UE4 - Niagara Templates

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 7

  • @rafael_hirashiki
    @rafael_hirashiki 3 роки тому +1

    These short videos are really nice to check for beginners and to revisit after gaining experience.

  • @StBlueFire
    @StBlueFire 10 місяців тому

    Just as an update. In UE5 as of this post the steps are very similar but now you need to:
    1) Set Library Visibility to Exposed
    2) Template Specification -> Template
    You can now also put things into categories which is nice.

  • @dreamuser8519
    @dreamuser8519 2 роки тому

    Awesome

  • @FlynnRingrose
    @FlynnRingrose 3 роки тому

    Hello, I'm looking for some help with Niagara.
    I know that there's lots of tutorials on how to recreate a mesh and its textured surface out of particles using the texture's UVs. However, I'm looking for a way to do this with procedural materials created inside Unreal that do not use bitmaps.
    If you could give me some guidance with this, it would be greatly appreciated.
    Cheers.

  • @rafael_hirashiki
    @rafael_hirashiki 3 роки тому +1

    Are you working/developing a game currently? Do you consider yourself a vfx artist for games? why are you making these videos? if I may ask, what is your name?

    • @gamedevoutpost9270
      @gamedevoutpost9270  3 роки тому +1

      I am a technical artist. We typically have our hands in a lot of things. My name is Travis Kehler. I'll forever be improving on presentation, but I like sharing knowledge.

    • @rafael_hirashiki
      @rafael_hirashiki 3 роки тому

      @@gamedevoutpost9270 really appreciate your teachings, Travis! best wishes!