TF2: Why I Hate Pyro.

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  • Опубліковано 18 сер 2022
  • Today zenith discusses why he dislikes fighting against the pyro in TF2. Live commentary style.
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    Weapon Reskins hitsound is in the pinned comment!
    -
    in ths tf2 pyro gameplay, tf2 pyro airblast tf2 live commentary, gameplay commentary even youtuber zenith discusses his gripes with the third class in team fortress 2, the pyro. You can call this a tf2 pyro guide, tf2 pyro 2022, or maybe even how to play pyro tf2. As he is really easy.
    #tf2 #teamfortress2 #pyro
  • Ігри

КОМЕНТАРІ • 279

  • @zenithzv
    @zenithzv  Рік тому +77

    Tldw; everyone has their own predisposed opinions on this game, and thats ok. I dislike pyro from my own experiences fighting him, and you don’t have to agree
    Can’t wait for this to go well lol
    Im also live every friday night at 9pm EST so check that out if you like based gameplay. twitch.tv/zenithzv
    Hitsound: drive.google.com/drive/folders/1Su1aeNLOuZAo8Wsln6KQXFkDmipPye0Y

    • @Leszczomen
      @Leszczomen Рік тому +1

      >him

    • @weaboo4444
      @weaboo4444 Рік тому +1

      okay good

    • @maximilianoferrer6841
      @maximilianoferrer6841 Рік тому +2

      You’re allowed to have a grudge on the Pyro, just like I do with Sniper.

    • @redshell9205
      @redshell9205 Рік тому +1

      BUT DON’T MAKE FUN OF PYRO MAINS A LOT OF THEM ARE REALLY GOOD.

    • @C.A._Old
      @C.A._Old Рік тому

      And Why 2016 People want fix pyro ? if heavy won 2016, Pyro already fixed now. But Present its not. i hate community 2016. and Valve trash can update too.

  • @hellsredeemer
    @hellsredeemer Рік тому +95

    The problem with talking about Pyro and airblast is that the likelihood of it ever leading to a productive debate is pretty slim. We're talking a mechanic that has been around for more than a decade and is fundamental to a class. To throw my 2 cents in I actually think the projectile reflection is the least problematic part and the mobility and aim obstruction it provides is far more intrusive and frustrating to play against. TF2 is a movement shooter and with only a single exception (knockback) that affects their movement in it has been complained about heavily.

  • @krudd8101
    @krudd8101 Рік тому +138

    real zenith fans remember when this video was named why i hate sounding

  • @Leszczomen
    @Leszczomen Рік тому +56

    I wanted to write a comment how your pyro takes seem to come from more from your subjective emotional response and not facts... but then you straight up said it. And i respect that!
    In current state of the game where ppl keep yelling what is and isin't op, its nice to hear someone say "yeah i just hate this mechanic becuse it feels wrong TO ME". Just becuse you feel underserving using airblast doesnt mean that it's an objective fact everyone should abide to. Good to be open about disscusions like that, i guess. Good vid zenith.

  • @jimmybuba2683
    @jimmybuba2683 Рік тому +10

    every class sucks
    pyro is just w+m1
    Soldier just shoots the ground 2 times and you are die
    Demo just right clicks
    scout is annoying to fight
    engie just sits in corner and heal sentry
    heavy just shoots
    sniper instakills from any range
    spy has facetabs and deadringer
    and medic ubers are too op for him just needing to click on one guy 1 minute to get them
    This game sucks
    with that said im going back to 24/7 2fort

    • @ebookie_meowda
      @ebookie_meowda Рік тому +3

      And then Spy mains hate their own class because of how buggy it is and how they're kind of limited in options compared to all the other classes lol.

    • @fionntoe
      @fionntoe Рік тому +4

      i agree

  • @marcosdaroca8432
    @marcosdaroca8432 Рік тому +7

    I... Don really agree with the whole airblast argument
    There arent many pyros who airblast (or at least correctly) due to a big majority of them being new players. This leads to demos/soldiers shooting at the pyro anyways. But if a pyro actually airblasts correctly and kills the soldier/demo, they will remember it the next time they see said pyro. As you said the pyro relies on instinct to airblast correctly, so a good demo/soldier can take advantage of that to wait a second, bait an airblast, and shoot the pyro in the cooldown. I know my whole point is pretty much "get good" to demos/soldiers but I thought its fair I mentioned what I thought

    • @marcosdaroca8432
      @marcosdaroca8432 Рік тому +1

      Plus with soldier there are some rocket launchers that have faster firing speed, you gotta keep that in mind if you wanna airblast him or you'll die

  • @thecrazyinvasion
    @thecrazyinvasion Рік тому +23

    My main issue with Pyro is that he is that he's all around decent (I would say "all around good" usually, but I feel that every class can do better then him in certain situations, but he is all around pretty decent in defending and even attacking) . Doesn't matter what class you play, Pyro is pretty annoying.
    Actually crazy timing, the second I start working on a video about pyro taking skill to play you publish this video.

  • @justdanny2701
    @justdanny2701 Рік тому +11

    I honestly don’t find myself actively hating pyro often, but there is one thing I really dislike. Flames has no push to them (like bullets do) so it can be really hard to get away from pyros as any class except scout. I play medic most of the time so I find myself (attempting) bullet surfing a lot, and pyro just removes that ability. All I can do is hold W and hope that he sees a butterfly outside his window and gets distracted. I know there’s no real fix to this but it just makes me annoyed.

  • @PakistaniGoatMilker94
    @PakistaniGoatMilker94 Рік тому +5

    I never understood why people hate Pyro
    I do play heavy most of the time though so they rarely bother me

  • @aboi6638
    @aboi6638 Рік тому +9

    As a pyro main the most satisfying thing to do is flare punching another pyro

  • @coreytucker9921
    @coreytucker9921 Рік тому +20

    weapon reskins in tf2 have always been always been a strange case to me-

    • @ruileite4579
      @ruileite4579 Рік тому +5

      My name is Yoshikage Kira. I'm 33 years old. My house is in the northeast section of Morioh, where all the villas are, and I am not married. I work as an employee for the Kame Yu department stores, and I get home every day by 8 PM at the latest. I don't smoke, but I occasionally drink. I'm in bed by 11 PM, and make sure I get eight hours of sleep, no matter what. After having a glass of warm milk and doing about twenty minutes of stretches before going to bed, I usually have no problems sleeping until morning. Just like a baby, I wake up without any fatigue or stress in the morning. I was told there were no issues at my last check-up. I'm trying to explain that I'm a person who wishes to live a very quiet life. I take care not to trouble myself with any enemies, like winning and losing, that would cause me to lose sleep at night. That is how I deal with society, and I know that is what brings me happiness. Although, if I were to fight I wouldn't lose to anyone.

    • @disappointedcucumber
      @disappointedcucumber Рік тому

      On one hand if you like how a weapon works but hate how it looks it's nice to have another option to choose from.

  • @Andyp12
    @Andyp12 Рік тому +13

    I get the point, but what you paint as "instinct" I would call "experience and intuition" which is a part of every class. Firing blindly for splash damage as a Demo, or Solider, pre-shooting of any kind, in fact, uses those same instincts. Being able to read your opponent is key, it's actually essential (I also think Spy makes use of this a lot in a different way).
    But you could make an argument that Pyro is rewarded more for it, I wouldn't agree, but I understand. Airblast cube could probably be made smaller though, or back to the old cone.
    PS: Never forget the Pyro in Beta before the 2007 release, one of the worst classes in the game because the fire physics were unworkable and could hit almost nothing, you would get more kills with hit-scan shotgun and ax than the flamethrower, then they released the terrible patch that made the flame like a rigid line that sits out from the end of the flamer...far too powerful, it didn't bend or move, it was just a long stick of flame from the end of the barrel. Then airblast and new weapons came out...and the rest is history.
    But I respect not liking fighting against pyro.

  • @Mf_CHIP
    @Mf_CHIP Рік тому +7

    Zenith: pyro is the easiest class in the game
    Heavy: *panic*

    • @Kapnohuxi_folium
      @Kapnohuxi_folium Рік тому +7

      Heavy has to actually care about positioning and gamesense because he's slow as molasses and has to rev up to shoot. Not to mention that tracking is still aiming and still takes skill, unlike the flamethrower.

    • @Mf_CHIP
      @Mf_CHIP Рік тому +10

      @@Kapnohuxi_folium pyro also have to care about thinks like gamesense, timing, aiming, positioning and more

    • @carsonferg
      @carsonferg Рік тому +6

      @@Mf_CHIP how in the world does a pyro have to worry about aiming lol

    • @Mf_CHIP
      @Mf_CHIP Рік тому +8

      @@carsonferg shotgun/flare gun/detonator/dragon fury/etc.

  • @Intrafacial86
    @Intrafacial86 Рік тому +8

    I have mixed feelings. On one hand, Pyro depending on heightened instinct is what makes it the perfect class.
    On the other hand, as a hybridknight main, I occasionally killbind at the sight of a Pyro because I’d rather just get the inevitable loss over with.
    Also, f*** the scorch shot.

  • @Collisto2435
    @Collisto2435 Рік тому +3

    I’ve never seen W+M1 work this effectively before

  • @Hexalina
    @Hexalina Рік тому +11

    3:50 I think is the most truthful part of the whole video and I think it's also why someone would instantly defend something as well, once you made your mind up on something and had that mind set for so long, things you normally wouldn't care about suddenly becomes things you do care about even if the problem isn't solo tied to that class or you feel you need to defend even if it's just a opinion from someone else. Overall I agree that disliking a class for your own personal opinions is okay but I feel this won't stop people from taking it personal as I also believe that to be a really big issue when it comes to the topic of liking and disliking something.

  • @TheRealDismantler
    @TheRealDismantler Рік тому +4

    Can’t wait for the new EmpLemon tweet

  • @gamemations5066
    @gamemations5066 Рік тому +5

    Gonna play pyro more to piss you off

  • @madmonty6099
    @madmonty6099 Рік тому +23

    I love pyro because no matter what you do, at the end of the day it always pisses people off. That’s the joy of it for me.

    • @zenithzv
      @zenithzv  Рік тому +8

      I respect that

    • @DaMaster012
      @DaMaster012 11 місяців тому +5

      Pyro: [exists]
      Tacobot: "[racial slurs]"

  • @Small_child_punter
    @Small_child_punter Рік тому +6

    1:40 that is some great goddamn wording. You are absolutely right.
    That said, I don’t think that’s a bad thing. As a soldier if you can’t fight the urge to shoot a rocket, there’s nothing wrong with getting punished for that.
    Damage comes stupid easy for soldier and demo, I don’t see a problem with having a way for punishing them for shooting mindlessly.
    Pyro mirrors snipers problem a little. He’s a class that doesn’t take much effort to get a kill with up-close. And it’s hard to punish as the victim. Sniper doesn’t take much effort from afar. And it’s hard to punish.
    We kind of just have to accept that every class has instances where they’re oppressive. Some come easy, some are a little harder.

    • @ketchup901
      @ketchup901 4 місяці тому

      It's literally just a skill issue and nothing else. If you play predictably you get punished, wow big surprise.

    • @Small_child_punter
      @Small_child_punter 4 місяці тому

      @@ketchup901 to be clear, an exchange being based on prediction isn’t inherently balanced. Sometimes it’s not fair to die instantly because of one misplay.

    • @ketchup901
      @ketchup901 4 місяці тому +1

      @@Small_child_punterDeath isn't permanent, you will respawn and then hopefully not make the same mistake again. If you do, then again it's a skill issue.

    • @aidenb3069
      @aidenb3069 3 місяці тому

      ​@@Small_child_puntera pyro can't oneshot a soldier with a reflect, the closest he can get is reflecting a direct hit, and directly hitting the soldier

  • @gap6645
    @gap6645 Рік тому +2

    The flamethrower is a metal rod full of gas

  • @paddy1337
    @paddy1337 Рік тому +4

    my biggest issue with the class is that its a huge newbie trap. it lures a new player in with its easy kills, teaches that new player a playstyle that will never work with any other class, pushing them to exclusively play pyro, and never evolve past what is arguably one of the lowest skill ceilings in the game

    • @kahonk269
      @kahonk269 Місяць тому

      Combo Pyro has an extremely high skill ceiling, but I agree that Pyro seems to only encourage w+m1.

    • @paddy1337
      @paddy1337 Місяць тому

      @@kahonk269 its really not as hard as people give it credit for. i could go on about the airblast mechanic restricting airstrafing, making followup shots brainrot easy but this is a youtube comment lol

  • @thecanadienpatriot9491
    @thecanadienpatriot9491 Рік тому +2

    Tbh i thought this for a while, now i only go for flare combos and that's fun af

  • @annaphorra
    @annaphorra Рік тому +1

    that powehouse reflect sounds like a deeply traumatic event lmfao

  • @nocow4167
    @nocow4167 Рік тому +1

    Back in 2016 I had 1000 ping. Can you guess which class was the only one I could get kills with?

    • @sipofsunscorchedsarsaparil6052
      @sipofsunscorchedsarsaparil6052 3 місяці тому

      Should've played Medic. Your "gun" literally aims for you and you're way more impactful than Pyro.

  • @coreypark3244
    @coreypark3244 Рік тому +3

    this is why when i play pyro i play with the dragons fury - to me, it feels like the only skilful way to play pyro. i know pyro has his detonator mechanics that take a while to learn and combo pyro is a little difficult, but i always felt like pyro is the easiest class in the game. heavy and pyro both require very little mechanical skill, but pyro has significantly more speed, so he requires, to my mind, less positioning and awareness

  • @theturd3074
    @theturd3074 Рік тому +2

    Valve: removes pyro
    *You can't hate something that doesn't exist*

  • @kitchen6720
    @kitchen6720 Рік тому +1

    zenith do you play splatoon? i keep seeing someone in my lobbies named zenith who looks like he yells at his switch when he dies

  • @Aquila404
    @Aquila404 Рік тому +1

    the weapon reskins hitsound wasnt in the description pls put it there so I dont have to open audacity

    • @zenithzv
      @zenithzv  Рік тому

      It didnt save in description its in the pinned comment!

  • @quitequeerquesadilla
    @quitequeerquesadilla Рік тому

    That hitsound is absolutely holy.

  • @browniegp9762
    @browniegp9762 Рік тому +2

    the 2 worst things about fighting pyro are how hard it is to see through the flames and airblast removing airstrafing

    • @MenderSlen579
      @MenderSlen579 11 місяців тому +1

      I wonder if theres scripts to remove those particles

    • @explosion6768
      @explosion6768 9 місяців тому +1

      @@MenderSlen579as a pyro main it affects us too, they really need to lower the opacity on it

  • @blamo476
    @blamo476 Рік тому +3

    11:10 This is pretty much my issue with pyro (or rather, how their main source of damage is delivered). Even with a class like Heavy (or even Sniper to a large extent, if he isn't using Jarate and the current map allows it) there are clear downsides that the heavy himself has to play around. Otherwise, opposing players can exploit those weaknesses to win the fight (Scout v. Heavy is a good example). With pyro, picking fights at the wrong time can lead to the class being very ineffective sure. However, I feel that makes it so when you do find success, the threshold has to be at the point where there is little flexible counterplay to be had, "wrong place at the wrong time" as you've said. Doesn't help that casual 12v12 can already feel as random as it is. Not to mention, I'm not a fan of the "you need map knowledge and gamesense" argument as those are skills really any decent player should use, regardless of what class they're playing. Though, this is more of an issue with Heavy imo as at least with Pyro the latter has a nice variety of unique unlocks and playstyles to make up for it.

    • @havel6060
      @havel6060 Рік тому

      yeah fighting a pyro usually result in either booth of the side dies, rarely does anyone escape from a fight with a pyro, especially when he wip out his flamethrower and glue the w key down

  • @user-cg8yz7sd3h
    @user-cg8yz7sd3h Місяць тому +3

    A player complains on a class that is easily countered with brain despite that his main not requiring neither functioning brain nor WASD-keys. What a turnaround

  • @itsaturtle1689
    @itsaturtle1689 Рік тому

    It was cool playing with you on that one harvest match

  • @Lemon_Water9
    @Lemon_Water9 Рік тому

    New Zenith upload!! Love to see it!!

  • @Leszczomen
    @Leszczomen Рік тому

    Zenith you forgot to put the weapon reskins hitsound in the description :(

  • @carsonferg
    @carsonferg Рік тому +10

    I don’t like playing against pyro due to him literally countering so much shit whilst also being trash. If I spend 40 seconds dividing up heals and use Uber on my teammate, I shouldn’t just fail to push since pyro spams mouse 2 on his keyboard, it’s the same argument against the wrangler in uncle Dane’s video. That’s the reason I hate pyro, his airblast is so easily spammable and he can disposition an Uber Ed heavy and ruin the push just because spam. It sucks.

    • @aidenb3069
      @aidenb3069 3 місяці тому +1

      A regular pyro can't easily fight a heavy by himself, and the pyro will pay with his life to stuff an Uber. Just shoot the pyro and you won't get air blasted.

  • @TGCPhilip
    @TGCPhilip Рік тому

    I will always think of Bing Soy and their Airblast into water and Zapper combo

  • @ParaFox404
    @ParaFox404 19 днів тому

    dragons fury kinda fixes it, a neat change would be to make airblasting enemies extiguish them like it does your team

  • @ManlyPlant
    @ManlyPlant Рік тому +6

    I definitely get your point though. Pyro is a class that is not only mega low effort to play for good amounts of reward, but is also kinda built and balanced around some pretty annoying mechanics like afterburn and airblast. Which are mechanics I'm conceptually really fine with but in execution don't quite land and just make for really unfun things to play around. At least in my opinion

  • @janko6637
    @janko6637 Рік тому +1

    I wish it took more skill to combust people like you need to hit them at the tip only
    You then could afterburn have the ability to spread to others when they come close/in contact.
    I do think they should of make pyro into a debuff role

  • @Lepaly
    @Lepaly Місяць тому

    Which hud is it

  • @sinappanis
    @sinappanis 11 місяців тому +1

    I think the main issue with airblast is the downside is almost non existent. The only real downside is you take the damage everyone else would take. But the upsides are crazy. You negate 100% of the dmg you reflect, you knock aim, you move ubers and players back, you do MORE damage than the person shooting at you for no apparent reason. The ammo cost is so low it's basically irrelevant. If they made airblast like it was when they introduced it it would be not nearly as punishing to everyone else, especially projectile classes. People complain about phlog but I would much rather go against a phlog pyro than one that can randomly right click and do 100+ dmg to me with a reflect.
    The way I look at airblast is it should be a defensive tool not offensive. Get rid of mini crits and make the cost +5 over what it is. Your still negating 100% of the dmg of a projectile and negate ubers. The 2 primary uses it should have.

  • @gachigasm3210
    @gachigasm3210 Рік тому +4

    hating pyro is reddit

  • @TheThirgPerson
    @TheThirgPerson Рік тому

    your killsound seems like a reference

  • @disappointedcucumber
    @disappointedcucumber Рік тому +2

    Bro, BRO. THE FUCKING HITSOUND. HOLY SHIT. GOD DAMN DUDE. STOP BEING FUNNY. Do you have a license to be this humorous?

  • @MrJurgen
    @MrJurgen Рік тому +2

    You tell em zenith!

  • @RevenaSurniak
    @RevenaSurniak 10 місяців тому +1

    weapon reskins are a strange case to me

  • @havel6060
    @havel6060 Рік тому

    the airblasting, combos or the good ones arent hard to kill, but its usually the ones that you expect to retreat cause they smart after taking 75% damage from you, they instead dash forward and instant kill you, the more bizzare the enemy pyro play, the worse it is to fight them cause you cant read them, this apply to everyclass, but at least you have better chance fighting other classes. Also, i feel like sometime the pyro's flame kinda ignore the damage limit, this happen when one of the highest damaging flame stuck inside your hitbox until it extinguish, this happen very often when the pyro chasing you or attacking from above, because sometime the pyro was fighting my team mate, i got hit by one of the flame while he was swinging his flamethrower like a maniac, just one of the flame particle and my 125hp drop instantly whithout him continuously hitting me

  • @jaco5892
    @jaco5892 Рік тому

    I think he made this video to advertise his weapon reskin hitsound and killsound

  • @shaynehughes6645
    @shaynehughes6645 Місяць тому

    Seven of the nine classes are really hard to hate. Those last two can be rightfully hated on because one has been the objectively best since the launch of the game and the other has been given tool after tool to be intentionally annoying and a pain to deal with.

  • @NAME_PENDIN
    @NAME_PENDIN Рік тому

    ive only played 50 hours of tf2 and was doing the merc contacts and was doing the phlog one and a random medic pocketed me and i went on to rinse the enemy team. i understand your hate cuz i would be pissed if i was on the other team. all i did was w m1. there was no skill what so ever, it was not fair on them but my god! it was so fun!

  • @CrazyBoris06
    @CrazyBoris06 Рік тому

    seems to me you just dont use the dragon's fury

  • @snakeco.4285
    @snakeco.4285 Рік тому

    Hey zenith,I think that me and maybe other people would be interested in a video of how you became friends with the other TF2 youtubers

  • @sgas
    @sgas Рік тому +2

    Wrong.
    Love the hitsound though, plx share
    3:15 you forgor to link it

  • @dylan_guy
    @dylan_guy Рік тому +1

    My only problem with pyro is the lack of tracking. It is fucking BRUTAL to play against a wm1 pyro as medic. You can’t dodge a stream of flames and you can’t outrun them. They need only to connect 5 of the shitswarm of particles to kill you. Can’t hide behind my team either because fire goes through people. If I try to go up for a ubersaw against them I take 6000 damage and they can just blast me back. Pyro’s flamethrower needs to be somehow more like the mini guns where some prediction is needed and you can’t wave your magic wand in the air and come out with 3 kills.

    • @aidenb3069
      @aidenb3069 3 місяці тому

      You can outrun the flame particles, and they do less damage the further away you are

  • @Neotenico
    @Neotenico 4 місяці тому

    My problem with Pyro as a Scout main is the fact that if you turn a corner and are face to face with one, all he has to do is hold down M1 in your general direction and he picks up the kill. Even if you aim perfectly and 2-shot him, if there isn't a health pack or Medic nearby, you will almost definitely be left with ~30hp and die to afterburn. The disparity in the effort/result ratio is just insulting.

  • @CherryBlossom-mh6vv
    @CherryBlossom-mh6vv Рік тому

    Wait were you in a game with cherry blossom?

  • @Zerdark77
    @Zerdark77 Рік тому +3

    Different people hate different things. It's to be expected. You hate fighting Pyro, I hate fighting Sniper. But you know what? At least you're not pretending your opinion is based on fact like so many other people. You recognized it's your personal opinion, and I respect that. For me personally, I'm relatively okay with fighting Pyro because of his limited range. Sure he can be fucking annoying. Damage over time is never fun to deal with. But if he annoys me enough, it's relatively easy to shut him down. I can stay out of his flamethrower range and shoot him with hitscan, and that works fine for me. But I recognize what works for me may not work for you, and vice versa.
    I meanwhile hate fighting Sniper because compared to Pyro, he is much harder for me to deal with. Yes, he has counterplay. To say he doesn't is hyperbole. But my problem with him is that the majority of his secondary weapons are focused on mitigating your options of fighting him. If you don't wanna deal with Spy, just put on the razorback. No skill required, just continue camping in the same spot and the Spy is forced to shoot you and give you time to react. Or better yet, park your butt near an Engineer and his sentry gun with your razorback. Speaking of camping, the Cozy Camper. Good Snipers tend to reposition after every few kills, but the Cozy Camper says "Nah fam, you don't gotta do that. Just camp in one spot the whole game. Chip damage won't mess up your aim anymore, and I'll even top off the little bits of health you lost." One of the main ways of countering Sniper is to shoot him and fuck up his aim, but Cozy Camper just deletes that option as long as Sniper remains fully charged. That encourages him to camp in one spot the whole game to get the full benefit, which is fucking annoying to fight. Then the Darwin's being a straight up "fuck you in particular" to Pyro. In my opinion, Sniper just has way too many options of dealing with the counterplay options other classes are supposed to have. Which makes the most reliable way of dealing with a Sniper, another Sniper. Saying Sniper is the ONLY counter is hyperbole, but I would say he's the only consistent counter. And we didn't even have that with the previous version of the Danger Shield, so honestly I'd rather take the "Fuck Pyro" version.
    Side note, due to the way random crits are calculated, Sniper gets them far more often than the other classes if he's been doing well. So if you successfully manage to get in close to a good Sniper, he has a 60% chance of just instantly deleting you from the game with his stock melee. I have no problems with quickscoping. But THIS feels like bullshit. Granted this is more of a random crit issue than a Sniper issue. But it does kinda add to my frustrations with the class. I don't get quickscoped very often. But the amount of times I've been randomly crit from a Sniper when I did everything else correctly just really fuels my resentment towards the class.

  • @killerbryne
    @killerbryne Рік тому +1

    YT: Why I Hate Zenith.

  • @garm2287
    @garm2287 Рік тому +1

    I'm also a rare engineer hater myself but its mainly just because he almost completely invalidates my main as a class and I hate being forced to constantly switch to dh soldier and dedicate my time to ruining the engineers fun until he finally takes a hint and switches off. I do also think the class is really strong and way too hard to deal with in casual when u can just stack multiple of them. It feels like most non koth games I'm in are just completely dictated by a few engineers and it feels like the class devolves the entire game into just playing around him. Also a lot of people hate sniper but so much of snipers gameplay is just enabled by engineer making him basically untouchable, I never see snipers carry games unless they have an engineer making them impossible to deal with.

  • @Ross-xu8yt
    @Ross-xu8yt Рік тому +5

    the weapon reskins hit sound 💀💀💀💀💀💀

  • @tapoutt_
    @tapoutt_ Рік тому

    babe wakeup new zenith video that will start flamewars just dropped
    edit: that fucking hitsound.

  • @Gohka
    @Gohka 2 місяці тому

    I don't think you're wrong. I don't play a lot of TF2 any more, but when I did I played a lot of Pyro. Not because it was my favourite class (Engineer) but because I just had a lot of success with it because it felt so much easier than the others.

  • @privatechan23
    @privatechan23 Рік тому

    2:58 Really? Personally, I feel like like it is too small.
    Then again, I swear I have a -25% range debuff on my entire steam account

  • @Pogi820.
    @Pogi820. Рік тому +3

    A good thing to keep in mind is that this game is old:
    People have already said everything there is to say about it
    They just aren't here anymore \ don’t bother to repeat that.
    (just look at the steam community pyro guides)
    1. scout outranges pyro. Scout should win the matchup almost always. When I play against scouts, they either kill me, or they overextend and die right after killing me.
    2. that reaction reflect in corners vs projectiles can punish a pyro so hard, I had many times of it, where I either airblasted too early or airblasted too late - costing in my life, this timing is not just instincts, you also need to predict when they will react and whether they will shoot immediately or later. Your description just does not fit my experience here. However, when fighting newbie players, it is relatively easy to predict when they are going to shoot, especially when they straight up shoot at 0.8s beat. That privilege doesn't occur when facing a competent player, you must risk your life here, missed airblast equals no damage, thus leaving your target unharmed.
    3. flames do damage and if you miss them you deal less damage, afterburn is not strong compared to other means.
    4. everything can counter pyro, due to his lack of range. But at his effective range (very close range mind you) he should be strong, about the shotgun argument, a pyro isn't protecting his team 24\7, you can easily just avoid him and shoot someone else. (see how you quickly ran to complaining about "now I must change my playstyle"?)

    5. If you give respect to others, they will give respect to you
    Just keep that in mind if you wanted a more nicely written comment from me that isn't only aimed at telling you how wrong you are and how provoked I am. (because the comments that count are the ones written quickly and not the ones that had thought put into them)
    And saying that you are right, doesn't make you right.
    I hope it was fun to read
    Have a nice day.

    • @explosion6768
      @explosion6768 9 місяців тому

      As a pyro main I agree with you

  • @warning3951
    @warning3951 Рік тому

    Certified zenith moment

  • @lowendcreativity
    @lowendcreativity Рік тому +1

    I don’t understand the mentality of not being able to hate another class. YOU CAN. I play pyro and I hate homewrecker pyro’s because it screws over spy more. I only play degreaser flare pyro and it’s fun pulling off some of the technical aspects of it (flare punching and flame manipulation).
    Also what you said about airblasting relying on instinct is true. At a farther distance it doesn’t apply as much (unless they are firing in a pattern) and you have to rely on your timing. So yeah, if you play more, you can airblast better.

  • @inactivepleasegoaway
    @inactivepleasegoaway Рік тому +8

    i'm surprised so many people here have issues with pyro
    i main demoknight i can barely deal with pyros but i never saw anything wrong with pyro

  • @Mf_CHIP
    @Mf_CHIP Рік тому +2

    Why did you hide this video?

  • @trainuk8797
    @trainuk8797 Рік тому

    Me and my friends have a thing going where if you died to a pyro we would say '3 degrees!' cause that the amount he would have to turn his mouse to kill you. Its a dumb joke and its got to a point we say it even if we die to flare gun. Its dumb but quite fun :)

  • @TheSpiritof76
    @TheSpiritof76 Рік тому

    What are your PC specs zenith :3?

    • @zenithzv
      @zenithzv  Рік тому +2

      I9 9900k and RTX 2070, 32gb ram but for whatever reason obs says its getting overloaded. Even tho in task manager it never does that

    • @UrAvgDMG
      @UrAvgDMG 3 місяці тому

      @@zenithzv classic obs behaviour

  • @Yugarash1
    @Yugarash1 Рік тому +1

    I kinda disagree with the "if your good at sniper, your good at every other class" (13:08), I think I am pretty decent at sniper, but I suck at literally every other class in the game lol

    • @ketchup901
      @ketchup901 4 місяці тому +1

      Yeah like what. Sniper has like no tech at all, the only other class you're maybe good at is heavy.

  • @dreamverse1312
    @dreamverse1312 Рік тому +1

    I understand the Pyro hate. I have most of my hours on him and I must say I prefer playing him as the "support" style more than the "sniper-mid-close range that has 3 hours of afterburn" style. Generally when I think of a class I enjoy (mechanicly) I think about Demo, Scout, Spy, but definitly not Pyro. However I love the raw utility Pyro can give to his team rather than giving cancer. Besides, not to say it's *that* easy, but a competent player can punish a Pyro without too much dificulty (Scout deals more raw damage, Heavy hard counters Pyro, Sniper outranges him etc..).
    All this to say I still love Pyro even if he is very annoying, because at the *very least* Pyro can't one shot you cross map on cooldown without damage fall off.

  • @sswish
    @sswish Рік тому

    Weapon reskins

  • @lilyl4475
    @lilyl4475 Рік тому

    as a pyro main, i cant blame you

  • @Suddsy11037
    @Suddsy11037 5 місяців тому

    5:08 no I totally agree with you, I don't think that's contrarian at all zenith, although I am a spy main so I may be biased.

  • @DOOMBRINGER_
    @DOOMBRINGER_ Рік тому

    finally. a video I can support.

  • @Jojooo__
    @Jojooo__ Рік тому +1

    As a Tide turner full demokhight and scout main I can definitely say that Pyro is the most annoying class in the game and fighting against him still gives me nightmare

    • @browdoe
      @browdoe Рік тому

      Scout should pretty much always easily outplay pyro, if they're both experienced, pyro is just very easy to pick and play for new players unlike scout, but as long as you keep your damage, mobility and range advantage, you can't lose

  • @SinfullSquad
    @SinfullSquad Рік тому

    weapon reskins

  • @GustavoSuperSonic2001
    @GustavoSuperSonic2001 Рік тому +1

    Well... Pyro is a pretty unic class. But is not Soldier or Scout, so we hate him. We all started as a Pyro at some point. I still play Pyro beacise he is cool

  • @isthatagamer8844
    @isthatagamer8844 Рік тому

    This man really does like Weapon Reskins!

  • @MBP1918
    @MBP1918 Рік тому

    Honestly quite incredible

  • @UnusualSandwich
    @UnusualSandwich Рік тому +4

    Coming from a pyro main, I'm not going to deny there are issues with pyro.
    Airblast is definitely too broken right now, I have honestly no clue why they decided to remove the cone it had in favor of a giant cube. You can easily airblast all around you.
    *You brought up a clip regarding a rocket being reflected behind the pyro, which is something I've witnessed myself & have on recording. If the size was reduced to its original size (or shorter) the mechanic would probably not be as horrendous to fight against.
    Pyro will forever be in a kinda screwy state, regardless of how much dps the flamethrower can cause, its effective range can easily be countered by most classes if they know how to fight the class. Pyro can be powerful within casual environments as half the people dont know what they are doing, but players with basic awareness should be easily able to counter pyro.
    The class could certainly undergo another rebalance, but that's why I tend to stick to the combo-ing aspect of the class as landing distanced flares is one of the few respectable things one can do as pyro in the current state of tf2 (with the base flare gun).
    I respect your opinion on pyro, there are things I do agree with and others I don't but that's gonna happen with incredibly different experiences, playstyles & tf2 being tf2.

    • @AmelpsXett
      @AmelpsXett Рік тому +1

      It was never a cone, it was always a cube.
      The cone or a smaller box just won't work because of depth perception and lag, though it would have been amazing if there was a smaller box specifically for pushing players (but the original one for reflects) or if airblast push was 50% worse if you airblasted right when it repressurated

    • @cinex20
      @cinex20 Рік тому

      Old airblast was a 256x256x128 Hu box against projectiles and a cone against enemies. New airblast is a 256x256x256 Hu box for both. Reverting it would not fix reflects from behind.

  • @willdeperetti7649
    @willdeperetti7649 Рік тому +4

    I hate Pyro due to the fact he can pretty much do everything and counter everyone (depending on the loadout he uses). Flame particles can bounce around even after he is dead (it often happens to me when I play Spy or Scout, that when I walk past a dead pyro that was using his flamethrower, I get magically on fire).
    He can catch up to people with the powerjack and the thermal thruster (and even fly away with the intel). He can do an easy 90 dmg + 65 afterburn damage if he combos you with his flare gun. Let's not talk about the Scorch Shot. The backburner's crits can even be felt when you are facing him if the particles somehow bounce and touch your back.
    His airblast went from a cone to a giant cube so even if he's facing away, he can airblast your projectiles. Can push away and prevent ubers, etc. Plus, you cannot even airstrafe from his airblasts and you will be left stunned and an easy target for his combos.
    I mainly play spy (due to the interesting gameplay and the dopamine hits of crossing the enemy lines undetected) and I understand that the Pyro is the direct counter of Spy but the fact that not only when you succeed in killing an Engineer and sapping his buildings, which can be a difficult task, a pyro can just run in with a homewrecker/neon sign and undo all of your efforts. A SINGLE particle is enough to blow your cover, so it doesn't help that he has 200 ammo capacity, in a game where ammo pickups are plentiful (dispencers, ammo boxes, dead players). If you want to defend yourself against a pyro, backtracking is garbage since you lose 10% of your speed, so not only you have to shoot through the blinding flames, with a bouncy screen if you are getting damaged, but you actually have next to no chance of escaping him (how a latex monster, carrying a homemade flamethrower can run faster than a man with a sharp suit, a revolver and a knife. Spy should quit smoking).

  • @orangejuice8279
    @orangejuice8279 9 місяців тому

    I don't remember where I saw this, but one time I read a comment from a guy that went something like "flame particles are considered projectiles so Pyro actually takes more effort to aim hitscan"
    tbh he was probably trolling, but if he wasn't then it was without a doubt the stupidest thing I've ever heard a tf2 player say

  • @TohGahr
    @TohGahr Рік тому +1

    where the recent clips at? free Uber via scout!? hmm?? LoL

    • @zenithzv
      @zenithzv  Рік тому

      Its coming dw! Gonna talk about how cringe that was

    • @TohGahr
      @TohGahr Рік тому

      @@zenithzv lmao, lookin forward to it!

  • @nickzh5
    @nickzh5 Рік тому +1

    when it comes to pyro everyone starts shouting shit and stuff but he isn't all of that and in this video you just said what you think and done, good video and I really like this types of videos

  • @TheJxR
    @TheJxR Рік тому

    Probably gonna take that name. I definitely had it first.

  • @bingoviini
    @bingoviini Місяць тому

    Remember
    *Every* class has a purpose
    If your least favourite class didn't exist, the game would suffer
    Delete Pyro/airblast, and Soldier and Demo would become even stronger than they already are, wich would ruin the game

  • @getshrekt6933
    @getshrekt6933 Рік тому

    what is your hitsound man 💀

  • @illegalman7460
    @illegalman7460 Рік тому

    ay yo I hate that guy he airblast me

  • @CasualCritic80
    @CasualCritic80 11 місяців тому

    w e a p o n r e s k i n s

  • @otsu3011
    @otsu3011 Рік тому

    we all do kid, we all do.

  • @crimsonkahn4689
    @crimsonkahn4689 Рік тому +1

    The main problem with pyro is that he exists no im totally not a spy main

    • @carsonferg
      @carsonferg Рік тому +1

      The cigarette profile picture definitely helps your argument

  • @squanguslobotomus7890
    @squanguslobotomus7890 Рік тому

    I hate pyro primarily due to how he hard counters a lot of the fun subclasses I play like demoknight or buffalo steak heavy.
    This also goes for spy and sniper because spies soft counter you by having you run the risk of instantly dying while looking right at the spy due to server bullshit, or sniper who I don't even need to explain.
    Pyro is the worst offender though because it doesn't take a lick of skill to instantly shut down a demoknight.

  • @ReddestRosa
    @ReddestRosa Рік тому +5

    2k hours soldier main here: I agree that pyro is too easy of a class, however I think that airblast is made fair once you learn to understand how to bait it out. Then pyros become a free kill pretty much.

    • @damianateiro
      @damianateiro 10 місяців тому +1

      soldier is easy af xd

    • @ReddestRosa
      @ReddestRosa 10 місяців тому

      @@damianateiro do a rollout

    • @damianateiro
      @damianateiro 10 місяців тому +2

      @@ReddestRosa If a new user uses a soldier for the first time, he will be able to kill faster than with any other class, what's more, you don't even have to predict the opponent or aim directly at him, soldier has a low skill floor af but a high ceiling

    • @explosion6768
      @explosion6768 9 місяців тому

      I love punishing you soldiers who keep shooting rockets at me lol

    • @aidenb3069
      @aidenb3069 3 місяці тому

      ​@@ReddestRosa pyro is hard because axtinguisher combos exist

  • @stanislavpavlov6311
    @stanislavpavlov6311 11 місяців тому

    I have been playing TF2 for about 5
    6-7 years and well...I have only played Pyro 😂 0 games played with every other class.

  • @joeJOE-zy7rw
    @joeJOE-zy7rw Рік тому

    I think airblasting just counters so many classes to the point where you cant play the game. Like sniper, a good player can shut players down. Combo pyro is great and I love it but airblasting shuts down movement. Not having movement in a movement based shooter might be a problem. My idea is this: airblasting projectiles gives mini-crits (damage at any range) but a 60% damage penalty (a rocket would do 49 pipe would do 54), the cone of airblast should be decreased because wtf, and airblasting force should be nerfed by 60-80%. Maybe add a stat to the Dragon's Fury to double airblasted projectiles damage.
    Oh also...
    NERF THE SCORCH SHOT

  • @mehmetaktan8527
    @mehmetaktan8527 Рік тому

    Defend badger now.