This tutorial was brilliant, managed to do it in 2023 using the rope tags. Just have one question. I wanted to try and attach an object to the bottom of the strings but have it react to the gravity so it kinda hangs there! Any ideas how I could do this?
Thanks! And nice that you made it work in the 2023 version. The thing your looking for is the Rope belt tag. You have to add that with the rope tag and add an object or null into it. Then with the vertices you want to control selected click on set and it will parent the vertices you selected to the object in the Rope belt. Hopefully it helped! Have a good day!
@@DuckStoree Thanks I will try this, just one more question sorry...If I connect an object to the balloons, how to I give this opposite gravity to the balloons so it 'floats' but also puts a pulling force on the balloons.. Sorry if that doesn't make sense 😅
@@paulgonnelly954 oh no worries, actually I'm not really sure how this could be done.... Maybe it's possible to reverse the gravity so the balloon goes up. And for the object make it so the mass is negative? Not sure if that is possible because i have never tried. But there must be a way.
hello. Your content is so great. Thank you very much. I have a question. Use the latest version. I can't find spline Dynamics> ㅠㅠ. how can i solve this problem.
hey sir thanks for tutorial , it is working in c4d standard render but in vray render hair material not working properly , not showing spline in vray render
@@DuckStoree thanks:) scenes re basic low poly renders with some key and back lighting setup, the cpu is ryzen 7 4800h will arnold work good in that? (8 core)
Thank you for your content! It's really clear and helpful! However, everything is fine until I got to the part where you set up the spring, no matter how i set it up the ballon is dragged back to the null object! Do you have any idea how to solve it? Thank you soo much
Not really sure... Maybe the length is too short? also in R26 and 2023 version of C4D the Spline constraint and spline dynamics are removed and you could use a new tag calle "rope". You can also send me the scene over via email or discord then i can take a closer look.
Hmmm, not getting this to work in 2023. No matter what I try, the balloon will not follow the null. Man, I really don't like the spring object. :D Everytime I use it, it's not working as intended. Seems permanently broken...
Yes, I think because they added the rope stuff the spring is not really effective anymore. If you want I can send you the exact scene I used. But I'm also not sure if it will work in 2023
@@DuckStoree Thanks, but I already got it working in R25. :D Works flawlessly in there! If only Maxon wouldn't break stuff with their updates or hide functionalities somewhere you can't find 'em anymore, haha. :D There is a way to set the rope tag to legacy solver in 2023 btw, it does SOMETHING, but also not what you'd expect. Just breaks it more I think. :D Anyway, great stuff and thanks for the reply!
@@DuckStoree Actually, I'm an idiot. Didn't work because I had follow position set to 100 in the Dynamic Body Tag. No idea how that got in there. Can confirm now, works in 2023 as well, if you don't mess up some of the settings somehow. :D Thanks for this!
I can't find it aerodynamics (drag-lift) c4d 2024. Please tell me
This tutorial is great
Excellent Tutorial....
Thank you!
Very nice thank you!
No problem you're welcome!
Really Insane Tutorial Big Big Thanks
will be checking more of your content for sure! one of the best tutorials i've seen in a really really long time
Thats really nice to hear thank you!
class, it will be necessary to repeat. There are a couple of tools I've never seen ... very interesting. thanks
Yeah the spring is not getting used that much I think, but it is very helpfull sometimes
You're great with this!!
Great tutorial, thanks for sharing
great tutorial! is it posible for you to share this project?
@@marchelo1973 it is. You could email me and I can send them over
Nice
Great job ! it has been very helpful.
Thank you!
This tutorial was brilliant, managed to do it in 2023 using the rope tags. Just have one question. I wanted to try and attach an object to the bottom of the strings but have it react to the gravity so it kinda hangs there! Any ideas how I could do this?
Thanks! And nice that you made it work in the 2023 version. The thing your looking for is the Rope belt tag. You have to add that with the rope tag and add an object or null into it. Then with the vertices you want to control selected click on set and it will parent the vertices you selected to the object in the Rope belt. Hopefully it helped! Have a good day!
@@DuckStoree Thanks I will try this, just one more question sorry...If I connect an object to the balloons, how to I give this opposite gravity to the balloons so it 'floats' but also puts a pulling force on the balloons..
Sorry if that doesn't make sense 😅
@@paulgonnelly954 oh no worries, actually I'm not really sure how this could be done.... Maybe it's possible to reverse the gravity so the balloon goes up. And for the object make it so the mass is negative? Not sure if that is possible because i have never tried. But there must be a way.
@@DuckStoree I'll give that a try, thanks
very good tutorial thanks!
This tutorial was insane so many things I learned
Thats good to hear!
Hi, thank you very much for the interesting tutorial. How do I install the Octane Render plugin for Cinema 4D R24? Thank you for solving my problem.
Just like any other octane version. Drag the c4doctane folder into the plugins folder in the Program Files/Maxon Cinema 4D R24/plugins
@@DuckStoree Thank you so much
@@masoudtalebani3359 No problem man!
cool!
wow!!
👍👍👍RESPECT
Please, update tutorial. In last versions many tools were renamed
hello. Your content is so great. Thank you very much. I have a question. Use the latest version. I can't find spline Dynamics> ㅠㅠ. how can i solve this problem.
Hmm yeah it seems the newest version doesn't have the hair tags anymore :s. I try to find another way but I am not sure on how to do it easily now.
@@DuckStoree Simulation Tags > Rope seems to do the trick. And Hair constraint is now called Rope Belt
@@jfvezina79 Oh thanks for figuring it out I was just trying to see what changed in the new version.
Amazingly well done tutorial my friend *tips fedora*
Good to hear! Thank you
nice
hey sir thanks for tutorial ,
it is working in c4d standard render but in vray render hair material not working properly , not showing spline in vray render
That's weird, I am not really familiar with vray. Maybe you can use a sweep on the splines? So it becomes normal geometry.
@@DuckStoree ohk thanks 👍☺️
@@Saffronrizz No problem! Good luck!
Hello, why do my ropes attach to the inside of the balloon instead of the bottom, when moving them there is gouging.
I'm not really sure why that happens, have you connected them correctly? by clicking the set button
awesome!
You are ;)
how can I make the spline (Balloon String) visible without a plug in ? :(
I guess you could use a sweep on it so it becomes geometry
Make more tutorials!)
Yess! i be uploading one soon
Spline constraint and spline dynamics are not found in R26
Hello, is the problem solved? I can't find these two functions either.
hey! what are you pc specs?
I got an i9 9900k and an RTX 2080 with 64gb RAM
@@DuckStoree ohh, can i do basic octane/redshift stuff with gtx 1650?
Yes ofc, i think if your scenes are not to complex a GTX 1650 will do just fine
@@DuckStoree thanks:) scenes re basic low poly renders with some key and back lighting setup, the cpu is ryzen 7 4800h will arnold work good in that? (8 core)
@@aahritya_tv I am not really experienced with Arnold, so I don't know. But yeah I think it's easy for the GPU.
Thank you for your content! It's really clear and helpful! However, everything is fine until I got to the part where you set up the spring, no matter how i set it up the ballon is dragged back to the null object! Do you have any idea how to solve it? Thank you soo much
Not really sure... Maybe the length is too short? also in R26 and 2023 version of C4D the Spline constraint and spline dynamics are removed and you could use a new tag calle "rope". You can also send me the scene over via email or discord then i can take a closer look.
Hmmm, not getting this to work in 2023. No matter what I try, the balloon will not follow the null. Man, I really don't like the spring object. :D Everytime I use it, it's not working as intended. Seems permanently broken...
Yes, I think because they added the rope stuff the spring is not really effective anymore. If you want I can send you the exact scene I used. But I'm also not sure if it will work in 2023
@@DuckStoree Thanks, but I already got it working in R25. :D Works flawlessly in there! If only Maxon wouldn't break stuff with their updates or hide functionalities somewhere you can't find 'em anymore, haha. :D There is a way to set the rope tag to legacy solver in 2023 btw, it does SOMETHING, but also not what you'd expect. Just breaks it more I think. :D Anyway, great stuff and thanks for the reply!
@@chris_warstat Haha yeah thanks! Good thing you got it working!
@@DuckStoree Actually, I'm an idiot. Didn't work because I had follow position set to 100 in the Dynamic Body Tag. No idea how that got in there. Can confirm now, works in 2023 as well, if you don't mess up some of the settings somehow. :D Thanks for this!