It's been really heartbreaking to see Rare's downfall over the years. They really were one of the greats in their heyday. Banjo-Kazooie is still one of my favourite games and always it makes me smile when I hear the soundtrack used in videos.
@@paraonengatai5968 Rare may be hit and miss now a-days, but they left a HUGE legacy. Conker's Bad fur day was a huge inspiration to Rachet and Clank. Chris Seavor who created Conker has formed his own studio Gory Detail. Diddy Kong Racing was a big inspiration for Crash Team Racing, which got a remake. Banjo Kazooie was a big inspiration for Hat in Time, Demon Turf Neon Slash, Tinykin, Jack and Daxter. Miyamoto wanted Metroid Prime to be a first person Shooter because he believed that "shooting in third person was not very intuitive". What made him think that, Jet Force Gemini.
@@carnage0685 Honestly he probably did? I heard people say Swanky Kong has a cameo I looked and I saw nothing. Just gotta see the movie and really find out if he did get a cameo.
@@ZeldaMasterLogan He is on a poster of the movie, that shows DK, and a few Kongs in the background, if look closely you will see them, the kongs are: Swanky, Diddy, Dixie, Cranky and Chunky.
It's important to accept these days that the Rare of yesteryear died when they sold it to Microsoft (instead of just downsizing). The Rare of today is a different company with different teams, different management, and a different direction. Rest in Peace old Rare, you are missed.
This is a really fun subject matter. Got some respect for two guys who can say “We are good enough to go big. Let’s go big” and then go ahead and do it. They had the pinash to say “yeah 1 million copies isn’t enough. We gotta go bigger.” I think that attitude really fit in the 90s, where strong attitudes stood out and excelled. To quote a UA-camr of a bygone era, “they were like the Beatles. They could release a game in a new genre and set the bar at the same time.”
Go big, but not sell out. Unlike almost every other company, they held true to their roots and made many games, regardless if they sold. They never stood on their laurels and thought that *that* was what they should milk. :D
From Canada. I have a Rarewere pinback button. Those game gave me the best memories growing up. What's your top 3 favourite Rareware games? For me it's Kameo, Banjo Kazooie & Tooie, Viva Pinata TiP Honorable mention: Jetforce Gemini
@@Therizinosaurus Rare may be hit and miss now a-days, but they left a HUGE legacy. Conker's Bad fur day was a huge inspiration to Rachet and Clank. Chris Seavor who created Conker has formed his own studio Gory Detail. Diddy Kong Racing was a big inspiration for Crash Team Racing, which got a remake. Banjo Kazooie was a big inspiration for Hat in Time, Demon Turf Neon Slash, Tinykin, Jack and Daxter. Miyamoto wanted Metroid Prime to be a first person Shooter because he believed that "shooting in third person was not very intuitive". What made him think that, Jet Force Gemini.
@@orangeslash1667 wtf is the similarity to Ratchet??? I can't think any that inspired Ratchet creator. The inspiration for CTR was Mario Kart, not DKR. Though I can see the similarity from Banjo to Jax
@@ricln5464 agreed, and they are one of the least corrupt studio's i know of, since they actually care about their players and don't add pay-to-win stuff, only cosmetics
Been a kid in the 90’s and owning the super nes then getting the 64 with rare making some of the best games ive ever played still to this day . I’m 36 now . Some of my most cherished childhood memories was staying up all night playing banjo kazooie . Wish i cud go back
I honestly thought Rare hadn't made anything since the Kinect was discontinued. Good to see they're still in the business, and their upcoming game looks promising!
Kameo and Perfect Dark Zero began in development prior to the Microsoft buyout as well. Spaceworld 2000 had a trailer for Kameo and Perfect Dark Zero was on a list of announced GameCube games prior to release, as well as Donkey Kong Racing which also had screenshots. Nintendo power was hyping that stuff before launch big time.
Amazing video, As someone who has heard about the story of rare a lot, I feel this was one of the most in depth videos on the history of rare and a love letter to this amazing company. Let’s hope for amazing games from this company in the future.
I remember how crushed I felt after reading about the buyout in Game Informer as a kid. And I felt like things went downhill in the years to come. But as an adult I realize that it wasn’t downhill, just up a different hill (on a console that I didn’t have lol). And I believe part of Rare’s massive success in the 90’s was a product of its time; being proficient in 3D visuals, programming and having composers who knew their way around sound chips propelled them to the front on the cusp of huge technological shift. If you look at the leaked build of Dinosaur Planet for N64 you’ll see just how much they could push the limits of the hardware. Most 3D felt impressive back then cause they were new, but lots of those 3D games failed to master the art of “good game-feel” like Rare did.
Robin Beanland, who did the music for killer instinct and Conkers Bad Fur Day still works for rare. Also, the killer instinct from 2013 was NOT made by rare, just like the Battletoads reboot
That's sad, because Rare is pretty much just a shell with a bunch of IPs now. It's Rare in name only, but at least they're starting to actually respect those IPs, which definitely means something.
@@carnage0685 Rare may be hit and miss now a-days, but they left a HUGE legacy. Conker's Bad fur day was a huge inspiration to Rachet and Clank. Chris Seavor who created Conker has formed his own studio Gory Detail. Diddy Kong Racing was a big inspiration for Crash Team Racing, which got a remake. Banjo Kazooie was a big inspiration for Hat in Time, Demon Turf Neon Slash, Tinykin, Jack and Daxter.
This is not the first Rare History video I watched but it’s to hear an updated video. I was born 98 but I enjoy playing their classic titles more than modern games.
23:54 Funny you should mention that, considering the photo used here is from 2015 when they founded their mobile game studio Fortune Fish. Tim Stamper still has a presence on social media, as infrequent as it is, but he was the guy who still had a ROM of Project Dream and helped get it online back in 2015 through Rare's YT channel. He even recently started teasing some more hidden relics as of this week actually. 24:55 Killer Instinct, while yes, had a bit of input from Rare, they were not the primary developers, that being Double Helix and later Iron Galaxy -- those guys deserve most of the praise for that game. I recognize the love and passion for Rare, though there are a lot of misconceptions surrounding them that still persist today. You dispelled a few (and kudos for taking your lumps with Kinect Sports' sales) though there's quite a few gaps that I feel should've been highlighted -- the studio still has several veterans for instance, with one dating back to the Ultimate days. Still, I have faith you'll continue to grow if you keep it up.
Wasn’t sure if I watched this yet, clicked it, realized I have watched it all the way through, continued to watch it all the way through again lol Love the videos man
Really enjoyed the video! Wanted to point out that Rare did not develop, nor really have much involvement with Killer Instinct 2013. Also, there are still a handful of people still there from the N64 and earlier days - including the lead designer of Donkey Kong Country and Banjo-Kazooie (Gregg Mayles), an artist from Diddy Kong Racing (Paul Cunningham), the creator of Stop N Swop for Banjo-Kazooie and Game Boy programmer (Paul Machecek), and four members of the original Conker team (Robin Beanland, Louise O'Connor [Ridgeway], Andy Betts, and Chris Marlow). Considering most teams in the 90s were 15 people, that's a good amount! Also two QA mainstays are still there (Huw Ward and David Wong). And Ken Lobb, who assisted with Killer Instinct and GoldenEye on behalf of Nintendo, is now a creative director at Xbox, so still involved to some degree!
May be more yet, but also just found that another Diddy Kong Racing artist is still there as well (Bryan Smyth), as well as an engineer on that game (Paul Mountain). Another engineer on Diddy Kong Racing was still with the studio up through Kinect Sports Rivals (John Pegg)
@@TheCartoonGamer8000 Rare may be hit and miss now a-days, but they left a HUGE legacy. Conker's Bad fur day was a huge inspiration to Rachet and Clank. Chris Seavor who created Conker has formed his own studio Gory Detail. Diddy Kong Racing was a big inspiration for Crash Team Racing, which got a remake. Banjo Kazooie was a big inspiration for Hat in Time, Demon Turf Neon Slash, Tinykin, Jack and Daxter.
@@VIIZZZYY Fun Fact:Miyamoto wanted Metroid Prime to be a first person Shooter because he believed that "shooting in third person was not very intuitive". What made him think that, Jet Force Gemini.
This video came up in my recommended and I'm glad it did. I loved them from the Donkey Kong Country series and when I saw the release of Sea of Thieves being announced, I was very eager to play it and is probably one of my most played games ever while the original Donkey Kong Country trilogy are one of my favorite games of all time. Rare is my childhood and Rare is my today, I hope it'll be my future too (Everwild looks amazing)
Great video. To give some leeway to Rare for Sea of Thieves, the idea of releasing a game early, and adding in the content later seems to be a Microsoft problem, not necessarily a Rare problem. It's possible that even if Rare felt like they needed more time for the game, MS probably wouldn't allow it. Hopefully it's an attitude MS turns around on (as well as hiring a lot of contract workers), cause it's really starting to bite them in the ass with games like Halo Infinite. Hopefully Rare are able to turn things around, though considering the people who made Rare what they are aren't with the company anymore, it'll be a hard road ahead of them.
A small addendum is that the 2013 Killer Instinct isn't even from Rare, it was a Rare property licensed out to Double Helix, who then passed it onto Iron Galaxy for support. Still a super cool game though.
I gotta say I'm just thankful I had the chance to live the period when they realised DKC and all their N64 gems, they are a huge part of my childhood best memories.
ZED X Spectrum was used in countries other than the UK. It was popular in South America, USSR, and also here, in Israel. Rare is okay, but Ultimate Play The Game was huge! Best original creative games!
UA-cam algorithm has done it again. Awesome content. Informative and the humor is actually really good quality. definitely subscribed Perfect Dark Zero is pretty underrated tbh. if only it had a map editor like in Farcry: Insticts/Predator it would be a God tier game Imo
Sad, from stardom on the SNES and N64, to a modern day mid company, DK64 and Diddy Kong racing will always be some of my favorites on the N64, and the DK country series left a mark on me when i was a kid
I almost wonder whether the level in donkey Kong country with the red light green light is a low-key Easter egg for the fact that his first program was traffic lights.
This is a fantastic video essay on the history of Rare. You did an excellent job on the material; the visuals kept everything engaging. I hope you continue to do these kinds of videos because I don't think enough people understand the rich gaming history, from pong to arcades to the console wars of the 80s, the downfall of Atari, etc., all-important history ga(y)mers need to know.
I still don't understand why Nintendo ditched Rare this hard after they made such gems for the N64... First no financial aid and then refusing to buy them... I wonder why
It's because Rare was already not what it was anymore. Alot of their best producers/developers had left (there were alot of troubles inhouse) and it would never be the same, and Nintendo knew that. They let Microsoft buy it.
@@steindororngunnarsson3846Name one game they created after the sell that was worth it.. yeah, none. Nintendo let them buy it because Rare core team was long gone by then.
@@XpRnz Rare may be hit and miss now a-days, but they left a HUGE legacy. Conker's Bad fur day was a huge inspiration to Rachet and Clank. Chris Seavor who created Conker has formed his own studio Gory Detail. Diddy Kong Racing was a big inspiration for Crash Team Racing, which got a remake. Banjo Kazooie was a big inspiration for Hat in Time, Demon Turf Neon Slash, Tinykin, Jack and Daxter. Miyamoto wanted Metroid Prime to be a first person Shooter because he believed that "shooting in third person was not very intuitive". What made him think that, Jet Force Gemini.
That really sadden me seeing what Rare became, I grew up with the first Donkey kong country on Super Nintendo and seeing one of my favourite video game company looking like this today is just sad !
For me, thats the saddest story in the game industry. Most of Rare's games were a dream, there was something magical about this studio and now no one cares. Nintendo made a huge mistake selling Rare. I really hope someday Rare will returns home, to the place they never should have left.
The sad part about that is that modern Rare isn’t the same as the Rare from the 90’s/2000’s. Almost everyone from the company have moved on to other companies, or left the industry. If Rare was sold back to Nintendo, the only thing that would really change would be rereleases of Diddy Kong racing, and the DKC games…
@@kevino13 Rare may be hit and miss now a-days, but they left a HUGE legacy. Conker's Bad fur day was a huge inspiration to Rachet and Clank. Chris Seavor who created Conker has formed his own studio Gory Detail. Diddy Kong Racing was a big inspiration for Crash Team Racing, which got a remake. Banjo Kazooie was a big inspiration for Hat in Time, Demon Turf Neon Slash, Tinykin, Jack and Daxter.
It's because Nintendo was struggling to compete with Sony, so Nintendo wanted focus on Retro studios instead. Not buying Rare means that Nintendo has less responsibility and they save money. I have a hard time believing that Nintendo is smart enough to watch over three western studios, because in addition to buying Retro they also good relationship with Next level games. Nintendo rarely buys companies.
Great video, well researched! There was a decent amount of weird pronunciation (slalom, oscilloscope, etc.), might be worth looking up pronunciation for words you aren't familiar with!
@@DeadPlayin Rare may be hit and miss now a-days, but they left a HUGE legacy. Conker's Bad fur day was a huge inspiration to Rachet and Clank. Chris Seavor who created Conker has formed his own studio Gory Detail. Diddy Kong Racing was a big inspiration for Crash Team Racing, which got a remake. Banjo Kazooie was a big inspiration for Hat in Time, Demon Turf Neon Slash, Tinykin, Jack and Daxter. Miyamoto wanted Metroid Prime to be a first person Shooter because he believed that "shooting in third person was not very intuitive". What made him think that, Jet Force Gemini.
I was surprised by the poor reception of Grabbed by the Ghoulies (another balls joke) I amways thougjt it was a fun beat em up with decent humour and music.
It’s been over 2 decades since their Nintendo 64 games and people are still discussing that era and wanting sequels to Banjo Tooie and Conker. That’s how you know they made something special.
It's been really heartbreaking to see Rare's downfall over the years. They really were one of the greats in their heyday. Banjo-Kazooie is still one of my favourite games and always it makes me smile when I hear the soundtrack used in videos.
@Paraone Ngatai no
@@REXae86 Why no?
It's Microsoft's fault for buying the company then immediately shelving it for the online cash grab
@@paraonengatai5968 Rare may be hit and miss now a-days, but they left a HUGE legacy. Conker's Bad fur day was a huge inspiration to Rachet and Clank. Chris Seavor who created Conker has formed his own studio Gory Detail.
Diddy Kong Racing was a big inspiration for Crash Team Racing, which got a remake.
Banjo Kazooie was a big inspiration for Hat in Time, Demon Turf Neon Slash, Tinykin, Jack and Daxter.
Miyamoto wanted Metroid Prime to be a first person Shooter because he believed that "shooting in third person was not very intuitive". What made him think that, Jet Force Gemini.
@@paraonengatai5968 He's planing on making another game, but it's taking forever.
Rare's partnership with Nintendo was a golden age for Rare.
And Nintendo.
For gaming in general! It’s been pretty much downhill since Microsoft bought them
@@sandman8920 from the very second i heard they were bought I knew it was over for them and I was a kid then!!!
@sandman8920 rare have made some great games with Microsoft, the thing is they get overlook. Ex grabbed by the ghoulie, viva pinata, sea of theives.
Nintendo really dropped the ball by letting Rare go… Sea of Thieves is amazing though!!
Don’t let this video distract you from the fact that Chunky Kong was wrongfully declared dead and has a cameo in the Mario movie
It was a joke in a parody song
Does Chunky actually make a cameo?
@@carnage0685 Honestly he probably did? I heard people say Swanky Kong has a cameo I looked and I saw nothing. Just gotta see the movie and really find out if he did get a cameo.
@@ZeldaMasterLogan He is on a poster of the movie, that shows DK, and a few Kongs in the background, if look closely you will see them, the kongs are: Swanky, Diddy, Dixie, Cranky and Chunky.
Facts.
It's important to accept these days that the Rare of yesteryear died when they sold it to Microsoft (instead of just downsizing). The Rare of today is a different company with different teams, different management, and a different direction. Rest in Peace old Rare, you are missed.
This is a really fun subject matter. Got some respect for two guys who can say “We are good enough to go big. Let’s go big” and then go ahead and do it. They had the pinash to say “yeah 1 million copies isn’t enough. We gotta go bigger.” I think that attitude really fit in the 90s, where strong attitudes stood out and excelled.
To quote a UA-camr of a bygone era, “they were like the Beatles. They could release a game in a new genre and set the bar at the same time.”
I agree with that last statement
Classic Jontron is like the Rareware of the 90s
You got the touch! You got the powerrr
Go big, but not sell out. Unlike almost every other company, they held true to their roots and made many games, regardless if they sold. They never stood on their laurels and thought that *that* was what they should milk. :D
Bone app the teeth.
For future reference the word is spelled panache.
When your small project is GOLDENEYE 007, you know you're cooking
Rare didn't develop Killer Instinct 2013... That was Iron Galaxy and Double Helix
As someone from The UK I can confirm that this is the best thing from Britain to ever release.
From Canada. I have a Rarewere pinback button. Those game gave me the best memories growing up.
What's your top 3 favourite Rareware games?
For me it's Kameo, Banjo Kazooie & Tooie, Viva Pinata TiP
Honorable mention: Jetforce Gemini
Wish they were still as big as they once were. Thank You Rare for providing me such an amazing Childhood ❤
I miss when Rare was with Nintendo...
Babe, wake up, new Carlito video
Real talk, I never knew rareware made viva pinata. That was like my favorite Xbox game
Sorry I overslept 😮
Fr
me if i was in a relationship of any kind
@@yololthepikminenjoyer based on your name, you have incredible taste in media, so keep your head high, sir
Rare really did some great games, it's always nice to remember them
RIP Rare, 1982 - 2002
You will be missed by gamers
@@Therizinosaurus they’re still doing good
@@REXae86 no
@@Therizinosaurus Rare may be hit and miss now a-days, but they left a HUGE legacy. Conker's Bad fur day was a huge inspiration to Rachet and Clank. Chris Seavor who created Conker has formed his own studio Gory Detail.
Diddy Kong Racing was a big inspiration for Crash Team Racing, which got a remake.
Banjo Kazooie was a big inspiration for Hat in Time, Demon Turf Neon Slash, Tinykin, Jack and Daxter.
Miyamoto wanted Metroid Prime to be a first person Shooter because he believed that "shooting in third person was not very intuitive". What made him think that, Jet Force Gemini.
@@orangeslash1667 wtf is the similarity to Ratchet??? I can't think any that inspired Ratchet creator.
The inspiration for CTR was Mario Kart, not DKR.
Though I can see the similarity from Banjo to Jax
Basically, Nintendo was the birth and the death of Rare.
Nintendo giveth, and Nintendo taketh away
Nah, Sea of Thieves is their biggest success yet, so while they have been trought some bad times, now they are stronger then ever under Xbox
@@ricln5464 agreed, and they are one of the least corrupt studio's i know of, since they actually care about their players and don't add pay-to-win stuff, only cosmetics
Rare+Nintendo were the good old days, I wish Rare was still around and working with Nintendo
Been a kid in the 90’s and owning the super nes then getting the 64 with rare making some of the best games ive ever played still to this day . I’m 36 now . Some of my most cherished childhood memories was staying up all night playing banjo kazooie . Wish i cud go back
I hate banjo kazooie
I honestly thought Rare hadn't made anything since the Kinect was discontinued. Good to see they're still in the business, and their upcoming game looks promising!
Thank you so much for putting the song names in the description it makes it a lot easier to find them if you can't remember their names :)
Rare will always be my favorite 2nd party developer company and I’ll still remember them..
Nintendo never ceases to make bad decision
Kameo and Perfect Dark Zero began in development prior to the Microsoft buyout as well. Spaceworld 2000 had a trailer for Kameo and Perfect Dark Zero was on a list of announced GameCube games prior to release, as well as Donkey Kong Racing which also had screenshots. Nintendo power was hyping that stuff before launch big time.
Stickerbrush Symphony hits right in the childhood feelings 😢
Stickerbrush symphony is awful
Amazing video,
As someone who has heard about the story of rare a lot, I feel this was one of the most in depth videos on the history of rare and a love letter to this amazing company. Let’s hope for amazing games from this company in the future.
(slaw)-(lum) = Slalom.
great video!
There's two Rareware games you didn't talk about, Ken Griffey Jr's Winning Run for SNES and Mickey's Speedway USA for Nintendo 64.
I never connected the fact that Banjo and others were teased in Diddy Kong Racing....huh....That is really cool!
I remember how crushed I felt after reading about the buyout in Game Informer as a kid. And I felt like things went downhill in the years to come. But as an adult I realize that it wasn’t downhill, just up a different hill (on a console that I didn’t have lol). And I believe part of Rare’s massive success in the 90’s was a product of its time; being proficient in 3D visuals, programming and having composers who knew their way around sound chips propelled them to the front on the cusp of huge technological shift. If you look at the leaked build of Dinosaur Planet for N64 you’ll see just how much they could push the limits of the hardware. Most 3D felt impressive back then cause they were new, but lots of those 3D games failed to master the art of “good game-feel” like Rare did.
Wow, we're "oldies but goodies" now, aren't we? Go *us* ! That said, I subbed you because you're right and very insightful in the How and Why.
Robin Beanland, who did the music for killer instinct and Conkers Bad Fur Day still works for rare. Also, the killer instinct from 2013 was NOT made by rare, just like the Battletoads reboot
That's sad, because Rare is pretty much just a shell with a bunch of IPs now. It's Rare in name only, but at least they're starting to actually respect those IPs, which definitely means something.
@@carnage0685 Rare may be hit and miss now a-days, but they left a HUGE legacy. Conker's Bad fur day was a huge inspiration to Rachet and Clank. Chris Seavor who created Conker has formed his own studio Gory Detail.
Diddy Kong Racing was a big inspiration for Crash Team Racing, which got a remake.
Banjo Kazooie was a big inspiration for Hat in Time, Demon Turf Neon Slash, Tinykin, Jack and Daxter.
Gregg Mayles, the director of Banjo Kazooie still works at Rare too
Killer Instinct (2013) was not developed by Rare. It was first developed by Double Helix Games and then Iron Galaxy developed season 2 and 3
Refreshing to see a content creator speak from the heart. Instant sub. All the best to you on your journey!
The Stickerbush Symphony in the background gave me chills… man what a powerful piece of music.
Stickerbrush symphony is horrible
I'm still waiting for Carlito to do a video on every Toad and every version of the Thwomp and Whomp, but the Rareware train continues!
This is not the first Rare History video I watched but it’s to hear an updated video. I was born 98 but I enjoy playing their classic titles more than modern games.
23:54 Funny you should mention that, considering the photo used here is from 2015 when they founded their mobile game studio Fortune Fish. Tim Stamper still has a presence on social media, as infrequent as it is, but he was the guy who still had a ROM of Project Dream and helped get it online back in 2015 through Rare's YT channel. He even recently started teasing some more hidden relics as of this week actually.
24:55 Killer Instinct, while yes, had a bit of input from Rare, they were not the primary developers, that being Double Helix and later Iron Galaxy -- those guys deserve most of the praise for that game.
I recognize the love and passion for Rare, though there are a lot of misconceptions surrounding them that still persist today. You dispelled a few (and kudos for taking your lumps with Kinect Sports' sales) though there's quite a few gaps that I feel should've been highlighted -- the studio still has several veterans for instance, with one dating back to the Ultimate days. Still, I have faith you'll continue to grow if you keep it up.
I'll always be grateful to Coney for making me aware of your channel. Nothing but bangers
God, Banjo-Kazooie was so good. The music in that game is firmly imbedded in my head. It's a shame we haven't got more.
Kazooie & Tooie was my saturday cartoon... 💭♥
Banjo kazooie and tooie no good
Wasn’t sure if I watched this yet, clicked it, realized I have watched it all the way through, continued to watch it all the way through again lol
Love the videos man
Really enjoyed the video! Wanted to point out that Rare did not develop, nor really have much involvement with Killer Instinct 2013.
Also, there are still a handful of people still there from the N64 and earlier days - including the lead designer of Donkey Kong Country and Banjo-Kazooie (Gregg Mayles), an artist from Diddy Kong Racing (Paul Cunningham), the creator of Stop N Swop for Banjo-Kazooie and Game Boy programmer (Paul Machecek), and four members of the original Conker team (Robin Beanland, Louise O'Connor [Ridgeway], Andy Betts, and Chris Marlow). Considering most teams in the 90s were 15 people, that's a good amount! Also two QA mainstays are still there (Huw Ward and David Wong). And Ken Lobb, who assisted with Killer Instinct and GoldenEye on behalf of Nintendo, is now a creative director at Xbox, so still involved to some degree!
May be more yet, but also just found that another Diddy Kong Racing artist is still there as well (Bryan Smyth), as well as an engineer on that game (Paul Mountain). Another engineer on Diddy Kong Racing was still with the studio up through Kinect Sports Rivals (John Pegg)
David wise has also been involved with rare in more recent years as he did the score for the remake of the battletoads
@@gojirafan0577 That isn't true; the score for that game was done by David and Paul Housden.
@@TheCartoonGamer8000 Rare may be hit and miss now a-days, but they left a HUGE legacy. Conker's Bad fur day was a huge inspiration to Rachet and Clank. Chris Seavor who created Conker has formed his own studio Gory Detail.
Diddy Kong Racing was a big inspiration for Crash Team Racing, which got a remake.
Banjo Kazooie was a big inspiration for Hat in Time, Demon Turf Neon Slash, Tinykin, Jack and Daxter.
@@orangeslash1667 Where’s the source that says Bad Fur Day was a huge influence on Ratchet?
perfect! i have the flu and cant go to work and you post this awseome video!
hope you get better gruntilda
Another great video, didn't know the Rare company had such an interesting history
Jet force Gemini is so slept on
Best soundtrack on the system too!
@@XpRnz I agree
@@VIIZZZYY
Fun Fact:Miyamoto wanted Metroid Prime to be a first person Shooter because he believed that "shooting in third person was not very intuitive". What made him think that, Jet Force Gemini.
This video came up in my recommended and I'm glad it did. I loved them from the Donkey Kong Country series and when I saw the release of Sea of Thieves being announced, I was very eager to play it and is probably one of my most played games ever while the original Donkey Kong Country trilogy are one of my favorite games of all time. Rare is my childhood and Rare is my today, I hope it'll be my future too (Everwild looks amazing)
Great video. To give some leeway to Rare for Sea of Thieves, the idea of releasing a game early, and adding in the content later seems to be a Microsoft problem, not necessarily a Rare problem. It's possible that even if Rare felt like they needed more time for the game, MS probably wouldn't allow it. Hopefully it's an attitude MS turns around on (as well as hiring a lot of contract workers), cause it's really starting to bite them in the ass with games like Halo Infinite. Hopefully Rare are able to turn things around, though considering the people who made Rare what they are aren't with the company anymore, it'll be a hard road ahead of them.
We need a new conkers game. The adult gaming world would go crazyyy for it
I can watch Rare early beginnings a million times over and you sor gained a subscriber! I feel this may just be the best documentary on Rare LTD ❤
viva pinata was a sick game, everyone was looking forward to the sequel being even better
A small addendum is that the 2013 Killer Instinct isn't even from Rare, it was a Rare property licensed out to Double Helix, who then passed it onto Iron Galaxy for support.
Still a super cool game though.
I gotta say I'm just thankful I had the chance to live the period when they realised DKC and all their N64 gems, they are a huge part of my childhood best memories.
I absolutely LOVED the rich colours of that R logo. Such a saturated deep blue with the gold 😍😍😍
ZED X Spectrum was used in countries other than the UK. It was popular in South America, USSR, and also here, in Israel. Rare is okay, but Ultimate Play The Game was huge! Best original creative games!
This dude deserves more subs. Amazing content. Keep it up, man.
UA-cam algorithm has done it again. Awesome content. Informative and the humor is actually really good quality. definitely subscribed
Perfect Dark Zero is pretty underrated tbh. if only it had a map editor like in Farcry: Insticts/Predator it would be a God tier game Imo
Sad, from stardom on the SNES and N64, to a modern day mid company, DK64 and Diddy Kong racing will always be some of my favorites on the N64, and the DK country series left a mark on me when i was a kid
I almost wonder whether the level in donkey Kong country with the red light green light is a low-key Easter egg for the fact that his first program was traffic lights.
This is a fantastic video essay on the history of Rare. You did an excellent job on the material; the visuals kept everything engaging. I hope you continue to do these kinds of videos because I don't think enough people understand the rich gaming history, from pong to arcades to the console wars of the 80s, the downfall of Atari, etc., all-important history ga(y)mers need to know.
I still don't understand why Nintendo ditched Rare this hard after they made such gems for the N64...
First no financial aid and then refusing to buy them... I wonder why
Yeah that's one of their dumbest moves in that period, up there with classics like sticking with cartridges, GameCube discs and creating playstation
It's because Rare was already not what it was anymore. Alot of their best producers/developers had left (there were alot of troubles inhouse) and it would never be the same, and Nintendo knew that. They let Microsoft buy it.
@@XpRnz Very true unfortunately. Rare was going downhill before they were bought.
@@steindororngunnarsson3846Name one game they created after the sell that was worth it.. yeah, none. Nintendo let them buy it because Rare core team was long gone by then.
@@XpRnz Rare may be hit and miss now a-days, but they left a HUGE legacy. Conker's Bad fur day was a huge inspiration to Rachet and Clank. Chris Seavor who created Conker has formed his own studio Gory Detail.
Diddy Kong Racing was a big inspiration for Crash Team Racing, which got a remake.
Banjo Kazooie was a big inspiration for Hat in Time, Demon Turf Neon Slash, Tinykin, Jack and Daxter.
Miyamoto wanted Metroid Prime to be a first person Shooter because he believed that "shooting in third person was not very intuitive". What made him think that, Jet Force Gemini.
That bittersweet ending made me feel things
this guy does not miss
What a journey it's been. Hope there is more single player experiences to come from Rare but if not we'll always have the old ones
Nice video man, good pacing, good content, no fluff. You love to see it. Could really see the passion in this
British company called US GOLD ... A bit odd of a name choice there but ok what ever.
That really sadden me seeing what Rare became, I grew up with the first Donkey kong country on Super Nintendo and seeing one of my favourite video game company looking like this today is just sad !
awesome video reminds me of the History of (video game franchise/company) that machinima used to do keep up the dope work!
As a bro that grew up playing DK Country and Killer Instinct this was a dope mini doc. Thank you.
Really well done, it was concise, with enough flavor info thrown in to get me caught up on the stuff I didn't know
For me, thats the saddest story in the game industry. Most of Rare's games were a dream, there was something magical about this studio and now no one cares. Nintendo made a huge mistake selling Rare. I really hope someday Rare will returns home, to the place they never should have left.
The sad part about that is that modern Rare isn’t the same as the Rare from the 90’s/2000’s. Almost everyone from the company have moved on to other companies, or left the industry. If Rare was sold back to Nintendo, the only thing that would really change would be rereleases of Diddy Kong racing, and the DKC games…
@@kevino13 Rare may be hit and miss now a-days, but they left a HUGE legacy. Conker's Bad fur day was a huge inspiration to Rachet and Clank. Chris Seavor who created Conker has formed his own studio Gory Detail.
Diddy Kong Racing was a big inspiration for Crash Team Racing, which got a remake.
Banjo Kazooie was a big inspiration for Hat in Time, Demon Turf Neon Slash, Tinykin, Jack and Daxter.
@@kevino13 Nintendo would get all Rare's IPs, so that worth!
@@Clodd1 Not Really!
@@orangeslash1667 Why not?
Love this movie!! :)
"Have fun exploring and collecting shit, it's awesome."
I remember reading that on the back of the Banjo Kazooie box.
Jontron referred to RareWare as the Beatles of Gaming before.
I'd agree, at least for 90's Rare, everything they touched was gold.
and I refer to Jontron as the David Duke of UA-camrs
@@brya9681And you are the DSP of comments
Rare not rareware
0:58 that's why I subbed hahahah it's so rare (pun not intended) to hear people doing documentaries cussing and I'm all for it
grabbed by the ghoulies is so good and underrated 😭
Facts it's goated
@@willycheez7218 it's so full of the early rare charm ugh, it's so good
I'm really hoping the deal between Nintendo and Microsoft will mean we will get all the old Rare games on the Switch
It's like yesterday me and my brother were amazed by the graphics of Donkey Kong Country for the SNES. Our mouths hung open the hole time we played ❤
Incredibly good video man. I really hope to see more informative and quality content like this from you in the future 🔥
Jet force gemini was a gem
This was a well made and inspiring video! Thanks for putting this all together!
Bro I love your channel’s content!
Carlito should DEFINITELY do a review on the donkey Konga and DK Jungle Beat! Those games are good
New syntetich man and carlito video, my favourites youtubers to listen to while I do my college's works
I feel like you're underestimating how popular Sea of Thieves is, Sea of Thieves WAS their comeback
Amazing work dude, keep UP and you will be BIG!
I still don't understand why Nintendo didn't buy Rare, it's honestly the dumbest decision they've ever made
It's because Nintendo was struggling to compete with Sony, so Nintendo wanted focus on Retro studios instead. Not buying Rare means that Nintendo has less responsibility and they save money. I have a hard time believing that Nintendo is smart enough to watch over three western studios, because in addition to buying Retro they also good relationship with Next level games. Nintendo rarely buys companies.
Great video Carlito, can't wait for the classic Coney rewatch
Great video, well researched! There was a decent amount of weird pronunciation (slalom, oscilloscope, etc.), might be worth looking up pronunciation for words you aren't familiar with!
Also zee ecks spectrum lol
“Silicone Graphics”
slaLOM absolutely sent me lol
@@loulou3676 lmfao!!! That was extremely jarring, I’m gonna be recovering from the back-to-back “slaLOMM” for quite a while omg..😮
Came here to say this slaLAM lolol
new Carlito video, LETS GOOOOOO
loved rare growing up. still can’t forgive microsoft for what they did to them. completely different studio now
Maybe Nintendo should've given them the money they needed
@@markbellofatto2061 agreed now that i know more about it.
@@DeadPlayin Rare may be hit and miss now a-days, but they left a HUGE legacy. Conker's Bad fur day was a huge inspiration to Rachet and Clank. Chris Seavor who created Conker has formed his own studio Gory Detail.
Diddy Kong Racing was a big inspiration for Crash Team Racing, which got a remake.
Banjo Kazooie was a big inspiration for Hat in Time, Demon Turf Neon Slash, Tinykin, Jack and Daxter.
Miyamoto wanted Metroid Prime to be a first person Shooter because he believed that "shooting in third person was not very intuitive". What made him think that, Jet Force Gemini.
Awesome video, awesome channel!
All I needed to see what the profile icon and I knew this UA-camr is used to dedication
Dude the algorithm needs to find you
Great video.. Also 'Slalom' is a type of downhill ski race. It's pronounced sla-lem
I just want more banjo kazooie :(
Battletoads is better than banjo kazooie
thank you for being an absolute legend
NEW CARLITO BOYS LETS GOOOOOOOOOOOOOOOO
This dude is hilarious. Great content and great video. Keep up the good work!!
Slolam, RC Pro-Am and Oscilloscope pronunciation were pretty funny
I was surprised by the poor reception of Grabbed by the Ghoulies (another balls joke) I amways thougjt it was a fun beat em up with decent humour and music.
Keep these fire ass videos coming
Amazing work! I hope Rare will make a great comeback soon
It’s been over 2 decades since their Nintendo 64 games and people are still discussing that era and wanting sequels to Banjo Tooie and Conker. That’s how you know they made something special.
After "Slah-lahm" and "RC Pro A-M", I was honestly expecting "Battle Toe-Adds".
Another Carlito Banger