Station Flight Controller: Adder 745 you are cleared to- Station Flight Controller: *checks ship name* Station Flight Controller: *cracks open bottle of scotch* Oh not... not again. Anyone but Crimson would've been a crime for this ship. Great job.
It's Top Gun all over again....in SPACE. I'd actually watch that lol. We need to cast Tom Cruise for the Elite Dangerous movie. Hmmm, that actually sounds really REALLY good.
@@ThePilot_ Well you nailed it. Those sections are always highlights of your video with the superb editing and great music selection. This one, the FDL, and the Type-10 are probably my favorite videos because of it. (Also, I'm a little biased towards the Adder as it was my first ship purchase up from the Sidewinder. I wish I had more reasons to fly it, but watching this I think I found something to use it for...)
Ah, the Adder. My first upgrade from my Sidewinder. Did a lot of hauling in that ship. You're not wrong about all the cons of the ship. And I don't care. I loved it anyway. :)
Same - I did a little homework and opted for the adder over the hauler. Didn't regret a thing. It did a lot for next to no money. When I made the pilgrimage to colonia on an impulse, my plan was to buy an adder after I got there as my "odd jobs and mining" ship so I could leave my DBX as it was. I didn't count on making more than enough credits off exploration to fully kit out a phantom(after the DBX trade in) and buy a keelback but I really was considering the adder.
@@jaeclark5102 Depends which you're doing more. Adder can carry more cargo per run, but Hauler has a little better legs for exploration. Both are good little ships.
My first upgrade from the Sidewinder aswell. I was new to the game and didn't know what I was doing so I used the Adder to mine 3.1m for the keelback. Needless to say I only had 16 cargo space and had to go back and forth more than actually mining
New ships would get me back into the game, I got the federal gunship I wanted and after getting it kitted out I haven’t been on since, I’d love a good all around medium or large size ship that has a nice look to it, honestly, for some strange reason I want the Firefly ship from the series, I think that would be a fun thing to go around in, it would be a trade/smuggling ship I’d imagine.
If the roll and pitch rate of your minivan is similar to the Adder I'm kinda glad they have that 5 star safety rating for any FA off maneuvers you accidentally pull in irl.
This is _clearly_ the VW Bus RV of Elite. It even looks like it! And the cockpit, so retro you half-expect a bong mounted in the cup-holder. Yeah, I kinda dig the looks. Not sure about the ship itself, I have too much love for my Cobra Mk III to stray too far off the beaten path.
05:18 Crimson in the VERY appropriately named "Vomit Comet". ... That deep klanging sound you just heard was my jaw hitting the goddamn DECK at his INSANE F/A OFF skills! Jesus Haploid Christ on a broken pogo stick!!
So I started playing about a month ago, you've genuinely been the deal breaker whenever I went to buy a new ship. You get videos comparing stats, but you rarely get people talking about how fun/dynamic something can be and ye nail it on the head.
The Adder is my endgame ship for the simple reason that, out of all the ships I own, this is the only one that I never get tired of flying. It's definitely not the best ship in the game. Not by a long shot. But it's got character in abundance and a sort of odd, unique charm to it, and I just feel... well, comfortable in it. That's enough for me.
I have an Anaconda... a 150 million credit war machine capable of vaporizing its way through entire pirate fleets. A behemoth of armor and armament that eats souls and shits fire. And that ship is currently rusting away in some dark hangar while I hoon around in an 85,000 credit space potato. Adder is love.
but seriously tho it looks like a space shuttle, also the inside looks very cozy, I can imagine my co-pilot walking around inside my adder making a coffee
The Adder was the first ship I bought when I upgraded from the Sidewinder. Made a good bit of credits shuttling VIPs from one system to another. Sometimes felt like I was flying the Planet Express ship from Futurama. I still keep it docked away for sentimental value.
It's not my favorite ship, I'm a Faulcon DeLacy kind of guy, but I still love the Adder. It's a great retro-futuristic design, and it reminds me of something straight out of "Red Dwarf" or from the cover of a british a pulp novel. I have one I painted bright green and named the Star Bug. I take it out whenever I feel like playing as a Jolly Chap. As someone from North America, it's fun to go Old World every once in a while. 😎
The Adder was my first mining ship and she stays in my port for another reason: she represented the high risk adrenaline-pumping shieldless Low Temperature Diamond runs. It was fun while it lasted. Without the Adder, I wouldn't have gotten the Asp Explorer, Python or Anaconda in such a quick time.
The calls for combined limpets is legitimately warranted when it comes to things like fuel and repair, since they are a duality that 100% should be wanted both together: if you're tooling up to go play International Rescue in a smaller Thunderbird 2, you don't want to drop at a distress signal and find you can't help. Some I believe only want to have collector and hatchbreaker limpets combined so that they can put more HRPs or whatever in, and there is a legitimate case NOT to allow that, for balance reasons. Separate controllers also mean that you won't take on the research or probe limpets, unless you are going out to nowhere, because you don't need then 99.9999% of the time and you DO need the slot it takes up 99.9% of the time. Combine certain functions and up the size, make it so that you select by fire group and trigger which one you will fire. Only sell those combinations that make sense. That helps keep balance. But being able to get a fuel AND repair controller will help everyone who wants to drop in the distress signal if they find one without having to throw away use elsewhere.
The Adder is the early money maker. Wanna do early mining? Adder's got you. Want to get started on some roads to riches? Find a good FSD and the Adder will do it well. The jump range and good cargo capacity makes it a good hauler. It's the first ship with multi-crew you can get, and the cheapest one too. With a medium hardpoint and two smalls, it has firepower on par with the imperial eagle, even if the manoeuvrability and speed don't match. The shield and hull takes care of that though, and you can get some early bounty work done with it as well. There's a lot to love on the adder, and I'll never not love it because it was the first ship to actually make me some money.
I’m in the Adder cult. This little ship has more personality than the big three combined. Great for signal sources thingy’s. You can outfit it to do most anything. Brilliant for an experienced Cmdr to have fun in.
The Adder is such a good entry level ship, it almost feels like a newbie-trap to be able to get anything else. It has so much god damn value packed into that ugly ass rubber package, that any new player is missing one of the best investments they'll make in their ED career if they want to pass it up for something else. That whole experience of growing to love the value you're getting and then cashing out for the thing you really want, feels different in ED too, more real than in most games.
Funny thing is, the Adder was one of the first ships I ever flew in E:D. It's the one I used when I first left the n00b-zone, and I primarily used it for courier missions as mentioned in the video. I eventually traded it in for a Dolphin so that I could do passenger missions.
Fuel Rat checking in. The Adder actually works well for a Rat ship. With a possible 50 Ly jump range, 8t fuel tank, and enough internals to equip the basics, it's great for bombing around in the bubble. I personally like the style of it. The only thing I really DON'T like is the off center chair. It's the same reason I don't fly Cutter or Python as well.
Aesthetically, it's my favorite ship. It reminds me of a cartoon spaceship, in the best ways. It's got that softer look, but it's still very clearly a functional spacecraft. I love every bit of it. If I lived in the Elite Dangerous universe, even if I could afford the Python, the Corvette, I'd buy this.
Great video as always, Pilot! One thing baffles me about the lore of Elite, it's beyond my comprehension and totally breaks my immersion. How in this universe can the humanity in Elite stick to the same Ships for hundreds of years without revisions, while in the real world, we seem to be unable to live without at least one new iPhone every year.... *thinking*
I asked the same thing. They kind of hand wave it away in the lore by saying that humanity has a tendency to go through "waves of advancement". And that's true. We do. But I can't really see a scenario where we're happily flying the same exact ship for a few hundred years, either.
Two good arguments for it - look at how long wooden sailing ships tended to stay in service because they were such investment to make they often lasted centuries, same thing with steam engines and water wheels, lots of effort to make and they work well so you don't replace them in a hurry, it takes a massive step change in technology making them obsolete. - And then just look at Landrovers they are all very damn similar to look at over decades, because it works so well. Subtle design modernisations but ultimately all speaking the same design language, much the same can be said for many utilitarian vehicles - Which is what the Adder is really, despite the fact I think of it as an imperial eagle with more features! Its stupid fast (if you do the engineering), has some nice weapon options for its scale, damn solid jump range - about the only justifiable complaint is the cockpit field of view as it is cheap so looking a bit cheap is to be expected!
@@foldionepapyrus3441 This is a good speculative point. Maybe they do go through revisions, like Astras and Focuses and Octavias. Same basic vehicle, upgraded cosmetics, materials, etc. I mean, there are no 400-year-old ships for us to compare against, so maybe they're all just stealth upgraded constantly in the rebuy cycles, like an always-online game receiving regular patches.
@@ThePilot_ Well, some designs are just timeless. No matter how old something is, if it's reliable and effective, then people will still use it. A lot of people still stand by the Colt 1911 over the Beretta M9.
Fun fact: when I first started the game in its second year I had no idea what I was doing (was one hell of a game though, having played nothing like it before). The first big thing I did in game was taking a nearly stock Adder to the lagoon nebula, which is roughly 3000 light years from home if memory serves. Not much by current standards, but I had 17 light years of jump range and a mediocre fuel scoop. I had to self destruct the first time because I ran out of fuel in the belt of dwarf stars just outside the bubble (back then there were no aids to avoid running out of fuel, and the fuel rats didn't exist). Good times. It was that trip that got me hooked on the game.
Why can't you switch the seats in multi seat ships? I live in australia where the drivers seat is on the right instead of the left and makes the cobra feel really strange, and vice versa for the adder.
@@saintjames1995 I think a better way to put it would be port and starboard. You still have the feeling of flying off center, which can take some getting used to.
@@saintjames1995 From the perspective of the ship there totally is a right and left. Perhaps you mean north and south? Those are kinda meaningless in the context of empty space.
@@alexisrivera200xable Yeah exactly. Directions like North and South, East and West don't apply to space since they are planet based. However, right and left work anywhere. Lets say you are in space, doing a repair on the ISS or what have you. Your fellow astronaut tells you that the thing you need to repair is to your left. That still works.
In an apparent fit of cosmic comedy, this is the first video I’ve watched on Elite since starting the game a couple days ago and buying this as my first ship.
I saw this vid when I was bored on the train, I was going to click on it but then realised “no these videos don’t deserve to be watched on a phone” so here I am, watching the vid for the 3rd time on my HD TV as these vids definitely deserve to be appreciated
Back in 2015, the Adder made Elite Dangerous FEEL like the original elite. It made me sit down and review which ship to get, the hauler or adder. and on papper the adder was that better purchase. It could mine, haul, shoot things (just about), all the things I wanted to do in the sidewinder, but couldn't. But coming back to it with Enhanced performance engines, engineered, to grade5 740ms boost. Heat vent on the class 2 laser, (still got to get those pack-hound-missiles). I've done rare-CG runs, where I got to bait the Code in fast shieldless adder ;)
My Adder, The Mad Adder, boosts to 676 and jumps about 40 LY. Sure it can barely scoop without overheating, but for a fast bubble-taxi it can't be beat.
I actually like the Adder. I'm not going to white knight it, it's not for everyone, but it's a very capable ship for carrying small to medium small amounts of cargo. And like any ship, in the right hands, it is a threat to contend with. But for getting rich? Not going to cut it.
Great vid, the Adder's a oddly cute ship, much like the Hauler, as you said, it is a Hauler with a body kit and stretched hull. Wonderful editing, audio and chatting as always :)
Everything you said as cons for the looks is what I like about this ship. I like that it feels like a tractor or a van made in the 80s. The restricted view to me feels like I‘m flying a normal plane but in space.
I love the adder because it feels like a small space garbagetruck and gives certain firefly vibes. While it isn't very good at it, exploring is way more rewarding in it than in the typical asp
Ah the vomit commet, I've had the pleasure... and I'm glad it wasn't in VR. Great video. The Adder is a strange one, It's a tough one to love, but I have a great fondness for it these days, even with it's terrible visibility and cheap interior. That angry decepticon engine sound.
I did mining in my Adder until I earned enough to buy my Krait. I kept the Adder of course, and on occasion I still take it out to do some mining. It's really not a bad ship, and after a bit of time in it, it's easy to get attached to.
Hate to tell this guy but the whole internet recommends the Adder. I jumped straight into one on my 1st day of playing after getting a massive bounty for shooting a Python and flying away in my Sidewinder.
The Adder is the last ship I bought. I wish I had bought it sooner. I love it. The midnight black paint and the right body kit makes it look more like a black hawk helicopter of old, so I use it for black ops. get in, steal data, get out. The nose is short enough to get in close and > Pick up fines and bounties? Just disavow yourself and self destruct. Being imperial born, I’m used to the right hand seat, and it’s got a mug holder!
is no one going to talk about how the landing gear breaks through the floor into the cockpit when its deployed? Its the only thing I wish was fixed, I love this ship but not to use for anything, just to fly, I love the way it looks.
Every time I watch one of your video, I want to log back into Elite ! Awesome stuff as usual. I miss the flight mechanics of Elite but I love the EVE complex economy so much. I would love to see a game with the best features of both.
Dude, I absolutely am so fuckin' addicted to your ship review videos.... it seriously NEVER gets old despite following the same kind of format in almost every video (at least that I've watched so far) .... which, by the way, I'm not watching in any sort of order... just whichever are next on the list.... but the formula of absolutely SHITTING on the ship, and then SOMEHOW coming out the other end making the ship literally look like a god send... I mean, how the fuck did you make me feel like I want to sign into my ED profile and just buy random adders? Lol. You're a great Elite Dangerous channel. Subbed. Thanks, man.
If you like the canopy, that's what welcomes you into the cult. Its a treat for the headlookers. Also it had a gameplay spot back when you did mission stacking and skimmers, the third hardpoint and the missile rack you put in it made it useful for even the larger bases, and when you exploded your way home of course you wanted the cheapest thing possible.
I bought Elite Dangerous for the first time yesterday. I played for 6 hours straight, accidentally left the starter bubble prematurely, and bought an adder as my first ship after the sidewinder. Lol let the adventure begin. Love what ive seen of your channel so far and I look forward to bumbling my way through the galaxy :)
The adder will always have a special place in my heart. Not because I like it or because I used it much, but because it was the first ship I ever bought with the money I made doing courier and salvage missions with my sidewinder. I used it for less than a day before I switched ti a Viper and it's been sitting on my carrier untouched for a long time now, but I'll keep it around until the heat death of the universe.
Got the game because of this fellas' reviews. Still flyin'. Haven't decided on my favorite ship for anything yet, though. I do agree, the sound of the asp ex is annoying, though I have the same issue with the krait. I literally wont fly it because of that awful noise it makes.
If there's one thing that never made sense to me in the Elite universe is how old these ships are. 400 years making the same ship!? That's not possible.
It depends on how the technology progresses in Universe and how expensive or inexpensive a reliable tried and tested design is to produce. If you think right now aircraft in service like the B-52 have been in service for well over 60 years. The Arleight Burke class destroyer design has been around for 31 years. The TU-95M is about as old as the B-52 and like the B-52 is slated to remain in service till the 2040/50's. That means a service life of 100 years for the design, and for reference we only started flying about 40 years before those two aircraft were designed and built. It's not past the realm of plausibility that with much more durable materials and efficient power sources Humanity did not see the need to innovate or particularly push itself or its designs further since the designs already present just worked. For instance in ED canon the Python is about 600 years old it's virtual upgrade the Krait Mk2 is not that much better than it, this leads me to think that technological progression in the ED universe much like in our own has times of massive and rapid advancement (usually during wars and such) followed by long periods of stagnation and general "if it works don't fix it" mentality with the caviat "until we have to" as the technological advancement seems to have been restarted following the discovery of the thargoids and engineers and such.
@@marcofava 1. Maybe technology may not get better, but the actual design changes a lot. 2. You're giving examples of real world military equipment, but here we're talking about what essentially are personal vehicles. There's a new one every year. And even military designs change. Look at fighters. The reason those aircraft didn't change for so long is because they're more or less obsolete and there is no need for a replacement. It can be plausible that the actual underlying technology wouldn't change. Like, FSDs would still work the same. But design (as in how a ship looks) would change massively. I would expect even smaller things to change, like the module interfaces. So I don't think it is at all plausible that the exact same ship, with no changes, is being built for 600 years.
@@CristiNeagu Cristi Neagu 1. Yes and No, depends if you take the overall design or specific parts of it, the example I mentioned the Python to the Krait Mk2 with 600 years of difference still follow the same basic design principles, like today's ships still follow the basic design principles from over 4000 years ago, the specifics of propulsion, efficiency and navigation may have changed but a boat is still a boat the same it was at the time of Christopher Columbus or the Romans and before. 2. That was exactly my point those aircraft remained the same because there was no need to change them, same goes for most of the ships in Elite, and bear in mind that in the Elite Universe Humanity has conquered the stars and faster than light travel but still cannot implement microgravity within ships for example, The Majestic Class Interdictor has to use a rotating ring to achieve it. Also the ships you fly are not like personal ships, you are allowed to buy them as a member of the Pilots Federation, and only other major Players can afford/obtain similar ships, as far as we know aside from extremely wealthy individuals, Mega Corporations or Governments nobody uses those ships, which may seem inexpensive to us (Commanders of the Pilot Federation) but when you adjust them for the prices of the average in game commodities like say Grain (300 cr/T on average) will give you a sense of the scale of the cost of one such ship even the least expensive ones compared to what the average citizen out of the trillions of inhabitants could and would earn and that's without factoring in the cost of fuel, which means the Pilot Federation as one of the most influential forces in the ED galaxy gets mighty discounts on them. Otherwise there'd be no sense for random citizens even wealthy ones to pay hundreds of thousands to millions of credits for you to transport them around as passengers when for what they're paying you they could "easily" buy their own ships and do the travelling themselves. Finally ED is not the only sci fi scenario/fictional universe where technology seems to plateau and essentially stagnate for centuries, take things like Star Trek where ships of the Enterprise/Galaxy class have looked pretty much the same for give or take 2-300 years, Halo's Covenant ships also are about 400 years old without much change in design or form and let's not even touch star wars where thousands and in some cases tend of thousands of years pass without any essential design change. Anyway long story short I think it is actually quite plausible for designs, computers and interfaces not to change in a long time simply out of virtue of time, cost and generally the lack of interest or need for drastic innovation.
As a new player (8 hours deep at this point,) I was super excited to get out of that Sidewinder. I was scrolling through the list of new ships I could purchase and stopped dead on the Adder. Over a thousand years in the future, but before my very eyes was a 1992 Chevy Astro Van. All it was missing was the velvet curtains on the windows, but I'm hoping I'll find a shipyard that will sell me that luxury. It was love at first sight, and I may never recover.
I love the Adder because it's basically just a Ford Transit in space. It's a multi-purpose van that can help you move house or make a scene down on the track. I'll always love the Adder, even if it is crap.
"Ah, hi there. Looking to book a flight? Yeah, I can help you with that. Let's see... Hmm. Looks like our people are all booked up except for... Commander Vomit... Comet." *customer begins briskly walking away*
The Adder technically is the the most powerful ( small ) ship. Due to the extra seat powerboost . Good luck finding a second player though better off with the imperial courier. Try it with Enhanced Thrusters.
From the outside, the Adder has that massive expanse of windshield. Which could make a person think the visibility from the pilot seat would be incredible. But from the inside, the visibility basically SUXX
I never used the adder in the early game. Kitted out a sidewinder as a heavy fighter of sorts, then moved on to a dbx. Only got the adder later on and loved it. The exterior looks like a space shuttle, and the interior looks like a minivan. Perfect for doing minivan things in the bubble while listening to orthodox Russian pop music.
I still have a soft spot for Adder. As it was the first ship I purchased, it seemed like a big deal at the time. I stayed in it long enough and tried enough new activities in it that I can truly say it was the ship in which I learned to play E:D. Strangely I expected that when I eventually got my Cobra III I thought everything would be better and easier, but I was mistaken. I ended up not liking the Cobra more. I still go back and fly Adder fairly regularly. Some exploring and (typically illegal) scavenging and planetary missions. Only real complaint is such limited vertical view from cockpit.
I went straight from a sidewinder to an adder, i made quite a bit of money in it with courier missions and hauling missions. After that it was cobra 3-> type 6 -> keelback-> krait mk2 -> python-> anaconda -> imperial cutter.
It is a LOVELY ship and is designed like the A-Team van but merely lacks the paintjob. A good multicrew ship with a nice medium top mount for a turreted weapon. I also love the cockpit because it reminds me of a slighly beaten up van.
I can imagine flight control getting Crimson’s request to dock, giving him permission, then looking up and seeing who they just let into their station and saying “shit, it’s the Vomit Comet again…”
I gotta say this ship has a special place in my heart. It got me into deep core mining and brought me into the much larger vessels. I don't fly it much otherwise, but once I got Elite... It's getting some Pack Hounds. Hehehe
LOL, Great video as always, I didn't fly the adder long, just long enough to get in the Viper IV, but it did the jobs I asked of it. Can't ask for more than that, really.
I think the Viper Mk IV is another ship with a cult following. You see a fair number of posts about it on Reddit. I know I drank the kool-aid. Simply put, it is my favorite ship in the game. I use other ships, but given the choice, Viper IV all the way. The Adder not so much. Like The Pilot, I prefer the Hauler.
I started Elite recently, instantly jumped into exploration, and I've been using the Adder almost exclusively. Currently almost 2500 ly from the bubble. Didn't realize this ship was disliked. XD
Excellent again. I love how you make me go back to ships that I have usedd years ago. Oh and your delivery is hilarious. Can't wait for next week. Clipper please.
Station Flight Controller: Adder 745 you are cleared to-
Station Flight Controller: *checks ship name*
Station Flight Controller: *cracks open bottle of scotch*
Oh not... not again.
Anyone but Crimson would've been a crime for this ship. Great job.
It's Top Gun all over again....in SPACE.
I'd actually watch that lol. We need to cast Tom Cruise for the Elite Dangerous movie.
Hmmm, that actually sounds really REALLY good.
@@jasongibson1225 somebody get Tom on the line this needs to happen, knowing him he'll actually go to space to train for the role
It would either end like that or everyone would be piling up to the window to watch the master do their magic
Its the soccer mom car of elite dangerous
The soccer mom car that can DRIFT
@@DblDg1252 :'D
This description applies to both the hauler and adder
That can drift race if you goose it while feathering the brakes, or corner like a cat on a carpet.
The PT Cruiser of Elite Dangerous. Styled after a retro spaceship with none of the actual application; unlike the Nissan Figaro.
Holy shit, i got literally goosebumps when the video cut to Crimson. That was so perfectly edited - music, camera and Crimsons skills coming together.
That's what I was going for.
@@ThePilot_ Well you nailed it. Those sections are always highlights of your video with the superb editing and great music selection. This one, the FDL, and the Type-10 are probably my favorite videos because of it. (Also, I'm a little biased towards the Adder as it was my first ship purchase up from the Sidewinder. I wish I had more reasons to fly it, but watching this I think I found something to use it for...)
Ah, the Adder. My first upgrade from my Sidewinder. Did a lot of hauling in that ship.
You're not wrong about all the cons of the ship.
And I don't care.
I loved it anyway.
:)
Same - I did a little homework and opted for the adder over the hauler. Didn't regret a thing. It did a lot for next to no money. When I made the pilgrimage to colonia on an impulse, my plan was to buy an adder after I got there as my "odd jobs and mining" ship so I could leave my DBX as it was.
I didn't count on making more than enough credits off exploration to fully kit out a phantom(after the DBX trade in) and buy a keelback but I really was considering the adder.
Me to
I just bought it in exchange LD hauler for adder did I do good? Trader/Explorer
@@jaeclark5102 Depends which you're doing more. Adder can carry more cargo per run, but Hauler has a little better legs for exploration. Both are good little ships.
My first upgrade from the Sidewinder aswell. I was new to the game and didn't know what I was doing so I used the Adder to mine 3.1m for the keelback. Needless to say I only had 16 cargo space and had to go back and forth more than actually mining
I hope they adding new ships soon. I don´t want this series to stop.
New ships would be nice
New ships would get me back into the game, I got the federal gunship I wanted and after getting it kitted out I haven’t been on since, I’d love a good all around medium or large size ship that has a nice look to it, honestly, for some strange reason I want the Firefly ship from the series, I think that would be a fun thing to go around in, it would be a trade/smuggling ship I’d imagine.
If you stopped at the FedGunship, there's plenty of better ships to be tried. Try the Krait MK if you like medium ships👌
**adding**
Type 8 anyone?
Holy crap that seat joke killed me
Personally, I rolled my eyes, worried that it won't age well.
Respect though, it's a solid jab.
Same dude. Had me stifling one of the hardest laughs I've had at work.
He's right, though. Holy crap that thing is waaaaaay over to the side. It's like driving a truck.
hilarious joke, but i think diving to deep into the comments will give you some spicy rebutles.
@@sirdeadlock It seems to have aged pretty well
Ah yes, the Space Minivan! I went from Sidewinder and Eagle to Adder, and the Adder handled exactly like a minivan.
Funny, I thought of it the same way.
If the roll and pitch rate of your minivan is similar to the Adder I'm kinda glad they have that 5 star safety rating for any FA off maneuvers you accidentally pull in irl.
This is _clearly_ the VW Bus RV of Elite. It even looks like it! And the cockpit, so retro you half-expect a bong mounted in the cup-holder.
Yeah, I kinda dig the looks. Not sure about the ship itself, I have too much love for my Cobra Mk III to stray too far off the beaten path.
Ah yes my minivan also backflips by accident sometimes.
i had it for some time also i use to kill pirates but that was before engineers
05:18 Crimson in the VERY appropriately named "Vomit Comet".
... That deep klanging sound you just heard was my jaw hitting the goddamn DECK at his INSANE F/A OFF skills!
Jesus Haploid Christ on a broken pogo stick!!
I don't get it
@@TeamLegacyFTW imagine for a second pulling the kind of moves that Crimson was pulling with F/A off in VR
If I witnessed that in VR I wouldn’t see straight for a month.
I still don't get the name "vomit comet" -makes no sense. Coulda done better.
Lou Sensei Cause it goes like a comet and it makes you vomit! What more do you need?
Oh yay, a new video on my first ship that I love!
2 minutes in: :(
5 minutes in: :)
That's exactly what I wanted.
So I started playing about a month ago, you've genuinely been the deal breaker whenever I went to buy a new ship.
You get videos comparing stats, but you rarely get people talking about how fun/dynamic something can be and ye nail it on the head.
"Flight assist... off"
. . . .
*Explosions can be heard in the docking area of the station
The Adder is my endgame ship for the simple reason that, out of all the ships I own, this is the only one that I never get tired of flying.
It's definitely not the best ship in the game. Not by a long shot. But it's got character in abundance and a sort of odd, unique charm to it, and I just feel... well, comfortable in it. That's enough for me.
Character will do.
I have an Anaconda... a 150 million credit war machine capable of vaporizing its way through entire pirate fleets. A behemoth of armor and armament that eats souls and shits fire. And that ship is currently rusting away in some dark hangar while I hoon around in an 85,000 credit space potato.
Adder is love.
@@drdoody adder is life
but seriously tho it looks like a space shuttle, also the inside looks very cozy, I can imagine my co-pilot walking around inside my adder making a coffee
I feel the same about adder and keelback
The Adder was the first ship I bought when I upgraded from the Sidewinder. Made a good bit of credits shuttling VIPs from one system to another. Sometimes felt like I was flying the Planet Express ship from Futurama. I still keep it docked away for sentimental value.
It's not my favorite ship, I'm a Faulcon DeLacy kind of guy, but I still love the Adder. It's a great retro-futuristic design, and it reminds me of something straight out of "Red Dwarf" or from the cover of a british a pulp novel. I have one I painted bright green and named the Star Bug. I take it out whenever I feel like playing as a Jolly Chap. As someone from North America, it's fun to go Old World every once in a while. 😎
THAT'S IT. I knew it reminded me of something...it's the Starbug. Ugh.
The Adder was my first mining ship and she stays in my port for another reason: she represented the high risk adrenaline-pumping shieldless Low Temperature Diamond runs. It was fun while it lasted. Without the Adder, I wouldn't have gotten the Asp Explorer, Python or Anaconda in such a quick time.
The calls for combined limpets is legitimately warranted when it comes to things like fuel and repair, since they are a duality that 100% should be wanted both together: if you're tooling up to go play International Rescue in a smaller Thunderbird 2, you don't want to drop at a distress signal and find you can't help. Some I believe only want to have collector and hatchbreaker limpets combined so that they can put more HRPs or whatever in, and there is a legitimate case NOT to allow that, for balance reasons.
Separate controllers also mean that you won't take on the research or probe limpets, unless you are going out to nowhere, because you don't need then 99.9999% of the time and you DO need the slot it takes up 99.9% of the time.
Combine certain functions and up the size, make it so that you select by fire group and trigger which one you will fire. Only sell those combinations that make sense. That helps keep balance.
But being able to get a fuel AND repair controller will help everyone who wants to drop in the distress signal if they find one without having to throw away use elsewhere.
The Adder is the early money maker. Wanna do early mining? Adder's got you. Want to get started on some roads to riches? Find a good FSD and the Adder will do it well. The jump range and good cargo capacity makes it a good hauler. It's the first ship with multi-crew you can get, and the cheapest one too. With a medium hardpoint and two smalls, it has firepower on par with the imperial eagle, even if the manoeuvrability and speed don't match. The shield and hull takes care of that though, and you can get some early bounty work done with it as well. There's a lot to love on the adder, and I'll never not love it because it was the first ship to actually make me some money.
I’m in the Adder cult. This little ship has more personality than the big three combined. Great for signal sources thingy’s. You can outfit it to do most anything. Brilliant for an experienced Cmdr to have fun in.
The Adder is such a good entry level ship, it almost feels like a newbie-trap to be able to get anything else. It has so much god damn value packed into that ugly ass rubber package, that any new player is missing one of the best investments they'll make in their ED career if they want to pass it up for something else. That whole experience of growing to love the value you're getting and then cashing out for the thing you really want, feels different in ED too, more real than in most games.
The Adder looks like it was designed in the 90s with how bubbly it is...
I keep expecting the Spice Girls to be riding shotgun.
To be fair the first flyable adder WAS in the 90s
Adder is a lovely little ship. and with FA-off it flies so nicely!
I learned f/a off in that ship and I will Stan it to the core and back
@@pennyisdreadful I am planning to learn FA off in one. I've named mine, Cunning Plan and, naturally, gave it the midnight black paint job. :-D
@@cmdrjontomasson5510 Feel free to jump on our discord if you want some help in your FA-off journey my friend.
Funny thing is, the Adder was one of the first ships I ever flew in E:D. It's the one I used when I first left the n00b-zone, and I primarily used it for courier missions as mentioned in the video.
I eventually traded it in for a Dolphin so that I could do passenger missions.
Fuel Rat checking in.
The Adder actually works well for a Rat ship. With a possible 50 Ly jump range, 8t fuel tank, and enough internals to equip the basics, it's great for bombing around in the bubble.
I personally like the style of it. The only thing I really DON'T like is the off center chair. It's the same reason I don't fly Cutter or Python as well.
Aesthetically, it's my favorite ship. It reminds me of a cartoon spaceship, in the best ways. It's got that softer look, but it's still very clearly a functional spacecraft. I love every bit of it. If I lived in the Elite Dangerous universe, even if I could afford the Python, the Corvette, I'd buy this.
If the Hauler is the dodgy minivan of ships, then the Adder is that same minivan but old mate Gazza down the street put a spoiler on his, the mad lad.
Great video as always, Pilot! One thing baffles me about the lore of Elite, it's beyond my comprehension and totally breaks my immersion. How in this universe can the humanity in Elite stick to the same Ships for hundreds of years without revisions, while in the real world, we seem to be unable to live without at least one new iPhone every year.... *thinking*
I asked the same thing.
They kind of hand wave it away in the lore by saying that humanity has a tendency to go through "waves of advancement". And that's true. We do. But I can't really see a scenario where we're happily flying the same exact ship for a few hundred years, either.
Two good arguments for it - look at how long wooden sailing ships tended to stay in service because they were such investment to make they often lasted centuries, same thing with steam engines and water wheels, lots of effort to make and they work well so you don't replace them in a hurry, it takes a massive step change in technology making them obsolete.
- And then just look at Landrovers they are all very damn similar to look at over decades, because it works so well. Subtle design modernisations but ultimately all speaking the same design language, much the same can be said for many utilitarian vehicles - Which is what the Adder is really, despite the fact I think of it as an imperial eagle with more features! Its stupid fast (if you do the engineering), has some nice weapon options for its scale, damn solid jump range - about the only justifiable complaint is the cockpit field of view as it is cheap so looking a bit cheap is to be expected!
@@foldionepapyrus3441 This is a good speculative point. Maybe they do go through revisions, like Astras and Focuses and Octavias. Same basic vehicle, upgraded cosmetics, materials, etc.
I mean, there are no 400-year-old ships for us to compare against, so maybe they're all just stealth upgraded constantly in the rebuy cycles, like an always-online game receiving regular patches.
@@ThePilot_ Well, some designs are just timeless. No matter how old something is, if it's reliable and effective, then people will still use it. A lot of people still stand by the Colt 1911 over the Beretta M9.
Oh my god. I’ve been trying to put my finger on it and it just hit me. The interior reminds me HEAVILY of my mother’s old PT Cruiser.
Fun fact: when I first started the game in its second year I had no idea what I was doing (was one hell of a game though, having played nothing like it before). The first big thing I did in game was taking a nearly stock Adder to the lagoon nebula, which is roughly 3000 light years from home if memory serves. Not much by current standards, but I had 17 light years of jump range and a mediocre fuel scoop. I had to self destruct the first time because I ran out of fuel in the belt of dwarf stars just outside the bubble (back then there were no aids to avoid running out of fuel, and the fuel rats didn't exist). Good times. It was that trip that got me hooked on the game.
Why can't you switch the seats in multi seat ships? I live in australia where the drivers seat is on the right instead of the left and makes the cobra feel really strange, and vice versa for the adder.
@@saintjames1995 😐
@@saintjames1995 tf are you on
@@saintjames1995 I think a better way to put it would be port and starboard. You still have the feeling of flying off center, which can take some getting used to.
@@saintjames1995 From the perspective of the ship there totally is a right and left. Perhaps you mean north and south? Those are kinda meaningless in the context of empty space.
@@alexisrivera200xable Yeah exactly. Directions like North and South, East and West don't apply to space since they are planet based. However, right and left work anywhere. Lets say you are in space, doing a repair on the ISS or what have you. Your fellow astronaut tells you that the thing you need to repair is to your left. That still works.
In an apparent fit of cosmic comedy, this is the first video I’ve watched on Elite since starting the game a couple days ago and buying this as my first ship.
I saw this vid when I was bored on the train, I was going to click on it but then realised “no these videos don’t deserve to be watched on a phone” so here I am, watching the vid for the 3rd time on my HD TV as these vids definitely deserve to be appreciated
Yay, the Vomit Comet!!!
I've been Addering around for a year now and it's amazing
Vomit comet?
@@TeamLegacyFTW Vomit Comet because it has an incredible roll and turn rate.
Back in 2015, the Adder made Elite Dangerous FEEL like the original elite. It made me sit down and review which ship to get, the hauler or adder.
and on papper the adder was that better purchase.
It could mine, haul, shoot things (just about), all the things I wanted to do in the sidewinder, but couldn't.
But coming back to it with Enhanced performance engines, engineered, to grade5 740ms boost.
Heat vent on the class 2 laser, (still got to get those pack-hound-missiles).
I've done rare-CG runs, where I got to bait the Code in fast shieldless adder ;)
My Adder, The Mad Adder, boosts to 676 and jumps about 40 LY. Sure it can barely scoop without overheating, but for a fast bubble-taxi it can't be beat.
i love the design...it looks old, but gold.
I actually like the Adder. I'm not going to white knight it, it's not for everyone, but it's a very capable ship for carrying small to medium small amounts of cargo. And like any ship, in the right hands, it is a threat to contend with. But for getting rich? Not going to cut it.
Great vid, the Adder's a oddly cute ship, much like the Hauler, as you said, it is a Hauler with a body kit and stretched hull. Wonderful editing, audio and chatting as always :)
I just started playing elite dangerous and bought this party bus as my first purchase, i like it so much more than the sidewinder
"here's crimson showing what the adder can do...." me, "what the hell!!!!!!????????? i get fines manually granny launching...."
Never have clicked faster
Everything you said as cons for the looks is what I like about this ship. I like that it feels like a tractor or a van made in the 80s. The restricted view to me feels like I‘m flying a normal plane but in space.
Of COURSE there are people who love this ship. I mean, who won't love to fly a ship that looks like a VW Beetle that has learned to fly somehow.
I love the adder because it feels like a small space garbagetruck and gives certain firefly vibes. While it isn't very good at it, exploring is way more rewarding in it than in the typical asp
The Adder. The only shio where you can yeet yourself out of a station at Mach 30 and not get called stupid
The adder will always have a special place in my heart.... It's not good at anything, but I love it anyways
It's got that role play appeal.
"Yeah, I could see myself flying this shitty space taxi in an alternate reality"
Just started playing Elite, but I'm planning to take my Adder to Concordia. Literally named it "Tourbus".
"people who love this ship are completely out of their mind"
Yes, that would be me.
Ah the vomit commet, I've had the pleasure... and I'm glad it wasn't in VR. Great video. The Adder is a strange one, It's a tough one to love, but I have a great fondness for it these days, even with it's terrible visibility and cheap interior. That angry decepticon engine sound.
I did mining in my Adder until I earned enough to buy my Krait. I kept the Adder of course, and on occasion I still take it out to do some mining. It's really not a bad ship, and after a bit of time in it, it's easy to get attached to.
Love your work bro! Thank you for making my week so much better! Mad props to the pilot in the hot read adder! Impressive!
This is actually the first time I've publicly shown off the metallic red paint job since I bought it.
Hate to tell this guy but the whole internet recommends the Adder. I jumped straight into one on my 1st day of playing after getting a massive bounty for shooting a Python and flying away in my Sidewinder.
The Adder is like a small city SUV. It has not a great purpose, but its very fun to ride :)
The Adder is the last ship I bought. I wish I had bought it sooner. I love it. The midnight black paint and the right body kit makes it look more like a black hawk helicopter of old, so I use it for black ops.
get in, steal data, get out.
The nose is short enough to get in close and >
Pick up fines and bounties? Just disavow yourself and self destruct.
Being imperial born, I’m used to the right hand seat, and it’s got a mug holder!
That was amazing how that guy was docking the ship...I'm just able to manually do it, and he's flipping around through the mail slot.... hahaha nice !
I came here waiting for Crimson to show up, was not disappointed. Awesome job as always!
I love my Adder, it's the ship I've had the longest, and I've been flying her for years now. I've got her set up for exploring.
is no one going to talk about how the landing gear breaks through the floor into the cockpit when its deployed? Its the only thing I wish was fixed, I love this ship but not to use for anything, just to fly, I love the way it looks.
Made first million in Adder. Now triple elite - going back to Adder very often. Well... I have Adder for every occasion
i loved the adder because it feels like im in my own car in space it's actually more easy and feels realistic than others with centered cockpit
I’m one of those madmen that love this ship, I fly this thing for fun.
It has the cockpit of a transit van, and the styling of starbug, and it's beautiful
Every time I watch one of your video, I want to log back into Elite ! Awesome stuff as usual.
I miss the flight mechanics of Elite but I love the EVE complex economy so much. I would love to see a game with the best features of both.
Me too
Dude, I absolutely am so fuckin' addicted to your ship review videos.... it seriously NEVER gets old despite following the same kind of format in almost every video (at least that I've watched so far) .... which, by the way, I'm not watching in any sort of order... just whichever are next on the list.... but the formula of absolutely SHITTING on the ship, and then SOMEHOW coming out the other end making the ship literally look like a god send... I mean, how the fuck did you make me feel like I want to sign into my ED profile and just buy random adders? Lol.
You're a great Elite Dangerous channel. Subbed. Thanks, man.
If you like the canopy, that's what welcomes you into the cult. Its a treat for the headlookers. Also it had a gameplay spot back when you did mission stacking and skimmers, the third hardpoint and the missile rack you put in it made it useful for even the larger bases, and when you exploded your way home of course you wanted the cheapest thing possible.
I bought Elite Dangerous for the first time yesterday. I played for 6 hours straight, accidentally left the starter bubble prematurely, and bought an adder as my first ship after the sidewinder. Lol let the adventure begin.
Love what ive seen of your channel so far and I look forward to bumbling my way through the galaxy :)
The adder was actually the ship that got me where I am today, a fully decked out python ready for Ltd mining or combat. Loved the adder.
The adder will always have a special place in my heart. Not because I like it or because I used it much, but because it was the first ship I ever bought with the money I made doing courier and salvage missions with my sidewinder. I used it for less than a day before I switched ti a Viper and it's been sitting on my carrier untouched for a long time now, but I'll keep it around until the heat death of the universe.
Whenever I feel like I need a little challenge, I have a kitted out Adder with 2 MCs and a PA that I can take into a RES and see how long I last.
First trip to Colonia and Sag A,very long time ago,I made it in an Adder,nice ship to look at and fly.
Ah, good memories. My first new ship after the Winder all those years ago...
Got the game because of this fellas' reviews. Still flyin'. Haven't decided on my favorite ship for anything yet, though. I do agree, the sound of the asp ex is annoying, though I have the same issue with the krait. I literally wont fly it because of that awful noise it makes.
If there's one thing that never made sense to me in the Elite universe is how old these ships are. 400 years making the same ship!? That's not possible.
It depends on how the technology progresses in Universe and how expensive or inexpensive a reliable tried and tested design is to produce.
If you think right now aircraft in service like the B-52 have been in service for well over 60 years.
The Arleight Burke class destroyer design has been around for 31 years.
The TU-95M is about as old as the B-52 and like the B-52 is slated to remain in service till the 2040/50's.
That means a service life of 100 years for the design, and for reference we only started flying about 40 years before those two aircraft were designed and built.
It's not past the realm of plausibility that with much more durable materials and efficient power sources Humanity did not see the need to innovate or particularly push itself or its designs further since the designs already present just worked.
For instance in ED canon the Python is about 600 years old it's virtual upgrade the Krait Mk2 is not that much better than it, this leads me to think that technological progression in the ED universe much like in our own has times of massive and rapid advancement (usually during wars and such) followed by long periods of stagnation and general "if it works don't fix it" mentality with the caviat "until we have to" as the technological advancement seems to have been restarted following the discovery of the thargoids and engineers and such.
@@marcofava
1. Maybe technology may not get better, but the actual design changes a lot.
2. You're giving examples of real world military equipment, but here we're talking about what essentially are personal vehicles. There's a new one every year. And even military designs change. Look at fighters. The reason those aircraft didn't change for so long is because they're more or less obsolete and there is no need for a replacement.
It can be plausible that the actual underlying technology wouldn't change. Like, FSDs would still work the same. But design (as in how a ship looks) would change massively. I would expect even smaller things to change, like the module interfaces. So I don't think it is at all plausible that the exact same ship, with no changes, is being built for 600 years.
@@CristiNeagu
Cristi Neagu
1. Yes and No, depends if you take the overall design or specific parts of it, the example I mentioned the Python to the Krait Mk2 with 600 years of difference still follow the same basic design principles, like today's ships still follow the basic design principles from over 4000 years ago, the specifics of propulsion, efficiency and navigation may have changed but a boat is still a boat the same it was at the time of Christopher Columbus or the Romans and before.
2. That was exactly my point those aircraft remained the same because there was no need to change them, same goes for most of the ships in Elite, and bear in mind that in the Elite Universe Humanity has conquered the stars and faster than light travel but still cannot implement microgravity within ships for example, The Majestic Class Interdictor has to use a rotating ring to achieve it.
Also the ships you fly are not like personal ships, you are allowed to buy them as a member of the Pilots Federation, and only other major Players can afford/obtain similar ships, as far as we know aside from extremely wealthy individuals, Mega Corporations or Governments nobody uses those ships, which may seem inexpensive to us (Commanders of the Pilot Federation) but when you adjust them for the prices of the average in game commodities like say Grain (300 cr/T on average) will give you a sense of the scale of the cost of one such ship even the least expensive ones compared to what the average citizen out of the trillions of inhabitants could and would earn and that's without factoring in the cost of fuel, which means the Pilot Federation as one of the most influential forces in the ED galaxy gets mighty discounts on them.
Otherwise there'd be no sense for random citizens even wealthy ones to pay hundreds of thousands to millions of credits for you to transport them around as passengers when for what they're paying you they could "easily" buy their own ships and do the travelling themselves.
Finally ED is not the only sci fi scenario/fictional universe where technology seems to plateau and essentially stagnate for centuries, take things like Star Trek where ships of the Enterprise/Galaxy class have looked pretty much the same for give or take 2-300 years, Halo's Covenant ships also are about 400 years old without much change in design or form and let's not even touch star wars where thousands and in some cases tend of thousands of years pass without any essential design change.
Anyway long story short I think it is actually quite plausible for designs, computers and interfaces not to change in a long time simply out of virtue of time, cost and generally the lack of interest or need for drastic innovation.
@@marcofava Look, you can't tell me that they'd go 600 years without so much as a face lift.
When I bought the Adder, I felt like I was buying the minivan equivalent of a spaceship.
As a new player (8 hours deep at this point,) I was super excited to get out of that Sidewinder.
I was scrolling through the list of new ships I could purchase and stopped dead on the Adder.
Over a thousand years in the future, but before my very eyes was a 1992 Chevy Astro Van. All it was missing was the velvet curtains on the windows, but I'm hoping I'll find a shipyard that will sell me that luxury.
It was love at first sight, and I may never recover.
I love the Adder because it's basically just a Ford Transit in space. It's a multi-purpose van that can help you move house or make a scene down on the track. I'll always love the Adder, even if it is crap.
That transition to Crimson...was some professional-grade editing that gave me chills. Sooo good! Gymkhana of E:D right there :)
While I don’t love the cockpit view, I like the other parts of this ship
"Ah, hi there. Looking to book a flight? Yeah, I can help you with that. Let's see... Hmm. Looks like our people are all booked up except for... Commander Vomit... Comet."
*customer begins briskly walking away*
The Adder was my first ship. I still love it. Also, cupholder.
The Adder technically is the the most powerful ( small ) ship. Due to the extra seat powerboost . Good luck finding a second player though better off with the imperial courier. Try it with Enhanced Thrusters.
From the outside, the Adder has that massive expanse of windshield. Which could make a person think the visibility from the pilot seat would be incredible. But from the inside, the visibility basically SUXX
It’s all true!
And how is it that I’m not the only one to try repair and fuel limpets for distress calls on the Adder... and only on the Adder.
In a weird way I actually like cockpit of the Adder. It's kind of...cozy.
I'm a member of the adder loving cult.
I never used the adder in the early game. Kitted out a sidewinder as a heavy fighter of sorts, then moved on to a dbx. Only got the adder later on and loved it. The exterior looks like a space shuttle, and the interior looks like a minivan. Perfect for doing minivan things in the bubble while listening to orthodox Russian pop music.
I fucking love the adder, it’s definitely one of my favorite ships. It’s how I got started and it’s my go to for a cheap ship to try something new
As a week-old newbie, I'm currently using the Adder as a miner, and while I don't love the ship, it certainly does the job well enough.
I still have a soft spot for Adder. As it was the first ship I purchased, it seemed like a big deal at the time. I stayed in it long enough and tried enough new activities in it that I can truly say it was the ship in which I learned to play E:D. Strangely I expected that when I eventually got my Cobra III I thought everything would be better and easier, but I was mistaken. I ended up not liking the Cobra more. I still go back and fly Adder fairly regularly. Some exploring and (typically illegal) scavenging and planetary missions. Only real complaint is such limited vertical view from cockpit.
Never flown the Adder and I have no intention of starting 😆
Like always awsome work. now i'm going to the medic for my heart atatck after viewing the free flight entering and out of the station like a maniac.
I use a Clipper as repair, refuel, and material collector. Even got a wake scanner on it as well. A nice break from mining.
I went straight from a sidewinder to an adder, i made quite a bit of money in it with courier missions and hauling missions. After that it was cobra 3-> type 6 -> keelback-> krait mk2 -> python-> anaconda -> imperial cutter.
It is a LOVELY ship and is designed like the A-Team van but merely lacks the paintjob. A good multicrew ship with a nice medium top mount for a turreted weapon. I also love the cockpit because it reminds me of a slighly beaten up van.
I can imagine flight control getting Crimson’s request to dock, giving him permission, then looking up and seeing who they just let into their station and saying “shit, it’s the Vomit Comet again…”
I gotta say this ship has a special place in my heart. It got me into deep core mining and brought me into the much larger vessels. I don't fly it much otherwise, but once I got Elite... It's getting some Pack Hounds. Hehehe
Love your videos man. Just started playing today.
LOL, Great video as always, I didn't fly the adder long, just long enough to get in the Viper IV, but it did the jobs I asked of it. Can't ask for more than that, really.
I think the Viper Mk IV is another ship with a cult following. You see a fair number of posts about it on Reddit. I know I drank the kool-aid. Simply put, it is my favorite ship in the game. I use other ships, but given the choice, Viper IV all the way.
The Adder not so much. Like The Pilot, I prefer the Hauler.
I started Elite recently, instantly jumped into exploration, and I've been using the Adder almost exclusively. Currently almost 2500 ly from the bubble. Didn't realize this ship was disliked. XD
Little adder! :D
Best ship!
Wrrrrrrrr!
After the sidewinder I got adder and used it to smuggle.
Excellent again. I love how you make me go back to ships that I have usedd years ago. Oh and your delivery is hilarious. Can't wait for next week. Clipper please.