Oh god I know this is like, too late to help you, but this works in all the original DOW games so maybe soulstorm or dark crusade will be saved this pain: Instead of clicking the reinforcement button every single time, you can right click it and it will automatically queue up reinforcements until the squad is full. Doing this on slugga boyz, cultists or guardsmen will save a lot of micro-management pain in battle, and give you cannon fodder a longer lifetime. Also when I say queue up I mean that once its done producing a model, it will automatically start again, but the actual queue will not fill up, so you can add stuff in without messing up the auto-queue. This works for weapons, and adding nobs/Sergeants as well, which is most useful if you have a slow economy.
Hooooooly shit that WOULD have been so usefull you are right! Good advice is never too late. If this works on the other expansions i Will name a child after you! Might not be mine but someones child will be renamed in your honour!.
@@tobbe2363 an open mind is like a fortress with its gates unbarred and unguarded, knowledge is power, use it wisely. Also Ork economy is kinda weird, their defense turrets also work to boost their WAAAAAGH! Resource, so just build a ton of them, and you’ll be fine. It’s different to the standard, similar to the Necrons where you only have power as a resource, instead strategic points simply speed everything up.
@@tobbe2363 You can also queue up weapon upgrades and making units and most importantly giving orders which you can do by shift clicking. You can tell one builder unit to build 3 generators in a row or tell a squad to take two control points and then attack move towards the enemy. You can even tell a tech priest to repair three tanks, build a turret and then walk back into a bunker for safety. I couldn't play those games without that feature anymore. It saves so much time.
Idk how the first DoW was still the best one of all three, we just wanted a simple rts with cool animations but meanwhile relic tried to turn it into damn moba...
I really think that DoW2 ia a better game overall and a better translation of tabletop mechanics to the video game medium. But still love first DoW a lot and I won't mind DoW3 being more like a spiritual successor to DoW1 than to DoW2.
@@MrFiremagnet Both are great in my books it just depends if you want more micro or macro. DoW was a much more macro game over DoWII micro style. A damn shame the series finished on DoWII. =P
@@ravensshade Yeah shame one never got made, I think a bunch of talentless hacks tried to make one make one but it turned out to be a badly written fanfic in the end. Oh well as least space marine 2 is picking up the slack in good WH40K games.
The IG and Eldar both won on Soulstorm(watch both their victory cutscenes and you'll understand) but Gorgutz is the one who canonically killed Captain Indrek Boreal(Mr. Steel Rain himself) and drove the Blood Ravens off world.
Winter Assault basically forces you to cheese strat the system in order to win. Playing it on rails and as intended will make you pull your hair out. My favorite little hack was with the fourth mission where the Guard and Eldar are racing towards the Titan. This is my go-to if I want the Guard to win: Step 1: Play as the Guard normally until you control the main base. Keep the convoy close to the base no matter how much the Chaplain bitches about it. Step 2: Build up a good defense for the base. Karskins, Ogryn, and Hellbounds on both entrances usually do the trick. Chaos and Orks will storm your ass, but just hold the line as much as you can. You're not gonna do it the whole mission. Step 3: Once you think your fighting force is big enough, switch to Eldar and do their mission right up until they're close to the portal. This is the trickiest part for me because if I'm not fast enough, the Eldar are gonna get clapped by Orks on all sides. Other than that, it shouldn't be much of a problem. The neutral Guard bases are likely all destroyed at this point and the Eldar would have tonnes of resources from being idle for so long, so it's just a matter of building a good force whilst dodging the waves. (Do occasionally check up on the Guard if the Chaplain gets away or the defense is depleted.) Step 5: Once in a good spot, build the biggest Eldar force possible. Rangers, Fire Dragons, Warp Spiders, Falcon Gravs, everything. Park that whole force on some of the roads leading to the portal. Of course, save a path for the Guard. Unlike the Guard, the Eldar can increase their pop count with Webway Gates, so just grow the Eldar up. Step 6: Now switch back to the Guard and book it to the portal. I suggest the leftmost road as it is closest to the base that you've been trapping the convoy. Most people say that you need to unlock the Baneblade while you're running to the goal, but I personally think the Land Raider is more than enough firepower. Just take some Tech Priests with you. Step 7: Complete the Guard route. Not only do I think this is more fitting route to play storywise (does make the Eldar look like dumbasses tho), but it also lets me play both teams instead of choosing one route and struggling to finish it.
'Not gud enough humie! You can't touch me be'ind this 'ere- SPARKLE THINGIE!' It's shit like this that I love about the Orks, nearly spit my drink out all over the monitor when I first heard it, and the fact that it's consistent and accurate to their lore just gives it a great absurdist humour needed in a universe like that.
man, i remember staying at my friend's house playing this game in the 2000s when I was a kid. stayed up ALL night playing the campaign, it was so much fun. good times.
Just finished the imperial campaign. That wave of chaos forces in the valley mission is really hard to "hold the line!" against. But i loved it in the end.
@@tobbe2363 when you finish the campaigns try unification mod or ultimate apocalypse. They are a bit unstable because of the scope they operate at and the engine being old. But oh boy they add so much stuff.
Ah its great to meet a fellow newbie! Yeah it has been a great time for me too, not only because of all the support on the videos haha. The base game and winter assault are both really good, loved them.
i have yet to play either of the sequels to Dawn of war, however i've loved the dark crusade and Soulstorm expansions of the first game ever since i was a young child, the fact you can choose your faction/race, and all the different maps you can play on i really enjoy
my favorite playstyle in them being spamming earthshaker rounds from basilisks with a Baneblade to protect them, as odd as that might sound given the Baneblade is supposed to be your mega-tank that moves ahead of your army to level your foes
@@tobbe2363 great, also, in case you didn't tell from the comment itself, the "campaign" is quite different to base game/winter assault, as in Dark Crusade and Soulstorm, you choose a faction, and then fight over regions of a planet/planets, each region giving you a different bonus, for example elite units you can bring into battles or starting with more resources, the main difference to me is that in Dark Crusade anything you build remains when/if you fight there again, whereas in Soulstorm it basically all resets, but outside of battles you can buy buildings that will spawn in at the beginning, and will stay as long as they aren't destroyed
@@leonardomarquesbellini Ghazghkull needs to watch his back, cuz Gorgutz gets closer everyday, and he doesn't cheat by just stitching his head to a bigger body, as far as I know
I used to play the shit out of this game when the 2nd expansion came out. Remember the games when Ork players could win by crashing enemies game to desktop because they had so many units. Remember a match where we duked it out in 4 players free for all and in minute 25 someone asked on all chat "wait.... did anyone see Necron guy?" Which was followed by "Oh no..." and a curbstomp provided by a monolith. Wondering if DoW1 is still alive and playable in multi. Anyone?
@@tobbe2363 There is definitely still a story, with many of the regions having scripted missions. The difference is you have some agency over where you go.
This campaign would have maybe benefited more thematically if they have used Valhalans instead of Cadian. I'm tired of seeing in every single game the Cadians
But the cadians are everyone favourite!, yeah i see what you mean tho and i agree, there are several winter themed regimens they could have chosen but since CADIA stands, it Will always be cadians.
Yeah it’s kinda like in every video game or other media, America is the big good Guy that saves the day, it is fine but there are so many others out there!
You could try Final Liberation, that had three different guard regiment infantry you could use, Catachan, Mordian and Talarn, and not a single Cadian in sight!
I remember the final mission for IG+Eldars where, for some reasons, resource generatem much slower? Like I could get (for example) +93 to Requisition, but it generated way slower, like it was 2-4 time less than that... That was retail release, maybe Steam is different? Should return to beat Chaos+Orks some day, but backlog...
Ork "economy" is largely the same as others, only difference is how you unlock some of the tech. If memory serves, you can build basic squads as is, but to get more boyz added into any of them you need to make waagh banners, the red towers with a gretchin on a gun atop. Basically your turrets. That in turn adds you these red kinda points (I think infantry and vehicle cap too), which are used to add boyz to squads. And the more banners and thus boyz you have, the higher your WAAAGH! meter goes, and in turn tech level. There are a few things that require the HQ building upgrade, but that in turn still requires the meter at a certain level, so its pmuch all the same still. Not sure if WA had that extra armor research thing in vehicle building to make the big shit like Squiggoths yet if if that came in DC.
One shouldn’t complain, the previous DoW video blew all of my others out of the water, so there might be hope for me yet!. And you? All is well i hope.
The Baneblade has ELEVEN barrels not 13. 6 heavy bolters, 2 lascannons, 1 demolisher cannon, and finally the Baneblade Cannon and its coaxial autocannon.
@@tobbe2363 a common mistake. A Baneblade doesn't have more than 11 barrels unless it has a pintle mount for the commander or it's one of the Baneblade's *Many* variants. Also the Baneblade has some of the best lines in all of the DoW games.
Thanks for the heads-up man, one can never have to many warhammer facts. Haha all i can hear in my dreams are the guard spawn in voiceline over and over again
@@tobbe2363 Kasrkin Squad ready for war. My favourite is the Baneblade going; "Incoming fire!?" My man is so flabbergasted at the prospect of someone shooting him.
For me the hardest challenge in the entire series was beating Dark Crusade on hard with Chaos. Whoever designed the Campaign must have hated chaos because they get absolutely shafted when it comes to honour guard units. After a dozen matches or so the enemy will start ever map with two players and a massive army so you rely on your honour guard to defend against the initial attack and rush one enemy base because you won't survive a 2v1 on hard difficulty for long. Because of that, chaos needs the forward base ability and in that mission chaos gets shafted even worse. While every other race starts with two relic units to compensate for the fact you can't build anything Chaos gets 0 relic units and because that wasn't awful enough you also get 0 anti tank units while having to deal with a killa kan every 20 seconds. The only time I beat the chaos campaign on hard was when Necrons took over that region making it possible to beat that mission.
@@tobbe2363 On normal difficulty it's actually relatively easy. It's just the nature of the non linear campaign with permanent upgrades that can lead to a sort of snowballing effect. On normal it just keeps getting easier but on hard mistakes can quickly accumulate and lead to unwinnable battles. It also greatly depends on which army you choose. The Orks are quite manageable, even on hard difficulty because of strong honour guard units and a warboss who can solo the enemies early game.
Ngl Winter Assault can be hard, especially when you control squishy faction like the Imperial Guard. But....with a bit of strategy they can survive the slaughter. *Mission 3 on hard mode is really sweaty, the defense mission had high chance of failure if you're not fully prepared and take down the Ork's giant beast.
Yeah sorry i was a bit eager with the cutting when editing. with the mod in the description you can play the original and winter in soulstorm. I did it since it came with 1080p, but i think it changes a few balance things too.
@@tobbe2363 interesting thing I found when playing 3 expansions and original DoW is, that, when I decided to compare attack stats of Imperial Guard (guard squad) in Soulstorm to Dark Crusade and Winter Assault, they were different. Soulstorm, if I'm not wrong, had the lowest attack of all 3. Idk if the mod fixed that or not
I Wonder what faction in DW DC you'd go with but considering you have a "kreig model'" Id assume guard Just to let you know Guard V necrons is like tissue Paper vs a toilet
Yeah, your commander will die so much and rebuying honor guards would be normal (unless you turtle them--no fun), IG I think is the most fun to play in the DC campaign. (Hardest diff) Having Ogryns would make your life easier tho.
@@tobbe2363oh I understand they are hard to play since it’s more on surprise attack or out numbering your opponent but it’s hard since eldar armor are kinda low if not upgraded
I Will keep that in mind If they are in soulstorm, thanks for the tips!. I wont promise not to take a poke at them though, it is expected of me at this point haha
I have gotten all models i use for SFM from the steam workshop or SFM LAB. Remember getting several w40k packs years ago, dont know If they are still up tho.
@@tobbe2363 Ik how to get the models, in fact I too have them. I am interested in knowing how did you get Joazzz's permission to use them / contact him since a few videos ago you thanked him for giving you the perms.
it is heresy as khroneate warband to ask for help from TZEENTCH DISGUSTING btw once your done with soul storme try out the unification mod for it and play emporers children on max diffeculty for maximum suffering
@@tobbe2363 and he is a worshipper OF KHRONE THEIR IS ONLY KHRONE NOT SOME WEAK SOFT AND COWARDLY TICKS BLOOD FOR THE BLOOD GOD SKULLS FOR THE SKULLTHRONE also i finished my greenskin run in WH3 and it was fun even if i still dislike them i just put ogres in to make it more fun and all but was fun cant wait for skulltaker and gorbad ironclaw
You are preaching to the choir brother!. Congratulations! Thats nice some times we have to make our own fun in these games. Oooo that sounds promising. Also i do have a skarbrand video up If you havent seen it yet *cough* *cough*
@@tobbe2363 skarbrand video >.> BLOOD FOR THE BLOOD GOD tho i don't like skarbrand that much skulltaker more and we get 2 really amazing khorne Legendary heroes And thanks i like ogres more then orcs but it was nice with some mods
You can't blame a guy for trying haha. yeah more lords is definitely a good thing in my book. That what's good with this game, there is something for everyone, and if there isnt we have mods
Oh god I know this is like, too late to help you, but this works in all the original DOW games so maybe soulstorm or dark crusade will be saved this pain:
Instead of clicking the reinforcement button every single time, you can right click it and it will automatically queue up reinforcements until the squad is full. Doing this on slugga boyz, cultists or guardsmen will save a lot of micro-management pain in battle, and give you cannon fodder a longer lifetime.
Also when I say queue up I mean that once its done producing a model, it will automatically start again, but the actual queue will not fill up, so you can add stuff in without messing up the auto-queue. This works for weapons, and adding nobs/Sergeants as well, which is most useful if you have a slow economy.
Hooooooly shit that WOULD have been so usefull you are right! Good advice is never too late.
If this works on the other expansions i Will name a child after you! Might not be mine but someones child will be renamed in your honour!.
@@tobbe2363 an open mind is like a fortress with its gates unbarred and unguarded, knowledge is power, use it wisely.
Also Ork economy is kinda weird, their defense turrets also work to boost their WAAAAAGH! Resource, so just build a ton of them, and you’ll be fine. It’s different to the standard, similar to the Necrons where you only have power as a resource, instead strategic points simply speed everything up.
@@tobbe2363
You can also queue up weapon upgrades and making units and most importantly giving orders which you can do by shift clicking.
You can tell one builder unit to build 3 generators in a row or tell a squad to take two control points and then attack move towards the enemy. You can even tell a tech priest to repair three tanks, build a turret and then walk back into a bunker for safety.
I couldn't play those games without that feature anymore. It saves so much time.
Motherf... man i have this game for over decade.. and THANK YOU:D Never know about this function:D
i wish i knew this in 2004 xD
Being able to cloak and teleport your base and entire army - they NAILED the Eldar
Yeah they did a really good job getting the feel of the faction down
Gorgutz really is the best warboss there ever was.
Ghazkull probably keeps a picture of him in his wallet.
That he is.
If he dosn't i definitely do, sure everyone says it's a fake ID but i don't care
Right next to one of Yarrick.
He also has the most Metal voice
As someone who mains Eldar in dawn of War, I find your excitement on playing them fully accurate.
Haha that is good to know
Idk how the first DoW was still the best one of all three, we just wanted a simple rts with cool animations but meanwhile relic tried to turn it into damn moba...
Its like with anything... money, they thought they could sell more. But we got one atleast and thats something
I really think that DoW2 ia a better game overall and a better translation of tabletop mechanics to the video game medium. But still love first DoW a lot and I won't mind DoW3 being more like a spiritual successor to DoW1 than to DoW2.
@@MrFiremagnet Both are great in my books it just depends if you want more micro or macro. DoW was a much more macro game over DoWII micro style. A damn shame the series finished on DoWII. =P
@@RocKM001 Imagine how cool a DOWIII would be though
@@ravensshade Yeah shame one never got made, I think a bunch of talentless hacks tried to make one make one but it turned out to be a badly written fanfic in the end.
Oh well as least space marine 2 is picking up the slack in good WH40K games.
If you want good news, gorgutz IS the canon winner of soulstorm so is the faction to play in that regard
By the holy bottom burp of Gork! This is good news indeed
I thought the IG canonically won soulstorm?
That's according to DOW3, which is pee pee poo poo
@@lazaroskarmaniolas7410 well it gave something good at least lmao
The IG and Eldar both won on Soulstorm(watch both their victory cutscenes and you'll understand) but Gorgutz is the one who canonically killed Captain Indrek Boreal(Mr. Steel Rain himself) and drove the Blood Ravens off world.
There’s this one guy who beat this game without losing a unit.
And we pray every day that he stubbs his big toe.
@@tobbe2363Stubbs? Vance motherfucking Stubbs?
I had no Idea what you were talking about so i was VERY suprised when i found out he was a dude in soulstorm haha
Winter Assault basically forces you to cheese strat the system in order to win. Playing it on rails and as intended will make you pull your hair out.
My favorite little hack was with the fourth mission where the Guard and Eldar are racing towards the Titan.
This is my go-to if I want the Guard to win:
Step 1: Play as the Guard normally until you control the main base. Keep the convoy close to the base no matter how much the Chaplain bitches about it.
Step 2: Build up a good defense for the base. Karskins, Ogryn, and Hellbounds on both entrances usually do the trick. Chaos and Orks will storm your ass, but just hold the line as much as you can. You're not gonna do it the whole mission.
Step 3: Once you think your fighting force is big enough, switch to Eldar and do their mission right up until they're close to the portal. This is the trickiest part for me because if I'm not fast enough, the Eldar are gonna get clapped by Orks on all sides. Other than that, it shouldn't be much of a problem. The neutral Guard bases are likely all destroyed at this point and the Eldar would have tonnes of resources from being idle for so long, so it's just a matter of building a good force whilst dodging the waves.
(Do occasionally check up on the Guard if the Chaplain gets away or the defense is depleted.)
Step 5: Once in a good spot, build the biggest Eldar force possible. Rangers, Fire Dragons, Warp Spiders, Falcon Gravs, everything. Park that whole force on some of the roads leading to the portal. Of course, save a path for the Guard. Unlike the Guard, the Eldar can increase their pop count with Webway Gates, so just grow the Eldar up.
Step 6: Now switch back to the Guard and book it to the portal. I suggest the leftmost road as it is closest to the base that you've been trapping the convoy. Most people say that you need to unlock the Baneblade while you're running to the goal, but I personally think the Land Raider is more than enough firepower. Just take some Tech Priests with you.
Step 7: Complete the Guard route.
Not only do I think this is more fitting route to play storywise (does make the Eldar look like dumbasses tho), but it also lets me play both teams instead of choosing one route and struggling to finish it.
'Not gud enough humie! You can't touch me be'ind this 'ere- SPARKLE THINGIE!'
It's shit like this that I love about the Orks, nearly spit my drink out all over the monitor when I first heard it, and the fact that it's consistent and accurate to their lore just gives it a great absurdist humour needed in a universe like that.
Yeap that’s why they are and always Will be the best faction in Warhammer!
man, i remember staying at my friend's house playing this game in the 2000s when I was a kid. stayed up ALL night playing the campaign, it was so much fun. good times.
Just finished the imperial campaign. That wave of chaos forces in the valley mission is really hard to "hold the line!" against. But i loved it in the end.
Oh god yes, it kicked my ass but i enjoyed it all the way
@@tobbe2363 when you finish the campaigns try unification mod or ultimate apocalypse. They are a bit unstable because of the scope they operate at and the engine being old. But oh boy they add so much stuff.
It's so funny seeing newer DOW content cause I've just recently gotten into it and it's a blast, can't wait to play through all the campaigns
Ah its great to meet a fellow newbie! Yeah it has been a great time for me too, not only because of all the support on the videos haha.
The base game and winter assault are both really good, loved them.
i have yet to play either of the sequels to Dawn of war, however i've loved the dark crusade and Soulstorm expansions of the first game ever since i was a young child, the fact you can choose your faction/race, and all the different maps you can play on i really enjoy
my favorite playstyle in them being spamming earthshaker rounds from basilisks with a Baneblade to protect them, as odd as that might sound given the Baneblade is supposed to be your mega-tank that moves ahead of your army to level your foes
Sounds great! I'm looking forward to trying them both out!.
@@tobbe2363 great, also, in case you didn't tell from the comment itself, the "campaign" is quite different to base game/winter assault, as in Dark Crusade and Soulstorm, you choose a faction, and then fight over regions of a planet/planets, each region giving you a different bonus, for example elite units you can bring into battles or starting with more resources, the main difference to me is that in Dark Crusade anything you build remains when/if you fight there again, whereas in Soulstorm it basically all resets, but outside of battles you can buy buildings that will spawn in at the beginning, and will stay as long as they aren't destroyed
That is really helpful thanks for the heads-up bud
@@tobbe2363 no problem, looking forward to any videos you make on it
bruh, i still play old good soulstorm , this killa can always make me laugh , name , voice , unit itself is damn hillarious
It is the best unit PERIOD
This is the only game where the Ultrasmurfs are being baby seated by regular soldiers... Well... They are Cadians, but regular soldiers nonetheless
Also the chaplain of said 7ft tall supersoldier ultrasmurf COMPLEMENTED General Sturnn because he's just THAT GOATED.
Everyone loves Gorgutz 'Eadhunta. He's the best Ork character, the best Bad Moon at least.
He he is truly great, best character so far 100%
@@tobbe2363 well I guess we know what faction you're going to play as in the next 2 expansions then, good cockney comedy incoming
Weeeeeeell i dont want to be too predictable haha
Bigger than Ghazghkull too!!
Well, not really, no one is bigger than Ghazghkull, not yet at least.
@@leonardomarquesbellini Ghazghkull needs to watch his back, cuz Gorgutz gets closer everyday, and he doesn't cheat by just stitching his head to a bigger body, as far as I know
16:59 absolutely waaagh'd on
I used to play the shit out of this game when the 2nd expansion came out. Remember the games when Ork players could win by crashing enemies game to desktop because they had so many units. Remember a match where we duked it out in 4 players free for all and in minute 25 someone asked on all chat "wait.... did anyone see Necron guy?"
Which was followed by "Oh no..." and a curbstomp provided by a monolith.
Wondering if DoW1 is still alive and playable in multi. Anyone?
and our parents told us to go outside and play, would we have these memories If we did mom?! I think not.
Oh it 100% has to be
People still play soulstorm yeah, modded soulstorm as well. I highly recommend it.
Hope you continue onto Dark Crusade. It's considered by some to be the best of all the DoW games.
I will give it a go, but am kinda sad that they ditched the story campaign not gonna lie.
@@tobbe2363 There is definitely still a story, with many of the regions having scripted missions. The difference is you have some agency over where you go.
IT IS THE BANEBLADE
Eldar the cannon ending and the orks.
My own headcannon is only the ork one haha
"Once I Tell you the truth, I cannot untell It" Certified Eldar bullshit, I mean moment right there
Nothing hits like guardsmen, space marines and orks stuck in melee
Give us dawn of war in horus heresy era that will blow your mind
Currently playing it because as a kid i played dark crusade, awesome game, still good!
love the choreography at the end there
I love how the space marine chaplain was like 6 inches shorter than the Humans. Lol
Krull & Gorgutz are a fantastic comedy duo
Oh they are the best, so sad they remove the campaign from dark Crusade
This campaign would have maybe benefited more thematically if they have used Valhalans instead of Cadian. I'm tired of seeing in every single game the Cadians
But the cadians are everyone favourite!, yeah i see what you mean tho and i agree, there are several winter themed regimens they could have chosen but since CADIA stands, it Will always be cadians.
@@tobbe2363 the Cadian are indeed pretty cool but I'm seeing them in every guard related media. Sometimes Kried gets some attention but that's it
Yeah it’s kinda like in every video game or other media, America is the big good Guy that saves the day, it is fine but there are so many others out there!
You could try Final Liberation, that had three different guard regiment infantry you could use, Catachan, Mordian and Talarn, and not a single Cadian in sight!
Who knows, thanks for the tip!.
WAAAAAGGGGGGHHHHHH!!!!!
I remember the final mission for IG+Eldars where, for some reasons, resource generatem much slower? Like I could get (for example) +93 to Requisition, but it generated way slower, like it was 2-4 time less than that... That was retail release, maybe Steam is different?
Should return to beat Chaos+Orks some day, but backlog...
Ork "economy" is largely the same as others, only difference is how you unlock some of the tech. If memory serves, you can build basic squads as is, but to get more boyz added into any of them you need to make waagh banners, the red towers with a gretchin on a gun atop. Basically your turrets. That in turn adds you these red kinda points (I think infantry and vehicle cap too), which are used to add boyz to squads. And the more banners and thus boyz you have, the higher your WAAAGH! meter goes, and in turn tech level. There are a few things that require the HQ building upgrade, but that in turn still requires the meter at a certain level, so its pmuch all the same still. Not sure if WA had that extra armor research thing in vehicle building to make the big shit like Squiggoths yet if if that came in DC.
I suspected that was how it worked but it is good to have it confirmed.
Thank you for taking your time explaining it so well!
WAAAGH! Mr Bond. WAAAGH!
Hey Baker long time no see!
@@tobbe2363 I would say much the same to you, good sir! How's life?
One shouldn’t complain, the previous DoW video blew all of my others out of the water, so there might be hope for me yet!.
And you? All is well i hope.
@@tobbe2363 getting better all the time, mi amigo. Getting better all the time 😁
Good, good. We’ll reconvene in 1 month and have our follow up. See you then!
"Hardest Expansion"
Wait till you play Dark Crusade and Soulstorm.
I don't think anyone will notice if i put it Easy......right?
@@tobbe2363 I don't think so, but hey, I like what your thinking
My man
@@tobbe2363From memory, attacking quickly the Necron bastion on Dark Crusade was one of not THE most difficult mission i did on DoW 1.
Hey hey people, Tobbe here.
Love the video ❤
Haha did you campare me with sseth? Either way thank you!
The days when Gorgutz had his best voice before it went to shit Soulstorm onwards.
Sure smells like mon'kheigh in here.
We accept him one of us! Goobel gooble!.
Everyone is welcome here, even the Eldar players.
The Baneblade has ELEVEN barrels not 13. 6 heavy bolters, 2 lascannons, 1 demolisher cannon, and finally the Baneblade Cannon and its coaxial autocannon.
You are probably right, i looked it up the warhammer wiki and the one i picked out had 13 so i went with that.
@@tobbe2363 a common mistake. A Baneblade doesn't have more than 11 barrels unless it has a pintle mount for the commander or it's one of the Baneblade's *Many* variants. Also the Baneblade has some of the best lines in all of the DoW games.
Thanks for the heads-up man, one can never have to many warhammer facts.
Haha all i can hear in my dreams are the guard spawn in voiceline over and over again
@@tobbe2363 Kasrkin Squad ready for war. My favourite is the Baneblade going; "Incoming fire!?" My man is so flabbergasted at the prospect of someone shooting him.
For me the hardest challenge in the entire series was beating Dark Crusade on hard with Chaos. Whoever designed the Campaign must have hated chaos because they get absolutely shafted when it comes to honour guard units.
After a dozen matches or so the enemy will start ever map with two players and a massive army so you rely on your honour guard to defend against the initial attack and rush one enemy base because you won't survive a 2v1 on hard difficulty for long.
Because of that, chaos needs the forward base ability and in that mission chaos gets shafted even worse. While every other race starts with two relic units to compensate for the fact you can't build anything Chaos gets 0 relic units and because that wasn't awful enough you also get 0 anti tank units while having to deal with a killa kan every 20 seconds.
The only time I beat the chaos campaign on hard was when Necrons took over that region making it possible to beat that mission.
Are you telling me it's getting worse? this is NOT what i want to be hearing right now!.
@@tobbe2363
On normal difficulty it's actually relatively easy. It's just the nature of the non linear campaign with permanent upgrades that can lead to a sort of snowballing effect. On normal it just keeps getting easier but on hard mistakes can quickly accumulate and lead to unwinnable battles.
It also greatly depends on which army you choose. The Orks are quite manageable, even on hard difficulty because of strong honour guard units and a warboss who can solo the enemies early game.
Yeah but you’re good at the game! I suck! God i’m fucked!.
Thanks for the heads-up tho my Guy
Mission 4 is a strange difficulty jump compared to the other missions. Great expac though.
Yeah it kicked my ass oso goddamned hard, and then they had the audacity to make us play it again!, it was pretty fun tho
Ngl Winter Assault can be hard, especially when you control squishy faction like the Imperial Guard. But....with a bit of strategy they can survive the slaughter.
*Mission 3 on hard mode is really sweaty, the defense mission had high chance of failure if you're not fully prepared and take down the Ork's giant beast.
Strategy? *spit* send in the next wave!.
But yeah my beat my face at the problem strategy might not have been the best choice.
@tobbe2363 Yes the enemy can be relentless, but with a bit of combined arms, and the BANEBLADE you should face a bit better 👍🏻
COMBINED ARMS!? I can’t just spam guard squads to win the day!? Man this is some bogus!.
I do like the baneblade tho.
Do you have a discord server? Really enjoying your videos btw hope you keep at it !
I do not, might get one in the future who knows. Well thank you that is very kind of you to say!
this campaign seems to be a complete clusterfuck xD
It was an experience alright haha
I might be lucky or unknowingly skilled then, because I completed this mission on my first attempt >.
I beat it on insane, it’s not so bad as the imperials you just need to be aggressive and SPAM (good shit)
Thats okey i Will be bad enough for both of us
Urbie? URBIE DERRRRRBYYYYYY
Yeeeeeeeeeeheheheheeee!
You should play the Wacraft and Starcraft games. They are the best RTS games ever
I have actually played Warcraft 3 on the channel, but yes that would be a good Idea
I'll tell you how da orkz econamy works...
BUILD MORE WAAAAAGHH BANNERS YA GIT
Where were you when i needed you the most?!
Question: you spoke about the campagn being a mod. Was it a mod for Soulstorm?
Yeah sorry i was a bit eager with the cutting when editing. with the mod in the description you can play the original and winter in soulstorm.
I did it since it came with 1080p, but i think it changes a few balance things too.
@@tobbe2363 interesting thing I found when playing 3 expansions and original DoW is, that, when I decided to compare attack stats of Imperial Guard (guard squad) in Soulstorm to Dark Crusade and Winter Assault, they were different. Soulstorm, if I'm not wrong, had the lowest attack of all 3. Idk if the mod fixed that or not
That is interesting, i know that the mod did change some things , but since i didn’t play the original i didn’t pay much attention to it.
Please do the Tau campaign
and then you realize you can get the 2 light ork vehicles through the gate in the first 30 seconds of mission 4
Yeah If you are an Eldar GIT! Real orks do it the right way Without sneaking about!
@@tobbe2363 lmao it isn't sneaking you just bum rush it with what you got!
@@ranger0454nah it's sneaking your a bitch he's right 😂😂😂
Откуда моделька с превью?
FUUUUUCK winter assault…10/10
Gorgutz is atleast 8 of those 10s
Yeah I’ve never made it past the first Eldar mission😂
i mean mfker want to make the titat scrap OMEGALUL
I Wonder what faction in DW DC you'd go with but considering you have a "kreig model'" Id assume guard
Just to let you know Guard V necrons is like tissue Paper vs a toilet
That is the exciting part! I dont know myself, but i do love the guard.
well thats the good thing about the guard, there are always more guardsmen!
Yeah, your commander will die so much and rebuying honor guards would be normal (unless you turtle them--no fun), IG I think is the most fun to play in the DC campaign. (Hardest diff)
Having Ogryns would make your life easier tho.
Wh40k in short: Green iz best
It’s an unassailable opinion to hold
You triping bro, big E is the best
@@cykablyat3680 Big E is busy rotting on a throne.
Meanwhile, the orks are genuinely happy.
@@cykablyat3680 big e is not green therefore he is not the best
Eldar. DIE
One of my finer moments if i'm honest haha
Why hate the eldars me playing they have good fire power problem weak armor easily get killed with heavy weapons and tanks
Oh it is 100% a skill issue on my part and it is a meme at this point
@@tobbe2363oh I understand they are hard to play since it’s more on surprise attack or out numbering your opponent but it’s hard since eldar armor are kinda low if not upgraded
I Will keep that in mind If they are in soulstorm, thanks for the tips!.
I wont promise not to take a poke at them though, it is expected of me at this point haha
How did you get Joazzz's permission to use his models/contact him in the first place?
I have gotten all models i use for SFM from the steam workshop or SFM LAB.
Remember getting several w40k packs years ago, dont know If they are still up tho.
@@tobbe2363 Ik how to get the models, in fact I too have them. I am interested in knowing how did you get Joazzz's permission to use them / contact him since a few videos ago you thanked him for giving you the perms.
Wait wait winter assault was the hardest expansion?
it is heresy as khroneate warband to ask for help from TZEENTCH DISGUSTING
btw once your done with soul storme try out the unification mod for it and play emporers children on max diffeculty for maximum suffering
Well the Guy was named Crull so im not suprised he worked with Big Bird.
I’ll put it on the list!
@@tobbe2363 and he is a worshipper OF KHRONE THEIR IS ONLY KHRONE NOT SOME WEAK SOFT AND COWARDLY TICKS BLOOD FOR THE BLOOD GOD SKULLS FOR THE SKULLTHRONE
also i finished my greenskin run in WH3 and it was fun even if i still dislike them i just put ogres in to make it more fun and all but was fun cant wait for skulltaker and gorbad ironclaw
You are preaching to the choir brother!.
Congratulations! Thats nice some times we have to make our own fun in these games.
Oooo that sounds promising.
Also i do have a skarbrand video up If you havent seen it yet *cough* *cough*
@@tobbe2363 skarbrand video >.> BLOOD FOR THE BLOOD GOD tho i don't like skarbrand that much skulltaker more and we get 2 really amazing khorne Legendary heroes
And thanks i like ogres more then orcs but it was nice with some mods
You can't blame a guy for trying haha.
yeah more lords is definitely a good thing in my book.
That what's good with this game, there is something for everyone, and if there isnt we have mods
I thought Dark Crusade was actually the hardest
Guess i will find out when i try it out.
I mean...
You are not really good at this game)
Whatever gave you that impression? Haha
ELDAR....DIE...
Thank you! I have been waiting days for someone to comment on this haha
Xd
High praise indeed, you have my thanks
they should make a dawn of war horus heresy