@@mikeysimo86 7x, and also in general the tech is better. But a gen 3 product has way more time to develop good apps. Quest 3 user here and it kinda feels like using an adroid phone, versus the apple vision pros more computer like feeling.
Don't get me wrong, I still much rather havve the Apple Vision Pro given all its use-cases for me. The Quest 3 feel more like a toy after I tried VS Pro. The price will always be high on any first gen. I expect optimizations and more accessible prices in the future@@mikeysimo86
@@koomei2 It really depends. The screen itself is good enough to get by on, but it won't be anything near a 4k screen. The really nice thing about it is the virtual environements and the ease of which you can move screens around. If you're like many of the devs I know and use lofi (or any music really) in the bg to help code, virtual environments is like the next step. It really helps in putting me into the mindset. That said, it's not a permanent thing. There are times where I'll sit at my desk and instead of using the 3 monitors I have, I'll use immersed (linux compatible virtual display). But there are other times where I feel like taking it off and just use my actual monitors and setup.
@@scytob well, price is always a critical factor, you can never exclude it. Economically feasible is one important factor in product development. Otherwise, it's just like those communist countries do: do something at any cost. Well, we all know what happens.
nope, more like a peugeot and a bmw yes they can both drive you to your destination, and the peugeot might even make it with less fuel consumed . but there is obviously more tech and driving fun with the bmw. looking at all the hardware packed in the avp the price is normal. the ecosystem is only weeks old compared to the quest who had years, i mean my gaming laptop is more expensive and no body bats an eye@@ernahubbard2062
Hmm… no mention of the Q3 as a wireless PCVR headset? What about side loading android apps? Connection to windows, macOS, Linux wireless desktops? If Apple would simply open the Vision Pro like macOS, instead of locking it down like iPadOS and iOS… they might really have something
@@RunForPeace-hk1cu "Spatial computing" is marketing BS. It's VR/MR/AR/XR, and Apple does it poorly. How is more functionality a bad thing? Quit trolling trying to justify Apple's expensive dev kit.
It really feels like this comparison is basing the Quest 3 on what the Vision Pro does and comparing those things, but without considering what the Quest 3 does that the Vision Pro doesn't. Connecting to desktop PCs and VR gaming are huge selling points for the Quest 3. The eco system is more mature and there's more control methods than the Vision Pro, these are the things that make the Quest 3 the better product. There's generally more versatility. Yes what the Quest 3 does in direct comparison to the Vision Pro are at times inferior, but there's also many things the Vision Pro just doesn't do yet.
TL;DR Only vr users will do comparisons, non vr users will buy vision pro. Not many care about gaming, there are more people in the world caring about having a big huge screen to watch the best cinema experience they can have at home than playing some games... I consider AVP = TV/Monitor for entertainment(movie,serials,anime,youtube)/work (trading,coding), and Quest 3 = Vr games. Which is why I won't buy a VR headset intended for gaming and I'd rather have my own cinema at home. Long version: This argument makes no sense. Apple has never marketed its products for versatility. LITERALLY every Apple product competitor has more versatility. They simply aren't 'versatile.' Their marketing focuses on doing small tasks exceptionally well and efficiently, surpassing the competition. This is why they never mentioned 'VR' in their presentation. They want this to be more than just a hub for living in virtual reality; they emphasize 'AR.' While they currently offer a headset because they can't execute AR directly yet, it seems that's their ultimate goal. Overall, I believe these comparisons overlook something important. Out of 8 billion people, only 171 million are VR users. There's a vast market beyond that. Despite claims of 'better product' and 'versatility,' VR hasn't attracted everyone. Apple is likely to take a different direction, attracting new customers who have never used a VR headset before. Thus, the comparison only holds weight for those 171 million VR users. For everyone else, there are gaming VR headsets and the Apple Vision Pro for work and cinematic experiences. Hence, the comparison is nonsensical. Even macOS is marketed as a productivity OS, unlike Windows, which macOS users often view as a 'gaming OS.' Your average Joe with an iPhone and MacBook, if they're in the Apple ecosystem, would opt for a PlayStation for gaming rather than a gaming Windows PC. Apple is simply catering to its own customer base, rendering these comparisons irrelevant. I use a MacBook Pro and macOS daily, reserving Windows for gaming. While I've tried VR gaming before, it's not my cup of tea. I find the physical activity required while gaming in VR annoying; I prefer going to the gym for that. When I saw the Vision Pro, I realized I could replicate the cinema experience at home, which surpasses TV. If the Apple Vision Pro can provide a 1500 hours of entertainment, it's equivalent to $15k worth of cinema tickets (going to cinema 750 times). Of course, not everyone shares my perspective. I've said enough; this wasn't specifically addressed to you, but rather for others who might find it relevant, given the context of your comment.
@@harnageaa they don't mention VR (or AR) because Apple likes pretending they're doing something different even when it's mostly branding. They can call it "spatial computing" if they want, but it's clearly an AR device (or XR).
@@harnageaa The quest 3 is a better monitor replacement device than the AVP. The only thing the AVP does better than the quest is native web browsing, but that is nowhere near as productive as just streaming a second, third, or fourth display from your computer to the headset.
Lets also not forget games. Of you even moderatly enjoy VR gaming which can be an amazing experience offering immersive worlds (Asgards Wrath 2, next gen fitness applications (beat saber, punch out) and a whole slew of VR versions of top titles (Skyrim VR, Microsoft Flight Simulator, Resident Evil) then Meta Quest 3 simply completely blows AVP out of the water. As a gamer, I would not even chose the AVP if it was CHEAPER then the Meta Quest 3! Oh yeah and also no 8k nature videos (wink, wink) allowed on AVP although they probably already jailbreaked that knowing that community.
Absolutely. Quest has also seen considerable improvements via software updates over the past 6 months. So much went from “controller only” interaction to “hands are a viable option”, passthrough got much better, etc.
Been using VR since I kickstarted the CV1. Since then I’ve owned a Vive, Quest 2 and now Quest 3. The difference between the CV1 and the Quest 3 is insane. It’s like going from VHS to Blu-ray. FOV still isn’t where I want it and I can’t wait for the day they’re able to fix the glare (which is worse on Quest 2) but regardless I’ve been absolutely blown away by my Quest 3. I still think most stand alone games look like trash (Asgards Wrath 2 & CitraVR is sick though) but damn does it look good on PCVR. The Quest 3’s pass thru is downright bad compared to the AVP but compared to the Quest 2 it’s atleast useable. There are some really cool MR experiences too. The resolution on the Quest 3 is good enough to comfortably watch movies on too. The new UA-cam update allows 4K finally and looks sick as well even when stretched to the biggest screen size possible. God I can’t wait for the day we get a Quest headset with similar spec’s to the AVP. If they make a Quest Pro 2 with OLED and higher resolution / FOV (even if just slightly better) I’d happily buy it for $1,500. The AVP is just too much for me right now for what it is. If it came with controllers and allowed PCVR then it would be worth it tbh. If they can get the AVP down to below $2,000 or if Apple releases a cheaper one in a few years, I’ll get one then. A secondary big price of the AVP is that i feel like I’d be wasting money if I didn’t also purchase a MacBook because of how they work in tandem and spending $5k -$6k just to be able and spatially use a MacBook Pro for content creation and media consumption is just way too much.
@@KalaniMakutu Now Quest now supports both the use of Controllers and Hands tracking at the same time. Imagine an experience where you use the Controller for precision interaction and hand tracking for other stuff. Crazy
I've seen so many reviews of Vision Pro where people are raving about things that have been common place in VR for years. It's hilarious to see. If this gets a renewed interest in 3D movies and 180 and 360 videos than cool.
@@sonicsnake44 Before the release of Apple Vision Pro, Virtual Reality (VR) and Augmented Reality (AR) were not widely discussed, except for a few exceptions. However, since the launch of AVP, even non-tech reviewers are now talking about it. Many individuals, including myself, have never owned or experienced a VR/AR headset. Nevertheless, they enthusiastically express their excitement about AVP because it is their first HMD experience.
It's funny how the Apple Vision Pro (why the Pro?) made the Quest 3 looks cheaper when months ago we were kinda angry/sad how expensive it was compared to the Quest 2
Same here. Got a Q3 two weeks ago and was like „it’s so cheap“ 😅 I am definitely an Apple fan boy and don’t like Suckerberg. But here I am completely opposed for some reason. Q3 feels limitless for that price and the AVP is just waaaay to expensive and limited the way only Apple can limit things. Despite being an Apple fan boy I still hate some things. For half the price it would maybe become interesting. But then it’s still so limited. Without having controllers I feel the AVP will never have the same usability as the Q3 has now
I've tried both. And apart from the better pass through mode on Apple Vision(no apple, its not "pro"), I'm afraid the lizard man takes the W on this one
@@binarysun_ Say what you want about how Facebook is run and how their data collection practices work and things like that, (Facebook has thousands of employees, I don't put all the blame on Mark.) but I honestly think Zuckerberg is on our team, at least on the VR side of things. The way I see it, Zuckerberg cares more about VR than most people on this planet right now. He has been willing to lose billions and sell these headsets at a loss just to move the needle in the industry. It is making me like the guy more and more the more I hear about his passion for VR. While I do not agree with everything Meta does, like buying up PCVR studios just to shut down competition and refusing to partner with creators who do not say what they want to hear, these things are just business. I think both Meta and Mark are a net good for this industry and I hope to never see him go anywhere, because if anyone else took his spot at Meta, they may not be willing to sacrifice as much as he is.
@@xander396The main problem with Meta rn is that their Quest Platform is truly shitty for developers to make apps for it. You need to download 4 different programming environments and switch between them everytime u wanna change something in your app rather than just ONE
@@doctorduck2000This is actually something that meta have already started on even before the vision pro was released. Very big UI updates coming for quest 3 in the relatively near future!
he hasnt even released a pro version for the quest 3 . the apple vision pro is 3500$ , and thats retail price, that shit goes way above its msrp. the quest 3 is less than 600$
@@gamehints sources? Im curious, bc placing windows where i want is the only thing that i miss on my quest 3 (well eye tracking too, but quest pro had worse overall hardware so i skipped it)
@@0311mitza metas CTO, Andrew bosworth himself answered some questions in an Instagram live. He says they've been working on overhauling the UI for the questOS. I'm hoping it comes before the end of this year. Since he says "I don't have a timeline for you, it's not super soon" We can only speculate when it will be released.
The vast majority of people who regularly use their VR headsets are using them to play games. The AVP has almost no games, and there's no reason to believe that it ever will (at least not the 1st generation). It's going to quickly become a $3000 paperweight once consumers realize there's very little to actually DO in the Vision Pro.
yeah, i cant imagine a shooter game using finger guns lol. They need some typa controllers, which is probs gonna cost like 500 dollars. Also there is no reason for devs to make AAA vr titles for the AVP, since all the consumers are youtubers that only use it for like a week and then throw it away :)
i dont see how the whole "its not for games its for productivity" bs is actually believable to these people. If i needed to get stuff done i wouldnt be a gonk and wear a vr headset. If i wanted to watch a movie in a virtual environment i would just use a quest 3 like there is no other purpose for buying a vision pro other than marketing
@@gorillaglue2560 It's also a redundant point because using VD and steamVR the quest 3 can actually replace multiple monitors for use with a computer.
Well said. I own them both. I LOVE APPLE. However, with no ecosystem, I feel duped by Apple. It's been a month and it's already a paperweight for me. My brand trust went down in Apple. It's hard for me to like Meta, but I find myself using the Q3 often.
I work for a VR development company training athlete's cognitive performance, the biggest blockers for us working with the AVP is 1: That you can't interact with something you're not looking at, 2: Lack of multifunction controls, want to do more than two interactions at a time? Forget it. 3: The front loaded weight makes it terrible for high activity use cases and finally 4: The absolutely atrocious price tag.... Quest 2 is a better product.... Quest 3 even more so.
"Build Quality". What does that mean in this case? Is it just how expensive the materials are? Or are we talking durability and actual quality of the design in terms of usage? Because if you drop both, I can tell you easily which one will break first. Also, the motion blur is not really because of the resolution. It's because apple decided to use micro OLED displays. While they have a bunch of advantages, the fact that the micro OLEDs are being used with pancake lenses (which are fantastic on both the quest and vision pro), means that the micro OLED panels need to get very bright. And the brighter an OLED gets, the more noticeable the motion blur will be. LCD doesn't have that issue in this case since LCD gets much brighter without having that problem.
He just means premium materials. But yes, in terms of durability, Q3 is definitely more durable and I mean, it has to be. You are gonna hit a wall at some point with those controllers playing games. Source: me
"Because if you drop both, I can tell you easily which one will break first." I don't think its very clear which one will break first. Then again, I don't know how durable the quest is.
Thats exactly what a fanboy would say. Saying that the VP is the better product because it is heavier... c'mon! Look at what you're saying. VP doesn't have a quarter of the functionality you have on a Quest. I have a Quest 2 and I still would prefer it to VP because I have lots of stuff I can do. Quest 3 is clearly the better product, may not have a fancy screen, but it is enough for what you want to do with it.
@@TausifHussain Quest 3 just hits different. The only thing the apple vision is good for is movies but my tv is more comfortable and i can watch it with friends, your fighting a losing battle.
I guess that depends on your definition of what the best is. I honestly agree with Zuckerberg. You can do more on the quest at this moment. There are more third-party accessories made for the Quest. There is more third-party software support. Even if you just want to do social media or media in general movies, Netflix, etc. plus the ability to load things directly to your quest, the ability to play PC VR, as well as all of the native apps. Plus the fact that it is just more comfortable and that is something that should not be understated. Honestly, Quest three for the win. That being said, this probably was the fairest comparison that I’ve seen from an apple enthusiast that really had no idea this technology existed in its current form before now.
Meta will infuse their VR headsets with updates like steroids. It is and always will be a better product than Vpro. Larger viewing angle, bigger and sharper lenses, no motion blur, no cables attached, joysticks and PC gaming compatibility, lighter, etc..etc.
Exactly. Also, if you're more interested in PCVR than anything else, then the Pico 4 is an even cheaper alternative, which doesn't give money to Meta (but to TikTok instead, so evil vs bad, chose your poison).
Ummmmmm.. Is it?.. Its built for a different market... and its probably better for that market. No.. I own neither... But have you tried both? I haven't....
If you're a gamer, absolutely. If you're trying to use it as a computer, absolutely not. It's like saying "trucks are better than Ferraris". For hauling stuff, no question. But on a racetrack they'd get smoked @Rhythmattica
@@Eagle__1 I don't know. Quest 3 has been a pretty great content creation computer and good companion tool to the PC. I've never known Apple people to be very computer literate. They just consume content with their one button mouse.
Software aside it's definitely better than the Quest. If Microsoft comes with an XR headset then all bets are off Edit: a lot of music and video producers use Macs
@@Eagle__1 ????????? what productivity apps do you think work with apple vision pro and not almost any other vr headset lol, you can use virtual desktop with like any headset.
Tech early adopters are the ones that bought the quest 1 when it released. NOT the people who are buying the avp now that the tech has been established for years… gimme a break.
yeah and th AVP wasnt even the first product of its kind, look at products like the Quest Pro and Microsoft HoloLens. More research could definetly have been done for this video :)
Sir, the AVP buyers are still considered early adopters lol. The title of an early adopter is not based on each industry only. It can be based on product lines for a brand as well. I don’t know why you guys are triggered lol, I’m new to the space and I made that clear in my video. Rather than welcoming and appreciating the fact that unlike 99% of other UA-camrs, I’ve tried to do my research, and gave quest 3 a huge positive rating, yall are up with pitch forks lmao 😅
@@TausifHussain I appreciate your desire to learn more about this type of product. A lot of people just don't try. I've been into VR since very early on, and I understand people's frustrations with the new people in VR thinking that apple is the first to do all these things. That said, I don't think it's ever a reason to hate on someone for not knowing something new to them. The only thing we should do is just tell people the truth. Not ridiculing them for not knowing it.
@@justanotheryoutubechannel1316 depends on what you’re doing. Art tools without controllers will be hopeless for AVP. Gravity Sketch on Quest is really cool.
@@justanotheryoutubechannel1316 I`ve worked full work days in the Quest 3 [ Tier 2 Help Desk ]. It has all the tools one needs to be just as productive as the Vision Pro, if not more. Example, the AVP can only display one screen from the Macbook, the Quest can display up to 5 with the immersed application. The Quest actually has a lot more native productivity Apps than the AVP as well. But ultimately it's up to the person to BE productive, not the tool. By the way I did demo the Vision Pro, and I think it's incredible, but I think it will be a lot better in a year or so, when it has more native applications.
@@justanotheryoutubechannel1316 How exactly does the Quest lack in productivity? I work in my Quest 3 daily... Microsoft Office, Virtual desktop and many other apps... I've even installed an app that is teaching me to speak another language with social interaction. And its hand tracking works just fine.
As a non user, it’s funny to see the OG quest fans throwing jabs at Apple lol. Because Apple is offering the super high end product and possibly soon to retain iPhone status in VRXR. But seriously It could be a win win. With more headset makers pushing adoption.
The thing is, there is nothing new in the AVP. The only difference is the high quality see-through, the higher resolution and the very precise eye tracking. This comes with the higher quality cameras and sensors in combination with a faster CPU. Which is not such a big stunt if you sell your product for 3000$ more. And on the other hand, Apple didn't really care about VR when it comes to the software actually offered, and the missing controllers. Technologically, apple is pushing nothing here and with this price they are also not even pushing the market.
Even if these devices were the same price, I'd still get the Quest 3, hands down. For me, these devices are for fun. Being able to use Q3 as a wired (or wireless) PC VR is a killer feature (sim racing, MS Flight Sim, Half Life Alyx, various other high quality gaming titles) along with the standalone and mixed reality gaming. I have no idea what I'd do with the AVP.
Yea, but that's not the market Apple is going for. No where in any of there marketing, did they talk about games, other then using the AVP as a window into a TV screen, and then playing games on that.
@@RunForPeace-hk1cu I'm actually 45 but enjoy a bit of gaming, especially sim racing. Plus, I know my kids would absolutely love a lot of the games available on Quest devices.
Well, I'm not and I would pick the Q3 as well, no wires, open platform, and solid game library. You could have the best VR headset in the world, it means nothing if you don't have any apps / games on it people want to use
@@TheRealMafoo yeah, I get that. For their target market, the AVP is an amazing bit of tech (but the price is insane). I just wonder how many people will actually regularly use the device in this way once the novelty factor wears off. Mixed Reality (like VR) is completely mind blowing at first but unless there's real utility or entertainment (e.g. gaming) then the overhead and awkwardness of wearing a headset quickly takes over.
AVP has potential, but as in all things Apple, it will be strictly on their terms. I think the Q3 is a far better product for most people. I don't see AVP as 7x better.
Meta pushed out an update already because of the AVP. They are also working on more stuff because of the AVP. Competition benefits us the consumer. I have already noticed just from this recent update the pass through in the Q3 is clearer compared to when i first bought it. The hand tracking is better now to. The slight performance edge the AVP has is not worth the extra cash to me. I also dont use apple products so there is also that.
The competition benefits the costumer yes. But so far the only update which was forced by Apple competition was to change how you open a menu with hand tracking on and it's bad. Generally any influence Apple does on any market is bad. Meta handtracking was updating non stop for the past 1.5 years and it was getting better no matter what Apple does. Same goes to passthrough it was getting better each update no matter what. Because that's what meta does to Quests. Have you seen the update list for q2? The thing got like twise more powerful since the launch simply by software updates. They even made microphones better with a simple software update Meta rocks when it goes to updating stuff. I bet quest 3 on the end of its product life is gonna be a completely other headset
The fact that I can work out on this thing every day while having fun is priceless for me. So, until people start developing more things for the vision, I'm going with meta. In a few years.. who knows. This healthy competition will be fun to follow.
Seems like Quest 3 either beats or ties vision pro on all fronts except the quality of the display. I'd say it's the better product just because it's a more usable product. Can that change? yes. Will it? If the vision pro gets controllers or if hand tracking comes anywhere close to as accurate as a controller (not any time soon).
AVP is not a gaming accessory. They are not trying to replace the Vive, or Quest with it. They are trying to replace your TV, and Ipad/PC with it. Will it work? who knows. But it's marketed as a productivity and content consumption device, and not so much a gaming device
Regardless of what it's made for, it doesn't have any extra use cases for it that can't be done with much cheaper headsets, even productivity wise. I couldn't find any reason to not return it for $3500. And the only reasons I can see as a reason to buy/keep it is the "elite because Apple" factor and the promise of a future device that might be able to replace a pc/tablet/phone, but it's not going to be this one. If you just want one because you want to support Apple or just like tech that much, that's completely fine. I won't ever tell anyone how to spend their money. But as far as actual use goes, there is nothing this does that warrants $3500 or anything remotely close to that.
@@likwidsage I think most people, say you should not buy it. I think the reason it's $3,500 is so people won't buy it. The goal is to get enough into the hands of users to iterate it, and then V2 will be something for the masses.
@@TheRealMafooThat's possible, but it doesn't really change the fact that this machine is a very expensive machine that has little to no use case for it. Selling a $3500 beta device leaves a bad tasted imo.
Watching this, just made me upgrade from a Q2 to a Q3, and IT WAS WORTH IT!!!! Apple not realizing they made the way for Meta to a selling blowout for real…
The Quest 3 is an easy pick in my book. There just isn't enough to do with the Vision Pro and it will never catch up until Apple adds controllers - which will add even more cost to the already tremendously high entry cost. Plus the Apple ecosystem is a very small box while Meta lets you wirelessly connect to a PC which is far more expansive.
Wait until apple announce their controller. All the people bash Quest 3 with its controller will start saying Apple’s controller is genius and the best thing ever.
@@hellovagimYou're probably right. And each controller for the Quest 2 is $75! I can only imagine how much Apple would charge for what I sure they would call premium controllers.
@@MikeLikesChannel you can't play interactive vr games with a xbox controllers. I can already play console games on a tv. so that does not offer anything new or unique
You completely missed the fact you can wirelessly link a Quest 3 to your PC and play any Steam VR game as well as any related PC VR software. Kind of a massive advantage over the AVP
Ultimately, I still pick the Quest 3. The higher resolution and better passthrough just aren't enough to make up for the loss of precision and functionality in the inputs. As an artist, I just can't see myself using the Vision Pro for work, while the controllers utilizing buttons, triggers, or touch pads offer much more functionality when it comes to the applications I'm looking for. Honestly, the Quest 3 is designed as a more general use machine for a wide consumer audience. If I really wanted something for productivity, I think the new Sony headset they're making may be a more promising design.
No VRChat on avp is a dealbreaker right from the start for me. Been using my quest 3 for over two month now almost daily and i am still blown away by how good it is standalone. The Ui is realy mid tho.
Yeah the Vision Pro is a worse product overall if you're someone who regularly uses headsets already and wants to keep doing the same things. Even if you get the Vision Pro to connect to a PC and use SteamVR for things like VRChat or Half Life Alyx, you would need to pay for controllers and base stations, and manually sync their position with the Vision Pro for every session. It just doesn't work well.
The fact that the Quest 3 and Vision Pro are comparable while one of them being 7 times cheaper, settles the debate on which one of the two is the better product for the average consumer.
The Meta Quest 3 is the VR-Standard. Quest 3 has an open platform with tons of 3rd-party support (unlike Apple's closed wall garden) and it is the better product in value, affordability & the multitude of things you can do with it... for the vast majority of people that BUY & use AR/MR/VR products! PERIOD. Apple basically made an AR headset for Apple users just like what Sony did for PS5 users with the PSVR2.... both are high-tech paper weights at best. 🤷🏾♂️
This is interesting! I’ve never used VR but ordered a Quest 3 to use with Sense Arena for hockey training. In this case, the controllers are a huge benefit since you can attach them to your real glove/blocker to get the most out of the app. I’m usually an Apple guy, but the AVP has a looooooong way to go it seems.
It's weird how you talked about how the Quest 3 was the better product but then conclude by saying the Vision Pro was the better product. It seems you're slightly biased though.
For the same price of the vision pro, you can get 2 headsets, a haptic vest, haptic arm bands, full body VR tracking, special attachments like gun stocks, golf handle etc. You can get multiple games and apps to play in. The fact is, unless your someone who just wants to replace your work computer with the Vision Pro... Its simply not ready for everyone to be using it the way VR can truly be used right now.
Two 4k 85" old screen cost more than the Apple Vision Pro. Add 12 cameras, 6 microphones, 5 sensors, a M2 computer chip, an R1 chip,a 3d camera 23 million pixels combined screen... I'd say the Apple Vision Pro is cheap as all hell.
@@Zeltaris 2 one inch 4k Displays equal 2 85 inch 4k displays... got it! The amount of cameras, sensors etc is pointless! All you should care about is the end user experience! For that... all you get is a higher res display with motion blur, lower field of view etc the the quest pro. But hey you get slightly better hand tracking... but that hand tracking has a crazy amount of latency unlike quest 3! The only good attributes aka the Display and hand tracking aren't even clear wins! Display I would say even with all the downsides is SLIGHTLY better but with gaming... absolutely not, hand tracking is more consistent but has worse latency therefore slightly better for most people.... in gaming the hand tracking latency is very important though so the quest 3 hand tracking is better for a lot of people. Slightly better camera quality is the only clear win... but again the motion blur impacts the quality you see so... STILL NOT A CLEAR WIN. This is a 3500 vs 500 dollar product!
no way people will actually be using it as replacement for productivity but it does look fun. but i will wait until it gets much better and much more comfortable
I have the quest 3. I would love to try thr vision pro, but the extra price isn't worth it for me. The quest has a few short falls that I'm hoping will get better now that there is some actual competition out there. I'm glad they both exist.
I think you are wrong, Quest is a better product overall, you have to account price to performance. You were comparing relative performance rather than price to performance which is what actually matters.
The idea that the apple one is for early adopters is just wrong. They already have a quest. I'd say the vision is for apple heads, clout chasers and influencers.
For the record most quest three users do not spend a lot of time in pass through. I spend most of my time in my quest home inside my headset, which is comfortable, and Millie, where I go to just jump into programs.
I WAS an Apple fanboy and wasn’t interested in the Quest3 at all…but after buying and refunding the Vision Pro for being too uncomfortable, I went out and got the Quest3..which is a better product for my purpose which is to play VR games and watch UA-cam.. Apple Vision Pro purchase made me realize the true value of Meta Quest3…
Let's clarify: it performs the same functions, is lighter, less expensive, has better software compatibility, and is more user-friendly for data transfer... did I miss anything? If not, this unfortunately makes the Quest 3 a much better product overall.
I own pretty much every apple products except the vision pro and to be honest, if I had the money to buy it, I don't think I would. It's too damn expensive for what it does. I own the Quest 3 and I love it, but it's not a device I would be willing to pay more than what it is for what I do with it. It's also funny to see how people knows nothing about VR and thinks apple invented the idea.
I've had the quest 3 since the day it came out last October, for me it's the better option because the things I do require hand controllers. I can appreciate what a thrill it must be to have much higher resolution displays on the Vision Pro as well as have a better pass through experience but the large number of apps that are designed for the Quest 3 together with the 7x purchase price differential convinced me to stay with Meta at least for now. A year from now might be a different story.
That makes a lot of sense. Given your use case, this is a no brainer. Great decision and way to go! Glad to hear you’re enjoying it!! Thanks for watching brother!
@@TausifHussainwhat i’m excited for is the fact that vsion pro will eventually be affordable down the line..and i’m exactly the kind of person that will buy every model of the vision down the line…and with it’s vastly superior processing power, im pretty sure the guys over there at Apple will eventually make a social app similar to VrChat. VrChat is the Ready Player One of the current VR landscape..
You are very kind with your words . actually the vision pro doesnt even have a better field of view and the blurriness when slightly away from the sweet spot is very obvious . the sweet spot isnt big as well, what more with that silly cable ( so 90's ) and price ? the apple care on the vision pro can buy up your quest 3 . Give mark a 4K budget and he can give you a much much better product than apple's .
Quest 3 all the way. I love apple and usually pick up all their latest stuff, but $3500 is utterly insane considering the Quest 3 is available at like 1/7th or 1/6th the price. But it's not just price, it's ecosystem too. With Quest 3 being open, there are a lot more apps for it. And the Immersed App, when paired with a Mac (I have the M1 Macbook Pro) is truly SICK. I'm an engineer, and I can work in this thing for hours on end in the Immersed App. The weight factor is also big here. Would I like more resolution? I mean it's pretty good insofar as when you're using it with virtual screens, but I think the passthrough could be a little bit better. Still, I think it's amazing. 100% get the Quest 3. Forget the Vision Pro.
I have both the Vision Pro and Quest 3. Completely unbiased take: Quest 3 can do more at a fraction of a cost. The Apple vision pro has much better pass through and screen clarity, but that's where the positives end. Its extremely uncomfortable to use, front heavy, instaheadache kind of uncomfortable. The limited apps and horrible looking persona have little to no actual value past the honeymoon stage. There's literally nothing you can do on the Vision pro that can't be done on other devices more efficiently. There's nobody in the world that would prefer to work on a Vision pro over their current work station setup. If you say you do, you're most likely still in the honeymoon stage.
I bought the Quest 3 about 3 weeks ago. Got my AVP 2 days ago. Have already returned my AVP. Had some very interesting tech, but wasn’t as blown away by it as everyone on UA-cam seems to be. The hand tracking worked ok, but had its issues. There were a number of glitches with video playback, and quite frankly, it just didn’t have enough software to support the hefty price tag (at least not at his point) for me to consider keeping it.
I’m an apple die hard also. I admit hardware-wise Vision Pro might be better, but the experiences you have in the Quest 3 are better. Even Apple admits that it still missing some things it wants for its Vision product. For now, one can do more interesting things in the Quest 3, while way too few things in the Vision Pro. Even if the quality is better in the Vision Pro, it is like viewing things. In the Quest 3 is more 'living things'. In the Vision Pro is viewing a movie (at a high quality) (a static external experience). In the Quest 3 is like living yourself inside a movie (at a bit less quality, but at the end you will not care/feel much about this point). All this because of the software available for it. So, wait for the Apple Vision 3 (hopefully Apple would be able to provide what it wants for it by then). Until that point (where there are fun Apps), just buy the Quest 3.
The hand tracking in the quest is far far superior to the apple vision . The vision pro has shocking lag with the tracking . 100% fan boy when you don't mention this
This past month has been weird to say the least... I think most of the people being completely WOW'd by the apple vision pro haven't used VR in a long time or have never used it before. So moving past that, when Tausif says he's been using his apple vision pro every day, what are you doing? There's literally almost nothing to do yet. There are no apps. I feel like people are not being sincere at all. Mark is 100% correct using the fan boi label. We ALL know apple users are some of the most brand loyal people on the planet. Which obviously is 100000% fine but just don't pretend you know what you're talking about. Still love ya'll!
yes he is a fan boy . silly fella really . 4k budget for mark >> can u imagine ??? this apple VP is letdown and many are returning their sets ...its in the news already . the weight and cable + blurriness to the side for me is a killer .
It's the simple fact that they get to be compared against each other is a win for quest 3. If the quest 3 was $2500 it would be "yeah, make sense let's hear the pros and cons"
versatility is a huge factor too. the quest can be used with any PC, and for things like cad, 3C modelling and animation, etc. not eve mentioning steam VR. plus with sidequest you can sideload hundreds of additional apps and games, as well as just about any SDK that runs on android.
Actually no, it's due to the fact that the AVP uses (micro) OLED screens vs LCD screens in the Quest 3. It's also the reason why the AVP has deeper blacks. But OLED has persistence issues which cause motion blur. It's a trade-off. Hopefully at some point in the future well have screens that have both good color reproduction and low motion blur.
@@quintesse motion blur gives u migraine . lesser blacks doesnt . i dont need the finest finest colour that only is obvious when compared side by side . like how u grade diamond colour . i do need less blurriness . the vision pro , for + 7 times the price is a let down . Mark will give u a better product for 4K price .
the motion blur of the AVP is really, really bad. You don't notice it as much until you go back tot he Quest 3 - and everything is sharp and doesn't move at ALL. I actually prefer the quest 3 when watching immersive video. I can't believe Apple let this product go out with persistence not properly calibrated. Not all OLEDs have that type of motion blur@@quintesse
@@quintesse U R 100 % wrong. OLED has almost no motion blur compared to LCD. I have an LG OLED tv (120 hz) and a 390 hz LCD monitor on my work desk and I see the differences for hours a day. (i also own 2 OLED VR headsets) Don't blame OLED, blame apple OLED pixels can change must faster than LCD, so inherently less motion blur. Some people even complain that OLEDs have TOO LITTLE persistence to watch 24 fps movies
The fact that a device that costs a few hundred dollars is being compared to a device that costs several thousand is already pretty insane, it's a testimony to be incredible levels that Meta has gone through to create such a device. Having owned the original quest and seeing how incredible that was, it's pretty exciting what this number three can do. It's also interesting to see how Apple loves to take niche, technological advancements, and makes the mainstream convincing the public that Apple did it first. the original quest that came out many many years ago had that same hand tracking by the way and similar yet now very old mixed reality experience... so Apple is certainly not the first
I’m sure you know this by now but the motion blur is from the high persistence of the OLED panels. They need to get brighter to run them at a lower persistence and OLED micro displays aren’t quite there yet.
You have to take off your glasses to wear it It messes up your hair unless you use the default strap which has comfort issues It leaves a ring on your face with extended use Anything requiring a lot of typing is cumbersome The cable/battery solution will require pockets It may not seem like these things matter, but in the long run they're killer. Its tech thats inconvenient to use compared to a phone. It's totally the future, but I was hoping they'd solve some of these problems
It lacks good software It lacks controllers It lacks sideloading and modding It lacks social apps It lacks a company that cares about its userbase. Apple will make it fancy, but they operate under the same laws of tech and the same laws of physics as everyone else.
@@BritishBoyEverything you listed is not on the first gen but will eventually come down the line, and that is why Mark Zuckerberg is so threatened. The Vision Pro is good for the competition because now, everyone will be outdoing each other.
Give mark 4k per set , quest 4 would be much better than apple . apple is alot about branding as they are about good products . but i recently see that they are putting more emphasis on profits , dividends .
All tech starts somewhere… it think it has to be perfect from the get go is unrealistic. Apple have to condition people to get used to spatial computing and the only way to do so is getting it out in the wild and let early adopters figure out how to optimally use the VisionPro. Apple will make appropriate adjustments based on user feedback By AVP4, you will have something ready for prime time That’s how all Apple products work
Hardware-wise, the AVP is the best product. But what makes the Quest 3 an overall best product to me is its openness; PCVR, not being restricted within the limited Apple VR ecosystem, no content restriction, gaming, etc. I'm sure AVP can catch up to it when more devs start making stuff for it, but at this time it feels like pre-app store ipod touch: great tech and product, barely anything to do with it (in comparison to Quest 3).
Quest 3 offers more games than all other VR headsets combined. Tausif you should show examples of mind blowing FREE games, not some silly example of a trashy game that by the way is much better than anything on the AVP. If you like games and buy a AVP, opps you just threw away thousands of dollars on a dead horse. Never buy first gen apple stuff
The Quest can do all this stuff that the Vision pro can but noooo no way in hell Mark's wrong there's no way the Vision pro is a better product. That's how you sound like.
I'm a Quest3 user and I'm really happy with it. I would pick up a Quest3 (which I did). The difference between the headsets doesn't justify the price difference in my opinion. Imagine Meta was going to make a 2000 $ device. I think for all they could add to it, it would be a much better device than the VP.
So I own them both. I'm definitely that early adopter and an absolute Apple advocate. However a month into this I find my Vision Pro sitting and the Q3 on my face. The vision Pro feels like a tool, the Q3 feels like a toy. The Vision Pro needs a much more robust app ecosystem. I'd buy the Vision Pro again...buy not now, maybe in three years.
I am impressed at what the Vision Pro does and how well it does it ... but yeah, the ability for me to connect seamlessly to both my Windows and Linux computers on the Quest 3 is really nice. I often do my full 9-5 on the Quest 3 for the bigger monitor size.
Its absolutly crazy to call the apple vr a better product. The weight, the small lenses, tue freaking external battery.... No way I would turn my quest 3 in for this, even with a more comparable price point
I had a demo of the Apple Vision Pro in store last weekend. It’s was brilliant. Then I quickly bought a Quest 3 to test it out. Used it last night and while the pass through isn’t as clear and distorts easily with movement. It’s a much better piece of tech imo. Much more versatile and the price is just…
Let’s be fair, Occulus, Vive etc spent a long time figuring out how they could bring VR to the masses with pass through, hand gestures, apps etc. Apple came along when the other devices had it figured out, made it out of metal with more expensive internals, slapped a stupid price on it and said “we are changing the world again”… and everyone bowed down to Apple. There is nothing revolutionary about the AVP, it’s just an iteration of an already existing product from other companies.
For me the Q3 is a better product. I use VR for work (product design) and the AVP doesn't use the right software and cannot be tethered. It will never match what Q3 is capable of when running a decent tethered graphics card. So for the vast majority of professionals Mark Z is correct. And given the software Q3 catalogue he's probably correct for gamers, casuals etc.
if i remember correctly, meta/oculus did tried using the better screen on their headset in the past, but like you notice, the motion blur was there, so they swapped it out. There was a specific specification that the screen could not push through that the older screen could that eliminated the bluring
Hey fyi motion blur on Vision Pro is due to OLED, not resolution. OLEDs have high persistence which basically means when you move around your brain perceives a blur/smeariness due to the pixels not changing fast enough. Yep, that 12ms "photon to photon" thing Apple goes on about is not actually fast enough. When moving, your brain still takes those entire 12ms of 'incorrect' visual information and it winds up looking blurry. Low persistence is when the correct image is displayed for the correct position... and instantly turns off. Needs to be about 3ms i believe and for the rest of the 12 ms screen should can be black. Then your brain magically stitches all these flashes together, no 'noise' in terms of data, and it looks perfectly smooth. OLEDs have advantages but for VR, high persistence is simply a flat trade off right now.
its due to more than that, this can be easily demonstrated, it's partly due to the software defined optics. For example step left and righrt vs turn head left and right and you will see more blur any time there is a rotational movement of the head. Also you can prove this by moving windows vs moving - there is far less blur when juts moving windows. Also try blur busters tests, it actually fails the persistence test (fail is good) as it has very low persistence.
LCD has way higher persistence than OLED. U R 100 % wrong. OLED has almost no motion blur compared to LCD. I have an LG OLED tv (120 hz) and a 390 hz LCD monitor on my work desk and I see the differences for hours a day. (i also own 2 OLED VR headsets) Don't blame OLED, blame apple OLED pixels can change must faster than LCD, so inherently less motion blur. Some people even complain that OLEDs have TOO LITTLE persistence to watch 24 fps movies Maybe try knowing about what you're talking about before spouting completely wrong info. The inherent time of OLED pixels to change is 0.1 milliseconds, the fastest LCDs are realistically 2-3 milliseconds, that's why LCDs top out at 390 hz because the pixels cant change faster than that. But future OLEDS will be able to do far more hz.
I had the chance to try out the Avp recently and the immersive video and spatial video was spectacular. Nice to see there are cheaper options available
That’s dope! Yeah the Vision Pro just feels like mind reading haha! Yeah if you liked that def give the quest 3 a run. Might be the best in between right now.
@@breeknowit's the other way around. You can't use AVP as you can quest but you can use quest as an AVP. But calling it "cheaper options" feels like Apple invented entire field and then copycats kicked in when infact it's the Apple to be a copycat and steal pretty much entire design
AVP looks better and performs better, but there's nothing to do with it except watch movies and play with a bunch of windows. Every review I watch of the AVP, all I see people do is play with multitasking windows, which should get boring after about two weeks after you've watched all the demo content.
Yeah this take makes a lot of sense. I mean The product is very early. When the iPhone first came out they didn’t even have an App Store. So all things considered, I think in due time Apple is going to really impress with the apps and experience.
lol, you do realize its 1st gen and plenty of content will come out, shocking how people dont look at the amount of amzing tech that is being created, but they want the whole house on day 1
@@chocktalk It's important to review a product for what it currently is, not only based on future promises. Apple is pushing the marketing very hard on what the headset could be, vs. what is currently is because they know that is its main downside. Once the wow factor is gone, it's only useful to those willing to make the numerous compromises of working in a VR headset.
@@chocktalk Products are rightfully compared to their current rivals, you can not ignore the current product and compare some imaginary future product instead!
I mean the fact that the vision pro and the quest 3 are even competing is a win for the quest, compare a 4090 to a Radeon 6600xt. And the fact that the quest ,3 even wins in some categories tells how much better the product is
I don't have the Vision Pro, and would love to experience it in action. However, without having experienced it, I can say the Quest 3 is definitely more appropriate for me based on my use case. As you mention, the audience is slightly different for the two products. I mainly use the Quest 3 for PCVR and PC gaming in Virtual Desktop. It also serves as a multi display setup for my work and personal laptops, two of them running Windows and the last one with Linux. It also serves in a limited capacity as a travel connectivity device using Fluid to access email, Discord, and various other on line applications with a Bluetooth keyboard and mouse setup. There is also the question of accessories, in my case, a Halo style strap with external batteries to keep me powered for longer periods on the move and the option to wear the headset without the facial interface which improves comfort with long periods of use. With such a large user base the Quest 3 will definitely benefit from a larger range of accessories targeting a diverse audience. So although there is some minor overlap, the Quest 3 definitely is the only device between the two that suits my needs at this time. If the Vision Pro were to get controller and PCVR (Windows at the very least) support, which I suspect would happen, it would definitely be a viable option for me. However, I find working and playing in the Quest 3 to be a very rewarding and pleasurable experience, enough so that I would not consider the premium price of the Vision Pro to be worth it. I would love to hear from Vision Pro users, what their experience and use case is and if they enjoy using it for entertainment and or productivity and how it has impacted their lives.
Hate when people say feature on vison pro as innovation, they are not innovation, they already exist, Apple give some upgraded, but didn't create anything new
Love your videos about the vision pro. I bought one. Don't have access to apple store cause I live in Canada but my big question is is the meta 3 lighter than the vision? How do you deal with the weight of the vision? It just feels heavy on my face after a short period.
I mean when you blow $3500 on a first gen product it’s a bit fanboyish, no? On the other hand, you can’t even say you like Nvidia or AMD better without being called a fanboy or shill so the term “fanboy” kinda… falls on deaf ears in my opinion.
I’m an apple die hard. I’ve tried both. Vision Pro definitely does some things better but overall i think quest 3 is the better product.
Honestly would be surprised if a Gen 3 product wasn't "overall' better than a Gen 1
@@ApoCaLypSeXVII When something is 10x the price, you expect it to be much better regardless of gen.
@@mikeysimo86 7x, and also in general the tech is better. But a gen 3 product has way more time to develop good apps. Quest 3 user here and it kinda feels like using an adroid phone, versus the apple vision pros more computer like feeling.
Don't get me wrong, I still much rather havve the Apple Vision Pro given all its use-cases for me. The Quest 3 feel more like a toy after I tried VS Pro. The price will always be high on any first gen. I expect optimizations and more accessible prices in the future@@mikeysimo86
Love Apple - but after buying the quest 3. It’s truly amazing, $3500 for little better resolution or eye trackin? Nah. I’ll just wait for quest 4…
It's werid to me it seems a lot of people who are into the AVP never have tried any other VR headset
Because all the other headset does is play games
@@RunForPeace-hk1cu not really you can do computing too with them, as shown in the video. I think the best use case for these are games anyway tbh
@@RunForPeace-hk1cu you're proving OPs point. I've been coding on a meta quest 3 since it's release with 3 virtual monitors.
@@likwidsageHow is it like to code with HMD compared to physical screens?
@@koomei2 It really depends. The screen itself is good enough to get by on, but it won't be anything near a 4k screen. The really nice thing about it is the virtual environements and the ease of which you can move screens around. If you're like many of the devs I know and use lofi (or any music really) in the bg to help code, virtual environments is like the next step. It really helps in putting me into the mindset. That said, it's not a permanent thing. There are times where I'll sit at my desk and instead of using the 3 monitors I have, I'll use immersed (linux compatible virtual display). But there are other times where I feel like taking it off and just use my actual monitors and setup.
The Quest 3 is the better product as the sum of all things.
👀👀 haha finally got it out bro
@@TausifHussain you cant exclude price from the evaluation of the best 'product'
@@scytob well, price is always a critical factor, you can never exclude it. Economically feasible is one important factor in product development. Otherwise, it's just like those communist countries do: do something at any cost. Well, we all know what happens.
nope, more like a peugeot and a bmw yes they can both drive you to your destination, and the peugeot might even make it with less fuel consumed . but there is obviously more tech and driving fun with the bmw. looking at all the hardware packed in the avp the price is normal. the ecosystem is only weeks old compared to the quest who had years, i mean my gaming laptop is more expensive and no body bats an eye@@ernahubbard2062
…when poor ones deceive themselves 😂
Hmm… no mention of the Q3 as a wireless PCVR headset? What about side loading android apps? Connection to windows, macOS, Linux wireless desktops? If Apple would simply open the Vision Pro like macOS, instead of locking it down like iPadOS and iOS… they might really have something
All of this! Side quest with the ability to side load content alone devastates the OS of the AVP
They will have nothing 😂😂😂
The goal isn’t to run Remote Desktop or play games. That’s not spatial computing my guy
That’s you stuck in the 1980s
@@RunForPeace-hk1cu🤦♂️
@@RunForPeace-hk1cu "Spatial computing" is marketing BS. It's VR/MR/AR/XR, and Apple does it poorly. How is more functionality a bad thing? Quit trolling trying to justify Apple's expensive dev kit.
Yeah, even meta had huge R&D costs but they don't add on an extortionate price tag to the consumer. @@ArgonautArcade
It really feels like this comparison is basing the Quest 3 on what the Vision Pro does and comparing those things, but without considering what the Quest 3 does that the Vision Pro doesn't. Connecting to desktop PCs and VR gaming are huge selling points for the Quest 3. The eco system is more mature and there's more control methods than the Vision Pro, these are the things that make the Quest 3 the better product. There's generally more versatility. Yes what the Quest 3 does in direct comparison to the Vision Pro are at times inferior, but there's also many things the Vision Pro just doesn't do yet.
TL;DR Only vr users will do comparisons, non vr users will buy vision pro. Not many care about gaming, there are more people in the world caring about having a big huge screen to watch the best cinema experience they can have at home than playing some games...
I consider AVP = TV/Monitor for entertainment(movie,serials,anime,youtube)/work (trading,coding),
and Quest 3 = Vr games. Which is why I won't buy a VR headset intended for gaming and I'd rather have my own cinema at home.
Long version:
This argument makes no sense. Apple has never marketed its products for versatility. LITERALLY every Apple product competitor has more versatility. They simply aren't 'versatile.' Their marketing focuses on doing small tasks exceptionally well and efficiently, surpassing the competition.
This is why they never mentioned 'VR' in their presentation. They want this to be more than just a hub for living in virtual reality; they emphasize 'AR.' While they currently offer a headset because they can't execute AR directly yet, it seems that's their ultimate goal.
Overall, I believe these comparisons overlook something important. Out of 8 billion people, only 171 million are VR users. There's a vast market beyond that. Despite claims of 'better product' and 'versatility,' VR hasn't attracted everyone. Apple is likely to take a different direction, attracting new customers who have never used a VR headset before. Thus, the comparison only holds weight for those 171 million VR users. For everyone else, there are gaming VR headsets and the Apple Vision Pro for work and cinematic experiences. Hence, the comparison is nonsensical.
Even macOS is marketed as a productivity OS, unlike Windows, which macOS users often view as a 'gaming OS.' Your average Joe with an iPhone and MacBook, if they're in the Apple ecosystem, would opt for a PlayStation for gaming rather than a gaming Windows PC. Apple is simply catering to its own customer base, rendering these comparisons irrelevant.
I use a MacBook Pro and macOS daily, reserving Windows for gaming. While I've tried VR gaming before, it's not my cup of tea. I find the physical activity required while gaming in VR annoying; I prefer going to the gym for that. When I saw the Vision Pro, I realized I could replicate the cinema experience at home, which surpasses TV. If the Apple Vision Pro can provide a 1500 hours of entertainment, it's equivalent to $15k worth of cinema tickets (going to cinema 750 times). Of course, not everyone shares my perspective. I've said enough; this wasn't specifically addressed to you, but rather for others who might find it relevant, given the context of your comment.
@@harnageaaif some want a cinema, they should just buy an 85" OLED for the same money.
@@harnageaa they don't mention VR (or AR) because Apple likes pretending they're doing something different even when it's mostly branding. They can call it "spatial computing" if they want, but it's clearly an AR device (or XR).
@@harnageaa The quest 3 is a better monitor replacement device than the AVP.
The only thing the AVP does better than the quest is native web browsing, but that is nowhere near as productive as just streaming a second, third, or fourth display from your computer to the headset.
Lets also not forget games. Of you even moderatly enjoy VR gaming which can be an amazing experience offering immersive worlds (Asgards Wrath 2, next gen fitness applications (beat saber, punch out) and a whole slew of VR versions of top titles (Skyrim VR, Microsoft Flight Simulator, Resident Evil) then Meta Quest 3 simply completely blows AVP out of the water. As a gamer, I would not even chose the AVP if it was CHEAPER then the Meta Quest 3!
Oh yeah and also no 8k nature videos (wink, wink) allowed on AVP although they probably already jailbreaked that knowing that community.
You can change the resolution of the Quest 3 with side quest in dev mode. Then it's sharp af. Then you can change from 60hz to 90-120hz too
Apple vision pro is the best advertisment for quest 3. Seriously, I don't even know that product until apple vision going viral
lol true
That’s why I bought quest 3 haha 😂
Same
I returned my AVP today and purchased a Quest 3. Mark must be loving the free press.
@@xcastinxas if you can buy the apple vision pro
Watching this video made me realise that most people do not know the amount of progress that have been made in XR and HMD.
Absolutely. Quest has also seen considerable improvements via software updates over the past 6 months. So much went from “controller only” interaction to “hands are a viable option”, passthrough got much better, etc.
Been using VR since I kickstarted the CV1. Since then I’ve owned a Vive, Quest 2 and now Quest 3. The difference between the CV1 and the Quest 3 is insane. It’s like going from VHS to Blu-ray. FOV still isn’t where I want it and I can’t wait for the day they’re able to fix the glare (which is worse on Quest 2) but regardless I’ve been absolutely blown away by my Quest 3. I still think most stand alone games look like trash (Asgards Wrath 2 & CitraVR is sick though) but damn does it look good on PCVR. The Quest 3’s pass thru is downright bad compared to the AVP but compared to the Quest 2 it’s atleast useable. There are some really cool MR experiences too. The resolution on the Quest 3 is good enough to comfortably watch movies on too. The new UA-cam update allows 4K finally and looks sick as well even when stretched to the biggest screen size possible. God I can’t wait for the day we get a Quest headset with similar spec’s to the AVP. If they make a Quest Pro 2 with OLED and higher resolution / FOV (even if just slightly better) I’d happily buy it for $1,500. The AVP is just too much for me right now for what it is. If it came with controllers and allowed PCVR then it would be worth it tbh. If they can get the AVP down to below $2,000 or if Apple releases a cheaper one in a few years, I’ll get one then.
A secondary big price of the AVP is that i feel like I’d be wasting money if I didn’t also purchase a MacBook because of how they work in tandem and spending $5k -$6k just to be able and spatially use a MacBook Pro for content creation and media consumption is just way too much.
@@KalaniMakutu Now Quest now supports both the use of Controllers and Hands tracking at the same time. Imagine an experience where you use the Controller for precision interaction and hand tracking for other stuff. Crazy
I've seen so many reviews of Vision Pro where people are raving about things that have been common place in VR for years. It's hilarious to see. If this gets a renewed interest in 3D movies and 180 and 360 videos than cool.
@@sonicsnake44 Before the release of Apple Vision Pro, Virtual Reality (VR) and Augmented Reality (AR) were not widely discussed, except for a few exceptions. However, since the launch of AVP, even non-tech reviewers are now talking about it. Many individuals, including myself, have never owned or experienced a VR/AR headset. Nevertheless, they enthusiastically express their excitement about AVP because it is their first HMD experience.
It's funny how the Apple Vision Pro (why the Pro?) made the Quest 3 looks cheaper when months ago we were kinda angry/sad how expensive it was compared to the Quest 2
Same here. Got a Q3 two weeks ago and was like „it’s so cheap“ 😅 I am definitely an Apple fan boy and don’t like Suckerberg. But here I am completely opposed for some reason. Q3 feels limitless for that price and the AVP is just waaaay to expensive and limited the way only Apple can limit things. Despite being an Apple fan boy I still hate some things. For half the price it would maybe become interesting. But then it’s still so limited. Without having controllers I feel the AVP will never have the same usability as the Q3 has now
I've tried both. And apart from the better pass through mode on Apple Vision(no apple, its not "pro"), I'm afraid the lizard man takes the W on this one
@@binarysun_ Say what you want about how Facebook is run and how their data collection practices work and things like that, (Facebook has thousands of employees, I don't put all the blame on Mark.) but I honestly think Zuckerberg is on our team, at least on the VR side of things. The way I see it, Zuckerberg cares more about VR than most people on this planet right now. He has been willing to lose billions and sell these headsets at a loss just to move the needle in the industry. It is making me like the guy more and more the more I hear about his passion for VR. While I do not agree with everything Meta does, like buying up PCVR studios just to shut down competition and refusing to partner with creators who do not say what they want to hear, these things are just business. I think both Meta and Mark are a net good for this industry and I hope to never see him go anywhere, because if anyone else took his spot at Meta, they may not be willing to sacrifice as much as he is.
@@MrZeddddd The use of State of the Art AI has made Zuckerberg act a little more human recently and he's starting to evolve into an organic android
@@xander396The main problem with Meta rn is that their Quest Platform is truly shitty for developers to make apps for it.
You need to download 4 different programming environments and switch between them everytime u wanna change something in your app rather than just ONE
So basically if mark can update the clarity it’s an automatic win for quest 3. Got it 👌🏾
and some UI upgrades, appke's ability to move windows anywhere and separate them is convenient, and I feel like the quest could totally do it too
@@doctorduck2000This is actually something that meta have already started on even before the vision pro was released. Very big UI updates coming for quest 3 in the relatively near future!
he hasnt even released a pro version for the quest 3 . the apple vision pro is 3500$ , and thats retail price, that shit goes way above its msrp. the quest 3 is less than 600$
@@gamehints sources? Im curious, bc placing windows where i want is the only thing that i miss on my quest 3 (well eye tracking too, but quest pro had worse overall hardware so i skipped it)
@@0311mitza metas CTO, Andrew bosworth himself answered some questions in an Instagram live. He says they've been working on overhauling the UI for the questOS. I'm hoping it comes before the end of this year. Since he says "I don't have a timeline for you, it's not super soon" We can only speculate when it will be released.
The vast majority of people who regularly use their VR headsets are using them to play games. The AVP has almost no games, and there's no reason to believe that it ever will (at least not the 1st generation). It's going to quickly become a $3000 paperweight once consumers realize there's very little to actually DO in the Vision Pro.
yeah, i cant imagine a shooter game using finger guns lol. They need some typa controllers, which is probs gonna cost like 500 dollars. Also there is no reason for devs to make AAA vr titles for the AVP, since all the consumers are youtubers that only use it for like a week and then throw it away :)
Apart from the fact that it supports only one account, meaning no one else other than you can use it.
i dont see how the whole "its not for games its for productivity" bs is actually believable to these people. If i needed to get stuff done i wouldnt be a gonk and wear a vr headset. If i wanted to watch a movie in a virtual environment i would just use a quest 3 like there is no other purpose for buying a vision pro other than marketing
@@gorillaglue2560 It's also a redundant point because using VD and steamVR the quest 3 can actually replace multiple monitors for use with a computer.
Well said. I own them both. I LOVE APPLE. However, with no ecosystem, I feel duped by Apple. It's been a month and it's already a paperweight for me. My brand trust went down in Apple. It's hard for me to like Meta, but I find myself using the Q3 often.
I work for a VR development company training athlete's cognitive performance, the biggest blockers for us working with the AVP is 1: That you can't interact with something you're not looking at, 2: Lack of multifunction controls, want to do more than two interactions at a time? Forget it. 3: The front loaded weight makes it terrible for high activity use cases and finally 4: The absolutely atrocious price tag.... Quest 2 is a better product.... Quest 3 even more so.
"Build Quality". What does that mean in this case? Is it just how expensive the materials are? Or are we talking durability and actual quality of the design in terms of usage?
Because if you drop both, I can tell you easily which one will break first.
Also, the motion blur is not really because of the resolution. It's because apple decided to use micro OLED displays. While they have a bunch of advantages, the fact that the micro OLEDs are being used with pancake lenses (which are fantastic on both the quest and vision pro), means that the micro OLED panels need to get very bright. And the brighter an OLED gets, the more noticeable the motion blur will be. LCD doesn't have that issue in this case since LCD gets much brighter without having that problem.
He just means premium materials. But yes, in terms of durability, Q3 is definitely more durable and I mean, it has to be. You are gonna hit a wall at some point with those controllers playing games.
Source: me
"Because if you drop both, I can tell you easily which one will break first."
I don't think its very clear which one will break first.
Then again, I don't know how durable the quest is.
@@cyberking2712 Funnily enough, there's been reports of the glass on the AVP cracking right down the middle just from regular use. No drops necessary.
Thats exactly what a fanboy would say.
Saying that the VP is the better product because it is heavier... c'mon! Look at what you're saying.
VP doesn't have a quarter of the functionality you have on a Quest. I have a Quest 2 and I still would prefer it to VP because I have lots of stuff I can do. Quest 3 is clearly the better product, may not have a fancy screen, but it is enough for what you want to do with it.
Especially because more weight sucks, If you strap this to your head for a few hours. Really crazy :D
People who pay $3500 for something cannot accept they wasted 3k
if quest3 had such a good screen, my pc couldnt even handle pcvr on it. so it goes without saying that the guest3 is optimal in every way.
He said there is "nothing like the AVP on the market" while describing similar things both products do.
Whole video felt like a fanboy realizing his $4000 paperweight with no software isn't as revolutionary as he originally thought.
Yall need to chill lol. You guys don’t realize you sound more fanboyish than even me 😂
@@TausifHussain Maybe you should ensure your videos are as logically consistent as they are well presented.
Nah. Just a natural aversion to apple fan boys in general.
@@TausifHussain Quest 3 just hits different. The only thing the apple vision is good for is movies but my tv is more comfortable and i can watch it with friends, your fighting a losing battle.
I guess that depends on your definition of what the best is. I honestly agree with Zuckerberg. You can do more on the quest at this moment. There are more third-party accessories made for the Quest. There is more third-party software support. Even if you just want to do social media or media in general movies, Netflix, etc. plus the ability to load things directly to your quest, the ability to play PC VR, as well as all of the native apps. Plus the fact that it is just more comfortable and that is something that should not be understated. Honestly, Quest three for the win. That being said, this probably was the fairest comparison that I’ve seen from an apple enthusiast that really had no idea this technology existed in its current form before now.
Meta will infuse their VR headsets with updates like steroids. It is and always will be a better product than Vpro. Larger viewing angle, bigger and sharper lenses, no motion blur, no cables attached, joysticks and PC gaming compatibility, lighter, etc..etc.
Exactly. Also, if you're more interested in PCVR than anything else, then the Pico 4 is an even cheaper alternative, which doesn't give money to Meta (but to TikTok instead, so evil vs bad, chose your poison).
Quest 3 is a better product. Period.
Ummmmmm.. Is it?.. Its built for a different market... and its probably better for that market.
No.. I own neither...
But have you tried both? I haven't....
If you're a gamer, absolutely. If you're trying to use it as a computer, absolutely not.
It's like saying "trucks are better than Ferraris". For hauling stuff, no question. But on a racetrack they'd get smoked @Rhythmattica
@@Eagle__1 I don't know. Quest 3 has been a pretty great content creation computer and good companion tool to the PC. I've never known Apple people to be very computer literate. They just consume content with their one button mouse.
Software aside it's definitely better than the Quest. If Microsoft comes with an XR headset then all bets are off
Edit: a lot of music and video producers use Macs
@@Eagle__1 ????????? what productivity apps do you think work with apple vision pro and not almost any other vr headset lol, you can use virtual desktop with like any headset.
Tech early adopters are the ones that bought the quest 1 when it released. NOT the people who are buying the avp now that the tech has been established for years… gimme a break.
yeah and th AVP wasnt even the first product of its kind, look at products like the Quest Pro and Microsoft HoloLens. More research could definetly have been done for this video :)
Sir, the AVP buyers are still considered early adopters lol. The title of an early adopter is not based on each industry only. It can be based on product lines for a brand as well. I don’t know why you guys are triggered lol, I’m new to the space and I made that clear in my video. Rather than welcoming and appreciating the fact that unlike 99% of other UA-camrs, I’ve tried to do my research, and gave quest 3 a huge positive rating, yall are up with pitch forks lmao 😅
@@TausifHussain I appreciate your desire to learn more about this type of product. A lot of people just don't try. I've been into VR since very early on, and I understand people's frustrations with the new people in VR thinking that apple is the first to do all these things. That said, I don't think it's ever a reason to hate on someone for not knowing something new to them. The only thing we should do is just tell people the truth. Not ridiculing them for not knowing it.
@@TausifHussain stop exaggerating and virtue signaling to make your self feel better about the fact that nobody agrees with you
that would be the quest rift bro not the quest 1
In conclusion, quest 3 wins 🏆...
Quest is absolutely the all around better product. It's such a great AR/VR device for the price.
Can’t argue the value with the quest 3. It’s amazing.
I would only consider it the better product if your mainly a gamer, productivity the quest lacks with its hand tracking and productivity
@@justanotheryoutubechannel1316 depends on what you’re doing. Art tools without controllers will be hopeless for AVP. Gravity Sketch on Quest is really cool.
@@justanotheryoutubechannel1316 I`ve worked full work days in the Quest 3 [ Tier 2 Help Desk ]. It has all the tools one needs to be just as productive as the Vision Pro, if not more. Example, the AVP can only display one screen from the Macbook, the Quest can display up to 5 with the immersed application.
The Quest actually has a lot more native productivity Apps than the AVP as well. But ultimately it's up to the person to BE productive, not the tool.
By the way I did demo the Vision Pro, and I think it's incredible, but I think it will be a lot better in a year or so, when it has more native applications.
@@justanotheryoutubechannel1316 How exactly does the Quest lack in productivity? I work in my Quest 3 daily... Microsoft Office, Virtual desktop and many other apps... I've even installed an app that is teaching me to speak another language with social interaction. And its hand tracking works just fine.
As Quest user , just smiling when people feel blown away with vision pro.
exactly
Exactly :))
yeah, these are mostly all the people who never had an HMD, and who always said I won't buy one until apple builds one. Yeah...congratulations.
As a non user, it’s funny to see the OG quest fans throwing jabs at Apple lol. Because Apple is offering the super high end product and possibly soon to retain iPhone status in VRXR. But seriously It could be a win win. With more headset makers pushing adoption.
The thing is, there is nothing new in the AVP. The only difference is the high quality see-through, the higher resolution and the very precise eye tracking. This comes with the higher quality cameras and sensors in combination with a faster CPU. Which is not such a big stunt if you sell your product for 3000$ more. And on the other hand, Apple didn't really care about VR when it comes to the software actually offered, and the missing controllers. Technologically, apple is pushing nothing here and with this price they are also not even pushing the market.
Even if these devices were the same price, I'd still get the Quest 3, hands down. For me, these devices are for fun. Being able to use Q3 as a wired (or wireless) PC VR is a killer feature (sim racing, MS Flight Sim, Half Life Alyx, various other high quality gaming titles) along with the standalone and mixed reality gaming. I have no idea what I'd do with the AVP.
You’re probably a teenager
Yea, but that's not the market Apple is going for. No where in any of there marketing, did they talk about games, other then using the AVP as a window into a TV screen, and then playing games on that.
@@RunForPeace-hk1cu I'm actually 45 but enjoy a bit of gaming, especially sim racing. Plus, I know my kids would absolutely love a lot of the games available on Quest devices.
Well, I'm not and I would pick the Q3 as well, no wires, open platform, and solid game library. You could have the best VR headset in the world, it means nothing if you don't have any apps / games on it people want to use
@@TheRealMafoo yeah, I get that. For their target market, the AVP is an amazing bit of tech (but the price is insane). I just wonder how many people will actually regularly use the device in this way once the novelty factor wears off. Mixed Reality (like VR) is completely mind blowing at first but unless there's real utility or entertainment (e.g. gaming) then the overhead and awkwardness of wearing a headset quickly takes over.
AVP has potential, but as in all things Apple, it will be strictly on their terms. I think the Q3 is a far better product for most people. I don't see AVP as 7x better.
Meta pushed out an update already because of the AVP. They are also working on more stuff because of the AVP. Competition benefits us the consumer. I have already noticed just from this recent update the pass through in the Q3 is clearer compared to when i first bought it. The hand tracking is better now to. The slight performance edge the AVP has is not worth the extra cash to me. I also dont use apple products so there is also that.
So bold of you to assume it was because of the avp…
The competition benefits the costumer yes. But so far the only update which was forced by Apple competition was to change how you open a menu with hand tracking on and it's bad. Generally any influence Apple does on any market is bad.
Meta handtracking was updating non stop for the past 1.5 years and it was getting better no matter what Apple does. Same goes to passthrough it was getting better each update no matter what. Because that's what meta does to Quests. Have you seen the update list for q2? The thing got like twise more powerful since the launch simply by software updates. They even made microphones better with a simple software update Meta rocks when it goes to updating stuff. I bet quest 3 on the end of its product life is gonna be a completely other headset
The fact that I can work out on this thing every day while having fun is priceless for me. So, until people start developing more things for the vision, I'm going with meta. In a few years.. who knows. This healthy competition will be fun to follow.
imagine buying even gen of the quest from 3 to 10 and you ended up spending the same for the 1st gen vision pro :D
Never thought of it this way but that's actually the case.
Seems like Quest 3 either beats or ties vision pro on all fronts except the quality of the display. I'd say it's the better product just because it's a more usable product. Can that change? yes. Will it? If the vision pro gets controllers or if hand tracking comes anywhere close to as accurate as a controller (not any time soon).
AVP is not a gaming console 😂😂
AVP is not a gaming accessory. They are not trying to replace the Vive, or Quest with it. They are trying to replace your TV, and Ipad/PC with it. Will it work? who knows. But it's marketed as a productivity and content consumption device, and not so much a gaming device
Regardless of what it's made for, it doesn't have any extra use cases for it that can't be done with much cheaper headsets, even productivity wise.
I couldn't find any reason to not return it for $3500. And the only reasons I can see as a reason to buy/keep it is the "elite because Apple" factor and the promise of a future device that might be able to replace a pc/tablet/phone, but it's not going to be this one.
If you just want one because you want to support Apple or just like tech that much, that's completely fine. I won't ever tell anyone how to spend their money. But as far as actual use goes, there is nothing this does that warrants $3500 or anything remotely close to that.
@@likwidsage I think most people, say you should not buy it. I think the reason it's $3,500 is so people won't buy it. The goal is to get enough into the hands of users to iterate it, and then V2 will be something for the masses.
@@TheRealMafooThat's possible, but it doesn't really change the fact that this machine is a very expensive machine that has little to no use case for it. Selling a $3500 beta device leaves a bad tasted imo.
Watching this, just made me upgrade from a Q2 to a Q3, and IT WAS WORTH IT!!!! Apple not realizing they made the way for Meta to a selling blowout for real…
Thanks for including me Tausif! Great video.
Thank you for making the time brother!
The Quest 3 is an easy pick in my book. There just isn't enough to do with the Vision Pro and it will never catch up until Apple adds controllers - which will add even more cost to the already tremendously high entry cost. Plus the Apple ecosystem is a very small box while Meta lets you wirelessly connect to a PC which is far more expansive.
Wait until apple announce their controller. All the people bash Quest 3 with its controller will start saying Apple’s controller is genius and the best thing ever.
@@hellovagimYou're probably right. And each controller for the Quest 2 is $75! I can only imagine how much Apple would charge for what I sure they would call premium controllers.
Can pair Xbox/PS controllers to AVP already.
@@MikeLikesChannel that's simply not the same at all. It's like comparing keyboard to a mouse
@@MikeLikesChannel you can't play interactive vr games with a xbox controllers. I can already play console games on a tv. so that does not offer anything new or unique
You completely missed the fact you can wirelessly link a Quest 3 to your PC and play any Steam VR game as well as any related PC VR software. Kind of a massive advantage over the AVP
Ultimately, I still pick the Quest 3. The higher resolution and better passthrough just aren't enough to make up for the loss of precision and functionality in the inputs. As an artist, I just can't see myself using the Vision Pro for work, while the controllers utilizing buttons, triggers, or touch pads offer much more functionality when it comes to the applications I'm looking for. Honestly, the Quest 3 is designed as a more general use machine for a wide consumer audience. If I really wanted something for productivity, I think the new Sony headset they're making may be a more promising design.
No VRChat on avp is a dealbreaker right from the start for me. Been using my quest 3 for over two month now almost daily and i am still blown away by how good it is standalone. The Ui is realy mid tho.
Yeah the Vision Pro is a worse product overall if you're someone who regularly uses headsets already and wants to keep doing the same things. Even if you get the Vision Pro to connect to a PC and use SteamVR for things like VRChat or Half Life Alyx, you would need to pay for controllers and base stations, and manually sync their position with the Vision Pro for every session. It just doesn't work well.
The fact that the Quest 3 and Vision Pro are comparable while one of them being 7 times cheaper, settles the debate on which one of the two is the better product for the average consumer.
The Meta Quest 3 is the VR-Standard. Quest 3 has an open platform with tons of 3rd-party support (unlike Apple's closed wall garden) and it is the better product in value, affordability & the multitude of things you can do with it... for the vast majority of people that BUY & use AR/MR/VR products! PERIOD. Apple basically made an AR headset for Apple users just like what Sony did for PS5 users with the PSVR2.... both are high-tech paper weights at best. 🤷🏾♂️
This is interesting! I’ve never used VR but ordered a Quest 3 to use with Sense Arena for hockey training. In this case, the controllers are a huge benefit since you can attach them to your real glove/blocker to get the most out of the app. I’m usually an Apple guy, but the AVP has a looooooong way to go it seems.
It's weird how you talked about how the Quest 3 was the better product but then conclude by saying the Vision Pro was the better product. It seems you're slightly biased though.
yes Fanbois being fanbois
For the same price of the vision pro, you can get 2 headsets, a haptic vest, haptic arm bands, full body VR tracking, special attachments like gun stocks, golf handle etc. You can get multiple games and apps to play in. The fact is, unless your someone who just wants to replace your work computer with the Vision Pro... Its simply not ready for everyone to be using it the way VR can truly be used right now.
Two 4k 85" old screen cost more than the Apple Vision Pro. Add 12 cameras, 6 microphones, 5 sensors, a M2 computer chip, an R1 chip,a 3d camera 23 million pixels combined screen... I'd say the Apple Vision Pro is cheap as all hell.
@@Zeltaris 2 one inch 4k Displays equal 2 85 inch 4k displays... got it! The amount of cameras, sensors etc is pointless! All you should care about is the end user experience! For that... all you get is a higher res display with motion blur, lower field of view etc the the quest pro. But hey you get slightly better hand tracking... but that hand tracking has a crazy amount of latency unlike quest 3!
The only good attributes aka the Display and hand tracking aren't even clear wins! Display I would say even with all the downsides is SLIGHTLY better but with gaming... absolutely not, hand tracking is more consistent but has worse latency therefore slightly better for most people.... in gaming the hand tracking latency is very important though so the quest 3 hand tracking is better for a lot of people.
Slightly better camera quality is the only clear win... but again the motion blur impacts the quality you see so... STILL NOT A CLEAR WIN. This is a 3500 vs 500 dollar product!
I loved the Vision Pro reviews, so I ran out and bought a Quest 3 ;)
no way people will actually be using it as replacement for productivity but it does look fun. but i will wait until it gets much better and much more comfortable
I have the quest 3. I would love to try thr vision pro, but the extra price isn't worth it for me. The quest has a few short falls that I'm hoping will get better now that there is some actual competition out there. I'm glad they both exist.
I think you are wrong, Quest is a better product overall, you have to account price to performance.
You were comparing relative performance rather than price to performance which is what actually matters.
Quest 3 100% kills Vision Pro.
I guess the one question you have to ask for each point made in this video where the Vision Pro came ahead is..."Is it 7x better?"
The idea that the apple one is for early adopters is just wrong. They already have a quest. I'd say the vision is for apple heads, clout chasers and influencers.
For the record most quest three users do not spend a lot of time in pass through. I spend most of my time in my quest home inside my headset, which is comfortable, and Millie, where I go to just jump into programs.
I WAS an Apple fanboy and wasn’t interested in the Quest3 at all…but after buying and refunding the Vision Pro for being too uncomfortable, I went out and got the Quest3..which is a better product for my purpose which is to play VR games and watch UA-cam.. Apple Vision Pro purchase made me realize the true value of Meta Quest3…
Let's clarify: it performs the same functions, is lighter, less expensive, has better software compatibility, and is more user-friendly for data transfer... did I miss anything? If not, this unfortunately makes the Quest 3 a much better product overall.
I own pretty much every apple products except the vision pro and to be honest, if I had the money to buy it, I don't think I would. It's too damn expensive for what it does. I own the Quest 3 and I love it, but it's not a device I would be willing to pay more than what it is for what I do with it. It's also funny to see how people knows nothing about VR and thinks apple invented the idea.
its in the news already . many people are returning the sets . if you told me its 1.5K i might still consider getting it .
I've had the quest 3 since the day it came out last October, for me it's the better option because the things I do require hand controllers. I can appreciate what a thrill it must be to have much higher resolution displays on the Vision Pro as well as have a better pass through experience but the large number of apps that are designed for the Quest 3 together with the 7x purchase price differential convinced me to stay with Meta at least for now. A year from now might be a different story.
That makes a lot of sense. Given your use case, this is a no brainer. Great decision and way to go! Glad to hear you’re enjoying it!! Thanks for watching brother!
@@TausifHussainwhat i’m excited for is the fact that vsion pro will eventually be affordable down the line..and i’m exactly the kind of person that will buy every model of the vision down the line…and with it’s vastly superior processing power, im pretty sure the guys over there at Apple will eventually make a social app similar to VrChat. VrChat is the Ready Player One of the current VR landscape..
Oh, btw, VrChat is a 10 year old VR social space
You are very kind with your words . actually the vision pro doesnt even have a better field of view and the blurriness when slightly away from the sweet spot is very obvious . the sweet spot isnt big as well, what more with that silly cable ( so 90's ) and price ? the apple care on the vision pro can buy up your quest 3 . Give mark a 4K budget and he can give you a much much better product than apple's .
You don't even need to compare just the products, how about if we compare it by price. A $3500 AVP vs $500 Q3 + $3000 PC to connect it to.
Quest 3 all the way. I love apple and usually pick up all their latest stuff, but $3500 is utterly insane considering the Quest 3 is available at like 1/7th or 1/6th the price. But it's not just price, it's ecosystem too. With Quest 3 being open, there are a lot more apps for it. And the Immersed App, when paired with a Mac (I have the M1 Macbook Pro) is truly SICK. I'm an engineer, and I can work in this thing for hours on end in the Immersed App. The weight factor is also big here. Would I like more resolution? I mean it's pretty good insofar as when you're using it with virtual screens, but I think the passthrough could be a little bit better. Still, I think it's amazing. 100% get the Quest 3. Forget the Vision Pro.
If they had the same price, I would still pick Q3.
Huge selection of apps & games, great resolution, great processor, light. What do you want more
I have both the Vision Pro and Quest 3. Completely unbiased take: Quest 3 can do more at a fraction of a cost. The Apple vision pro has much better pass through and screen clarity, but that's where the positives end. Its extremely uncomfortable to use, front heavy, instaheadache kind of uncomfortable. The limited apps and horrible looking persona have little to no actual value past the honeymoon stage. There's literally nothing you can do on the Vision pro that can't be done on other devices more efficiently.
There's nobody in the world that would prefer to work on a Vision pro over their current work station setup. If you say you do, you're most likely still in the honeymoon stage.
The Quest 3 is actually useful and useable. The Vision Pro is a novelty item.
I bought the Quest 3 about 3 weeks ago. Got my AVP 2 days ago. Have already returned my AVP. Had some very interesting tech, but wasn’t as blown away by it as everyone on UA-cam seems to be. The hand tracking worked ok, but had its issues. There were a number of glitches with video playback, and quite frankly, it just didn’t have enough software to support the hefty price tag (at least not at his point) for me to consider keeping it.
I’m an apple die hard also. I admit hardware-wise Vision Pro might be better, but the experiences you have in the Quest 3 are better.
Even Apple admits that it still missing some things it wants for its Vision product.
For now, one can do more interesting things in the Quest 3, while way too few things in the Vision Pro.
Even if the quality is better in the Vision Pro, it is like viewing things. In the Quest 3 is more 'living things'.
In the Vision Pro is viewing a movie (at a high quality) (a static external experience).
In the Quest 3 is like living yourself inside a movie (at a bit less quality, but at the end you will not care/feel much about this point).
All this because of the software available for it.
So, wait for the Apple Vision 3 (hopefully Apple would be able to provide what it wants for it by then).
Until that point (where there are fun Apps), just buy the Quest 3.
The hand tracking in the quest is far far superior to the apple vision . The vision pro has shocking lag with the tracking . 100% fan boy when you don't mention this
This past month has been weird to say the least... I think most of the people being completely WOW'd by the apple vision pro haven't used VR in a long time or have never used it before. So moving past that, when Tausif says he's been using his apple vision pro every day, what are you doing? There's literally almost nothing to do yet. There are no apps. I feel like people are not being sincere at all. Mark is 100% correct using the fan boi label. We ALL know apple users are some of the most brand loyal people on the planet. Which obviously is 100000% fine but just don't pretend you know what you're talking about. Still love ya'll!
yes he is a fan boy . silly fella really . 4k budget for mark >> can u imagine ??? this apple VP is letdown and many are returning their sets ...its in the news already . the weight and cable + blurriness to the side for me is a killer .
People are returning their vision pros, uncomfortable, headaches, bloodshot eyes, you name it, all the basic negatives of an untested demo product.
This review seem to struggle to make the vision pro better. But the quest 3 is a much better experience and more comfortable. 🤷🏾♀️
I'd get the quest 3.
Hands down I’d buy the quest 3. I’d even take my quest 2 over the Vision Pro and I’m apple integrated all the way.
It's the simple fact that they get to be compared against each other is a win for quest 3. If the quest 3 was $2500 it would be "yeah, make sense let's hear the pros and cons"
versatility is a huge factor too. the quest can be used with any PC, and for things like cad, 3C modelling and animation, etc. not eve mentioning steam VR.
plus with sidequest you can sideload hundreds of additional apps and games, as well as just about any SDK that runs on android.
The motion blur is due to refresh rate. The quest has a higher refresh rate the vision pro.
Actually no, it's due to the fact that the AVP uses (micro) OLED screens vs LCD screens in the Quest 3. It's also the reason why the AVP has deeper blacks. But OLED has persistence issues which cause motion blur. It's a trade-off. Hopefully at some point in the future well have screens that have both good color reproduction and low motion blur.
@@quintesse motion blur gives u migraine . lesser blacks doesnt . i dont need the finest finest colour that only is obvious when compared side by side . like how u grade diamond colour . i do need less blurriness . the vision pro , for + 7 times the price is a let down . Mark will give u a better product for 4K price .
the motion blur of the AVP is really, really bad. You don't notice it as much until you go back tot he Quest 3 - and everything is sharp and doesn't move at ALL. I actually prefer the quest 3 when watching immersive video. I can't believe Apple let this product go out with persistence not properly calibrated. Not all OLEDs have that type of motion blur@@quintesse
@@quintesse This is the correct answer
@@quintesse U R 100 % wrong. OLED has almost no motion blur compared to LCD. I have an LG OLED tv (120 hz) and a 390 hz LCD monitor on my work desk and I see the differences for hours a day. (i also own 2 OLED VR headsets) Don't blame OLED, blame apple
OLED pixels can change must faster than LCD, so inherently less motion blur. Some people even complain that OLEDs have TOO LITTLE persistence to watch 24 fps movies
Whose here after they already discontinued and canceled future Apple Vision Pros🤣
The fact that a device that costs a few hundred dollars is being compared to a device that costs several thousand is already pretty insane, it's a testimony to be incredible levels that Meta has gone through to create such a device. Having owned the original quest and seeing how incredible that was, it's pretty exciting what this number three can do. It's also interesting to see how Apple loves to take niche, technological advancements, and makes the mainstream convincing the public that Apple did it first. the original quest that came out many many years ago had that same hand tracking by the way and similar yet now very old mixed reality experience... so Apple is certainly not the first
I’m sure you know this by now but the motion blur is from the high persistence of the OLED panels. They need to get brighter to run them at a lower persistence and OLED micro displays aren’t quite there yet.
You have to take off your glasses to wear it
It messes up your hair unless you use the default strap which has comfort issues
It leaves a ring on your face with extended use
Anything requiring a lot of typing is cumbersome
The cable/battery solution will require pockets
It may not seem like these things matter, but in the long run they're killer. Its tech thats inconvenient to use compared to a phone. It's totally the future, but I was hoping they'd solve some of these problems
It lacks good software
It lacks controllers
It lacks sideloading and modding
It lacks social apps
It lacks a company that cares about its userbase.
Apple will make it fancy, but they operate under the same laws of tech and the same laws of physics as everyone else.
gotta come in glasses format. it will take sometime obviously
@@BritishBoyEverything you listed is not on the first gen but will eventually come down the line, and that is why Mark Zuckerberg is so threatened. The Vision Pro is good for the competition because now, everyone will be outdoing each other.
Give mark 4k per set , quest 4 would be much better than apple . apple is alot about branding as they are about good products . but i recently see that they are putting more emphasis on profits , dividends .
All tech starts somewhere… it think it has to be perfect from the get go is unrealistic.
Apple have to condition people to get used to spatial computing and the only way to do so is getting it out in the wild and let early adopters figure out how to optimally use the VisionPro.
Apple will make appropriate adjustments based on user feedback
By AVP4, you will have something ready for prime time
That’s how all Apple products work
Hardware-wise, the AVP is the best product. But what makes the Quest 3 an overall best product to me is its openness; PCVR, not being restricted within the limited Apple VR ecosystem, no content restriction, gaming, etc.
I'm sure AVP can catch up to it when more devs start making stuff for it, but at this time it feels like pre-app store ipod touch: great tech and product, barely anything to do with it (in comparison to Quest 3).
Quest 3 offers more games than all other VR headsets combined.
Tausif you should show examples of mind blowing FREE games, not some silly example of a trashy game that by the way is much better than anything on the AVP. If you like games and buy a AVP, opps you just threw away thousands of dollars on a dead horse. Never buy first gen apple stuff
The Quest can do all this stuff that the Vision pro can but noooo no way in hell Mark's wrong there's no way the Vision pro is a better product.
That's how you sound like.
I'm a Quest3 user and I'm really happy with it. I would pick up a Quest3 (which I did). The difference between the headsets doesn't justify the price difference in my opinion. Imagine Meta was going to make a 2000 $ device. I think for all they could add to it, it would be a much better device than the VP.
So I own them both. I'm definitely that early adopter and an absolute Apple advocate. However a month into this I find my Vision Pro sitting and the Q3 on my face. The vision Pro feels like a tool, the Q3 feels like a toy. The Vision Pro needs a much more robust app ecosystem. I'd buy the Vision Pro again...buy not now, maybe in three years.
Quest 3 is literally the better product bro. It's OK to say. Your head won't blow up.
I am impressed at what the Vision Pro does and how well it does it ... but yeah, the ability for me to connect seamlessly to both my Windows and Linux computers on the Quest 3 is really nice. I often do my full 9-5 on the Quest 3 for the bigger monitor size.
Great points! I’m definitely learning more about the quest 3 daily. It’s so much more that what it seems.
Its absolutly crazy to call the apple vr a better product. The weight, the small lenses, tue freaking external battery.... No way I would turn my quest 3 in for this, even with a more comparable price point
I had a demo of the Apple Vision Pro in store last weekend. It’s was brilliant. Then I quickly bought a Quest 3 to test it out. Used it last night and while the pass through isn’t as clear and distorts easily with movement. It’s a much better piece of tech imo. Much more versatile and the price is just…
I love my quest 😁
Let’s be fair, Occulus, Vive etc spent a long time figuring out how they could bring VR to the masses with pass through, hand gestures, apps etc. Apple came along when the other devices had it figured out, made it out of metal with more expensive internals, slapped a stupid price on it and said “we are changing the world again”… and everyone bowed down to Apple.
There is nothing revolutionary about the AVP, it’s just an iteration of an already existing product from other companies.
For me the Q3 is a better product. I use VR for work (product design) and the AVP doesn't use the right software and cannot be tethered. It will never match what Q3 is capable of when running a decent tethered graphics card. So for the vast majority of professionals Mark Z is correct. And given the software Q3 catalogue he's probably correct for gamers, casuals etc.
Actually Quest should be 7x more expensive because it has way more than 7x times more things/games to do on it.
Wait until he try the whole social VR and other immersive experiences, it will blown the Vision Pro away.
if i remember correctly, meta/oculus did tried using the better screen on their headset in the past, but like you notice, the motion blur was there, so they swapped it out. There was a specific specification that the screen could not push through that the older screen could that eliminated the bluring
Hey fyi motion blur on Vision Pro is due to OLED, not resolution. OLEDs have high persistence which basically means when you move around your brain perceives a blur/smeariness due to the pixels not changing fast enough.
Yep, that 12ms "photon to photon" thing Apple goes on about is not actually fast enough. When moving, your brain still takes those entire 12ms of 'incorrect' visual information and it winds up looking blurry.
Low persistence is when the correct image is displayed for the correct position... and instantly turns off. Needs to be about 3ms i believe and for the rest of the 12 ms screen should can be black. Then your brain magically stitches all these flashes together, no 'noise' in terms of data, and it looks perfectly smooth.
OLEDs have advantages but for VR, high persistence is simply a flat trade off right now.
its due to more than that, this can be easily demonstrated, it's partly due to the software defined optics. For example step left and righrt vs turn head left and right and you will see more blur any time there is a rotational movement of the head. Also you can prove this by moving windows vs moving - there is far less blur when juts moving windows. Also try blur busters tests, it actually fails the persistence test (fail is good) as it has very low persistence.
LCD has way higher persistence than OLED. U R 100 % wrong. OLED has almost no motion blur compared to LCD. I have an LG OLED tv (120 hz) and a 390 hz LCD monitor on my work desk and I see the differences for hours a day. (i also own 2 OLED VR headsets) Don't blame OLED, blame apple
OLED pixels can change must faster than LCD, so inherently less motion blur. Some people even complain that OLEDs have TOO LITTLE persistence to watch 24 fps movies
Maybe try knowing about what you're talking about before spouting completely wrong info. The inherent time of OLED pixels to change is 0.1 milliseconds, the fastest LCDs are realistically 2-3 milliseconds, that's why LCDs top out at 390 hz because the pixels cant change faster than that. But future OLEDS will be able to do far more hz.
@@diebygaming8015I believe it’s a problem with micro oled displays like what is in the AVP, but I may be misremembering
I like gaming and I can't imagine doing that without controllers
I had the chance to try out the Avp recently and the immersive video and spatial video was spectacular. Nice to see there are cheaper options available
That’s dope! Yeah the Vision Pro just feels like mind reading haha! Yeah if you liked that def give the quest 3 a run. Might be the best in between right now.
Lol, there aren’t cheaper options available to the AVP. There are though, more expensive options to the quest. Get your facts straight.
@@breeknowit's the other way around. You can't use AVP as you can quest but you can use quest as an AVP. But calling it "cheaper options" feels like Apple invented entire field and then copycats kicked in when infact it's the Apple to be a copycat and steal pretty much entire design
@@holesmak you agree with me, then….
@@holesmak I wouldn’t buy an AVP for 500 dollars, but I would buy another quest 3. Lol.
It’s an easy choice, Quest 3.
Eye tracking is not new. Quest Pro already had it. Most people have literally recreated the AVP Eye-Hand interaction on it.
The Quest 3 is made for people ot have fun with. The Vision Pro is made because Apple wamted to make a VR product. Fun not included.
AVP looks better and performs better, but there's nothing to do with it except watch movies and play with a bunch of windows. Every review I watch of the AVP, all I see people do is play with multitasking windows, which should get boring after about two weeks after you've watched all the demo content.
Yeah this take makes a lot of sense. I mean The product is very early. When the iPhone first came out they didn’t even have an App Store. So all things considered, I think in due time Apple is going to really impress with the apps and experience.
lol, you do realize its 1st gen and plenty of content will come out, shocking how people dont look at the amount of amzing tech that is being created, but they want the whole house on day 1
@@chocktalk It's important to review a product for what it currently is, not only based on future promises. Apple is pushing the marketing very hard on what the headset could be, vs. what is currently is because they know that is its main downside. Once the wow factor is gone, it's only useful to those willing to make the numerous compromises of working in a VR headset.
@chocktalk if you think there will be that many ground breaking apps for Vision Pro before the Next Gen you're delusional
@@chocktalk Products are rightfully compared to their current rivals, you can not ignore the current product and compare some imaginary future product instead!
Quest 3 is a better product overall.
I mean the fact that the vision pro and the quest 3 are even competing is a win for the quest, compare a 4090 to a Radeon 6600xt. And the fact that the quest ,3 even wins in some categories tells how much better the product is
Yepp sir
I don't have the Vision Pro, and would love to experience it in action. However, without having experienced it, I can say the Quest 3 is definitely more appropriate for me based on my use case. As you mention, the audience is slightly different for the two products. I mainly use the Quest 3 for PCVR and PC gaming in Virtual Desktop. It also serves as a multi display setup for my work and personal laptops, two of them running Windows and the last one with Linux. It also serves in a limited capacity as a travel connectivity device using Fluid to access email, Discord, and various other on line applications with a Bluetooth keyboard and mouse setup.
There is also the question of accessories, in my case, a Halo style strap with external batteries to keep me powered for longer periods on the move and the option to wear the headset without the facial interface which improves comfort with long periods of use. With such a large user base the Quest 3 will definitely benefit from a larger range of accessories targeting a diverse audience.
So although there is some minor overlap, the Quest 3 definitely is the only device between the two that suits my needs at this time.
If the Vision Pro were to get controller and PCVR (Windows at the very least) support, which I suspect would happen, it would definitely be a viable option for me. However, I find working and playing in the Quest 3 to be a very rewarding and pleasurable experience, enough so that I would not consider the premium price of the Vision Pro to be worth it.
I would love to hear from Vision Pro users, what their experience and use case is and if they enjoy using it for entertainment and or productivity and how it has impacted their lives.
Im also an Apple fanboy but when it comes to VR, I go with the Zuck.
Hate when people say feature on vison pro as innovation, they are not innovation, they already exist, Apple give some upgraded, but didn't create anything new
Love your videos about the vision pro. I bought one. Don't have access to apple store cause I live in Canada but my big question is is the meta 3 lighter than the vision? How do you deal with the weight of the vision? It just feels heavy on my face after a short period.
You never talked about metas abilities to play pc games. It's no contest.
Do you have to wear glasses while using the product? Is it blurry without glasses?
I mean when you blow $3500 on a first gen product it’s a bit fanboyish, no? On the other hand, you can’t even say you like Nvidia or AMD better without being called a fanboy or shill so the term “fanboy” kinda… falls on deaf ears in my opinion.