Want to learn more touge tips and tricks? Check out my 'How To Touge' series! I just released a video on the Four Wheel Drift :) ua-cam.com/play/PLrQwFcU5ZJuDi7vMLcVGLOGBaAtYV4GDe.html
The most important part of this technique is to LIGHTLY press the brakes entering the corner. If you slam the brakes you will either spin out or crash into the wall.
Also (different for every car) applying throttle too gradually could make your rear tires suddenly gain grip and make you slam into the outer wall. On the other hand, applying too much throttle too suddenly could cause too much over stear making you spin out or hit the inner side so its best to find dat sweet spot Granted the second sentence was pretty obvious to anyone knowledgable but eh
I really appreciate you explaining the "why" before the "how" Telling me that braking is causing the car to shift its weight to break rear traction lets me understand fundamentally the goal of the technique Then the how explains ideal execution
I'll be starting my sim racing journey soon and your videos are amazing. There's not lot of these kinds of in-depth and actually WELL MADE videos out there so i appreciate it, keep it up!
The scanadvian flick isn't really an inertia drift even though the underlying idea is extremely similar. The scandi is mainly used to initiate oversteer around a tight corner when you don't have the momentum to do so. It's quite a bit easier to do because it happens relatively quickly and over a much shorter distance. You can rely on power a little bit more than weight. Scandis are useful when you need to use weight to initiate oversteer such as when you're driving AWD or FWD or in a low power RWD car that doesnt have the power to straight initiate an oversteer situation. The inertia drift is essentially a longer scandi flick. But the purpose is different. The purpose of the inertia drift is to link two corners together. This is what makes the inertia drift so hard to do. Because you need to overshoot the first corner and perfectly transition to catch the second corner. Okay, but how is this different from linking transitions in normal drifting? In normal drifting with dedicated drift cars, they're using power and basic weight management to pivot the car. With an inertia drift, you're not using power. You're using momentum shift at the moment of transition to link both corners. A normal drift transition is necessary to keep the optimal drift line. An inertia drift is necessary to ensure all or more than all of the cars weight is being efficiently transferred leading to the most efficient and fastest cornering method in lower power cars on downhill rally/touge corners.
I'm pretty sure both of you are wrong. That, or there is another technique that lends itself to the name much better. I discovered it a while ago during my experimentation with trail-braking and drifting. Under certain circumstances (mostly high speed entries) it's the continuous brake application instead of continuous throttle application that sends you on a drift. Of course it doesn't last long, but it does feel like you are drifting on the brake for a while. And since it's the *inertia* that makes that happen, I'm quite confident this is the real "Kansei dorifto".
@@getsideways7257 That's just a braking drift. You're just transferring weight forward to get traction in the front so the rear slides out. You can still do that on slow and tight corners. You just have to brake at the right time and flick hard.
@@ApexActionArts Quite a few techniques can be described as "just transferring weight forward to get traction in the front so the rear slides out", including trail-braking. Judging by the "brake at the right time and flick hard", you seem to be talking about something different, because my initiation of the maneuver I described is relatively smooth and the brake application is continuous throughout the drift. Also, I don't remember doing any flicking whatsoever. It sure sounds easy, but the execution is rather tricky. I'd say it's noticeably trickier than four wheel drift (although I believe a load-cell brake pedal would make it much easier to achieve, or at least a better brake than the one on G27). Also, if you remember the episode itself, the Mazda guy classified it as a "Kansei dorifto" after seeing exactly what I'm describing here: Takumi was indeed shaving off speed while going sideways... I also can't quite remember if there was a corner right next to that left hander, but going by your logic he could only say that AFTER Takumi have had cleared *both* corners with your "prolonged Scandi-flick". Not to mention, where exactly goes the "inertial" part in your proposed technique?
@@getsideways7257 I never said a braking drift was inertial. I just said what you described sounds more like a simple brake drift. Trailbraking is also a lot of things applied a lot of ways for a lot of reasons. But it's not "getting the weight to transfer forward so the rear can slide out." That's initiation to brake drifting. Trailbraking is letting off the brake progressively after the initiation. It's not really a technique to get the car to slide out. It's a technique to distribute weight throughout the corner so the car remains balanced throughout. A braking drift is just a simple slide initiated using the brakes which is managed through trailbraking on entry for minimum slip angle. Bloke isn't wrong about a scandi being inertial but his video is pretty narrow minded about showing only one version of an inertial drift. In an inertial drift, the inertia isn't referenced on initiation or entry. That's just weight transfer. The reference to inertia is when the car changes direction under it's own weight shift. Which is why the Scandinavian flick IS an inertial drift but it's only one type of inertia drift. Your logic is also flawed. Everytime you brake you have inertia. Everytime you accelerate, you have inertia. Inertia is associated with mass of vehicle. More the mass, more kinetic energy vehicle possesses. Brakes consume kinetic energy and covert it into heat with the help of friction. Based off of your logic, you can technically call every single technique "inertial" but that's taking everything out of context.
@@ApexActionArts Then by your own definition even a typical drift with changing sides is "inertial". Also, you completely ignored my referencing the source: there was no "swinging" from side to side in that part of the Initial D episode (apart maybe from the initiation of the drift). And even if different sources can call different things the same name, apparently the channel owner meant the Initial D version. Trail-braking is essentially a braking version of four-wheel drift. You transfer as much weight as possible to the front and outside, making the front wheels pivot inside on their contact patches with the car itself while the rear ones slide very little to the outside, making you turn in efficiently while shedding speed at the same time. The "letting off the brake progressively" thing is nonsense. Also, "trail-braking" isn't really a good name for it. "Feathering the brake" describes it much better. "A braking drift is just a simple slide initiated using the brakes which is managed through trailbraking on entry for minimum slip angle." I just remembered what was normally called a "braking drift" - it's just your typical "step on the gas" acceleration drift, only initiated with the brake to make the car "stumble" over the front wheels. And what I'm talking about here is *maintaining* the drifting posture on the brake while DECELERATING. In a gas drift at an angle you keep most of the car's weight on the rear outside wheel through both of its longitudinal spinning and lateral sliding, in the angular drift I'm talking about you maintain it on the FRONT outside wheel: through the longitudinal braking force on the said wheel and through the lateral sliding of the rear outside wheel. Trail-braking is essentially the same, except there is practically no opposite lock involved.
this video has really boosted my ego, as ive been drifting a trureno using the same inertia drift, and i basically got the hang of it to the point where i can drift without braking, and im proud of myself :)
The first stage 86 in the BETA pack my team is working on has the same physics as the 86 in the vid so if anyone wants to drive the same car you can try that. drive.google.com/drive/folders/116FUWFeTFa6GABM56pycag0R1YXDo6b9?usp=sharing
It's funny because this is more informative than some IRL videos and I don't even have a racing sim. Been watching these to learn to drift an actual car
Since i can only use mouse steering and keyboard the only way y can get close to a inertia drift like in this video is to downshift while steering a bit to the corner whit a bit of hand brake and then full throttle. it looks nice with minimal angle, but its slow compared to others. or maybe i just need to practice, who knows. also what about tire wear?
Just tap the handbrake whilst entering a corner just enough to maintain a slight angle. On longer corners just do a scandinavian flick and keep on the throttle. On keyboard you can be just as fast especially with lower power cars but it will take more practice.
Hey man, I’ve been watching your channel for a while and I really like the content you’re making. I purchased Assetto Corsa a few days ago and I’m having difficulty setting up the controls. You think you could do a tutorial on how to play with keyboard/controller?
Try using Content Manager, it's a much better menu system for Assetto and I'm pretty sure it has gamepad and keyboard controls already set up! assettocorsa.club/content-manager.html
Inertia drift vs 4 wheel drift. Are they actually different? Is one better? Or are they just the "same" technique applied to their respective drive-trains?
I used to do the inertia drift without knowing what it what i just always had faster times with this once i watched the anime i knew what it what but i didnt do it anymore and had to relearn
I've been doing that forever in real cars and my semi truck. I just always called it weight transfer. But I can do it well enough But I can do it 180 in 1 of the small gym C Jimmy's With an automatic transmission. And a lot of the other gym cars. In my manual fiero it was easy. Just Downshift Several gears and spin the wheel. But you gotta have a good quality club because you will eat 1 help. Automatics are not as easy there's several more steps. As you start to Turn the stereo wheel You apply light pressure on the brakes ( Not enough to lock them up) And down shipped into Low gear all at once. This causes most of the weight to Transfer to the front wheels Making it possible for the automatic transmission to lock up the rear wheels. I could do this in a standard ride Height GMC Jimmy or ChevyBlazer At 45 mile per hour. These were the small ones that were popular for a while before they went bigger. Reason I can do it in A GM vehicle And not a Ford its because fords has a governor That will not let the transmission kick into logier but GMC And Chevy Don't have it. At least back then. Not in my Fiero With A manual transmission I could do it at speeds of 90 miles an hour. I'm sure I could do it in a lot of other manual transmission rear wheel drive cars. But like I said you gotta have a good quality racing clutch. I did it with a competition Brand super Clutch and burn it out in 6 months. Then I used a Dual Spring double Played it racing cbitch and I never burned it out.
i jsut today learn that all of my drift techniques was all inertia drift that im doing on drift games ;-; i didnt even know what inertia drift trick is and i've never thought im doing it always ;-;
Pelo oq eu entendi,antes da curva,vc tem que jogar o carro pro lado oposto da curva muuuto rápido e depois voltar pra direção certa.E depois de voltar na direção da curva vc acelera fundo pro carro dar uma patinada.Assim vc faz o drift de inercia
One evening at about 1 in the morning i decided that i want to study the inertia drift, so i rewatched it a dozen times before i figured out the mechanics and physics arround it and what to do in what order to achieve it.... sadly i have no way of repeating what i figured out But it pretty much aligns with exactly what you said
lol I swear I was using this before knowing that takumi was using or It's even a technique. It's my second favorite technique on touge, first one is slip angle😍
Hey dude cool video ive actually learn alot from your tutorials on how to drift and now im getting the hang of thing i do wanna ask where did you get that new ae86 model i know its private but who did you get it from soo i can message them personally if theres a way if anybody knows who created that new ae86 model nice video keep it up
What TSRB is talking about:It is about shifting the weight,and causing the car to slide. Me:There is one thing that Takumi did.What he did is he let off the gas when the AE86 Fishtailed.
There are modded cars from Initial D that you can put into your AC game. The takumi driver skin comes with those cars. It also includes other characters
Should I be going into this with 2nd gear or 3rd. My problem seems to be throttle control. I heel and toe right before the turn down to 2nd and try this but atlas I fail evey time
Want to learn more touge tips and tricks? Check out my 'How To Touge' series! I just released a video on the Four Wheel Drift :)
ua-cam.com/play/PLrQwFcU5ZJuDi7vMLcVGLOGBaAtYV4GDe.html
"You may have heard the term 'Scandinavian flick' before"
*flashback to Richard Hammond in a van*
My Grandad has done the exact same thing in one of those vans 😂
I remember that moment from top gear.
exactly 😂 Man those were the days
"I reckon i'll go with the old scandinavian flick"
@@nobsterious *proceeds to roll*
The most important part of this technique is to LIGHTLY press the brakes entering the corner. If you slam the brakes you will either spin out or crash into the wall.
Also (different for every car) applying throttle too gradually could make your rear tires suddenly gain grip and make you slam into the outer wall. On the other hand, applying too much throttle too suddenly could cause too much over stear making you spin out or hit the inner side so its best to find dat sweet spot
Granted the second sentence was pretty obvious to anyone knowledgable but eh
So... No keyboard way to do it ingames huh?
@@memejirosano3350 who tf drifts on keyboard
@@ihy6luto more like who plays a simulator on key board
@@memejirosano3350 You can make it on keyboard+ mouse
Keep making Initial D x Assetto Corsa content.
That's the plan!
@@TSRB video ideas:
1) Is AWD actually helpful in touge ?
2) Does decreasing weight help in late braking in touge?
@@alsa4real I think the next 'How To Touge' video will be about the 4 Wheel Drift so #1 should be coming soon :) Thanks for the ideas!
@@TSRB thanks
@@TSRB Isnt 4 wheel drift similar too slip angle? idk
Intertia drift in this initial D context is takumi overshooting the corner relying completely on the tire's grip to just slide and slow down.
I really appreciate you explaining the "why" before the "how"
Telling me that braking is causing the car to shift its weight to break rear traction lets me understand fundamentally the goal of the technique
Then the how explains ideal execution
using low HP cars Like Ae86 will be a good practice learning this LOL got goosebumps when i finally did it
I watch even when I already know because the lessons you make are entertaining and concise and give me a new understanding 👏🏻
Mate, im too broke for sim racing but your videos are always helpful and you always explain things nicely.
Thank you!
I'll be starting my sim racing journey soon and your videos are amazing. There's not lot of these kinds of in-depth and actually WELL MADE videos out there so i appreciate it, keep it up!
Thank you!
The scanadvian flick isn't really an inertia drift even though the underlying idea is extremely similar.
The scandi is mainly used to initiate oversteer around a tight corner when you don't have the momentum to do so. It's quite a bit easier to do because it happens relatively quickly and over a much shorter distance. You can rely on power a little bit more than weight. Scandis are useful when you need to use weight to initiate oversteer such as when you're driving AWD or FWD or in a low power RWD car that doesnt have the power to straight initiate an oversteer situation.
The inertia drift is essentially a longer scandi flick. But the purpose is different. The purpose of the inertia drift is to link two corners together. This is what makes the inertia drift so hard to do. Because you need to overshoot the first corner and perfectly transition to catch the second corner.
Okay, but how is this different from linking transitions in normal drifting? In normal drifting with dedicated drift cars, they're using power and basic weight management to pivot the car.
With an inertia drift, you're not using power. You're using momentum shift at the moment of transition to link both corners.
A normal drift transition is necessary to keep the optimal drift line. An inertia drift is necessary to ensure all or more than all of the cars weight is being efficiently transferred leading to the most efficient and fastest cornering method in lower power cars on downhill rally/touge corners.
I'm pretty sure both of you are wrong. That, or there is another technique that lends itself to the name much better. I discovered it a while ago during my experimentation with trail-braking and drifting. Under certain circumstances (mostly high speed entries) it's the continuous brake application instead of continuous throttle application that sends you on a drift. Of course it doesn't last long, but it does feel like you are drifting on the brake for a while. And since it's the *inertia* that makes that happen, I'm quite confident this is the real "Kansei dorifto".
@@getsideways7257
That's just a braking drift.
You're just transferring weight forward to get traction in the front so the rear slides out.
You can still do that on slow and tight corners. You just have to brake at the right time and flick hard.
@@ApexActionArts Quite a few techniques can be described as "just transferring weight forward to get traction in the front so the rear slides out", including trail-braking. Judging by the "brake at the right time and flick hard", you seem to be talking about something different, because my initiation of the maneuver I described is relatively smooth and the brake application is continuous throughout the drift. Also, I don't remember doing any flicking whatsoever.
It sure sounds easy, but the execution is rather tricky. I'd say it's noticeably trickier than four wheel drift (although I believe a load-cell brake pedal would make it much easier to achieve, or at least a better brake than the one on G27).
Also, if you remember the episode itself, the Mazda guy classified it as a "Kansei dorifto" after seeing exactly what I'm describing here: Takumi was indeed shaving off speed while going sideways... I also can't quite remember if there was a corner right next to that left hander, but going by your logic he could only say that AFTER Takumi have had cleared *both* corners with your "prolonged Scandi-flick".
Not to mention, where exactly goes the "inertial" part in your proposed technique?
@@getsideways7257 I never said a braking drift was inertial. I just said what you described sounds more like a simple brake drift.
Trailbraking is also a lot of things applied a lot of ways for a lot of reasons. But it's not "getting the weight to transfer forward so the rear can slide out." That's initiation to brake drifting. Trailbraking is letting off the brake progressively after the initiation. It's not really a technique to get the car to slide out. It's a technique to distribute weight throughout the corner so the car remains balanced throughout.
A braking drift is just a simple slide initiated using the brakes which is managed through trailbraking on entry for minimum slip angle.
Bloke isn't wrong about a scandi being inertial but his video is pretty narrow minded about showing only one version of an inertial drift.
In an inertial drift, the inertia isn't referenced on initiation or entry. That's just weight transfer. The reference to inertia is when the car changes direction under it's own weight shift. Which is why the Scandinavian flick IS an inertial drift but it's only one type of inertia drift.
Your logic is also flawed. Everytime you brake you have inertia. Everytime you accelerate, you have inertia. Inertia is associated with mass of vehicle. More the mass, more kinetic energy vehicle possesses. Brakes consume kinetic energy and covert it into heat with the help of friction. Based off of your logic, you can technically call every single technique "inertial" but that's taking everything out of context.
@@ApexActionArts Then by your own definition even a typical drift with changing sides is "inertial".
Also, you completely ignored my referencing the source: there was no "swinging" from side to side in that part of the Initial D episode (apart maybe from the initiation of the drift). And even if different sources can call different things the same name, apparently the channel owner meant the Initial D version.
Trail-braking is essentially a braking version of four-wheel drift. You transfer as much weight as possible to the front and outside, making the front wheels pivot inside on their contact patches with the car itself while the rear ones slide very little to the outside, making you turn in efficiently while shedding speed at the same time.
The "letting off the brake progressively" thing is nonsense. Also, "trail-braking" isn't really a good name for it. "Feathering the brake" describes it much better.
"A braking drift is just a simple slide initiated using the brakes which is managed through trailbraking on entry for minimum slip angle."
I just remembered what was normally called a "braking drift" - it's just your typical "step on the gas" acceleration drift, only initiated with the brake to make the car "stumble" over the front wheels.
And what I'm talking about here is *maintaining* the drifting posture on the brake while DECELERATING. In a gas drift at an angle you keep most of the car's weight on the rear outside wheel through both of its longitudinal spinning and lateral sliding, in the angular drift I'm talking about you maintain it on the FRONT outside wheel: through the longitudinal braking force on the said wheel and through the lateral sliding of the rear outside wheel.
Trail-braking is essentially the same, except there is practically no opposite lock involved.
this video has really boosted my ego, as ive been drifting a trureno using the same inertia drift, and i basically got the hang of it to the point where i can drift without braking, and im proud of myself :)
Great vid man hope we can collab more and when you get your rig back hope we can drive together too😆
Thanks! That'd be cool!
@@TSRB don't go easy on him!
The first stage 86 in the BETA pack my team is working on has the same physics as the 86 in the vid so if anyone wants to drive the same car you can try that.
drive.google.com/drive/folders/116FUWFeTFa6GABM56pycag0R1YXDo6b9?usp=sharing
@@RyuKyu316 nice mod!
@@RyuKyu316 Will this car get released?
Could you show how to overtake on a touge next?
It's very simple, just drive up behind the person> then hit their bumper until their car does a spinning motion> and then drive past when they crash
@@jugee8 are you shingo?
TURN YOUR LIGHTS OFF
@@christiantaylor1495 Blind attack!?
@@jugee8 Shingo would be happy for once
Could you show us how to do a blind attack/the vanishing line
I've been using it for Dirt Rally 2.0 really helps in hairpins and tight turns
I applied this technique to my gokart session, it Was Fantastic!
2:32 the water is actualy moving in the cup. Thnx for tutorial helped me a lot.
It's funny because this is more informative than some IRL videos and I don't even have a racing sim. Been watching these to learn to drift an actual car
I have been drifting in games for 9 years and this trick is so easy I usely go really agresive in corners this is a new drifter trick in my opinion
Won't even lie this is the first type of drifting I learned. It felt the most natural
Wow for a while now ive been doing the inertia drift in rally races in fh4 and didnt even realise. This vid helped me get a bit better too.
I use this technique to enter every Drift, its sooo much fun dude, Thank you so much ❤❤❤❤❤❤❤
Since i can only use mouse steering and keyboard the only way y can get close to a inertia drift like in this video is to downshift while steering a bit to the corner whit a bit of hand brake and then full throttle. it looks nice with minimal angle, but its slow compared to others. or maybe i just need to practice, who knows.
also what about tire wear?
This is an actual technique, called shift lock :) Although, without the handbrake typically
Just tap the handbrake whilst entering a corner just enough to maintain a slight angle. On longer corners just do a scandinavian flick and keep on the throttle. On keyboard you can be just as fast especially with lower power cars but it will take more practice.
Great video. Haven't you forgot to explain if it's actually faster than regular cornering tho?
It's not faster because it's essentially drifting and as we've established before, drifting in the form of drifting is slower
@@dingo_ac if you do it right it just looks like slip angle with aggressive weight shifting, which is faster than grip especially on hairpins
thank you, now i can street race!
Ayy major shout out for putting the sick d&b tune on these videos 👍👍
This is actually so sick. 👍🏻
Actually this is the first technique I use in Life For Speed
to learn
I learned this on Career - Novice Series 1 driving the Esse at Vall-club for the last turn.
Hey man, I’ve been watching your channel for a while and I really like the content you’re making. I purchased Assetto Corsa a few days ago and I’m having difficulty setting up the controls. You think you could do a tutorial on how to play with keyboard/controller?
Try using Content Manager, it's a much better menu system for Assetto and I'm pretty sure it has gamepad and keyboard controls already set up! assettocorsa.club/content-manager.html
@@TSRB thank you so much dude :)
Inertia drift vs 4 wheel drift. Are they actually different? Is one better? Or are they just the "same" technique applied to their respective drive-trains?
Auto racing is all about two things: Momentum maintenance (maintaining momentum) and weight shifting.
I honestly thought this was the normal way to drift, I didn't even know that I was using an exotic technique.
its not an exotic technique, its one of the most basic ways to start a drift aside from clutch kicking
Background music reminds me of the Drift Tapes that the drift king were in
Most important part.....carry your speed thru your exit .....master all 7 techniques then show kamikaze style
Now I understand why I can't make the turn, my keyboard doesn't work with pressure, if you accelerate it goes all the way
0:56 those captions lol.
Can you do a FWD drift?
great vid/tutorial :)
Thanks!
i tried applying this in nfs carbon redux, it worked like a charm!
Thanks
I was sitting here confused, like "what is this????" Then I realized it is basically a Scandinavian flick 😂
I used to do the inertia drift without knowing what it what i just always had faster times with this once i watched the anime i knew what it what but i didnt do it anymore and had to relearn
I've been doing that forever in real cars and my semi truck. I just always called it weight transfer. But I can do it well enough But I can do it 180 in 1 of the small gym C Jimmy's With an automatic transmission. And a lot of the other gym cars. In my manual fiero it was easy. Just Downshift Several gears and spin the wheel. But you gotta have a good quality club because you will eat 1 help. Automatics are not as easy there's several more steps. As you start to Turn the stereo wheel You apply light pressure on the brakes ( Not enough to lock them up) And down shipped into Low gear all at once. This causes most of the weight to Transfer to the front wheels Making it possible for the automatic transmission to lock up the rear wheels. I could do this in a standard ride Height GMC Jimmy or ChevyBlazer At 45 mile per hour. These were the small ones that were popular for a while before they went bigger. Reason I can do it in A GM vehicle And not a Ford its because fords has a governor That will not let the transmission kick into logier but GMC And Chevy Don't have it. At least back then. Not in my Fiero With A manual transmission I could do it at speeds of 90 miles an hour. I'm sure I could do it in a lot of other manual transmission rear wheel drive cars. But like I said you gotta have a good quality racing clutch. I did it with a competition Brand super Clutch and burn it out in 6 months. Then I used a Dual Spring double Played it racing cbitch and I never burned it out.
1:22 this cameraman is a madlad
Nani!?! Kansei Dorifuto!?!
Surprised no one else said it yet tbh.
What's wrong with people, this should get at least 100k views at minimum
i jsut today learn that all of my drift techniques was all inertia drift that im doing on drift games ;-; i didnt even know what inertia drift trick is and i've never thought im doing it always ;-;
So in an awd car it really doesn’t want to oversteer so it is really hard to get it to slide the right amount without completely ripping the Ebrake
Make a video to see side by side what is faster, inertia drift vs slip angle
Pelo oq eu entendi,antes da curva,vc tem que jogar o carro pro lado oposto da curva muuuto rápido e depois voltar pra direção certa.E depois de voltar na direção da curva vc acelera fundo pro carro dar uma patinada.Assim vc faz o drift de inercia
É só uma viradinha contrária a curva, depois você vira pra curva e dá uma leve pressionada no freio e acelera
Let's correct the name again back to "Scandinavian Drift" please.
Nani... kansei dorifto?!
Tha scandi flick is all i be doing every winter😂
To be fair I’m not a sim racer but I can use some of these techniques to aid my indoor karting and it does really pay off
what is the difference between inertia drift and brake drift?, I don't know
One evening at about 1 in the morning i decided that i want to study the inertia drift, so i rewatched it a dozen times before i figured out the mechanics and physics arround it and what to do in what order to achieve it.... sadly i have no way of repeating what i figured out
But it pretty much aligns with exactly what you said
Great tutorial man!
this is a great video thank you for showing this cause i use this method on fm4 every time i enter a corner
*Me who doesn't drive*
"Yeah I'm gonna try this!"
Here's a video for u to make, which is faster for an ff car grip or slip drift
While your sim rig broke, can you try mouse steering and make a video about it? Its kinda the only method for us broke racers.
Ngl I tried this a few weeks ago for drifting and gave up. I might give it another go soon though for regular driving.
“Kaysuekay” 😂
Accents are absolutely hilarious
what's this song behind kiinda jazzy jungle ???? it sounds awesome plzzzz
God tier content
Thank you :)
Takumi doing his daily routine until finally got to England
I do it once and i didnt mean to do it lol it was the first day i was playing assetto Corsa
can somebody explain how he got takumis face in the game ? i cant find a mod for it anywhere
Tell us
Well, there is a driver mod in the Touge Union discord server
It comes with the car. But I guess some people managed to edit those mods and put it in ang car they want
lol I swear I was using this before knowing that takumi was using or It's even a technique. It's my second favorite technique on touge, first one is slip angle😍
tysm man :)
Great driving mate , could you please tell me where did u get Takumi head model in AC ? Ty
finally
i learned all this tricks when i played RBR on pc
I would like to know how do you change the helmet to the head of Takumi, how is that possible?
N-Nani!?
Kansei Durifto!?
Hey dude cool video ive actually learn alot from your tutorials on how to drift and now im getting the hang of thing i do wanna ask where did you get that new ae86 model i know its private but who did you get it from soo i can message them personally if theres a way if anybody knows who created that new ae86 model nice video keep it up
What TSRB is talking about:It is about shifting the weight,and causing the car to slide.
Me:There is one thing that Takumi did.What he did is he let off the gas when the AE86 Fishtailed.
Please someone knows the name of the song in the video?
feint drift...i thought that inertia or kansei drift is a continuation drift in a chicane 🤔
Which graphics mod you've used for lighting effects, SOL? Care to share the presets?
what the background song?
could we get a minimal braking/shinji tutorial next?
Do you shift a gear up/down after the brake?
I dont Have a pc So in using this for gran Turismo lol
Great video, but I just have to ask, what's the music playing in the background?
Jazz Cartel - Blue Haze, its old drum and bass. Bailey - Intelligent Drum & Bass (1996) have tons of music that sounds similar
how does everyone get this takumi model???
There are modded cars from Initial D that you can put into your AC game. The takumi driver skin comes with those cars. It also includes other characters
"face of holy fucking shit" XDDDD
What gear do I stay in or shift in, what apex do I follow, what tire tread do you use, help 😳
Can we know if that works on fwd? Can you do more fwd vids?
What about the comparison with the normal cornering
How to 4 wheel drift please 🥺🥺
Keep your eyes peeled next week 👀
@@TSRB yey!!😍
But idk if it is gonna work on mobile sim racing like assoluto racing🤣 - a low budget assetto corsa🤣.
0:59 OwO!?
Watching this to do it in real life ☠️
Subscribe done ♥
im curious but how did you get that takumi driver? new to modding lol didn't you could do that
can somebody give me a link to a map?
link in the descriprtion doesnt work.
Is minimal counter steer close to slip angle?
Should I be going into this with 2nd gear or 3rd. My problem seems to be throttle control. I heel and toe right before the turn down to 2nd and try this but atlas I fail evey time
how to master assetto corsa with mouse and keyboard pls