🔥Discover my extensive Blender courses and free rigs : www.p2design-academy.com ❤🖌Post your work using the #p2design and tag me on twitter & Instagram : @pierrick_picaut
Editable motion path would be sweet! Blender is missing a lot of great animation tools I still miss from Maya, but the software has evolved tremendously since I switched just 4 years ago so the sky is the limit!
Great video! I'm now learning to animate in Blender, coming from Autodesk Maya, not to replace but to be able to learn that skill. The edible motion arc tracker is a must, and for me also the ability to have non weighted tangents in the graph editor.
Absolutely agree! The motion path tool in Blender feels so janky... I don't think it can really be a credible professional animation tool until it has real-time editable motion paths in the viewport.
@@Fasty I agree that the motion path tool is super janky, but, I gotta say, I was pretty amused by the idea that Blender isn't yet a "credible animation tool"... 🤣
Incredible! I didn't really understand the power of this tool as I didn't really take the time to understand it. Thanks for this thorough explanation of how to use the Motion Path tool. I'll definitely incorporate it into my workflow now. I just want to add, your approach to explaining the "why" for each step is welcomed for Blender tutorials.
Oh, finally someone covers the motion path tool. Without knowing the way your object (or part of it) takes and the duration it takes for it to reach , you are working on blind. (Also, make sure everything organic moves in an arc)
I've been following you for years and I it seems sometime in the middle of this year I will have like 2 months of free time and I cant just wait to get my hands on your alive animation curse. Your animation skills are insane!
HOW HAVE I NEVER HEARD OF THIS BEFORE?! this is amazing!!! Being able to someday edit the path itself built into blender would be amazing. For now i goes guess drawing the arc you want with the grease pencil and then using it as a guide to get the curve on line with it will have to do... Would buy that addon if i wasn't broke at the moment😅
Thanks for another great tips video Pierrick. Learning to make the most productive use of the motion path tool was one of the really valuable things I got out of your Alive! course.
Excellent!!! Thank you for sharing. Your instruction video is about the best illustrative lesson I've seen. I like the way you breath life into the animation aspect as others do on the modeling side.
I actually really like the motion trails 3D addon you brought up at the end, I've been using it for a few weeks and its pretty nice. Though I'd much prefer if Blender had a built-in feature for it.
I came from 2D animation and i always struggled with 3D until i found Motion pathing , its like Onion skin for 3D, you need it . BUT I really wish Motion paths could be toggled to show the orientation of the bone on that frame, that would be a great help too
i knew that already but i gotta say the editing of this video is very good, with the marked areas its very easy to follow what you say. keep up the good work, awesome tutorials!
I LOVE BLENDER. Been using it for 3-4 years. I don't know why, but the animation part of it is such a daunting task, and often scares me away. Even though I have a firm understanding of keyframe animation (AE) and have watched lot of rigging tutorials. - I still shy away from this.
Je trouve que votre message içi est bien communiqué, et facile a suivre et a comprendre pour moi comme anglophone. Merci bien pour vos vidéos - il faut maintenant que je cherche les autres pour que je gagne plus d'informations aussi util ! Thank you!
Thank you Pierrick for another great video! Your channel has helped me a lot to overcome difficult problems in animation and rigging. Would you consider for the future doing a bird rig with foldable wings? Currentlly is very difficult to find a good tutorial on how to rig a bird in Blender. Again thank you for your videos.
Insane quality vidéo man !! Thx you so much !! Sub and bell on 🎉 The clarity and simplicity and tempo of this video is really impressive, cant wait to check more of your content !
@@PierrickPicaut_P2DESIGN are you french ? I am ! I'm watching your Alive video presentation and not sure since your english is really good but I think I'm hearing some french accent may be ? Your name too. I'm thinking seriously about making Blender my friend and you are giving me hope and fuel. A really nice discovery ! You are really really talented man. A delight to see that level of talent.
The blender devs are working on a system that is visual like motion paths but allows you to directly change the shape of it and the timing. All on that curve itself in viewport . Can't wait. That will be soo revolutionary and massive time saver.
Well there's one edge case for video games where you care about only one angles. Sidescrolling games. I'm actually glad more games are taking advantage of this (the latest to date being Mario Wonder but a few have done it before like Guilty Gear Xrd/Strive) because it shows the power of traditional 2D animation for 3D. It can't be applied to all games sure, but I think this will quickly become a cornerstone to making good looking sidescrolling 3D animations !
Pierrick, I just bought your alive course and absolutely loved it, but recenlty i discovered new program for animation called Cascadeur, whats your thoughts on this program? Will it leave big impact on animation inudstry? Tbh im a little concerned that my new achioved skills will go on waste, but whats mine thats mine tho
Question...I'm thinking to do your course...I want to do great animations for my character for a game...question...do game engines use BONES only? Noob question I know. I just see your bones turn into an armature and alot of blender rigs like rigify turn into a armature or whatever it turns the bones into or use for animations with the controls....do you just need bones for a game engine?
Why doesn't this work in real time? Once you change the animation, motion path doesn't change and you need to update it. In many programs, as soon as you change the animation, your motion path changes automatically. Blender not good here
Hi!, Im interesting to buy the Alive course but I have some a questions, can I follow the course with a characther that use riggify or is better use the characther provide by Pierrick?
When the wind is slow when the fire is hot the vulture waits to see what rots oh how pretty all the scenery this is nature’s sacrifice. Sundowner ost Red sun.
🔥Discover my extensive Blender courses and free rigs : www.p2design-academy.com
❤🖌Post your work using the #p2design and tag me on twitter & Instagram : @pierrick_picaut
I opened UA-cam to take a break from animating the squirrel in your amazing course and the first thing I see recommended is your video on animation :D
I'm everywhere!
Did you u just said youtube mightve been spying on you?
No peace for the wickeed 😂😅
THIS was the feature that I really enjoyed seeing in Source Filmmaker, and REALLY wanted something similar in Blender. Thanks a lot for this!
That tackle animation within the first 3 seconds blew my mind. Your skills are insane, which makes sense because you're a professional.
Nobody's gonna talk how good the animations look?
1:20 motion path
que haces aqui satoru
que haces aqui satoru
Editable motion path would be sweet! Blender is missing a lot of great animation tools I still miss from Maya, but the software has evolved tremendously since I switched just 4 years ago so the sky is the limit!
you are my Blender Hero ! Pierrick, thanks from Germany, Czech, Italia ! we love you
Great video! I'm now learning to animate in Blender, coming from Autodesk Maya, not to replace but to be able to learn that skill.
The edible motion arc tracker is a must, and for me also the ability to have non weighted tangents in the graph editor.
Absolutely agree! The motion path tool in Blender feels so janky... I don't think it can really be a credible professional animation tool until it has real-time editable motion paths in the viewport.
@@Fasty I agree that the motion path tool is super janky, but, I gotta say, I was pretty amused by the idea that Blender isn't yet a "credible animation tool"... 🤣
@@FastyJust use the free addon and it’s better and more responsive than Maya from my experience
binged so many of your vids and they are by far the best 3d animation tutorials out there. Tell you everything you need to know, thanks!
Incredible! I didn't really understand the power of this tool as I didn't really take the time to understand it. Thanks for this thorough explanation of how to use the Motion Path tool. I'll definitely incorporate it into my workflow now.
I just want to add, your approach to explaining the "why" for each step is welcomed for Blender tutorials.
Thank you. I hate tutorials where you just have to follow like a monkey. “Click here, do that…” you don’t learn anything that way
@@PierrickPicaut_P2DESIGN I agree.
Fantastic blender animation teacher found! I'll be learning a lot from you sir!
Oh, finally someone covers the motion path tool.
Without knowing the way your object (or part of it) takes and the duration it takes for it to reach , you are working on blind.
(Also, make sure everything organic moves in an arc)
I opened UA-cam to take a break, but this video is too good so i couldn't ignore it, thank you very much for such content!
I've been following you for years and I it seems sometime in the middle of this year I will have like 2 months of free time and I cant just wait to get my hands on your alive animation curse. Your animation skills are insane!
Saddest part of Pierrick's videos is when I hear "This is the end of this video..." Thanks for sharing your knowledge with us!
But I’ll be back
Do you love BBCs, YES or NO? reply NOW!
Great video, I'm beginning my journey into animation.
New here. Bookmarking. Seeing you explain the arcs is very helpful. I think i understand a little. Thank you!!
HOW HAVE I NEVER HEARD OF THIS BEFORE?! this is amazing!!!
Being able to someday edit the path itself built into blender would be amazing. For now i goes guess drawing the arc you want with the grease pencil and then using it as a guide to get the curve on line with it will have to do...
Would buy that addon if i wasn't broke at the moment😅
Thank you. I'm working my way through Alive! (and highly recommended) but it's nice to also see short videos like this that cover specific tools.
One of the best content creators in terms of Animations in Blender! Great stuff!
Thanks
Thanks. i think you always make the best videos about animation on blender!
Thanks for another great tips video Pierrick. Learning to make the most productive use of the motion path tool was one of the really valuable things I got out of your Alive! course.
Excellent!!! Thank you for sharing. Your instruction video is about the best illustrative lesson I've seen. I like the way you breath life into the animation aspect as others do on the modeling side.
Thanks for your words
always appreciate your vidz man!
I use motion paths time to time, but discovered some useful tips anyway.
Brilliant as always!
I actually really like the motion trails 3D addon you brought up at the end, I've been using it for a few weeks and its pretty nice. Though I'd much prefer if Blender had a built-in feature for it.
thank you Pierrick Picaut for sharing your valuable knowledge with us!
You're the Best Pierrick!! This is awesome c':
Thanks
Based intermediate lesson, I didnt understand anything but im a newbie.
I came from 2D animation and i always struggled with 3D until i found Motion pathing , its like Onion skin for 3D, you need it . BUT I really wish Motion paths could be toggled to show the orientation of the bone on that frame, that would be a great help too
i knew that already but i gotta say the editing of this video is very good, with the marked areas its very easy to follow what you say. keep up the good work, awesome tutorials!
Thank you, very much appreciated
Very interesting, as always. This is a feature that really does not get mentioned in most tutorial videos.
I LOVE BLENDER. Been using it for 3-4 years. I don't know why, but the animation part of it is such a daunting task, and often scares me away. Even though I have a firm understanding of keyframe animation (AE) and have watched lot of rigging tutorials. - I still shy away from this.
The motion path is really a powerful tool! and i love that you;re stressing on it! A great video!😇
Another thing i really love about the channel is those lovely thumbnail very attractive
Thank you
After Effects has that interactive motion path and it's so helpful. Can't wait until it's in Blender.
You are one of my mentors ♥️ such an inspirational mentor to follow! I feel lucky to get paid and free content from you master!
Je trouve que votre message içi est bien communiqué, et facile a suivre et a comprendre pour moi comme anglophone. Merci bien pour vos vidéos - il faut maintenant que je cherche les autres pour que je gagne plus d'informations aussi util ! Thank you!
Thank you Pierrick for another great video! Your channel has helped me a lot to overcome difficult problems in animation and rigging. Would you consider for the future doing a bird rig with foldable wings? Currentlly is very difficult to find a good tutorial on how to rig a bird in Blender. Again thank you for your videos.
doing those smooth animations on 30 fps is crazy
Happy this video got so many views. U deserved this so many videos before!
Thanks for your support. Seams I triggered UA-cam algorithm for once ☺️
Your tutorial is really great, I like your tutorial!
I was looking how to enable motion paths, thanks!!!
I am an architect but fascinated to know how animation works from you 😂😂
I watched your old live stream recording it's help me lot
Looks like you convinced me to replace Graph Editor with Motion Path as the primary tool )))
Wow!! Thank you for this awesome video!!
it needs a "auto update motion paths" section. cos it doesnt update when i adjust on graph editor. its bad to click on update button on every change.
Another big thx man
You are the best mate fire fire fire 🔥🔥🔥🔥 ❤ love u
That's amazing, thank you so much Pierrick Picaut
amazing video!!
Insane quality vidéo man !!
Thx you so much !!
Sub and bell on 🎉
The clarity and simplicity and tempo of this video is really impressive, cant wait to check more of your content !
Thanks !
@@PierrickPicaut_P2DESIGN are you french ? I am !
I'm watching your Alive video presentation and not sure since your english is really good but I think I'm hearing some french accent may be ? Your name too.
I'm thinking seriously about making Blender my friend and you are giving me hope and fuel.
A really nice discovery ! You are really really talented man.
A delight to see that level of talent.
@@gazagne251190 Voui! 😁
Merci pour ces gentils mots!
The blender devs are working on a system that is visual like motion paths but allows you to directly change the shape of it and the timing. All on that curve itself in viewport . Can't wait.
That will be soo revolutionary and massive time saver.
Really?!? I’m dying for that. Where did you see it mentioned please?
@@RainSoxx This blender conference was dedicated fully to that, ua-cam.com/video/msOjFC03JRY/v-deo.html
Very helpful video.....very cool.
This is such a great tool to have in Blender. :)
just subscribed, great video!
thankyou amazing info and teacher of animation but i dont expert but this material help me for my classroom
Well there's one edge case for video games where you care about only one angles. Sidescrolling games. I'm actually glad more games are taking advantage of this (the latest to date being Mario Wonder but a few have done it before like Guilty Gear Xrd/Strive) because it shows the power of traditional 2D animation for 3D. It can't be applied to all games sure, but I think this will quickly become a cornerstone to making good looking sidescrolling 3D animations !
great stuff! Thanx for sharing! :D
wonderful tutorial.
Amazing!
Thanks :)
Pierrick, I just bought your alive course and absolutely loved it, but recenlty i discovered new program for animation called Cascadeur, whats your thoughts on this program? Will it leave big impact on animation inudstry? Tbh im a little concerned that my new achioved skills will go on waste, but whats mine thats mine tho
What a magic is that!
Great tip! Thanks! , the background music was a bit distracting though
Would love to see another video on Smears 😅
thanks it helps a lot
motion paths are sick.
The graph editor is a bit intimidating.
Can you please tell the name of the background song you used for 5:34 to 8:00
wow....thanks
motiontrail3d it is awesome addon, sometimes blender motion trail became too slow, but with addon works perfectly!
thank you for your sharing. I like it and useful 😘
Please... is there any way to pose a bone from the tip?
AWESOME
thank YOU
this is the field i want to work in, how would i go by getting into it?
*It is possible to get a job as 3D Animator using Blender and how? most studios requirement is Maya*
How many years it takes one to be proficient at both rigging and animation ?
Question...I'm thinking to do your course...I want to do great animations for my character for a game...question...do game engines use BONES only? Noob question I know. I just see your bones turn into an armature and alot of blender rigs like rigify turn into a armature or whatever it turns the bones into or use for animations with the controls....do you just need bones for a game engine?
toujours le contenu de qualitay la vraiment
Merci
Why doesn't this work in real time?
Once you change the animation, motion path doesn't change and you need to update it.
In many programs, as soon as you change the animation, your motion path changes automatically.
Blender not good here
.
Sick!
Blender animation vault! 😊
what about face animation i found that really hard to find
Any clue how about render eevee with animation ?
your biggest fan :) comments first!
Is there the plugin that would do the same but will update paths in realtime
How can i make a paddle move in my characters hands ?
very good
I got overwhelmed
I'm still wondering what's the IK/FK tool he uses to move the bones around sometimes, and switching between them. It looked like a plugin.
I like the motion path but are you saying we can edit the motion path ? If so i am interested in a course from you .
in my timeline if i create new keyframes they always overwrite earlier ones in the time line
Its gonna be a great day when the motion path will be handled like a bezier ... even faster smoooooother arcs!
Thanks.
can i rigged and export model in gltf format in blender...???
Would you do a video on how to achieve the spider verse effect?
Hi!, Im interesting to buy the Alive course but I have some a questions, can I follow the course with a characther that use riggify or is better use the characther provide by Pierrick?
Great!!!!
Once you master this tool you will feel invincible. 🔪🦍🔪
When the wind is slow when the fire is hot the vulture waits to see what rots oh how pretty all the scenery this is nature’s sacrifice.
Sundowner ost Red sun.