Minecraft 1.21 | Dried Kelp Block Crafter | Tile-able Refueling XP & Fuel Farm

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  • Опубліковано 27 вер 2024
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КОМЕНТАРІ • 268

  • @xisumavoid
    @xisumavoid  10 місяців тому +338

    I'm still sick! Slowly getting better :-) Enjoy what I've been doing in the downtime... goofing around with redstone!

    • @4Kyo
      @4Kyo 10 місяців тому +5

      I hope you get better soon 🙏

    • @michael04__806
      @michael04__806 10 місяців тому +2

      get well soon :)

    • @thexavier666
      @thexavier666 10 місяців тому +1

      Redstone and chill! Get well soon 🥰

    • @beforedrrdpr
      @beforedrrdpr 10 місяців тому

      Thought so from your voice, get well soon

    • @Momibelle
      @Momibelle 10 місяців тому

      LOVE the things you are coming up with! I wish ALL of my students had your kind of inquiry-based learning super-powers! Here's hoping you feel better soon.❤

  • @kektics3074
    @kektics3074 10 місяців тому +370

    You can use another crafter with 8 slots disabled instead of the composter

    • @thomblueart8448
      @thomblueart8448 10 місяців тому +58

      it seems people are going to need to get used to this new mechanic

    • @Cookiemelter
      @Cookiemelter 10 місяців тому +111

      True but composters are cheaper.

    • @NathanHaaren
      @NathanHaaren 10 місяців тому +40

      @@Cookiemelter true, but the composter is more annoying to fill to 8 signal strength

    • @theIargedude
      @theIargedude 10 місяців тому +48

      @@NathanHaarenminimally. it's more of a minor inconvenience than anything else.

    • @smarf93
      @smarf93 10 місяців тому +58

      @@NathanHaarencrafters are tile entities though, so create more lag than composters

  • @Minecraftgnom
    @Minecraftgnom 10 місяців тому +154

    If I remember correctly, having 12 smokers and one standard furnace lets you fully utilize the 2.5 items per second via the hoppers.
    12*(1/5s)+1*(1/10s)=2.5/s

    • @xisumavoid
      @xisumavoid  10 місяців тому +66

      Yea, you could do that!

    • @Wortigon2000
      @Wortigon2000 10 місяців тому +2

      Or wait for your kelp to reach 5 stacks before starting distribution, (full hopper minecart for example) and use 16 smokers, to save aa much fuel as possible.
      (5/64/16=20, and dried kelp blocks can cook 20 each)

    • @Minecraftgnom
      @Minecraftgnom 10 місяців тому +1

      @@Wortigon2000 This is only worth considering if your input is less than 2.5 kelp per second.
      If your input is less than 2.5/s, then you can buffer it until at a n*20 capacity.
      Otherwise, build a whole 12+1 cooking chunk per 2.5/s you have available, storing the rest away.

    • @Wortigon2000
      @Wortigon2000 10 місяців тому

      @@Minecraftgnom or if your input is uneven.
      Let's say a harvest gives you a ton of kelp, you have it incoming in a hopperline/waterstream (I'd highly recommend the latter) and it goes in your input hoppers.
      If we do some simple math, 1 kelp block can cook up to 20 items, if the next one is ready by the time the previous one finishes, and we need over 9 to stay in the positive, as 9 are required to craft another dried kelp block.
      This means, that if a hopper gets below 20 as it's input, because the ones ahead of it picked up all the incoming kelp, it'll not even use the 1 kelp block it uses to peak efficiency. However, if it gets less than 9, god forbid, multiple times even, it could run out of fuel, breaking the system.
      This is why I always look at input requirements for redstone contraptions. And why I hated not having any form of automated vanilla crafter before. Farms run out of shulkers.

    • @Minecraftgnom
      @Minecraftgnom 10 місяців тому

      @@Wortigon2000 So, we agree that if the input is less than a continuous 2.5 items per second, it makes sense to buffer the amount to a multiple of 20. But as long as the input into the hopper is more or equal to 2.5 items per second at any given moment, there is no need.

  • @craftmastr
    @craftmastr 10 місяців тому +53

    As someone who loves smelters, I have been learning a bunch from both you and Mumbo. I plan to apply all I've learned into a massive smelter system

    • @kevcraft9852
      @kevcraft9852 10 місяців тому +4

      As someone who's always loved automation, especially self-sustaining automation, this is very pleasant to see. And the tileability makes it that much better!

    • @thegavin0072
      @thegavin0072 8 місяців тому +1

      as somone who has loved yo mama reading your comment brings me hope to meet your mom one day

    • @pilotharibo
      @pilotharibo 6 місяців тому

      hey mate😅

  • @nickhultz3080
    @nickhultz3080 10 місяців тому +8

    Wow the little comparator mechanism is so smart
    Huge props to cubehamster, always an innovator

  • @tj-co9go
    @tj-co9go 10 місяців тому +9

    Nice and compact design. I immediately thought of a farm like this (just the basic concept of self-smelting kelp farm) when the crafter was released, but my IQ and redstone knowledge wasn't high enough for it

  • @Wortigon2000
    @Wortigon2000 10 місяців тому +4

    As great as this is, I have a note to add. To make it efficient, you'd need either a constant flow of kelp, or a way to start/stop the kelp distribution in a way, so 20 kelp gets in every slice. (Or multiples of 20)
    Since the input seems to be on one side, I'd probably recommend building 2 modules opposite to each other, in 8 bl9cks depth (a total of 16 modules) and sending a hopper minecart there to distribute the kelp between them. Start the minecart when it's full, and keep it running until it's empty. 1 full hopper minecart is just enough to fill 16 modules up with 20-20 items each, which would work great for efficiency.
    Unless of course you have such an op kelp farm, that it can produce a constant flow of kelp at hopper speed or above.

  • @RaiderAvian
    @RaiderAvian 10 місяців тому +2

    Aw man. That is genius.
    This would be part of my play cycle in the future.

  • @KolMan2000
    @KolMan2000 10 місяців тому +2

    Would love to see a large scale demonstration of this working on a large kelp farm. It might work well to demonstrate how big of a kelp farm we should build proportional to how many of these autocrafters we want running.

  • @brettcoutermash2651
    @brettcoutermash2651 10 місяців тому

    I like this. My son and I have a private server that I always end up building a super smelter... and everytime aomething happens and we start a new server, i end up building a bigger smelter... needing more fuel, needing bonemeal to groow the kelp faster, and now... this tileable smoker setup just saved me from my disastrous build that didnt fit between my farm and smelter

  • @cubehamster
    @cubehamster 10 місяців тому +4

    This design is definitely more useful then the one I made. But not as fancy ;-p

  • @superstimpak1768
    @superstimpak1768 Місяць тому

    I made couple of these in my world and they are such an awesome kelp smoker build and very effective. I think it only took 2 coal to just start each of them and after that they started cooking away

  • @tehbeard
    @tehbeard 10 місяців тому

    Hoppers to feed in the kelp seems like it runs the risk of not feeding a furnace near the end enough material to refuel itself.
    I've found that the math works for a hopper minecart feeding 16 furnaces ( 64 * 5 = 320 / 16 = 20, or one kelp blocks worth) if it's gated to ensure it sets out full, and only restocks when empty.
    This works well if you're not building a kelp farm to the size where the input is fast enough to fuel them all. There's more "idle time", but no risk of fuel loss.
    I am going to adapt this design though, it's got a much nicer design for refueling and passing the "extra" to the output.

  • @HeartGamer26
    @HeartGamer26 10 місяців тому +1

    Ooooo I really can't wait for 1.21 I really am gonna try to learn a little bit more redstone and hope to learn farms like these

    • @monatae9725
      @monatae9725 10 місяців тому +2

      right? I've never built anything more complex than an automatic bone meal dispenser, but this next update has me excited to learn more!

    • @HeartGamer26
      @HeartGamer26 10 місяців тому

      @@monatae9725 The most I've done was a very very simple sheep farm

  • @AJyep
    @AJyep 10 місяців тому

    I love your tutorials X; you always do such a great job explaining how things work! Thanks!

  • @alexi4829
    @alexi4829 10 місяців тому

    that was an entertaining derp at the end there

  • @carteradams1079
    @carteradams1079 10 місяців тому

    Hey @xisumavoid, this tileable kelp block crafter looks neat, but one crafter could stay on par with all twelve smokers. So, if you build one unit, then stack smokers and hoppers in a row against the first one, I think you would save a lot of space.

  • @chimeradev
    @chimeradev 10 місяців тому

    What a nice derp LOL; wonderful farm!

  • @Illogical.
    @Illogical. 10 місяців тому +3

    Looks like the design would work on bedrock edition too! (I don't think the composters on hoppers stop the hoppers from searching for loose items or whatever in bedrock edition, though.)

    • @AMan-xz7tx
      @AMan-xz7tx 10 місяців тому

      Isn't bedrock coded in C instead of Java? Wouldn't it be less of an issue then due to optimization or am I just wrong in that assumption?

    • @Illogical.
      @Illogical. 10 місяців тому +1

      @@AMan-xz7tx I have no idea. But I'm pretty sure hoppers can still pick up loose items even when there are composters on top in bedrock edition, whereas in java edition, the composter (or previously, furnaces) makes it skip checking for loose items. (I haven’t tested it, though.)

    • @_BangDroid_
      @_BangDroid_ 10 місяців тому

      P a r i t y

  • @zero5559
    @zero5559 10 місяців тому

    a rare derp moment.
    would be funny if 1.21 actually did replace things like that for older versions though xD

  • @ErreGamer
    @ErreGamer 10 місяців тому +2

    A new shooshorial!

  • @luketurner314
    @luketurner314 10 місяців тому +1

    5:31 I think you meant 8 ninths as there are 9 items to craft a block, not 10. Unless we're dealing with base-9 where 10 in base-9 is 9 in decimal

  • @jennvail7934
    @jennvail7934 10 місяців тому

    Oh Xisuma! Your voice! Feel better soon!!

  • @Illogical.
    @Illogical. 10 місяців тому

    Cubehamster is a name I haven't heard in a while.

  • @pipninja77
    @pipninja77 10 місяців тому

    You use the clay pots, however a barrel would be less expensive than clay for the pots, especially since you have to smelt the bricks

    • @pseudopod
      @pseudopod 10 місяців тому

      I believe the clay pot is used for lag efficiency. A barrel would cause less lag from a rendering perspective, but the pot would have less lag when interacting with the hoppers since the hoppers only need to check one inventory slot, so overall the clay pot should have less lag in this situation. All though I'm only like 90% sure my lag busting is correct here.

  • @VarmintLP
    @VarmintLP 10 місяців тому

    Got to try this on my nether furnace with the lever. Doing a big amount of mining and my pickaxe needs a lot of repairing

  • @alisongaffney374
    @alisongaffney374 10 місяців тому

    I hope you get well soon Xisuma.

  • @binks2762
    @binks2762 2 місяці тому +2

    I’m having trouble with the crafter not being powered when full and ready to craft kelp block pls help

  • @potato_noir
    @potato_noir 10 місяців тому

    One thing I personally dislike about kelp as a fuel source is that it's really inefficient for super smelters. For a x64 smelter you'd have to be smelting in discrete chunks of 22 stacks of smelted items for there to not be any fuel wasted.
    I personally favor bamboo planks as the new best super smelter fuel source, but kelp is great too as long as you have a lot of it!

  • @Lamanro
    @Lamanro 2 місяці тому +1

    I have a kelp farm that generates kelp at around 64 per second. How do I evenly distribute the kelp into multiple smoker arrays so no kelp overflow?

  • @michael04__806
    @michael04__806 10 місяців тому

    so hyped for 1.21

  • @fwiffo
    @fwiffo 10 місяців тому +1

    A couple questions:
    1) It seems like it has the potential to waste quite a lot of fuel if some of the smokers only end up with a few items at a time to smelt. Is the protection against that to simply make sure the farm is big enough to fully fill enough smokers per harvest to make the loss acceptable?
    2) Does the clay pot serve any special function, or would a barrel or other container serve basically the same purpose?

    • @TheRubyMinecraft
      @TheRubyMinecraft 10 місяців тому

      I also have the same question mumbo countered this issue in his videos but the system was a little bulky and complex I also tried to counter it myself and I was able to do it using comparters on the smokers to only give the smokers fuel when there is 29 kelp in there then lock all hoppers until the 1 dries kelp block is done smelting 20 kelp then a hopper below is also unlocked after an observer detects the smokers are done smelting to unlock the bottom hoppers to collect the dried kelp
      It’s only flaw is it only uses 2 smokers and is quite bulky and not tillable

  • @meesbiemond3800
    @meesbiemond3800 10 місяців тому +2

    Do you know how big a farm has to be to keep the smokers running?

  • @donhoh0420
    @donhoh0420 10 місяців тому

    *chef’s kiss*

  • @ozelhassan8576
    @ozelhassan8576 10 місяців тому

    Hi X get better soon, I watched The Imp & Skizz podcast show yesterday and watched your interview on it, it was very good and insightful. I’m enjoying the Podcast, you are right not to reveal your real identity. I was hopeful the new Auto crafter could be used without knowledge of redstone of which I’m totally incapable of understanding or using it but it looks like it’s redstone dependant, shame.

  • @elliottboersma4537
    @elliottboersma4537 3 місяці тому +1

    I built this in my survival world but it won’t craft the dried kelp into kelp blocks. Is there a way to fix that?

  • @ASwiftCujo
    @ASwiftCujo 10 місяців тому +1

    Great design! Wont this only work efficiently if you are constantly smelting? If there is any lapse in kelp production, there could potentially be a waste of fuel. Would be an interesting problem to properly distribute 20 kelp per furnace while still keeping it tile-able.

    • @TheMhalpern
      @TheMhalpern 10 місяців тому

      you need at least 10 per for some profit, its self sustaining, so long it remains so, a little waste isn't really a big deal

    • @esterdell2310
      @esterdell2310 10 місяців тому

      The nice part of this being tileable is that you can scale it according to your production. Each smoker smelts a item per 5 seconds, so you use that to determine how many slices you need. A farm that produces one kelp every 5 seconds (12 per minute, 720/hr) needs one slice, while an Ilmango scaled kelp farm could produce tens of thousands of kelp per hour, so then you'd build a chunk of 12 of these smokers for each 8640 kelp per hour that your farm produces.

  • @outcast4087
    @outcast4087 10 місяців тому

    Damn. Because of the preview, I thought the crafter had received another update, which allowed it to be used as a smelter as well.

  • @xombiemike
    @xombiemike 10 місяців тому +2

    Honestly, man, 10 dripstone lava cauldrons are all I ever need.

  • @Robstar0
    @Robstar0 10 місяців тому +1

    Wouldn't you get twice the amount of xp by not using smokers? I guess this is a tradeoff between how many kelp blocks you want (using smokers to get more) versus xp (needing less kelp but getting less blocks).

  • @fajarqolbinur
    @fajarqolbinur 10 місяців тому

    cant wait for craft block, am sick of bringing out joystick just for batch crafting when i already used to touch control for anything else

  • @Cinnamonbricks
    @Cinnamonbricks 10 місяців тому

    Great video!
    I hope this device works the same, or at least similarly, on Bedrock edition. I could definitely use this in my worlds.

    • @thecarlyjean
      @thecarlyjean 3 місяці тому

      It indeed does work on bedrock in case no one found out yet lol

  • @IronDino
    @IronDino 10 місяців тому

    It's Tileable, but also very bulky. I think it would be better to just have an Observer clock constantly triggering the Crafter since there's nothing else that Dried Kelp could make.

  • @gamingwithlachlan0924
    @gamingwithlachlan0924 3 місяці тому

    So the only Problem with this fuel system is you need an really good farm to actually make the the kelp blocks worth while

  • @ChrisBreederveld
    @ChrisBreederveld 10 місяців тому

    Have you and Mumbo moved in together? You seem to share the same obsession and also use the same comparator trick 😂

  • @AnyKeyLady
    @AnyKeyLady 10 місяців тому

    I was about to comment that you are sounding poorly. Hope you are feeling better soon! You still seem to be productive in your down time! Ginger, honey and a dash of lemon in hot water is good for your throat and sinuses. And of course rest! Take it easy fella.

  • @im_anoobmm
    @im_anoobmm 2 місяці тому +1

    does it work on bedrock

  • @fujiwaranonekobiodrando1257
    @fujiwaranonekobiodrando1257 10 місяців тому +1

    Well shit I'll have to rebuild my kelp farm.

  • @RunstarHomer
    @RunstarHomer 6 місяців тому +2

    What's the point of the composters? He said they optimize the hoppers but I don't understand what they're even doing

    • @jarnehofmans5822
      @jarnehofmans5822 4 місяці тому

      Hoppers normally check frequently if there's items to pick up above them. When there's a composter on top of them however, they don't check that anymore. When using a whole bunch of hoppers this can reduce lag quite a bit
      You can also use containers such as chests etc, but the composters are a bit more lag efficient than those (and cheaper in terms of materials)

  • @rafalst
    @rafalst 10 місяців тому

    Mumbo did a video on that redstone trick before

  • @MichałZawadzkiVB
    @MichałZawadzkiVB Місяць тому +1

    do i have to put the 45 dried kelp blocks in myself or will it fill up automatically

  • @luigimanco9076
    @luigimanco9076 2 місяці тому +1

    Does it work on bedrock?

  • @APrathamMomaya
    @APrathamMomaya 10 місяців тому +1

    If you don't mind the exp then use campfires making it more efficient

  • @harvey6resources167
    @harvey6resources167 10 місяців тому

    So you’re telling me Giga Pies will get a revamp!

  • @euler4273
    @euler4273 10 місяців тому

    A new chuchurial!

  • @wyatt1928
    @wyatt1928 Місяць тому +1

    the question is how big of a kelp farm is needed to sustain this crafter?

    • @JSkellington0119
      @JSkellington0119 22 дні тому

      I mean you could just make a zero tick kelp farm if on bedrock and this system should work this way as well

  • @ibuprofen923
    @ibuprofen923 2 місяці тому

    would you be able to do something similar by hooking a carrot farm to a gold farm to have a golden carrot farm

  • @positronnn7300
    @positronnn7300 10 місяців тому

    Do you think you got mojang to implement the crafter after your auto clicker video with the gold farm?

  • @revskinner3
    @revskinner3 3 місяці тому

    What if the output chest gets full? Is there a way to put an overflow protection so the crafter will stop crafting?

  • @tompas7408
    @tompas7408 2 місяці тому

    It doesn't work for me for some reaason. I'm in Minecraft Bedrock 1.21 and instead of going in the dispensers, the dried kelp blocks go in the first dispenser and then de space between the dropper and the jar directly... I don't know what to do now...

  • @sigmagamedev
    @sigmagamedev 10 місяців тому +8

    Dried kelp is too op with the crafter 💀

    • @xisumavoid
      @xisumavoid  10 місяців тому +12

      idk, I think this is a nice progression for the game :-)

    • @doctormouse3806
      @doctormouse3806 10 місяців тому +1

      A lot of things are op due to the crafter

    • @thomblueart8448
      @thomblueart8448 10 місяців тому +5

      @@doctormouse3806 you still have to make these complicated redstone machines, so it's not too op

    • @TheMhalpern
      @TheMhalpern 10 місяців тому

      Not really, before the crafter there were bamboo farms- for smaller furnace arrays, and tree farms if you are duping TNT. When kelp was introduced, but for having to craft the blocks, it was already one of the best fuel sources in the game for furnace arrays, and you didn't need a TNT duper or a wither skelly farm like you do for the next 2 best fuel sources. and it was clearly intended that way- we are now a means to farm sand away- and movable tile entities (at least dispensers) away from Mojang being able to remove TNT duping without making several things on the technical side impractical or impossible.
      even with it being renewable now, lava isn't really a good fuel source in practice, doesn't stack, leaves buckets behind, and is very slow to farm.

  • @RJsParadox
    @RJsParadox 10 місяців тому

    I accidently started this video muted... It's pretty freaky. haha

  • @charliebramley
    @charliebramley 10 місяців тому

    5:43 mumbo used that, but idk

  • @DadandEddieStelmaszek
    @DadandEddieStelmaszek Місяць тому

    In the build does he use dispensers or droppers

  • @MarkusMh
    @MarkusMh Місяць тому

    I've followed the instructions, but it seems like it uses more fuel than it generates. I'm not entirely sure why, could it be that the output of my kelp farm isn't enough? So it wastes fuel? Or is there any other things that could be the issue?

  • @LadyAlexiel22
    @LadyAlexiel22 2 місяці тому

    The only prblem is ks the hopper doesn't lock

  • @JamVsJam.
    @JamVsJam. 10 місяців тому

    so why is the pot there? For server performance?
    i assume that u could replace it with a chest or dropper or something. Just not a hopper because of the hopper above.

  • @yukon_jack0590
    @yukon_jack0590 2 місяці тому +1

    anyone know the command he used for that command block at 0:55?

  • @kaitlynha
    @kaitlynha 3 місяці тому

    is there a tutorial on ur kelp farm?

  • @jacobdumas7492
    @jacobdumas7492 3 місяці тому

    How much kelp do I need pumping through this thing? I have 512 plants growing simultaneously and can only get 2 smokers in the chain to light up meaning im getting less than .4 kelp per second. I need at least 1.4 KPS, how much kelp do I need to grow? My farm already looks really big

  • @evexper8673
    @evexper8673 26 днів тому

    how do you place observers like that pls help?

    • @JSkellington0119
      @JSkellington0119 22 дні тому +1

      Just be elevated one block higher should face away from you when you place it from above

  • @Uncle_Yam
    @Uncle_Yam 10 місяців тому

    can you tile a kelp farm behind it?

  • @vadicusz2735
    @vadicusz2735 3 місяці тому

    How much kelp input is there

  • @thesilentpearl8575
    @thesilentpearl8575 10 місяців тому

    cant u change one of the observers into a note block. that would be cheaper

    • @xisumavoid
      @xisumavoid  10 місяців тому +1

      You need 3 observers for timing

  • @WizardBrandon
    @WizardBrandon 10 місяців тому

    does it need to be a pot though?

  • @McBaconator5000
    @McBaconator5000 10 місяців тому

    *so that bit gets cut, okay* 😂😂😂😂

  • @TekExplorer
    @TekExplorer 10 місяців тому

    Okay, but what if you have a single kelp go into the line? do you just end up with 8 wasted kelp?

    • @xisumavoid
      @xisumavoid  10 місяців тому

      Yea you can waste fuel if you dont keep the income steady!

  • @thomasandriessen1046
    @thomasandriessen1046 10 місяців тому

    Wouldn't this fail if there is a very small input of kelp? Resulting in only a few kelp being cooked using a whole block if there isn't a constant stream of kelp?

    • @TheMhalpern
      @TheMhalpern 10 місяців тому

      then use fewer slices

  • @MrScribble627
    @MrScribble627 10 місяців тому

    Does this build work on bedrock

  • @bartekowca666
    @bartekowca666 10 місяців тому

    Whoops

  • @zookyhill1350
    @zookyhill1350 10 місяців тому

    What is the minimum required kelp rate id need to comfortably sustain this farm?

    • @OrigamiMarie
      @OrigamiMarie 10 місяців тому

      You can always make a hysteresis system to buffer a chest of help until it's full, then unlock it and let it flow through the system until empty. That way you only waste fuel at the end of the cooking sequence for the full chest, instead of every time you get a new load of kelp.

    • @TheMhalpern
      @TheMhalpern 10 місяців тому

      not a lot, each kelp block requires 9 furnace operations to produce but can fuel 20, meaning a net of 11 operations, its a tileable design so you can scale it for the kelp farm, if you use furnaces per slice you need 20 kelp per 200sec to get the full rate, with smokers you just double that rate, but at half that you should slowly get a profit of kelp blocks.

  • @untournesol3793
    @untournesol3793 2 місяці тому

    The crafters are not crafting for me :(

  • @filozica867
    @filozica867 2 місяці тому

    this does not work on 1.21 java

  • @hamdisencan199
    @hamdisencan199 2 місяці тому

    my crafter is not crafting the blocks does anyone know why? :(

    • @balazonBalz
      @balazonBalz Місяць тому

      Have you found a solution?, i can get it to craft once by placing a redstone torch next to it but then it stops working again also it dispenses the block out instead of into the chest

    • @hamdisencan199
      @hamdisencan199 Місяць тому

      @@balazonBalz unfortunately no

    • @balazonBalz
      @balazonBalz Місяць тому

      @@hamdisencan199 I just found this video, its slightly harder to build but seems to work alot better and its confirmed for bedrock (i got the the problem on bedrock so in theory this should work ill try building it tomorrow)

    • @balazonBalz
      @balazonBalz Місяць тому

      @@hamdisencan199 ua-cam.com/video/2o7fBN7u8AM/v-deo.htmlsi=ua4CcxEolgSnN056

    • @SIGGe66
      @SIGGe66 Місяць тому

      I had this issue, realized I put the observers facing the wrong way. If you’re still looking for a fix that might be the problem

  • @josiahboudreaux4542
    @josiahboudreaux4542 10 місяців тому

    Hey x

  • @KazutoNighx7
    @KazutoNighx7 10 місяців тому

    👍

  • @henry-lf8hf
    @henry-lf8hf Місяць тому

    This does still work on 1.21, just make sure all the blocks are facing the right way, especially the crafter

  • @boxbuddys8544
    @boxbuddys8544 10 місяців тому

    .

  • @heroblender
    @heroblender 10 місяців тому

  • @scaryscoop
    @scaryscoop 10 місяців тому

    Comment👍

  • @joshuarmost
    @joshuarmost 10 місяців тому

    First

  • @DerReaperEX1
    @DerReaperEX1 15 днів тому

    Im gonna be honest, i dont understand anything, why is that etc. for a redstone beginner and a not english speaker its pretty hard to understand, gonna need to search for another video, but thanks for trying.

  • @joshuarmost
    @joshuarmost 10 місяців тому

    Fifth

  • @rosarioguglielmino3380
    @rosarioguglielmino3380 10 місяців тому +1

    I mean the big flow of this sistem is that if your kelp input is slow/low you consume one kelp block to cook one item, or am I missing something? @xisumavoid

  • @ivanquellobelloxd6940
    @ivanquellobelloxd6940 21 день тому

    how so usless

  • @timwoods2852
    @timwoods2852 10 місяців тому +150

    I know the Crafter is kinda stealing the show at the moment, but both you and Mumbo have mentioned that the Copper Bulbs are taking the place of a logic gate or two. It would be cool to see a video that shows the old logic gates, their practical applications, and then how the Copper Bulbs improve/streamline the process.

    • @fusionwing4208
      @fusionwing4208 10 місяців тому +2

      Funny enough captain sparklez has a video that showcases exactly this. The copper bulb is basically a 2-3 block t flip flop

    • @BooksMusicMe17
      @BooksMusicMe17 10 місяців тому +2

      Yes, I'm curious how much standard old farm designs can be condensed down now.

    • @MacroAggressor
      @MacroAggressor 2 місяці тому +2

      I'm still furious with Mojang over what they did to the Bulb. As a logic gate... sure, it's a useful miniaturization. But the one gametick delay was revolutionary. Then, for absolutely no reason, they backpedal on it. Dammit, Mojang.

    • @iwanstephens4734
      @iwanstephens4734 2 місяці тому

      ​@@MacroAggressorI don't really understand the huge backlash? I get why it's a nice feature, it lets you use redstone contraptions on odd gameticks but I don't get how that's useful beyond just making pretty piston waves? Were there actually any really good uses for it?

    • @MacroAggressor
      @MacroAggressor 2 місяці тому +1

      ​@@iwanstephens4734 The piston waves are just a visual representation of what it could do... there are lots of mechanisms that could have been sped up 2x with odd gameticks. But the biggest frustration with it is beyond the practical in my opinion... they removed an intentional feature, which was universally loved among the redstone community, for no real reason. It was a literal example of the meme ---
      Nobody:
      Mojang: Okay, I guess we'll delete that new feature y'all like so much.
      Like, imagine they removed the crafter's comparator output behavior, and instead just had it output using the same method as every other inventory in the game (you know, for "consistency")... sure, the block would still be useful. We could still make autocrafter machines, and it would change the game... but it would needlessly nerf so much creative potential for complex designs

  • @samwiseplaysyt485
    @samwiseplaysyt485 10 місяців тому +5

    Does this work in bedrock edition?

    • @shitpostmania6061
      @shitpostmania6061 3 місяці тому +1

      Made it out and yes it works

    • @balazonBalz
      @balazonBalz Місяць тому

      @@shitpostmania6061Please help, the crafter isn’t crafting on its own, and when i put a redstone torch next to it to make it craft it dispenses 1 dried kelp and stops working again, that 1 dried kelp also doesnt get sent to the chest. I dont understand the problem

  • @angel_4642
    @angel_4642 2 місяці тому

    Does it work on bedrock

  • @DungeonDevils
    @DungeonDevils 10 місяців тому

    First

  • @SkyfighterZX
    @SkyfighterZX 10 місяців тому +45

    The derp at the end is priceless 😂 the confusion in his voice hahaha
    I love the tile based design, i love farms that can be tiled to suit the individual needs of each player and their farm size