What if CS:GO Was Sunnier?
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- Опубліковано 5 чер 2024
- This video contains a paid promotion for NordVPN - go to nordvpn.com/kliks or use code 'kliks' to get a 2-year plan at a huge discount, plus 1 extra month free and a bonus gift.
What if CS:GO was sunnier? Valve has done a good job of making the existing maps feel more inviting to play on. But in this video, I go further still, giving the maps the bluest skies possible! Then some red ones near the end. - Ігри
This is basically what happened with the new lighting in CS2. Philip predicting the future as always.
Yeah looks pretty similar
The sun isn't real, its just infinite flashbangs going off in the skybox.
Especially on nuke lol
“If you think you’ll be offended by this sort of content, please do a full 360 and walk away”
That’s one way to keep everyone watching)
@@abolfdilter416 that’s how it works usually :D
one way asking to hit the monitor, full 360 crescent kick
wait isnt it a 180
@@abolfdilter416 what?
Unfortunately it's an established notoriety that Valve game fans have hatred and snobbery towards cosmetic/gameplay mods that are not total conversions, especially with reanimation mods and no-VR mod for HL Alyx.
But there is no sun on Nuke!! 🌞
I played nuke for 0.5 hours and 10.684 hours in mirage
Sadge
not until the c4 goes off anyway
ok
xd nadeking here with no comments
Hope Valve makes the map sunnier and adds a flare in place of the sun as in the thumbnail.
nobody replied but i like the flare suggestion ( ͡° ͜ʖ ͡°)
@ABGH78 what kind of dispenser
Please no flare, that stuff in competitive games sucks. Lol
7:21, the realization that blizzard ripped off a cs map for ow.
Ok I now believe that Philip is an actual misunderstood hammer god, his techniques look like shitposts but are actually genius.
agree
he's a bored Hammer God
I rarely play CSGO as an adult now, I have no interest in doing any mapping myself, yet here I am, always enjoying the enthusiasm and effort Philip puts into his mapping-related videos. Love his energy
It uses a unique particle system to generate the clouds
something i never noticed before
how interesting
*I immediately removed it*
God i love you phil
blue sky militia makes me happy to look at; reminds me of all the fun days ive had out playing in the snow as a kid
exactly, same comfy atmosphere
"In just 3 clicks or so" lmfao never change man never change 🤣
3 kliks*
and the "do a 360", Phil really is a walking classic
New title: What if CS:GO was CS2
Philip already made CS2, he just didn’t know it.
"I can still bring back cache's greenery"
*Brings back radioactive fog*
No not Chernobyl
Realistically tho, that would be awesome, but them it's not Uranium so no
SPOILER ALERT:
It was all worth it just for that sky is the limit pun at the end..
*worth it*
worth
Can you edit the comment to not spoil it for new viewers? Ty.
Thanks for the spoiler
It made me want to down vote the video it was so bad.
I kinda liked this promotion stuff, even in it he didn't lose spine. way to go, philip!
We know how much our players enjoy being blinded so we made everything blue and put a giant sun in our game.
-Battlefield 3 developers, probably.
They could atleast remove the sun blinding. To compensate for the blue.
Anyways, they fixed it in Battlefield 4.
Mirage is just Dust 3 when you make it sunnier, phillip
This is basically CS2 without HDR
9:40 bruh no just drop an skybox case, that's what I thought about yesterday, still waiting for a crosshair capsule too lmao
AHHHHHHH!
What is happening?
@@S4NSE Don't give them ideas!
We have gloves and operator skins. I wouldn't be shocked.
Oh my, i don't think i'll be able to sleep tonight
Congratulations, you've basically made Counter Strike 2.
You are my blue sky Philip. Also hope the music kit gets added.
@@itsuo163 It's gay month tho no homo
Would love to a starry nighted csgo map
9:13 I thought it was color correction that made the map look so nice
4:00 this color reminds me of Quake II and Quake III Arena maps! Good ol' memories!
This is so freaking cool and really does make huge improvements to the maps!
I especially like the use of colors for moods.
Nuke having a pink horizon was very interesting. That made it feel more radioactive!
ah yes "full 360"
I hate skies so much I love them
Imma do two :v
Pretty much no maps look worse with a blue sky. Even Monastery is beautiful
„Do a Full 360 and Walk away right now“
i thought nobody got the joke in the comments
"please do a full 360" and walk away right now", even though you'll keep moving in the direction you've been walking
that's the joke
*1:00**, bro, after I do a 360 I found out I still looking at this video! lmao!!!!*
Funnily enough I noticed the bright blue sky in Dust 2 on your previous video, but just accepted it as reality and thought to myself, "I can't believe I forgot how bright the sky is in Dust 2!" I've got a feeling a lot of people just accepted it as fact as well.
this aged well
1:06 a certain esports journalist might be offended because his speciality is getting mad at insults when there are none.
I love how you still use the clip where you run up the mountain lol
sky turns red at 9:30
thought philip was about to drop an elden ring reference lol
A lot of people don't realise how important the sky box is, it's usually 50% of the screen in most games. It's the first thing I notice in games with very good graphics like RDR2
Very cool concept, lots of possibilities. Well done Philip.
I like the reference to 360 and walk away :P. Reminds me philip is "old" too.
7:41 "Valve pls break" 😂😂😂👍
the blue sky is really addicting as you said...I used to enjoy inferno and nuke more than any other map because of how inviting it felt to me, so I think I have always been a fan of (maybe too) blue skies
"I'm afraid I blue myself" - philip probably.
imagine how well a redish-orange sky could work with a volcano themed map
also on the overpass long/fountain/playground area comparison, a big wood brush appears on the floor, did anyone else notice that?
@ Just Some Guy without a Mustache oh yeah a wildfire would also work great
Looking back at this video, something tells me Valve kept this in mind during the development of CS2 especially Overpass having somewhat a bluer sky now
I love your technique for creating skies! It reminds me of something I tried years ago with the black material and black fog to create an intentionally surreal and eerie night map.
Fun color theory fact time: daytime shadows are blue because sunlight, when it reaches the surface, is slightly yellow! This is for the same reason that the sky is blue; the atmosphere is scattering a little bit of the blue light, which means the light that does get through all the way is slightly less blue. As a general rule, all shadows are complementary to the color of their light source, although this gets complicated in real life due to factors like the color of the object casting the shadow, the color of the surface the shadow is being cast on, and light bouncing off of nearby surfaces, directly illuminating the shadow. Shadows are positively rich with color!
Sadly a lot of this gets lost in digital photography and video, so the best way to study it is with real life observation. Try casting tinted lights on a beach ball in a dark room! You might be surprised by how much there is to see.
Hey, I already wrote this under your klicksphilip video, but maybe you will see it here: What do you think about a video about the most balanced bombsite? Like compare no bomb planted, times planted and defused or detonated for each bombsites. I dont know if there are informations available but I think it might be an interesting video :)
warowl has a little segment deditaced to this in his lastest video about his mapping adventures
Smashed like button for you Philip, hope you start getting the views you deserve
Its crazy how much light does even in games, your overhauled lighting makes the whole map look much better over all
1:08 actually true for me, I only play maps with good sunlight
the cs2 experience
Monastery actually looks really good like that.
Loved the choice of colours in the last example ;D
i never tire of your content. the delivery and sound design is so comforting to me.
Hey, just wanted to let you know that uploading more than one video per day is suicide for the algorithm.
Or at least 3 at the exact same time of they were separated by 9 hours or something it won't be as bad
congrats to 1M subs, i wish u many luck man
Now we need 69 million
Loved all of the sky puns at the end, hopefully we see this as a feature soon™
red/purple colored skies look really cool
I like inferno from cscz , it was night at the map
Cscz was a whole vibe.
“Wait until nighttime and you’ll see.”
I love how the sunnier and brighter colors looks, it really makes the maps stand out!
Fun fact: they added chemtrail skies to many CS:GO maps. 5G masts are also present on dust2.
I have always had a huge problem with how dark, gritty, gray and bland the maps in CSGO look. Nuke and inferno are the exceptions.
This actually fixes so much of the issue for me! Although maybe a little bit overboard at times, but still.
4:35 there is blue, there is bright blue and than there is Source 2
I've never thought about making maps sunnier but i always liked to see night versions. It adds a nice twist to every map.
wait - turn a full 360 and walk away, let that sink in. that is a big brain move
@Nuclear Mission Jam ah im an uncultured idiot then
Bro made cs2 a year ago
9:51 bisexual dust 2
I don't know anything about mapping but I always love seeing such a creative solution to a problem like this
I love your approach to your work, you are so scientific, and curious. I wish everyone was like this. :') and I really appreciate your work. every research you do for making video, is super high level, and your hard work is visible.
cs2 leak
Wow, that first mirage actually looks more realistic with that super blue sky. Impressive!
This looks like if RealVision ENB for Skyrim came to CS:GO
Valve: “this man is to dangerous to live”
AWP loading sound….
What you're doing here is what in game engines is known as a procedural sky, where you can define colors of the zenith, horizon etc and have a smooth gradient between them. There's also physically based sky shaders that use the sun direction to simulate atmosphere's colors and gradients to create an accurate look of anything between sunset and noon.
We should create a community COMMUNITY map where everyone can vote how the map should be changed or even add own stuff that can be voted in.
Think about how the internet community found breakthroughs in medicine research where scientists struggled.
What can the community come up in mapping?
This should be planned good. When are the vote Intervalls? Do we only use the most popular votes? This would be super interesting.
After all this time, we found Mr. Blue Sky.
guess they took note of this for CS2
You predicted CS2 :)
I think maps should have a lore behind the ct countdown timer, for example, mirage having a sandstorm that ravages the map once the T side fails to plant but the sandstorm can freeze before it reaches the map incase Ts plant within the final seconds, then the sandstorm would activate just before the bomb explodes.
how many puns you want in this video?
kliks: yes
Congratulations on 1M subscribers!
I want people like you working on games I play... the amount of dedication is incredible.
its weird how much i enjoy these maping videos not having a clue about mapping, to the point where i dont know if its spelled with 1 "p" or 2 "pp"
_Mr. Blue Sky starts playing_
My mood is easily affected by good/bad weather so having sunnier maps would be really nice
6:41 "IT JUST WORKS!"
on some maps it actually helps visibility alot suprisingly, I didn't really think about how much the skybox can change the visual appeal along with small tactical elements in csgo
It's so subtle, but I think it looks so much better.
nice, this is good content, needed more vids of you running around ingame tho.
Love ya Philly Boy keep up the great work, proud of ya
I could definitely seeing Valve doing something like this for Halloween or some other similar timed event. Neat stuff!
"you can always be thinner. look better."
"Do a full 360 and walk away" XD brilliant
The quality of these videos are insane. Thanks Philip, you are our blue sky
Man. You’re freaking crazy. Keep it up.
The Sun would be a natural flashbang
The perfect intro doesnt exi-
The ancient one was perfect it really looks stunning and inviting to play all maps just looks so cool with this feature hope valve will see this
For now, I just wanted to see a nighttime defusal or hostage map. Both T and CT use flashlight to move around and they can buy night vision goggle. The night vision goggle can be bought with the helmet+kevlar set...
7:48 "Valve.. pls break"
Man I sometimes just stare out at the Australian cloudless blue skies on cold winter mornings and think "god it's great to be alive"