Ya, I don't know why we are measuring in seconds though. They even have a separate clock to account for this. A whole second wasn't actually shaved off I bet from the previous record.
@@JustSomeKittenwithaGun I'm not saying it's unfair, just that they should use a more precise clock or count frames instead. He even explained the run was frame perfect. Speedrunners of games without clocks displayed to the player do just that.
as someone who has never played doom and has no idea how the mechanics work, thank you for explaining the important shit in a succinct way, made watching much easier
Try it. The whole game's practically free to download on the Internet. It'll take some getting used to but it's aged remarkably well; you can easily tell why the community is alive and well.
It was only held that long because of the rule of using the ingame timer which counts full seconds. The original record was 9.91 seconds and a number of people beat it over the years, even down to just three frames over 9 seconds (9.085 s), but since the timer only counts full seconds they were officially tied with the record holder. Personally I don't like this sort of timing, precisely for this reason. Especially since we can trivially count the number of frames in the demo file for an exact time down to 1/35th of a second. In my opinion, if you beat the previous even by a frame, you deserve the record, instead of having to hit an arbitrary threshold of how much better you need to be to get the record (in this case, 0.91 seconds better).
Seems like Norway doesn’t have much going on. On the second page of the biggest newspaper in Norway: A farmer grows a carrot that looks like Chewbaccas turds
I was 10 when it came out, I remember watching my brother play for hours. I remember just being dumbfounded at how my jehovah's witness parents let this slip by lol. They thought smurfs were evil ffs
I would secretly play behind my JW parents after cracking dad's pasword on windows 95. I would stop after 10mins cuz i was too scared of the demons, specially when i got to the pinky bull demons.
This kind of video is great. While its great to have videos by you and RWG about GE and PD, other speedruns in games like Doom are great to know about.
Classic DooM is one of my all time favorite games, and it is incredibly interesting as a speed game. Thoroughly enjoyed this, would love more DooM content as it has a rich and deep history to be explored and your ability to tell those stories is top notch. Thank you!
I played the first episode (cuz it was free) so many times that I could wake up a bit early before my summer job in college, get ready for work, play the episode completely and be on time for work. I don't remember exactly what how fast, but I wanna say it was around 10 minutes. I know that's not even close the record, but back in 1994 I thought I was hot shit.
I love speedruns, I just wish there wasn't such a focus on boring styles of speedruns. To me there's a massive difference between being able to play the game quickly and being able to glitch a game quickly, and I see no value in the latter.
They are very similar runs on a deeper basis: they were the WRs on the first levels of their games, and were notably long-lasting. They also cut time through what could only be described as insanely good movement.
It's more about persistence than anything to get a 9, especially now with so much more info. To get a 9 now is not even comparable to getting a 9 in 98'. I've solved a rubiks cube in 16 seconds which would have won me the first world championships. Nowadays there's literally thousands of official times faster than that, some by kids as young as 10. Standing on the shoulders of giants as he is, I appreciate his lack of hubris.
Well you'd either get the pizza anytime from minutes, to years later. Or you'd get hundreds to thousands per day. Depends on whether they reset or not.
I may be doing this a bit too early, but *Karl Jobst:* **makes this video** *4shockblast:* **spends over a year trying to get 8.97** *depr4vity:* **gets 8,94 in less than a year**
@@clairelili873 I doubt it. The best speed tech was applied, there were lucky damage boosts, and the doors were frame perfect. To get a time of 7, there would have to be an undiscovered speed glitch just waiting for runners to find it.
Well, it's actually just simple vector math. You just do player player x pos (or y) = velocity + (player acceleration * delta time). Delta time is the time between frames in order to keep updates constant at higher framerates. However, Doom is capped at 35fps so it uses a constant delta time, which is 1/35th a second.
Considering that Carmack, the lead programmer, is a certified rocket scientist I would guess the game itself has some solid mathematical underpinnings.
I have to offer up a little bit of technical information about why SR50 was not achieved for many years as well. It is due to the way computer keyboards read scan codes. There used to be, as far as I was aware, a technical limit. on computer keyboards, as to how many key down events could be read from the keyboard buffer at once. This used to be 3, far as I remember from my old Borland compiler, there was some very concise documentation about this hard limit on Windows 98 SE and DOS Systems. This limit was pretty annoying in emulation software, as an example, old versions of ZSNES included an "L + R + Start + Select" mapping, for the soft reset, because of this computer limitation. You couldn't run diagonally in some games and jump either, as this required "Up Arrow + Right/Left Arrow + Run + Jump" would drop either the Run or Jump key depending on which was pressed first. Upgrades to the computer keyboard standard, and the maturity of the USB standard brought about gaming keyboards with hardware driven capability to allow a computer to read more than 3 key downs at once from the buffer. DOOM will attempt to locate any and all keystrokes. It was written well. That is why it will respond to such a circumstance, although hardware limitations prevented SR50 from happening at the time, this is why the thrust bug was never patched. A hardware limitation exited at the time of the game's release that made the situation technically impossible until keyboard standard updates.
This is entirely untrue. N-key rollover varied depending on the design of the keyboard, it wasn't a hard and fast limit. Furthermore, it was impossible to use anything other than a PS/2 keyboard for the first SEVERAL YEARS of Doom's life, during which SR50 was most definitely used, because USB keyboards didn't even exist yet!
@@linguica Going to have to downvote you. Reason being the stock 3-key rollover was the standard bank data limit for interrupt 0x13h (keyboard) on both the 386 and 486 chipset. This was due to register availability being limited to 2 16 bit registers at the time the interrupt occoured in protected mode. (CX, DX), BX is used to adjust BP/SP and is never adjusted by CPU interrupt, AX is reserved to hold onto the carry for the accumulator. A maximum of 3 keys + shift flags could be sent via INT 13h bank return value. The stack remains unchanged, this is an old intel interrupt standard which has since changed. This was a limit regardless of PS/2 and USB standards (USB of which didn't progress until much later on). If you had a keyboard that could respond to more than 3-key rollovers, you most likely where running a terminate-memory resident driver that stuffs data through the interrupt or hooks it to emulate its presence and provides a compatibility layer to fit the standard. Bear in mind these keyboards introduced a software workaround to a hardware problem and as a result always introduced input latency to the equation (bad for the speedrunner, in this case) By stock standards, 3-key rollover was the limit. If you had a keyboard that had a driver, sure. I could tell you that keyboards free of the N-key scan code limitation where expensive. Perhaps a few enthusiasts had a hold of such hardware and driver support. Many of us did not. I was still on mail order floppy disks in that day. What I said is not "entirely untrue". I stated what the standards where. If you had access to these types of keyboards with proper terminate-memory resident drivers, sure, you could make it work. But it wasn't standard. I can assure you the developers didn't take into account these (non-standard) solutions to the rollover problems at the time.
The moment he mentioned 4 keys I remembered how obnoxiously loud the sound from the case speaker was when you pressed more than 3 keys. It was intense :p
The explanation of the movement in Doom really makes you appreciate the engine that Carmack, the hyper intelligent alien AI that came to Earth, was able to create back in the very early 90s for what would later come to be termed an FPS :)
Doesn't play Doom for 20 years. Casually gets a 9 seconds after spending 20 minutes explaining how impressive that is. Amazing video though, technical concepts so clearly explained.
When you start talking about loosing a few frames, I feel glad that I'm a casual. No hate on the speedrunning community, I just couldn't put that kind of pressure on myself.
Going to say it again, lots of love to speedrunners, since using willpower to bend your mind to be able to do it really is going to make flames ignite.
Pilgers still the man. It took thousands of players, tens of thousands of attempts and new technique not known back in the nineties to beat a twenty year old record. Just amazing.
Crazy, right? I was never really interested in this stuff either, but videos of Karl and other Dudes frequently showed in my recomendations. And actually, it is quite interresting and oh boy, this dudes have some fucking skill! Especially games I've played myself are very interesting to see. Like the masterpiece of Doom. And this run is purely insane. Defenetly not a thing for me to do, I would defenetly not enjoy it, but it's cool people do it.
@@sagichdirdochnicht4653 I had just finished watching a Phelous and a C&Rsenal video when Karl Jobst's Henning Blom video showed up in my recommended and I thought "Oh hey, Goldeneye, I played the shit out of that a kid, why not" Now I've watched all of his and RWhiteGoose's videos. XD
Yea, some of the other YT people have to hype up everyone as LEGENDARY and hype shit up too much. It's speedrunning, it's not that big, only gamers out there that are 'legendry' are Faker, Boxer, Daigo, and Fatal1ty. He called Ocelot legendary in this, which might be a bit of an overstatement, but true enough in regards to the old school DOOM era. Otherwise he keeps everything factual and is very good at explaining mechanics and importance while being both reasonable and passionate.
I never used to care at all about speedrunning, the idea of watching others play games bored me, but Summoning Salt changed that and got me into it, and many others said the same about SS, his videos are amazing. And now I've found this channel which is also brilliant and I'm going through all his videos. A good content creator can make stuff that you have no interest in seem interesting, and it's true of this channel for sure.
These "history of [speedrun]" videos are entirely too enjoyable for what they are. I hope you'll continue to research and produce them, and maybe even other Doom engine (and Quake) runs in the future :) Cheers :D
I really Love how Karl uses this happy and motivational song from flintstones after showing the broken record while explaining how it did went that way - like explaining how something really, really big happened
God: It's time to prepare the Second Coming. Jesus breaking down the gates of hell would be too controversial. But now we have the man for the task. Off you go, Me bless.
Wow, the lore behind the E1M1 run was even richer than I expected! Excellent video, you did an amazing job making this video enjoyable for fans of Doom and speedrunning alike!
I'm here after watching your newer doom speedrun video and I must say, I never really had an appreciation for doom speedrunning until I watched your vids, would love to see you cover more doom levels in the future!
I'm not sure I could do anything 50,000 times that was more complex than breathing without gouging my eyes out with flaming rusty sporks out of boredom and frustration.
@@De-M-oN he he, you are right. what a feeling. however, these types, I bet they just go "Well, now I know it is possible. Just have to put in another 50 000 tries, and make sure to record it" :-D
@@stevepittman3770 True dat --- however, i think it becomes a sort of job/occupation-like, mundane routine... These guys must have a talent for being able to postpone rewards. Personally, I like to have everything right about now. :-)
I didn't even realize wen I first watched this video i was by Karl Jobst, an amazing golden eye speedrunner. His voice sounded different than I remembered
Honestly the Doom speedrunning scene is one of the loveliest things I've ever seen. From the runs themselves being an ever-refined combination of science, math, and pure trained muscle-memory, to the runners themselves being some of the most wholesome, mutually supportive competitors in a game~
There's so much rich history to Doom speedrunning as a whole. This wasn't even the oldest standing speedrun within the community, which is an insane thing to think about. 4shockblast is one of the single best speedrunners within the game, period, without question, alongside Zero Master.
@James P Woods you just have to have a perfectionist mindset. If you just want to play games on easy last everything in sight with no challenge, that's fine too. But you really appreciate this you have to be pretty hard core in the way you approach gaming
@@ChromeTecNina there is still a huge difference between enjoying hardcore gaming, and running 1 level 50000 times. I enjoy hardcore, difficult games a lot, but I still think this is insanity, in a good way.
@@hybdotn7571 they have their preferences just like you and I do. If they want to speed run a 20 something year old game then good for them. If you don't give af about it just move on and play some halo or something
As someone who has been playing Doom for a long ass time and just now started to want to speedrun it, I agree. I'm probably never going to post anything more than just PBs on pWADs because of how legendary some of these records are, and I know I cannot compete.
I was checking out comments as I had just heard about all this whilst adding random mods to these old DOOM games. I've been doing modifications for a long while now and used to think my mod would never reach completion. Though it's mostly frankenstein'd codes made from other modders put into a single package (thus why I could never truly release any of it for public use due to simple courtesy and respect to the original modders), it was never truly about being accepted by someone else or even making my name appear on a plaque. It was for me and me alone. These speedrunners you see in this video? Understand that these guys lost hours upon hours of their lives that they can never get back. Who KNOWS what they have or are still missing out on because of this hobby (or habit, depending on your worldview)? This is a very serious, personal adventure that one goes on. Maybe they are showing off. Maybe that makes them feel good. Wouldn't it you? To feel accepted? Some will do it for just that, but there's more to it than that, deep down. You did it for you and you alone. That's sometimes something that many people on this good Earth struggle to do. Often times (too many times, in-fact...), I see people constantly trying to please someone else and not themselves. It's nice you care about someone, but that's not why you were put on this Earth. You were put on this Earth to live, just as everyone else was. Living means doing. Doing means doing what you love. These legends you speak of are not that different from you and I and even though it's hard to think about...They once started right where every new speed runner is starting right now as we speak. My mod's nearing completion as we speak (though, with game design/game modification, it's never truly complete, just put on hold lol) and that makes me feel amazing. To think I came this far and learned as much as I did about coding. If I truly wanted to, I could maybe make my own officially released mod some day. No matter how small or big it is, it's what it means to you that counts. Never forget that.
It's the same reason people are scared to play Quake. Walk into any remaining server, 6/10 people are friends and will wipe the floor with you if they so much as smell you around "that corner".
I'm still trying for 8 seconds... It's all I do... My life is dedicated to it... So many sacrifices... ...dropped out of university, dumped my girlfriend, blacklisted my friends, quit my job, sold all my possessions bar my PC, sold my kidney, disowned my family, castrated myself so sexual urges couldn't distract me. I've given everything to E1M1.
You are joking but honestly that's as valid as anything else. We're here for a few years and then we blink out of existence. If someone really wants to do that and they enjoy it, have at it.
"skilles were forged in combat.." ouyea.. those were the glory days.. the wild west of gaming.. the caimbrian explosion of geegs.. those were.. the late 90s
@@Schmorgus that's.... Not what communism is, thou. That sounds more like fascism. Communism is the idea that workers should own the means of production together and that there should be no bosses, no states, etc. Whether or not communists achieved that is another matter entirely.
Thanks for that! I love doom. And it is good to see such a Doom Speedrun presented with that much detail and WTF you all need to do and know to accomplish that. Seems quite odd, that Doom hasn't got such a huge interest in Speedrunning. I mean it's bloody Doom?! And till this day it even has one of the most active modding and player communities.
Holly shit man 50,000 attempts and they finally got it! Its really cool to hear how they inspired, encouraged, & helped each other to break this record. I wish more speed running communities were selfless like this. Great video karl!
My father introduced me to Doom when i was like 5-6 yo. We used to play the game together actually. I was doing the shooting part (just pressing ctrl) and he was moving the Doom guy. It's a game about shooting monsters, it's fun. I'm 25 now, he's 51. When it comes to video games we still have a lot to talk about bc he used to play them as well. But ... if i show him this video and let him watch it entirely and ask his opinion afterwards, i'm 100% sure that his answer would be " For the love of satan why would anyone dedicate their free time to achieve this".
Bought this game for the first time ever lol just a few hours ago and I wanted to see if I could speedrun hangar and atm the best I can possibly do is 11 and I did probably like 100 or so attempts if that and got like probably 30-40 11s, feels nice but I wanna be able to get 10 cuz I’m not going for single digits and I know 10 is definitely possible
I have also done a 8 sec speedrun on no monsters. With monsters, no way. Would take far too many attempts so grt to those who have time to do work it out. -HexTheRex
I absolutely love how epic you make sound all of the runs. With your words, the speedrunning it's legendary, and I enjoy watching your videos because of the way that you narrate. I always got goosebumps in the moments when you say _This run..._ It's pure epicness embodied in two simple words. Cheers from Argentina!
I will never ever get tired of either playing, watching, learning, modding or hear about Doom. That game is probably one of the games that despite it's old tech has stood the test of time better than most
Louis McComack no its not impossible morons like you who never even attempt to put in the hard work because everytime someone says its impossible a record still got broken and so will usain's
Doom Archvile I once had a replacement part sent out to me by Logitech, and they addressed it to ‘Lindsay MEATCROP’ I guess they felt my renaming needed capitalising for added emphasis 😄
THANK YOU Fuck I hate videos like this, just show the speedrun early for us who just want to see it or atleast let us know when it is. Disliked the video liked your comment
Agu Obiakor You could clearly see the video length was like 20 mins long before clicking on it, so of course he’s going to drag it out a bit, and besides, the video was still all good content. Not much grounds to leave a dislike.
Watching back through your old videos, it’s amazing how much better your narration has gotten over the years! (No shade to this video ofc it’s still really good)
“But rather, working as a team to achieve something special.” The doom community sounds really wholesome for a game about brutally killing demons, and killing other people.
I mean, it is just a game. But to anybody that happens to be going out and brutally killing demons, two things: (1) That's a good thing and quite nice of you. (2) Thank you. P.S. Maybe there are enemies I don't know about, but Doomguy doesn't kill "other people" per say since they're zombie/possessed/in-some-way-already-dead marines. It's just plain mercy to put them out of their misery. Not surprising to me at all that a lot of Doom players are pretty cool ^_^
I come back to your videos over and over again. Maybe it's just the sheer quality of your content or the interesting way you explain all the techniques or maybe the great script that draws me back. I don't know. I just am certain of one thing; I want you to keep making those amazing videos for as long as possible, you absolute legend
From what I can tell, it all came down to the luck of where the imp in the exit room is located when you open that door. The run that almost got 8 seconds was doomed (heh) when the imp was positioned directly in his path to the exit button, so he had to go around to hit it. In the actual record run, that imp was walking towards the opposite wall when he opened the door, and was no where near the path to the exit button. I still can't believe I watched a 20-minute video about a Doom speedrun record. I, too, haven't played the game in at least 20 years but this video was a huge nostalgia trip for me. I spend hours and hours playing Doom and Doom 2 with my best friend in high school. We would call each other's computers and connect directly via modem to deathmatch each other and to try out whatever new awesome custom WAD that one of us had found. INDIGO IS TURBO!
I like to think that these speed runs are actually Doomguy needing to take a piss and going through hell just to find a washroom
RIP AND TEAR. RIP AND TEAR UNTIL THE PISS IS GONE.
You Canadian?
Super Saiyosh ya fuckin canuck
waked war it's actually washroom u damn commie
pissroom
Demons: Did you see something?
The other demons: No, just a green flash..
Pacifist speed runners in a nutshell
Ñ ¥¥¥€€€€€
@@pokelordomega1701 are you a bot account?
@@pokelordomega1701 I think you are
from the BFG.
Karl: "costing him 0.14 seconds."
My fat ass, laying in bed: "rookie mistake."
That's a bold strategy, Cotton. Let's see if it pays off for em.
Ya, I don't know why we are measuring in seconds though. They even have a separate clock to account for this. A whole second wasn't actually shaved off I bet from the previous record.
Hilarious!!! :)))))
@@deoxal7947 It may seem unfair, but in either sense, the new record is still a breaking record.
@@JustSomeKittenwithaGun I'm not saying it's unfair, just that they should use a more precise clock or count frames instead. He even explained the run was frame perfect. Speedrunners of games without clocks displayed to the player do just that.
"A second is a long time" -Speedruners in a nutshell
that's 30 frames to save.
Literally XD
@@Noise-Bomb or 60!
@@mememachine7195 I was about to write that with attempts instead of dollars!
1s in a 10s run is 10% so it's a huge amount
as someone who has never played doom and has no idea how the mechanics work, thank you for explaining the important shit in a succinct way, made watching much easier
Try it. The whole game's practically free to download on the Internet. It'll take some getting used to but it's aged remarkably well; you can easily tell why the community is alive and well.
@@fulldisclosureiamamonster2786 amen!
To this day, this game has an insane and incredible modding scene. I implore you to try it.
Same :,)
SHA SHA SHA UwU UwU UwU Zero Master Said It’s NOT Free But Insanely Cheap
_"after more than 50,000 attempts..."_
*gulps*
lol its like everything bad about overdramatic docs on tv
@@Anudorini-Talah god people these days are impatient af. Can't yall just enjoy the incredible story that lead up to this speedrun record?
@@jehezz true
@@jehezz this are kids who can t be an entire minute without checking their goddam phones
@@Anudorini-Talah you can find it in a few seconds using the search bar over the video. This video is about the story behind it
"Even though I don't speedrun Doom" - equals the record that held for 20 years..
Karl you're an absolute machine.
Absolute legend pls
It was only held that long because of the rule of using the ingame timer which counts full seconds. The original record was 9.91 seconds and a number of people beat it over the years, even down to just three frames over 9 seconds (9.085 s), but since the timer only counts full seconds they were officially tied with the record holder.
Personally I don't like this sort of timing, precisely for this reason. Especially since we can trivially count the number of frames in the demo file for an exact time down to 1/35th of a second. In my opinion, if you beat the previous even by a frame, you deserve the record, instead of having to hit an arbitrary threshold of how much better you need to be to get the record (in this case, 0.91 seconds better).
@@tylisirn Agreed
@@tylisirn Though they might not have tried to get sub 9 if that was the case.
I believe he has a video where he talks about why the in-game timer is the golden rule.
This achievement was on the front page of the biggest newspaper in Norway just a couple days ago 👍
Glad someone in the world cares. It should be front page
@@cbradley1391 We are 4-5 Million here. We don't have shit to write about. Murders and accidents are talked of decades later.
Seems like Norway doesn’t have much going on.
On the second page of the biggest newspaper in Norway: A farmer grows a carrot that looks like Chewbaccas turds
@@mig-stallion1359 aint shit happening her 🤷♂️
@@elvenkindgaming3621 Be happy that's the case. Sounds like a paradise.
I was 10 when it came out, I remember watching my brother play for hours. I remember just being dumbfounded at how my jehovah's witness parents let this slip by lol.
They thought smurfs were evil ffs
Here Evil is fought, not fostered!
The smurfs represent the 7 deadly sins of christianity lmao
Doom is the story of a devout man who converts demons in hell to save their souls.
@@jflanagan9696 conversion with a click, a cough, and the lingering scent of cordite
I would secretly play behind my JW parents after cracking dad's pasword on windows 95. I would stop after 10mins cuz i was too scared of the demons, specially when i got to the pinky bull demons.
I really hope you enjoy the video. It was heaps of fun to make and I would love to make more like this one.
This kind of video is great. While its great to have videos by you and RWG about GE and PD, other speedruns in games like Doom are great to know about.
@RaniaIsAwesome its very easy to catch cheaters too
Classic DooM is one of my all time favorite games, and it is incredibly interesting as a speed game. Thoroughly enjoyed this, would love more DooM content as it has a rich and deep history to be explored and your ability to tell those stories is top notch. Thank you!
Id love to do more doom vids too
It was amazing Karl C:
I like how you casually dropped your 9 seconds run like it was nothing :D
Timestamp?
@@genrepolice 18:06
@@chrism45 Thanks a lot!
That was probably his first attempt too. Just giving Doom speedrunning a try. :)
Dont forget to mention, that at the end of the video he says he hasnt played doom in 20 years
I played the first episode (cuz it was free) so many times that I could wake up a bit early before my summer job in college, get ready for work, play the episode completely and be on time for work. I don't remember exactly what how fast, but I wanna say it was around 10 minutes. I know that's not even close the record, but back in 1994 I thought I was hot shit.
It still is
Sure, it was hot back then, but the 8 second run takes the cake for hot shit.
Doom was the best game of the early 90s!
Hot shit might actually be the correct term in your case
I doubt you beat the entire episode in 10 minutes, that would be a speedrun time in itself
I just watched a 18 minute video about speed running a doom level really fast
It was well worth it
Yes, and tomorrow we might die in pain and question reality. Ok, I saw the whole thing too.
i questioned my self a few times during the video, it was just entertaining enough to keep me there
Could be worse... You could have spent 20 years trying to beat a 9second level...
...Probably still worth it...
No you didnt
Well, it wouldn't have been nearly as interesting if it were about speed running a doom level really slowly
i love really short speedruns. its amazing how refined they become
Same
how dare you have my profile pic
@@Amelia-yu6ii xD
I love speedruns, I just wish there wasn't such a focus on boring styles of speedruns. To me there's a massive difference between being able to play the game quickly and being able to glitch a game quickly, and I see no value in the latter.
Just ignore your enemies - all about Doom speedruning
I remember Ocelot! I played with him on Zdaemon around 19 to 16 years ago. He's a cool dude :D
He's Pretty Good!
where is his facebook? i need to congrats that man
i fear not the man who has practiced 10000 kicks once, but I fear the man who has practiced one kick 10000 times
~Bruce lee
That (fictional) man would be Netero
But in a boxing match tho?
X41 u came from nightblue3 didn’t u
@@kaussstorm i would never see the kick coming, making me fear them more :^)
Shock’s run had 3 damage boosts.
Dam 52 had 3 damage boosts.
🤔
Dude
We all know well what that means...
HALF-LIFE 3 CONFIRMED!
🤔
Looks like we have a trend emerging from the shadows...
The original 9-second E1M1 run from Thomas also had 3 damage boosts.
They are very similar runs on a deeper basis: they were the WRs on the first levels of their games, and were notably long-lasting. They also cut time through what could only be described as insanely good movement.
Karl: "Doom speedrunners share a very strong comradery"
Player K: "You humour me greatly with your arrogance and contempt"
Thing is that he's referring to real speedrunners
K literally became a poet when accused lmfao
@Cameron what did he say?
His username is BloodlyteKrypto I guess.
HAHAHAH
"I don't speedrun Doom"
*gets 9 seconds after not playing the game for 2 decades*
"Weird flex but ok"
Now try to beat 9 seconds ... see you in next decade ;p
It's more about persistence than anything to get a 9, especially now with so much more info. To get a 9 now is not even comparable to getting a 9 in 98'. I've solved a rubiks cube in 16 seconds which would have won me the first world championships. Nowadays there's literally thousands of official times faster than that, some by kids as young as 10. Standing on the shoulders of giants as he is, I appreciate his lack of hubris.
@@NeesyPlaysGuitar you make an awfully good point
random guy: "there is a 1/100.000 RNG chance to skip a frame in a 30yo game"
speedrunners: "hold my beer!"
0.0001
For fuck sake, this ´hold my beer´ shit is everywhere.
And you know what?
Its getting old!
@@martinpaar775 ..yup, i agree.. we better show this people that this is an old line.. ..hold my bear..
"Hold my syringe of heroin"
@@kevinr.3542 ;D
Me: Pfft, this looks easy! I could do that!
Me, 2 hours later: Thank you for your service, sir
Literally me
I can't even imagine the relief and satisfaction that this guy felt!
tbh it probably felt better than winning the lotto, this man pored his heart and soul into doing this and he finally did it.
I can tell he probably was screaming but holding it in
@@replyingtoeverycomment1738 Holding it in to look cool in front of his audience 😂
>>relief
>>Satisfaction
I had the same problem before.
Solution appeared to be simple - I got married.
I get my relief and satisfaction daily.
I can't even imagine the big disappoinment looper still has today because of that failed run :(((((
I pity him so much
Speed runners should work for dominos, imagine how fast my pizza could be here with their epic mix of task optimisation and dedication...
Well you'd either get the pizza anytime from minutes, to years later. Or you'd get hundreds to thousands per day. Depends on whether they reset or not.
@Paul Martin bfg 9000 would clear vehicles that get in your way even more efficiently
you see a papa john’s car clipping through the earth itself to deliver your pizza faster
@Paul Martin And even then, they would learn how to manipulate the rng by learning which routes had less traffic and cops
I may be doing this a bit too early, but
*Karl Jobst:* **makes this video**
*4shockblast:* **spends over a year trying to get 8.97**
*depr4vity:* **gets 8,94 in less than a year**
Yah
They proved it could be done. THE BARRIER WAS BROKEN.
with the barrier of 8 seconds reached, i think now people il go for the 7 second mark. somehow, someway, it might be done.
@@clairelili873
I doubt it. The best speed tech was applied, there were lucky damage boosts, and the doors were frame perfect. To get a time of 7, there would have to be an undiscovered speed glitch just waiting for runners to find it.
nomo he did it in 8.86, lets see if he can do that with monsters
Jesus, I never knew Doom was actually a field with the complexity of theoretical physics
Well, it's actually just simple vector math. You just do player player x pos (or y) = velocity + (player acceleration * delta time). Delta time is the time between frames in order to keep updates constant at higher framerates. However, Doom is capped at 35fps so it uses a constant delta time, which is 1/35th a second.
Considering that Carmack, the lead programmer, is a certified rocket scientist I would guess the game itself has some solid mathematical underpinnings.
It’s Doom; it’s not rocket science
@@azmodanpc en.wikipedia.org/wiki/Fast_inverse_square_root
@@ShadowyBlink Did you mean to say it's not "rocket launcher" science?
I have to offer up a little bit of technical information about why SR50 was not achieved for many years as well. It is due to the way computer keyboards read scan codes. There used to be, as far as I was aware, a technical limit. on computer keyboards, as to how many key down events could be read from the keyboard buffer at once. This used to be 3, far as I remember from my old Borland compiler, there was some very concise documentation about this hard limit on Windows 98 SE and DOS Systems. This limit was pretty annoying in emulation software, as an example, old versions of ZSNES included an "L + R + Start + Select" mapping, for the soft reset, because of this computer limitation. You couldn't run diagonally in some games and jump either, as this required "Up Arrow + Right/Left Arrow + Run + Jump" would drop either the Run or Jump key depending on which was pressed first. Upgrades to the computer keyboard standard, and the maturity of the USB standard brought about gaming keyboards with hardware driven capability to allow a computer to read more than 3 key downs at once from the buffer. DOOM will attempt to locate any and all keystrokes. It was written well. That is why it will respond to such a circumstance, although hardware limitations prevented SR50 from happening at the time, this is why the thrust bug was never patched. A hardware limitation exited at the time of the game's release that made the situation technically impossible until keyboard standard updates.
Epic thanks for the info
@@karljobst No problem mate.
This is entirely untrue. N-key rollover varied depending on the design of the keyboard, it wasn't a hard and fast limit. Furthermore, it was impossible to use anything other than a PS/2 keyboard for the first SEVERAL YEARS of Doom's life, during which SR50 was most definitely used, because USB keyboards didn't even exist yet!
@@linguica Going to have to downvote you. Reason being the stock 3-key rollover was the standard bank data limit for interrupt 0x13h (keyboard) on both the 386 and 486 chipset. This was due to register availability being limited to 2 16 bit registers at the time the interrupt occoured in protected mode. (CX, DX), BX is used to adjust BP/SP and is never adjusted by CPU interrupt, AX is reserved to hold onto the carry for the accumulator. A maximum of 3 keys + shift flags could be sent via INT 13h bank return value. The stack remains unchanged, this is an old intel interrupt standard which has since changed. This was a limit regardless of PS/2 and USB standards (USB of which didn't progress until much later on). If you had a keyboard that could respond to more than 3-key rollovers, you most likely where running a terminate-memory resident driver that stuffs data through the interrupt or hooks it to emulate its presence and provides a compatibility layer to fit the standard.
Bear in mind these keyboards introduced a software workaround to a hardware problem and as a result always introduced input latency to the equation (bad for the speedrunner, in this case)
By stock standards, 3-key rollover was the limit. If you had a keyboard that had a driver, sure. I could tell you that keyboards free of the N-key scan code limitation where expensive. Perhaps a few enthusiasts had a hold of such hardware and driver support. Many of us did not. I was still on mail order floppy disks in that day.
What I said is not "entirely untrue". I stated what the standards where. If you had access to these types of keyboards with proper terminate-memory resident drivers, sure, you could make it work. But it wasn't standard. I can assure you the developers didn't take into account these (non-standard) solutions to the rollover problems at the time.
The moment he mentioned 4 keys I remembered how obnoxiously loud the sound from the case speaker was when you pressed more than 3 keys. It was intense :p
The explanation of the movement in Doom really makes you appreciate the engine that Carmack, the hyper intelligent alien AI that came to Earth, was able to create back in the very early 90s for what would later come to be termed an FPS :)
I see you might watch civiee 11
@@djl24ify That may be a distinct possibility *cough*
Me: Who is Ocelot?
Karl: AN ABSOLUTE LEGEND.
Ocelots are proud creatures.
does he spin his guns?
Nanomachines, son
Green Envy pretty good!
is this the same from league of legennds ?
Doesn't play Doom for 20 years.
Casually gets a 9 seconds after spending 20 minutes explaining how impressive that is.
Amazing video though, technical concepts so clearly explained.
Was about to say the same. Not even drawing attention to it.
Nah see now its only impressive if you get an 8 second run :D
Someone should try this speed run again in doom 2016
@@Iliek go get a 9 and come back to me
anime protag who becomes pro after just watching first time
When you start talking about loosing a few frames, I feel glad that I'm a casual.
No hate on the speedrunning community, I just couldn't put that kind of pressure on myself.
Me: UA-cam why am I watching this?
UA-cam: Dunno man, U like games right?
Me: ...
16:31 50,000 attempts? How mind-numbingly boring would that be? this guy has some willpower
The Power of Autism ™
I'd say this guy must have a suckarse computer.
It sounds like something I'd aspire to do while really stoned, or I'd just get really frustrated
@Cheeki Breeki its called Mortally Challenged.
Going to say it again, lots of love to speedrunners, since using willpower to bend your mind to be able to do it really is going to make flames ignite.
I wish Summoning Salt uploaded this frequently.
16:39 the run
But I recommend watching it all
God bless you, you cured my cancer.
Thank you : )
Feelsbadman I hope people actually watch the video and don’t use your time stamp
I used it then watched the whole thing.
@@tommyshommy bump
"I have not seen a single game website post about"
Probably because game media doesn't report on games.
And thats why the media will never be taken seriously. Gamer rise up.
@@Paara106 no offense but ur pic doesn't exactly help the cause
@@jamess.7811 No offense but shut the fuck up.
@@Paara106 this is 2019, offense taken
@@jamess.7811 and that's the inherent problem. Don't take it.
Pilgers still the man. It took thousands of players, tens of thousands of attempts and new technique not known back in the nineties to beat a twenty year old record. Just amazing.
*"Playing it when we were younger" ? I still play doom this days with my 40 years =)*
I used to never care about speedrunning, but the way you present it makes me interested.
It's almost like you're good at this or something. :P
Crazy, right? I was never really interested in this stuff either, but videos of Karl and other Dudes frequently showed in my recomendations.
And actually, it is quite interresting and oh boy, this dudes have some fucking skill!
Especially games I've played myself are very interesting to see. Like the masterpiece of Doom. And this run is purely insane.
Defenetly not a thing for me to do, I would defenetly not enjoy it, but it's cool people do it.
@@sagichdirdochnicht4653 I had just finished watching a Phelous and a C&Rsenal video when Karl Jobst's Henning Blom video showed up in my recommended and I thought "Oh hey, Goldeneye, I played the shit out of that a kid, why not"
Now I've watched all of his and RWhiteGoose's videos. XD
Yea, some of the other YT people have to hype up everyone as LEGENDARY and hype shit up too much. It's speedrunning, it's not that big, only gamers out there that are 'legendry' are Faker, Boxer, Daigo, and Fatal1ty.
He called Ocelot legendary in this, which might be a bit of an overstatement, but true enough in regards to the old school DOOM era. Otherwise he keeps everything factual and is very good at explaining mechanics and importance while being both reasonable and passionate.
I never used to care at all about speedrunning, the idea of watching others play games bored me, but Summoning Salt changed that and got me into it, and many others said the same about SS, his videos are amazing. And now I've found this channel which is also brilliant and I'm going through all his videos. A good content creator can make stuff that you have no interest in seem interesting, and it's true of this channel for sure.
Same with him Rwhitegoose, and summoning I've really gotten into the community and started running a few games myself
Had to come back and appreciate Karl matching the original, near-perfect 9 from '98 without fanfare. Absolute legend.
These "history of [speedrun]" videos are entirely too enjoyable for what they are. I hope you'll continue to research and produce them, and maybe even other Doom engine (and Quake) runs in the future :)
Cheers :D
No “Hello you absolute legends” ?
Man my dramatic intro was just too important i had to ditch it for this vid :( i got your back at the end of the vid though
I miss being an absolute legend. It's half the reason that I come to watch the absolute legend that is Karl Jobst.
I really Love how Karl uses this happy and motivational song from flintstones after showing the broken record while explaining how it did went that way - like explaining how something really, really big happened
*Shock (dies) arrives at the gates of heaven
God - "Why should i let you in"
Shock - *shows clip of 8 second hanger run in doom
*Gates open
He would be constantly asking to come back out so he can speedrun the entrance.
nice....
Perhaps hell would've been a better replacement since doom is based in a hellish environment
God: It's time to prepare the Second Coming. Jesus breaking down the gates of hell would be too controversial. But now we have the man for the task. Off you go, Me bless.
I want to see the world record speedrun for real life.
Wow, the lore behind the E1M1 run was even richer than I expected!
Excellent video, you did an amazing job making this video enjoyable for fans of Doom and speedrunning alike!
Thanks heaps man
I'm here after watching your newer doom speedrun video and I must say, I never really had an appreciation for doom speedrunning until I watched your vids, would love to see you cover more doom levels in the future!
Did he say that it took over _50 000 attempts_ ? Impressive. Worth. And, I must add, great video. Thx for sharing.
Imagine you got after all these attempts the record, but forgot this specific run to demorecord this :D
I'm not sure I could do anything 50,000 times that was more complex than breathing without gouging my eyes out with flaming rusty sporks out of boredom and frustration.
@@De-M-oN he he, you are right. what a feeling. however, these types, I bet they just go "Well, now I know it is possible. Just have to put in another 50 000 tries, and make sure to record it" :-D
@@stevepittman3770 True dat --- however, i think it becomes a sort of job/occupation-like, mundane routine... These guys must have a talent for being able to postpone rewards. Personally, I like to have everything right about now. :-)
If each run took say 10sec that means it's about 140 hours of solid gameplay which isn't that crazy if you think about it.
I played Doom the day it came out. The only speedrun I did was to the bathroom..
This game truly made me shit my pants!
ButchE30M3S14 What a legend
They say Doom 3 was a horror game. Kinda weird how the first two aren't and are actually way scarier.
yikes from me dawg
...why use a bathroom if you did it in your pants
:P
macaryl95 Yeah...they definitely weren’t lol
I didn't even realize wen I first watched this video i was by Karl Jobst, an amazing golden eye speedrunner. His voice sounded different than I remembered
had the same thing with a portal speedrunner that did a full sweep.
Has *45k+ subs*
Gets *1.8M* views
Axl DeJesus he gets tons of views on his vids compared to his subcount
@@ou812urgtgf9 Thanks captain obvious. He's making the point that he deserves way more subscribers for his good content
well that's normal
I believe views are more important than subs.
@@DarkOminigiri No.
I wanted someone to cover this and was thinking about it quite recently.Thanks for making my morning you absolute legend.
Image of a black hole and sub 9 in Hangar - great times for our species.
Lol, you believe that's an image of a black hole? Yikes. Interesting times certainly.
@@dawnoftruth1 You think it's a plasmoid instead? That's what some people are saying.
@@dawnoftruth1 t. space scary :( not real me enlightened
@@dawnoftruth1 yeah it's space god stretching his bumhole
Honestly the Doom speedrunning scene is one of the loveliest things I've ever seen. From the runs themselves being an ever-refined combination of science, math, and pure trained muscle-memory, to the runners themselves being some of the most wholesome, mutually supportive competitors in a game~
Karl “This is the first time I played doom in 20 years”
Also karl *gets a 9 second run on hanger*
Did you play in doom 95???
I love youtube, never thought I would care about someone running the first level of Doom in 8 seconds until this day.
There's so much rich history to Doom speedrunning as a whole. This wasn't even the oldest standing speedrun within the community, which is an insane thing to think about. 4shockblast is one of the single best speedrunners within the game, period, without question, alongside Zero Master.
Agreed
@James P Woods you just have to have a perfectionist mindset. If you just want to play games on easy last everything in sight with no challenge, that's fine too. But you really appreciate this you have to be pretty hard core in the way you approach gaming
@@ChromeTecNina there is still a huge difference between enjoying hardcore gaming, and running 1 level 50000 times. I enjoy hardcore, difficult games a lot, but I still think this is insanity, in a good way.
@@SneakySeriyuu in a good way u say?they wasted their time on a FUCKING game DAT no ones will ever give any fucks. xD
@@hybdotn7571 they have their preferences just like you and I do. If they want to speed run a 20 something year old game then good for them. If you don't give af about it just move on and play some halo or something
Mass Effect music thrown in? Great!
I loved this video :) it's amazing the time and passion that's put into speedrunning games
“He opened the door 3 frames late”
me, who can barely even play Doom normally:
“What a dumbass”
honestly it gets easier the more you play once you know the levels and secrets its kinda easy.
@@hackergaming6372 thats literally the point lol
I think the reason people don't go out and speedrun doom is because the people that do are absolute legends and that can scare a newcomer
As someone who has been playing Doom for a long ass time and just now started to want to speedrun it, I agree. I'm probably never going to post anything more than just PBs on pWADs because of how legendary some of these records are, and I know I cannot compete.
Same lol. I have attempted doing a couple of the levels but I can't get the lines they run down at all
I was checking out comments as I had just heard about all this whilst adding random mods to these old DOOM games. I've been doing modifications for a long while now and used to think my mod would never reach completion. Though it's mostly frankenstein'd codes made from other modders put into a single package (thus why I could never truly release any of it for public use due to simple courtesy and respect to the original modders), it was never truly about being accepted by someone else or even making my name appear on a plaque.
It was for me and me alone. These speedrunners you see in this video? Understand that these guys lost hours upon hours of their lives that they can never get back. Who KNOWS what they have or are still missing out on because of this hobby (or habit, depending on your worldview)? This is a very serious, personal adventure that one goes on. Maybe they are showing off. Maybe that makes them feel good. Wouldn't it you? To feel accepted? Some will do it for just that, but there's more to it than that, deep down.
You did it for you and you alone. That's sometimes something that many people on this good Earth struggle to do. Often times (too many times, in-fact...), I see people constantly trying to please someone else and not themselves. It's nice you care about someone, but that's not why you were put on this Earth. You were put on this Earth to live, just as everyone else was. Living means doing. Doing means doing what you love. These legends you speak of are not that different from you and I and even though it's hard to think about...They once started right where every new speed runner is starting right now as we speak.
My mod's nearing completion as we speak (though, with game design/game modification, it's never truly complete, just put on hold lol) and that makes me feel amazing. To think I came this far and learned as much as I did about coding. If I truly wanted to, I could maybe make my own officially released mod some day. No matter how small or big it is, it's what it means to you that counts. Never forget that.
It's the same reason people are scared to play Quake. Walk into any remaining server, 6/10 people are friends and will wipe the floor with you if they so much as smell you around "that corner".
That was a nice explanation of what SR50 was. It was something I've been wondering about for a while.
I'm still trying for 8 seconds...
It's all I do...
My life is dedicated to it...
So many sacrifices...
...dropped out of university, dumped my girlfriend, blacklisted my friends, quit my job, sold all my possessions bar my PC, sold my kidney, disowned my family, castrated myself so sexual urges couldn't distract me.
I've given everything to E1M1.
Aidan Fitzgerald-Astwood ok i hope this is a joke
Good. Luck...
@@heinekenconsumer me too comrade, me too.
Lol get gud.
You are joking but honestly that's as valid as anything else. We're here for a few years and then we blink out of existence. If someone really wants to do that and they enjoy it, have at it.
The Mass Effect music at 7:35 got me super nostalgic and hyped. I'm gonna go re experience the trilogy.
Elusive man suite. One of the best songs from the best game of the trilogy.
@@matteoorlandi856 Totally agree.
I just started. Im in the middle of mass effect 1. Such a great series of games
"skilles were forged in combat.." ouyea.. those were the glory days.. the wild west of gaming.. the caimbrian explosion of geegs.. those were.. the late 90s
What
@@Skyrilla You sound like you might be a youngster who is jealous/sour that you missed out on experiencing those days.
Adam Eves I’m guilty!
DOOM is from 93. Not the late 90’s.
@@twobit3889 thx smartass
I love speed runs on older games like this. It ends up looking so simple and easy, but in reality it’s so dang complex and fun to watch.
i saw that 8 and got all giddy & spine tingly, great video and very informative.
Just watched a 18 minute video for a 8 second speed run. Totally worth it
Nice 9 second run by you at the end.
Very nice.
Right? I say just practice a little more and do an 8 second run! I mean, how hard can it be? xD
"Not for personal gain, but for a commen goal" *USSR anthem starts slowly playing in the background*
"Common goal" is kind of the opposite of communism, btw.
@@Schmorgus lmao what
@@pheo4156 Exactly what i said. Communism is 1 leader, with milions of slaves. Not so much common goal or equal rights :P
@@Schmorgus that's.... Not what communism is, thou. That sounds more like fascism. Communism is the idea that workers should own the means of production together and that there should be no bosses, no states, etc. Whether or not communists achieved that is another matter entirely.
@@pheo4156 thats the theory. But its not how it actually works.
When you take the DOOM par times seriously
In 1995 I was like: "30 seconds on level 1? How is that even possible? I think my 4 minutes are great!"
Yeah, it's more fun to take your time, explore, get the items and take out all the monsters.
@@roshangupta1403 That's how you enjoy the game!
Adding your speedrun at the end was just sublime! Amazing runs to everyone
Thanks for that!
I love doom. And it is good to see such a Doom Speedrun presented with that much detail and WTF you all need to do and know to accomplish that.
Seems quite odd, that Doom hasn't got such a huge interest in Speedrunning. I mean it's bloody Doom?! And till this day it even has one of the most active modding and player communities.
Dude you have very good narrative. Very good stuff
It’s insane to think that so many high tier records of Doom were set well before I was born in 2000
Holly shit man 50,000 attempts and they finally got it! Its really cool to hear how they inspired, encouraged, & helped each other to break this record. I wish more speed running communities were selfless like this. Great video karl!
If you liked that aspect that much I highly suggest watching rwhitegooses video on downhill ski world record
My father introduced me to Doom when i was like 5-6 yo. We used to play the game together actually. I was doing the shooting part (just pressing ctrl) and he was moving the Doom guy. It's a game about shooting monsters, it's fun. I'm 25 now, he's 51. When it comes to video games we still have a lot to talk about bc he used to play them as well.
But ... if i show him this video and let him watch it entirely and ask his opinion afterwards, i'm 100% sure that his answer would be " For the love of satan why would anyone dedicate their free time to achieve this".
Bought this game for the first time ever lol just a few hours ago and I wanted to see if I could speedrun hangar and atm the best I can possibly do is 11 and I did probably like 100 or so attempts if that and got like probably 30-40 11s, feels nice but I wanna be able to get 10 cuz I’m not going for single digits and I know 10 is definitely possible
You bought it? You could've downloaded it for free.
for the first time ever, have u never played doom
Is your voice always so intense, or did you listen to the background music while recording? It matches perfectly!
Loved the video
Judging by his streams it is mostly just his voice being somewhat intense
Ending with your own 9 second run was a great touch - awesome video!
Wow great presentation, these types of videos can be pretty tedious but you laid out a intriguing narrative.
I have also done a 8 sec speedrun on no monsters. With monsters, no way. Would take far too many attempts so grt to those who have time to do work it out.
-HexTheRex
Same
hex the rex who the fuck are you why did you write this here
I absolutely love how epic you make sound all of the runs. With your words, the speedrunning it's legendary, and I enjoy watching your videos because of the way that you narrate. I always got goosebumps in the moments when you say _This run..._ It's pure epicness embodied in two simple words.
Cheers from Argentina!
I will never ever get tired of either playing, watching, learning, modding or hear about Doom.
That game is probably one of the games that despite it's old tech has stood the test of time better than most
Hold my calls and cancel my 10.30. Karl just uploaded
A video that doesn’t start with “hello you absolute legends” doesn’t feel right.
Imagine someone overtaking Usain bolts 100m record by almost 1 full second.. 😳
Aritase impossible
An Ethiopian with a dinner ticket is way faster than usain bolt. They just won’t test it because it isn’t PC
@@louismccomack9524 Just SR50 :) and it's a straight line with no enemies.. piece of cake
Louis McComack no its not impossible morons like you who never even attempt to put in the hard work because everytime someone says its impossible a record still got broken and so will usain's
I guess it would take around 50.000 tries and some rng of people shooting him in the back
Haha this is soo cool 😊
Freakin excellent video man. Seriously enjoyed the music in the last segment of the video.. great stuff you absolute legend
I notice that, amongst the damage boosting, one of the enemies got killed by friendly fire 😆
Nice name you have
Doom Archvile I once had a replacement part sent out to me by Logitech, and they addressed it to ‘Lindsay MEATCROP’
I guess they felt my renaming needed capitalising for added emphasis 😄
@@lindsaywheatcroft8247 lolz
i think thats why 1 bullet is shot at start. aggroing enemies
@@merciderien6537 I guess he shot the window to get som fresh air in. Can you imagine what that hangar must smell like after 30 years of running?
Yo four shock your a blood fr bro I fuck with you that e1m1 was crazy I’m still working on beating it too hope you have a amazing day bro
The presentation of the video is soo good ...it clearly shows your love for retro games and 18 minute video felt like nothing.. well done !
I could barely even react to how fast that speedrun was
17:17 - 17:29 you just had to say it lmao
lol
Thanks a lot. I was looking for this. I don´t want to see a 20 minutes video for 9 seconds.
That wasnt supposed to be a joke was it?
THANK YOU
Fuck I hate videos like this, just show the speedrun early for us who just want to see it or atleast let us know when it is.
Disliked the video liked your comment
Agu Obiakor You could clearly see the video length was like 20 mins long before clicking on it, so of course he’s going to drag it out a bit, and besides, the video was still all good content. Not much grounds to leave a dislike.
Watching back through your old videos, it’s amazing how much better your narration has gotten over the years! (No shade to this video ofc it’s still really good)
God damn you just do such an incredible job with all of these videos, keep up the amazing work!
“But rather, working as a team to achieve something special.”
The doom community sounds really wholesome for a game about brutally killing demons, and killing other people.
It’s a kid friendly game!
its actually one of the most wholesome communities out there with not much toxicity.
@@hackergaming6372 I like your account picture
I mean, it is just a game. But to anybody that happens to be going out and brutally killing demons, two things: (1) That's a good thing and quite nice of you. (2) Thank you.
P.S. Maybe there are enemies I don't know about, but Doomguy doesn't kill "other people" per say since they're zombie/possessed/in-some-way-already-dead marines. It's just plain mercy to put them out of their misery. Not surprising to me at all that a lot of Doom players are pretty cool ^_^
Not a single other human being is felled by Doomguy.
I come back to your videos over and over again. Maybe it's just the sheer quality of your content or the interesting way you explain all the techniques or maybe the great script that draws me back. I don't know. I just am certain of one thing; I want you to keep making those amazing videos for as long as possible, you absolute legend
Fluid presentation about E1M1 speedrun history. Thumbs up.
That final clip of the actual 8 second run..............
I literally said out loud "oh damn, that's impressive"
Absolute beast, 4Shockblast
From what I can tell, it all came down to the luck of where the imp in the exit room is located when you open that door. The run that almost got 8 seconds was doomed (heh) when the imp was positioned directly in his path to the exit button, so he had to go around to hit it. In the actual record run, that imp was walking towards the opposite wall when he opened the door, and was no where near the path to the exit button.
I still can't believe I watched a 20-minute video about a Doom speedrun record. I, too, haven't played the game in at least 20 years but this video was a huge nostalgia trip for me. I spend hours and hours playing Doom and Doom 2 with my best friend in high school. We would call each other's computers and connect directly via modem to deathmatch each other and to try out whatever new awesome custom WAD that one of us had found.
INDIGO IS TURBO!
Wow this video suddenly blew up! Came back to rewatch it :)
Amazing video Karl! Keep it up
Speed runners are people that just spend time to take less time
when 8 seconds cost you 20 years, I rather take the 20.
@@klutzspecter3470 cost him 1 year but he got eternal glory
Love the vids, man. Great commentary and background.