I can relate. BUT :) Melee hunter is pretty fun with dual wielding, so get to lvl 11 and respec, worst case just re-respec. It's quite challenging to go single class ranger hunter, so you can at least enjoy a "higher difficulty". Also , the beast master can go well with barb or druid, I'll leave you to check it out (I wouldn't single class it though) But yeah, gloomstalker is a freaking house.
@@orshefer1467 pure class is fine, ranger lvl 11 beast master pets are bonkers. It all depends on how you choose to use the tools and no you don't need to be ranged focused as a ranger. That is something people tend to missunderstand.
I am currently running as Druid/Beastmaster hybrid for all 4 characters. 4 Spiders with 4 summoned Spiders. We are "The Eight 8-Legged Freaks" (group name still pending approval)
The fucking intro killed me lmao. I fucking love this channel. I have absolutely slept on Rangers. I've never really been drawn to them the way I am to clerics and rogues but I really think I'll give it a go in my next solo playthrough!
Rangers make excellent player characters, particularly the gloom stalker, which adds 'disguise' at level 3, so you can pretend to be a Drow, etc, which helps with the goblins in Act 1. I tend to choose 'Urban Tracker' as it gives you the ability to open locks and disarm traps which means you can do without Astarion at times. Being able to speak with animals, persuade and buff companions with extra movement are all helpful. By level 5, you have 3 attacks at the start of combat and 2 in subsequent rounds. I tend to go down the dexterity route, which means you are almost the first to move in every combat. 8 levels of ranger and 4 of rogue gets you all 3 available feats too.
Rangers are, in my eyes, underrated, because gloomstalker assassin is the top of the balanced OP classes (unlike e.g. the TB builds) Same goes for this channel, love these vods, especially those intros 😂
The Silmarillion is bursting with characters who can be classified as hunters. Two that immediately spring to mind are the Oromë the Ainur and Beleg Strongbow. But of course, Aragon and Legolas also belong on that long list.
There was also a Beastmaster video game in the late 80's early 90's was an arcade and console game. It was made for Sega....Telling my age, and yes the movie was pretty good for that era.
I didn’t realize how much I needed both your sense of humor and thorough breakdown of all the classes. I’ve been having a bit of analysis paralysis, trying to get into the game because I want to build all these different characters at the same time and explore the classes.
The archery fighting style pairs wirh sharp shooter to partially offset the accuracy penalty of that feat. Helping to make it a bit more generally viable to go for the extra damage.
@shinzoux5912 which makes it easier to overcome the deficit. GWM needs at least 2 buffs to fully overcome a -5. This reduces it to about 1 for sharp shooter. Then when you aren't using sharp shooter it puts you ahead on accuracy. Allowing you to better prioritize other buffs.
Finally received my Physical PS5 copy, been planning to play a beast master, and your video is the best I’ve watched. Perfect format, all the info without tons of bias and skipping the “weak” stuff. Thanks for your work bro
Thanks for doing this video and having a specific section for companions. Because I have my BM build all set, I just don’t know which to summon and I’d rather know fully what each one does.
Oh wow! I never thought about using disguise self in those instances where speak with the dead isn't working because they refuse to talk to their killers. EENteresting!
This was a great video to have in the background. One of the better Baldur's Gate 3 videos on YT in my opinion. It's nice to hear someone just talking about BG3 in a casual way. Like you put it, "nerding out." While some BG3 videos on YT have been helpful, I haven't really found any content that has pushed me to the next level of mastery in this game.
Gloomstalker assassin is amazingly broken and fits my playstyle really well. I specced Astarion that way after seeing a Fextralife guide. If I ever do a solo run, it will be with that build. Weirdly, it's Wizards and Sorcerer builds I can't seem to figure out. I'll have to check your deep dives on those.
On my first tactican run and these videos make the game so much more fun. Thanks for always give well thought out and detailed class reviews! Also your thunder cleric video changed my party forever!
20:43 I just had a fun time last night, when a minion walked through a cloud of daggers in an entrance to get to me, then I hit him and shoved him back like 20 ft back with Karlach and he flew right into the cloud of daggers again and died lol.
This is actually a really good strategy for any AoE spells or ground effects like that. I absolutely love shoving bad guys back into Spike Growth or Evard's. It can be a huge amount of damage just for the cost of a Shove. Also hilarious
@@PanicRollingfun fact - in the same scenario, I had another enemy feared and standing in place. The cloud killed them in several turns without them being able to pass a wis save and move lol
Ranger was the first class I ever played in TT AD&D 2ed. it has a place in my heart. it sucks that 5e took away the combat advantages for being a shorty tho.. halfling rangers were the 🐝's knees
@@PanicRolling it was both attack, and defensive bonuses "Creatures smaller than medium get increasingly higher bonuses to attack and AC while creatures larger than medium get penalties to attack and AC" the downside was you had to use smaller weapons. Longswords being like greatswords to shorties, and short bows being their longbows.
52:00 notably it isnt a chance to blind, if it hits it will blind so long as whatever isnt immune to it same thing goes for the bears honeyed paws, if it hits it will disarm
It still is, but be aware that they've changed Darkness a bit since the video went live. It will likely cause you to enter combat if the Raven places one of the clouds on top of an NPC. Definitely always test stuff like that before trying it on Honour Mode!
Now see...if it worked like that, it would be amazing for those races. But unfortunately, the game just doesn't have that many enemies that are Large or bigger overall.
@jordanrowe3608 it's one of the few abilities I don't recommend. And this is coming from a person that can tell you effective ways to use witch bolt both in 5e and bg3.
When it comes to characters that fit the description of a ranger, all I thought about was the hunter class from wow. Both are pretty much the same class with some minor differences.
If you are duel weilding crossbows you should 100% take archery. This allows you to negate some of the penalty from the +10 damage feat. This will out preform the duel weilding every time. You can also get the duel weilding from gloves in the last light in.
I think I used true strike like one time, when one of my casters ran out of spellslots completely and I really wanted to land a sharpshooter ranged attack. I missed it anyway.
About size categories for the Hunter Giant killer feature: I would guess (according to the weights given) that the steel watchers match the large category, so they might be a good target for this feature.
Yeh absolutely they would, but my issue is that the other 2 options also work on Steel Watchers. All in all, there just aren't enough Large enemies to justify it for me. If there was an area entirely full of giants or big animals, I'd be all for it.
@@PanicRolling I agree. Besides Steelwatchers and one (two) Owlbears I also see very few possibilities to see that in action. Also not that great when they already have attacked you. No option to use with your bows or crossbows.
Great guide man, you never fail to deliver. Rangers are my least played class in the game, from my testing they lag behind all the other martial classes(Gloomstalker excluded). But still very much viable even in Honour mode. I love my lore friendly Hunter/Berserker Minsc build.
@@PanicRolling Have you ever played the Divinity series? It's similar well depending on which game you get. Not exactly 1 for 1 going by D&D rules but the core is still there. I'm a sucker for the old ones like Divine Divinity and Beyond Divinity. But Original Sin and OS 2 play very similar to BG. Tho the older one play similar to the OG BG
Colo really hates True Strike... When he trash talks a spell or ability, he usually just says that someone will explain how they used in some situation and it turned everything around... but his time he's just like "no,no they are wrong, True Strike it is joke"
(Paraphrased) "Hitting is good, it's not that you will be pumping out crits. It's just that you will be hitting more." Uh? Isn't that the single most important thing and best point, actually hitting the target? You can't crit what you don't hit. Is there actual parsing that conclusively proves there is something better than hitting what you are aiming to hit? Tongue-in-cheek there, but the point is valid.
Ranger and Rouge are both dexterity type characters, means if you want to make really good assassin you can put these classes together. By the time you reach level 6 you will be Rouge assassin Ranger gloomstalker.
you would still lose alot of the ranger tools for that kind of thing. Some classes are just better of not multiclassing and druids amd rangers are among those as their toolkit get kind of absurd as they go up in levels. Warlock pact being another one that is stronger the purer you go. wizard/sorcerer/rogue and depending how much you need of it clerics can benefit from multiclassing though. A cleric of war that dualclass into a fighter especially battlemaster gets ALOT of tools to support a party
Grab yhe smugglers ring and the gloves if dexterity for advantage and +2 to sleight of hand check and steal all the arrows you find on vendors. They restock after long rests and(i think) level ups. Using the arrow of many targets and the other arrows small splash damage really revitalized the ranger for me. I got kinda discouraged by seeing how few arrow focused spells they got, since hail of thirns does t do bonus dsmage when cast with higher spell slots like its supposed to. Ensnaring strike has potential, but ensnare imposes a strength saving throw, so you kinda have to level strength, or use hill giant club for some consostency, and its a concentration spell so it really hurts to not have constitution proficiency to maintain concentration when you do get hit. Custom areows really helped the climb to level 9 for lightning arrow stay interesting
@@PanicRolling I can only imagine. I especially like finding out that the boss im fighting isnt humanoid, so hold person won't work. But the fiendslayer arrow(or whatever it's called) does so I'll get double damage + sharpshooter🥹 chef's kiss*
It makes a big difference. Also make sure your weapons are not emitting light. The ones that do this have a toggle that you can turn off, to shed some shade on the situation.
Giant killer can be great!!!! Indeed it could be best. Because for race like halfling or gnome , most of the enemies are bigger than you. You can deal more damage often.
That's not how it works, unfortunately. It doesn't compare your Ranger’s size to the enemy's size at all. It compares the enemy's size to the game's size chart, and if that enemy is in the Large category, or one of the categories that's even larger than Large...then the effect works. In the video I actually underplayed how bad this skill is. I think it is literal trash and should never be chosen.
OK just want to toss my 2 cents in on the "True Strike" thing. I actually made fairly decent use of true strike on a recent game for Act 1 and most of Act 2, that being said I never cast it, it was that dumbass spear you can buy in the grove I think. I had Shadowheart using it, I mean she was still missing sometimes with true strike active but it definitely helped heh.
I always understood the "large or bigger" category to pertain to gnomes ,halfling etc as in : to them a humanoid would trigger it , otherwise if they mean the literal size class that would be weak . For archers i just feel gloomstalker is the most fun because it also gives utility but a rogue does everything you do better ,and since hide is a bonus option you can sneak attack every round where the gloomstalker has a big dick round at the beginning ,and is then just a semi caster with a bow and a close range gloomstalker is a worse stealth monk who at higher levels teleports to rnemies , ranger companions are good , but dont fit through certain doors and terrain ,really annoying and the druid can do the same ...better ...i really like ranger but maybe for a companion not yours
I fall asleep and woke up watching this video 😂 so is gloom / assasin the onl viable combination or does lv 12 ranger work fairly well? Speaking of higher difficulties as well.
Wow that sounds like a nightmare. Probably woke up in a cold sweat, wondering wtf that horrible noise was. 🤣 Gloomstalker/Assassin is very popular because it can actually solo the game with the right items and playstyle. But you can definitely run a pure Ranger through any difficulty, it just won't have the little bit of extra on the opener. If you aren't planning on soloing Honour Mode, every class and subclass in the game is viable. If you are planning on soloing Honour Mode, probably don't.
@@PanicRolling so far i only played on balanced. That feels a bit too easy now so ias i took a longer break from bg3 i m looking at traction. Is honor mode fixed or is it still quite dangerous ^^?
Builds I played - level 11 ranged hunter is enough by itself, add 1 war cleric or 3rd feat as you see fit. Hordebreaker (4) works well with Wildheart barb tiger (8) is an aoe melee character. With Druid 7 Circle Land you get what I think is the best caster, while upping WIS and working on CC (plus double attack :) My fav was going light cleric 7 with gloomstalker 5, mainly CC'ing with a bow and the fire hat acuity (don't remember name). I had phalar + shield + spirit guardians when CC wasn't beneficial. Barely got touched, and you can easily replace either subclass (cleric - tempest is #2 and war is #3 for me here)
@@orshefer1467 you do miss on the upper end of ranger/druid abilities though...those two classes can go pure no issue and will be viable. Warlock pacts get stronger as you go so dual class a warlock is kind of wierd too unless you go sorc or bard but then you lose on alot of the pactupgrades so whatever class you pick better make up for it. Some classes mixes well though clerics ( especially war ones ) can easily pick up fighter as they are armoured anyway and war cleric with battlemaster fighter tools is a nightmare to deal with as a supporter. Rogue work for some situations and you can techically mix up wizard and bard without losing much and gain new tools. It all depends on if the tools you gain is worth the loss and in the case of ranger/druid I don't think they do. cleric of the storm variety could techically mix with druid skills tooallthough I do see mainly storm cleric with some in ranger just for the early stuff being viable but I wouldn't go gloomstalker for that..I rather use hunter for it.
It doesn't work that way, unfortunately. Every playable race in BG3 is "Medium" sized. You have to be dealing with a "Large" sized creature for the effect to work. It doesn't matter that the creature is larger than your character. It has to be so large that it fits into the Large category for this to work. So basically Minotaurs and Owlbears and big monsters like that.
@@PanicRolling btw been playing ranger a bit did you know if you coat the weapon with combustion oil (not arsonist) then shoot a fire arrow it would proc the oil instantly and sif the enemy group up you can shoot an arrow of multi target + a fire arrow and nuke everyone off the planet, my go through is minor illusion bait to arrow of many to fire arrow
It sadly isn't. It uses the game's size chart, and the creatures have to be Large or larger on that chart. It would be very cool if it worked that way, though.
Yeh it would be cool to have access to a lot of the late game upgrades earlier. I've seen people asking for NG+, which I think would solve that issue if we end up getting it. Larian hasn't mentioned anything about it afaik, so fingers crossed. There are currently mods that allow this, if you play on PC.
There was a beast master show? No! That isn't Dar! Dammit. Anyway. Love that the most social of land animals can't summon others, nice... But the most solo can lol. And helmets look stupid.
I’m kind of new to DnD style combat. Can you do a bg3 for idiots about why magic is strong please? Magic seems weaker than martial because spell slots are so limited and a spell isn’t guaranteed to hit. Except magic missile, but still.
Spells are sometimes guaranteed to hit, but have a saving throw (DEX mostly) to halve it. When your attack roll (affected by your CASTING ability) you can create even higher to-hit chance, and some of those damagers like Chromatic Orb just deal their damage, and can cirt as well. All in all, unless you have a huge amount of damage riders, spells will do more than weapons starting around level 7-8, especially sorcerers. Then there are the AoE options which are much more available to casters than militia/ranged.
Once a caster hits level five, they get access to third level spells; huge power boost. They get access to spells that requires enemies to make saves as opposed to rolling to see if you hit. These spells control the flow of battle (haste, slow, counterspell, stunning cloud, hypnotic pattern, hunger of Hadar), remove targets from danger or combat (banishment, polymorph, resilient sphere, misty step, dimension door), and deal damage or debuffs over a wide area (fireball, lightning bolt, ice storm, cone of cold, cloudkill) and more. You need to be tactical, imaginative, or both to fully utilize spelly wellies.
These replies pretty much summed it up. In the very early game, casters can feel very weak. Especially when you're new. I was brand new to DnD combat also when I started bg3, so I get it 100%. My first character was a Sorc and I was like "wtf this is so weak...how do I play this?" Until 5th lvl, you're gunna have to be careful with positioning and using defensive skills. At 5th lvl, you'll get the big upgrade everyone has mentioned, and you'll start to really see magic shine. The amount of answers you can have for various different situations as a caster is ridiculous. Especially Wizards. They are a walking magical Swiss Army Knife.
Loved the video man! Lots of good info… but like the cleric, prolly gonna skip the tree hugger run…. Couple really good laughs in this one tho! Awesome to learn and appreciate the effort. Soft pass on the ranger.
Every ranger I make ends up a gloomstalker assassin. It’s like Skyrim all over again.
I can relate. BUT :)
Melee hunter is pretty fun with dual wielding, so get to lvl 11 and respec, worst case just re-respec. It's quite challenging to go single class ranger hunter, so you can at least enjoy a "higher difficulty".
Also , the beast master can go well with barb or druid, I'll leave you to check it out (I wouldn't single class it though)
But yeah, gloomstalker is a freaking house.
@@orshefer1467 why barb though?
@@GerritTV187 I made Minsc an 8 tiger (plus i picked wolverine on 6) / 4 horde breaker => aoe melee
Not an S tier maybe, but major fun
That happens with Astarion in my games
@@orshefer1467 pure class is fine, ranger lvl 11 beast master pets are bonkers. It all depends on how you choose to use the tools and no you don't need to be ranged focused as a ranger. That is something people tend to missunderstand.
Did an honor run with 2 rangers and 2 druids, rolled up to Raphael’s with an army of bears and stomped his ass…it was awesome😂
I am currently running as Druid/Beastmaster hybrid for all 4 characters. 4 Spiders with 4 summoned Spiders. We are "The Eight 8-Legged Freaks" (group name still pending approval)
Nice
I'm gonna level a ranger now and your 1:20 hour video about the class is the best I've found. Great job!
Tyvm! I'm glad you enjoyed the guide!
Larian did a good job making them a bit better than they are in tabletop.
Mate, thank you. Thanks for talking through this like an actual person. Made it more comfortable for me to play the game.
It really is a great game! It's just a bit crazy when you first get started lol.
The fucking intro killed me lmao. I fucking love this channel. I have absolutely slept on Rangers. I've never really been drawn to them the way I am to clerics and rogues but I really think I'll give it a go in my next solo playthrough!
Rangers make excellent player characters, particularly the gloom stalker, which adds 'disguise' at level 3, so you can pretend to be a Drow, etc, which helps with the goblins in Act 1. I tend to choose 'Urban Tracker' as it gives you the ability to open locks and disarm traps which means you can do without Astarion at times. Being able to speak with animals, persuade and buff companions with extra movement are all helpful. By level 5, you have 3 attacks at the start of combat and 2 in subsequent rounds. I tend to go down the dexterity route, which means you are almost the first to move in every combat. 8 levels of ranger and 4 of rogue gets you all 3 available feats too.
Baldurs gate 3 did them well.
This is not only the most thorough guide I’ve seen yet, but easily the funnest dude.
Take my sub
My first time watching your vids and I just had to sub up.... Great information gonna try a beast master
Since my 3rd run, I always make Astarion a Gloomstalker/Assassin build. It hits soooooo hard as a ranged sniper.
Me too.
Anyone else wondered wtf Larian devs was smoking during the Beastmaster animal companion abilities segment?? 😂😂😂
Rangers are, in my eyes, underrated, because gloomstalker assassin is the top of the balanced OP classes (unlike e.g. the TB builds)
Same goes for this channel, love these vods, especially those intros 😂
I agree 100%. Rangers, much like myself, are incredible.
😊
you bring such a flair to the numbers of the game, I dig it a lot.
The Silmarillion is bursting with characters who can be classified as hunters. Two that immediately spring to mind are the Oromë the Ainur and Beleg Strongbow. But of course, Aragon and Legolas also belong on that long list.
Oh I'm sure there are tons of them in there!
There was also a Beastmaster video game in the late 80's early 90's was an arcade and console game. It was made for Sega....Telling my age, and yes the movie was pretty good for that era.
I didn’t realize how much I needed both your sense of humor and thorough breakdown of all the classes. I’ve been having a bit of analysis paralysis, trying to get into the game because I want to build all these different characters at the same time and explore the classes.
The archery fighting style pairs wirh sharp shooter to partially offset the accuracy penalty of that feat. Helping to make it a bit more generally viable to go for the extra damage.
Exactly, reduces the downside of sharpshooter by 40% - definitely a great fighting style
@shinzoux5912 which makes it easier to overcome the deficit. GWM needs at least 2 buffs to fully overcome a -5. This reduces it to about 1 for sharp shooter. Then when you aren't using sharp shooter it puts you ahead on accuracy. Allowing you to better prioritize other buffs.
@@Quandry1
That's why I literally said it REDUCES the downside
@@shinzoux5912 I was more putting it together as a complete thought with the difference from GWM.
Finally received my Physical PS5 copy, been planning to play a beast master, and your video is the best I’ve watched. Perfect format, all the info without tons of bias and skipping the “weak” stuff.
Thanks for your work bro
9:05 It is worth nothing that Cold damage is infinitely less common in the game compared to Fire and Poison
Good to know! Thanks!
Thanks for doing this video and having a specific section for companions. Because I have my BM build all set, I just don’t know which to summon and I’d rather know fully what each one does.
Oh wow! I never thought about using disguise self in those instances where speak with the dead isn't working because they refuse to talk to their killers. EENteresting!
It's a nifty spell to have! Also lets you become a Drow before talking to any Goblins. Earns you a bit of extra respect.
Aragorn or Strider was definitely a hunter ranger. Thanks for your deep dives! Very helpful 🤓
This was a great video to have in the background. One of the better Baldur's Gate 3 videos on YT in my opinion. It's nice to hear someone just talking about BG3 in a casual way. Like you put it, "nerding out." While some BG3 videos on YT have been helpful, I haven't really found any content that has pushed me to the next level of mastery in this game.
My dwarf ranger has a single monk dip to make his battleaxe dex scaling. With colossus slayer, GWM and mark he can dish out some hurt
Yeh it sounds like he can. That's a great idea!
Aragorn- Lord of Rings, one of the OG Rangers.
Hell yeh he is. An excellent choice!
Gloomstalker assassin is amazingly broken and fits my playstyle really well. I specced Astarion that way after seeing a Fextralife guide. If I ever do a solo run, it will be with that build.
Weirdly, it's Wizards and Sorcerer builds I can't seem to figure out. I'll have to check your deep dives on those.
I hate you😂😂😂 you always make me wanna try a new class haha
Your guides are the best keep the same energy brother
Sounds like a good problem to have, honestly
On my first tactican run and these videos make the game so much more fun. Thanks for always give well thought out and detailed class reviews! Also your thunder cleric video changed my party forever!
20:43 I just had a fun time last night, when a minion walked through a cloud of daggers in an entrance to get to me, then I hit him and shoved him back like 20 ft back with Karlach and he flew right into the cloud of daggers again and died lol.
This is actually a really good strategy for any AoE spells or ground effects like that. I absolutely love shoving bad guys back into Spike Growth or Evard's. It can be a huge amount of damage just for the cost of a Shove.
Also hilarious
@@PanicRollingfun fact - in the same scenario, I had another enemy feared and standing in place. The cloud killed them in several turns without them being able to pass a wis save and move lol
Ranger was the first class I ever played in TT AD&D 2ed. it has a place in my heart. it sucks that 5e took away the combat advantages for being a shorty tho.. halfling rangers were the 🐝's knees
Someone in the comments mentioned Giant Killer being usable on the smaller races.
Is this how it worked back then? Anything bigger than you?
@@PanicRolling it was both attack, and defensive bonuses "Creatures smaller than medium get increasingly higher bonuses to attack and AC while creatures larger than medium get penalties to attack and AC" the downside was you had to use smaller weapons. Longswords being like greatswords to shorties, and short bows being their longbows.
I didn’t know Withers was chill like that.
He's got zero f's to give.
52:00 notably it isnt a chance to blind, if it hits it will blind so long as whatever isnt immune to it
same thing goes for the bears honeyed paws, if it hits it will disarm
Aragon didn't walk from the Prancing Pony to the Black Gates of Mordor to be upstaged by a pretty boy in a platinum blonde wig! 😤
but he did a sick ass kick flip!
Have to say Legolas upstaged Aragorn in the Hobbit trilogy lol
If you take sharpshooter, then you need the archery to offset the negative.
It definitely helps out, and it can lead to some huge damage numbers when you combine them like that.
Beastmaster looks like a lot of cheese and hella good cheese tho... That Dire Raven looks OP AF
It still is, but be aware that they've changed Darkness a bit since the video went live. It will likely cause you to enter combat if the Raven places one of the clouds on top of an NPC.
Definitely always test stuff like that before trying it on Honour Mode!
This was super informative and incredibly entertaining 😂 big W video
Thanks! I'm glad you enjoyed it.
@PanicRolling Finally got all the pieces of the puzzle to create a zoo 😎
I believe the giant killer subclass works better on halflings or knomes , etc, we’re everything is usually larger
it makes no difference. the ability specifies the starting category as large, not simply being larger than your pc.
Dang it really is a lame skill then. Only benefit I see is if you proc opportunity attacks
Now see...if it worked like that, it would be amazing for those races. But unfortunately, the game just doesn't have that many enemies that are Large or bigger overall.
@jordanrowe3608 it's one of the few abilities I don't recommend. And this is coming from a person that can tell you effective ways to use witch bolt both in 5e and bg3.
This is a good video and was highly informative. I will be sure to use this advice on my next playthrough. Thank you for your efforts
Thank you, kind stranger!
When it comes to characters that fit the description of a ranger, all I thought about was the hunter class from wow. Both are pretty much the same class with some minor differences.
You could always cast enlarge on them.
That's a lot of steps lol
Thank you southern sage for all thr knowledge you provide.
Sure thing!
37:22 I felt personally attacked by this
Larian got wise to the beastmaster exploit. Now your pet's summons disappear as soon as you summon the new ones, unfortunately.
Can't have anything fun! 😭
Heh. I like this guy. I listen at work. Videos are long and he makes me laugh.
Your personality in describing this class and it's features alone made me wanna play it. Subscribed!
If you are duel weilding crossbows you should 100% take archery. This allows you to negate some of the penalty from the +10 damage feat. This will out preform the duel weilding every time. You can also get the duel weilding from gloves in the last light in.
Gotta love those references I’m following for sure
Excellent! All your vids are super informative and funny, keep up the great work!
I think I used true strike like one time, when one of my casters ran out of spellslots completely and I really wanted to land a sharpshooter ranged attack. I missed it anyway.
10/10 would True Strike again.
My own ranger is a level 8 rock gnome hunter that looks like Daniel Craig. & I’m doing a shit Jacksepticeye impression for the voice.
🤣
About size categories for the Hunter Giant killer feature: I would guess (according to the weights given) that the steel watchers match the large category, so they might be a good target for this feature.
Yeh absolutely they would, but my issue is that the other 2 options also work on Steel Watchers. All in all, there just aren't enough Large enemies to justify it for me.
If there was an area entirely full of giants or big animals, I'd be all for it.
@@PanicRolling I agree. Besides Steelwatchers and one (two) Owlbears I also see very few possibilities to see that in action. Also not that great when they already have attacked you. No option to use with your bows or crossbows.
LETS GOOOO WE BEEN WAITING FOR THIS ONE
WOOOOO
Great guide man, you never fail to deliver.
Rangers are my least played class in the game, from my testing they lag behind all the other martial classes(Gloomstalker excluded). But still very much viable even in Honour mode. I love my lore friendly Hunter/Berserker Minsc build.
Now do one for the world saving teenagers in coordinated jumpsuits, thanks in advance
Lmfao my next video is just a Power Rangers retrospective...
(This is not happening. Would be hilarious though.)
7:59 early 2000s toonami flashbacks. 🤣😭
Heyyy, someone caught it! A+ to you
I mean the warlock got me interested into your channel. The Power Ranger joke just made me sub.
Lol welcome to the circus!
@@PanicRolling Have you ever played the Divinity series? It's similar well depending on which game you get. Not exactly 1 for 1 going by D&D rules but the core is still there. I'm a sucker for the old ones like Divine Divinity and Beyond Divinity. But Original Sin and OS 2 play very similar to BG. Tho the older one play similar to the OG BG
I've played DOS2 a few times! I loved that game.
Colo really hates True Strike...
When he trash talks a spell or ability, he usually just says that someone will explain how they used in some situation and it turned everything around... but his time he's just like "no,no they are wrong, True Strike it is joke"
Yeh there's no redeeming that one. Unless they made it a Bonus Action. Then it would instantly be usable.
True strike is good in only 1 use. To give yourself sneak attack with your offhand attack.
I am so mad that the wolf dosent get to summon another wolf but the bear does
He's more of a...
Lone wolf. Fml I'm so sorry.
Ranger is now my favorite class. Wish me luck on honor mode folks!
Using ur video to impove my english. Nice style of talking u have there
I'm probably not the person you should copy if you want to learn to speak English lol! I'm glad the video was able to help you, though!
(Paraphrased) "Hitting is good, it's not that you will be pumping out crits. It's just that you will be hitting more." Uh? Isn't that the single most important thing and best point, actually hitting the target? You can't crit what you don't hit. Is there actual parsing that conclusively proves there is something better than hitting what you are aiming to hit? Tongue-in-cheek there, but the point is valid.
You are funny, and your voice is so soothing. Great video!
Great video! Gotta try the Beastmaster soon
Larian made it work which is great.
Another excellent guide, really usefull
Ranger and Rouge are both dexterity type characters, means if you want to make really good assassin you can put these classes together. By the time you reach level 6 you will be Rouge assassin Ranger gloomstalker.
you would still lose alot of the ranger tools for that kind of thing. Some classes are just better of not multiclassing and druids amd rangers are among those as their toolkit get kind of absurd as they go up in levels. Warlock pact being another one that is stronger the purer you go. wizard/sorcerer/rogue and depending how much you need of it clerics can benefit from multiclassing though.
A cleric of war that dualclass into a fighter especially battlemaster gets ALOT of tools to support a party
Grab yhe smugglers ring and the gloves if dexterity for advantage and +2 to sleight of hand check and steal all the arrows you find on vendors. They restock after long rests and(i think) level ups. Using the arrow of many targets and the other arrows small splash damage really revitalized the ranger for me. I got kinda discouraged by seeing how few arrow focused spells they got, since hail of thirns does t do bonus dsmage when cast with higher spell slots like its supposed to. Ensnaring strike has potential, but ensnare imposes a strength saving throw, so you kinda have to level strength, or use hill giant club for some consostency, and its a concentration spell so it really hurts to not have constitution proficiency to maintain concentration when you do get hit. Custom areows really helped the climb to level 9 for lightning arrow stay interesting
Arrow of Many Targets is awesome. One of my favorite trick arrows in the game, especially when you get a fat crit on everyone in the room.
@@PanicRolling I can only imagine. I especially like finding out that the boss im fighting isnt humanoid, so hold person won't work. But the fiendslayer arrow(or whatever it's called) does so I'll get double damage + sharpshooter🥹 chef's kiss*
I am embarrassed to admit that I never thought to turn out lights for extra darkness coverage the last time I played gloomstalker.
It makes a big difference. Also make sure your weapons are not emitting light. The ones that do this have a toggle that you can turn off, to shed some shade on the situation.
Giant killer can be great!!!! Indeed it could be best. Because for race like halfling or gnome , most of the enemies are bigger than you. You can deal more damage often.
That's not how it works, unfortunately. It doesn't compare your Ranger’s size to the enemy's size at all.
It compares the enemy's size to the game's size chart, and if that enemy is in the Large category, or one of the categories that's even larger than Large...then the effect works.
In the video I actually underplayed how bad this skill is. I think it is literal trash and should never be chosen.
It seems you haven't made a Barbarian guide.
Do you plan to make one?
Love these videos! Great channel too!
Tyvm!
Good job.
Thanks, you too.
It might be possible to use gaint slayer more often if you use enlarge on a humaniod enemy.
Wouldn't work on gnome or halfling or goblins however.
currently trying to work out a a barbarian ranger druid that summons animals, turns into one, and rages to buff the hoard
OK just want to toss my 2 cents in on the "True Strike" thing. I actually made fairly decent use of true strike on a recent game for Act 1 and most of Act 2, that being said I never cast it, it was that dumbass spear you can buy in the grove I think. I had Shadowheart using it, I mean she was still missing sometimes with true strike active but it definitely helped heh.
If there were more "passive" ways to use it, or if it cost a Bonus Action...it would be great.
Trying to hard cast True Strike though? 🤮
“Bears. Beats. Battlestar Galactica.” - Not Dwight Schrute
We need a mod for beast master where you can ride on ur pet. HOG RIDER!!!!!!
That would be sick.
Loved the video, great style, funny, and in depth. Cant wait to see what else you got. Like & sub
Looking good Kolo
I always understood the "large or bigger" category to pertain to gnomes ,halfling etc as in : to them a humanoid would trigger it , otherwise if they mean the literal size class that would be weak . For archers i just feel gloomstalker is the most fun because it also gives utility but a rogue does everything you do better ,and since hide is a bonus option you can sneak attack every round where the gloomstalker has a big dick round at the beginning ,and is then just a semi caster with a bow and a close range gloomstalker is a worse stealth monk who at higher levels teleports to rnemies , ranger companions are good , but dont fit through certain doors and terrain ,really annoying and the druid can do the same ...better ...i really like ranger but maybe for a companion not yours
I fall asleep and woke up watching this video 😂 so is gloom / assasin the onl viable combination or does lv 12 ranger work fairly well? Speaking of higher difficulties as well.
Wow that sounds like a nightmare. Probably woke up in a cold sweat, wondering wtf that horrible noise was. 🤣
Gloomstalker/Assassin is very popular because it can actually solo the game with the right items and playstyle. But you can definitely run a pure Ranger through any difficulty, it just won't have the little bit of extra on the opener.
If you aren't planning on soloing Honour Mode, every class and subclass in the game is viable. If you are planning on soloing Honour Mode, probably don't.
@@PanicRolling so far i only played on balanced. That feels a bit too easy now so ias i took a longer break from bg3 i m looking at traction. Is honor mode fixed or is it still quite dangerous ^^?
Builds I played -
level 11 ranged hunter is enough by itself, add 1 war cleric or 3rd feat as you see fit.
Hordebreaker (4) works well with Wildheart barb tiger (8) is an aoe melee character.
With Druid 7 Circle Land you get what I think is the best caster, while upping WIS and working on CC (plus double attack :)
My fav was going light cleric 7 with gloomstalker 5, mainly CC'ing with a bow and the fire hat acuity (don't remember name).
I had phalar + shield + spirit guardians when CC wasn't beneficial. Barely got touched, and you can easily replace either subclass (cleric - tempest is #2 and war is #3 for me here)
@@orshefer1467 you do miss on the upper end of ranger/druid abilities though...those two classes can go pure no issue and will be viable. Warlock pacts get stronger as you go so dual class a warlock is kind of wierd too unless you go sorc or bard but then you lose on alot of the pactupgrades so whatever class you pick better make up for it.
Some classes mixes well though clerics ( especially war ones ) can easily pick up fighter as they are armoured anyway and war cleric with battlemaster fighter tools is a nightmare to deal with as a supporter. Rogue work for some situations and you can techically mix up wizard and bard without losing much and gain new tools. It all depends on if the tools you gain is worth the loss and in the case of ranger/druid I don't think they do.
cleric of the storm variety could techically mix with druid skills tooallthough I do see mainly storm cleric with some in ranger just for the early stuff being viable but I wouldn't go gloomstalker for that..I rather use hunter for it.
Fitz from the Assassins Apprentice books is 100% a Beastmaster Ranger
col't you just throw a bottle of colosses on all your're enemy's ? i mean yes it'S a stupid idea but that would make every enemy a LARGE :D
Zordon skit got me to sub. 😂
Welcome! It's all downhill from here, I'm afraid.
33:48 bruh this is so fucked up, straight up murders a civilian just to he can mark two enemies standing nearby lol
Ehh you know what they say...you gotta crack a few civilians to make an omelette du fromage.
Something like that.
giant killer is it work if you are a dwarf or halfing ? fighting human
It doesn't work that way, unfortunately. Every playable race in BG3 is "Medium" sized.
You have to be dealing with a "Large" sized creature for the effect to work. It doesn't matter that the creature is larger than your character. It has to be so large that it fits into the Large category for this to work.
So basically Minotaurs and Owlbears and big monsters like that.
@@PanicRolling btw been playing ranger a bit did you know if you coat the weapon with combustion oil (not arsonist) then shoot a fire arrow it would proc the oil instantly and sif the enemy group up you can shoot an arrow of multi target + a fire arrow and nuke everyone off the planet, my go through is minor illusion bait to arrow of many to fire arrow
Do u know if giant killer is affected by being one of the small races? Like dwarfs or gnomes
It sadly isn't. It uses the game's size chart, and the creatures have to be Large or larger on that chart.
It would be very cool if it worked that way, though.
33:00 idk how people can do that, I guess i'm too much of a roleplayer 🤣
Can I summon both bears then short rest before I leave camp?
Waiting patiently for Karlach to be romanceable again before I get back into this game but these are still good videos
I just wish that rangers got high enough to have swift quiver.
Ya buddy!
28:58 Colo ssus
Amongus
I saw AdrianGK47 vent everyone!
@@PanicRolling
D:
Merilwen's Meat grinder!
shame the ranger comes online so late in the game when you get volley at level 11. You will have probably 20% game left roughly.
Yeh it would be cool to have access to a lot of the late game upgrades earlier.
I've seen people asking for NG+, which I think would solve that issue if we end up getting it. Larian hasn't mentioned anything about it afaik, so fingers crossed.
There are currently mods that allow this, if you play on PC.
There was a beast master show? No! That isn't Dar! Dammit.
Anyway. Love that the most social of land animals can't summon others, nice... But the most solo can lol. And helmets look stupid.
That show was badass back in the day!
Yo if i use withers, can i respec to the same exact class?
Yes, absolutely. You can basically change every single thing about your build, or respec to change a single spell choice. Costs the same, either way.
@@PanicRolling ok and i can pickpocket back the gold with no consequences right
Are you able to combine volley with hordbreaker so you could shoot a free volley
True strike op 😁
Screw 5th edition, Beastmaster is absolutely based
It's pretty awesome!
I’m kind of new to DnD style combat. Can you do a bg3 for idiots about why magic is strong please? Magic seems weaker than martial because spell slots are so limited and a spell isn’t guaranteed to hit. Except magic missile, but still.
Spells are sometimes guaranteed to hit, but have a saving throw (DEX mostly) to halve it.
When your attack roll (affected by your CASTING ability) you can create even higher to-hit chance, and some of those damagers like Chromatic Orb just deal their damage, and can cirt as well. All in all, unless you have a huge amount of damage riders, spells will do more than weapons starting around level 7-8, especially sorcerers.
Then there are the AoE options which are much more available to casters than militia/ranged.
Once a caster hits level five, they get access to third level spells; huge power boost. They get access to spells that requires enemies to make saves as opposed to rolling to see if you hit. These spells control the flow of battle (haste, slow, counterspell, stunning cloud, hypnotic pattern, hunger of Hadar), remove targets from danger or combat (banishment, polymorph, resilient sphere, misty step, dimension door), and deal damage or debuffs over a wide area (fireball, lightning bolt, ice storm, cone of cold, cloudkill) and more. You need to be tactical, imaginative, or both to fully utilize spelly wellies.
Look at fireball, big aoe fire damage, you can only dodge half of the damage. Hit multiple enemies with that and enjoy
These replies pretty much summed it up. In the very early game, casters can feel very weak. Especially when you're new.
I was brand new to DnD combat also when I started bg3, so I get it 100%. My first character was a Sorc and I was like "wtf this is so weak...how do I play this?"
Until 5th lvl, you're gunna have to be careful with positioning and using defensive skills. At 5th lvl, you'll get the big upgrade everyone has mentioned, and you'll start to really see magic shine.
The amount of answers you can have for various different situations as a caster is ridiculous. Especially Wizards. They are a walking magical Swiss Army Knife.
I don't wanna pick pocket Withers, how will he afford his retirement fund if I do?? :(
Loved the video man! Lots of good info… but like the cleric, prolly gonna skip the tree hugger run…. Couple really good laughs in this one tho! Awesome to learn and appreciate the effort. Soft pass on the ranger.
Boarbarian?