Enjoying this video? Check out my newest one on the tragic downfall of Guitar Hero: ua-cam.com/video/s0HNWqq7mx4/v-deo.html Also.. Play War Thunder using my link for a free large bonus back with boosters, vehicles, and more: wtplay.link/robokast
when it comes to trashing on games, make shit up, but when the games that suffer from the same issues put money in your pocket NOW it's a different story. sureee
What a shock: the business guy who made dollar-signs wants more dollar signs and the creative genius who actually made the thing needed time to recover and recoup and the business guy said, "No! Keep going maximum overdrive, all the time!" 🤑
Ironic that War Thunder, a game known for being extremely inconsistent, unbalanced, usually not very fun and extremely grindy is sponsoring a video about Payday 3.
there's this UA-camr named Dark Space who's known for making GTA content and he did one video titled "The Problem With GTA Online (Monetization)" or something like that, right? And his segway into the sponsor of the video was "But you know who respects their players' time and money? War Thunder, today's sponsor!" and it was absolutely horrible. The comments were riddled with people calling him for critiquing GTA5's Shark Cards while turning out to defend War Thunder's Gold and Premium system. UA-camr's just aren't trustworthy these days.
@@FatheredPuma81 This is called: Too big to fail. People just buy CoD because they already have every game of them and don't want to miss out. It's becoming a collection instead of a game to play. Same is with fifa and battlefield
Honestly I think what really killed payday 3 was the complete unplayable state it was in for the first two weeks the game was out. A lot of people that just wanted to try the game couldn't so they just moved onto the next thing
Payday 3 is not killed, there are actually quite a lot of people playing but you can't just look at steam chart. And the number 1 thing that lowered it's interest and fun factor was no voice-chat and it's still missing. When that arrives soon in the upcoming patches I think this game will take off but not before that.
@@messiahshow Almost a year and no voice chat? Are they for real? And where should we look since steam is the most popular online store? This isn't an MMO where most people use the company's own launcher.
@@lucasLSD Starbreeze have said the game is played most on PS5 but it is also on xbox and gamepass, epic store and Geforce Now so more platforms to account for to get a real number of players playing. In October server browser and Voice-chat will be implemented.
I tried to play it when it first came out last year and could never join a game so I said screw it and uninstalled. I have not tried to play since then because I got back into payday 2 this month and am loving it again. Payday 3 just sits in my steam library.
@@lucasLSD No need to look it's crossplay, quickplay will look for players on all platforms. Voice-chat and server browser/crimenet will come in the October update.
The whole, here’s a closed beta test, it’s a 4 month old build… players giving feedback and helpful advice to improve the game… about 2-4 months later, here’s the exact same beta with no improvements on the same build but now a public test…. Players doubling down on the issues and feedback, game comes out and almost non of the issues were fixed or worked on, as all the beta did was tease a broken product that never got fixed with all the feedback and reports given….
From what I can tell, they were really worried on stress testing servers and doing maintenance on online so it wouldn’t shit the bed on launch. In the end it didn’t even matter since that’s exactly what happened.
@@asianpablo1574 As a closed beta tester public beta tester and player of payday3, it’s very obvious how little they care about their own product. ( yes there improving it ) but like there not changing the product that is boring.
@@Steampunkzter I understand what you’re saying, but they got a shit ton of other problems they’re trying to address atm. I think the gold pass promise is really screwing them on having to finish the rest of the dlc by September before they can address core problems with the game.
Disbanding lobbies increased matchmaking times and removed that feeling of comradery you'd get with a good team. Simple as that. The gameplay itself was fundamentally fine imo.
to even make such a stupid decision is beyond me. enough of an argument not to buy terrible games if they cant even get basic positive things like that right. game studios are just lazy and stupid nowadays, instead of innovating they just follow trends and are greedy for our money.
What do you mean 'was'? PD3 is far from dead. You have 2000-3000 online players at peak hours. It's just that many of those come from console, so all you need to do is punch on crossplay and you'll easily find lobbies. Of course crossplay means that most people won't communicate with you apart from emotes because console players rarely do type. But Voice is coming, along with a complete overhaul of how armor works. Progression has already been fixed. Server issues have become exceedingly rare since the servers are no longer completely overrun like they were on release, not to mention better netcode implemented now and you have the option to party up after a heist if you're playing with randoms to keep the team going. And if you really want to you can even host heists locally now in solo mode (tho you still have to be online to keep connection with nebula) You can even still get into games with fresh lv1 players on normal, tho that's a little rare nowadays. Also, out of the 14, soon to be 15 different heists today, pretty much all are still played apart from the loud-only one on the bridge, but that one is boring af anyway. Will we ever get people off from PD2? No, because they have sunk way too much time and funds into that game to switch to PD3 (not to mention PD3 is basically a whole different game mechanically, too much has changed that og heisters don't like much) but let's be real here: That was never gonna happen in the first place and we all knew it. Will we ever have the 15k+ players of PD2? No, not even close! But do we need that many players for a 4-player game to remain viable? Also no. Does the game still have problems? Yes. But the fixes and improvements keep coming at a steady (albeit somewhat slow) pace, and they always make sense and actually change things for the better, which is more than can be said about many other titles. So in terms of health, the game is actually very much alive.
All people wanted to was modern remaster of payday 2. New engine which meant better graphics, performance, and improved physics. They did not need to change the core systems such as armor, skills, perks, leveling, weapon attachments, etc. Thats all they needed to do. Then they can continue to release content for the game like they do payday 2. Its not rocket science.
yeah dad being terribly at being a father and husband works to gain back his family by doing some heroic crap to win back his family and prove hes a real boy by beating up some bad guys.. yep i agree def a christmas movie XD.. doesnt matter if its: die hard.. red one or wrath of khan etc etc it has to have a bad father winning back his family or its not christmas XD from now on you will see christmas movies in a new light XD im so so sorry XD
Their last desperate move was giving the license to what was once a copyrighted game on Roblox called Notoriety, a Payday ripoff. I love playing Notoriety. So much so that I reached Infamy XXV. But to think this happened because Payday 3 flopped so hard.
they removed the detection stat to promote "stealth into loud" gameplay, then they made stealth be a complete different route than loud. e.g. NRFW: in stealth you enter the vault through the door bypassing the security system, in loud you have to do none of that, you just use the drill, which means if you get caught at any point during stealth, you are basically starting over on loud. the game doesn't align with its own design.
I have over 1300 hrs in pd2. I have around 80 in pd3 and have no interest in returning. Waiting in circles, scanning phones, snatching keycards right off guards is neither fun or challenging. Pd2 had dynamic cop spawns that kept you on your toes, whereas pd3 spawns are just copy and paste, with the specials arriving after scripted triggers. The skills in pd3 are boring and barely change the playstyle unlike pd2, then when you add the Grit, Edge and rush nonsense, the entire experience is just meh and none of it forces you to change the way you play or create interesting builds. My personal take is that most of the Devs of pd3 had barely played pd2 for more than a few hours. It is just not engaging
@@lusien3309 Out of curiosity, why do you like 3 more than 2? Just asking since even dsod, every perk and weapon can work incredibly well to beat any heist. Doesn't matter if it's with the Contractor, Minigun, Leech or Yakuza. You can always find a way to beat any heist differently. And even if it's for dsod specifically, you can always just turn down the difficulty if you prefer an easier time.
@@lusien3309 We'll have to agree to disagree here. While PD2 has it's issues, I just prefer the gameplay far more than 3, which I find stale and uninspired. I'm glad you enjoy 3 and are getting your money's worth, but it's just not for me.
@@KingOfDeftness I left the game (payday 2) in 2021 because I was fed up with its greed. Listen, I'm the one who's still angry at the developers for going away from the direction Ulf Andersson was going. The third payday became more serious and demanding of the team, and that's why I like the game. And I'm fed up with all the biased haters who trash the game simply because "everyone does it."
One thing i LOVE from PD:TH, is that they knew how to get inspired by other projects. Instead of just copying the formula, they DID understand the formula. 4 same guys for the entire game, they had to feel human with voice interactions with the mission context and their team, making them feel real. Detail that was lost in PD2
There was so much more rotten with Payday 3. The "achievemet progression system" was such a BS for example... I don't even agree with the core gameplay being good. Standing in a circle while "hacking" just is not fun in any way. I refunded it and a few weeks ago, I returned to PD2. Every once in a while we play a heist or two and it's still a blast
The game has huge differences and seems more like a sequel to payday the heist at least gameplay and character wise. Shit story, great gameplay and pretty fun character interactions which payday 2 lacked so much.
@@captaintarkov To be fair, I only played the free weekend prior to launch. I gave PD2 a lot of slack to get it together and wasn't willing to do it again.
They also at one point said "We will stop developing for Payday 2, to make Payday 3". Considering Payday 3 was far away, most of the playerbase left. They should have kept going on the Payday 2 until Payday 3 was out.
I remember how excited I was to play this game when it came out, I got through the tutorial which only excited me more. Once I tried getting into a game it could never find a game this happened for 2 days (I never waited 45 minutes because I’m not gonna wait in a lobby that long to play) and that was all she wrote for me. Never booted it up again and never looked back
No. A lot of play actually play addictedly to war thunder, ive never met somebody who plays raid shadowlegends while I know a lot of ppl who play war thunder. Its popular but its just very grindy
People play it until it takes hours to repair the vehicles and you have to start paying to play so then they release new vehicles and playtime spikes again then it goes down and repeat. Unless you are a sweat and throw money at the issue
At this point, Payday 3 is better off if Starbreeze passes the IP off to another bigger studio to handle payday, the decisions theyre making at this point seem like there is a massive disconnect on what fans want and the decisions they are making
I think its just crazy how much content was cut out. Only a 10th of the available weapons with no melee options, powerful weapons locked behind having to wait until you can call them in, meaning they were ultimately useless considering a heist could be completed without having to wait only to have the map screw you out of even GETTING the weapon in the first place, that on top of all the bugs and the unplayable state of the game upon release makes me glad I only downloaded it through game pass and didn't spend my money on it.
I really play payday 2 too late, wich discourage me, payday 3 in another hand, i played it at launch, with a ancient friends we play it every day for an entire week, at the end i wanted to master maps and we started to train to make the heist perfectly, my Friend soon give up, i still try for two more day and, playing alone was less funny so i stopped, but it was a so much cool game
its been a year and not THAT much has changed. the game is cooked, without updates every month or frequently i dont see how the game can drastically improve. it needs a ton of work so much that it might be easier to just make a new game
I used to play payday 2 demo on xbox 360 with my friends, since we’re kids and didn’t managed to convince everyones’ parents to buy the game. That’s what we had back in the day, miss those days
This. As much as I'm a White Knight for Payday 3, the game just, kinda sucks right now. The Heists and their designs is rather lackluster in gameplay, but also in general asthetics. Sure, the nightclub is cool, raiding a damn penthouse is novel, I guess, but it's nowhere near as flashy as robbing the fucking White House
@@typie34 This is just plain wrong. Payday 3 is by and large an improvement in gameplay over Payday 2. Payday 3 had issues on launch with the online having issues to connect and the progression system, but the gunplay is improved and the cops all feel dangerous and force you to play tactically, similar to the original. The heist's complexity has gone up and tickled my brain like nothing Payday 2 ever could, and keeps the realism that I missed from, again, Payday: the Heist.
@@zombiekiller13able Really? i remember playing this dogshit at launch and the movement was stiff and unnatural, gunplay very bad and mechanics not developed at all. On top of that the game looks like shit. so a literall stepdown from everything the predecessor had. maybe they fixed it by now but the game is dead, so no point in returning.
I can't be the only one who didn't buy the game because of the 'ninja police' thing. As soon as I saw that ninja cop, I lost all interest in trying Payday 3, which was actually my second most anticipated game. I'd been waiting for Payday 3 for so long, but after seeing the terrible reviews, I was already on the fence about buying it. Then, when I saw the ninja-looking cop with scissor hands, all my excitement just disappeared. Lol, I refuse to belive that this is only me
11:46 YOU HAVE NO IDEA. I was around to see this happen in real time, overkill did this huge event called hype train and one of the most expensive packages you could buy was literally nothing... It was legit a 25 dollar package to "show your support" that came with the promise of a cool reward later down the line... Those stupid loot boxes were our reward a year later... To say that the community was pissed off was an understatement, as someone who bought that pack that's the very first time I trully felt betrayed by a game company. Imagine supporting a company you trust in because you like the game they made and want to see them continue to develop it, and then said company comes back one year later to spit in your mouth as a way to say "thanks". Yikes
They don't seem to be that desperate, given that they just caused a major riot by reworking a fun skill combo. Some of the devs are really bone headed and want to push through with their vision of the game against the wishes of their customers. Of course your sales are bad when you repeatedly bite the hand that feeds you.
Whenever your Creative Director dips out of your gaming company, that's already a sign of bad things to come, especially if you don't have anyone to fill those shoes; hell whenever ANY of the major heads leave the company, is a bad sign.
I was actually really excited for the walking dead game as a huge fan of payday I'd love to see a future video on it. Also great video it was like getting slapped in the face with a nostalgia bomb when you mentioned grin.
Best friend is a die hard payday fan and was really excited for 3. A couple months after it launched we switched to crime boss for our heisting fix and haven't looked back
@@LudaSuva Nah, it's pretty awesome now. It has some smaller issues and less heists than Payday 2 (of course, because it does not have 10 years worth of DLC yet), but is super solid, fun even in singleplayer and has engaging characters. You also do actual heists instead of just being an international terrorist or mercenary.
The biggest issues I had with PD3 were the grindiness, which meant you have to use bad weapons to make them usable, the armor system, which fundamentally changes the gameplay and feels much less like PD2 and is less fun, and being always online. I poured 900 hours into PD2, most of which were offline. It's an amazing game, even when alone. PD3 needing a connection and a matchmaking delay even for solo heists ruined the game for me. Instant refund, I cant stand the idea that PD3 had a limited lifespan at launch, where it would die if the servers ever shut down.
11:40 micro transactions? like every other game including payday two, and more popular games like fortnite (btw fortnite has a battlepass and people still like it). 12:19 yes it was bugy and i dont agree with the fact that you need to be online even to play solo but, ever game that comes out has been bugy. Day 1, week 1, week 2, even week 3. Its guna have problems and probably big ones. Almost like the majority of the people who bought this game early never bought a game early before and just played games that have been out for 5+ years. 13:07 of course they where rushed the company was geting ridiculed for taking too long similar to how gta fans are mad at hoe long gta 6 is taking. Wierd how even now that the game is still hated even though its way better than it was when it FIRST DROPED. Obviously you can like what you want and hate what you want but stop acting like payday three was horrible because it launched bugy and has microtransactions. 14:27 there are 15 (now) and of course theres less stuff in payday 3 its been out for 1 year and payday 2 has been out much much longer. And of course there are less guns and they arnt updating it much because it got so much hate.. for what? 15:00 its not like your timed, you can discuss in game plus 90% of players will be using 3rd party chat systems anyway unless your playing with randoms, and theres a chat system in lobby im pretty sure where you can discuss that way and load the match and talk further (may be wrong though). 15:32 you can STILL see the match and difficulty, and it says if their doing it loud or stealth. So this is just a straight up lie. And in the end payday 2 was the OG with payday 1 being the OG of the OG and its understandable that some people just like the classics and dont like new stystems that are in place with new games. Byt whats the point of making a new game if your guna make it really similar if not the "same".
I thought Payday 3 was going to be huge. Dreaming of it being an open world closer to GTA or heists that have multiple stages with no loading screens. It ended up being the most generic take I could've ever imagined.
Maybe not a open world but I'm baffled how to exit a menu or a lobby it has a loading screen and not to mention the performance, we are not talking about rdr2 graphics nor darktide enemies numbers I am playing in a very decent rig and it runs like shit. Half baked game w a half baked performance.
Trailer looked ass. Looked like payday 2 with barely improved graphics. I said it looked awful and not what I expected. Downvoted like crazy. Turns out I was right on the dot.
Considering Overkill had a product with good sales and positive critical reception, the only reason for them to be in a bad spot is poor financial management. I don't think Bo was a very good businessman.
I'll say it, PD3 will never be successful as long as Overkill and Starbreeze continue being as stubborn as a brick wall and not bother trying to understand what is actually wrong with the game and why the Community want it to change, Ignoring the many side issues and only talking without even trying to fix the main issues will never work no matter how many times they try it. Edit: Also, I completely disagree with the heists being good, While some parts are cool and Even fun they absolutely butchered what made payday both a fun heisting game and a fun action game with more than half the heists being to stand in a circle in the middle of nowhere for the dumbest excuse of an objective just to find the saddest vault of all time with barely anything to make the boredom worth it in the end.
I completely agree with your opinion on the circle standing thing they don’t make any logical sense and I think the drills where the perfect roadblock because it slows you down and forces you to hunker down because it is a mob shooter after all I also think the game can’t succeed with the way the skill tree is set up it removes all the replayability on top of the heists boring because you feel barely more powerful at max level than at level 1 in pd2 you start out being weak but with all the upgrades you can get from the skill and perk trees you feel like a 1 man army by the time you get to the higher levels
I completely agree with what you’re saying, but you gotta keep the dev team sanity in mind lol. They’re on a strict deadline with limited funding. They need to release a few more heists before September on top of all the other core mechanics that need to be changed. Crime net still needs to be added and they’re trying to rework the game into offline all while keeping the community engaged. It’s a lot to balance and I think most of what you’re saying will be addressed in year 2 when they’re not on a strict timeline because of the gold pass promise.
@@asianpablo1574 while I understand your point, All that should've been a part of the base game since the beginning, I have sympathy for some of the dev's but there's always a point where a line has been crossed so many times and it's very clear they haven't learned anything from all the years on Payday 2, When all attempts for reason fail (Especially after the fiasco with Almir recently and the idea of paid legacy heists) Then "Ruthlessness is mercy upon ourselves"
exactly, the pure dopamine of stealthing big bank and opening the vault to find 20+ bags of loot was great. now it’s like 6-8 max and a much less interesting heist to get to it
Payday 3 definitely had potential they made a lot of great stealth revamps and some nice new heist mechanics But my main gripes are the simplification of the skill trees makes the progression in the game feel unrewarding and the removal of fun and silly guns and locking the cool guns away as a overkill weapon just isn’t fun
Stealth got revamped (sadly an aspect I had no love for back in payday 2, nor here in payday 3), but the idea that modern day mechanics (or solution to todays' modern problems) such as sitting still for satelite signals (sitting or moving around in a circle for intel), scanning QR codes and stealing cards from guards (at least this final part felt interesting - despite not being a stealth-fan, I found this aspect actually enjoyable.). Did I play the boys in blue? No, I had given the game 120 hours - of playtime until that same week... - then jumped the ship. Don't get me started on the "progression" for experience points, that I loathed with my entire body... - or having to deal with Syntax error's stage and new up and comming special unit the Techie. Easy to deal with? Doesn't make it enjoyable, as that is entirely subjective - I love the Grenedares, aka Naders. I'm still in favor of adding in special's that matches the occasions... but Techies? No thank you. Skill trees? Aye, in my eyes... I would say yer' being very genorous for calling it a skill tree, not to bring up any beef mate, but I wouldn't call it anything shorter than a merge of their skilltree from 2 and our heist decks from 2... into one amalgamation that just doesn't work out. Them introducing hauling(skill tree all about carrying more than 1 bag), into the mix... to work out the kinks, as carrying more was considered a godsend or a good start from lots of us ol' time heisters. But, so much felt unispired, to put it mildly. These internal proc' mechanics (Edge, Rush and Grit), never caught me as anything short of trying to re-invent the wheel - was it done well? Probably more responsive, but I had lost all my enthusiasm by the time builds got put up. All in all, from my gameplay experience, I hope anyone who'll go for Houstons' breakout will enjoy it... I can't see myself going back to payday 3 without more soul, and without an offline function (Crashes and loss of internet connection has sadly plagued me from time to time in recent years.).
What i personally, hate that they didn’t bring back is to choose your heist music, like you can only play a level with that music, you can’t put it onto a different heist. Over all payday 3 music is just okay.. But very few actually good.
Payday 3 is a failure and will remain one. Is there potential to save it? YES Will they save it? NO Imo they are in a paradox or infinite loop of inability, they need to make the game good and basically overhaul it entirely to make ppl buy it, but they can't do it without money from the ppl and ppl won't give the money until the product is worth the money so they need to do something they can't to gain the ability to do it to begin with. A deserved downfall truth be tol.d
It doesn't help that they seem to have intentionally sabotaged Payday 2 in an effort to make people want to buy Payday 3, which seems to have largely backfired or at least failed. In my opinion, before they ruined it, Payday 2 was one of the best games ever made. That having been said, I'm willing to give Payday 3 a chance if they fix the issues with it and introduce a lot more content. Granted, I'll probably still wait until it's on sale for cheap on Steam, but I'd be willing to potentially buy it.
I loved Payday 2 and played a bunch over the years. I was excited for Payday 3 and even pre-ordered with my friends who played it back in the day. Needless to say we were all disappointed after the first bank heist we did, and we used to run overdrill.
I started playing payday two earlier this year with a group of my friends for the first time, and we all loved payday 2 and did a majority of the content in the game, and my only complaint with payday two right now is with the desync bug that is plaguing us on console, now I do know that we could play on PC and it would mostly fix that but 1.good pc’s are expensive and 2. We know nothing about pc’s at this moment. So at this point, I’m really just hoping that the developers for payday 3 go back and fix some of the bugs in payday 2.
late 2023 really seemed to be the block where we got totally unplayable games. Payday 3, Cities skylines 2, Starfield & paradox' star trek game they dumped so quickly it didnt even bounce, to name just a few. I played Payday 2 religiously with some friends, at least one night a week for a good two+ years. It was some of the most fun I had in gaming, coupled with when they dropped the VR addon to it, one of the best VR experiences I've had in a game (honestly, dual pistols, coming out of the bank with your arms spread *chefs kiss*). I dodged payday 3 because I had a gut feeling it was going to be bad and I'm so glad I did. I'll look at it again in a year or twos time, but hearing how one brother left the company, kinda makes sense. It's beyond a shame though because with Payday 2, the world around it was fantastic, the out of game cinematics, bringing hoxton back etc, all were utterly perfect.
I like Robokast but this was very poorly researched. A lot of what he said was either outright wrong or rife with errors. Would not trust him to analyse the roadmap at all tbh
Payday 3 had the potential to be good but the issue is they took the idea of payday 2 gave us less heists at the start of the game, gave us even worse progression, gave us micro transactions after they already knew people didnt like them in payday 2 and made it live service. Payday 2 aucceeded because the people working on the game genuinely cared about the game over the money while payday 3 is the opposite the devs only care about the money the game brings in and not what the playerbase wants
I only played one the starting heist cause that’s all I could play on launch day. It’s was not fun and then I couldn’t get into a match again. I uninstalled and probably will never come back. At this point porting the rest of Payday2’s dlc to console is probably the only way I’ll spend money on/ play Payday again.
What led to this company downfall is really they lacked intelligence. Sounds like they squander it on who knows what but they are just bad around money. Dig a bit deeper you may find out something is seriously wrong with these two guys. I mean come on, 700,000 copies at what 30 dollars a pop not including all of the DLC's they have shoveled over the years would equal around, and about 21 million for base game sales, and who knows how much more for the lacklustre DLCs. That would take a lot of garbage spending to widdle that down to nothing. I say let that crew burn, they don't deserve to run any company in the first place or be allowed to have that sort of cash.
14:27 this is completely and fully untrue. not only is the game not even an entire year old yet, but there are 4 (four) heists added, half of which are totally free, and it seems likely that more heists will come out before the 1 year mark passes by. there is so much to criticize payday 3 over that you really do not have to invent more things to heap on top 14:05 false as well. the slideshow cutscenes ARE in fact fully voice acted. why do you have to lie about the game? there are so many real issues worth criticizing and you keep making stuff up.
First time ive seen someone bring up some of the complete and actual jargon brought up. Some things like the "Lack of Crimenet" can be solved SO easily if they gave a fuck about the cutscenes, as multiple times crime net is mentioned, and it can even be assumed that everything in the menus is done on Crimenet, it's just that the devs at Starbreeze were too damn lazy
Got around 3-5k hours from the different platforms i've played on for payday 2. 1.5k on steam. I've made videos on the game. I've religiously played the game in highschool. Heard payday 3 was coming out and spend $90 on the pre order immediately (dumb decision). When it launched i played for a total of 10-30 minutes and haven't touched the game since. Couldn't get into a match, still can't get a refund.
To be honest I thought payday became way worse than I thought the bugs and the technical issue of the game payday 2 was a successful heist game and plus it never disappoints me
I just miss the three card reward system at the end. Was fun to gamble and you could spend money to buy them meaning you always had a use for money And mask customisation is horrible they need to fix that and add more gambling
I too miss that I was hoping in the new game you could adjust decals position and height but na it's all a grind for colors and little fixed decals (when you hit level 50) and no more materials 😢
@@murkyturkey5238 no material, fixed decal positions still like a lot of us thought at launch we will see a lot of customizations and mask from payday 2 but you cannot even customize special masks even (also they are now locked behind levels instead of randomly unlocking it like they did at the end of missions three card reward system in playday 2
I think it even goes back to when they said no more updates for pd2 and then it was no more paid dlc.. gave them a bad look that didnt help when they released a messed up game
The always online was a real kicker when the servers hardly worked upon release lol. So no one could play, for a week almost. I recall waiting and acknowledging how stupid Always online was.
Friends and I refunded payday 3 first hour because it was not good. What's worse is for fun we re-download payday 2 and it was so broken "almost like by design" we deleted that one too.
One of the biggest ball drops in gaming history. They had a well known, popular IP, with players aching for the next iteration. They completely destroyed the IP and any good will players had. Personally, I think that's the end of Payday as an IP. Payday 2 used to be in the top 10 on Steamcharts consistently, now it's like no.110 on the list. No chance coming back from that.
Payday the heist is a classic. I absolutely love every moment of it even though there are significantly fewer missions. Payday 2 is when trouble brewed. Much of the content that was promised in writing to be included in the base game was separately packaged as multiple dlcs. Starbreeze and Overkill got so greedy that they model the same weapon with different stats (which killed the balance of the game) just to squeeze players dry of their money and time. I hated the fact that PD2 became a major grindfest that eventually I gave up. It didn't help that some of us in the community got into an argument with the community manager and producer of PD2 over the direction of Payday that most of us from the Steam forums and Reddit vowed never to support the team anymore. And I kept to my word. I didn't bother purchasing 90% of the DLCs in Payday 2. I most certainly didn't care about Payday 3. Glad the see the company in financial troubles. They deserve the worst for screwing their loyal fanbase. Especially after reading the responses from that prick Almir.
so basically make the creatives burnt out and over worked, the other brother essentially a suit with no creative passion took over, greed kills the game, actually a hood classic.
I think the game would be so much better if they just brought back some payday 2 stuff. More rng in heists, the skill tree system, and old way objectives were handled. They could just port some heists directly from the second game and there'd at least be more to do
When you make your game online only, you're cutting out a huge number of players. It's the same reason most people only know about Titanfall 2, the first game was online only. Anyone who didn't have access just saw "online only" and immediately passed on it. The whole thing about Payday 2 being good, part of that was because you could play offline by yourself. You didn't need a good connection to play the game. Servers are down? Play by yourself
I played payday 3 on launch and other than lack of content didn’t experience any of these issues. I follow payday and starbreeze/overkill very closely and have never once seen them “trying for brownie points” I think a lot of the hate is band wagon fit throwing
I see no one mention the huge mitm vuln and exploits from release days but it also affected the game very negatively. That with also the fact the game feels rushed and empty compared to payday 2 with years of update behind. Using unreal engine seemed like a good idea but it added tons of bugs and exploits that were found almost instantly, some exploits involving guns anim syncs and vfx are still not patched to this day unless using mods. mitm api exploit might be patched but other glitch / but / exploits are still working and being gatekept to this day.
The only reason that i stop playing after the first weeks even tho i preorder the big bundle is because of the almost absent skills tree which is not even a bit interesting compared to the one we have in payday 2. Probably the only way of liking it is to not have played payday 2...
Enjoying this video? Check out my newest one on the tragic downfall of Guitar Hero:
ua-cam.com/video/s0HNWqq7mx4/v-deo.html
Also..
Play War Thunder using my link for a free large bonus back with boosters, vehicles, and more: wtplay.link/robokast
fuck war thunder, why don't you play kenshi and make that part 2 you promised everybody.
when it comes to trashing on games, make shit up, but when the games that suffer from the same issues put money in your pocket NOW it's a different story. sureee
dont play Warthunder its trash but click that link to support your boy!
What a shock: the business guy who made dollar-signs wants more dollar signs and the creative genius who actually made the thing needed time to recover and recoup and the business guy said, "No! Keep going maximum overdrive, all the time!" 🤑
Ironic that War Thunder, a game known for being extremely inconsistent, unbalanced, usually not very fun and extremely grindy is sponsoring a video about Payday 3.
tbf, they atleast have a solid fundation and actually stuff to do
@@organicleaf ye at least it's a game
War Thunder is really fun when goofing around with prop planes in Air Arcade
Your worst choice of the day is playing a warthunder ground RB match
there's this UA-camr named Dark Space who's known for making GTA content and he did one video titled "The Problem With GTA Online (Monetization)" or something like that, right?
And his segway into the sponsor of the video was "But you know who respects their players' time and money? War Thunder, today's sponsor!" and it was absolutely horrible. The comments were riddled with people calling him for critiquing GTA5's Shark Cards while turning out to defend War Thunder's Gold and Premium system. UA-camr's just aren't trustworthy these days.
Step 1 make competition for yourself
step 2 make your copmetitive product straight up shit and worse then original
step 3 not profit
Company of heroes series: hey, I seen this before!
@@The_whalesThe one CEO from EA that force Westwood to make C&C4: “Huh? I wonder why”
Swedish business tactic is genius
CoD literally does this every release but still profits each time.
@@FatheredPuma81 This is called: Too big to fail. People just buy CoD because they already have every game of them and don't want to miss out. It's becoming a collection instead of a game to play. Same is with fifa and battlefield
Easy always online and not preparing for more people. Everyone left and no one is gonna come back. Why would they we can just go back to payday 2
The most Easy way of salvation for them Is be acquired from another Big software house. I sincerely Hope that PD3 will have a huge come back.
Online only is one of the smallest issues with this game, server hiccups are never the sole or main reason as to why a game loses players.
There's a bit more to it than that. The game is worse across the board at a core level.
Don't act like you speak for ALL of us 😂
@@Supreme_Master776how the hell would a bigger and more corrupt pile of garbage company save payday....bigger companies are never the answer
No wonder Payday 3 failed so spectacularly. With a studio in such a state of disarray I'm shocked Payday 3 is even still going to this day.
They learn mistakes and will keep going
@@gamingbob-t4pdon't make me laugh
@@gamingbob-t4p Seriously, even the massive failure like cyberpunk and no man sky can come back. Why shouldn't people have more hope on this one
@@gamingbob-t4pGreat joke 😂😂😂
@@dieptrieu6564😂😂😂😂😂😂😂
Honestly I think what really killed payday 3 was the complete unplayable state it was in for the first two weeks the game was out. A lot of people that just wanted to try the game couldn't so they just moved onto the next thing
Payday 3 is not killed, there are actually quite a lot of people playing but you can't just look at steam chart. And the number 1 thing that lowered it's interest and fun factor was no voice-chat and it's still missing. When that arrives soon in the upcoming patches I think this game will take off but not before that.
@@messiahshow Almost a year and no voice chat? Are they for real? And where should we look since steam is the most popular online store? This isn't an MMO where most people use the company's own launcher.
@@lucasLSD Starbreeze have said the game is played most on PS5 but it is also on xbox and gamepass, epic store and Geforce Now so more platforms to account for to get a real number of players playing. In October server browser and Voice-chat will be implemented.
I tried to play it when it first came out last year and could never join a game so I said screw it and uninstalled. I have not tried to play since then because I got back into payday 2 this month and am loving it again. Payday 3 just sits in my steam library.
@@lucasLSD No need to look it's crossplay, quickplay will look for players on all platforms. Voice-chat and server browser/crimenet will come in the October update.
4:58 sponsor skip
God bless you tho
It feels like they're trying for the "games as a service" model, when the predecessor already did that better and wasn't even trying to be that.
The whole, here’s a closed beta test, it’s a 4 month old build… players giving feedback and helpful advice to improve the game… about 2-4 months later, here’s the exact same beta with no improvements on the same build but now a public test…. Players doubling down on the issues and feedback, game comes out and almost non of the issues were fixed or worked on, as all the beta did was tease a broken product that never got fixed with all the feedback and reports given….
From what I can tell, they were really worried on stress testing servers and doing maintenance on online so it wouldn’t shit the bed on launch. In the end it didn’t even matter since that’s exactly what happened.
@@asianpablo1574 As a closed beta tester public beta tester and player of payday3, it’s very obvious how little they care about their own product. ( yes there improving it ) but like there not changing the product that is boring.
@@Steampunkzter I understand what you’re saying, but they got a shit ton of other problems they’re trying to address atm. I think the gold pass promise is really screwing them on having to finish the rest of the dlc by September before they can address core problems with the game.
As someone who played ps3 untill last week the game is shit
The deva see oh everyone is using said skill let's nerf it.
yeah, lefties can't accept criticism
Disbanding lobbies increased matchmaking times and removed that feeling of comradery you'd get with a good team. Simple as that. The gameplay itself was fundamentally fine imo.
to even make such a stupid decision is beyond me. enough of an argument not to buy terrible games if they cant even get basic positive things like that right. game studios are just lazy and stupid nowadays, instead of innovating they just follow trends and are greedy for our money.
They followed call of dutys example smfh
What do you mean 'was'? PD3 is far from dead. You have 2000-3000 online players at peak hours. It's just that many of those come from console, so all you need to do is punch on crossplay and you'll easily find lobbies. Of course crossplay means that most people won't communicate with you apart from emotes because console players rarely do type.
But Voice is coming, along with a complete overhaul of how armor works. Progression has already been fixed.
Server issues have become exceedingly rare since the servers are no longer completely overrun like they were on release, not to mention better netcode implemented now and you have the option to party up after a heist if you're playing with randoms to keep the team going. And if you really want to you can even host heists locally now in solo mode (tho you still have to be online to keep connection with nebula) You can even still get into games with fresh lv1 players on normal, tho that's a little rare nowadays.
Also, out of the 14, soon to be 15 different heists today, pretty much all are still played apart from the loud-only one on the bridge, but that one is boring af anyway.
Will we ever get people off from PD2? No, because they have sunk way too much time and funds into that game to switch to PD3 (not to mention PD3 is basically a whole different game mechanically, too much has changed that og heisters don't like much) but let's be real here: That was never gonna happen in the first place and we all knew it. Will we ever have the 15k+ players of PD2? No, not even close! But do we need that many players for a 4-player game to remain viable? Also no.
Does the game still have problems? Yes. But the fixes and improvements keep coming at a steady (albeit somewhat slow) pace, and they always make sense and actually change things for the better, which is more than can be said about many other titles.
So in terms of health, the game is actually very much alive.
@@uncledrake6606 Still a terrible game
@@uncledrake6606 Payday 2 averages 2-3x more than that just on steam now
All people wanted to was modern remaster of payday 2. New engine which meant better graphics, performance, and improved physics. They did not need to change the core systems such as armor, skills, perks, leveling, weapon attachments, etc. Thats all they needed to do. Then they can continue to release content for the game like they do payday 2. Its not rocket science.
Die Hard isn't a heist movie, its a Christmas movie.
yeah dad being terribly at being a father and husband works to gain back his family by doing some heroic crap to win back his family and prove hes a real boy by beating up some bad guys.. yep i agree def a christmas movie XD.. doesnt matter if its: die hard.. red one or wrath of khan etc etc it has to have a bad father winning back his family or its not christmas XD from now on you will see christmas movies in a new light XD im so so sorry XD
@@blindtraveler844reading this has given me a stroke
I do think a breakdown of everything that went wrong with their TWD development would be interesting to see.
So do I and I didn’t even know about it. Lol
they had nothing to do with payday 3. so why did he add them to the video?
That game bricked my PC operating system. I love The Walking Dead and I was hyped as hell for it. But damn did they fumble hard.
Their last desperate move was giving the license to what was once a copyrighted game on Roblox called Notoriety, a Payday ripoff. I love playing Notoriety. So much so that I reached Infamy XXV. But to think this happened because Payday 3 flopped so hard.
Honestly was pissed when they took notoriety down but little did they know, that the same game could possibly help them
@@ThatGuy-mo4ro I still remember when it was called Heist back in the day.
@@aboxthatdr0x0lslmao same here I was in elementary back then, back with the old cloaker model
Without Notoriety, I wouldn't even be introduced to Payday2.
Notoriety was more of a sequel to Payday 2 than Payday 3 itself
The game failed because it didn't have a die hard mode, where Bruce Willis hunts you down in air-ducts like the alien in Alien: Isolation.
What went wrong? Well, still using that broken drill and MAKING IT ALWAYS ONLINE IS A PROBLEM!
There are so many core mechanics that also are at fault.
they removed the detection stat to promote "stealth into loud" gameplay, then they made stealth be a complete different route than loud. e.g. NRFW: in stealth you enter the vault through the door bypassing the security system, in loud you have to do none of that, you just use the drill, which means if you get caught at any point during stealth, you are basically starting over on loud. the game doesn't align with its own design.
I have over 1300 hrs in pd2. I have around 80 in pd3 and have no interest in returning.
Waiting in circles, scanning phones, snatching keycards right off guards is neither fun or challenging.
Pd2 had dynamic cop spawns that kept you on your toes, whereas pd3 spawns are just copy and paste, with the specials arriving after scripted triggers. The skills in pd3 are boring and barely change the playstyle unlike pd2, then when you add the Grit, Edge and rush nonsense, the entire experience is just meh and none of it forces you to change the way you play or create interesting builds.
My personal take is that most of the Devs of pd3 had barely played pd2 for more than a few hours.
It is just not engaging
Agreed
1500 hrs and 400+ DS/OD completed heists guy here; and I'm gonna say that payday 2 is a sh!ttу mess. Payday 3 is much better.
@@lusien3309 Out of curiosity, why do you like 3 more than 2?
Just asking since even dsod, every perk and weapon can work incredibly well to beat any heist. Doesn't matter if it's with the Contractor, Minigun, Leech or Yakuza. You can always find a way to beat any heist differently.
And even if it's for dsod specifically, you can always just turn down the difficulty if you prefer an easier time.
@@lusien3309 We'll have to agree to disagree here. While PD2 has it's issues, I just prefer the gameplay far more than 3, which I find stale and uninspired. I'm glad you enjoy 3 and are getting your money's worth, but it's just not for me.
@@KingOfDeftness I left the game (payday 2) in 2021 because I was fed up with its greed. Listen, I'm the one who's still angry at the developers for going away from the direction Ulf Andersson was going.
The third payday became more serious and demanding of the team, and that's why I like the game. And I'm fed up with all the biased haters who trash the game simply because "everyone does it."
One thing i LOVE from PD:TH, is that they knew how to get inspired by other projects.
Instead of just copying the formula, they DID understand the formula.
4 same guys for the entire game, they had to feel human with voice interactions with the mission context and their team, making them feel real.
Detail that was lost in PD2
There was so much more rotten with Payday 3. The "achievemet progression system" was such a BS for example... I don't even agree with the core gameplay being good. Standing in a circle while "hacking" just is not fun in any way. I refunded it and a few weeks ago, I returned to PD2. Every once in a while we play a heist or two and it's still a blast
PD3 felt like a cheap re-skin. I mean, the heist they used for their free to play weekend was the bank job.
You mean PD3?
@@michealtheevilhero2340 yeah, thanks
The game has huge differences and seems more like a sequel to payday the heist at least gameplay and character wise. Shit story, great gameplay and pretty fun character interactions which payday 2 lacked so much.
@@captaintarkov To be fair, I only played the free weekend prior to launch. I gave PD2 a lot of slack to get it together and wasn't willing to do it again.
@@yourbigheadcousin5434 quality is there but the motivation seems to be gone.
having War Thunder as sponsor in a video like this is ironic.
like any video that sponsors War Thunder as a good game like they say it is...
Well they just announced that they are not going to support this game and are focusing their efforts on their new project…
If you want a Payday like game that actually has a single player as well check out Crime Boss Rockay city. The game is awesome
Nah, as a payday player the real issue is there's not enough toxicity and memes in payday 3. We thrive on bugs and shitty mechanics though.
They also at one point said "We will stop developing for Payday 2, to make Payday 3". Considering Payday 3 was far away, most of the playerbase left.
They should have kept going on the Payday 2 until Payday 3 was out.
I remember how excited I was to play this game when it came out, I got through the tutorial which only excited me more. Once I tried getting into a game it could never find a game this happened for 2 days (I never waited 45 minutes because I’m not gonna wait in a lobby that long to play) and that was all she wrote for me. Never booted it up again and never looked back
Do people really play war thunder? Or is it like the raid shadowlegends bs?
It's the same as Raid but not to the same degree, I know a small handful of people who actually play War Thunder
No. A lot of play actually play addictedly to war thunder, ive never met somebody who plays raid shadowlegends while I know a lot of ppl who play war thunder. Its popular but its just very grindy
Only people who leak their countries military documents play it.
People play it until it takes hours to repair the vehicles and you have to start paying to play so then they release new vehicles and playtime spikes again then it goes down and repeat. Unless you are a sweat and throw money at the issue
At this point, Payday 3 is better off if Starbreeze passes the IP off to another bigger studio to handle payday, the decisions theyre making at this point seem like there is a massive disconnect on what fans want and the decisions they are making
I think its just crazy how much content was cut out. Only a 10th of the available weapons with no melee options, powerful weapons locked behind having to wait until you can call them in, meaning they were ultimately useless considering a heist could be completed without having to wait only to have the map screw you out of even GETTING the weapon in the first place, that on top of all the bugs and the unplayable state of the game upon release makes me glad I only downloaded it through game pass and didn't spend my money on it.
They literally had PD2 as a good solid reference. And all they had to do was enhance it. Not take away features
Correction.
The cutscenes are Voice Acted! Im not sure where you got that from?
Looking at the lack of research in this video, he most likely just checked the headlines from news outlets and called it a day.
It's giving a few whiffs of AI and maybe a bit of blatant lying
@@CrimeNetArchive He said "the armor system is bad" and didnt elaborate.
I really play payday 2 too late, wich discourage me, payday 3 in another hand, i played it at launch, with a ancient friends we play it every day for an entire week, at the end i wanted to master maps and we started to train to make the heist perfectly, my Friend soon give up, i still try for two more day and, playing alone was less funny so i stopped, but it was a so much cool game
With what you said in the video, a 2.0 should be done, adding things you suggest
Btw youre video make me wanted to buy it
its been a year and not THAT much has changed. the game is cooked, without updates every month or frequently i dont see how the game can drastically improve. it needs a ton of work so much that it might be easier to just make a new game
Their walking dead game definitely deserves a video, this company was so mismanaged it's actually baffling how they are still alive.
I used to play payday 2 demo on xbox 360 with my friends, since we’re kids and didn’t managed to convince everyones’ parents to buy the game. That’s what we had back in the day, miss those days
that were great moments, i remember that perfectly
The heists were not that good
This. As much as I'm a White Knight for Payday 3, the game just, kinda sucks right now. The Heists and their designs is rather lackluster in gameplay, but also in general asthetics. Sure, the nightclub is cool, raiding a damn penthouse is novel, I guess, but it's nowhere near as flashy as robbing the fucking White House
the mechanics of the game are just beyond dogshit. its a step down in everything compared to PD2, even the graphics look like dogshit.
@@typie34 This is just plain wrong. Payday 3 is by and large an improvement in gameplay over Payday 2. Payday 3 had issues on launch with the online having issues to connect and the progression system, but the gunplay is improved and the cops all feel dangerous and force you to play tactically, similar to the original. The heist's complexity has gone up and tickled my brain like nothing Payday 2 ever could, and keeps the realism that I missed from, again, Payday: the Heist.
@@zombiekiller13able Really? i remember playing this dogshit at launch and the movement was stiff and unnatural, gunplay very bad and mechanics not developed at all. On top of that the game looks like shit. so a literall stepdown from everything the predecessor had. maybe they fixed it by now but the game is dead, so no point in returning.
I can't be the only one who didn't buy the game because of the 'ninja police' thing. As soon as I saw that ninja cop, I lost all interest in trying Payday 3, which was actually my second most anticipated game. I'd been waiting for Payday 3 for so long, but after seeing the terrible reviews, I was already on the fence about buying it. Then, when I saw the ninja-looking cop with scissor hands, all my excitement just disappeared. Lol, I refuse to belive that this is only me
what the fuck is a ninja police
11:46 YOU HAVE NO IDEA.
I was around to see this happen in real time, overkill did this huge event called hype train and one of the most expensive packages you could buy was literally nothing... It was legit a 25 dollar package to "show your support" that came with the promise of a cool reward later down the line...
Those stupid loot boxes were our reward a year later... To say that the community was pissed off was an understatement, as someone who bought that pack that's the very first time I trully felt betrayed by a game company.
Imagine supporting a company you trust in because you like the game they made and want to see them continue to develop it, and then said company comes back one year later to spit in your mouth as a way to say "thanks".
Yikes
They don't seem to be that desperate, given that they just caused a major riot by reworking a fun skill combo.
Some of the devs are really bone headed and want to push through with their vision of the game against the wishes of their customers. Of course your sales are bad when you repeatedly bite the hand that feeds you.
they chaged there minds on the reworking, but still ganna add the 2 skills
Simple, They looked at Payday 2 and said, “let’s remove everything the player liked about this.”
Whenever your Creative Director dips out of your gaming company, that's already a sign of bad things to come, especially if you don't have anyone to fill those shoes; hell whenever ANY of the major heads leave the company, is a bad sign.
The solo mode still requires internet connection
Because solo mode is not an offline mode YET.
@@CrimeNetArchive This. It doesn't help that IGN spewed this too.
I was actually really excited for the walking dead game as a huge fan of payday I'd love to see a future video on it. Also great video it was like getting slapped in the face with a nostalgia bomb when you mentioned grin.
Best friend is a die hard payday fan and was really excited for 3. A couple months after it launched we switched to crime boss for our heisting fix and haven't looked back
TL:DR: Just play Rockay City Crime boss, way more fun even if a bit jankier, the devs did fix a lot of stuff though.
THANK YOU about time someone mentioned this game
It sucks even more though lol?
@@LudaSuva Nah, it's pretty awesome now. It has some smaller issues and less heists than Payday 2 (of course, because it does not have 10 years worth of DLC yet), but is super solid, fun even in singleplayer and has engaging characters. You also do actual heists instead of just being an international terrorist or mercenary.
@@raphaelforkel7759 I played crime boss for 70 hours nothing you said was true except for payday 2 parts
The biggest issues I had with PD3 were the grindiness, which meant you have to use bad weapons to make them usable, the armor system, which fundamentally changes the gameplay and feels much less like PD2 and is less fun, and being always online. I poured 900 hours into PD2, most of which were offline. It's an amazing game, even when alone. PD3 needing a connection and a matchmaking delay even for solo heists ruined the game for me. Instant refund, I cant stand the idea that PD3 had a limited lifespan at launch, where it would die if the servers ever shut down.
one of the brother's responsible for making both payday 1 & 2 is now working on a new game called Den of Wolfs & i can't wait to play it
I appreciate the sacrifice James made to his car seats for our entertainment
11:40 micro transactions? like every other game including payday two, and more popular games like fortnite (btw fortnite has a battlepass and people still like it). 12:19 yes it was bugy and i dont agree with the fact that you need to be online even to play solo but, ever game that comes out has been bugy. Day 1, week 1, week 2, even week 3. Its guna have problems and probably big ones. Almost like the majority of the people who bought this game early never bought a game early before and just played games that have been out for 5+ years. 13:07 of course they where rushed the company was geting ridiculed for taking too long similar to how gta fans are mad at hoe long gta 6 is taking. Wierd how even now that the game is still hated even though its way better than it was when it FIRST DROPED. Obviously you can like what you want and hate what you want but stop acting like payday three was horrible because it launched bugy and has microtransactions. 14:27 there are 15 (now) and of course theres less stuff in payday 3 its been out for 1 year and payday 2 has been out much much longer. And of course there are less guns and they arnt updating it much because it got so much hate.. for what? 15:00 its not like your timed, you can discuss in game plus 90% of players will be using 3rd party chat systems anyway unless your playing with randoms, and theres a chat system in lobby im pretty sure where you can discuss that way and load the match and talk further (may be wrong though). 15:32 you can STILL see the match and difficulty, and it says if their doing it loud or stealth. So this is just a straight up lie. And in the end payday 2 was the OG with payday 1 being the OG of the OG and its understandable that some people just like the classics and dont like new stystems that are in place with new games. Byt whats the point of making a new game if your guna make it really similar if not the "same".
Crime Boss becoming a better game than Payday 3 was not something I saw happening.
Payday The heist lore: Lets rob bank.
Payday2 lore:=infinity.
Payday3 lore: ...
I thought Payday 3 was going to be huge. Dreaming of it being an open world closer to GTA or heists that have multiple stages with no loading screens. It ended up being the most generic take I could've ever imagined.
Maybe not a open world but I'm baffled how to exit a menu or a lobby it has a loading screen and not to mention the performance, we are not talking about rdr2 graphics nor darktide enemies numbers I am playing in a very decent rig and it runs like shit. Half baked game w a half baked performance.
So you were expecting the game to be GTA. At that point, just play GTA
Trailer looked ass. Looked like payday 2 with barely improved graphics. I said it looked awful and not what I expected. Downvoted like crazy. Turns out I was right on the dot.
That's just GTA, lol. Payday is great because of the level design. Making it open world destroy that aspect
Payday 3 is shit but you are out of your mind with those expectations
The syndicate series ! Something I always reference that no one knows what I’m on about, I loved that game
I was waiting so long for this game and so hyped but for it to come out and be like this it feels bad man
Interesting to see the behind the scenes
Considering Overkill had a product with good sales and positive critical reception, the only reason for them to be in a bad spot is poor financial management. I don't think Bo was a very good businessman.
I'll say it, PD3 will never be successful as long as Overkill and Starbreeze continue being as stubborn as a brick wall and not bother trying to understand what is actually wrong with the game and why the Community want it to change, Ignoring the many side issues and only talking without even trying to fix the main issues will never work no matter how many times they try it.
Edit: Also, I completely disagree with the heists being good, While some parts are cool and Even fun they absolutely butchered what made payday both a fun heisting game and a fun action game with more than half the heists being to stand in a circle in the middle of nowhere for the dumbest excuse of an objective just to find the saddest vault of all time with barely anything to make the boredom worth it in the end.
I completely agree with your opinion on the circle standing thing they don’t make any logical sense and I think the drills where the perfect roadblock because it slows you down and forces you to hunker down because it is a mob shooter after all
I also think the game can’t succeed with the way the skill tree is set up it removes all the replayability on top of the heists boring because you feel barely more powerful at max level than at level 1 in pd2 you start out being weak but with all the upgrades you can get from the skill and perk trees you feel like a 1 man army by the time you get to the higher levels
I completely agree with what you’re saying, but you gotta keep the dev team sanity in mind lol. They’re on a strict deadline with limited funding. They need to release a few more heists before September on top of all the other core mechanics that need to be changed. Crime net still needs to be added and they’re trying to rework the game into offline all while keeping the community engaged. It’s a lot to balance and I think most of what you’re saying will be addressed in year 2 when they’re not on a strict timeline because of the gold pass promise.
@@asianpablo1574 while I understand your point, All that should've been a part of the base game since the beginning, I have sympathy for some of the dev's but there's always a point where a line has been crossed so many times and it's very clear they haven't learned anything from all the years on Payday 2, When all attempts for reason fail (Especially after the fiasco with Almir recently and the idea of paid legacy heists) Then "Ruthlessness is mercy upon ourselves"
exactly, the pure dopamine of stealthing big bank and opening the vault to find 20+ bags of loot was great. now it’s like 6-8 max and a much less interesting heist to get to it
@@silver333z 6-8 bags worth barely a penny of how it was back in payday 2 or even Payday the heist
This one made me sad, I was always crossing my fingers for it to make a comeback😞
Payday 2 was a lot of fun, but I stopped playing it when an update to the EULA was pushed that stated you'd be fully monitored at all times.
Payday 3 definitely had potential they made a lot of great stealth revamps and some nice new heist mechanics
But my main gripes are the simplification of the skill trees makes the progression in the game feel unrewarding and the removal of fun and silly guns and locking the cool guns away as a overkill weapon just isn’t fun
Stealth got revamped (sadly an aspect I had no love for back in payday 2, nor here in payday 3), but the idea that modern day mechanics (or solution to todays' modern problems) such as sitting still for satelite signals (sitting or moving around in a circle for intel), scanning QR codes and stealing cards from guards (at least this final part felt interesting - despite not being a stealth-fan, I found this aspect actually enjoyable.). Did I play the boys in blue? No, I had given the game 120 hours - of playtime until that same week... - then jumped the ship. Don't get me started on the "progression" for experience points, that I loathed with my entire body... - or having to deal with Syntax error's stage and new up and comming special unit the Techie. Easy to deal with? Doesn't make it enjoyable, as that is entirely subjective - I love the Grenedares, aka Naders. I'm still in favor of adding in special's that matches the occasions... but Techies? No thank you. Skill trees? Aye, in my eyes... I would say yer' being very genorous for calling it a skill tree, not to bring up any beef mate, but I wouldn't call it anything shorter than a merge of their skilltree from 2 and our heist decks from 2... into one amalgamation that just doesn't work out. Them introducing hauling(skill tree all about carrying more than 1 bag), into the mix... to work out the kinks, as carrying more was considered a godsend or a good start from lots of us ol' time heisters. But, so much felt unispired, to put it mildly. These internal proc' mechanics (Edge, Rush and Grit), never caught me as anything short of trying to re-invent the wheel - was it done well? Probably more responsive, but I had lost all my enthusiasm by the time builds got put up. All in all, from my gameplay experience, I hope anyone who'll go for Houstons' breakout will enjoy it... I can't see myself going back to payday 3 without more soul, and without an offline function (Crashes and loss of internet connection has sadly plagued me from time to time in recent years.).
Payday 3 released on September 21st but people who gold and silver edition pre ordered got to play on 18th well except for ps5 players
Play on the 18th? Ohh you must mean load into the main menu and get booted due to lack of serverss 💀
@@ChickenCherryCola we got to "play" on the 18th, true
What i personally, hate that they didn’t bring back is to choose your heist music, like you can only play a level with that music, you can’t put it onto a different heist. Over all payday 3 music is just okay.. But very few actually good.
Payday 3 is a failure and will remain one.
Is there potential to save it? YES
Will they save it? NO
Imo they are in a paradox or infinite loop of inability, they need to make the game good and basically overhaul it entirely to make ppl buy it, but they can't do it without money from the ppl and ppl won't give the money until the product is worth the money so they need to do something they can't to gain the ability to do it to begin with. A deserved downfall truth be tol.d
It doesn't help that they seem to have intentionally sabotaged Payday 2 in an effort to make people want to buy Payday 3, which seems to have largely backfired or at least failed. In my opinion, before they ruined it, Payday 2 was one of the best games ever made. That having been said, I'm willing to give Payday 3 a chance if they fix the issues with it and introduce a lot more content. Granted, I'll probably still wait until it's on sale for cheap on Steam, but I'd be willing to potentially buy it.
I loved Payday 2 and played a bunch over the years. I was excited for Payday 3 and even pre-ordered with my friends who played it back in the day. Needless to say we were all disappointed after the first bank heist we did, and we used to run overdrill.
I started playing payday two earlier this year with a group of my friends for the first time, and we all loved payday 2 and did a majority of the content in the game, and my only complaint with payday two right now is with the desync bug that is plaguing us on console, now I do know that we could play on PC and it would mostly fix that but 1.good pc’s are expensive and 2. We know nothing about pc’s at this moment.
So at this point, I’m really just hoping that the developers for payday 3 go back and fix some of the bugs in payday 2.
Payday 2 runs on just about everything but a work laptop
late 2023 really seemed to be the block where we got totally unplayable games. Payday 3, Cities skylines 2, Starfield & paradox' star trek game they dumped so quickly it didnt even bounce, to name just a few.
I played Payday 2 religiously with some friends, at least one night a week for a good two+ years. It was some of the most fun I had in gaming, coupled with when they dropped the VR addon to it, one of the best VR experiences I've had in a game (honestly, dual pistols, coming out of the bank with your arms spread *chefs kiss*). I dodged payday 3 because I had a gut feeling it was going to be bad and I'm so glad I did. I'll look at it again in a year or twos time, but hearing how one brother left the company, kinda makes sense.
It's beyond a shame though because with Payday 2, the world around it was fantastic, the out of game cinematics, bringing hoxton back etc, all were utterly perfect.
Great video. Could you make a video on payday 3 from day 1 to now. Would be cool to hear about what has changed so far and how the road map is going.
I like Robokast but this was very poorly researched. A lot of what he said was either outright wrong or rife with errors. Would not trust him to analyse the roadmap at all tbh
Payday 3 had the potential to be good but the issue is they took the idea of payday 2 gave us less heists at the start of the game, gave us even worse progression, gave us micro transactions after they already knew people didnt like them in payday 2 and made it live service. Payday 2 aucceeded because the people working on the game genuinely cared about the game over the money while payday 3 is the opposite the devs only care about the money the game brings in and not what the playerbase wants
The Most annoying thing for me was the Delay while aiming so you couldnt hit anything in the distance. Also only 5-6 heists were scam asf
3:26 where the fund came from?? You were just talking about both of them at the brink of bankruptcy
Played Payday 2 for years, Didn't play Payday 3 for more than a month
I only played one the starting heist cause that’s all I could play on launch day. It’s was not fun and then I couldn’t get into a match again. I uninstalled and probably will never come back. At this point porting the rest of Payday2’s dlc to console is probably the only way I’ll spend money on/ play Payday again.
What led to this company downfall is really they lacked intelligence. Sounds like they squander it on who knows what but they are just bad around money. Dig a bit deeper you may find out something is seriously wrong with these two guys. I mean come on, 700,000 copies at what 30 dollars a pop not including all of the DLC's they have shoveled over the years would equal around, and about 21 million for base game sales, and who knows how much more for the lacklustre DLCs. That would take a lot of garbage spending to widdle that down to nothing. I say let that crew burn, they don't deserve to run any company in the first place or be allowed to have that sort of cash.
Even they deleted an game of Roblox was like this.
14:27 this is completely and fully untrue. not only is the game not even an entire year old yet, but there are 4 (four) heists added, half of which are totally free, and it seems likely that more heists will come out before the 1 year mark passes by. there is so much to criticize payday 3 over that you really do not have to invent more things to heap on top
14:05 false as well. the slideshow cutscenes ARE in fact fully voice acted. why do you have to lie about the game? there are so many real issues worth criticizing and you keep making stuff up.
First time ive seen someone bring up some of the complete and actual jargon brought up. Some things like the "Lack of Crimenet" can be solved SO easily if they gave a fuck about the cutscenes, as multiple times crime net is mentioned, and it can even be assumed that everything in the menus is done on Crimenet, it's just that the devs at Starbreeze were too damn lazy
Got around 3-5k hours from the different platforms i've played on for payday 2. 1.5k on steam. I've made videos on the game. I've religiously played the game in highschool. Heard payday 3 was coming out and spend $90 on the pre order immediately (dumb decision). When it launched i played for a total of 10-30 minutes and haven't touched the game since. Couldn't get into a match, still can't get a refund.
Whenever i see a game getting advertized as sponsor. I am sure i will never play that game.
They need to stop worrying about dropping new shit right now and focus on making shit work and good, in the long run it’ll make new shit better
To be honest I thought payday became way worse than I thought the bugs and the technical issue of the game payday 2 was a successful heist game and plus it never disappoints me
I legitimately forgot Payday 3 existed.
I just miss the three card reward system at the end. Was fun to gamble and you could spend money to buy them meaning you always had a use for money
And mask customisation is horrible they need to fix that and add more gambling
I too miss that I was hoping in the new game you could adjust decals position and height but na it's all a grind for colors and little fixed decals (when you hit level 50) and no more materials 😢
How did they ruin the mask customization?? The masks in payday 2 are awesome
@@murkyturkey5238 no material, fixed decal positions still like a lot of us thought at launch we will see a lot of customizations and mask from payday 2 but you cannot even customize special masks even (also they are now locked behind levels instead of randomly unlocking it like they did at the end of missions three card reward system in playday 2
@@murkyturkey5238 nah the mask customisation in Payday 3, PD2 was so good but had some room for improvement
WHERE IS THE CRIME NETTT
I think it even goes back to when they said no more updates for pd2 and then it was no more paid dlc.. gave them a bad look that didnt help when they released a messed up game
The always online was a real kicker when the servers hardly worked upon release lol. So no one could play, for a week almost. I recall waiting and acknowledging how stupid Always online was.
Have faith i believe they can save it
With dlc 3 coming out yesterday along with a free heist that are undoubtedly the best heists they've put into PD3 so far I have to agree with you.
I hope it is saved because pd2 is probably one of the games I enjoyed the most in my whole life
Friends and I refunded payday 3 first hour because it was not good. What's worse is for fun we re-download payday 2 and it was so broken "almost like by design" we deleted that one too.
One of the biggest ball drops in gaming history. They had a well known, popular IP, with players aching for the next iteration. They completely destroyed the IP and any good will players had. Personally, I think that's the end of Payday as an IP. Payday 2 used to be in the top 10 on Steamcharts consistently, now it's like no.110 on the list. No chance coming back from that.
needing online connection for solo/singleplayer games should be illegal
Payday the heist is a classic. I absolutely love every moment of it even though there are significantly fewer missions.
Payday 2 is when trouble brewed. Much of the content that was promised in writing to be included in the base game was separately packaged as multiple dlcs. Starbreeze and Overkill got so greedy that they model the same weapon with different stats (which killed the balance of the game) just to squeeze players dry of their money and time. I hated the fact that PD2 became a major grindfest that eventually I gave up. It didn't help that some of us in the community got into an argument with the community manager and producer of PD2 over the direction of Payday that most of us from the Steam forums and Reddit vowed never to support the team anymore.
And I kept to my word. I didn't bother purchasing 90% of the DLCs in Payday 2. I most certainly didn't care about Payday 3.
Glad the see the company in financial troubles. They deserve the worst for screwing their loyal fanbase. Especially after reading the responses from that prick Almir.
so basically make the creatives burnt out and over worked, the other brother essentially a suit with no creative passion took over, greed kills the game, actually a hood classic.
Next payday vid is: PAYDAY 3, they made me eat my own damn words
I think the game would be so much better if they just brought back some payday 2 stuff. More rng in heists, the skill tree system, and old way objectives were handled. They could just port some heists directly from the second game and there'd at least be more to do
When you make your game online only, you're cutting out a huge number of players.
It's the same reason most people only know about Titanfall 2, the first game was online only.
Anyone who didn't have access just saw "online only" and immediately passed on it.
The whole thing about Payday 2 being good, part of that was because you could play offline by yourself. You didn't need a good connection to play the game.
Servers are down? Play by yourself
I played payday 3 on launch and other than lack of content didn’t experience any of these issues. I follow payday and starbreeze/overkill very closely and have never once seen them “trying for brownie points” I think a lot of the hate is band wagon fit throwing
“I love war thunder” …… no. “You love money”
I see no one mention the huge mitm vuln and exploits from release days but it also affected the game very negatively. That with also the fact the game feels rushed and empty compared to payday 2 with years of update behind.
Using unreal engine seemed like a good idea but it added tons of bugs and exploits that were found almost instantly, some exploits involving guns anim syncs and vfx are still not patched to this day unless using mods.
mitm api exploit might be patched but other glitch / but / exploits are still working and being gatekept to this day.
The only reason that i stop playing after the first weeks even tho i preorder the big bundle is because of the almost absent skills tree which is not even a bit interesting compared to the one we have in payday 2.
Probably the only way of liking it is to not have played payday 2...
I'm just learning that there is a payday 3