The Most Hilarious Doom Speedrun Ever Performed

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 2,5 тис.

  • @karljobst
    @karljobst  2 роки тому +1467

    Nuts competition rules: docs.google.com/document/d/1sDYZQDJ79c8qrZJUEoq8z548jN9IBjvPSSIy7gKVsMM/
    Good luck!

    • @NicknotNak
      @NicknotNak 2 роки тому +10

      Commenting for the algorithm:)

    • @aa-anti
      @aa-anti 2 роки тому +4

      nice

    • @Someonedid911
      @Someonedid911 2 роки тому +2

      Love you bro

    • @TheNaturalGlow.
      @TheNaturalGlow. 2 роки тому +3

      this video was really good.

    • @Spectere
      @Spectere 2 роки тому +7

      Might want to add a note explicitly stating that TAS demos are not permitted. You know someone's going to try to submit one if you don't do that. :P

  • @tyrel6732
    @tyrel6732 2 роки тому +4677

    The only reason it took 25 days is because the program lacked "the human element" as Todd Todgers would say. Should have began the level in 2nd gear

    • @GregK2
      @GregK2 2 роки тому +31

      FLOL

    • @iiiiiifggffggffgfgfg
      @iiiiiifggffggffgfgfg 2 роки тому +182

      Toddey Dodgey would have finished it before he even started, resulting in a time of negative five hours.

    • @dbycrash
      @dbycrash 2 роки тому +74

      You mean Rod Todgers? The number one gamer of all time sharing the title with Billy boy?

    • @iiiiiifggffggffgfgfg
      @iiiiiifggffggffgfgfg 2 роки тому +70

      @@dbycrash Ridge Tidgers can bend time and space to get the highest scores. He never once lost at killscreen in NES Tetris, using his Rodge Toddler Power to hypertap his way all the way to the level counter rolling back to zero.

    • @dbycrash
      @dbycrash 2 роки тому +34

      @@iiiiiifggffggffgfgfg yes sir.. Tidge Riggers is a player that transcends time and space.. If humanity caught up to him we may just end up in a scenario like Terminator 2

  • @MaverickKayPrime
    @MaverickKayPrime 2 роки тому +3737

    As a quick correction just in case anyone cares, the map's creator, BPRD, said he created Nuts not only as a joke, but to also test the file size that he could upload on whatever website he was using back in the day. He said he wasn't sure how big it was, so he made this big map to see if it would still accept it.

    • @daredevevil
      @daredevevil 2 роки тому +234

      Yeah, I remember that MtPain did a video on it and BPRD wanted to test the site before uploading his megawad Equinox.

    • @Wheagg
      @Wheagg 2 роки тому

      Nuts is that big?

    • @golarac6433
      @golarac6433 2 роки тому +45

      @@Wheagg well, each monster has some position on the map so the more you have of them the more bytes it takes

    • @Wheagg
      @Wheagg 2 роки тому +8

      @@golarac6433 I know, but no custom sprites or anything of that sort. Just some numbers and entities.

    • @golarac6433
      @golarac6433 2 роки тому +28

      @@Wheagg it's 181kb

  • @xandyw1381
    @xandyw1381 2 роки тому +5128

    About the first level of doom... I remember getting stuck in the first level for hours thinking it was all the game had to offer. Then I realized you can open doors

    • @wolfetteplays8894
      @wolfetteplays8894 2 роки тому +725

      80’s kid moment

    • @arandompasserby7940
      @arandompasserby7940 2 роки тому +661

      @@wolfetteplays8894 As much as the internet is a magical tool for learning, entertainment and meeting people, I also hate how it took away some of the "mystery" in life, like buying a random game without any prior research, or the "magic" of when a song you like came on the radio because you couldn't just conveniently listen to it at any moment in time anywhere you were.

    • @elkyubi4281
      @elkyubi4281 2 роки тому +116

      @@arandompasserby7940 well, one way you could get around to follow recommendations blindly of "good material"

    • @hazardeur
      @hazardeur 2 роки тому +24

      @@arandompasserby7940 yeah exactly. it was so blissfully awesome

    • @wolfetteplays8894
      @wolfetteplays8894 2 роки тому +26

      @@arandompasserby7940 so true! I still maintain to this day that the internet ruined music. I still prefer physical media to this day; it feels more authentic and less like the product of a corporate industry plant.

  • @Eddyhartz
    @Eddyhartz Рік тому +1411

    I heard Tod Rodgers did this in the 80s without having to punch. He just conserved his ammo really really well.

    • @SilverGamingFI
      @SilverGamingFI Рік тому +125

      I've heard he beat doom 1 and 2, by dividing the code of doom 3

    • @dr.3998
      @dr.3998 Рік тому +88

      he just shifted his gun up a gear before the game started

    • @freebee8221
      @freebee8221 Рік тому +45

      Todd rodgers once told me that todd rodgers is the greatest gamer ever.

    • @chummy_lectern
      @chummy_lectern Рік тому +22

      I heard that he beat the Icon of Sin without shooting, he just got thousands of Archviles and used an Archvile jump to get into the brain and fry John Romero.

    • @LEPAUL375
      @LEPAUL375 Рік тому +13

      Damn the 80s bro time travelled

  • @FourthDerivative
    @FourthDerivative 2 роки тому +3231

    The mere fact that a level pack for the original Doom, a game nearly 30 years old, can be played in such a way that it lags to *fractional* FPS on high-end 2022 hardware is hilarious to me. Yes, I know it's mostly because the game's code isn't optimized for modern GPUs or multi-core processors, but as a matter of spectacle it's still really funny.

    • @BalgaBear
      @BalgaBear 2 роки тому +337

      it's the amount of RAW data being pushed through the game engine yes lol, that's why most modern games have ways to optimize how certain functions of the game operate.
      I remember playing Java Minecraft and lagging on a computer that could play Crysis on High just fine years and years ago lol.

    • @mukulkumar8681
      @mukulkumar8681 2 роки тому +97

      nahh, it's just how games work, drawing so many sprites probably caused the draw time to increase to such lengths that the game produced frames so slowly.
      Now there are some algorithms or optimization techniques that may have solved this issue AND also maybe available for DOOM devs at the time of the game's development, but this is 'that one time' situation which nobody would actually achieve unless you got a few hrs and few hundred revenants in an open box room.

    • @MirrorHall_Clay
      @MirrorHall_Clay 2 роки тому +72

      @@mukulkumar8681 without aggravating the AI, it's really fast with all those sprites - the real FPS killer is actually processing what every single enemy is doing

    • @mukulkumar8681
      @mukulkumar8681 2 роки тому +39

      @@MirrorHall_Clay Naa, I think there is no special processing in enemy AI, it's all probably the blitting method, as smokes and rockets increase in number, so does the places they need to be drawn at and updated every frame, with so many blit operations every frame starts lagging.
      But in the end this discussion is actually moot because we would actually need to take a look at the implementation code and then decide.

    • @bugothecatplays7864
      @bugothecatplays7864 2 роки тому +24

      I remember when I tried nuts, even with modern PC, it would lag at 1fps. But that would be depending on the port you use. I was familiar with GZDoom. Software rendered ports like PrBoom+ would do better. Probably how the accelerated version has problem with a lot of individual sprites, too many state changes in the GPU. Or maybe GZDoom is just not optimized for certain things.

  • @HurricaineJr
    @HurricaineJr 2 роки тому +333

    Great video, Karl, and thank you so much for the mention. One small correction though, I can say with 92% certainty that there aren't mancubi in the second room.

    • @karljobst
      @karljobst  2 роки тому +158

      Holy cow, how did I mess that up lol

    • @DoomKid
      @DoomKid 2 роки тому +72

      92% certainty! 😂

    • @alexkuhn5188
      @alexkuhn5188 2 роки тому +11

      Always nice to see people mentioned in videos commenting on said videos!

  • @AnonMedic
    @AnonMedic 2 роки тому +2522

    "If you have a spare month, you can watch it for yourself"
    That line sums up this whole run

  • @NaughtMax
    @NaughtMax 2 роки тому +1901

    It’d be interesting to see a version of this run that allows you to modify the game to optimize the sprites to see if you even could do an TASless run. Probably a waste of time to even attempt but could be a fun thing to see. Like removing the rocket trails, more intense culling, removing dead bodies, that sort of thing.
    Edit: love these comments, so neat seeing everyone’s takes and solutions to this problem, I just threw out the idea knowing very little about how doom really work on a deep level so it’s cool reading everyone’s insight. You love to see it

    • @ConFlow247
      @ConFlow247 2 роки тому +216

      Are the sprites even the main culprit here? My guess is its more of the calculations of the homing rockets lagging the game rather than the sprites. If I'm correct then you can't really do anything about the lag.

    • @gimbokon
      @gimbokon 2 роки тому +71

      @@ConFlow247 Maybe a mod could combine say 30 rockets into one so that they share the same calculations (they are pretty much in the same spot anyway) thus drastically removing the amount of rockets (by 30 times!). Then, when the rockets connect, the damage is multiplied by 30.

    • @Badspot
      @Badspot 2 роки тому +202

      As a programmer, my intuition is that you could optimize this case significantly if you really wanted to. Little things that are never looked at because they're so small start to add up when you have ten thousand of them. Also big wins to be had with reducing rendering - like don't render a projectile if there are already several within that grid square since you won't be able to see it anyway.

    • @gracefool
      @gracefool 2 роки тому +47

      @@ConFlow247 Jobst says it's the rocket trails and he's probably right that they take more fps than the tracking calculations.

    • @adammolski
      @adammolski 2 роки тому +48

      @@gracefool it would be pretty easy to make a mod that does both of those (merging the rockets with some ACS and removing the trails), but at that point it's no longer 'vanilla' nuts.wad, so that kinda kills the entire point

  • @ced2011
    @ced2011 2 роки тому +473

    The fact that a Doom video uploaded only a month ago has over a million views shows how legendary and interesting this masterpiece of a game still is.

    • @FSniffer
      @FSniffer Рік тому +12

      Ikr? Doom is truly... Eternal

    • @Paultimate7
      @Paultimate7 Рік тому +7

      No, it just shows how entertaining the video is

    • @FanTazTiCxD
      @FanTazTiCxD Рік тому +1

      A month ago? You mean 5 hours ago, right?

    • @nameless_outlander
      @nameless_outlander 13 днів тому

      @@Paultimate7 it could still be both

  • @oharehatmancaleb7
    @oharehatmancaleb7 2 роки тому +538

    “To achieve great things one must sacrifice stability and push ones limits past sanity.”
    I feel like this quote captures this run and Zero Master quite well.

    • @naenae2350
      @naenae2350 Рік тому +3

      Quote goes HARD

    • @FrankyFeedler
      @FrankyFeedler Рік тому +2

      More like, it captures Zero Master quite well.

    • @captainnoob5244
      @captainnoob5244 Рік тому +1

      It also captures Odin from God of War Ragnarok ngl

  • @VeritasGames
    @VeritasGames 2 роки тому +2260

    If this speedrun is uploaded to any leaderboard with the runner listed as anything other than "Zero Master's CPU" I'm fucking rioting

    • @DoomKid
      @DoomKid 2 роки тому +106

      I’m passing this on to the DSDA maintainers pronto!

    • @vitlaska
      @vitlaska 2 роки тому +78

      get Zero Master his own crypto mining facility in Alaska to run Nuts. It might get them +2 FPS tops, who knows

    • @GrandORdEr40
      @GrandORdEr40 2 роки тому +48

      This demo is a DDoS.

    • @warpath77
      @warpath77 2 роки тому +8

      "Im rIoTinG" 🤡

    • @hand13932
      @hand13932 2 роки тому

      @@warpath77 did you think he was serious? Ironically you look like a dork for ‘calling out’ this guy or whatever the fuck you were doing 😂

  • @MarphitimusBlackimus
    @MarphitimusBlackimus 2 роки тому +1660

    Only 10,000+ monsters? And only 1,758 Revenants? Well... that's _kind_ of a lot of demons, I guess.

    • @DoomKid
      @DoomKid 2 роки тому +87

      100,000 revenants or bust!!

    • @XeroFailGames
      @XeroFailGames 2 роки тому +30

      Rookie numbers

    • @noellelavenza494
      @noellelavenza494 2 роки тому +29

      Play it enough and maybe you'll Kill Six Billion Demons.

    • @Chiaros
      @Chiaros 2 роки тому +5

      Yoo, it's Marph! Love your vids, man!

    • @viviannemj4232
      @viviannemj4232 2 роки тому +6

      I don't like where this is going...

  • @0neDoomedSpaceMarine
    @0neDoomedSpaceMarine 2 роки тому +495

    Final Doom is extra cool, because it started out as TNT : Evilution, a project by a bunch of fans in a team to make a full 32 level replacement for Doom 2, complete with a bunch of custom textures and custom music. Particular attention was paid to make the maps as impressive as they could make them at the time, featuring lots of detail, along with various engine tricks, and some levels being enormous in size.
    John Romero had noticed this project, and as it neared completion, he contacted the leaders of the team to make them an offer for iD Software to buy the rights to TNT and have it published as an official product.
    One of the conditions though was that iD would be provided with a second 32 level set, so that it could be sold as a double bundle.
    This was accepted, two brothers who were part of Team TNT, Dario Casali and Milo Casali, pitched a set they were working on, which had 8 levels at the time (a couple which had been rejected for TNT Evilution because they were deemed too hard).
    The guys at iD thought it looked really promising and said they'd love to see that filled out to a full 32, so Dario and Milo got to work, they had 4 months of time.
    The Casalis loved Doom, but one of the things which nagged them was a lack of challenge, Doom 2 wasn't hard enough for them, hence why they started making their own levels to begin with, with Team TNT pushing back against their levels for TNT becoming too hard, but they now had the free reigns to make a really challenging Doom campaign on their own terms, and as an official product. Balancing it for the Ultra-Violence difficulty as their base (and scaling it down for lower difficulties), they made sure to make their levels tough, if they felt that a part wasn't giving them a hard enough time, they'd go and revise it to make it harsher, so that it never felt easy or like they weren't getting by just by the skin of their teeth.
    They deliver the levels to iD on time, to their relief they don't ask for any changes.
    TNT and Plutonia gets published as Final Doom, 64 high end levels total, shipping with the included Doom 95 port for Windows, required for playing. Doom 95 raises static limits (as some levels got too complex for the original .exe), and offers higher resolutions with a more streamlined way of playing multiplayer and loading custom content.
    Final Doom would also be released in a revised form for the Sony Playstation.
    In many people's opinions, Plutonia makes up the very best part of the official classic Doom games. It's very smartly designed, and very good looking. Approachable for most on lower skill levels, while offering a good challenge on Ultra-Violence, for those who were really looking for something more. Plutonia got some notice, Dario Casali got hired as lead level designer by this small upstart company headed by a former Microsoft programmer named Gabe Newell, a company called Valve Software, where Dario worked on a game with the working title of Quiver, using a licensed Quake engine for its base. Quiver would release in 1998 as Half-Life, which would win 50 different Game Of The Year awards from various different publications and reviews.
    Milo Casali got a job at Epic Megagames, being part of the Unreal series.

    • @MongooseTacticool
      @MongooseTacticool 2 роки тому +36

      Imagine if Romero had not taken them on, no Half-life etc...

    • @jameslangridge1674
      @jameslangridge1674 2 роки тому +10

      Dario also has a great youtube channel.

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine 2 роки тому +17

      @@jameslangridge1674 Yeah, showed up earlier this year like it was nothing, and decided to play one of his old standalone maps, and then Plutonia 2. It was neat seeing an old veteran return and getting back into shape, as well as giving some insight on the development of Plutonia and TNT.
      He really, REALLY liked Valiant.

    • @Fuchsia_tude
      @Fuchsia_tude 2 роки тому +2

      @@MongooseTacticool We can't talk about those roles.

    • @bannah6400
      @bannah6400 2 роки тому

      This world is rapidly passing away and I hope that you repent and take time to change before all out disaster occurs! Belief in messiah alone is not enough to grant you salvation - Matthew 7:21-23, John 3:3, John 3:36 (ESV is the best translation for John 3:36) if you believed in Messiah you would be following His commands as best as you could. If you are not a follower of Messiah I would highly recommend becoming one. Call on the name of Jesus and pray for Him to intervene in your life - Revelation 3:20.
      Contemplate how the Roman Empire fulfilled the role of the beast from the sea in Revelation 13 over the course of 1260+ years. Revelation 17 confirms that the beast is in fact Rome. From this we can conclude that A) Jesus is the Son of God and can predict the future or make it happen, B) The world leaders/nations/governments etc have been conspiring together for the last 3000+ years going back to Babylon and before, C) History as we know it is fake. You don't really need to speculate once you start a relationship with God.
      Can't get a response from God? Fasting can help increase your perception and prayer can help initiate events. God will ignore you if your prayer does not align with His purpose (James 4:3) or if you are approaching Him when "unclean" (Isaiah 1:15, Isaiah 59:2, Micah 3:4). Stop eating food sacrificed to idols (McDonald's, Wendy's etc) stop glorifying yourself on social media or making other images of yourself (Second Commandment), stop gossiping about other people, stop watching obscene content etc. Have a blessed day!

  • @Ole_Rasmussen
    @Ole_Rasmussen 2 роки тому +210

    I played Doom when my age was in the single digits, and only now at age 35 do I know that the hitboxes were taller than the monsters. It's just a fascinating thought.

    • @lunalluna9401
      @lunalluna9401 Рік тому +15

      I was just thinking about this! been playing doom for over 20 years and I still learn new things about it all the time. I love this game so much

    • @brycehins206
      @brycehins206 11 місяців тому +12

      it didn't really matter because there's no look up/down. if a mob was any amount up or down, but you were aligned left/right, you would hit it.

    • @lucifersatan8240
      @lucifersatan8240 10 місяців тому +7

      Fun fact: that's just the hitbox for other entities. They still can't fit under low ceilings but can under high ones. And the hitbox gets cut off at that ceiling so you can walk over them but not jump over them.
      Doom is weird.

    • @aelahn
      @aelahn 7 місяців тому

      You never shot an enemy that was below you but aligned?

    • @sorrenblitz805
      @sorrenblitz805 2 місяці тому

      I understood it without knowing it. Since I couldn't aim up or down I just understood that aiming in the direction of something was more important.

  • @douglewis7946
    @douglewis7946 2 роки тому +138

    Important detail, covered in a Decino video: based on the tick your game starts on (I believe that's how it works) the chance of a Revenant rocket being a homing shot can either be 25% or 75%.

    • @__--_-_-.__---___.__---__-
      @__--_-_-.__---___.__---__- Рік тому +11

      the tick it wakes up I think

    • @douglewis7946
      @douglewis7946 Рік тому +9

      @@__--_-_-.__---___.__---__- No, I'm pretty sure it's globally calculated for every Revenant. I might rewatch the video to be sure though.

    • @Finnisher_DAD
      @Finnisher_DAD Рік тому +15

      Yep depending on whether the game loads up on even or odd tick, there's a 75 % chance revenants fire homing rockets 75 % of the time, or vice versa.
      Decino knowledge being helpful again.
      You can also try to manipulate this to your advantage by saving and then loading the game.

  • @MathMasterism
    @MathMasterism 2 роки тому +402

    Just trying to imagine 90,000 missile sprites all with their own hitboxes and tracking AI being processed at once without the game crashing in hurting my head.

    • @liquidhydration
      @liquidhydration 2 роки тому +71

      Old game. Built strong. Doom quality.

    • @Romess1
      @Romess1 2 роки тому +9

      I dunno, my 5y old pc can simulate a city with 1000000 civilians and 16384 vehicles at 20fps of which at least half their paths are actually simulated. It's just a matter of scalability through code.

    • @ME0WMERE
      @ME0WMERE 2 роки тому +14

      @@Romess1 i don't think those civilians and vehicles are individually being rendered. I think the game only updates them when it needs to (so not rendering them and not running pathfinding AI if they're out of view, for example).
      With the rockets however, every single one of those 90,000 missiles are being rendered and every single one of them has its own tracking AI.

    • @Romess1
      @Romess1 2 роки тому +1

      @@ME0WMERE read into the cities skylines code. Not graphically rendered all at once but they are simulated all simultaneously

    • @pellemiljoona5330
      @pellemiljoona5330 Рік тому +4

      @@Romess1 Yeah it is insane but Doom is 25 years old dude. THAT is insane.

  • @thenarrator6846
    @thenarrator6846 2 роки тому +131

    "Ever since the invention of proof standards, he's been oddly quiet."
    Poor Todd Todgers lmao

  • @dbrainstorm
    @dbrainstorm 2 роки тому +905

    The chance for a Revenant to shoot a homing projectile that you gave at 12:32 is technically incorrect. It's either 25% or 75% depending a certain global timer from game start, when a revenant woke up, and whether the revenant has been in a pain state or not. The specifics aren't really super important here, but it's basically a 50% chance for a revenant missile to be a homing missile, not 25% total.

    • @screeeeeeemttv
      @screeeeeeemttv 2 роки тому +180

      hello fellow decino enjoyer

    • @forge321jtm7
      @forge321jtm7 2 роки тому +87

      50% chance for 75% homing, or 50% chance for 25% homing

    • @Aikisbest
      @Aikisbest 2 роки тому +12

      @@screeeeeeemttv XD I was gonna say that too.

    • @leadendeath
      @leadendeath 2 роки тому +4

      this is so damn nerdy, i love it :)

    • @phaolo6
      @phaolo6 2 роки тому +30

      @@forge321jtm7
      Ah ok, then the chances for homing missiles would be:
      A) 1/2 * 3/4 = 3/8 = 37.5%
      B) 1/2 * 1/4 = 1/8 = 12.5%
      Total still 50%

  • @ikeyasector
    @ikeyasector 2 роки тому +75

    Something about this map is hypnotic. I didn't discover it till around 2013 and for some reason, every time I play it and beat it, I'm replaying it for hours. Just that one map. I haven't played it in a year but next time I do, I'll have to make sure I have the entire evening free.

  • @colinlaney-s9x
    @colinlaney-s9x 2 роки тому +279

    What Zero Master did here is true beauty. And the circumstance that it is nearly beyond the capabilities of a human body and brain to perceive and witness the whole speedrun in real time, that we can literally only testify it by a summary of the results a machine made for humans so we can comprehend what happened here makes this even more beautiful 🙏❤️

    • @Frost059HD
      @Frost059HD 2 роки тому +16

      It is nowhere near beyond the capabilities of the human body and brain. It would just be insanely fucking boring to play 23 days of doom at 1 fps lol. There's no incentive to It.

    • @lordskysixss
      @lordskysixss 2 роки тому

      @@Frost059HD you'd be dead.

    • @Merilirem
      @Merilirem 2 роки тому +8

      @@Frost059HD You would need to sleep though. So you would have to allow pausing or something.

    • @n646n
      @n646n Рік тому

      @@Merilirem The hum 4EZQ5WRTFG6Y HNUJMKBH,LJ;K

    • @JackTheripper911
      @JackTheripper911 Рік тому +7

      ​@@Frost059HDIf this run were done by a human it would take longer than 23 days. This took 23 days *nonstop* due in part thanks to the program that helped Zero Master. But for a human to attempt it, it would surpass 23 days by alot because of the time it would take to eat, sleep and go to the bathroom. That would dramatically increase the time it took, plus the physical and mental fatigue would take a toll on you, which could cause slip-ups and cause death and require restarting which obviously boosts it past 23 days.
      While im not agreeing with the OP about this being nearly too much for humans to do, its definitely far more challenging than just "its boring lol"

  • @jessemedina4482
    @jessemedina4482 2 роки тому +795

    This is the kind of painstaking planning and execution required to execute the Apollo missions... nerds are amazing creatures.

    • @redwolfe7049
      @redwolfe7049 2 роки тому +58

      This is why speedrunners should run the government

    • @almiser
      @almiser 2 роки тому

      @@redwolfe7049 NASA doesn't run the government.

    • @michaelwerkov3438
      @michaelwerkov3438 2 роки тому +18

      @@redwolfe7049 yeaaaah...but the problem is real life involves constantly moving around objectives...and also requires alot of empathy...which a lot of super efficient aspies lack :(

    • @griffin1366
      @griffin1366 2 роки тому

      @@redwolfe7049 Speed runners are mentally ill.

    • @comfeytimid1207
      @comfeytimid1207 2 роки тому +50

      @@michaelwerkov3438 real life rulers have empathy???

  • @riffbw
    @riffbw 2 роки тому +780

    Zero Master is the GOAT of DooM. He finds those things that are "impossible" and makes them reality. This one is painfully long, but doable. He's got some achievements that are unbelievable.
    TNT Evilution Nightmare Single Segment was considered virtually impossible. That map set has way too many hitscanners to make it a reliable run, but Zero gave us the 1st complete run. No one else has replicated this. This gave him the NM Speed WR in each official release of the classics.
    Doom 2, Map 2, Underhalls Pacifist. It was considered impossible, but he did it. The run takes over 20 minutes and it's a lot of setup and waiting, but the theory took longer.
    Doom 2, Map 30, Icon of Sin Pacifist. Possible as a TAS. Zero Master hinted at this one in the the Underhalls video and then did it. It's TAS, but there is a way and the proof of concept is there. The RNG still leaves this one impossible in the practical sense.
    Doom 2, map 15, Industrial Zone. All official 100S and Max times allow for less than 100% secrets because one line def is incorrectly place and "impossible" to trigger in a normal run. Zero Master used a Pain Elemental to push him into the line def and get a true 100% secrets run. It's not practical, but it's possible. He also used this to get a true NM 100S run.
    Sometimes, things are done just to prove they can be done. At this point, we're just seeing Zero Master show off his total understanding of the game paired with his ability to play it better than anyone.

    • @drmajalis1583
      @drmajalis1583 2 роки тому +47

      Zero Master IS Doomguy

    • @Skkra
      @Skkra 2 роки тому +16

      For sure, Zero Master is the greatest Doom player of all time. No one else even comes close.

    • @reptongeek
      @reptongeek 2 роки тому +4

      Don't forget UV maxing all of Sunder.

    • @bannah6400
      @bannah6400 2 роки тому

      This world is rapidly passing away and I hope that you repent and take time to change before all out disaster occurs! Belief in messiah alone is not enough to grant you salvation - Matthew 7:21-23, John 3:3, John 3:36 (ESV is the best translation for John 3:36) if you believed in Messiah you would be following His commands as best as you could. If you are not a follower of Messiah I would highly recommend becoming one. Call on the name of Jesus and pray for Him to intervene in your life - Revelation 3:20.
      Contemplate how the Roman Empire fulfilled the role of the beast from the sea in Revelation 13 over the course of 1260+ years. Revelation 17 confirms that the beast is in fact Rome. From this we can conclude that A) Jesus is the Son of God and can predict the future or make it happen, B) The world leaders/nations/governments etc have been conspiring together for the last 3000+ years going back to Babylon and before, C) History as we know it is fake. You don't really need to speculate once you start a relationship with God.
      Can't get a response from God? Fasting can help increase your perception and prayer can help initiate events. God will ignore you if your prayer does not align with His purpose (James 4:3) or if you are approaching Him when "unclean" (Isaiah 1:15, Isaiah 59:2, Micah 3:4). Stop eating food sacrificed to idols (McDonald's, Wendy's etc) stop glorifying yourself on social media or making other images of yourself (Second Commandment), stop gossiping about other people, stop watching obscene content etc. Have a blessed day!

    • @thedungeondelver
      @thedungeondelver 2 роки тому +12

      I remember when decino said that some specific maps were unbeatable as pacifist and ZM's response was "hold my supershotgun." and proceeded to beat them in pacifist...!

  • @Blutwind
    @Blutwind 2 роки тому +260

    slight correction. Spidermasterminds are immune to splash damage same as Cyber demons but they have a pretty high pain chance wich stops their attacks somewhat regulary

    • @riffbw
      @riffbw 2 роки тому +61

      Immune to splash, but not immune to hitscan which is the real problem here. The ones in the back shoot the ones in the front. Most enemies are immune to damage from their same type (a revenant missile won't hurt a revenant which is how you can stack them her without them killing each other), but no enemy is immune to hitscan.

    • @HarryKoakuma
      @HarryKoakuma 2 роки тому +5

      @@riffbw He's probably referring to 11:19 when Karl said that the Archvile's splash damage would hurt Spider Masterminds.

  • @Impact009
    @Impact009 2 роки тому +40

    What's insane is that Zero Master had 6% Health remaining and managed to clutch it out.

    • @MatrixCL
      @MatrixCL 10 місяців тому +4

      I bet he died several times. But this is a TAS, so he'd just continue from a point where he hadn't died yet.

  • @Drjebus
    @Drjebus 2 роки тому +77

    Speedrunning is a performance art.
    I love that Zero Master made this, and I love that your analysis exists.

  • @kanojo1969
    @kanojo1969 2 роки тому +107

    It would literally be faster to download the doom source and make your own port that had nuts-specific rendering speedups, then play the thing in 24 hours. Why, indeed. Still one of the most impressive things I've seen on this channel.

    • @NaughtMax
      @NaughtMax 2 роки тому +7

      Lol I basically had the same thought and kinda want to see it done

    • @Puffman728
      @Puffman728 2 роки тому +35

      "Nuts-specific rendering speedups" is a sentence I would've never expected to hear

    • @jwhite5008
      @jwhite5008 2 роки тому +3

      @@Puffman728 someone should post this to r/nocontext ;D

  • @worldcomicsreview354
    @worldcomicsreview354 2 роки тому +76

    I remember being on Doomworld when Nuts was released. They had a regular article called "The /newstuff Chronicles" that reviewed all the new wads. This one just said "three rooms, 10,000 enemies".
    I beleive it was made in WadC, which allowed you to "program" maps using text. Made lining up 10,000 enemies much easier, I suppose. Just add zeroes.

  • @skeletorthebest7204
    @skeletorthebest7204 2 роки тому +240

    12:32 Actually, Revenants either have a 25% chance or a 75% chance to fire a homing rocket, depending on what gametic they wake up on- Decino has a really interesting video on this.

    • @RAFMnBgaming
      @RAFMnBgaming 2 роки тому +15

      So in theory you could RNG manip to speed the spawning of rockets up?

    • @HappyBeezerStudios
      @HappyBeezerStudios 2 роки тому +27

      @@RAFMnBgaming basically by manipulating how many frames after launching the game you start the map.

    • @Leo___________
      @Leo___________ 2 роки тому +26

      It's 95% when I play

    • @Leo___________
      @Leo___________ 2 роки тому

      @@HappyBeezerStudios Should be possible in a TA run? Specially in this case because all the rev can wake up on the same tic?

    • @Fuchsia_tude
      @Fuchsia_tude 2 роки тому +8

      I read that as "depending on what gamete they wake up on". Somehow that made sense to me, as if it was a reference to their having a genetically-determined destiny

  • @thechillhacker
    @thechillhacker 3 місяці тому +6

    To answer your initial question, at around 1:10, the question of "why?" the answer is simple. Ask any serious mountain climber, inventor, hacker, or curious child. Because the problem is there. Why do you climb mount Everest? Because it is there. Why do you spend months resurrecting some old machine, extending it way further than it's designers intended, and then moving onto the next project? Because it begs you to do so with the ridiculousness of it's premise, and the taunting bit of glory should you do the impossible.

  • @gaijintendo
    @gaijintendo 2 роки тому +54

    My first proper girlfriend knew I was into videogames, so downloaded GL Doom to give gaming a go. One day I heard what sounded like her PC crashing really badly, and I asked her what it was, and it was several minutes of the stats of level 1 racking up the time it had been played for. Shed played it a bit, done some studying, played a bit more and so on, and was under the impression the first level was the whole game. She still didn't get 100% of the items. I really was touched at her trying to share an interest. Hope she's happy.

    • @warrax111
      @warrax111 Рік тому +5

      proper girlfriend?

    • @gaijintendo
      @gaijintendo Рік тому +5

      @@warrax111 I don't mean the first one not made of latex. Like, we had our own flats and didn't just go to the cinema once or twice.

  • @419
    @419 2 роки тому +406

    It was entirely worth it, not simply for the goal of 100% kills, but because that amount of effort put into literally anything is just beautiful to witness and inspiring. A human dedicated enough can really accomplish anything (within the laws of physics and stuff)

    • @Exhalted1
      @Exhalted1 Рік тому +14

      A man dedicated enough can break through the laws of physics and time

    • @certifiedfnhater4038
      @certifiedfnhater4038 Рік тому +9

      Any man can fly. Once.
      Okay fall with style.

    • @magne7771
      @magne7771 Рік тому +1

      Magic is nothing but the culmination of will and power.
      ..and what do we call it, when someone refuses to give up on what they've set their mind to?

    • @johnbarrert3732
      @johnbarrert3732 Рік тому +2

      I disagree,it's a total waste of hours of your life you will never get back,it's purely a symptom of the boredom of modern life, inspiring?? It's totally depressing,hours upon hours dedicated to something totally meaningless.

    • @419
      @419 Рік тому +2

      @@johnbarrert3732 Tell me what you've done that was so meaningful then ☺️

  • @DoomKid
    @DoomKid 2 роки тому +231

    Hey Karl, just wanted to mention that Wad-Archive, the biggest hub of Doom wads, will sadly be going down soon. There are other wad hosting sites like idgames (the oldest and most reliable), but it’s still a real shame, and will make finding old wads much harder. Glad you mentioned that excellent site.
    (YT is having a field day with automatically deleting my comments for some reason!)

    • @besusbb
      @besusbb 2 роки тому +14

      damn, that's very sad

    • @JFTC709
      @JFTC709 2 роки тому +7

      Thats terrible, is it going to be backed up?

    • @iennefaLsh
      @iennefaLsh 2 роки тому +12

      I've felt that Wad-Archive somewhat stank, but to see something like it go down feels quite unfortunate.

    • @kardoxfabricanus7590
      @kardoxfabricanus7590 2 роки тому +6

      If anyone can copy all the most obscure maps OR fund the archives to keep them active i would definitely support those people and try to find others to help support them as well.
      Plz let's help keep archives alive!

    • @edherdman9973
      @edherdman9973 2 роки тому

      oh crap

  • @manynukes11
    @manynukes11 2 роки тому +556

    We just need to get Google to lend him a supercomputer for 6 hours

    • @AniviaS
      @AniviaS 2 роки тому +71

      I know you are joking, but since dooms programming isn't parallelized very well that wouldn't help (it would even perform slower than on a high end gaming pc)

    • @thebiggestgloom
      @thebiggestgloom 2 роки тому +10

      Extremely based MBV profile picture

    • @Leck400
      @Leck400 2 роки тому

      @DarkCoreX 🤓

    • @ohmygoditisspider7953
      @ohmygoditisspider7953 2 роки тому +7

      @DarkCoreX Nice counter. I think you misplaced this, king 👑.
      Always own it when it makes you strong.

    • @ohmygoditisspider7953
      @ohmygoditisspider7953 2 роки тому +3

      @DarkCoreX I wish more people acted like you online.

  • @johnclark926
    @johnclark926 2 роки тому +20

    Nuts doesn’t refer to the title of the map, it refers to the people who would go out of their way to 100% kill every enemy in the map

  • @zukazealanee
    @zukazealanee Рік тому +14

    GIGACHAD doesn't even begin to describe the crazy SoB that is Zero Master.
    What a legend.

  • @KrunoslavSaho
    @KrunoslavSaho 2 роки тому +242

    Zero Master is truly a Doom god.

    • @RikouHogashi
      @RikouHogashi 2 роки тому +8

      More like NUTS MASTER!

    • @bannah6400
      @bannah6400 2 роки тому

      This world is rapidly passing away and I hope that you repent and take time to change before all out disaster occurs! Belief in messiah alone is not enough to grant you salvation - Matthew 7:21-23, John 3:3, John 3:36 (ESV is the best translation for John 3:36) if you believed in Messiah you would be following His commands as best as you could. If you are not a follower of Messiah I would highly recommend becoming one. Call on the name of Jesus and pray for Him to intervene in your life - Revelation 3:20.
      Contemplate how the Roman Empire fulfilled the role of the beast from the sea in Revelation 13 over the course of 1260+ years. Revelation 17 confirms that the beast is in fact Rome. From this we can conclude that A) Jesus is the Son of God and can predict the future or make it happen, B) The world leaders/nations/governments etc have been conspiring together for the last 3000+ years going back to Babylon and before, C) History as we know it is fake. You don't really need to speculate once you start a relationship with God.
      Can't get a response from God? Fasting can help increase your perception and prayer can help initiate events. God will ignore you if your prayer does not align with His purpose (James 4:3) or if you are approaching Him when "unclean" (Isaiah 1:15, Isaiah 59:2, Micah 3:4). Stop eating food sacrificed to idols (McDonald's, Wendy's etc) stop glorifying yourself on social media or making other images of yourself (Second Commandment), stop gossiping about other people, stop watching obscene content etc. Have a blessed day!

  • @themachomanrs
    @themachomanrs 2 роки тому +412

    Karl is the only guy who could talk in such a monotone sleep inducing voice that is equally intriguing and focus inducing on such boring topics to some but then make it so so interesting to many during and after watching.

    • @Yupperzzzz
      @Yupperzzzz 2 роки тому +3

      no

    • @AverageD64
      @AverageD64 2 роки тому +36

      I can't tell if this is a roast or a compliment, I think it's both

    • @Wallyworld30
      @Wallyworld30 2 роки тому +15

      I don't get sleep induced unless it's past my bedtime in which case he does have an ASMR cadence that can lull me to sleep.

    • @luizcastro5246
      @luizcastro5246 2 роки тому +19

      I don't think he talks in monotone, his style is just less pronounced than the average screaming vlogger

    • @Kyharra
      @Kyharra 2 роки тому

      @@Wallyworld30 imagine having a bed time what are you like 5? 😂

  • @Ender_Onryo
    @Ender_Onryo 2 роки тому +89

    All the props to them for pulling this off. Mildly sad that they didn't grab all the items so all the numbers would say 100% at the end but that would just be a cherry on the top of this amazing cake.

    • @jakehyams8659
      @jakehyams8659 Рік тому +5

      Get out there and get that record mate

    • @Ender_Onryo
      @Ender_Onryo Рік тому +9

      @@jakehyams8659 We just need to wait for super computers to become publicly available. Then we will be able to handle the processing.

  • @Ryanookami
    @Ryanookami 2 роки тому +21

    I’m not even a speed runner, but one of your videos crossed my dash and I clicked out of curiosity. I loved Doom as a little girl, so I thought I’d check it out. I’ve been binging all your doom videos and Mario as well. Gonna move on to goldeneye soon. I can’t believe the depth of speed running. I knew about it before, but it is so fascinating to watch someone who knows what they’re talking about really break down the skill and technique it takes to claim mastery over their beloved games. I don’t think I’ll ever speed run myself, I like a nice relaxed pace, but I love hearing the absolute insanity these players dedicate themselves to just to shave off milliseconds, or to find a glitch that opens up brand new possibilities! Also, your voice is beautiful, smooth and calming. Thanks so much for producing all this content!!

  • @Aimbok
    @Aimbok 2 роки тому +161

    It's been a very bad last few months for me. But the random Todd Rodgers joke caught me off guard so much that it actually cheered me up a lil. Thank you Karl.

    • @N2O1138
      @N2O1138 2 роки тому +3

      I'm in a similar place, saw this comment a few minutes ago and since then just had a similar thing happen to me. Watched another Karl video and heard his signoff "I hope you're having a wonderful day"
      I immediately replied "I'm not!" while cracking up and it made me feel a little better 🤣

    • @Aimbok
      @Aimbok 2 роки тому +2

      @@N2O1138 Yeah. Had a girl who I talked to for 9 months that I care very much about call me worse than cancer after blocking me on everything when me and her had a horribly disastrous falling out. Meanwhile 2 of her friends have since gone rogue behind her and doxed me and my family. In addition to the fact that I almost died in July to an infection that could have spread to my brain from my jaw, in addition to Hurricane Ian hitting here directly and my family losing everything in a flooded storage unit, in addition addition to being perpetually harassed by certain Overwatch content creators and at least one dev, when all I want to do is play OW with my friends to take my mind off what a trash year this has been. But oh well. :]

    • @N2O1138
      @N2O1138 2 роки тому +3

      @@Aimbok Sorry to hear that, hope things get better soon, hang in there 🫂

    • @orlandosantana8490
      @orlandosantana8490 2 роки тому +4

      I know that you commented 2 months ago but I hope that life has gitten better for you since this post. Life is tough and I pray that thing's have gone a little better for you. I know im a sranger but I hate to hear when people are struggling. Please know that when things get tough to reach out to people, your not alone and never will be.💚

    • @Aimbok
      @Aimbok 2 роки тому +1

      @@orlandosantana8490 Nope. Sadly as I replied above, things have only gotten worse. I'm dealing with friends of a girl I met through Overwatch, that I care very much about and talked to for 9 months, doxing and spamming my address in my games. In addition to the fact that Hurricane Ian caused my family to lose our belongings in a flooded storage unit, in addition to the fact I almost died in July to an infection that was spreading from my jaw to my brain. Oh and the fact that my only escape (gaming) is ruined because of both the girl, and Overwatch devs being badgered into banning me over and over because certain content creators in the Overwatch community hate me for my toxic past even though all I want to do is try and enjoy the game and escape from one of the worst years in my life.

  • @batteryjuice4667
    @batteryjuice4667 2 роки тому +161

    Karl is the kinda guy to pull his weight during a group project. I respect it

    • @MothBallsYT
      @MothBallsYT 2 роки тому

      Agreed

    • @benyourfriend3428
      @benyourfriend3428 2 роки тому

      yeah

    • @XDWASDX
      @XDWASDX 2 роки тому +1

      His legal consultant(s), too. They’ve gotta be pretty good for Karl to dunk on Tod so gleefully.

  • @Chud_Bud_Supreme
    @Chud_Bud_Supreme 2 роки тому +44

    I think Zero Master just wanted to make his own personal Hell

  • @explosify5035
    @explosify5035 2 роки тому +75

    I feel bad for whatever poor soul that had to verify the run.

    • @IceBlueLugia
      @IceBlueLugia 2 роки тому +26

      For what it’s worth, when you watch the video it plays at normal speed without any frame drops, so the 6 hours or so that you’d expect

    • @MatrixCL
      @MatrixCL 10 місяців тому +3

      Luckily there's a trick for that. Modern Doom source ports like PrBoom+ or DSDA-Doom have an extra command parameter "-levelstat" that stores the number of kills, secrets and achieved time in a text file. Nonetheless, it would still take the verifier several hours to actually run this demo and get the result. :p

    • @David-ud9ju
      @David-ud9ju 3 місяці тому +1

      This won't be verified. It's part human played, part TAS. His computer played a large portion of it, so it doesn't count as a speed run. It's just a proof of concept.

  • @USMC49er
    @USMC49er 2 роки тому +5

    1:30 If you enjoy doing something, then it will never be a waste of time

  • @Rethaxian
    @Rethaxian Рік тому +7

    He just keeps doing things to further cement his position as the best doom player there will ever be. He doesnt need to. But he does and we love him for it.

  • @MBCollector672
    @MBCollector672 2 роки тому +117

    I'm so happy that someone managed to do this. I remember spending a couple hours on this map trying to figure out a way to do it but the best I ever managed to get was 93% kills.

  • @justinconnelly5011
    @justinconnelly5011 2 роки тому +69

    I feel like this would actually be the world's first qualifying 'Slow run' and the fact it still goes to the legend Zero Master is perfect.

  • @NTAD
    @NTAD 2 роки тому +86

    The purpose behind the run was so Karl could give us a breakdown.
    There. Not pointless.

  • @cristianaguilar8686
    @cristianaguilar8686 Рік тому +4

    This kind of speedruns is what we should consider a form of art. Just the dedication, engineering, skill, game knowledge and the absurdity combined its like crafting a masterpiece

  • @markus-hermannkoch1740
    @markus-hermannkoch1740 2 роки тому +4

    Years ago I gave Brutal Doom a run. One memory that sticks is that, in that mod, the Spider Mastermind was more than a match for the Cyberdemon.

  • @flain283
    @flain283 2 роки тому +110

    "Honestly i just don't understand how a lot of the glitches speedrunners use are found in the first place"
    Well if you don't understand how they're found, what chance do the rest of us have!

    • @redwolfe7049
      @redwolfe7049 2 роки тому +9

      Haha right? I get it though because ideas on speedruns often come from other speedrunners. In a round about way, they all support each other.

    • @erubianwarlord8208
      @erubianwarlord8208 2 роки тому +3

      @@redwolfe7049 Boba skip is how

    • @HappyBeezerStudios
      @HappyBeezerStudios 2 роки тому +2

      many are just found randomly when someone fall through the floor or glitch through the wall or keep the game running because they have to go somewhere else.
      Like that Zelda speedrun that exploits the fact that one idle animation is lacking a frame and causing Link to move forwards a tiny bit each time, so if you wait a couple hours it can phase you through walls.

  • @kevinenter1636
    @kevinenter1636 2 роки тому +14

    A wonderfully informative video as always. I do have two small corrections though.
    1. Due to the way the RNG table works in Doom, the actual max damage a single BFG shot can do, assuming all tracers hit the same target, is roughly 3,500.
    2. The odds of a revenant firing a guided missile is more kind of more complicated than just 25%. Every revenant has an 50/50 chance of which missile it "prefers" to fire, guided or unguided. And whichever it prefers has a 75% chance to be fired. So a large group of revenants will fire guided missiles roughly 50% of the time.
    All of this I learned from watching videos by Decino. If you like learning about the inner workings of Doom, I highly suggest giving his channel a look.

    • @silverhand9965
      @silverhand9965 2 роки тому +5

      Yeah decino's yellow background videos are really nice.
      Informative yet very clear and understandable

    • @kevinenter1636
      @kevinenter1636 2 роки тому +4

      @@silverhand9965 Agreed. I'd imagine that Karl and Decino probably have a lot of overlap in their viewerbase for that exact reason.

  • @SerathDarklands
    @SerathDarklands 2 роки тому +24

    I remember watching this speedrun when it was uploaded.
    I mean, I've beat Nuts before, but only with Russian Overkill. Seeing this - even a tool-assisted run - is just madness.

    • @SerathDarklands
      @SerathDarklands 2 роки тому

      @twerking bollocks You'd need an alien supercomputer to run Nuts with Boom Power at more than a frame a minute.

  • @lexisasmrroleplays8947
    @lexisasmrroleplays8947 2 роки тому +3

    1:57 my mans lookin like a great value Borris Johnson

  • @Atlas_Redux
    @Atlas_Redux 2 роки тому +12

    That Todd Rodgers joke. You nearly killed me laughing.

  • @trem0lo
    @trem0lo 2 роки тому +32

    The author of this level, BPRD, is a pretty influential mapper in the Doom community. Otherwise I don’t think Zero Master would bother.

    • @cupriferouscatalyst3708
      @cupriferouscatalyst3708 2 роки тому +3

      NUTS is also a meme on its own, it's arguably the second most famous wad after Final Doom

  • @spookydoggo_
    @spookydoggo_ 2 роки тому +31

    I remember the day ZeroMaster dropped this run onto UA-cam it popped up into my feed in the middle of the night. Just watching a guy run laps around an arena for literal days at 3 am is a highlight of my insomnia career.

    • @blockboygames5956
      @blockboygames5956 2 роки тому +1

      "Highlight of my insomnia career." Great phrase. Well said. :)

    • @dragonmaster3030
      @dragonmaster3030 2 роки тому

      @@blockboygames5956 gonna steal that phrase for myself now, hopefully it isn't copyrighted

    • @blockboygames5956
      @blockboygames5956 2 роки тому

      @@dragonmaster3030 heh. You can always ask Chris. :) Good luck.

  • @Kyezoar
    @Kyezoar 2 роки тому +92

    You could say... the dedication to this Speedrun TAS was NUTS!

  • @WerewolfKweef
    @WerewolfKweef 3 місяці тому +1

    The random Todd Rogers reference got me good. Well played.

  • @otoredi2455
    @otoredi2455 2 роки тому +4

    Zero Master is such a legends, that he speedrun the game even before its release.

  • @TARINunit9
    @TARINunit9 2 роки тому +49

    Minor nitpicks:
    *in the Doom engine enemies only have infinite height when colliding with the player. They have a very finite height for colliding with the ceiling. This is not relevant to the video.
    *Arch-vile splash damage CANNOT damage Spider Masterminds. Only the 20 direct damage can do so.
    *Revenant homing missiles are not a 25% chance. It's supposed to be a 50% chance; due to a coding error, it's more complicated than that. The short version, a single Revenant has either a 25% chance or a 75% chance of firing a homing missile. Averaged out over the crowd, a given homing missile from any arbitrary Revenant has a 50% chance of being homing

  • @Ruftinator
    @Ruftinator 2 роки тому +188

    Imagine the sheer compute power that we have today and a game from the 90’s coming to a crawl over 90.000 sprites with a smoke trail😂

    • @1pcfred
      @1pcfred 2 роки тому +30

      The original game had a lot of limits. Modern source ports remove those limits. Here Doom only runs on one CPU core at a time though. So having more cores won't do anything to improve game performance. I guess your system can use other cores for other system tasks. But Doom won't use more than a core at a time itself. So a lot of modern computer power is left unused.

    • @Kittsuera
      @Kittsuera 2 роки тому +1

      @@1pcfred maybe if there was an OS that made all cores function as a single mega core.

    • @1pcfred
      @1pcfred 2 роки тому +1

      @@Kittsuera CPUs do gang together 32 bit cores to make 64 bit cores. I have an i3 that says it has 4 cores in 32 bit mode. In 64 bit mode it is only a dual core though.

    • @jari2018
      @jari2018 2 роки тому +1

      it can be donein unreal tournament -every bot consumes cpu hz -just add so your cpu chokes - but the community seems so elite so it would not occur to them to do it -goodlooking map yes -bots and creatures no

    • @virtualtools_3021
      @virtualtools_3021 2 роки тому

      @@1pcfred that's hyperthreadong and it makes 2 cores act like 4 not the other way round

  • @christmas6666
    @christmas6666 2 роки тому +8

    10:00 Okay, that Todd Rogers joke got a big laugh from me 🤣🤣

  • @nathanielpoppycock9827
    @nathanielpoppycock9827 2 роки тому +1

    Karl said "Nuts wad", I giggled. I'm not proud of myself.

  • @happyhippoeaters4261
    @happyhippoeaters4261 3 місяці тому +1

    And here I thought the Staring at rupees for almost 20 hours in Twilight Princess Low Percent was absurd!

  • @Kalvey
    @Kalvey 2 роки тому +71

    Your skill to consistently find interesting topics to talk about combined with your stellar commentary amazes me with every video you upload. Keep it up, please!

  • @JF.90
    @JF.90 2 роки тому +25

    WHAT A LEGEND.. Thank you Karl again, for explaining these incredible feats I would otherwise not be able to appreciate or understand without your speed run knowledge and expertise. Great video. Love u

  • @restlessfrager
    @restlessfrager 2 роки тому +40

    You can't get that theoretical damage on a BFG shot, because there's nowhere on the RNG table where the highest number shows up 40 times in a row.
    Also, revenant missiles have a 50/50 of being homing, it depends on whether the tic on which they're fired is even or odd.

    • @felixdd
      @felixdd 2 роки тому +4

      Does this mean Doom is the new Crysis?
      "Yeah, but can it run NUTS from Doom?"

    • @mouthwide0pen
      @mouthwide0pen 2 роки тому +2

      Pretty sure Decino made a vid on how its not a proper 50/50 and is a 25/75 divide favoring either homing or straight depending on some circumstances I dont recall

    • @Polytank1981
      @Polytank1981 2 роки тому +8

      @@mouthwide0pen it's a 50% chance for the revenant to either have a 25% chance of homing and 75% regular or 75% homing and 25% regular.

    • @mouthwide0pen
      @mouthwide0pen 2 роки тому

      @@Polytank1981 precisely

    • @alexlxpg4985
      @alexlxpg4985 2 роки тому +1

      Actually in another video he did mention in the beta BFG video that it is possible to get the theorectical max damage rolls on a busy map where the RNG table gets used up multiple times so it could all end up landing on the highest rolls, but as he said you have better odds winning a lottery ticket than achieving that.

  • @moshpitmachine
    @moshpitmachine Рік тому +2

    You are the first person I've heard call shotgunners former sergeants in about 20 years. Good job man

  • @The_Mattcade
    @The_Mattcade 15 днів тому

    No Karl, you, you are the absolute legend. watched like 15 of your videos the last few days and they got me through a tough time, i appreciate it

  • @beakt
    @beakt 2 роки тому +7

    1:50 When Karl's face appeared I thought he was going to start talking about shaving his balls again.

  • @poke548
    @poke548 2 роки тому +16

    Slight correction: Revenant missiles have either a 25% _or_ 75% chance to be homing depending on when you start the level due to RNG shenanigans.

  • @zerotheero
    @zerotheero 2 роки тому +12

    "No one really cared for Equinox, only a few seemed to like it a lot. I know I did. It's a shame, and also damn ironic, that the wad that was just meant to be a trial upload for my main wad became much more popular than the main wad itself. How crazy is that?" - B.P.R.D. on his geocities page

    • @DoomKid
      @DoomKid 2 роки тому +5

      Equinox would eventually come to be appreciated as the treasure that it is, thankfully!

  • @stormykeep9213
    @stormykeep9213 3 місяці тому +1

    Imagine creating a wad that any 10 year old kid could easily dream up, but was unplayable in 2001, only to have it years later become one of the more popular wads...

  • @Ange1ofD4rkness
    @Ange1ofD4rkness 2 роки тому +6

    Surprised he didn't find a way to remove the "smoke" sprites, so they didn't have to render.
    This is freaken beautiful though (and lucky he never had a power outage)

  • @papabaddad
    @papabaddad 2 роки тому +153

    Not that you would be able to take advantage of it repeatedly due to infighting, but couldn't you use the archvile's attack to send you back up to the original room, thus reducing the number of rockets you would need to get in one go?

    • @ThePeadar2211
      @ThePeadar2211 2 роки тому +65

      Unfortunately not because you won't have an invulnerability sphere from the bottom part and the arch-viles would just kill you by doing something like that. That's also assuming that there are any still alive, which would never happen.

    • @karljobst
      @karljobst  2 роки тому +162

      That would not work. Let's say you collected 35000 rockets, by the time they all exploded on the cyberdemons the archviles would long be dead due to infighting.

    • @tylern6420
      @tylern6420 2 роки тому

      @@karljobst tbh we have already seen the card game before
      It was just called AFK Arena (which became Anime chaos a while ago and idk what state its in now)

    • @dooplon5083
      @dooplon5083 2 роки тому +46

      @@tylern6420 What?

    • @riffbw
      @riffbw 2 роки тому +11

      I think the jump is too high. The only way to get that level of height is lethal damage without an invuln which you cannot get in the 2nd room.

  • @0neDoomedSpaceMarine
    @0neDoomedSpaceMarine 2 роки тому +71

    RIP Espi, he was a phenomenally gifted level designer.

    • @Althalus2010
      @Althalus2010 2 роки тому +3

      Oh shit did he pass away?

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine 2 роки тому +16

      @@Althalus2010 It was quite a long time ago, in 2009 I'm pretty sure, of cancer. He actually had an arm amputated so he eventually had to learn how to play Doom and make levels with just one hand the last couple of years of his life, and he was still incredibly good at it.
      My favorite work of his is Suspended In Dusk, which is a set of four large maps which continue seamlessly into each other. The gameplay is tight with a matching tense atmosphere, and the visuals are incredible to look at, you'll never see a blocky gray concrete fortress which looks as beautiful as those levels. An unfortunate aspect is that the levels aren't 100% compatible with hardware accelerated ports such as GzDoom, the maps will run and play, still looking gorgeous, but there's a couple of mapping tricks he used which simply won't render as intended in proper 3D, such as the fake 3D cargo crane early in the first map.
      Espi was incredibly good at figuring out tricks for the original .exe to create stuff which iD themselves wouldn't ever think the engine could do without modification. Probably he would have continued experimenting and developing stuff like that if he lived on, probably discovering "Linguortals" before Linguicia did, likely even applying them in a real level as a seamless visual, rather than the crude demonstrations that came out of it.

  • @SleepyAdam
    @SleepyAdam 2 роки тому +31

    It is cool that we're able to watch the run at 60 fps due to the nature of demos and the ability to render them.

    • @ChefSalad
      @ChefSalad 2 роки тому +3

      35 fps. Doom is from the 90's, and back then 35 fps was a standard framerate, so that's what Doom uses. The standard resolution is 320x200 at a 4:3 aspect ratio, which means that the pixels aren't even square, which is even weirder. Modern source ports do some magic to make the game run at a higher resolution and make the apparent framerate match your system's, but the game's physics engine still runs at 35fps.

    • @SleepyAdam
      @SleepyAdam 2 роки тому +3

      @@ChefSalad I know. I'm more talking about rendering the demo using that magic to output a 60 fps video. What I'm tryna say is it's nice that we can view what was initially choppy gameplay at silky smooth fps through the power of demos.

    • @bannah6400
      @bannah6400 2 роки тому

      This world is rapidly passing away and I hope that you repent and take time to change before all out disaster occurs! Belief in messiah alone is not enough to grant you salvation - Matthew 7:21-23, John 3:3, John 3:36 (ESV is the best translation for John 3:36) if you believed in Messiah you would be following His commands as best as you could. If you are not a follower of Messiah I would highly recommend becoming one. Call on the name of Jesus and pray for Him to intervene in your life - Revelation 3:20.
      Contemplate how the Roman Empire fulfilled the role of the beast from the sea in Revelation 13 over the course of 1260+ years. Revelation 17 confirms that the beast is in fact Rome. From this we can conclude that A) Jesus is the Son of God and can predict the future or make it happen, B) The world leaders/nations/governments etc have been conspiring together for the last 3000+ years going back to Babylon and before, C) History as we know it is fake. You don't really need to speculate once you start a relationship with God.
      Can't get a response from God? Fasting can help increase your perception and prayer can help initiate events. God will ignore you if your prayer does not align with His purpose (James 4:3) or if you are approaching Him when "unclean" (Isaiah 1:15, Isaiah 59:2, Micah 3:4). Stop eating food sacrificed to idols (McDonald's, Wendy's etc) stop glorifying yourself on social media or making other images of yourself (Second Commandment), stop gossiping about other people, stop watching obscene content etc. Have a blessed day!

  • @austinhixson625
    @austinhixson625 Рік тому +1

    I really digged this video; thanks for explaining a bit of the history and culture around speedrunning for those of us who aren't a part of that community, and some of the insane nuance that goes into crafting and executing these speedruns

  • @MasterJay1985
    @MasterJay1985 8 місяців тому +2

    Puny speedrun. Rod Todgers can punch all this demons in a matter of minutes without the invincibility sphere. He is just this good!

  • @mikeclark7026
    @mikeclark7026 2 роки тому +26

    I love how he said it’s “probably” a waste of time. As if it’s even the REMOTEST possibility this wasn’t a waste of time.

    • @dragonmaster3030
      @dragonmaster3030 2 роки тому +7

      Nah, that's just the denial phase of depression

  • @lukebrindax7465
    @lukebrindax7465 2 роки тому +8

    "I frankly do not understand how some of these glitches are found."
    As a Software Developer who has a knack for finding bugs and glitches, it really comes down to the ideas to try and break something. For example, I will test my program, but do things out of the ordinary and just try random things, and sure enough little bugs and glitches can be found.
    If you know that A is the correct Path to take, then trying and testing out B can yield positive results. It also comes down to random luck at times, similar to the Zelda Glitch. Someone probably found out that by doing the pause screen in that way, you are able to glitch out part of the game, and by doing that little glitch at the certain point at the door, it clipped Link through the map to the level below. A lot of it comes from just putting the pieces of the puzzle together.
    Then there are the glitches, such as the one in Super Mario World level 1, to get the credits, which require actually software that shows memory locations and how the game interacts with memory. These software applications can help out with glitches and bugs by showing weird memory changes that can be exploited by speed runners. If you know you need Memory Location Z needs a specific input, you can somehow glitch that input into the game and allow things to be bypassed, such as doors and secrets. This is how the credit skip is achieved. By creating an absolutely crazy setup that no one would think to do, the credit warp was achieved. This was most likely done very slowly, testing out each action in the level and seeing their input, to where eventually the credits were achieved. I really am curious at what point, someone found out that it was possible to credit warp, or if they just tried World 1. I'm assuming World 1 has something special in it that allows for this to be done, or the fact it has all those enemies right away might have something to do with it, since the setup is extremely specific with specific enemies.

    • @patrickread5455
      @patrickread5455 2 роки тому

      Bismuth has a video on a credits warp glitch in super Mario bros 3 that sounds exactly like what you describe here. He explains the whole process. I think you may find it interesting.

    • @davidmcguire6043
      @davidmcguire6043 2 роки тому

      Thousands of people searching through brute force in their spare time. Every hour spent doing this multiplied by that many people is thousands of hours and then they take it to the internet.

  • @0neDoomedSpaceMarine
    @0neDoomedSpaceMarine 2 роки тому +6

    The thing with punching in Doom is that hit detection with melee is iffy. For most monsters, it's ok, but for monsters with wide hitboxes (like the Cyberdemon), it can be really tricky to make it connect.
    It's doable, but you'd be doing lots of trial and error and having to avoid being blown up.
    Punching 800 Cyberdemons, even with Berserk, falls pretty squarely in TAS land, and it'd be a tricky one to pull off.

  • @JeremyNoblitt
    @JeremyNoblitt 2 роки тому +3

    Didn't you know? Todd got 100% kills, 100% secrets, record speed, took no damage, and all with fist only, no berzerker pack, on his first play for the entire game of every version of Doom, all on DVD back in 1987.

  • @RGGaming940
    @RGGaming940 Рік тому +1

    This video will now forever hold a special place in my heart. This is the video that got me into DOOM. Thank you so much for making this video about how Flynn Taggart goes zoom zoom, next slide please for 25 days.

  • @Xeractyll
    @Xeractyll 2 роки тому +10

    I honestly would love to see a video made on the processes and efforts of glitch-hunters. Sounds really intriguing and would make for a very informative video ^^

    • @AtomicArtumas
      @AtomicArtumas 2 роки тому +1

      Honestly, majority is pure chance.
      What little isn't pure chance is based on existing knowledge that was gained through pure chance, or through knowledge of things that generally work, such as overflows, underflows and clipping strategies.
      Though in recent days there's been a LOT of discoveries that have to do with essentially reverse engineering a game's code.

  • @fusionspace175
    @fusionspace175 2 роки тому +10

    This is definitely on the level of the Super Mario 64 A button challenge. I love the more creative end of Speedrun videos like these. Thanks, Karl, this was very interesting.

  • @TheRedRaven_
    @TheRedRaven_ 2 роки тому +7

    I love how you cover classic PC games like Doom, I honestly don't think anyone else does this even with odd runs like this one.

  • @LionKimbro
    @LionKimbro 3 місяці тому +2

    No -- It's NOT a waste of time. Rather: It is a monument to the human spirit, a monument to human capacity. We will go to the end, even to the point of harrowing hell.

  • @codyge18
    @codyge18 3 місяці тому +1

    Absolutely not a waste of time. This is fantastic

  • @Lumberjack_king
    @Lumberjack_king 2 роки тому +24

    The dedication to this "speedrun" is maddening

  • @Yoshistar95
    @Yoshistar95 2 роки тому +8

    The journey to get 100% is just.... nuts!

  • @Tineard
    @Tineard 2 роки тому +5

    This reminds me of that one tower defense game, called Gemcraft: Chasing Shadows, where you can complete game normally - having tens of waves and stopping hundreds of monsters. Or you can try an "Endurance mode" for each out of over 170 maps - where you can kill 999 waves of 999 monsters each, plus summoning extra difficulty structures every wave. And maps are not of equal difficulty, you'd need to complete easier ones to even try some that are harder.
    And strategy, that people find the most effective is somewhat similar to what we have described in this video - people slow down ton of monsters and extract mana from them, with which better towers that extract mana are built again and again, until it reaches acceptable value (but there is a limit, because cost grows faster than effectiveness), but at that time game has tens of not hundreds of thousands of enemies alive at the same time, which slows down the game to less than 1 fps, and a single map may take over 10h to complete - easily.
    There are more interesting (and complex) details, but in short, even best players who have over 10k hours put into the game, barely have few dozens of maps finished, and I'm not sure, that every map can be completed at all, because in some, difficulty raises too steeply.

    • @peasant8246
      @peasant8246 2 роки тому +1

      Lol, I thought I was the only one who heard about GC series.

  • @xoxoxo5286
    @xoxoxo5286 2 роки тому

    For some reason I didn't get this in my subscription feed?..
    Keep up the awesome content, you absolute legend!

  • @chris-hayes
    @chris-hayes Місяць тому +1

    If I had to guess, the replay running so slow is mostly because Doom doesn't multi-thread. Mid-2000's CPUs are way faster than they were in '93, but ever since, single-core clock speeds have pretty much remained the same.

  • @Sparrow_Bloodhunter
    @Sparrow_Bloodhunter 2 роки тому +9

    imagine being the only person in the entire world to get a 100% speedrun, absolute legend.

  • @pop5678eye
    @pop5678eye 2 роки тому +12

    I guess this is the equivalent of 'rule 34' for gamers: if it is computationally possible someone will do it.

  • @mysteriousstranger.44
    @mysteriousstranger.44 2 роки тому +7

    My friends, it just keeps happening.

  • @masonmadness5611
    @masonmadness5611 2 роки тому

    The tod Roger's comment came from no where and absolutely slayed me lol, Brilliant work mate!