Cinema 4D Tutorial - Create Falling Noodles in 10 Min

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 18

  • @lucasthomasoyarzun3247
    @lucasthomasoyarzun3247 2 роки тому +1

    goooddddd

    • @DuckStoree
      @DuckStoree  2 роки тому

      Thanks bro

    • @lucasthomasoyarzun3247
      @lucasthomasoyarzun3247 Рік тому +1

      @@DuckStoree Hello, do you happen to know how I can modify when the noodles fall? I tried to modify it from the rope but it stops simulating the animation.

    • @DuckStoree
      @DuckStoree  Рік тому

      @@lucasthomasoyarzun3247 Yes, what you can do is add an turbulence to your scene and play with the setting a bit. It will give the noodles some random movement. I think all the simulation object work like wind, attractor etc. Good luck!

    • @lucasthomasoyarzun3247
      @lucasthomasoyarzun3247 Рік тому

      @@DuckStoree What I was referring to is that I want to modify the time at which the simulation starts. I don't know why it won't let me mark the start time.

    • @lucasthomasoyarzun3247
      @lucasthomasoyarzun3247 Рік тому

      I would like it to start in the box I tell it to and not immediately when I start it.

  • @charliemakescartoons
    @charliemakescartoons Рік тому

    Is it possible to already have the noddles in the bowl, then have an object interact with it? like a fork/chopsticks picking them up?

    • @DuckStoree
      @DuckStoree  Рік тому

      Definitly yes! the noodles are their own dynamic objects so you can just create a fork and add a collider tag to it and it. then the noodles will collide with the fork etc.

    • @charliemakescartoons
      @charliemakescartoons Рік тому

      @@DuckStoree Great that you. What I meant though is there a way for the noodles to already be down on the plate as a default state rather than falling down?

  • @kendra6161
    @kendra6161 Рік тому +1

    Do you know how to stop the noodles from falling through the bowl and make them fall into it instead

    • @DuckStoree
      @DuckStoree  Рік тому +1

      You just have to add a collider tag to the bowl. but keep in mind that the polygon normals need to be the correct way otherwise it will not work. if you select the polygons the orange side needs to be where the noodle is hitting it and not the blue side. You can reverse this if its not correct by right clicking the selection of polygons and select reverse normals or U~R

    • @kendra6161
      @kendra6161 Рік тому +1

      @@DuckStoree thank you! Turns out I had the polygon facing the wrong way 😂 you just saved me from a headache

    • @DuckStoree
      @DuckStoree  Рік тому

      @@kendra6161 ah, that happens sometimes, glad I could help! 👍

  • @marialaurafont5754
    @marialaurafont5754 Рік тому

    nice tutorial, but it would be useful add the shortcuts and comands for begginers. I can't follow your steps sorry.