English subtitles have been added. I don't know Russian well, so the Russian translation may be awkward. 한국분들도 보시기 편하게 한국어 자막도 추가했습니다만 제가 번역을 안해봐서 문장이 어색할수 있습니다. 그리고 제가 러시아어를 몰라서 번역이 정확하지 않을수 있습니다.
It's the Zone. Everyone is going to kill each other at some point, but the Scientist saved his life. You never backstab someone in the Zone. You shoot them in the face, sure, but you never backstab them. That's the way to get hunted by everyone.
@@H9092-2 I was more pointing out towards how the Merc was grateful enough to hand over a gun for the scientist to defend himself with. Could of left the guy to fend for his own or hand him one of the guard's weapons but I feel like it adds another bit of honor and gratefulness to hand someone your own weapon as a sign of thanks.
@@arkoa0000 Like I said, the Scientist saved the merc's life. Merc returns the favor. Sparing a life is one thing, but saving one? That merits a gift or favor.
@@southernbrain691 its just a model in SOC that looked like it was rolled white eyes, modders got more of a close look, and by looking that close just seemed like it was white, when it was just gray/without sleep yk, all the other models of the monolith in the games doesnt have white eyes
5:06 He's got 1911 so 7 rounds, he used one on the mutant, then his gun runs out after 6 shots. Love the attentoin to detail here, unlike hollywood with their unlimited ammo.
@@blacktemplar1139 tbf, even 8 is still good attention to detail. in the zone you want as much rounds as possible. it's very likely he just had one in the chamber and a full mag behind it.
It might be a small detail but I love how the main character merc speaks English. It really fits with the mercs as a faction being composed of soldiers from all walks of life and regions.
I could be wrong, but wasn’t the other group with the ecologists also mercs? If so, it shows that they’re really a loose conglomeration of smaller groups or individuals.
i like how he includes UNISIG buying the info from the merc, a faction from the UN that was cut from the game. they operate covertly to acquire information about the zone, but are also trained killers, like a combination of ecologists and mercs. a true fan indeed
@@jordancollings2889 True, though it is sad that Anomaly decided to turn Sin into Monolith+ instead of the first victims of the zone turned clandestine loners fearing for their lives to due what they have become.
I really hope heart of Chernobyl includes some of these cut factions. It would make sense that UN forces would occupy the zone and sin just seems cool/scary as hell.
@@davidponder1654 UN wouldn't make sense since they only act according to their member and ukraine wouldn't wanted the UN to interfere. It will make more if it was a secret russian faction instead that trying to gain valuables from the zone.
wait... one thing I just noticed on my... fourth or fifth rewatch? The two stalkers who held off the bloodsucker horde? It always seemed strange to me, given how dangerous bloodsuckers can be, that the two of them survived being rushed by like eight of the things. When our protagonist enters the tunnel that the convoy took shelter in, there's only the one dead stalker and the one dead bloodsucker who killed him. I guess the bloodsuckers they shot were just SODAZ' rendition of the hallucination attack controllers do where they release apparitions of mutants to attack you
I understand everything, BUT! If we adhere to the canons of the stalker, then the controller cannot be attacked with the help of phantoms, only PSI installations do this (brain burner at the Radar location)
Depends on one's view on the mutants. Some see bloodsuckers as deadly and lonely one-at-a-time predators, other see them as less powerful creatures tended to live in a horde. And it actually is a problem to the game's lore itself, as you can see the first variant in SoC and the second variant in CoP. So... Depends, I guess
@@huntclanhunt9697 remember the line in the beginning of SOC “at least death would have saved him from the dreams”? That’s the first reference. I think it’s mentioned in a a few other places vaguely, and apparently it’s why they don’t let you sleep for the first 2 games (GSC eventually realized it was weird to not let you sleep and allowed it anyways).
I know I'm late but just wanted to point out a cool detail I don't know if anyone else noticed. 8:03, our protagonist is unknowingly about to shoot the yellow scientist who, later in the end, ends up saving his life. Just something I found cool.
Everything in it felt quintessentially STALKER, and nearly every faction (Besides Duty, Freedom, and Loners.) was included in some ways: even the ISG! The animation was without flaw, the story was good, and it was properly haunting as all things correlating to the zone should be.
I don't know who any of those guys are, aside from the military, who got wrecked in the first few minutes by a wave of zombies and heavily armed enemies
@@colonel_yuri The main character of the short is a Mercenary. The dudes in white you saw destroy the Military are called the Monolith. The guys at the end were a nice touch being the ISG guarded by other contracted mercenaries. And the guys he sold the information too we’re part of the CNPP. Overall a great depiction of setting and environment. Can’t wait to see what’s next
I was expecting another less than 5 minute short animation, was totally surprised when it kept going beyond that and saw that it was 14 minutes long, and to top that it was just as, if not more, impressive as the others before it. Tldr: holy shit this was great
I really am impressed by the little details you put in this animation. From the cocking of the pistol to suiting up and arranging the guy's gear in the restroom. Absolutely amazing!
He told himself it would be his last contract, it was more than enough to retire on. Except as he crept towards the border of the zone, where the army wouldn’t be looking at that particular time… he knew the zone would call to him again… he always came back for more.
Its a really good fan made film. The unfortunat news is that the creator of S.T.A.L.K.E.R. was killed in Bahmut , few months ago. On his funeral , his wife stated that the only thing he ever wanted was to create new worlds for the people to explore. Rest in piece.
@@AbdulRahman-bi1nu almost a 2 year invasion and Russia (former 2nd biggest military) has only managed to dig down and hold a bunch of small cities and villages. Ukraine will keep fighting as long as the west helps, which unfortunately is questionable lately.
@@sebjepfrom what I hear Russia's lost a significant percentage of their pre war army in casualty numbers so I doubt they can keep it up for long without risking their status as a military super power permanently
Сейчас сложилась тенденция, что фанатские видео намного информативнее и зрелищнее, чем произведения больших кинокомпаний. И это касается всех направлений в кино. Я за автора данного видео - просто красавчик!!!!
It is remarkable how this movie captures the essence of Stalker. The quests for ever-wanted artifacts, the poor souls of zombified stalkers howling like a human-shaped warning sign of whom any of us may become. The military clean-up operations running aground when faced by the Monolith. The unpreparedness of gopniks to whom it is just another day of robbing others or dying trying to do so. And the unpredictability of the Zone. The mere chance, that makes one an ally or an enemy, that makes one live or drawing their last breath. And above all, the ever present feeling of loneliness and decline. Let's drink to the makers of this movie, they are good Stalkers!
@@iSTEFIXi but in STALKER Lore mercs are lead by powerful Syndicate. So, an American probably has signed a contract with this Syndicate and sometime later may come in the Zone.
I'd like to point out (and praise) the attention to details in this film, also for those who do not play stalker to gain a more detailed view on this film 0:28 Kolobok is an artifact found only in the fruit punch anomaly, Both the depiction of artifact and the anomaly are correct 0:30 Kolobok gives +2 radiation, so make sense he puts it in a container 1:18 There are no lighters in the zone (might change in stalker 2), all depiction of cigarette lighting is using matches 1:36 Correct depiction of SoC PDA, take note of the name on the right bottom corner 2:04 Stalker zombies are that sensitive yes. They can sense you from tens of meters away 2:11 Sometimes multiple shots do not kill a zombie, even when the head is shot already 2:35 Yes stalker zombies can use guns 2:41 An94 (in game called obodkan, or AC-96/2 depending on which game) is used extensively by the military 2:51 Monolith (white suit guys) are not attacked by the zombies because they are technically "on the same team" (I won't spoil too much about the plot). Also Rpg is only seen used by Monolithians (there are some laying by other faction members in game such as mercs, but that's when they are dead and only provide for you to pick up) 2:54 Explains the abundance of broken APCs in the game 3:04 Monolithians have white eyes, correct depiction 3:13 Correct wounded noise for military 3:16 да монолітх !!! 3:58 Blue colored NVG signifies gen 2 version of night vision (in SoC and Clear Sky). 4:17 Snork noises 4:25~4:39 : One snork feeding on a corpse while 2 others lurk in the darkness. Snorks never hunt alone, and use ambush tactics (like leaping) 4:44 Poorly armed bandits, like they always are 4:51 Yelling like a madman, typical bandits 4:57 Swinging their flashlight around, true bandit fashion 5:28 Finding someplace safe to heal, any stalker knows how important it is to find place first then heal, a mutant or a hostile stalker might ambush you while you are healing. 5:35 The way he take those pills are similar to the way in Anomaly. 5:52 task update once you reached task location 6:12 visions of controller when one is nearby 7:17 Same eating sound as in game 7:31 Military engaging bandits in the zone 7:34 HE SAID IT, HE SAID THE THING !!! 7:52 ecologists sticking near to military as they are government scientists 8:04 Despite being advantageous to take out the soldiers first, the merc aims at the ecologists first. Most mercs are known to hate ecologists 8:16 Unknown sniper, possibly loner or bandit hiding in the buildings. A common hazard in the zone 8:20 Shotgunner taking shots like a champ because he's wearing exoskeleton, one of the most powerful armor in the game 8:32 flocks of bird when blowout is near 8:33 blowout siren 8:38 notice how the protagonist uses English when everyone else uses slavic language (ukraninan/russian). The protagonist is a mercenary (indicated by the eagle insignia) which can come from many places, our protagonist most likely comes from America (indicated by his name) 8:43 The exosuit soldier is last because he cannot sprint (a limitation of the suit until you add modifications). 8:58 birds die due to blowout, a sight in the zone 9:13 faint bloodsucker noises 9:24 Shotguns can usually 1-2 shot mutants, unless its a "boss" mutant like a pseudogiant or chimera. Most mutants can take a lot of punishment from intermediate rifle rounds. 9:27 More bloodsucker noises, as they live in hives 9:36 Correct ecologist lines 9:39 in game door sounds 9:44 Ecologists are very poorly armed, most of them (like this) only has a pistol 9:47 stalker ambient noises 10:14 Exosuit only protects body, not the head. They can still die to a head shot even if its a pistol 10:43 Electro anomaly on the powerline. Electro anomalies usually spawn near electrical systems 10:45 Stalker outside of cover during blowout turns into zombies. 11:33 that static noise when a controller is present 11:36 That zoom on the controller when it attacks, truthful to the game. Also the noises gets louder when the controller gets near the merc just like the games 12:39 No one survives in the zone alone, make allies as one day they might help you live 12:44 Stalker run (me n the bois on our way to the bar) 12:51 USB Flash drive, data type items is mostly represented by a Flash drive in game. in conclusion : very good film
Right on most of the points, but one thing: The abundance of broken vehicles/APCs/etc. in the Zone is more due to the Zone having a deleterious effect on vehicles and large electronics. Remember Stingray flight? They had anti-anomaly equipment and some still went down with it, for no apparent reason. Vehicles just don't work within the Zone for some unknown reason. Even hardened/ruggedized military vehicles won't.
@@damienblackburn5459 No that was because the military didn't know that position of anomalies change with every emission. Vehicles work, but there is a lot that can kill them there.
Also as a fellow Stalker player I would like to clarify some things from your comment: On 7:31 this is not military shooting bandits but mercs (military always uses their camo uniforms where mercs use dark blue suits) aligned with ecologists (in games you can almost always found ecologists surrounded with merc guards because scientists pay the most) Also given how many things point out that this animation is based on Anomaly (different types of exoskeletons for example nosorog used by Monolith) probably these guards are part of ecologist faction in which most of the people utilise Merc suits (that's why their suits have dark blue colour like mercs) Regarding exoskeleton, the one used by the Merc (or more likely armed ecologist as in Anomaly they act separately) is a scientific version (in Anomaly most factions have their own version of different types of suits and armour) of proto-exoskeleton. Biggest differences between proto and standard version of exoskeleton is that the proto version lacks additional ballistic protection and an exohelm that can shrug off alot of different types of bullets especially pistol rounds (unless you have Desert Eagle) that's why he got killed by one shot from a pistol. Also given how main character completed mission for UNISG he can also be their spy undercover as a merc (alot of mercs comes from other countries than eastern block which can easily explain his English).
Не каждая профессиональная студия такое может создать. Кроме великолепной анимации персонажей, ещё и логичный, последовательный сюжет. Обычно - корявая анимация и ничем не связанный по смыслу набор сцен. Жители Кореи - Вы сделали лучшее видео по Сталкеру. Лайк и подписка...
У меня иногда впечатление, что крупные компании либо специально не рассматривают таких людей, либо нанимают и заставляют их НЕ делать такие вещи, ибо это не в современном тренде...
Using zombies as a distraction, and then sending in Monolith was really clever, and I hope that kind of thing is in the second STALKER. Also, love this to pieces, because it does a really good job of showing just how badly the ZONE wants everything dead, and how sometimes no amount of experience or equipment can help.
What distraction? They approached from exactly same direction. It was meat shield at best. And soldiers with stormtrooper accuracy, unable to hit ANYONE exept "exoskeleton" despite all monolith guys were just kinda standing(!) on the completely(!!) open(!!!) spot is just laughable. Mediocre fight but good animation.
@@vincentcrow6075 The distraction was the zombies shooting at them while pushing forward, so the soldiers didn't see the guy with the RPG until way too late. The Zombies in the house would probably have helped as well, if they weren't dead.
@@bubbasbigblast8563 again, they just walk in the open field head on few meters away from their "distraction". Even if totally inaccurate zombie fire would be somehow enough to suppress two idiots behind the car, there still a btr gunner, who looked and shot literally at the same place where rpg operator was.
this captures everything about the Zone in 14 minutes. from the Cheeki Breeki line to the spine-chilling Controller laughter. I loved every second about it. Especially the glazed eye scene when the Controller was first shown and the Monolith scene.
Я ,правда, заметил такой нюанс: ГГ целился в наемников, готовясь их выкосить, однако Наемники не выполняют заказов, где им придется убивать друг друга - у них правило такое есть.
@@khanilonikita5028 мб это не наемники, а охрана ученых? У них тоже часто синие комбезы встречаются, а мерковской нашивки я ни у кого, кроме ГГ, не заметил
@@xyF_tУченые для них это стабильность, если найдут по лучше, то просто уйдут и в любой момент могут вернутся к ученым, но у наемников есть и парочка лишних бойцов так что просто отправят других на контракт
@@Mahazuhul exactly what i was thinking. this is the best stalker fan film, but the best fan film ever made is Astartes (with the original sounds/music, not the GW bullshit)
The longer I play Anomaly, the more I find humor in the Zone, so I imagine Stalkers who stick around in that universe would have some sort of version of that sort of coping mechanism. That said, playing a brutal game and living a brutal life don't really compare.
I'd just keep my sorry ass in the Cordon. Shoot any mutant that comes close to the Rookie village and sell what I gut off to Sidorovich for spending money. I get that the Cordon is already dangerous as shit, but it beats everywhere else, aside from Rostok. But that's deeper in the Zone.
this was absolutely insane, well done. The rain effects on his wet clothes, the human and tactical movements... Along with a pretty convincing and 'realistic' portrayal of such a specialized mission: lots of waiting, patience, bursts of action and fearlessness companied with necessary moments of downtime (the bandaging, reloading magazines, packing of bags,...) If I could critique 1 thing it would be the lighting: if interesting sources of light and hues put more contrast between the highlighted spots and the darkness, then i think your beautiful animations, effects etc could've been even more appreciated. Right now it's very dark and imo too dark with not enough 'highlights' on the interesting stuff. But my god is this an amazing work of art. Well done 9/10
You could argue the fact that the only thing highlighted was the artifact at the beginning was a nod to how the only good thing that came out of the zone were artifacts.
Hey, heads up - the guy behind the spooky Controller audio is quite thrilled to see it used for the Controller psy-fuckery here! While I have a preference for STALKER's vanilla models - since they fit into the world they live in and make up STALKER's identity - I think you did an impressive job with capturing the atmosphere, tension, and action of STALKER with the more modern HD models. Favorite part was the whole Controller segment, since it feels like you really took advantage of the medium here to properly show the capabilities of a Controller as stated in lore.
@@koraxx2085 Ah, I'm not the creator of the Controller audio - at least not the ones GSC made. Rather, Sodaz used the Controller audio from DesmenMetzger's Horror Overhaul addon for the Anomaly mod. Which he appreciates heavily.
@@redcrewmate927 The game itself can be a buggy mess but the story and atmosphere make up for it 10 fold, i suggest at least playing through Shadow of Chernobyl before stalker 2 release
@@redcrewmate927 I haven't played Call of Pripyat and never did beat Call of Chernobyl I think was the name, but from what I did play the lore was great, stealth is a big factor but stealth can be very buggy, along with alot of other things. Overall the game is amazing and I highly recommend it
I also think that shadow of chernobyl is just pure gold but if someone doesnt like the feel of old games I recomend to play Stalker Clear Sky. No that its much younger but definetly it isnt so archaic
@@redcrewmate927 I played to the 3 games, not alot of bugs, i would recomend to play on vanilla, but with mods to upgrade the textures, and fix the few bugs there could be
An absolute masterpiece. The greatest video Sodaz has ever produced, and worthy of hundreds of thousands if not millions of views. Looking forward to whatever comes next from this legend.
The Mercs is my faction when I play Call of Chernobyl so this is exactly like something I would have experienced while playing. From the base being the Dead City and encountering different factions fighting each other whilst travelling alone and having to fight off mutants only for the gunfire to attract others. A true STALKER experience.
Это так красиво, каждый кадр это произведение искусства. Хочу добавить что дух STALKER передан на все 100% очень динамично и круто а местами даже и лучше чем в оригинальных играх. It's so beautiful, every frame is a work of art. I would like to add that the spirit of STALKER is conveyed 100% very dynamically and coolly and in some places even better than in the original games.
Без преувеличения - я готов платить за просмотр таких анимаций. Смотрел много работ различных ребят, DKUD (если кто знает), эта работа одна из лучших (может даже самая лучшая). Интересный сюжет, плавная анимация, атмосфера, поведение мутантов и прочие мелочи сделаны на высоком уровне. В сравнении с другими работами, в этой чувствуется жизнь что-ли, в общем 10\10.
Ещё бы) Столько лет делать фан фильмы по вархаммеру, при этом такие, что тосичнейшее комъюнити этой вселенной вселенной радовалось каждой его короткометражке)
Хронометраж всего 14 минут, а послевкусие такое, будто посмотрел хороший фильм Отличная постановка сцен и в меру и боевика, и хоррора, прямо как в игре
Хороший сценарий как мне кажется, но слишком закрученный, не может быть такого что в Припяти оказались бандиты, фильм по мотивам игры но в Припяти нету бандитов, потому что они умеют лишь грабить а в Припяти на каждом углу Военные и Монолит
This is what we imagined when we playing Stalker. Their motions feels alive, although we know this is animation (i love the smoking scenes). And as a fellow mercs, i appreciate the portrayal of this faction - not all of us are bad guys :) I miss the Zone.
me2. i've bean playing warzone instead, and although it can be fun, the atmosphere is just nowhere near as immersive as STALKER. can u imagine a whole squad doing contacts like in pripyat instead of caldera nowadays, having SEVA suits & nightvision n shit with mutants and bloodsuckers hiding everywhere.
13:08 That patch is from one of the cut factions for the games (the modders restored the factions for Anomaly); specifically, the International Science Group, which was supposed to operate under the auspices of the United Nations. In the current build of Anomaly, they are not playable by default, but can be unlocked.
I was legit worried that my man was gonna get capped as soon as he walked out considering UNISG is all about being covert but I remembered the Mercs are being paid off by the UN
Ayo, this was made THREE YEARS ago!? EDIT: Also, I like how you used sounds outside of STALKER to portray the effects of the Controller, ESPECIALLY those of Doom 3. Good shit, SODAZ!
@@DocNight Геймс Воркшоп. Также известная, как "Парни из Ноттингема". Компания, владеющая исключительными правами на Вархаммер. За прошедшие пару лет они задушили всех фанатов Вахи, создающих любой контент, кроме "чтения Википедии, под медленно проплывающую картинку".
@@Nilsane All publically available fan media has generally been taken down and GW are "Trying" to funnel that media and viewers to "WarhammerTV" which is a subscribtion based money grab for a HUGELY niche sector of media. All GW had to do is let these creators keep the content on YT and have them post ads for what they are working on that is going to WTv. Have the people decide if the content is worth it not trap it behind a paywall... But thats the general situation. GW loves money but is backwards on the method of actually making any.
@@chrisrobinson9899 For SODAZ's situation, GW hired him then stayed silent. Like they only hired him just so they can take his videos down without any fuss. Then some of the WH community started harassing SODAZ, most likely upset by the fact that the videos were removed.
So sad I only just found this. This is phenomenal work! Great atmosphere, fluid and non sticky animation, and a great little story to boot. The characters didn't feel invincible, so there was tension throughout. I love this!
This is seriously, in my opinion, very very well-animated, well-choreographed and well-written. Definitely without a doubt a *_MASTERPIECE._* Hats off from the whole STALKER fanbase to you sir!
This actually happened to me or it might've been a coincidence but I was coming out of Radar and I was being shot at by 1 monolith soldier and 3 zombies following him 2m behind and they weren't fighting or anything, albeit I was using mods but it was still pretty neat.
@@Edgyworthy по игре группировка монолит не враждует с мутантами и зомби,это можно посмотреть в файлах игры. С наёмниками они так же нейтралы. Но в каждой версии нужно смотреть.
In S.O.C. That’s basically what happens when entering the red forest. I had zombies with PMM, Ak, Shotguns rush me while the monolith were in the back plinking me it was stressful
No matter what setting you tackle, you really do them justice! It never feels like the same stuff with different skins, it has the tone and atmosphere of each setting you choose to create stuff in
Автор просто огромный молодец. Ребята, давайте поддержим этого человека, за то что он смог нас порадовать и удивить! И просто хотя бы за то что он настоящий сталкер
This 15 minute video encapsulates pretty much everything you do in Anomaly, and yet I will do this exact combination of things for 100-200 hours before getting bored of it.
Тот случай, когда 14 минутный мульт, держит в напряжении сильнее , чем Голливуд. Кто создают такие мульты, красавчики ! Объединитесь, вы вообще весь мир под себя возьмёте. Благодарю за труд 👍
Я, как настоящий фанат сталкера, ветеран переигравший во все части по несколько раз, прошёл несколько модов, даже писал две книги по Сталкеру, скажу вам, ребята, вы молодцы. Это лучшая анимация которую я видел, вы согрели моё сердце, показав её. Очень круто вышло, жаль не так долго, но ждём продолжения, или даже сериал про этого наёмника. Лайк и подписка
Ive always loved your work but I have to admit my favorite parts are how brutal you make the combat as it really is, the moments when a triumphant warrior just stands over a wounded enemy and just casually finishes them off always gets a reaction out of me, you stay true to the lore while also being realistic your proof that films can be great and characters can be liked with little interaction. I havent supported you on patreon yet but as soon as i have the money to spare i most certainly will as your work is a symbol of hope in entertainment
It's pretty accurate to the lore! Except if he was really a Mercenary, he should be friendly with both Ecologists and Bandits. Unless he has a contract against this group specifically. Then again Bandits are also... bandits. So they're fair weather friends in a land that never has fair weather.
Ignore that idiot recommending anomaly, it's mediocre and it's far from ''best stalker experience'', play the original games, and if you really wanna start with free mods then start with CoC, it's closer to stalker than anomaly.
@@Ромыч-х7и isn’t Anomaly supposed to be a hardcore survival sim for stalkers who want that kind of gameplay. I don’t want to have an argument with you (unlike the last guy I replied to about this who was extremely rude and aggressive) but what in your opinion is it that makes Anomaly mediocre? I’m mean from a technical standpoint it’s very impressive. They upgraded the engine from 32bit to 64bit which must have been some autistic coding wizardry on its own. It’s highly modular on its own as well as how easily it integrates with add ons builds by other modders. I know I should play the original trilogy but I simply don’t have the time at the moment with my real life projects and a vast array of games I haven’t completed. Please tell me why the game is mediocre because the only answer I seem to get from people is “anomaly players don’t respect anomaly, you are stupid fuck you Westoid”. Which is pretty funny cos they don’t know me or every single person who likes anomaly. Rant over thanks for your time.
8:20 the attention to detail on how long it would take for the shotgun bullets to travel that far was amazing. He never ceases to amaze! Edit: THX FOR ALL THE LIKES 😊
Yes but tracer buck shot and all bullet are tracer ruins the atmosphere only belt fed machine gun like that monolith guy use usually had tracer to help aim the gun but common weapon rarely use it especially shotgun with near non exist tracer buckshot available
@@telurkucing5006 rifles sometimes have tracers for every 5 rounds or so. But yeah tracer 12 gauge is just pure fantasy. BTW masuk sini dari mana anjay
2:49 really like this part where the monolith soldier rushes in among the zombies with the rpg for proper offence. Not to mention the unsettling music that comes on when the monolith troops show themselves amongst the dead. That is what I call a stalker vibe!
Thank you so much for making this, as well as sharing it with us. You are very talented! There were so many subtle things in this video that just had me saying, "yeah"... "awesome little bit".. Everything about it was spot on and you honoured this game with such dedication and attention to detail. I'm so so so grateful to you for making this. Thank you! Right down to the Blood-sucker's eyes glowing.. This really is awesome. Not gonna lie, I really thought the merc was going to take a bullet to the head in that doorway... you even had me on the edge of my seat to the very last second of this... What you have achieved here is better than some major block-buster movies.. I'm serious. You are so talented. KEEP GOING AND DON'T LET ANYTHING STOP YOU, EVEN YOUR OWN SELF-DOUBT, no no no, you KEEP DOING WHAT YOU ARE DOING, REGARDLESS. Doesn't matter if you make no money- it's not about money, or success.. it's about creativity, connecting with others and telling your stories to everyone. Let all the other stuff be a bonus. Do it for your heart and you will go far :) Just to put what I'm about to say into context; I've played Computer games from the start, (green screen space invaders etc). Having said that, S.T.A.L.K.E.R is my NUMBER ONE favourite fps-style game of ALL TIME. Its replayability is one of its strong points. It is based on a true event, the aftermath of which, I witnessed unfolding on TV. It held me fixed like a controller, and it shook the entire world. I grew up obsessed with the mystery of radioactivity and its invisible lethal effects. Such a dangerous force that we don't give much thought to, but without Earth's protective atmosphere, and magnetic field, we'd be all too familiar with very quickly... I've always loved science fiction and science in general. This game has it all, for me. A connection to my personal past, laced with scientific content, exploration, outdoor survival, and small arms combat, it has me enthralled from the get-go. Horrific dangerous environments to have to come face-to-face with, your deepest fears- the game making you face them, having to step into that pitch black room, if you want to progress in the story... with only a torch-light and a limited supply of resources. I hate how I love this game so much!!! Some of my friends can't/won't even play it! If you've played the games, you will find a Easter-egg by way of a picture of the dev team, stood infront of the CNPP. I think it's either in the Dark Valley building, or the Army Warehouses, but it shows the dev team in a picture, hanging on the wall. i loved seeing that. I have the screenshots to remember it haha. But I am conflicted now, with sadness, great sadness, to hear that one of the devs of this beloved game series was K.I.A. defending Ukraine from invading Russian troops. I never thought I'd be having to come to terms with this, while admiring the smiling faces of the game devs, in their easter egg pictures found in the STALKER games... I'm just- lost for words really. Which makes your homage to this game all the more special. Thank you for contributing to the STALKER universe and enriching it's community with your AMAZING short story here. I am really looking forward to seeing, and sharing more of your work, awesome! :)
@@hellwoker6730 Here's hoping that the developers of Stalker 2, or the modding community, give them english names. Even better if they speak basic russian commands, when in combat, mixed with lengthy conversations in English if they are idle.
As an south american fan of this game i must say, everything was really so perfect the animation and little plot felt very real unlike other videos. My respect for this guy who did a 10/10 work for the stalker communitie
I’m new to the stalker franchise. Was looking up lore videos and ended up here. I love all the work you put into this short film! Would love to see more in the future.
sodaz you're super talented and i'm really happy your run in with games workshop hasn't discouraged you from continuing these amazing fanworks. keep it up buddy!!!
I'm literally stunned because of these beautiful animations. And the fact that Ecologist saved Mercenary's skin and the Merc let him live put a smile on my face.
In principle, this is logical, because if the controller killed the mercenary, then the ecologist would definitely be next, and so he had a chance that the mercenary would leave him alive.
Даже трейлер Stalker 2 не вызвал у меня такую сильную ностальгию, как это видео. Особенно - эта музыка в конце. Шикарно, просто шикарно. Других слов нет.
@@legalam even if it'd be 8 it still would be accurate, considering how most modern non-open bolt firearms can have a round chambered and the magazine simply replaced.
This was the most coolest smooth animation I seen right now. Plus I love when other people help the MC despite they were like supporting characters like how this yellow hazmat suit save him from mutant mind control guy. Despite never play this game before wants me to play this game someday! Keep it up!
To give a brief context the guys in hazmet suits are Ecologist and they are mainly scientist who attempt to study the zone, the guys excorting them are freedom members who view the zone as a take what you want and do what you want moto. And smoke weed I guess Our main character here is a Merc which as a whole the entire faction is commonely disliked by the rest of the factions in the zone, so for an ecologist to not only understand this but also try to save his life is incredibly, in the words of the youth "epic"
I'd just tell you to play all of them in release order, with a vanilla playthrough on each, with the exception of a gear repair mod for shadow of chernobyl. They all have bits of story that are likely going to be important in stalker 2. If you had to play only one I'd probably go with the third, call of pripyat. COP has the best gameplay, though it is the lightest on the story, though I do HIGHLY recommend playing Shadow of Chernobyl for the story, as it looks like stalker 2 will be referencing it heavily, and it has the best story, and probably atmosphere. IMO clear sky can be missed, but it you just want more official stalker content, go for it. If I remember correctly GOG or G2A has a deal where you can get a key for all 3 games for 10 usd or less. Trust me, you won't regret it.
@@oliverpendleton768 my mistake, I didnt pay attention properly and thought the blue was green, yes these are actually Mercs escorting these Ecologists.
English subtitles have been added. I don't know Russian well, so the Russian translation may be awkward. 한국분들도 보시기 편하게 한국어 자막도 추가했습니다만 제가 번역을 안해봐서 문장이 어색할수 있습니다. 그리고 제가 러시아어를 몰라서 번역이 정확하지 않을수 있습니다.
Bandit sniper survived?
@@Mark_n_Travma Да, мне тоже интересно, хороший персонаж :D
Спасибо большое, очень приятно русских , без стериатипоы и клише.
Animation are 100/10 i havent seen better animation and so much effort in some time good job mate.
на удивление довольно правдоподобно
Liked that the Merc was still a decent guy to not only spare the scientist but to give him a gun to defend himself.
It's the Zone. Everyone is going to kill each other at some point, but the Scientist saved his life. You never backstab someone in the Zone. You shoot them in the face, sure, but you never backstab them.
That's the way to get hunted by everyone.
@@H9092-2 I was more pointing out towards how the Merc was grateful enough to hand over a gun for the scientist to defend himself with. Could of left the guy to fend for his own or hand him one of the guard's weapons but I feel like it adds another bit of honor and gratefulness to hand someone your own weapon as a sign of thanks.
@@arkoa0000 Like I said, the Scientist saved the merc's life. Merc returns the favor. Sparing a life is one thing, but saving one? That merits a gift or favor.
At the same time, a lot of weapons lay on the floor.
@@stanffil Please, have you tried picking up a weapon off a corpse? Those things are messy and hard to use. Get them from a trader instead.
The monolithians working alongside zombies at the start was just perfect
Y en un video juego son enemigos en zombie nigh terror XD
Even got the monolith eyes right
@@forge5533 monolith doesnt have white eyes, thats a wrong conception from famous mods
@@neemiasguedes8803i cant remember if the zombified faces in shadow of chernobyl that some monolith had had white eyes
@@southernbrain691 its just a model in SOC that looked like it was rolled white eyes, modders got more of a close look, and by looking that close just seemed like it was white, when it was just gray/without sleep yk, all the other models of the monolith in the games doesnt have white eyes
I could watch a 90min film of this. It perfectly captures the atmosphere of STALKER
(90min X) (90 min √)
better atmosphere than stalker
Well your in luck. The people behind scp overlord are making a stalker short film. Most likely it comes out in may.
@@dr2d2LEEESSSS GOOOO
@@venus-tame8428 I thought it was going to get canceled on the kickstarter but they made $319,556 for it.
> Location is Outskirts
> fuck
Edit: Incredibly animated and directed. The story here rivals that of modern television and film. Great work!
I don't mind Outskirts.
Darkscape, however... Ugh.
@@gravargen943yeah bruh im not tryna walk all the way there.
5:06 He's got 1911 so 7 rounds, he used one on the mutant, then his gun runs out after 6 shots. Love the attentoin to detail here, unlike hollywood with their unlimited ammo.
He shot it 8 times actually, but you were one off so close enough
@@blacktemplar1139 Wait, when did he shoot the other shot?
@@tytoalbasoren9457 when he shot the third one
@@blacktemplar1139 tbf, even 8 is still good attention to detail. in the zone you want as much rounds as possible. it's very likely he just had one in the chamber and a full mag behind it.
@@blacktemplar1139 He didnt shoot 8 shots, he shot 7. That extra shot you're talking about is the bandit shooting at him
It might be a small detail but I love how the main character merc speaks English. It really fits with the mercs as a faction being composed of soldiers from all walks of life and regions.
I could be wrong, but wasn’t the other group with the ecologists also mercs? If so, it shows that they’re really a loose conglomeration of smaller groups or individuals.
If this video was made mainly based on Anomaly, then they would likely be the Ecologists guards.
@@N.O.Y.B_ok or mainly based on GAMMA!
I believe the implication is our Merc here is actually UNISG playing the part of Merc to better traverse the zone.
@@kristianchristensen2254 Gamma is modded anomaly...
i like how he includes UNISIG buying the info from the merc, a faction from the UN that was cut from the game. they operate covertly to acquire information about the zone, but are also trained killers, like a combination of ecologists and mercs. a true fan indeed
It's probably because this is more inspired by Anomaly than anything
@@jordancollings2889 True, though it is sad that Anomaly decided to turn Sin into Monolith+ instead of the first victims of the zone turned clandestine loners fearing for their lives to due what they have become.
I really hope heart of Chernobyl includes some of these cut factions. It would make sense that UN forces would occupy the zone and sin just seems cool/scary as hell.
my thoughts exactally
@@davidponder1654 UN wouldn't make sense since they only act according to their member and ukraine wouldn't wanted the UN to interfere. It will make more if it was a secret russian faction instead that trying to gain valuables from the zone.
wait... one thing I just noticed on my... fourth or fifth rewatch? The two stalkers who held off the bloodsucker horde? It always seemed strange to me, given how dangerous bloodsuckers can be, that the two of them survived being rushed by like eight of the things. When our protagonist enters the tunnel that the convoy took shelter in, there's only the one dead stalker and the one dead bloodsucker who killed him.
I guess the bloodsuckers they shot were just SODAZ' rendition of the hallucination attack controllers do where they release apparitions of mutants to attack you
I understand everything, BUT! If we adhere to the canons of the stalker, then the controller cannot be attacked with the help of phantoms, only PSI installations do this (brain burner at the Radar location)
To be fair, one of them had a shotgun. Those are usually really effective against those things.
Depends on one's view on the mutants. Some see bloodsuckers as deadly and lonely one-at-a-time predators, other see them as less powerful creatures tended to live in a horde.
And it actually is a problem to the game's lore itself, as you can see the first variant in SoC and the second variant in CoP. So... Depends, I guess
@@ГеоргийМатушевскийIt could depend on the region.
or it could be a psysucker
And when the world needed him most, HE RETURNED!!!!!
It's by the grace of the Emperor
Praise thee emperor.
He never left :)
I know right. He’s been posting about as regularly as an animator can.
Was meant to be a joke and reference the Avatar: The Last Airbender.
Finally someone who remembers that sleeping in the Zone gives you nightmares. That detail alone got you my like.
Wait... When was this established?
@@huntclanhunt9697 remember the line in the beginning of SOC “at least death would have saved him from the dreams”? That’s the first reference. I think it’s mentioned in a a few other places vaguely, and apparently it’s why they don’t let you sleep for the first 2 games (GSC eventually realized it was weird to not let you sleep and allowed it anyways).
@@malaizze Ah ok. I assumed the nightmare was something to do with the Emission coming or being in proximity of a controller.
@@huntclanhunt9697 long late but yeah dreams are both nightmares and prophetic in the zone
@@huntclanhunt9697talk to ganja in clear sky,he'll tell you about the nightmares and also how soldiers sleep like babies with their fancy helmets
Never played stalker, but this is some very good animation
You must play it
never too late for that
как так)нужно это исправлять
ALEKS DIDNT PLAY STALKER HUH?
You should really REALLY consider playing Stalker 2 when it comes out.
I know I'm late but just wanted to point out a cool detail I don't know if anyone else noticed.
8:03, our protagonist is unknowingly about to shoot the yellow scientist who, later in the end, ends up saving his life. Just something I found cool.
it's a small detail but a fun one
"You're in the way of my objective, not my enemy"
I noticed that small detail too:) Wanted to write it in comments, but you were first:)
Everything in it felt quintessentially STALKER, and nearly every faction (Besides Duty, Freedom, and Loners.) was included in some ways: even the ISG! The animation was without flaw, the story was good, and it was properly haunting as all things correlating to the zone should be.
I don't know who any of those guys are, aside from the military, who got wrecked in the first few minutes by a wave of zombies and heavily armed enemies
@@colonel_yuri The main character of the short is a Mercenary. The dudes in white you saw destroy the Military are called the Monolith. The guys at the end were a nice touch being the ISG guarded by other contracted mercenaries. And the guys he sold the information too we’re part of the CNPP. Overall a great depiction of setting and environment. Can’t wait to see what’s next
Forgot to mention Renegades and Dark Stalkers (Sin)
Actually a Duty Corpse is shown at 0:47 alongside either Freedom or Merc Corpses and a Loner is at the place where he turned in the box
@@RagingRavioli22 part of cnpp?
I basically know nothing about STALKER but this is still entertaining to me
Get out of here wannabe S.T.A.L.K.E.R
@@TheGhjgjgjgjgjg No
I only know chunks on it but it seems interesting.
@@zacharyweaver276 Just in case, its a stalker joke, some NPCs tell your character "get out of here stalker", so hes not insulting you personally.
@@sicor94 Thank you I basically know nothing of the lore other than nukes happened but people have kept their culture unlike in Fallout
I was expecting another less than 5 minute short animation, was totally surprised when it kept going beyond that and saw that it was 14 minutes long, and to top that it was just as, if not more, impressive as the others before it. Tldr: holy shit this was great
the attention to detail is really good
like how he turns off his NVG to not get spotted by the bandits.
I really am impressed by the little details you put in this animation. From the cocking of the pistol to suiting up and arranging the guy's gear in the restroom. Absolutely amazing!
Отличная анимация. Как говорил Сидорович: "Молодец, я доволен!" ))
ты бы еще консервных банок насобирал...
Да. Я так говорил. Отличный фильм
Что это за грфа что это за мод?
@@eloptimal7194 Не мод.Это чувак в Blender сделал фильм. Использовал модельки, звуки из сталкера и таркова
@@grinspike жаль
He told himself it would be his last contract, it was more than enough to retire on. Except as he crept towards the border of the zone, where the army wouldn’t be looking at that particular time… he knew the zone would call to him again… he always came back for more.
You can get the Stalker out of the Zone but never the Zone out of the Stalker.
Once a stalker, always a stalker....
Its a really good fan made film. The unfortunat news is that the creator of S.T.A.L.K.E.R. was killed in Bahmut , few months ago.
On his funeral , his wife stated that the only thing he ever wanted was to create new worlds for the people to explore. Rest in piece.
Damn thats depressing, I didn't hear about that.
His name was Vladimir "Fresh" Yezhov. May Ukraine see victory and glory to its defenders.
@@Ghostrecall_Mthey're losing
@@AbdulRahman-bi1nu almost a 2 year invasion and Russia (former 2nd biggest military) has only managed to dig down and hold a bunch of small cities and villages.
Ukraine will keep fighting as long as the west helps, which unfortunately is questionable lately.
@@sebjepfrom what I hear Russia's lost a significant percentage of their pre war army in casualty numbers so I doubt they can keep it up for long without risking their status as a military super power permanently
Yo that shot of our guy at 3:54 gives me chills. his gear and the visuals are amazing, especially when he brings his NODS down
5:07 gotta love the ammo consistency. Used 1 shot earlier, then 6 on these guys. Slide locks back.
And he uses the slide release. A+.
It good to because a standard issue 1911A1 clip is 7 bullets
@@mc2xd9 yeah, that’s what I said
@@mc2xd9 mag
@@SomeElsenNerd420-J yes sorry get confused
Этот ролик смотреть интереснее чем большинство современных фильмов. Побольше бы видеороликов подобного качества.
И не говори
Полностью согласен 👍
Это сделано на уровне трейлера таркова, так что ролик - шедевр
Сейчас сложилась тенденция, что фанатские видео намного информативнее и зрелищнее, чем произведения больших кинокомпаний. И это касается всех направлений в кино. Я за автора данного видео - просто красавчик!!!!
Поддерживаю
Playing STALKER GAMMA as a merc and boy does this feel like spot on.
It is remarkable how this movie captures the essence of Stalker. The quests for ever-wanted artifacts, the poor souls of zombified stalkers howling like a human-shaped warning sign of whom any of us may become. The military clean-up operations running aground when faced by the Monolith. The unpreparedness of gopniks to whom it is just another day of robbing others or dying trying to do so. And the unpredictability of the Zone. The mere chance, that makes one an ally or an enemy, that makes one live or drawing their last breath. And above all, the ever present feeling of loneliness and decline. Let's drink to the makers of this movie, they are good Stalkers!
@@iSTEFIXiI mean Mercs in Lore, can be of all nationalities. So it makes sense, for Americans or any other NATO nationals to be in the Zone.
@@iSTEFIXi But the US is in NATO.
Хорошо сказал!
@@iSTEFIXi but in STALKER Lore mercs are lead by powerful Syndicate. So, an American probably has signed a contract with this Syndicate and sometime later may come in the Zone.
@@iSTEFIXi He could be Canadian
I'd like to point out (and praise) the attention to details in this film, also for those who do not play stalker to gain a more detailed view on this film
0:28 Kolobok is an artifact found only in the fruit punch anomaly, Both the depiction of artifact and the anomaly are correct
0:30 Kolobok gives +2 radiation, so make sense he puts it in a container
1:18 There are no lighters in the zone (might change in stalker 2), all depiction of cigarette lighting is using matches
1:36 Correct depiction of SoC PDA, take note of the name on the right bottom corner
2:04 Stalker zombies are that sensitive yes. They can sense you from tens of meters away
2:11 Sometimes multiple shots do not kill a zombie, even when the head is shot already
2:35 Yes stalker zombies can use guns
2:41 An94 (in game called obodkan, or AC-96/2 depending on which game) is used extensively by the military
2:51 Monolith (white suit guys) are not attacked by the zombies because they are technically "on the same team" (I won't spoil too much about the plot). Also Rpg is only seen used by Monolithians (there are some laying by other faction members in game such as mercs, but that's when they are dead and only provide for you to pick up)
2:54 Explains the abundance of broken APCs in the game
3:04 Monolithians have white eyes, correct depiction
3:13 Correct wounded noise for military
3:16 да монолітх !!!
3:58 Blue colored NVG signifies gen 2 version of night vision (in SoC and Clear Sky).
4:17 Snork noises
4:25~4:39 : One snork feeding on a corpse while 2 others lurk in the darkness. Snorks never hunt alone, and use ambush tactics (like leaping)
4:44 Poorly armed bandits, like they always are
4:51 Yelling like a madman, typical bandits
4:57 Swinging their flashlight around, true bandit fashion
5:28 Finding someplace safe to heal, any stalker knows how important it is to find place first then heal, a mutant or a hostile stalker might ambush you while you are healing.
5:35 The way he take those pills are similar to the way in Anomaly.
5:52 task update once you reached task location
6:12 visions of controller when one is nearby
7:17 Same eating sound as in game
7:31 Military engaging bandits in the zone
7:34 HE SAID IT, HE SAID THE THING !!!
7:52 ecologists sticking near to military as they are government scientists
8:04 Despite being advantageous to take out the soldiers first, the merc aims at the ecologists first. Most mercs are known to hate ecologists
8:16 Unknown sniper, possibly loner or bandit hiding in the buildings. A common hazard in the zone
8:20 Shotgunner taking shots like a champ because he's wearing exoskeleton, one of the most powerful armor in the game
8:32 flocks of bird when blowout is near
8:33 blowout siren
8:38 notice how the protagonist uses English when everyone else uses slavic language (ukraninan/russian). The protagonist is a mercenary (indicated by the eagle insignia) which can come from many places, our protagonist most likely comes from America (indicated by his name)
8:43 The exosuit soldier is last because he cannot sprint (a limitation of the suit until you add modifications).
8:58 birds die due to blowout, a sight in the zone
9:13 faint bloodsucker noises
9:24 Shotguns can usually 1-2 shot mutants, unless its a "boss" mutant like a pseudogiant or chimera. Most mutants can take a lot of punishment from intermediate rifle rounds.
9:27 More bloodsucker noises, as they live in hives
9:36 Correct ecologist lines
9:39 in game door sounds
9:44 Ecologists are very poorly armed, most of them (like this) only has a pistol
9:47 stalker ambient noises
10:14 Exosuit only protects body, not the head. They can still die to a head shot even if its a pistol
10:43 Electro anomaly on the powerline. Electro anomalies usually spawn near electrical systems
10:45 Stalker outside of cover during blowout turns into zombies.
11:33 that static noise when a controller is present
11:36 That zoom on the controller when it attacks, truthful to the game. Also the noises gets louder when the controller gets near the merc just like the games
12:39 No one survives in the zone alone, make allies as one day they might help you live
12:44 Stalker run (me n the bois on our way to the bar)
12:51 USB Flash drive, data type items is mostly represented by a Flash drive in game.
in conclusion : very good film
Thanks for pointing out these details. As a stalker fan I say to you stay cheeki breeki comrade and hope you have a good day/night in the Zone
Right on most of the points, but one thing:
The abundance of broken vehicles/APCs/etc. in the Zone is more due to the Zone having a deleterious effect on vehicles and large electronics. Remember Stingray flight? They had anti-anomaly equipment and some still went down with it, for no apparent reason. Vehicles just don't work within the Zone for some unknown reason. Even hardened/ruggedized military vehicles won't.
@@damienblackburn5459 only death trucks work, cause monolith but even then it could drive into an anomaly
@@damienblackburn5459 No that was because the military didn't know that position of anomalies change with every emission. Vehicles work, but there is a lot that can kill them there.
Also as a fellow Stalker player I would like to clarify some things from your comment:
On 7:31 this is not military shooting bandits but mercs (military always uses their camo uniforms where mercs use dark blue suits) aligned with ecologists (in games you can almost always found ecologists surrounded with merc guards because scientists pay the most)
Also given how many things point out that this animation is based on Anomaly (different types of exoskeletons for example nosorog used by Monolith) probably these guards are part of ecologist faction in which most of the people utilise Merc suits (that's why their suits have dark blue colour like mercs)
Regarding exoskeleton, the one used by the Merc (or more likely armed ecologist as in Anomaly they act separately) is a scientific version (in Anomaly most factions have their own version of different types of suits and armour) of proto-exoskeleton. Biggest differences between proto and standard version of exoskeleton is that the proto version lacks additional ballistic protection and an exohelm that can shrug off alot of different types of bullets especially pistol rounds (unless you have Desert Eagle) that's why he got killed by one shot from a pistol.
Also given how main character completed mission for UNISG he can also be their spy undercover as a merc (alot of mercs comes from other countries than eastern block which can easily explain his English).
I love how the Ecologist he spares is the one he was just seconds away from ending.
Everything for a reason
@goblo023 agreed friend
shows how everything can change in an instant in the zone
I love it how the Monolith helped the zombified stalkers! Plus, nice job on making it!
I think Monoliths used zombied as cannon fodder to lose less of their own (the Monolith, I mean)
Не каждая профессиональная студия такое может создать. Кроме великолепной анимации персонажей, ещё и логичный, последовательный сюжет. Обычно - корявая анимация и ничем не связанный по смыслу набор сцен. Жители Кореи - Вы сделали лучшее видео по Сталкеру. Лайк и подписка...
а как же известнейший DKUD :D ?
ua-cam.com/video/H2X8ZOnpQeg/v-deo.html
У меня иногда впечатление, что крупные компании либо специально не рассматривают таких людей, либо нанимают и заставляют их НЕ делать такие вещи, ибо это не в современном тренде...
Using zombies as a distraction, and then sending in Monolith was really clever, and I hope that kind of thing is in the second STALKER.
Also, love this to pieces, because it does a really good job of showing just how badly the ZONE wants everything dead, and how sometimes no amount of experience or equipment can help.
Doesn’t that already kinda happen in stalker cop? The lab x8 mission?
What distraction? They approached from exactly same direction. It was meat shield at best. And soldiers with stormtrooper accuracy, unable to hit ANYONE exept "exoskeleton" despite all monolith guys were just kinda standing(!) on the completely(!!) open(!!!) spot is just laughable.
Mediocre fight but good animation.
@@vincentcrow6075 The distraction was the zombies shooting at them while pushing forward, so the soldiers didn't see the guy with the RPG until way too late.
The Zombies in the house would probably have helped as well, if they weren't dead.
@@bubbasbigblast8563 again, they just walk in the open field head on few meters away from their "distraction". Even if totally inaccurate zombie fire would be somehow enough to suppress two idiots behind the car, there still a btr gunner, who looked and shot literally at the same place where rpg operator was.
More like hiding amongst the crowd of zombies but eh clever nonetheless. Zombies are a pretty good advancing tool apparently.
this captures everything about the Zone in 14 minutes. from the Cheeki Breeki line to the spine-chilling Controller laughter. I loved every second about it. Especially the glazed eye scene when the Controller was first shown and the Monolith scene.
He gave the Scientist his sidearm because as most of us know, upon death weapon condition drops to between 10-30% 😂
Yes, Brother stalker, it's amazing how they still don't carry flintlock weapons of the 18th century😅
Очень правдоподобно передана атмосфера сюжета СТАЛКЕР, всё в стиле оригинальной игры.
Я ,правда, заметил такой нюанс: ГГ целился в наемников, готовясь их выкосить, однако Наемники не выполняют заказов, где им придется убивать друг друга - у них правило такое есть.
@@khanilonikita5028 мб это не наемники, а охрана ученых? У них тоже часто синие комбезы встречаются, а мерковской нашивки я ни у кого, кроме ГГ, не заметил
@@xyF_t хаха так ученые полностью под охраной наёмников, в лоре наемники считают ученых самым лучшим заработком и ученые платят им
@@nevekel1001 что-то мне подсказывает, что если придет хороший заказ, то ученых они продадут. А тут явно какой-то мощный заказ был.
@@xyF_tУченые для них это стабильность, если найдут по лучше, то просто уйдут и в любой момент могут вернутся к ученым, но у наемников есть и парочка лишних бойцов так что просто отправят других на контракт
This is not only the best fan-made STALKER film, it might just be one of the best fan-films ever made period. Great work
that lore on point bro
they used the hd skin pack, definitely not lore friendly lol
b.u.h.a.l.k.e.r.: am i a joke to you
It's not Astartes, but damn it's a good effort.
@@Mahazuhul exactly what i was thinking. this is the best stalker fan film, but the best fan film ever made is Astartes (with the original sounds/music, not the GW bullshit)
I can only imagine what it would be like to have to spend a year in this game as a person trying to survive
probably a russian soldier, fertilizer
The longer I play Anomaly, the more I find humor in the Zone, so I imagine Stalkers who stick around in that universe would have some sort of version of that sort of coping mechanism. That said, playing a brutal game and living a brutal life don't really compare.
I'd just keep my sorry ass in the Cordon. Shoot any mutant that comes close to the Rookie village and sell what I gut off to Sidorovich for spending money. I get that the Cordon is already dangerous as shit, but it beats everywhere else, aside from Rostok. But that's deeper in the Zone.
@@j.r.huffnstuff3549 Most soldiers develop pretty dark humor to cope with the trauma, so it's very plausible.
Would you be a lone wolf or you'd prefer a couple of allies
this was absolutely insane, well done. The rain effects on his wet clothes, the human and tactical movements... Along with a pretty convincing and 'realistic' portrayal of such a specialized mission: lots of waiting, patience, bursts of action and fearlessness companied with necessary moments of downtime (the bandaging, reloading magazines, packing of bags,...)
If I could critique 1 thing it would be the lighting: if interesting sources of light and hues put more contrast between the highlighted spots and the darkness, then i think your beautiful animations, effects etc could've been even more appreciated. Right now it's very dark and imo too dark with not enough 'highlights' on the interesting stuff.
But my god is this an amazing work of art. Well done 9/10
You could argue the fact that the only thing highlighted was the artifact at the beginning was a nod to how the only good thing that came out of the zone were artifacts.
Hey, heads up - the guy behind the spooky Controller audio is quite thrilled to see it used for the Controller psy-fuckery here!
While I have a preference for STALKER's vanilla models - since they fit into the world they live in and make up STALKER's identity - I think you did an impressive job with capturing the atmosphere, tension, and action of STALKER with the more modern HD models. Favorite part was the whole Controller segment, since it feels like you really took advantage of the medium here to properly show the capabilities of a Controller as stated in lore.
Thank you for ruining my ears.
Lmao but for real, thank you for your work :)
Betruger's laugh always gives me the chills.
@@koraxx2085 Ah, I'm not the creator of the Controller audio - at least not the ones GSC made. Rather, Sodaz used the Controller audio from DesmenMetzger's Horror Overhaul addon for the Anomaly mod. Which he appreciates heavily.
@@cmstrlisteningpostno.1269 Ah, I understand, thanks for explaining =) still, thank you bro
Yeah, it's clearly based on Anomaly mod, lots of details are recognisable from there.
Masterpiece, was wondering how long it'd take for someone to animate a STALKER video
I never play stalker so how isit? And how is the lore? Isit good by any chance?
@@redcrewmate927 The game itself can be a buggy mess but the story and atmosphere make up for it 10 fold, i suggest at least playing through Shadow of Chernobyl before stalker 2 release
@@redcrewmate927 I haven't played Call of Pripyat and never did beat Call of Chernobyl I think was the name, but from what I did play the lore was great, stealth is a big factor but stealth can be very buggy, along with alot of other things. Overall the game is amazing and I highly recommend it
I also think that shadow of chernobyl is just pure gold but if someone doesnt like the feel of old games I recomend to play Stalker Clear Sky. No that its much younger but definetly it isnt so archaic
@@redcrewmate927 I played to the 3 games, not alot of bugs, i would recomend to play on vanilla, but with mods to upgrade the textures, and fix the few bugs there could be
Just realized you used a Darkwood soundtrack in this video. Massive respect dude. Didn't even realize it at first because it fits so well.
Which one is it because I have going crazy over trying to find out where the ost from 7:20 is from
@@DonPichote6898 A bit late, but look up "Untitled 2" for the Darkwood OST. UA-cam won't let me link you :|
An absolute masterpiece. The greatest video Sodaz has ever produced, and worthy of hundreds of thousands if not millions of views. Looking forward to whatever comes next from this legend.
The Mercs is my faction when I play Call of Chernobyl so this is exactly like something I would have experienced while playing. From the base being the Dead City and encountering different factions fighting each other whilst travelling alone and having to fight off mutants only for the gunfire to attract others. A true STALKER experience.
Это так красиво, каждый кадр это произведение искусства.
Хочу добавить что дух STALKER передан на все 100% очень динамично и круто а местами даже и лучше чем в оригинальных играх.
It's so beautiful, every frame is a work of art.
I would like to add that the spirit of STALKER is conveyed 100% very dynamically and coolly and in some places even better than in the original games.
I got chills when the monolith guys appeared. Absolutely amazing video, loved every second!
Без преувеличения - я готов платить за просмотр таких анимаций. Смотрел много работ различных ребят, DKUD (если кто знает), эта работа одна из лучших (может даже самая лучшая). Интересный сюжет, плавная анимация, атмосфера, поведение мутантов и прочие мелочи сделаны на высоком уровне. В сравнении с другими работами, в этой чувствуется жизнь что-ли, в общем 10\10.
Вообще, повышенное внимание к мелочам тоже очень понравилось в этом видео.
И я готов платить за хорошую ещь. Парни на интузиазме много не вывезут. При хорошем бюджете можно и полный метр замутить.
@@SuperMaslenica Поддерживаю, любой труд должен быть оценен, ребята могут открыть счёт и так с миру по нитке..
Под видео ссылка на patreon
Big L, the BEST!
Это охуительно. Моё уважение автору, шикарная анимация движений, отличный монтаж и Сталкерская атмосфера.
Ещё бы)
Столько лет делать фан фильмы по вархаммеру, при этом такие, что тосичнейшее комъюнити этой вселенной вселенной радовалось каждой его короткометражке)
I don’t know if you can understand me. But was the Russian language correct? Used in the short?
@@termlesshalo I did not understand your question.
@@termlesshalo Not always, but there are only a couple of moments
@@termlesshalo for the 98% other 2% don't matter(sorry if i said it bad on english)
This was worth every last second... and I'm not even a fan of the Stalker Franchise, never even played it, but I loved every last second of this!
Anybody else who came back here for Stalker 2 or is it just me
Ye
just you
Хронометраж всего 14 минут, а послевкусие такое, будто посмотрел хороший фильм
Отличная постановка сцен и в меру и боевика, и хоррора, прямо как в игре
Хороший сценарий как мне кажется, но слишком закрученный, не может быть такого что в Припяти оказались бандиты, фильм по мотивам игры но в Припяти нету бандитов, потому что они умеют лишь грабить а в Припяти на каждом углу Военные и Монолит
@@الاسم-ذ9غ Может это после Отключения Выжигателя Мозгов, туда рванули все. Вулючая бандитов
Там же был момент когда все рвались в припять, в том числе и бандиты
А че им там делать? Максимум они могли грабить сталкеров
This is what we imagined when we playing Stalker.
Their motions feels alive, although we know this is animation (i love the smoking scenes).
And as a fellow mercs, i appreciate the portrayal of this faction - not all of us are bad guys :)
I miss the Zone.
me2. i've bean playing warzone instead, and although it can be fun, the atmosphere is just nowhere near as immersive as STALKER. can u imagine a whole squad doing contacts like in pripyat instead of caldera nowadays, having SEVA suits & nightvision n shit with mutants and bloodsuckers hiding everywhere.
Well written
Then return brother.
If the zone beckons, you have no choice but to answer.
Still most mercs kinda shoot a bandit faction like me like some target practice from a distance, specially those guys with snipers.
why the fuck mercs shoot loners on sight
13:08 That patch is from one of the cut factions for the games (the modders restored the factions for Anomaly); specifically, the International Science Group, which was supposed to operate under the auspices of the United Nations. In the current build of Anomaly, they are not playable by default, but can be unlocked.
I was legit worried that my man was gonna get capped as soon as he walked out considering UNISG is all about being covert but I remembered the Mercs are being paid off by the UN
you can type in ISG in the menu and they are unlocked
@@ecayeta Did not know that. And it worked. Same for Renegades and Sin, too.
Thanks.
that faction is called UNISIG and it was cut from stalker clear sky also sin faction was cut from stalker shadow of chernobyl
how do you unlock UNSIG?
Ayo, this was made THREE YEARS ago!?
EDIT: Also, I like how you used sounds outside of STALKER to portray the effects of the Controller, ESPECIALLY those of Doom 3. Good shit, SODAZ!
Дайте денег этому человеку и он целую франшизу раскрутит по вселенной сталкер. Ну реально годно смотреть видно что может умеет и практикует.
ГВшники, наоборот, вместо дать денег, решили заработать на нём. А ведь могли бы получить мегарекламу. Но нет...
@@tsubakistein1088 Извини конечно. А кто такие ГВшники?
@@DocNight Геймс Воркшоп. Также известная, как "Парни из Ноттингема". Компания, владеющая исключительными правами на Вархаммер. За прошедшие пару лет они задушили всех фанатов Вахи, создающих любой контент, кроме "чтения Википедии, под медленно проплывающую картинку".
@@tsubakistein1088 Блин, ну я конечно знаю про гейм воркшоп с его вахой. Особенно из-за санкций, цены у них как полет на планету =)
@@DocNight Их миньки мне, как-то, безразличны. Лор, аудио-музыкальные видео - да. Но миньки Технолога мне как-то больше по нраву.
This is a STALKER masterpiece.
Loving at 12:45 the classic Stalker running animation :D
It's actually far from it. In STALKER you almost naruto run lol.
@@SzwarcuKX5 You naruto run only when you aren't wielding a gun.
The makers of STALKER will surely appreciate your hard work...
unlike GW.
Well done SODAZ, well done indeed :)
screw GW and 40k anyways, Sodaz's animations in general will be always great
What happened between him and GW? I thought they were pretty open to people making their own stories and animations.
@@Nilsane All publically available fan media has generally been taken down and GW are "Trying" to funnel that media and viewers to "WarhammerTV" which is a subscribtion based money grab for a HUGELY niche sector of media. All GW had to do is let these creators keep the content on YT and have them post ads for what they are working on that is going to WTv. Have the people decide if the content is worth it not trap it behind a paywall... But thats the general situation. GW loves money but is backwards on the method of actually making any.
Нет не оценят
@@chrisrobinson9899 For SODAZ's situation, GW hired him then stayed silent. Like they only hired him just so they can take his videos down without any fuss. Then some of the WH community started harassing SODAZ, most likely upset by the fact that the videos were removed.
So sad I only just found this. This is phenomenal work!
Great atmosphere, fluid and non sticky animation, and a great little story to boot.
The characters didn't feel invincible, so there was tension throughout. I love this!
This is seriously, in my opinion, very very well-animated, well-choreographed and well-written. Definitely without a doubt a *_MASTERPIECE._* Hats off from the whole STALKER fanbase to you sir!
Thanks, you too))
Loved it.
Are you blind?
@@VidandRico how the hell blind people type ? Let alone watch a video. You dumb ?
@@VidandRico Are _you?_
the idea of the monolith deliberately using zombies as canon fodder is kinda neat. Surprised you don't see it in the vanilla games
This actually happened to me or it might've been a coincidence but I was coming out of Radar and I was being shot at by 1 monolith soldier and 3 zombies following him 2m behind and they weren't fighting or anything, albeit I was using mods but it was still pretty neat.
@@Edgyworthy по игре группировка монолит не враждует с мутантами и зомби,это можно посмотреть в файлах игры. С наёмниками они так же нейтралы. Но в каждой версии нужно смотреть.
you do, in call of pripyat in the end of the game.
In S.O.C. That’s basically what happens when entering the red forest. I had zombies with PMM, Ak, Shotguns rush me while the monolith were in the back plinking me it was stressful
What about the chocolate version?
this is probably the closest thing to advertisement stalker anomaly could ever get and its probably the best thing ive ever seen
Or STALKER 2
@@alek7998 no, STALKER ANOMALY
Or LostAlpha.
@@alek7998 STALKER 2 hype died once they started peddling NFTs.
@@cibo889 doesn't matter, hype is dead, deed was done
No matter what setting you tackle, you really do them justice! It never feels like the same stuff with different skins, it has the tone and atmosphere of each setting you choose to create stuff in
Автор просто огромный молодец. Ребята, давайте поддержим этого человека, за то что он смог нас порадовать и удивить!
И просто хотя бы за то что он настоящий сталкер
Let us never forget those who journeyed into the howling dark and did not return.
I can't wait to watch this masterpiece.
Edit: Wow, I am at a loss for words on how fantastic this is SODAZ, you knocked out of the park.
This 15 minute video encapsulates pretty much everything you do in Anomaly, and yet I will do this exact combination of things for 100-200 hours before getting bored of it.
Великолепно! Первый раз не испытываю чувство стыда при просмотре любительских (fan) интерпретаций по лору игры.
А то что откликом колобок находим типо не кринж?
@@JacobRP-f5o может он моденый какой нибудь))
@@JacobRP-f5o ну и не душни дядя
Качественная режиссёрская короткометражка
@@JacobRP-f5o
А кто сказал, что это дефолдный "Отклик", а не кастом в старом корпусе - ну чтобы подозрений не вызывать лишних.
Тот случай, когда 14 минутный мульт, держит в напряжении сильнее , чем Голливуд. Кто создают такие мульты, красавчики ! Объединитесь, вы вообще весь мир под себя возьмёте. Благодарю за труд 👍
Это SFM. Вроде машинимы в играх, ну или на основе их
Очень крутой фильм. Тот редкий случай, когда смотрю ролик на Ютубе на 1 скорости)
А качество, вот это ДА! Графон!
@@Alex_Pooff I'm black🙂
Well said
Hello fellow S.T.A.L.K.E.R. Enjoyer
Я, как настоящий фанат сталкера, ветеран переигравший во все части по несколько раз, прошёл несколько модов, даже писал две книги по Сталкеру, скажу вам, ребята, вы молодцы. Это лучшая анимация которую я видел, вы согрели моё сердце, показав её. Очень круто вышло, жаль не так долго, но ждём продолжения, или даже сериал про этого наёмника. Лайк и подписка
что написал?
@@АндрейЦыганков-п3ф Сталкер Тень и Истинный путь. Можешь не искать, так как эти книги фановые и были написаны исключительно для себя
Это один человек делал
@@human6168 Ещё круче. Этот человек гений и у него есть талант!
Дай почитать чувак, плиииз
Ive always loved your work but I have to admit my favorite parts are how brutal you make the combat as it really is, the moments when a triumphant warrior just stands over a wounded enemy and just casually finishes them off always gets a reaction out of me, you stay true to the lore while also being realistic your proof that films can be great and characters can be liked with little interaction. I havent supported you on patreon yet but as soon as i have the money to spare i most certainly will as your work is a symbol of hope in entertainment
Even with no experience with the STALKER franchise, this was still great to watch.
It's pretty accurate to the lore! Except if he was really a Mercenary, he should be friendly with both Ecologists and Bandits. Unless he has a contract against this group specifically.
Then again Bandits are also... bandits. So they're fair weather friends in a land that never has fair weather.
Настоящее искусство, полностью передающее первоисточник. Автору уважение и почет! :3
i never played stalker before but now i want to play and learn more about the world thanks to your awsome film
I highly recommend stalker anomaly. The game is more sandbox than story but its free and it is the best that stalker has to offer
@@duckhunter711 at the current moment yes fingers crossed for stalker 2
Ignore that idiot recommending anomaly, it's mediocre and it's far from ''best stalker experience'', play the original games, and if you really wanna start with free mods then start with CoC, it's closer to stalker than anomaly.
Don't play STALKER Anomaly first. Play the vanilla trilogy (Shadow Of Chernobyl-Clear Sky-Call of Pripyat) for story and mechanic.
@@Ромыч-х7и isn’t Anomaly supposed to be a hardcore survival sim for stalkers who want that kind of gameplay. I don’t want to have an argument with you (unlike the last guy I replied to about this who was extremely rude and aggressive) but what in your opinion is it that makes Anomaly mediocre? I’m mean from a technical standpoint it’s very impressive. They upgraded the engine from 32bit to 64bit which must have been some autistic coding wizardry on its own. It’s highly modular on its own as well as how easily it integrates with add ons builds by other modders. I know I should play the original trilogy but I simply don’t have the time at the moment with my real life projects and a vast array of games I haven’t completed. Please tell me why the game is mediocre because the only answer I seem to get from people is “anomaly players don’t respect anomaly, you are stupid fuck you Westoid”. Which is pretty funny cos they don’t know me or every single person who likes anomaly.
Rant over thanks for your time.
Very good sense of movement and beautiful camerawork. And the story pace was stunning too!
8:20 the attention to detail on how long it would take for the shotgun bullets to travel that far was amazing. He never ceases to amaze!
Edit: THX FOR ALL THE LIKES 😊
Yet Games Workshop thought ghosting him was a good idea
Yes but tracer buck shot and all bullet are tracer ruins the atmosphere only belt fed machine gun like that monolith guy use usually had tracer to help aim the gun but common weapon rarely use it especially shotgun with near non exist tracer buckshot available
not really, there isn't any big difference in the speed of a buckshot from a pistol, that was REALLY slow
170 people and counting seems to not know how shotguns work and just accept OC's words without rechecking
@@telurkucing5006 rifles sometimes have tracers for every 5 rounds or so. But yeah tracer 12 gauge is just pure fantasy.
BTW masuk sini dari mana anjay
2:49 really like this part where the monolith soldier rushes in among the zombies with the rpg for proper offence. Not to mention the unsettling music that comes on when the monolith troops show themselves amongst the dead. That is what I call a stalker vibe!
Indeed, Radwind Pt. 2 is a great fit for the scene. Gave me shivers when I recognized the tune.
You and you're work are legendary.
You deserve all the praise you receive and more!
Thank you so much for making this, as well as sharing it with us. You are very talented! There were so many subtle things in this video that just had me saying, "yeah"... "awesome little bit".. Everything about it was spot on and you honoured this game with such dedication and attention to detail. I'm so so so grateful to you for making this. Thank you! Right down to the Blood-sucker's eyes glowing.. This really is awesome. Not gonna lie, I really thought the merc was going to take a bullet to the head in that doorway... you even had me on the edge of my seat to the very last second of this... What you have achieved here is better than some major block-buster movies.. I'm serious. You are so talented. KEEP GOING AND DON'T LET ANYTHING STOP YOU, EVEN YOUR OWN SELF-DOUBT, no no no, you KEEP DOING WHAT YOU ARE DOING, REGARDLESS. Doesn't matter if you make no money- it's not about money, or success.. it's about creativity, connecting with others and telling your stories to everyone. Let all the other stuff be a bonus. Do it for your heart and you will go far :)
Just to put what I'm about to say into context; I've played Computer games from the start, (green screen space invaders etc).
Having said that, S.T.A.L.K.E.R is my NUMBER ONE favourite fps-style game of ALL TIME. Its replayability is one of its strong points. It is based on a true event, the aftermath of which, I witnessed unfolding on TV. It held me fixed like a controller, and it shook the entire world. I grew up obsessed with the mystery of radioactivity and its invisible lethal effects. Such a dangerous force that we don't give much thought to, but without Earth's protective atmosphere, and magnetic field, we'd be all too familiar with very quickly...
I've always loved science fiction and science in general. This game has it all, for me. A connection to my personal past, laced with scientific content, exploration, outdoor survival, and small arms combat, it has me enthralled from the get-go. Horrific dangerous environments to have to come face-to-face with, your deepest fears- the game making you face them, having to step into that pitch black room, if you want to progress in the story... with only a torch-light and a limited supply of resources. I hate how I love this game so much!!! Some of my friends can't/won't even play it!
If you've played the games, you will find a Easter-egg by way of a picture of the dev team, stood infront of the CNPP. I think it's either in the Dark Valley building, or the Army Warehouses, but it shows the dev team in a picture, hanging on the wall. i loved seeing that. I have the screenshots to remember it haha. But I am conflicted now, with sadness, great sadness, to hear that one of the devs of this beloved game series was K.I.A. defending Ukraine from invading Russian troops. I never thought I'd be having to come to terms with this, while admiring the smiling faces of the game devs, in their easter egg pictures found in the STALKER games... I'm just- lost for words really. Which makes your homage to this game all the more special. Thank you for contributing to the STALKER universe and enriching it's community with your AMAZING short story here. I am really looking forward to seeing, and sharing more of your work, awesome! :)
Это просто шедевр. Атмосфера выживания в Зоне на высоте. Жду будущих шедевров!
+
Поддерживаю
Посмотрел, встал из-за стола, подошёл к окну, закурил... Много думал... Плакал...
That's just the life of a mercenary working paycheck to paycheck correct?
@@jacobC1083 да, а ещё согласно истории этой вселенной многие из них из Америки
@@hellwoker6730 Here's hoping that the developers of Stalker 2, or the modding community, give them english names. Even better if they speak basic russian commands, when in combat, mixed with lengthy conversations in English if they are idle.
@@jacobC1083 во многих модах у них английский и немецкий акцент в разговорах
@@hellwoker6730 даааа, наймы с озвучкой немцев из первой колды просто огонь
As an south american fan of this game i must say, everything was really so perfect the animation and little plot felt very real unlike other videos.
My respect for this guy who did a 10/10 work for the stalker communitie
Can you afford the game?
@@Assassino275 Yep, why?
@@Assassino275 tf kinda question is that
@@Assassino275 not all south american countries are venezuela or future argentina
@@tanquedelasabiduria4874 actually i'm from Venezuela and by luck the game was on discount XD
I’m new to the stalker franchise. Was looking up lore videos and ended up here. I love all the work you put into this short film! Would love to see more in the future.
sodaz you're super talented and i'm really happy your run in with games workshop hasn't discouraged you from continuing these amazing fanworks. keep it up buddy!!!
"There are a million stories in the Exclusion Zone. This is one of them."
The Holy Lord Sodaz has bless us with another beautiful animation
Damn masterpiece, i could watch an entire movie from you man, very atmospheric and good video, perfect!
Сталкер и речёвки из Таркова, прекрасный симбиоз☺
Спасибо за видео. Уже скачиваю Сталкер, Тень Чернобыля)
По снаряге гг я сразу о таркове вспомнил)
Аномалию качай, какая тень
@@Bradley_UA а ну цыц. Не наговаривай на классику
@@2010TATAR2010 🤭
Добрый вечер, гопники и речёвка Сталкера. Зов Припяти самый чёткий.
I'm literally stunned because of these beautiful animations.
And the fact that Ecologist saved Mercenary's skin and the Merc let him live put a smile on my face.
In principle, this is logical, because if the controller killed the mercenary, then the ecologist would definitely be next, and so he had a chance that the mercenary would leave him alive.
Даже трейлер Stalker 2 не вызвал у меня такую сильную ностальгию, как это видео. Особенно - эта музыка в конце. Шикарно, просто шикарно. Других слов нет.
ребят, вы не повторимы! как большой фанат сталкера из снг, говорю, невероятная благодарность за работу!
Finally, a Ukrainian video game, featuring an American firearm, animated by a Korean. Truly, a Mister World Wide.
Not russian. Ukrainian!!!!
@@robertumbenga3195 *bUt iSnT uKrAinE a paRt oF rUssIa???*
@@youllknowme2079 Donbass gaming
Well I think it's realistic to think that some arms dealers would me crazy enough to go into the zone to supply guns to STALKERS and bandits...
Come on Bud, it's Mercenary they're most likely have tons of connection outside of the Zone that would supply then with these firearms
4:35 I literally had a obligation to count down the shots he made with the M1911 pistol or whatever model it is, 7 shots, i like the detail
Haha I counted 8 the first time I watched, then I saw your comment and rewatched, sure enough it’s 7.
@@legalam even if it'd be 8 it still would be accurate, considering how most modern non-open bolt firearms can have a round chambered and the magazine simply replaced.
Ah, but the 1911 also has extended 10 and 15 round mags in single stack. Plus, they do have double stack 1911s that hold 14 to 20.
I appreciated that too.
@@arthurchadwell9267 There's even double barrel 1911, with a mag for each barrel 😂
Absolute masterclass. Accurate to the lore, incredibly atmospheric, and accurate to how Stalker feels to play.
Absolutely top-notch. You perfectly captured the alternating chaos and quiet dread of the Zone, and the attention to detail is exemplary.
God I love when fan films go above and beyond. Warhammer 40K fans got Astartes, S.T.A.L.K.E.R. fans got contract.💯
As a STALKER fan, I love how accurate everything is! Props to your great work!
This was sooo good 😭 I could watch a whole season of this, covering different characters from different factions
that would take some funds to make happen, i suggest you just play the game in different facions, and on maximum... graphics
Wow! You got the atmosphere down perfectly. 10/10. Thank you!!
I love how you craft stories with almost no dialogue. It's one of my favorite story telling methods.
Это шедевр, оскар бы вручил, а то, что он рискнул и добавил русскую озвучку, хотя сам плохо знает его, заслуживает отдельной похвалы!
да он реально мастер своего дела, давно подписан на его канал и все ролики пересмотрел, особенно обожаю по Warhammer 40k
This was the most coolest smooth animation I seen right now. Plus I love when other people help the MC despite they were like supporting characters like how this yellow hazmat suit save him from mutant mind control guy. Despite never play this game before wants me to play this game someday! Keep it up!
To give a brief context the guys in hazmet suits are Ecologist and they are mainly scientist who attempt to study the zone, the guys excorting them are freedom members who view the zone as a take what you want and do what you want moto.
And smoke weed I guess
Our main character here is a Merc which as a whole the entire faction is commonely disliked by the rest of the factions in the zone, so for an ecologist to not only understand this but also try to save his life is incredibly, in the words of the youth "epic"
@@binis6452 I can understand what you saying. Thx for the explanation!
I'd just tell you to play all of them in release order, with a vanilla playthrough on each, with the exception of a gear repair mod for shadow of chernobyl. They all have bits of story that are likely going to be important in stalker 2. If you had to play only one I'd probably go with the third, call of pripyat. COP has the best gameplay, though it is the lightest on the story, though I do HIGHLY recommend playing Shadow of Chernobyl for the story, as it looks like stalker 2 will be referencing it heavily, and it has the best story, and probably atmosphere. IMO clear sky can be missed, but it you just want more official stalker content, go for it. If I remember correctly GOG or G2A has a deal where you can get a key for all 3 games for 10 usd or less. Trust me, you won't regret it.
@@binis6452 i thought freedom wore green and merc wore blue
@@oliverpendleton768 my mistake, I didnt pay attention properly and thought the blue was green, yes these are actually Mercs escorting these Ecologists.
This was 2 years ago?! Damn, I feel old...
I know. Time flies.
Same