It's actually surprisingly low! All you need to know is the bare fundamentals (primarily rebounds) and to pass to your team. If you join the discord and say that you're new they'll straight up stop the games just to teach a new player how the game works. Due to the way the gamemode works, even if you can't do self bombs and dribbles yourself, you can still enable your teammates to score via passing or attacking enemy gamers. It's not too bad!
Yeah its no surprise that the game mode is dead, new players are impossible to get because they will be useless for the first 50-100 hours and probably kicked by experienced players
soldier mains be like (10 page dissertation on how to do a speedshot rampslide surf wall-extender edgebug goal) medic mains be like "walk at the goal and throw the ball"
I joined the discord yesterday and had little hopes of finding people at my skill nooby level. They were entirely welcoming- prioritizing fun especially. I played for 4 hours straight and had little to no downtime. This video alone has already brought hundreds of new players. If you're nervous about playing with cracked jumping soldiers, dont be. We all had to start tf2 somewhere and this is just another game mode I've quickly become heavily involved with. GL out there :)
I LOVE PASS TIME Btw self glop (and glop bombs in general) are named after a very old player (glop) who popularized those kinds of bombs very early on when the gamemode was first made
it's crazy how many interesting mechanics and rules there are to this, it legitimately feels like a tf2 version of a sport, with all the techniques that result from the rules that add so much depth to the gameplay
I remember reading a comment that mentioned how a game with simple mechanics with high skill ceilings creates some of the most creative and expressive players. This just takes that to a whole new level.
here in brazil just now the competitive community is starting and im very happy to be one of the first and having a ton of fun, its like,a lot more chill than the other competive modes
@@Recruit_Zer0 nessa sexta vai ter uma showmatch do modo e vou estar presente como "eDot" la na LegaoTV na twitch, vai ser uma live que vai mostrar o modo pra comunidade e tentar atrair mais gente pro mix. Também la fazem casts de partidas de 6s e highlander se tiver interesse
a lot of points you apply to 4v4 passtime regarding bans making the game more fun are a completely underrated way of thinking about these more competitive gamemodes. People think "ouhhh the weapon unlock bans in 6s are just to enforce the meta" when they're actually ways to stop the game from being unfun to play/watch. I genuinely hope passtime gets more popularity so we can get community casual 4v4 passtime
I gave it a shot, the pass time community is very accepting, oce is unfortunately not that active so i tried playing on eu and i stopped playing cuz i felt bad, i was new and on high ping so i was deadweight but the gamemode itself is reallt cool
love how the combination of all the changes basically just turns it into basketball lmao. The map is about the same size too aspect ratio wise lol Except it's also just advanced rock paper scissors lol
@@Emerald_Golem yes, it's definitely not Team Fortress 2. That is definitely a Minecraft mod footage and the author didn't fool you and me, ey? It's a gamemode. It's a mode of the game (not Minecraft, that was a joke). It's a way to play the game. Gamemodes have different rules within that game. Saying "playing the game with rules I don't agree with makes it a different game" is stupid. Don't do that.
@@the_pootisborn I think the problem is probably just airblast. Since a lot of their bans for things is just "its not fun". Being airblasted out of a sick rocket jump isn't fun. I could see the dragon's fury being allowed for pyro though. This is also just my understanding of what I watched. I don't play 4v4 Passtime.
Extra thing you did not mention: when you have the ball, you hold m1 to delay throwing the ball. Pressing m2 cancels the throw decision, like a huntsman shot. However, this cancel animation has more or less the same animation as actually throwing it, so if you m1 and m2 immediately, you can fake people out with a fake throw and lead into something more.
watching this video has made me realize how much I miss playing pugs, I remember when i joined in 2022 when we always struggled to get 8 people to play. That summer was one of the most fun playing pugs into the late nights, now we have so many people. Thank you for reopening my eyes, I gotta get back into the grind
Real man. I wanna try it, I've been thinking about playing it and hearing about the better community mode sounds hella fun but I am so bad at movement tech
@@scoopem @monothephantom Starting out is the best way, the clips all look daunting but remember that everyone started out with liferally no experience. Most of the players dont even main the class they play in pass time, I had almost no hours in demo before starting, and a ton of the top players are spy, scout, engie, and med mains when not playing pass time. It gives a fun reason to get better, and many people go from low tier jumpers to T3/T4 maps because of the game.
Try it anyway! When I started I knew absolutely nothing, and while I'm still relatively poor comparatively speaking, I've gotten a lot better and have had a mountain of fun. There's almost no pressure in the pugs so there's not any downside to learning or experimenting.
Wonder how different itd be if instead of banning all hitscan weapons, making all hitscan weapons just not affect the ball? Ill say tho the community did a decent job at making a meh gamemode fun
2:58 I remember playing this tournament (or maybe one similar to it cuz i rmember the gammeode being hoghlander, but it has been like 3-4 years so idk anymore) to get the neat little pass time tourney medal, my team didnt scrim or anything and just showed up to games, but even considering that, it was extremely comfusing to play and looked way less cool than the 4v4 version lol.
This makes me wish that other classes had access to similar movement tech, say, a plugin that makes pyro's airblast projectiles only (no player or PASS jack airblast) only allowing detonator/jetpack, or an explosive revolver like in community VSH, leading to crazy midair trickstabs. God how I wish spy was somehow viable in this gamemode, "Movement Tech" is every spy's full, legal name IRL, lemme surf-aerial-to-jack-steal-goal goddamnit
if you dont want to waste 10 years of your life trying to coordinate with strangers on different teams (there might not even have people in the first place) you can just search for the tutorial on how to get the achievement solo on yt
You don't have to know any of the fancy techniques Htwo laid out excellently in this video to have a blast playing 4v4 PASS Time BTW :) I love this game mode because it's fun even without the advanced movement tech - being able to do that stuff makes it even more fun obviously but I want to emphasize to anyone reading this that you don't need to be able to do anything Htwo shows off here to have a good time trying the game mode
@@blueberrimuffin6682 I and many others have had a positive first experience as a new player because we've cultivated a welcoming culture in the server. We balance teams so there's no rolls and make sure people know how to play. We're even running Newbie PUGs to give people an even more comfortable environment to try out the game mode. With tons of other new people joining the server from this video there's never been a better time to start playing :) I'm speaking from my own experience with the game mode. Since you are clearly speaking as someone with zero experience with our server, maybe don't assume we're like other niche competitive communities? This kind of uninformed speculation is really shitty.
@@shearstf2269 I don't think that presuming certain things about the nature of a skill floor in a heavily skill-based game, especially as part of an incredibly niche subgroup of people, when that's how every prior match with similar setups has gone is at all innapropriate or shitty. Oftentimes, in such environments, ESPECIALLY in games like TF2 where precise and skillful movement is a critical and crucial part of any semblance of success in competitive environments, being new tends to mean you get left in the dust. Quite frankly it seems like it requires not only the timing required from the gamemode and design, but also the inherent movement skills needed to be proficient in other forms of TF2. That's not to say I have no desire to throw my hat in the ring, it sounds like an incredible community being run that I'd love to try, but on paper it sounds like a nightmare for anyone who struggles with movement, despite the comforts listed by you.
@@blueberrimuffin6682 It's true that the skill ceiling for 4v4 P4SS time is very high but the skill floor required to have fun is extremely low IMO - if you can WASD around and move and click your mouse you can enjoy this game mode with other people at the same level. If you have a disability that restricts your ability to do the above, it's true, this might not be the mode for you. Short of that, based on my personal experience and the experience of other players in the server (not projections and assumptions!) I really do think that the mode can be fun for anyone, at least in the short term! For example -- I've played a little bit of Rocket League and boy do my mechanics in that game suck, but the chaotic nature of it means I still get goals sometimes by being in the right place, whether through gamesense or pure luck, and 4v4 PASS Time is a lot like that IMO, but with better passes so that teammates can more positively affect your experience! Your initial comment implies, with no personal experience with our specific server, that we lure new players in to serve merely as convenient punching bags to hit clips on and that's just not true.
@@T-P-M_405 “Om mani Padme Hum Part 1” from the Risk of Rain 2 Seekers of the Storm soundtrack. Alternatively just look up “false son boss fight theme” should be first result :D
3:42 i always see hank when i play pass time. He is like the champion of casual pass time. i play rarely, like once every few months and he is always there carrying whatever team he's in
People are really complaining about it being "less tf2". Like fr? Do you have fun playing against low skill hitscan weapons ruining the gamemode? Or just sentries guarding the "net"? This gamemode requires a lot more skill, movement, team coordination etc to make it work. Far better than whatever we got by valve
Yo for what it's worth, the barrier to entry on passtime is really low. You're still extremely useful to your team if you're able to pass and shoot defenders, regardless of rocket jumping abilities. Additionally, the 4v4 passtime pugs in the pug servers are also extremely casual, people generally discourage going for strategies that consistently win because they want to enjoy the experience as opposed to sweating. It's really enjoyable.
imagine playing pass time as spy with cloak and dagger and waiting for the perfect timing to reveal yourself when enemy team thinks your team missed it was actully just the part of the plan
I thought this video was going to be about the Soldier-only MGE basketball mode that I loved and would play for hours 10 years ago. This is much cooler.
Pass Time is one of my favorite gamemodes in TF2 and it's so underappreciated because nobody can be bothered to learn how it works or give it a decent shot.
I didn’t even know there was any kind of competitive passtime community, I felt it was too niche for any kind of new maps for it by the community, but I’ve always loved it
for some reason i remenber that weird bug where the shortcircuit can erase the ball i remeneber play a version wheres the detonator was given a more porwer full jump,the thermal trushter where buffed so recharge faster and deploy faster(also the all pyro primarys only can airblast 2 times before go out of ammo) its one of those server i wish i have save it on the favorites tab also i probaly wrong but i remenber the loose cannon where kinda good mostly due the cannon jump combined with the shield charge
Rocket jumper and sticky jumper don't let you pick up the ball, similar to not being able to pick up the intel, so it'd be very useful. also demo can fly faster and farther than soldier could ever dream of with just a shield, he doesn't need stickies to go fast
@htwo1 oh right no Intel cap..always forget about that's stat, and I was going to say it still allows more agility so he can airshot the soldier instead of point A->point B movement but again 7:14
This is why this game feels fresh no matter how much you play. The amount of complexity and skill ceiling in just an alternative mode is mind boggling. Long live tf2
when passtime first came out this is what I thought it would be, source and tf2 has always had peak schmovement ready for anything,, glad it's finally getting what it deserved
I do wish more of the classes were used, probably some limitations to sourcemod but if it were possible to make bullets not interact with the ball or stickys not interact with the ball when it hits the ground it'd be neat to see some more of the hitscan classes and demo's launcher be in play.
IF YOU WANT TO PLAY, VISIT: passtime.tf
also check out my patreon lmao: www.patreon.com/Htwo2
never mind I do wana
Nuh-uh
Maybe
I dont know if thats casual or competitive, the way they explain it sounds competitive.
Yoo I can play the unplayable mode
Soldier: Rocket Jump tech
Demo: Caber Charges and trimps
Medic: Psychological warfare
thats just normal tf2
Heavy: sandwich
Scout: bat
Engi: zapper
I love being a gremlin menace
Listening to a British man talk about how the lesser passtime commoners fear his overwhelming aura was the highlight of my day, thank you.
@@zagrfige hi zagrfige
@@PulseDog hello.
omg watermelon please comeback
@@a.randomcomenter5482 I am a retired old man, gotta get my jump records.
This looks like it has the highest barrier to entry of any game I have ever seen ever
Yea haha
counterpoint: Ring Racers
It's actually surprisingly low! All you need to know is the bare fundamentals (primarily rebounds) and to pass to your team. If you join the discord and say that you're new they'll straight up stop the games just to teach a new player how the game works.
Due to the way the gamemode works, even if you can't do self bombs and dribbles yourself, you can still enable your teammates to score via passing or attacking enemy gamers. It's not too bad!
Yeah its no surprise that the game mode is dead, new players are impossible to get because they will be useless for the first 50-100 hours and probably kicked by experienced players
@@chost-059spoken like someone who has never actually tried it
soldier mains be like (10 page dissertation on how to do a speedshot rampslide surf wall-extender edgebug goal)
medic mains be like "walk at the goal and throw the ball"
Don't forget to kill your foes
Average soldier main vs average medic enjoyer:
not even remotely close to true to the things medics do in pass time btw
Good comment
@@dashyz3293?
I joined the discord yesterday and had little hopes of finding people at my skill nooby level. They were entirely welcoming- prioritizing fun especially. I played for 4 hours straight and had little to no downtime. This video alone has already brought hundreds of new players. If you're nervous about playing with cracked jumping soldiers, dont be. We all had to start tf2 somewhere and this is just another game mode I've quickly become heavily involved with. GL out there :)
I LOVE PASS TIME
Btw self glop (and glop bombs in general) are named after a very old player (glop) who popularized those kinds of bombs very early on when the gamemode was first made
hi speakers
hi speakers
hi speakers
Hiiiiii Speakers
hi speakers
finally, lebron james' favorite tf2 gamemode.
actually i prefer HL
dunked
I really liked the part where he invented rocket jumping and surfing just for passtime
Slam jam
@@arentrir6159 are you the real Lebron James?
I can see why this is solders canonical favorite sport now
even SEVENTEEN YEARS into the game, TF2 continues to surprise me
great job, passtime community, so glad you exist
8:16 "I main Demoknight 4v4 PASS Time"
Caberknight is actually viable
Why did I just watch a 40 minute video about the most uderrated gamemode in a game I do not even play. It was still peak
1. Install tf2.
2. Play 4v4 Passtime
3. Become Grandmaster
4. Fame and Fortune
@@htwo1 I have a question for you. Have you ever played Project Zomboid? One of my favourite games nowadays
lol same this guys vids are too goated
wait WHAT DO YOU MEAN IT WAS 40 MINUTES. aw shit not again
it's crazy how many interesting mechanics and rules there are to this, it legitimately feels like a tf2 version of a sport, with all the techniques that result from the rules that add so much depth to the gameplay
Pass Time to me feels like an upgraded version of Ricochet
ricochet 2 is finally released, i can sleep in peace
i mean, it really isnt ricochet, like at all
I remember reading a comment that mentioned how a game with simple mechanics with high skill ceilings creates some of the most creative and expressive players. This just takes that to a whole new level.
holy shit this actually looks fun
how??!?!??!
baksetbal
baksetbal
baksetbal
baksetbal
baksetbal
here in brazil just now the competitive community is starting and im very happy to be one of the first and having a ton of fun, its like,a lot more chill than the other competive modes
Bora Brasil porra! Enfim, quero participar dessa comunidade tbm, mas parece tão difícil de começar do zero, o que eu faço?
@@Recruit_Zer0 nessa sexta vai ter uma showmatch do modo e vou estar presente como "eDot" la na LegaoTV na twitch, vai ser uma live que vai mostrar o modo pra comunidade e tentar atrair mais gente pro mix. Também la fazem casts de partidas de 6s e highlander se tiver interesse
a lot of points you apply to 4v4 passtime regarding bans making the game more fun are a completely underrated way of thinking about these more competitive gamemodes.
People think "ouhhh the weapon unlock bans in 6s are just to enforce the meta" when they're actually ways to stop the game from being unfun to play/watch.
I genuinely hope passtime gets more popularity so we can get community casual 4v4 passtime
lol aura is a great way of describing medic metagame
waddlemaxing go boom!!! :3
I gave it a shot, the pass time community is very accepting, oce is unfortunately not that active so i tried playing on eu and i stopped playing cuz i felt bad, i was new and on high ping so i was deadweight but the gamemode itself is reallt cool
love how the combination of all the changes basically just turns it into basketball lmao. The map is about the same size too aspect ratio wise lol
Except it's also just advanced rock paper scissors lol
quick summary :
soldier tech : pencil dribbling, sync dribbling, pogo, lob ,instadet , extenders ...
demo tech : cool charge setups and caber ctap
medic tech : FUCKING AURA
Passtime really is most forgotten gamemode. You know it because 10 wins is rarest achievement
This isn't even TF2 anymore. This is it's own game.
I'd definetly want this as it's own game
it is, just like competitive, freak fortress, zombie infection, prop hunt, jail and etc
it was literally made by a team that isn't involved with valve so there's that
It isn’t tf2 because they removed 6 classes and most secondaries
@@Emerald_Golem yes, it's definitely not Team Fortress 2. That is definitely a Minecraft mod footage and the author didn't fool you and me, ey?
It's a gamemode. It's a mode of the game (not Minecraft, that was a joke). It's a way to play the game. Gamemodes have different rules within that game. Saying "playing the game with rules I don't agree with makes it a different game" is stupid. Don't do that.
Lebron James reportedly lets enemy medic dunk on him after wasting his Caber playing Stoic Demo
Tbh if pyro was allowed it would be intresting like you detonater jump and reflect a enemy rocket so it wouldn't become neutral as example
i think pyro could work and be fun when you simply disable all afterburn
@@the_pootisborn I think the problem is probably just airblast. Since a lot of their bans for things is just "its not fun". Being airblasted out of a sick rocket jump isn't fun. I could see the dragon's fury being allowed for pyro though.
This is also just my understanding of what I watched. I don't play 4v4 Passtime.
There’s one map that was made where only pyros are allowed. It’s interesting
@@cmingus2044you volley ball??
I love obscure gaming communities and how they name their tech
Well damn. Add a grappling hook swinging mechanic and you almost have "Smashball", an old half-life 2 mod.
What I learned from watching this video
Soldier = Michael Jordan
Demoman = LeBron James
Medic = Stephen Curry
from funny mix man to funny basketball man. What a glow up
will you play passtime now fnutek
@@htwo1 ill consider it
How to score as Demo and Soldier: Insane movement and awareness
How to score as Medic: Exist
Extra thing you did not mention: when you have the ball, you hold m1 to delay throwing the ball. Pressing m2 cancels the throw decision, like a huntsman shot. However, this cancel animation has more or less the same animation as actually throwing it, so if you m1 and m2 immediately, you can fake people out with a fake throw and lead into something more.
He didn't mention but he definitely did it in the third quarter of the vid somewhere.
A game mode that features surf ramps is so insanely good of an idea, this game mode is a perfect example of how perfect source movement is
watching this video has made me realize how much I miss playing pugs, I remember when i joined in 2022 when we always struggled to get 8 people to play. That summer was one of the most fun playing pugs into the late nights, now we have so many people. Thank you for reopening my eyes, I gotta get back into the grind
Let’s go syllables
Super cool to see you cover a video about this version of passtime! Warms my heart to see some of the OGs featured in the clips
yay flaaff
Wow, I really didn't expect pass time to secretly be this cool. Great job on showing everyone the true passtime.
this video made me want to play it but ik damn well i’m not hitting these crazy rocket jumps and demo trimps
Real man. I wanna try it, I've been thinking about playing it and hearing about the better community mode sounds hella fun but I am so bad at movement tech
@@scoopem @monothephantom Starting out is the best way, the clips all look daunting but remember that everyone started out with liferally no experience. Most of the players dont even main the class they play in pass time, I had almost no hours in demo before starting, and a ton of the top players are spy, scout, engie, and med mains when not playing pass time. It gives a fun reason to get better, and many people go from low tier jumpers to T3/T4 maps because of the game.
Try it anyway! When I started I knew absolutely nothing, and while I'm still relatively poor comparatively speaking, I've gotten a lot better and have had a mountain of fun. There's almost no pressure in the pugs so there's not any downside to learning or experimenting.
just hop on, the pugs are full of noobs RN.
In 2020, everybody hated this mode. I remember being a f2p, playing this maps, and everyone was talking about how trash they were
I remember randomly getting a Pass Time match while I was searching for any game mode once.
It's my greatest gaming achievement.
Wonder how different itd be if instead of banning all hitscan weapons, making all hitscan weapons just not affect the ball?
Ill say tho the community did a decent job at making a meh gamemode fun
Shotgun denying would be really annoying and unfun
Bad idea
It would still be extremely painful due to the impressive nature of hitscan knockback
@@Sqookymrsmiku maybe remove the knock back from hit scan or make it not noticeable
@@adorableshiny3700at that point, we’re crossing the line into pro mod territory
I'm Commander 4v4 PASS Time and this my favorite video on the internet.
Bald!
bald
Baldi
bald
bald
2:58 I remember playing this tournament (or maybe one similar to it cuz i rmember the gammeode being hoghlander, but it has been like 3-4 years so idk anymore) to get the neat little pass time tourney medal, my team didnt scrim or anything and just showed up to games, but even considering that, it was extremely comfusing to play and looked way less cool than the 4v4 version lol.
This makes me wish that other classes had access to similar movement tech, say, a plugin that makes pyro's airblast projectiles only (no player or PASS jack airblast) only allowing detonator/jetpack, or an explosive revolver like in community VSH, leading to crazy midair trickstabs. God how I wish spy was somehow viable in this gamemode, "Movement Tech" is every spy's full, legal name IRL, lemme surf-aerial-to-jack-steal-goal goddamnit
I want more people to play this mode man, I need that merasmus tv room achievement!
if you dont want to waste 10 years of your life trying to coordinate with strangers on different teams (there might not even have people in the first place) you can just search for the tutorial on how to get the achievement solo on yt
You know sanity is a scale, there is sane, insane and then there is people who play passtime
You don't have to know any of the fancy techniques Htwo laid out excellently in this video to have a blast playing 4v4 PASS Time BTW :)
I love this game mode because it's fun even without the advanced movement tech - being able to do that stuff makes it even more fun obviously but I want to emphasize to anyone reading this that you don't need to be able to do anything Htwo shows off here to have a good time trying the game mode
Seems like an easy way to get absolutely rolled and destroyed.
@@blueberrimuffin6682 I and many others have had a positive first experience as a new player because we've cultivated a welcoming culture in the server. We balance teams so there's no rolls and make sure people know how to play. We're even running Newbie PUGs to give people an even more comfortable environment to try out the game mode. With tons of other new people joining the server from this video there's never been a better time to start playing :)
I'm speaking from my own experience with the game mode. Since you are clearly speaking as someone with zero experience with our server, maybe don't assume we're like other niche competitive communities? This kind of uninformed speculation is really shitty.
@@shearstf2269 I don't think that presuming certain things about the nature of a skill floor in a heavily skill-based game, especially as part of an incredibly niche subgroup of people, when that's how every prior match with similar setups has gone is at all innapropriate or shitty. Oftentimes, in such environments, ESPECIALLY in games like TF2 where precise and skillful movement is a critical and crucial part of any semblance of success in competitive environments, being new tends to mean you get left in the dust. Quite frankly it seems like it requires not only the timing required from the gamemode and design, but also the inherent movement skills needed to be proficient in other forms of TF2. That's not to say I have no desire to throw my hat in the ring, it sounds like an incredible community being run that I'd love to try, but on paper it sounds like a nightmare for anyone who struggles with movement, despite the comforts listed by you.
@@blueberrimuffin6682 It's true that the skill ceiling for 4v4 P4SS time is very high but the skill floor required to have fun is extremely low IMO - if you can WASD around and move and click your mouse you can enjoy this game mode with other people at the same level. If you have a disability that restricts your ability to do the above, it's true, this might not be the mode for you. Short of that, based on my personal experience and the experience of other players in the server (not projections and assumptions!) I really do think that the mode can be fun for anyone, at least in the short term!
For example -- I've played a little bit of Rocket League and boy do my mechanics in that game suck, but the chaotic nature of it means I still get goals sometimes by being in the right place, whether through gamesense or pure luck, and 4v4 PASS Time is a lot like that IMO, but with better passes so that teammates can more positively affect your experience!
Your initial comment implies, with no personal experience with our specific server, that we lure new players in to serve merely as convenient punching bags to hit clips on and that's just not true.
0:34 RISK OF RAIN LETS GOOO
What is the song?
@@T-P-M_405 “Om mani Padme Hum Part 1” from the Risk of Rain 2 Seekers of the Storm soundtrack.
Alternatively just look up “false son boss fight theme” should be first result :D
Om Mani Padme Hum, Part I.
This Pass Time of the Community feels like if Team Fortress 2 was a MLG Montage
This is like rocket league in tf2, awesome!
EDIT: Rocket League but 10x more BADASS
This actually seems like a fun competitve format for someone who doesnt like strafing
3:42 i always see hank when i play pass time. He is like the champion of casual pass time. i play rarely, like once every few months and he is always there carrying whatever team he's in
we've asked hank to play multiple times and he fears
People are really complaining about it being "less tf2". Like fr? Do you have fun playing against low skill hitscan weapons ruining the gamemode? Or just sentries guarding the "net"? This gamemode requires a lot more skill, movement, team coordination etc to make it work. Far better than whatever we got by valve
Yo for what it's worth, the barrier to entry on passtime is really low. You're still extremely useful to your team if you're able to pass and shoot defenders, regardless of rocket jumping abilities.
Additionally, the 4v4 passtime pugs in the pug servers are also extremely casual, people generally discourage going for strategies that consistently win because they want to enjoy the experience as opposed to sweating. It's really enjoyable.
As an amateur community Pass Time player, I think you covered the topic extremely well!
It’s finally here, thank you htwo…
The false son phase 3 theme caught me off guard a little
makes the game be like competitive rocket jumping
0:30 the risk of rain 2 music goes hard 🙏🙏
woah i played pass time like once ever at least over a month ago, imagine my shock when I see my name jumpscare me at 3:43
SEEKERS OF THE STOME MUSIC🔥🔥🔥
1:08 sorry giant mechas are cooler.
imagine playing pass time as spy with cloak and dagger and waiting for the perfect timing to reveal yourself when enemy team thinks your team missed it was actully just the part of the plan
As someone who LOVES Passtime, and even has Tuned Merasmus's Multi-Dimensional Television, I definitely love the support for the Game Mode.
A game mode walkthrough I didn't think I needed, but turns out I did. Good work.
heavy ballin??
holy shit demoknight literally lebron
counter point THE HEAVYS BALLIN
i feel like im in an alternate universe with an extra game mode called pass time, it was always there but i was uninterested
No hit scan? Peek of FPS gaming
ah yes remove the shooter out of first person shooter
@@Grayson-tk5hn Rockets and pipes are all what good FPS game needs.
We don't need another Call of Duty 4 like game.
@@foxxxy4963 ok
time to spend 1000 hours only learing this, then proced to spend another 1000 hours to master it
god damn this looks fun, regular pass time should be changed to this
"a massive rat, absolute freak" lmaoo
8:55
Hearing oh no no no not even a minute in triggered some mad PTSD.
Kibble lives rent free in my head
Now THIS looks like an actual TF2 sport that's hella fun to play and become a master of.
It's Passtime time done right.
i really like the wavy titles in this video with that typeface, they are very pleasing to me
Wow it's just like normal TF2, in the end it is just all Soldier and Demoman
But where are the 20 spies?
I thought this video was going to be about the Soldier-only MGE basketball mode that I loved and would play for hours 10 years ago. This is much cooler.
Every time something stylish happens i can just imagine the ultrakill cyber grind cheers lmao
Pass Time is one of my favorite gamemodes in TF2 and it's so underappreciated because nobody can be bothered to learn how it works or give it a decent shot.
Honestly, this feels like exactly what the ole 2v2 Basketball gamemode has evolved to, and I feel embarrassed for not realizing it sooner.
Great video by passtime Harry Kane
We need a National Pass Time day, where everybody on planet earth is herded into a giant computer lab to all play pass time together
Imagine a gunslinger engie using the wrangler to jump above the enemy and absolutely dunk on them.
take a shot every time this guy says "bread and butter"
Winning a etf2l cup to making an amazing UA-cam video is the true prize of the cup
Sometimes you sound like shrimp from smiling friends lol
I didn’t even know there was any kind of competitive passtime community, I felt it was too niche for any kind of new maps for it by the community, but I’ve always loved it
for some reason i remenber that weird bug where the shortcircuit can erase the ball
i remeneber play a version wheres the detonator was given a more porwer full jump,the thermal trushter where buffed so recharge faster and deploy faster(also the all pyro primarys only can airblast 2 times before go out of ammo) its one of those server i wish i have save it on the favorites tab
also i probaly wrong but i remenber the loose cannon where kinda good mostly due the cannon jump combined with the shield charge
never thought I'd have to do advanced physics calculations to play a war-themed hat simulator
11:21 ah yes, the dribble mixups tf2 is known for
As a fellow TF2 creator, I absolutely loved this video! Subscribed!
i've always been curious about this gamemode but never attempted to try it because the entry level looks so high
They should really be called self-pass because its like throwing a basketball at someone's back then catching the ball as you enter the court
MAN THESE GAMES SHOULD BE LIVESTREAMED 24/7
So more people play it
4v4 passtime looks AWESOME!!!!
8:09 what about sticky jumper? Let my boi fly with soldier
Rocket jumper and sticky jumper don't let you pick up the ball, similar to not being able to pick up the intel, so it'd be very useful.
also demo can fly faster and farther than soldier could ever dream of with just a shield, he doesn't need stickies to go fast
@htwo1 oh right no Intel cap..always forget about that's stat, and I was going to say it still allows more agility so he can airshot the soldier instead of point A->point B movement but again 7:14
This is why this game feels fresh no matter how much you play. The amount of complexity and skill ceiling in just an alternative mode is mind boggling. Long live tf2
when passtime first came out this is what I thought it would be, source and tf2 has always had peak schmovement ready for anything,, glad it's finally getting what it deserved
I do wish more of the classes were used, probably some limitations to sourcemod but if it were possible to make bullets not interact with the ball or stickys not interact with the ball when it hits the ground it'd be neat to see some more of the hitscan classes and demo's launcher be in play.
Genuine question: do people ever play with the Beggars? Movement with it is so fun
Beggars is banned in 4v4 because it's literally too good haha. Same with the tide turner.
I keep seeing more stuff about passtime. Im gonna have to try it now
been considering it for a long while now, but this might be what tips me over the edge into getting a team together
Every game of Pass Time is a surprise.
And by that I mean “I cued for over 100 maps how the hell did I get PASS TIME?!