Man, your channel is already on the same level with blender guru, its really a pity that you dont have much subs but in time you will be better then even blender guru(dont tell him i said that) Thank you for your hard work!!!
Hi, is there any way to have a blur node (group) that works also with displacement. When generating a displacement patten and blur it the old way via a noise-distorting node group, the displacement will always have spikes, doesn't matter how high you push the noise distortion up for bluring. Thanks in advance
These are pretty cool, thanks a lot for sharing them!
Man, your channel is already on the same level with blender guru, its really a pity that you dont have much subs but in time you will be better then even blender guru(dont tell him i said that) Thank you for your hard work!!!
I agree!
This stuff deserves a lot more, thank you :)
Huge thanks! Awesome nodes!
Great Stuff Joey, thanks for sharing
wow u use nodes really similarly to the way i do! but more organized lol. this kindof motivated me to want to start making nodegroups
😊 Great work!
can you make a node class ,which will describe all the functions of each node
Hey Joey Thanks for the node groups . Can you show the setup for terrain creation using node groups.
Great stuff. Thank you. Is it possible to make this kind of smoke/cloud effect with custom shape, not with sphere? I can't figure out how
Hi,
is there any way to have a blur node (group) that works also with displacement.
When generating a displacement patten and blur it the old way via a noise-distorting node group,
the displacement will always have spikes, doesn't matter how high you push the noise distortion up for bluring.
Thanks in advance
Not that I know of. A blur node seems to be a common request.
Hey thx for this, is it me or you have no paypal?
Glad you like it! In the description I have a link to linktree where my PayPal is.