Game-changing! The Align Relative Tool

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  • Опубліковано 28 вер 2024

КОМЕНТАРІ • 129

  • @Nicho9
    @Nicho9 2 роки тому +5

    God thats going to be amazing for quickly making different tank track patterns

    • @ArtisansofVaul
      @ArtisansofVaul  2 роки тому +3

      Yeah... I only wish I had known when I designed mine recently 🤣🤦

  • @ericman2323
    @ericman2323 2 роки тому +10

    You Sir, have some of the best tutorials. Seriously, they are clear concise and very informative. Thank you for the work you do it's very much appreciated. I never knew this about machin3 Tools and I have been using it for a couple years now. I could have saved so much time. I will also now make sure to read through the docs for the hidden features. Cheers.

    • @ArtisansofVaul
      @ArtisansofVaul  2 роки тому

      No problem and thank so much for watching. As I say I didn't know about it either, such a fantastic tool!

  • @あかいつき-k3z
    @あかいつき-k3z 8 місяців тому +1

    best blender channel imo
    the way you explain these tools is fabulous, and the fact that you show the features that could be available is fantastic. things like this make my brain work, you know? hahaha thanks!!!

    • @ArtisansofVaul
      @ArtisansofVaul  8 місяців тому

      Thanks so much 😁 I try to do things that would have been helpful to me when I was learning or what I wanted to know when I found out about them. I'm glad it's what others want to see too 😁👍🏻

  • @richardokeeffe8375
    @richardokeeffe8375 2 роки тому +3

    Don’t joke mate. At the rate you’re going I bet Machin3 do see this!

  • @JorgenVRC
    @JorgenVRC Рік тому +14

    What's really game-changing are your video tutorials! Best Blender channel ever, thank you so much for sharing your valuable knowledge!

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому +1

      😁 Thanks so much. That's hugely appreciated and I've been so encouraged by how supportive everyone has been. As a relatively new channel it can be tricky but everyone have been great!

  • @ramyissa20
    @ramyissa20 Рік тому +1

    I love how you taking time of your own to explain everything in machine tools, thank you

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому +1

      No problem. I learnt so much from UA-cam and those who have done the same for me to be able to learn. So it only seems right that I continue on that tradition of teaching others. 😁👍🏻

  • @vizdotlife
    @vizdotlife 11 місяців тому +1

    This is a remarkable technique! Wow

  • @TheoPantazi
    @TheoPantazi 2 роки тому +4

    Jaw drops...! Thanks for sharing

    • @ArtisansofVaul
      @ArtisansofVaul  2 роки тому +3

      Yeah it's a crazy tool! Can't believe I'd not heard about it.

  • @beaustine6093
    @beaustine6093 7 місяців тому +1

    Me kicking myself as well never knowing about this lol. Amazing tutorial, thank you!

    • @ArtisansofVaul
      @ArtisansofVaul  7 місяців тому

      Thanks man. Hopefully it will help in the future even if you can't go back to when you needed it in the past 😅

  • @3DCGdesign
    @3DCGdesign 9 місяців тому +1

    great vid - as always, Vaul! yes, "knurl" is pronounced like knock, knight, and know.

  • @HappyBowser777
    @HappyBowser777 Рік тому +2

    Best channel! 🏰⚔🔥

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому +1

      Cheers and thanks so much for taking the time to watch.

  • @qbukhari
    @qbukhari Рік тому +1

    Thank you
    Please do tutorial videos on hardops.
    You have explained these topics very well

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому +2

      I try to include little bits in different videos bur you're right, it would be good to have it all in one place. I'll have a think how to format it.

  • @BrailleScale
    @BrailleScale 2 роки тому +1

    Very cool! Especially the bit on using the scale to mirror duplicate objects and align relative-ing all the extra bits with their origins intact. The pseudo-rigging possibilities sound like a game changer for my own little work flow

    • @BrailleScale
      @BrailleScale 2 роки тому +1

      oh so for this to work- the scale on the receiving option shouldn't be applied? So that the scaling information can be used for that relative sizing? Just wanted to make sure I was clear on that bit haha I have gotten so used to habitually applying the scale on everything

    • @ArtisansofVaul
      @ArtisansofVaul  2 роки тому +1

      The scale on the original object needs to be applied BEFORE its copied and then thr copied objects should not have the scale applied.

    • @BrailleScale
      @BrailleScale 2 роки тому +1

      @@ArtisansofVaul thanks that makes perfect sense! I'm sure you said it at least once in the narration as you went along with the process haha sometimes I need things in big flashing lights too 😜

    • @ArtisansofVaul
      @ArtisansofVaul  2 роки тому

      @@BrailleScale 🤣 Always best to be sure 😉

  • @harrysanders818
    @harrysanders818 Рік тому +3

    This is insane! Thanks for presenting!

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому

      No problem. I'm just shocked more of a big deal hasn't been made of it!

  • @j_shelby_damnwird
    @j_shelby_damnwird Рік тому +1

    Moss, is that you? 😅Seriously, awesome tutorial as always, thanks!

  • @MACHIN3
    @MACHIN3 Рік тому +1

    Just discovered your channel. Nice content my friend!

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому +1

      Thanks! Your Add Ons are SO good, thanks so much for your great work. If there would ever be a chance of getting an affiliate link on Blender Market it would be hugely appreciated but regardless thanks for making such helpful add ons.

    • @MACHIN3
      @MACHIN3 Рік тому +1

      @@ArtisansofVaul Yes, of course. I'm surprised you haven't reached out yet. Please do. There aren't many who actually cover my tools properly, so I'd be happy to have you as an affiliate.

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому +1

      @MACHIN3 I did a while ago but I have a different name there. I'll drop a message as soon as I get home to a computer. 😁👍🏻

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому

      @@MACHIN3 😁 Ive dropped you a message on Blender Market. It will be down as coming from Neil Collins (I made my Blender Market account before I had the UA-cam channel).
      Really hyped to check out Curve Machine too. Just got to find some time to get stuck into it.

  • @Tiniuc
    @Tiniuc 6 місяців тому +1

    Hmm... other uses...
    - Ornamental or carved bricks? Especially if they're placed in a curved wall. Likewise for carved tile inlay on floors and ornate walls.
    - Pipes for an organ, since they're all essentially the same just different sizes. (Also, fancy wind chimes)
    - The barrels of a gatling gun, including the rifling inside? Not sure, radial array seems better here.
    - Nuts and bolts, though I think you'd want an additional array on the bolt so you could vary its length as needed.
    - Item details on a bandolier?
    - For the latches on a full body harness, some nce they're all basically the same just different sizes.
    - Plated dragon tail.

    • @ArtisansofVaul
      @ArtisansofVaul  6 місяців тому

      Nice examples. I agree a radial array could be better but it does allow details around the barrels potentially. The one I've been playing with is that this is SO powerful with the grouping functions in Machin3 Tools.

  • @mind_of_a_darkhorse
    @mind_of_a_darkhorse Рік тому +1

    You explain this so much better than the creator of the tool! Great work!

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому

      I mean he does such amazing work making these add ons. You can't be good at everything 😉

    • @mind_of_a_darkhorse
      @mind_of_a_darkhorse Рік тому +1

      @@ArtisansofVaul I agree his add-ons are amazing, but without people like you, many features would not be fully realized by the average person using Blender! 😉👍

  • @elliotschka
    @elliotschka Рік тому +1

    mind blown. gj!

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому

      Thank. Such an impressive add on for something you can get for free

  • @pZq_
    @pZq_ Рік тому +1

    Thank you!

  • @blazejpopowicz1362
    @blazejpopowicz1362 Рік тому +1

    This is great, thank you.

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому

      Thanks for watching and taking the time to comment. Glad it's useful 😁

  • @21Liberdade
    @21Liberdade 10 місяців тому +1

    Quite..... handy!

  • @TundraGheist
    @TundraGheist 2 роки тому +1

    Another awesome video! I really need to take a few days and really absorb all the info you offer, so I can up my own game.

  • @devlad
    @devlad 2 роки тому +3

    Can't get this to work. In my case, in duplicate or instance mode, it will simply select the target object and do nothing.
    Edit: Figured out why it doesn't work. I had to set the origin (of all involved peices) to their respective centres. Otherwise it will not work in the least. This is a real pain if you have things like mirroed geometry :(

    • @ArtisansofVaul
      @ArtisansofVaul  2 роки тому

      That is a pain. It might be worth contacting Machin3 to see if there is a work around that would work. Im thinking possibly involving empties but Im not near a computer to try it out.

    • @FullCaber
      @FullCaber 10 місяців тому

      man ye i ran into this same problemo @@ArtisansofVaul

  • @embacherjames
    @embacherjames 2 роки тому +2

    Thanks!

    • @ArtisansofVaul
      @ArtisansofVaul  2 роки тому +1

      As always you're very very welcome. And again thanks for all the time you've been taking to watch my videos, it's hugely appreciated 😁👍🏻

    • @embacherjames
      @embacherjames 2 роки тому +2

      @@ArtisansofVaul aslong as you make great videos ill keep saing: "thanks!"

    • @ArtisansofVaul
      @ArtisansofVaul  2 роки тому

      @@embacherjames Ots a deal 😁

  • @cleverrus9832
    @cleverrus9832 2 роки тому +1

    Cool, great job!
    Perhaps you would like to see addon PolyQuilt.

    • @ArtisansofVaul
      @ArtisansofVaul  2 роки тому

      Just had a glance at that. I have an addon called Construction Lines which does a very similar thing but with a little more functionality. HOWEVER this PolyQuilt is free and while it has a little less functions it also seems to have a pretty elegant layout/workflow. I'll definitely be looking into that more!
      Thanks so much!

    • @cleverrus9832
      @cleverrus9832 2 роки тому +1

      @@ArtisansofVaul cool, very powerfull addon. Thanks.

  • @channelname8623
    @channelname8623 Рік тому +1

    Great vid

  • @stormycatmink
    @stormycatmink Рік тому +1

    There is a work-around for the duplicate issue where it doesn't apply the modifiers (like boolean or shrink-wrap). I'll have to see if I can find the video I saw on it about 2 weeks ago while browsing around. Likely was from Ponte Ryuurui, but I'll see if I can find it and leave a note here.

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому

      That would be really appreciated as I haven't seen anything.

  • @__Alo__
    @__Alo__ 2 роки тому +1

    Dope! Looks like a real time saver. Thanks

    • @ArtisansofVaul
      @ArtisansofVaul  2 роки тому

      It's already saved me so much time! Such great work from Machin3!

  • @zombizombi
    @zombizombi Рік тому +2

    Why wouldn't you add the grips to parts of the hand before duplicating them though? If you make them children they will inherit any transforms including scaling.

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому +2

      🤣 You have a fair point. It was more meant as a demonstration and a hand mixed different orientations and sizes to show off what the feature did. Though I will say I have had a number of times when I modeled something for 28mm (where I wouldn't put in those details) and then decided to print a larger version and wanted to add details later, so it could happen.

  • @jaklindi
    @jaklindi Рік тому +1

    Thank you very much for your work.

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому

      No problem at all. Thanks for taking the time to watch and comment 😁👍🏻

  • @fulcaris
    @fulcaris 2 роки тому +1

    Any chance we can get a video on rigging?

    • @ArtisansofVaul
      @ArtisansofVaul  2 роки тому +2

      For sure. Its on the list to do, I just want to make something that allows me to show a lot of rigging possibilities so its taking a bit of time to do that.

  • @pamparam4637
    @pamparam4637 Рік тому +1

    Thanks for that tutorial. Offtop: I'm getting older and all of those new addons, features and tools are showing up way too fast for me :)

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому +1

      Yeah I know what you mean. I mean this is an add on I have had since the beginning of using Blender really but they are coming pretty fast. I generally am just focusing on learning ones that add something I can't do in standard Blender or just save me a lot of time. Admittedly I did get one the other day just for one function because it seemed like such a nice quality of life upgrade. If I find any of the other functions handy then thats just a plus 😅

  • @vizdotlife
    @vizdotlife 11 місяців тому +1

    Any chance they've enhanced the tool to recognize copying boolean and shrink wrap to other objects? Very useful irregardless.

  • @TheLofren
    @TheLofren 2 роки тому +1

    The dame intancing result can also be used with alt + d with basic blender, it duplicates an instance of the original object

    • @ArtisansofVaul
      @ArtisansofVaul  2 роки тому +2

      Oh for sure. But being done in combination with the scaling and aligning that happens with this tool is such a bonus.

    • @TheLofren
      @TheLofren 2 роки тому +1

      @@ArtisansofVaul oh yes the tool is amazing no doubt about it! I was just commenting to let people know that it does not depend 100% on it

    • @ArtisansofVaul
      @ArtisansofVaul  2 роки тому

      @@TheLofren Oh for sure and it's really appreciated 😁👍🏻

  • @DisProveMeWrong
    @DisProveMeWrong 6 місяців тому

    If you rig the legs you can keep the mirror

    • @ArtisansofVaul
      @ArtisansofVaul  6 місяців тому

      Wouldn't the mirror interfear with Rigging each leg separately?

  • @FullCaber
    @FullCaber 10 місяців тому +1

    how do u change the active object ring to greeeen :v?

    • @ArtisansofVaul
      @ArtisansofVaul  10 місяців тому

      You can do that in your preferences (edit>preferences>themes>viewport themes) I'm not by my computer so I'm pretty sure it's that or close to it but if the name is slightly different I apologise.

  • @channelname8623
    @channelname8623 9 місяців тому +1

    anyone know how at 2:52 he made a new object? i watched it frame by frame and cant see where it happened 😂there is just all of a sudden a new object ready to bevel

    • @ArtisansofVaul
      @ArtisansofVaul  9 місяців тому

      Sorry it wasn't the focus of the video so I didn't describe what was going on. I had the face selected and then used the Machin3 Tools addon (it's free) and it's Smart Face function (the 4 key). That makes a new object with the face selected without having to play around duplicating/separating/etc. You can see in the bottom left at that point that it's been used but thats no excuse for me not explaining it.

  • @jeffreyspinner5437
    @jeffreyspinner5437 2 роки тому +1

    hehe k'nurl... like k'nucle or k'nock... thank you, that was funny! I've been told the modifiers are "old" now given the Geometry Nodes, so I wonder if MachineIO (I tried really hard to discover his real name, even reading the code cause sometimes ppl put their names in the code, but nope) is working on adapting his tool to GN over modifiers. I hope you've asked him about this lack of response to modifier issue, cause that's interesting... he's a little mean though, so if he doesn't respond or seems angry you bothered him, it's not you...

    • @ArtisansofVaul
      @ArtisansofVaul  2 роки тому +2

      I haven't asked yet but should do. It was me just wish listing really. And thanks for the k'nurl info 😅 I'm not sure Geometry Nodes will replace modifiers. Maybe one day but where the function exists its generally still faster than a Geometry Node.

  • @SkonkBot
    @SkonkBot 2 роки тому +3

    It is indeed pronounced Nurl ;)

  • @mistressfannypack9184
    @mistressfannypack9184 2 роки тому +1

    🤯🤯🤯🤯🤯🤯🤯

  • @joelkowalski6869
    @joelkowalski6869 2 роки тому +3

    An awesome time saver. Thx for the Video :)
    But what if you applied the scale of the objects you want to copy to. Then it wouldn't scale the details properly right?

    • @ArtisansofVaul
      @ArtisansofVaul  2 роки тому +2

      That's correct. So you need to bare it in mind that you have this process in mind.

  • @theothergameygamer
    @theothergameygamer 6 місяців тому +1

    That calls for an "omg wtf"

  • @disruptive_innovator
    @disruptive_innovator Рік тому +1

    Ok, that blew my mind. Thanks!

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому +1

      No worries. Sounds like you felt the same as I did when I found this.

  • @legato3067
    @legato3067 2 роки тому +1

    whattttttttt....thx you

  • @rustykrieger7181
    @rustykrieger7181 Рік тому +1

    “Nerl”

  • @TheBryancrochet
    @TheBryancrochet 10 місяців тому +1

    plus 1 sub

  • @smaplessmap5355
    @smaplessmap5355 Рік тому +1

    Nice dude thx!

  • @EPeltzer
    @EPeltzer 8 місяців тому +2

    IMO the most useful tutorials and Blender modeling explanations.

    • @ArtisansofVaul
      @ArtisansofVaul  8 місяців тому

      Thanks so much EPeltzer 😁 That's lovely to hear and glad I could provide some helpful information

  • @bensenkov5872
    @bensenkov5872 Рік тому +1

    and at 2:30 he just casually mentions one of the greatest hardops features, which I never even tried before, because of my excel trauma and a deep rooted fear of makros 😆 well thanks again mate, I love your videos

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому

      😅 Thanks man. Yesh Hard Ops has so many hidden gems it's crazy!

  • @eatsleepwithme5062
    @eatsleepwithme5062 Рік тому +1

    Great vids. Watched like 5 videos so far! Do you know the best way to create a mesh that would form perfectly fit on the face? for example creating a super hero mask (eyes, nose/mouth mask). Aside from boolean, what method would you use? say , thickness can be 1cm throughout the whole mesh

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому +1

      When you say perfectly fitting do you mean on something like a 3D scan? How high density is the mesh of the "face"?

    • @eatsleepwithme5062
      @eatsleepwithme5062 Рік тому +1

      @@ArtisansofVaul im trying to think of a perfect example. Lets say (INJUSTICE 2) Evil Supermans jaw/neck piece. or maybe picture a spandex costume but it would be hard surface

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому

      @eatsleepwithme5062 The bigger thing is how are you getting the outline/shape of the face/body it's going on to model the fit? Like if this is your face are you scanning your head?

    • @eatsleepwithme5062
      @eatsleepwithme5062 Рік тому

      @@ArtisansofVaul oh yes. lets say 3d scanned face

    • @CosplayZine
      @CosplayZine Рік тому +1

      It would seem like you could just duplicate parts of the face mesh and click p to part and then extrude or use a solidify modifier with the proper offset.

  • @oraocean
    @oraocean Рік тому +1

    unbelievable🎉

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому +1

      It's so cool and on a free add on, amazing

    • @oraocean
      @oraocean 7 місяців тому

      @@ArtisansofVaul I watched 2:32 and 2:57 part several times, and checked online manual, still can't figure out what is your short cut for key " 4" to get a new object 😆. There are so many skills each of your video.

  • @johnmarkmariano1869
    @johnmarkmariano1869 2 роки тому

    My GMS (app) softs different. Why?

  • @LoveableLina
    @LoveableLina 2 роки тому +1

    wow I just did a commission that knowing about this would have shaved probably 2-3 days of work off of it... thank you for finding this lol ill never again have to suffer like that again lol

    • @ArtisansofVaul
      @ArtisansofVaul  2 роки тому +1

      I know right! There have been SO many instances where this would have been amazing. Like putting alternative weapons on different premade arm poses where the hand is the same object in each/etc.

    • @LoveableLina
      @LoveableLina 2 роки тому

      @@ArtisansofVaul omg riiiight

  • @ktwomountain
    @ktwomountain Рік тому +1