Dust2 2020 - Powered by Source 0 Engine
Вставка
- Опубліковано 24 лис 2024
- Check out Seedee's, Art Station here: www.artstation...
Download Dust2 2020 and explore it for yourself from the links below:
CS 1.6 - gamebanana.com...
Half Life - gamebanana.com... - Ігри
Jesus, the upscale almost makes it look like a modern map
To me its better and more admireable. There is something about this SD aesthetic and warmness of the textures and all detail is more impressive just because of how challenging it is to squeeze it into GoldSource version of Hammer.
:D
Almost looks as good as Roblox!
@@float32 bro........
Not really tbh
Future humans studying us will think dust 2 is some kind of sacred temple
it is
Because it is
Yes.
it is
Duh
Achieved with GoldSorse
gman
Give us Source :-( Pls
letting the days go by
Shut up
Same as it ever was.
This is quite possibly the prettiest map I've ever seen. Period.
*ahem* cs_industrywest ?
de_laguna ?
cs_bikini ?
de_747 ?
I agree with that but there are lots of pretty looking maps for 1.6 like de_losttemple, de_jungletemple, de_gorge, de_volare, de_templum and to name a few.
The GameModD site has perhaps the best looking maps for CS1.6. It's worth to give it a look.
@@XanderNiles ahh yes, de_volare, with the CT plane departure !
@@Xale007 yeah, it's a cool concept that was later reused in CSGO coop missions (most players don't know about this).
All in all, I had a blast on that map tbh. It was quite big but enjoyable.
Thanks
this really shows that even though the goldsource engine was made over 20 years ago, it still holds up extremely well compared to other engines of the time
Brutal Half Life
source in general holds pretty good tbh
@@0g0mogosepikworld31 this isnt source at all
pretty much every modern engine traces its lineage back to idtech somehow, goldsrc especially
@@Archman155 it isn't. but both sources still do hold up. and I wanted to express that
I'm surprised this was even able to be compiled.
haha, no joke
You shouldn't be surprised if you have played CS Condition Zero. Most maps from it have a bunch of props, custom textures and details. The latter wasn't even a thing until CZ came out.
this is compiled by non-standard compiler, and many unvisible in gameplay faces has been deleted in order to not exceed the limits of HL engine.
@@AxxLAfriku a rock makes me laugh even more 😎
I can attest to the absurd extremes Goldsrc has been pushed both graphically and gameplay wise by the modding community.
There are mods out there for Goldsrc that absolutely have no right being as pretty or as well made as they are. (Half-Life Echoes and Half-Payne are two good examples)
🙏
Oh hello there
IM WITH THE SCIENCE TEAM
Hey look who is here, it's everyone's favourite dumb goldsrc mods streamer!
Here before 100 likes and more than 10 comments.
20 years on there is still a large and quite thriving community of mapmakers utilising the GldSrc engine to its very limits and creating incredibly pleasant looking maps that have a minimalist vibe, I'd love to see more videos analysing some of these
do you even lift bruh. goku > superman
@@sparklesjohn8621 I laughed so much at this comment then got sad afterwards realising how old I am
not just map makers, there are tens of thousands of players still playing 1.6 daily, on community run servers which further mod the game. Some of them could be considered whole server-side mods on their own, having little to nothing in common with the original game.
there's just something about a moddable 500mb game you can just immediately get anytime and play online without jumping through hoops that makes it timeless. The ability for the game to download custom resources from the server is priceless.
@@aron9forever Yup, at least a dozen if not more full servers during most hours in the Balkans area
@@aron9forever wait, where can you download 1.6?
Rest in Peace Justin DeJong, taken too young. May you forever be remembered by the community & How we hope you have found happiness in a new life
May he have a better respawn.
I'm tearing up reading this, this is so beautiful.
once again, goku is stronger than superman
@@sparklesjohn8621 stfu
@@sparklesjohn8621 nobody cares bot. get sent to the fire pit
I know the HL1 rendering engine pretty deeply and have even reimplemented a lot of it, but the tricks used to achieve the effects in this map absolutely blow my mind. Truly gorgeous and more than a worthy tribute.
2:11 those stairs are so smooth.
This map is probably the prettiest map i've ever seen
well goku is stronger than superman so let that sink in
@@sparklesjohn8621 jesus why you keep saying this all over the place
2050? No problem, I'll be there
And I'll remember
yea, ur here
still remember? 😂
Still remember playing cs 1.1 with my friends on a slow-ass school pc
our school pc´s cant even handle krunker.io
do you remember how goku beat the shit out of superman?
@@ludoxz our pcs can't handle youtube!
@@fitmotheyap rip in peace
20 years later and we are still killing all chickens in sight
When you referenced Justin's death it really brought me feeling of nostalgia , so sad he took his own life so early.
I was shocked when i saw that justin died just at age of 18 :(
??
@@bird7270 Watch the whole vid.
@@bird7270 3:31
According to the wiki he took his own life, it really sucks, I can't even imagine what his family went through and are probably still going through each time they're reminded of him. Suicide is never the answer. Please make sure to be there for your friends that are going through rough times.
@@dfrttolir5454 That's fucked up that God punishes people that require help
it's quite amazing what people continue to achieve with the goldsource engine.
As a beginner mapper myself, this here is Just fascinating. Its straight up sorcery
Source-ry
A really good example of how important art style is. It's beautiful.
This looks absolutely incredible. I love the look of old-style graphics and this is one of the most beautiful modern renditions of tech from 20 years ago that I've seen.
Philip is like a travelvlogger in the counterstrike universe
Absolutely beautiful, and what a feat in GoldSrc. I love the openness and verticality of the level design as well as all of the detail included. I can't imagine how much effort must have been put in to that map.
This is some goldsource gold.
gold just like how goku is stronger than superman
@@sparklesjohn8621 ?
I remember when I worked on a reimagination of Cbble for CS 1.6 and playtested the map with Seedee, alongside a bunch of other people, in 2017. Hadn't he been part of it, a lot of bugs would've been noticed only after the map's release. Really fun times.
Huge congrats to Seedee for doing a PROPER de_dust2 remake and still remaining within GoldSRC's limits :D
Dust2.... few things in my life have been as consistently present and appreciated for as long.
Wow, didn't expect it to look that stunning for a map made in an old engine.. pure creativity
Reysa!!!!! Your here!
That's such an impressive level of detail for GoldSource !
Achieved with GoldSrc (insert meme here)
meme is that superman is somehow stronger than goku
The dedication for Justin used to be under short A stairs. Thanks for explaining that bit of map lore
There's also a small white room behind the cliffs
Powered by Gld Sorse *proceeds to spray mustard all over the table*
GMod's Hide 'n' Seek maps had the same vibe this map has, I've always loved playing them for this kind of stuff. Crawling into deep and dark places, or climbing on top of buildings while running away from friends and other people were really fun things to do at the time, and it's something Counter-Strike didn't have at the same extent, I guess. But by watching this video I got the same feeling I had ages ago playing on those hide 'n' seek maps. Dust2 with changes like this would make it a great map for sniping people around and grenade throws would be nuts. I mean, after so many years playing source games, is fun to sometimes forget you're inside a big box full of corridors with other people.
1:46 the car at long A, it's the same car model used in the STALKER series, except in those games it's white, but the dents on the car and the way wheels are placed are identical! it's amazing how he managed to either port a model from the Xray engine into goldsource or completely redesign it himself inside goldsource.
3:13 that sound... it's an ambient sound used in the stalker series aswell
I'm convinced this man has played the games at this point
it's amazing what people can do with the tools they have
Holy fuck. 20 years ago. I was 15 then. 35 now. Time flies young bucks, enjoy every moment.
1:53 That number plate is an Egyptian plate used in Egypt for cars, however, red number plates are supposed to be for trucks or shipment vehicles in general.
goldsrc had never looked so detailed ohmy
1:52 as an arabic citizen and, ironically enough from egypt, this license plate means nothing its well, a random license plate as it should be , no words can be formed from the letters so i came to the conclusion that its just random so no need to overlook it however, you always have the ability to
Aye
Yeah, I'm egyptain too and all license plates here are random. yes, you can find letters that make up a word on some of them but it's just pure coincidence really.
But, I'm kinda disappointed that the map maker didn't use this as an oppurtunity to put something in there.
Ngl this is what nostalgia makes dust 2 look like in my memory when thinking about these maps.
Assault, especially, made me feel like it was such an adventurous game. So many paths, the vents! The drop downs! The roof, and overhang and balcony! Such blissful nostalgia, and this map captures that in effect.
It's crazy how old maps look "old". Like I wonder what it would look like if someone tried to make the absolute most graphically modern map or room or area in an old map maker
Great to see Counter-Strike 1.6 mapping getting love. Thx for putting this map on the radar for your subs Philip. More coverage of CS1.6 maps wouldn't be bad.
I've seen the GoldSource slightly modified doing awesome things, it truly was beyond it's time
Cant wait for the music kit. Dont forget to update the video on the steam workshop!
If someone needs to know, how and why DeJong died: He commited suicide, because of the drugs he took against his depressions.
In a cynical way some anti-depression drugs give you enough motivation to take your own life. Very tragic.
1:55 as an egyptian, That is the egyptian numberplate.. the orange line refers that the car was used for public transportation
Initially I agreed with the statement that the bridges and walkways make the map feel more realistic, but then I thought to myself, idk of any place that has bridges and walkways between homes
Yoo i remember W.I.P Stage of this map. I really appreciate you for making these types of videos that shows underrated but great looking maps.
Knowing how the map editor for 1.6 works, this has been a huge effort to create and I can not applaud the creator enough for making it look so stunning. Very well done
I just wonder how much blood sweat and tears were put in this
enough to fill a 10 gallon hat pardner
YAY! GoldSrc, my favourite!
I think that this map is a perfect example of why graphics isn’t about what tools you have, it’s how you use them. It’s a map made on a over 20 year old engine, but because the engine is utilised so perfectly, it still holds up. Also it shows that colour palette can make or break whether a game looks good.
0:55 I was so suprised that tent ripped and you let it pass completly without commentary
He mentioned it later
2:40
@@LuizDahoraavida woops, I overheard that I guess
A quote from Seneca in memory of Justin:
"As is a tale, so is life: Not how long it is, but how good it is, is what matters."
This map has INSANE levels of detail and I could explore it endlessly
Props to the guy that made this, i didn't know it was possible to do such things with Goldensrc, from 1998
A fine way to start my day!
Okay, now we need an official Remaster of CS 1.6's Dust2 map. Or maybe an anniversary event.
Or better yet CS 2.0 update.
It just shows how important color, composition and attention to detail is when making a map. They dont let goldsrc limit them - they embrace it!
It's nice to have games people played before you were born.
very impressive and genuinely deserves more recognition than credited.
1.6 was a feeling. It was sense of friends coming together to play at LAN parties. Even online was fun. Headshots in that game, gave a feeling of satisfaction. It has to be one of the best games I've played. I play CSGO often, however I do not get the same feel for CSGO that I used to for CS1.6
God is 1, but CS is 1.6
Do you mean the heavy headshot feel coming from their ragdoll? The heavyness of the whole killing? I remember it in CSS a bit as well but in CS:GO it just got more bubbly and empty inside that target you shoot at.
I've played tons of custom versions of Dust and this one in particular is the best looking of them all with interesting layout and paths. Definitely will add it to my collection.
I'll wait for the 2050 version
That reflective effect GoldSource uses it's called "sphere mapping", it was cutting edge back then.
Thanks. I will search more about this.
How da heck do I do this shiny thing with vtfedit?
That gravestone 😢
thank you for sharing phillip
Congrats on 1M subs, cant wait for new vid on it!!!
Ohhh, so this map finally got released! I remember seeing the teaser, it looked quite astonishing.
Oh gosh... maybe 2021 isn't such a bad year if we got another glimpse of this nostalgia... in my youth I always wondered what the outside's of each counterstrike map was... now I can finally rest in peace
*Rest in the Peace Legendary Nothing. I wish you were still with us.*
Rest in peace Justin
thanks for making a vid on this map, i never would have seen it otherwise, awesome what they did with goldsrc
I want this map 1:1 (with HD textures) in CSGO!
"Some people just want to watch the world burn" hahaha, I can see the compiler dying
amazing indeed. It's obvious this has had a lot of love put into it. I bet this map won't get boring if it's played 24/7 on some community server
I don't know if it's the colors or the ridiculous 3d model detail or the somehow NOT minecraft-level textures for a goldSRC game but this gives me such a weird feeling of nostalgia. it's so unreal.
Tbh it's starting to feel like anything with such a mix of these tones of blue and yellow (the sky and the sand in this map) just give me a weird feeling of nostalgia..
Source 0 makes me cry
original cs maps probably have less polygons than the Negev in CS:GO
There is something about this SD aesthetic and warmness of the textures and all detail is more impressive just because of how challenging it is to squeeze it into GoldSource version of Hammer. I love all the quirky maps made for GoldSrc games, being just little passion projects of young fans of the games. Arguably CS Condition Zero/1.6 are better than CS Source at most things, CSS throws me off with its junkiness related to how it just focuses of physics, to have even grenades look horribly wrong when thrown or player animations being horrible. CS1.6 and Condition Zero look more proffesional while being simplier, and this nice aesthetic SD textures and assets have too...
Really fascinating having a fully explorable source engine map (relatively, excluding the skybox).
Goldsource*
Very creative. I love it! I didn't know it was even possible to achieve this on this old game engine.
I'm not sure why but seeing what people can do with old engines like this scratches certain itch I have. In a way it's more impressive than seeiing a photorealistic map in a modern day engine.
Nice one
Love to see all these kind of maps inside CSGO official servers
I like the concept of having a map that allows you to go outside the "sandbox" arena.
I feel so nostalgic. It hurts 😭
The good ol' days of Counter-strike from 2003 were ❤️
& this beauty of a map just solidifies the impact.
I remember Justin 'NOTH1NG' DeJong.
R.i.p mate🙏🏼
This looks so damn good, I screamed so hard when I see the old bombsite and Tau Cannon
I like the detail of the tank being a Panzer IV Ausf. J, a WW2 German tank hich were used by Syria during the Six Day War of 1967 which I think may be a prop from Day of Defeat but I'm not sure. Since the map is set in an unspecified Middle Eastern country, although the license plate of the car says "Egypt" but it can mean just that the car was registered there, the wreck of a German tank from the 1940s may seem odd but It's in the realm of possibility.
I just love when map creators add stuff like this that, as Philips said, make the map feel more like a real place rather than a corridor and kudos to the creator for doing his research into Middle Easter conflicts from the 20th. century
Back then we mappers had to try to be under the 600 wpolys threshold so that the FPS would not be awful on our maps. This level of detail is only achievable nowadays and I would be curious to see what are the peak amounts of wpolys this map can have. I'm quite sure that beautiful map would have been pretty much unplayable 15 years ago. Actually, that kind of reminds me of the picture mapping contests: beautiful and stunning maps but not meant to be played.
Ah... if only you did maps review 15 years ago, I'm sure I would have been on your radar and I would have loved my maps (being ESL branded ones or not) being reviewed by such a meticulous eye (de_trome, de_sunny, de_uevo, de_blue, aaa_* etc.).
thanks for de_sunny, was a childhood map of mine, a lot of good memories with friends and on pubs playing that map.
wow it really remind me of old maps in 1.6. I have done maping for 1.6 and this really bring memories.
This just proves my point that old engines, including Source, can look good if you're clever.
Valve:Gold Source is outdated, GO TO SOURCE 2!!!
Community:*Create a map better than the entire cs 2*
THIS VIDEO .. reminds me of "CS Pro Mod". Till this very day i don't know if i should still be disappointed that it was such a big thing that NEVER existed ..
It really is a gorgeous piece of art this map
absolutely stellar work
Just came back from school and i see a new video!
Me very happy
this is absolutely amazing! hard to believe its Goldsrc
Can't belive this modded dust 2 from 1.6 looks a lot better than current dust 2 on Csgo
A good example of why having a good mapper is better than having good graphics.
Astonishing map from in and out. CS1.6 is highly underappreciated by the young CSGO player base. The GoldSrc engine still has that factor who keeps everyone hooked.
Who cares for those young CSGO players???.they are not my co generation kids so i dont care for them..... those are kids just started in CSGO and not in classic CS....
looks better then any dust I have seen so far
Holy crap, this one looks amazing.
this would be a very fun hns map to play on
The feels hit different in this one ngl. RIP Justin DeJong.
I love the old CS weapon design. They are so blocky and chunky most of em and It just nostalgia PLUS they feel good as well