Cinema 4D Tutorial - Create a Detailed Mars Landscape Using Octane Displacement

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 231

  • @netflixreview3104
    @netflixreview3104 6 років тому +1

    The noise, Layer mask option is a game changer

  • @sonoftheking2950
    @sonoftheking2950 6 років тому +4

    Im just a Photoshop CC guy, but having skills like this to create environment, models and animations, using them all together, rendering them - that has got to be an amazing creative outlet and must be very rewarding

  • @gufevisuals6733
    @gufevisuals6733 6 років тому +22

    A little tip for making fog: if you guys have problem with fog and crashing you can put whole scene into null and change its size to 0.02 and than will default container be enough to cover whole area. And also cinema wont crash.

    • @Sleezy.Design
      @Sleezy.Design 6 років тому +7

      You can simply change the scale of your project in the options menu

  • @swrcPATCH
    @swrcPATCH 6 років тому +4

    It is crazy what Kind of results you get in a bit more than just 1 hour without even modeling one single asset.

    • @Lopata991
      @Lopata991 6 років тому +1

      that is what makes it not crazy :)

  • @davidsawchak4575
    @davidsawchak4575 6 років тому +1

    The tip about inverting Poliigon glossy maps for Octane roughness maps is gold

    • @octanejesus
      @octanejesus 6 років тому

      Thanks Sawchak!!

    • @davidsawchak4575
      @davidsawchak4575 6 років тому +1

      Also, just found this: help.poliigon.com/tools-and-add-ons/poliigon-material-converter-addon-for-cinema-4d

    • @octanejesus
      @octanejesus 6 років тому

      oh wow I had no clue that existed! definite time saver!

  • @WislerSnipes
    @WislerSnipes 5 років тому +5

    Yes it would be great to see how you built the space scene.

  • @TulioSounds
    @TulioSounds 3 роки тому +3

    this is crazy, how does one come up with these workflows. amazing

  • @nicoantwerp9155
    @nicoantwerp9155 5 років тому +4

    man, you are a diamond! (watched it all and I don't even have Octane, but how you explained stuff.. waw!)

  • @aeko
    @aeko 5 років тому +1

    2:10 - This shot will always make the buildings look small because the angle is high and the also because the resolution of the textures should be MUCH higher. The surface wouldn't look that bumpy from so far away. Just smoothing it out or adding higher resolution textures would make a big difference to the scale.

  • @ArgoBeats
    @ArgoBeats 6 років тому +53

    What the hell, David! This was a life experience, not a tutorial, besides all so many useful tips and tricks, thank you so much!

    • @octanejesus
      @octanejesus 6 років тому +2

      hahaha awesome... great to hear!!

    • @ArgoBeats
      @ArgoBeats 6 років тому +1

      thanks, man, and btw in the Layer shader you can just duplicate noises by dragging up or down their thumbnails instead than copy>paste

    • @octanejesus
      @octanejesus 6 років тому +1

      sweet, thanks for the tip! I felt like there was an easier way to do that, and maybe I knew it at one point but I'd forgotten it.

  • @apollogt5506
    @apollogt5506 2 роки тому +1

    i'm just a beginner and this is so amazing! i hope one day i can be this good. thank you

  • @dvvvdvvv
    @dvvvdvvv 3 роки тому

    This tutorial made me dream of being on a mars mission this night in the far future. It was quite strange looking at the landscapes outside of the strange windows onto a landscape that wasnt planet earth and just exisiting somewhere on Mars.

  • @하나둘셋-x3y
    @하나둘셋-x3y 3 роки тому +1

    god of cinema4D

  • @asetone
    @asetone 3 роки тому

    SOOOO useful, guys you almost made EVERYTHING for GSC, i don't know theyre talent exept commercial, but creatively speaking you are so much above, thank you very much man.

  • @Chraller257
    @Chraller257 5 років тому +6

    Amazing tutorial! I was considering C4D + Octane before, but this completely sold me on it. Thank you!

  • @draven8560
    @draven8560 5 років тому +2

    Yo thanks for the octane tutorials. Please drop the moon base tutorial!

  • @maxstudiosalkesero
    @maxstudiosalkesero 6 років тому +1

    Thank you ! I was searching for a proper Sand/rocky tutorial for months :D

  • @schoolofmotion
    @schoolofmotion 6 років тому +26

    You're a mad genius David.

    • @octanejesus
      @octanejesus 6 років тому +1

      hahaha thanks!! I love you guys.

  • @ultron3853
    @ultron3853 6 років тому +1

    Nice tutorial dude this helps a lot for someone who like to learn landscape modeling

  • @ZeyuRen
    @ZeyuRen 6 років тому +7

    We would want the moon tutorial!

    • @prymexxxx
      @prymexxxx 5 років тому

      thx for giving me an idea for my next render, haha

  • @denilssonzunigamac5255
    @denilssonzunigamac5255 Рік тому +1

    2018 amazing to see this in 2023

  • @HeurtG
    @HeurtG 6 років тому +4

    thats incredible.... gonna try that..

  • @ameet21
    @ameet21 5 років тому +2

    you are best octane tutorial person))
    can you please share with us your layout style?)
    it will be great while following this tutorial

  • @nmsaccell7159
    @nmsaccell7159 Рік тому +1

    I love the way how your material reacts to the light. Is it only drove by the reflection channel ?

  • @Slejdy
    @Slejdy 6 років тому +2

    Nice one David! Ur PC is a beast... so smooth performance. Bunch of cool tips.

    • @octanejesus
      @octanejesus 6 років тому +1

      Jan Sladecko thanks Jan!! It’s a good PC for sure but I edited out all the parts waiting for renders hahah

    • @Slejdy
      @Slejdy 6 років тому

      haha :D

  • @Schindelar3D
    @Schindelar3D 6 років тому +3

    Really cool, bro.
    I love to see there is RD-Textures used in this awesome tutorial ;)
    Go on with your great work !!

    • @octanejesus
      @octanejesus 6 років тому +1

      Thanks Cristoph!!

    • @adamtubak
      @adamtubak 6 років тому +1

      Really great tut man, and I think you made Christoph really happy with it too. (He is basically RD-Textures himself!) ;)

  • @travesty1989
    @travesty1989 6 років тому +2

    I'm so pumped to watch this!

  • @fe_nicks
    @fe_nicks 6 років тому +2

    Amazing tut as always! Keep on doing, David!..

  • @MORTONRICK
    @MORTONRICK 5 років тому +1

    Great tutorial! But wish you used more of your screen for the viewport. Half the screen is a black box.

  • @topfive6090
    @topfive6090 6 років тому +5

    Dave this was great, would love to see desert landscape next or what you'd be able to do with the Egyptian kit from Kitbash3d

  • @AramK
    @AramK 4 роки тому +1

    fantastic work

  • @MDMZ
    @MDMZ 4 роки тому +2

    SO excited to follow this thru as I just started learning C4D, am unable to copy paste the shader tho, it's a bit different on R21, when I hit paste nothing happens, any idea why this could happen?

  • @srbabsinth
    @srbabsinth 5 років тому +3

    Absolutely awesome work David! A true masterpiece! Techniques used here are brilliant! Keep up with good work man!

  • @izuix5629
    @izuix5629 6 років тому +136

    I watched the entire thing
    And I don't even have C4D

    • @eyedesyn
      @eyedesyn  6 років тому +22

      That's what I wanna hear! :)

  • @JWS1968
    @JWS1968 5 років тому +2

    Incredible stuff

  • @DoctorDiscoCZ
    @DoctorDiscoCZ 6 років тому +2

    I cant thank you enough for this. Its just unbelievable stuff you are teaching us. Helps so much, thanks :)

    • @octanejesus
      @octanejesus 6 років тому

      thanks for the kind words, and really happy that it's so useful!!

  • @NorthGermanic
    @NorthGermanic 5 років тому +1

    This is very inspiring! I primarily use 3dsmax, but your techniques are still usable. Although I have to admit I consider learning Cinema 4D.. The workflow and user interface seems easier and more intuitive on some aspects.

  • @Lesak2
    @Lesak2 6 років тому +1

    Great video young Xavier!

  • @vassilispanayiotou8146
    @vassilispanayiotou8146 6 років тому +2

    This is absolutely amazing, thank you for doing this! Such a beatiful scene and tutorial.

    • @octanejesus
      @octanejesus 6 років тому +1

      really glad to hear that!!

  • @somnianwave1442
    @somnianwave1442 4 роки тому +2

    David, you've made a very great tut, but 200 dollars is too much for me, so I couldn't use kitbash models. Maybe you can show us how to create this models?

    • @octanejesus
      @octanejesus 4 роки тому

      I'd honestly have no idea how to create these models as my modelling skills are pretty garbage. KB3D is wayyyy cheaper than if you were to buy all the buildings individually on something like turbosquid. Adding assets like this into the budget is part of being a 3D artist, especially if you want to deliver in any kind of realistic deadline.

  • @DJWeekly
    @DJWeekly 2 роки тому +1

    This is awesome and so helpful! Could you make a tutorial showing how to make blowing dust or sand that can interact with the landscape, or maybe some VDB smoke plumes in the background that aren't just comped in but are actually wrapping around geometry or interacting with the scene using dynamics? Is that possible?

    • @eyedesyn
      @eyedesyn  2 роки тому +1

      Great suggestion! There are plenty of VDB tutorials out there on how to bring those into Octane, I'd check those out and then you can just plop those VDBs into the scene for exactly what you're asking!

    • @DJWeekly
      @DJWeekly 2 роки тому

      @@eyedesyn thanks! I've been messing with the dust preset in ember gen, and it seems like in order to get dust interacting with the geometry you have to bring in your models as colliders in ember gen and then re export the vdbs. Although I'm still confused on how to line it all back up perfectly with position and scale. I'll keep at it. Thanks for the reply!

  • @zhaohaozhang3697
    @zhaohaozhang3697 6 років тому +3

    I will say that too : I never miss any of David's tuts

  • @Handleneeds3ormorecharacters04
    @Handleneeds3ormorecharacters04 4 роки тому +1

    Amazing tutorial

  • @azizeveda
    @azizeveda 6 років тому +1

    OMG! Awesome tut man, thank you so much

  • @parvanehsaeid
    @parvanehsaeid 6 років тому +2

    tnx man u are a truly savior

  • @milhouse777
    @milhouse777 6 років тому +1

    Brilliant, thanks for share you knowledge David!

  • @crazyone5415
    @crazyone5415 2 роки тому

    Amazing. Great. To the Point. What a guy you are bro... thank you so much

  • @noskov5
    @noskov5 4 роки тому +1

    awesome stuff mate!

  • @bertstare850
    @bertstare850 6 років тому +8

    Great tutorial man, hopefully I'll be using some of these methods soon....
    Relevant question, but do you think the RTX 2080ti is going to have a significant improvement from what the 1080ti is? The whole ray-tracing focus sounds like a plus for 'content creators' But not sure if it's just Nvidia 'HYPE.' The reason I'm asking I'm in a 50/50 to purchase either the 1080ti or the RTX 2080ti.

    • @octanejesus
      @octanejesus 6 років тому +2

      It's hard to say until I see actual OctaneBench scores. Some people are saying it's 2x faster, and others up to 6x faster. Either way, that's pretty crazy, so I'm excited, but it's gonna burn yet another hole in my wallet hahah...

    • @GuywithThoughts
      @GuywithThoughts 6 років тому

      The raytracing focus is with regards to real-time game engines. There's a future with that technology, no doubt, but it's different than using Octane. The 2080Ti's have an improved architecture and more cuda cores than the 1080tis, so they'll give you faster render speeds.
      The 2080Ti is ~$450 more than a 1080Ti, currently. Who knows, maybe prices could drop further and you could get 2 1080Tis instead of just one 2080Ti. If your budget is limited in the short run, but you intend on investing more as time goes on, then maybe a 2080Ti could be a good choice (purchasing another when the funds become available) because, depending on the rest of your computer setup, you could be significantly throttled when going above 2 graphics cards.

  • @slimesunday9351
    @slimesunday9351 5 років тому +1

    This tutorial is amazing. Enough said.

  • @ShayanAhmadi
    @ShayanAhmadi 4 роки тому +1

    Very very very nice!!!!

  • @abelarabian3895
    @abelarabian3895 3 роки тому

    Thank you so much for the tut... i really learnt a lot!

    • @eyedesyn
      @eyedesyn  3 роки тому +1

      Glad to hear that!

  • @GamingwithTTfires
    @GamingwithTTfires 6 років тому +1

    Can show us how u developed that city moon .. becoz I really want to know how u did it . That was good

  • @CGImagine
    @CGImagine 6 років тому +1

    Great tut as always! Thanks!!!

  • @zitegiste
    @zitegiste 6 років тому +2

    This is amazing, thanks a lot!

  • @whatevsimbulletproof
    @whatevsimbulletproof 4 роки тому +1

    Awesome, thanks! What hotkey are you using to change camera angle? Could not find it in camera settings.

    • @octanejesus
      @octanejesus 4 роки тому

      2 + right click allows you to dynamically zoom the focal length

  • @zentriceggofficial
    @zentriceggofficial 6 років тому +3

    I recognise the printer behind you and is that an octopus rift sensor on the desk? Great tutotrial.

  • @momarkmoproblem
    @momarkmoproblem 5 років тому +2

    great tutorials! Really appreciate these.

  • @shermanjackson8519
    @shermanjackson8519 2 роки тому

    Inspires me to create!

  • @ArnoldVeeman
    @ArnoldVeeman 4 роки тому

    16:48 I knew it was possible! (didn't know how anymore though)

  • @lilitbeglarian7942
    @lilitbeglarian7942 5 років тому +1

    Thank you so much for this!

  • @adriendavy5303
    @adriendavy5303 3 роки тому

    Man... This is so dope !! Thanks for sharing your knowledges =)

  • @rayyang82
    @rayyang82 4 роки тому

    Thank you very much for this.

  • @Thatkidmjk
    @Thatkidmjk 4 роки тому +1

    This is awesome!

  • @RUFFENSTEINT
    @RUFFENSTEINT 6 років тому +1

    if only i could afford octane now.... :thinking: Amazing tutorial and great resource description!

    • @RichieMotion
      @RichieMotion 6 років тому +3

      its just 20$ per month, go grab it!

    • @eyedesyn
      @eyedesyn  6 років тому

      Yep, and the demo is free!

    • @RUFFENSTEINT
      @RUFFENSTEINT 6 років тому

      yoo good looks guys. I didn't know about the subscription options at all

  • @jimjamran
    @jimjamran 3 роки тому

    This is awesome! Thank you very much :)

  • @andreytrukhachev7417
    @andreytrukhachev7417 4 роки тому

    It was very interesting and inform. Thanks👍

  • @charlesbooth3176
    @charlesbooth3176 4 роки тому

    noob question here. Why did you duplicate the actual geo to add different levels of texture displacement as opposed to blending the displacements with some sort of additive blending node in a single shader on a single piece of geo? Admittedly I don't know anything about octane and am kind of new to 3d generally, so apologies if that's a dumb question. But I've seen in various other demos for products like Arnold and/or redshift and even for developing textures in substance and the like--height maps get blended in a single shader. seems like doing it by duplicating the geo the way you are doing could potentially cause problems. It does however seem more straight forward and giving you additional controls on displacement values for each version of the geo/texture.

  • @SGprod
    @SGprod 6 років тому

    My computer can barely handle watching this video right now. Holy shit that's a lot of polygons.

  • @danielyeh1627
    @danielyeh1627 5 років тому +2

    *this , this is crazy*

  • @Gireshahid33
    @Gireshahid33 6 років тому +1

    Awesome work.. love it.

  • @shadostorm8375
    @shadostorm8375 5 років тому +1

    Beast tutorial!

  • @thegreaterconundrum
    @thegreaterconundrum 6 років тому +1

    Hi David, great lesson as always! Around 28:45, how were you able to undo your camera movements like that? Thanks!

    • @octanejesus
      @octanejesus 6 років тому +1

      John Roche control shift Z is undo view and control shift Y is redo view! Definitely a good one!

  • @nolteman2365
    @nolteman2365 6 років тому +2

    Too much to learn, I'm happy just looking

  • @duanjintong100
    @duanjintong100 2 роки тому

    great tutorial you made! thanks a lot! Just wondering what computer you use for c4d rendering and modeling?

  • @Marcaureleotto
    @Marcaureleotto 3 роки тому

    Just amazing

  • @puyakhalili
    @puyakhalili 3 роки тому

    Amazing stuff!

  • @peddas8561
    @peddas8561 4 роки тому

    awesome video. Thanks!

  • @乘风-g5k
    @乘风-g5k 6 років тому +2

    Awesome!!!

  • @INATIMELAPSE
    @INATIMELAPSE Рік тому +1

    15:02 5/26 my study.. thanks! eyedesyn
    21:55 5/28 so hard..

  • @motiondude
    @motiondude 6 років тому +1

    just what I needed

  • @Moraculous
    @Moraculous 6 років тому +4

    i love you

    • @eyedesyn
      @eyedesyn  6 років тому

      Right back at ya buddy!

  • @Andresastucas
    @Andresastucas 6 років тому +2

    CG Jesus is back!

  • @derekriggs7659
    @derekriggs7659 5 років тому +1

    but where are the Egyptian statues and the robot heads? and the giant pyramids? what about those?

  • @stereo_stan
    @stereo_stan 5 років тому +1

    So great. One question : Is there a version of world creator you reccommend? Can I use the most basic version?

  • @farshaxan
    @farshaxan 6 років тому +1

    Great tutorial David! Was wondering about your PC specs if you can share?

    • @octanejesus
      @octanejesus 6 років тому

      Thanks!! The PC I recorded on (I've got two of these builds) has 4 x 1080tis, 64 GB of Corsair DDR4 RAM, a 6 core i7 6850K CPU, Noctua Dual Tower CPU cooler, an ASUS ROG Rampage V Edition 10 motherboard, a 1300W G2 power supply, 1TB SSD, 8TB HDD, 3 front RGB LED fans with Corsair Link, 2 bottom fans, 2 at the top, and one at the back, and a Corsair Air 740 case.

    • @farshaxan
      @farshaxan 6 років тому +1

      Thanks so much for getting back! Do you have water-blocks/hybrids for the 1080tis? I would imagine having 4 FE cards would generate quite a bit of noise. Really interesting that you use Noctua for CPU, I use the D15 cooler as well but most 3D builds these days that I've seen water-cool the CPU.

    • @octanejesus
      @octanejesus 6 років тому +1

      adam yeah I don’t do any water cooling. I just use the blower design that stacks well. It’s not horribly noisy. I’ve heard that the hybrids are just as noisy, though they do keep temps way down.

    • @farshaxan
      @farshaxan 6 років тому +1

      You are an absolute star David, many thanks for getting back and the great content!

  • @juanantonioecijacorrionero58
    @juanantonioecijacorrionero58 3 роки тому +1

    WOW...!!!!!!!!!!!!

  • @AhmadBahram
    @AhmadBahram 6 років тому +2

    lovely

  • @luisgonzalez4477
    @luisgonzalez4477 6 років тому +2

    Thank you very mucho for share

  • @cmm9557
    @cmm9557 6 років тому +1

    amazing!

  • @yunodite
    @yunodite 6 років тому +2

    i just love this guy (no homo)
    he is so good at it

  • @RichieMotion
    @RichieMotion 6 років тому +3

    David may you can tell us how u made these ice carvern from your last video? I think you made them with xparticles and maybe some cubes but I cant get that smooth look! btw congrats with this tut, its just a gem!

    • @octanejesus
      @octanejesus 6 років тому +1

      Thanks!! I did a breakdown on the ice caves video here: arievvisuals.com/tutorials#/walk-with-you-breakdown/

    • @RichieMotion
      @RichieMotion 6 років тому +1

      Thank you so much dude! I've to tell that you are inspiring asf!

    • @octanejesus
      @octanejesus 6 років тому +1

      Awesome to hear!

  • @HollyVanHart
    @HollyVanHart 6 років тому +2

    ✔️ Appreciate your sharing! 🙌 😍 💖

    • @eyedesyn
      @eyedesyn  6 років тому

      Thanks for watching!

  • @abuaysam6459
    @abuaysam6459 6 років тому +1

    thanks bro very helpfull

  • @AlexanderCruzem
    @AlexanderCruzem 4 роки тому

    Hi, When I place my textures the rockground-06 and scale it down to 2% it stretches? any idea why thanks!

  • @倚剑飞天
    @倚剑飞天 3 роки тому

    you are the hand of god

  • @alloedee
    @alloedee 6 років тому +1

    Whats your rig specs? Only one GPU? i thnik my rig would die if I used the volume like that. Or maybe its jusy my workaround with the volume thats kills. I often get "out of memory" message, and then Octane crashes when wokring with volume fog

    • @octanejesus
      @octanejesus 6 років тому +1

      I have two of these rigs: 4 x 1080tis, 64 GB of Corsair DDR4 RAM, a 6 core i7 6850K CPU, Noctua Dual Tower CPU cooler, an ASUS ROG Rampage V Edition 10 motherboard, a 1300W G2 power supply, 1TB SSD, 8TB HDD, 3 front RGB LED fans with Corsair Link, 2 bottom fans, 2 top fans, and one at the back, and a Corsair Air 740 case.

  • @samrob2009
    @samrob2009 3 роки тому

    Time stamp 16:04 says "Duplicate this out there". How do you duplicate that?

  • @voodoorampager
    @voodoorampager 6 років тому +2

    the Jesus has risen! ty david!

  • @I_am_bhmgthelabel
    @I_am_bhmgthelabel 3 роки тому

    Nice video, Jus watching you do this feels like I learned a lot...Hope you keep the videos coming..Subcribed too