Reviewing N64-Era Mario Renders

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  • Опубліковано 18 чер 2024
  • The first video in a new series (potentially)! This thing has existed in various stages of production for over a year, but I kept stopping to rewrite the script or redo the voiceover or play whatever new game found its way into my Steam library. I finally managed to push the video into a state of "good enough" and wanted to publish it before I could second-guess myself. It isn't a perfect specimen (my microphone quality leaves a lot to be desired), but I could either see what people think of the concept or wring my hands for another six months and continue to get nothing done. I think this is the right choice.
    Chapters
    00:00 Intro
    01:50 Super Mario 64
    08:03 Mario Kart 64
    10:39 Mario Party
    13:25 Mario Golf
    15:22 Mario Party 2
    16:55 Mario Tennis
    20:27 Mario Party 3
    24:23 Mario Artist (Nintendo 64DD) and Extras
    26:44 Outro
    Thanks to the Super Mario Wiki (www.mariowiki.com/) for compiling all of these renders into their respective games' "Gallery" sections. Also shoutouts to Render Archive ( / render_archive ) for hunting down obscure renders and Render96 ( / render96 ) for being a cool project in general.
    Some neat render-adjacent videos related to the pinned comment below:
    • Alias | wavefront Powe...
    • Alias | wavefront Powe...
  • Ігри

КОМЕНТАРІ • 1,1 тис.

  • @SparkyMK3
    @SparkyMK3 Рік тому +2702

    Just a heads up, those promotional renders were modeled using NURBS (Non Uniform Rational B-Splines), which didn't use polygons. It's akin to modeling with plastic sheets and mathematical calculations, and the harsh lighting algorithms of the time combined with the primitive modeling techniques give the CGI that "uncanny" plastic toy look that it's known for (not to mention it is HARD to get an organic look into NURBS modelling). They were the industry standard in movies and animation for years until they started being phased out around the 2000s due to techniques like sub surface scattering (crucial to CG realism) were found to work better with polygonal models. Presumably, they used Alias Poweranimator (the precursor to Maya) to create these renders like Rare did with Killer Instinct and Donkey Kong Country. NURBS are still regularly used in the engineering and architectural industry though, because their precise nature makes them very useful for precise planning and modeling.

    • @Kirbunny
      @Kirbunny  Рік тому +389

      That's absolutely fascinating! It's oddly relieving to have a better understanding of what makes these models tick. And now I have several new render-related rabbit holes to explore whenever I get the free time. Thanks a bunch for sharing!

    • @SparkyMK3
      @SparkyMK3 Рік тому +113

      @@Kirbunny My pleasure! Try looking up demo reels for Alias Poweranimator to get a good idea of the state of CG animation in general in the 90s, especially in commercial work! In fact, I'll link a couple of em to ya!

    • @SparkyMK3
      @SparkyMK3 Рік тому

      @@Kirbunny A 1995 reel...
      ua-cam.com/video/2PS5zRFiSwQ/v-deo.html

    • @SparkyMK3
      @SparkyMK3 Рік тому

      @@Kirbunny A 1996 reel...
      ua-cam.com/video/RpOklZptrMI/v-deo.html

    • @SparkyMK3
      @SparkyMK3 Рік тому

      @@Kirbunny A 1997 reel...
      ua-cam.com/video/FTAjxISTpZ4/v-deo.html

  • @Eucalyptus_Yeehan
    @Eucalyptus_Yeehan Рік тому +1464

    I love how Daisy looked in her N64 era, though I prefer her current design, I do appreciate that Nintendo has made an effort to give her a tan in the more recent Mario spin offs on the switch like she used to have in n64. it'd be nice if they referenced her original dress color scheme with the red crown in games like smash where she has alt colors, sadly ultimate didnt deliver on that lol

    • @nako2036
      @nako2036 Рік тому +101

      I like her 3rd eye

    • @Kirbunny
      @Kirbunny  Рік тому +163

      Agreed, the compromise they've aimed for in recent games has been great! Although I'll never fully get over the loss of the red crown.

    • @Eucalyptus_Yeehan
      @Eucalyptus_Yeehan Рік тому +91

      @@Kirbunny fr, if rosalina gets a silver crown, Daisy should get her red one back 🤞🤞

    • @moosesues8887
      @moosesues8887 Рік тому +9

      Tans are goofy but she cool

    • @rafaelluciano5596
      @rafaelluciano5596 Рік тому +41

      I feel the same. Dark Daisy is the real stuff

  • @paulinetrivago.7540
    @paulinetrivago.7540 Рік тому +491

    N64 daisy is peak Daisy design. Definitely my favorite iteration of her character

    • @davidvkimball
      @davidvkimball Рік тому +13

      Totally agreed

    • @nexter87934
      @nexter87934 Рік тому +12

      I disagree, I like current Daisy more

    • @SonicRiders
      @SonicRiders Рік тому +6

      Correct

    • @seronymus
      @seronymus Рік тому +27

      You just know Daisy pegs Luigi on the reg.

    • @paulinetrivago.7540
      @paulinetrivago.7540 Рік тому +1

      @@seronymus Daisy is definitely the dom in the relationship, pegging included

  • @YouluC
    @YouluC Рік тому +167

    The Mario leaning on the golf club render looks like he’s trying to hide a smirk while watching someone failing at playing

    • @AtJoee230
      @AtJoee230 9 місяців тому +15

      That's a 0retty good interpretation

    • @spencerblais2539
      @spencerblais2539 6 місяців тому +14

      It looks like Mario's trying to hold back the funniest joke known to man and failing badly at concealing it.

  • @floofzykitty5072
    @floofzykitty5072 Рік тому +67

    The mic quality makes me feel like I'm on an airplane and Kirbunny is my captain guiding me through this journey

    • @rogerlost5851
      @rogerlost5851 Місяць тому +4

      I literally cannot hear what he is saying

    • @bliglum
      @bliglum 26 днів тому +1

      @@rogerlost5851 Was thinking the same thing. Seems like a well put together vid, except for that TERRIBLE microphone!

  • @wunder4402
    @wunder4402 Рік тому +249

    6:00 I remember this render scaring me as a kid. I was terrified at the thought of bowser just showing up in some random grassy field and chasing me down without warning.

  • @MetaKnuxXbeats
    @MetaKnuxXbeats Рік тому +380

    Looking at early renders from the N64 and early GameCube era is always a trip. I feel like it was after Melee where that era of those renders ended.

    • @WilfredCthulu
      @WilfredCthulu Рік тому +26

      Yes :(

    • @AquaAtia
      @AquaAtia Рік тому +42

      It’s definitely a certain era where these exist and they do have a weird but also comforting feeling about them. Must be the nostalgia. The group renders especially make me feel nostalgic and remind me of my childhood friends cuz it makes me think of playing those games with them

    • @hawshimagical
      @hawshimagical Рік тому +32

      well yeah because gamecube is when the games could actually start looking like their box art lol
      (donkey kong country was an exception)

    • @davidvkimball
      @davidvkimball Рік тому +20

      That is correct. I love that Melee basically has all of the artwork in-game

    • @hongo3870
      @hongo3870 Рік тому +9

      I would look at melee trophy collections for hours felt like

  • @AltimaNEO
    @AltimaNEO Рік тому +398

    I will say this, as an 80s kid, we viewed these renders as artwork. Much in the same way we did when looking at hand drawn box art of video games from the 8bit and 16bit era.

    • @jacobp249
      @jacobp249 Рік тому +32

      That's a super interesting perspective actually, considering what people say about CGI nowadays

    • @ProjectCodex
      @ProjectCodex Рік тому +45

      90''s kid here have to agree with you there. Myself I never wondered why the graphics werent the same so I just assumed the were artworks made on a pc or by the magazines themselves. It was a jump to 3D that had me entraced first time I booted 64 i spent hours messing with mario's face as thought that was part of the game too not just a tech feature

    • @HandheldGamer1991
      @HandheldGamer1991 Рік тому +11

      Same here on my ps1 demo disc i just played the dino walking tech demo for no reason other then it was a cool thing i found XD

    • @pkbelly
      @pkbelly Рік тому +8

      They were absolutely beautiful, I agree. I was particularly impressed by the N64 Mario Party box arts.

    • @Mattrizzle
      @Mattrizzle Рік тому +17

      Indeed. I never saw anything odd about it as a kid. Both these renders and the hand drawn artwork were meant to represent the characters and environments of the games in a way not bound by the limitations of the game consoles at the time. We obviously knew from magazine screenshots that the games didn't look like this, and it was okay. People are too spoiled by fancy graphics nowadays.

  • @V0LT4GE710
    @V0LT4GE710 Рік тому +395

    Wow I didn’t realize how awesome daisy looked with those renders! Soo much better than what we have now. Also I think it might be interested to do GameCube renders but you do you!

    • @Kirbunny
      @Kirbunny  Рік тому +52

      GameCube games are definitely on the docket!

    • @Gemdation
      @Gemdation 9 місяців тому +5

      She kind of reminds me of a doll in the thumbnail

    • @zerogyoro4521
      @zerogyoro4521 8 місяців тому +3

      ​@@GemdationShe is a true babe doll, yeah... 😏

    • @Gemdation
      @Gemdation 8 місяців тому +1

      @@zerogyoro4521 😆

  • @AymenZero
    @AymenZero 9 місяців тому +28

    21:16 bro VIOLATED waluigi there 💀

  • @megoz
    @megoz Рік тому +76

    I really love Daisy's design from this era

  • @whact
    @whact Рік тому +98

    i think the best thing about them is the overly detailed shadows, makes them look very surreal and otherworldly

    • @gizaha
      @gizaha Рік тому +8

      Back then, using shadows that way was similar to treating you like a man instead of a kid. It was more serious and realistic. They also took seriously the sgi workstations. Now we have more power and unfortunately we use it for cartoonish stuff

    • @whact
      @whact Рік тому

      @@gizaha dang what a shame

  • @earthboundman5
    @earthboundman5 Рік тому +149

    9:49 This art totally is reminiscent of the cover art for Super Mario Kart. The shape/color of the grass and sky, as well as the track, are almost identical. Mario's pose is very similar too.
    Great video! I love this type of deep dive into Mario history

    • @Kirbunny
      @Kirbunny  Рік тому +18

      Wow, those *are* pretty similar! Good catch. I never would've thought to look for something like that. And thank you! I quite like this subject as well, so I aimed to make the kind of video that I would like to see.

    • @paulgilbert5278
      @paulgilbert5278 Рік тому +2

      I was just thinking that. They look very similar

  • @nixel1324
    @nixel1324 Рік тому +246

    With real-time raytracing now being a thing, I'm just waiting for some nostalgic millennials to make an actual game with this aesthetic. The shiny, plasticky look, the slightly awkward mix of flat colors and photorealistic textures on smooth surfaces, everything either flat or rounded... I want to see it in motion. I want to play with it.

    • @DravenStark-eu8id
      @DravenStark-eu8id 11 місяців тому +6

      👀

    • @diegovargasdiego
      @diegovargasdiego 10 місяців тому +25

      Render 96?

    • @rorychivers8769
      @rorychivers8769 9 місяців тому +5

      I feel like "Amid Evil" got kind of close, although it wasn't aiming for this particular style, it did capture the surrealness of early 3d art

    • @SlyHikari03
      @SlyHikari03 9 місяців тому +2

      Yess

    • @viruzius4427
      @viruzius4427 9 місяців тому +5

      n64 had ray tracing too suprisngly

  • @WilfredCthulu
    @WilfredCthulu Рік тому +186

    I love how charming these are. It's so childlike and playful and colorful. I just love how sincere and like humbly improv a lot of the resources are. Also rip when characters had some color :(.
    I can maybe almost say it's plasticy like early pixar but it is too fluent and alive looking for it to me. And I definitely wouldn't say it's wooden. Also shoutouts to the Smash 64 character select screen.

    • @BinglesP
      @BinglesP Рік тому +6

      Oh hello there again, Wilfred!

    • @WilfredCthulu
      @WilfredCthulu Рік тому

      ua-cam.com/video/4Dh_C9qKshg/v-deo.html

    • @alchemistofsteel8099
      @alchemistofsteel8099 Рік тому +6

      These drawings remind me of those pictures you see on the walls of Chuck E Cheese

  • @leendertvd
    @leendertvd Рік тому +181

    Love the video, I really like the style of the early 3D modeling era, it looks so clunky yet has so much feeling to it. Also really love the clouds on the Mario64 cover art :). Keep it up!

    • @Kirbunny
      @Kirbunny  Рік тому +11

      Will do! The encouragement is highly appreciated.

  • @supersquidkidsofresh
    @supersquidkidsofresh Рік тому +47

    “Wario is the standout crackhead of the group” that line will always get me lol

  • @PlayersPurity
    @PlayersPurity Рік тому +92

    I love how they reference the poses the characters were in older renders in the new ones they make, especially with Mario Party Superstar. It even amazes me that renders since Wii era were still reused in newer games for many years until now as the style of them has changed even more. I really miss the older renders and the style though.

    • @StevenVillman
      @StevenVillman Рік тому +5

      I want to see Yoshi's pre-rendered model from the Nintendo 64 era as an alternate variant of Yoshi in being brought back but used *_in-game_* in new mainline and spinoff Mario video game entries - complete with very high polygon counts (no blockiness, please!) but much more realistic-looking/less plastic-looking textures and lighting.

    • @HandheldGamer1991
      @HandheldGamer1991 Рік тому +2

      The zelda ones are my fav especially majoras mask or the dk country ones just scream amazing whrn i look at the box art.

  • @Internet_Canuck
    @Internet_Canuck Рік тому +65

    I think the reason I love these renders and their plastic like look is the same reason the Rankin-Bass animations have such an unique charm. It’s just such a childlike magical appearance it’s like these are plastic toys out of a child’s room.

    • @ricardocantoral7672
      @ricardocantoral7672 Рік тому +6

      On a similar subject, I love the Mario RPG renders because they remind me of George Pal's stop motion animation.

    • @necropolistc6357
      @necropolistc6357 9 місяців тому +4

      really fit into the "story" of the first 2 super smash bros., in the original ssb the opening cutscene was the master hand taking mario out of a toy box

    • @tweer64
      @tweer64 9 місяців тому

      Yeah, I honestly don't mind the plastic-y look here. It's definitely not as bad as the SMB Wonder plastic-y-ness.

    • @Internet_Canuck
      @Internet_Canuck 9 місяців тому +2

      @@tweer64 Honestly I'm fine with Wonder's artstyle. I think it looks kinda' neat almost like claymation.

    • @zerogyoro4521
      @zerogyoro4521 8 місяців тому

      Looks like a fever dream...

  • @efrainamezcua7594
    @efrainamezcua7594 Рік тому +42

    Why the hell does stuff like this fascinate me so much?????

  • @Mnemoniforma9.00
    @Mnemoniforma9.00 Рік тому +31

    I think the Bomberman games take the cake when it comes to the most striking promo renders from the N64 days. They really have this insane dynamism and otherworldly atmosphere to them.

  • @TheAwkwardGuy1
    @TheAwkwardGuy1 Рік тому +89

    I would absolutely love to see a similar video for GameCube Era renders, especially the Mario Party franchise !

    • @Kirbunny
      @Kirbunny  Рік тому +19

      I'm definitely excited to get around to GameCube renders in the near(-ish) future. They're the ones I truly grew up with, so I'm sure it'll end up being a blast.

    • @calebdonaldson8770
      @calebdonaldson8770 Рік тому +4

      Same! Just keep going with it! Great content, btw.

    • @StevenVillman
      @StevenVillman Рік тому +2

      @@Kirbunny Great - I look forward to it!

    • @TheJanny
      @TheJanny Рік тому +1

      Luigi's Mansion had great renders. The lighting and textures sold the uncanny creepy vibe of the game

    • @calebdonaldson8770
      @calebdonaldson8770 Рік тому

      @@TheJanny Luigi's Mansion is a beautiful work of art. Incredible direction & absurd attention to detail. Perfect example of a game that feels crafted & lived in.

  • @ducky19991
    @ducky19991 Рік тому +23

    This is so ridiculously interesting to me. Thanks for making this. I think Daisy is my favorite, along with toad with legs…

  • @EliseoTorres-Morales
    @EliseoTorres-Morales Рік тому +22

    Yes, this is honestly a beautiful era in technology, and I fell In love with how games looked in promotional art, it was born out of limitations so we won't ever see this style again unless created intentionally, but It has inspired some of my own art pieces and a sustain investigation (a collection of art pieces for a course). A game in this style would have a lot of potential to be an incredibly looking game.

  • @Rubicon1985
    @Rubicon1985 Рік тому +6

    As someone old enough to have started gaming on an Atari 2600 - these renders were mind-blowing at the time. The leap the PlayStation and N64 made were just so incredibly exciting. It's hard to convey it but the NINTENDO6444444444 kid does a great job of it! I could say gaming back then was better but it's not that simple. Gaming was still seen as really nerdy and for losers back then. It's great that gaming is so accepted now and we have all these incredible creative games and a rich archive of fantastic games that still stand up today. I think the reason why people look back on eras like this as the golden era is because it truly was new - none of this had been done before and so it exploded creatively. But you look at modern masterpieces from From Software, Rockstar, Naughty Dog etc. and a vast array of fantastic indie games - it's just such a wonderful creative medium that keeps on giving. Thanks for taking a look at these.

  • @alani.8784
    @alani.8784 Рік тому +3

    @ 21:15
    "This render depicts a character who became playable in Super Smash Bros. Ultimate ... and Waluigi."
    Dude, that is cold.

  • @arturiozzi1835
    @arturiozzi1835 Рік тому +22

    The N64 came out when I was 13. I remember playing Super Mario 64 and telling my family that I couldn't imagine how graphics could be improved after that. My sister, who was reading the manual, pointed to the specific render of the sidestep move (3:07) and said: "How about this?" That was the moment I realized that graphics could become much better in the future. Sadly, we never actually had a game that looked like those renders. Thank God for Render 96 on PC.

  • @remix7345
    @remix7345 8 місяців тому +4

    25:12 im telling you, its the beret. the offcentered m, the lack of brim on mario... it feels like one of those mistakes an ai would make. and his head is tilted so far from his body while simultaneously looking like its clipping in his shoulder. gives me the weirds.

  • @paulgilbert5278
    @paulgilbert5278 Рік тому +30

    I love the eerie yet mystical vibes that come with the these renders. The new ones look more polished sure but the low poly 90s CGI just hits different (And I didn’t even grow up in the N64 era)

    • @paulgilbert5278
      @paulgilbert5278 Рік тому

      Great video, I found it interesting

    • @Go_go_gadget
      @Go_go_gadget Рік тому

      Bro how are they low poly they are tens of thousands of polygons

    • @paulgilbert5278
      @paulgilbert5278 Рік тому +1

      Well they’re certainly lower poly compared to the modern stuff.

    • @Go_go_gadget
      @Go_go_gadget Рік тому +2

      @@paulgilbert5278 but the thing is they aren’t low poly low poly would be like 700 polygons models that are in Mario games now are the same polygon count as these renders or lower and ofcourse new promo models are going to be really high poly but that doesn’t make these low poly these are still very high poly

    • @redbug1017
      @redbug1017 9 місяців тому

      "Errm... if you ACTAULLY knew anything about 3d models you would know that these are NURB models. Which don't use polygons. Get smart IDOIT!"🤓

  • @Mahagion
    @Mahagion Рік тому +7

    Such an interesting video! I’ve always obsessed over these renders so I’m glad to see there’s a video of it out there. Good quality, interesting, well-paced. Very nice!

  • @Meme_Lor
    @Meme_Lor Рік тому +40

    Great video! I've also been fascinated by old N64 era renders, too, so this video meets that niche I like. Would love to see more videos on old nintendo renders (like Zelda or Kirby).

    • @Kirbunny
      @Kirbunny  Рік тому +7

      Happy to oblige! Both of those series are on the to-do list.

  • @SocksFC
    @SocksFC Рік тому +35

    These early renders always look more mysterious and uncanny and I love it. The fan created ones for Super Mario 64 Beta encapsulate this perfectly

  • @julianmandala5767
    @julianmandala5767 Рік тому +11

    7:51 His camera looks like a fast food toy

  • @jakemiller-rr5fq
    @jakemiller-rr5fq Рік тому +26

    I really enjoyed seeing these crazy renders! I hadn't seen any of these before and they are much more interesting than anything Nintendo would make today. Anyways good job with the video, I thought it was pretty entertaining!

    • @Kirbunny
      @Kirbunny  Рік тому +2

      Thank you so much! I'm happy to have presented this bit of history to a wider audience.

  • @tacosunbirth
    @tacosunbirth Рік тому +4

    This video really cheered me up after a tough day. Thank you, I'm looking forward to whatever you plan to make in the future :)

    • @Kirbunny
      @Kirbunny  Рік тому +3

      Then the time and effort it took to put this thing together was completely worthwhile. Happy to have been of service, and best of luck out there!

  • @dominantasmr578
    @dominantasmr578 Рік тому +5

    Great video man this was a joy to watch. I love your commentary style, you hit the nail on the head for most of your points. As someone born in 94 this mid to late 90s Mario era is really nostalgic and almost dreamy feeling for me when I look back on it. Boy I wish I could go back

  • @MrBumpits
    @MrBumpits Рік тому +4

    This is a fantastic idea/video. Really loved the deep dive. N64 was my first console so I read so much of the manuals, and these models always hold a special place in my heart. I LOVE how the original renders from the silicon graphics computers look.

  • @moxxiepeppino
    @moxxiepeppino Рік тому +4

    That made stock pose of Mario looking up to a side is forever ingrained into my mind and I see it every where.

    • @moxxiepeppino
      @moxxiepeppino Рік тому +2

      I've seen artists use it as a reference for drawing

  • @JesusDaLawd
    @JesusDaLawd Рік тому +4

    21:15 the best part of the video

  • @iscenemario
    @iscenemario Рік тому +1

    great video! i enjoyed going over the renders! i was surprised to see i never saw some of them! thank you!

  • @RIPLOUDOG
    @RIPLOUDOG Рік тому +10

    This render style is aesthetically pleasing

  • @Trevor_NewJerusalem
    @Trevor_NewJerusalem Рік тому +8

    I simply adore the rubbery plastic cgi aesthetic

  • @lunavichi
    @lunavichi Рік тому +1

    had this video show up in my recommended feed by chance and i love these types of videos! as someone who has spent way more time than i need to looking at older game renders, i appreciate the analysis!

    • @paulgilbert5278
      @paulgilbert5278 Рік тому

      I do the same thing lol. Especially for the N64 era ones.

  • @Poyostar
    @Poyostar 9 місяців тому +2

    Gosh, I've always loved how these renders have looked. Old video game renders in general just have this unbeatable charm to them, and I'm glad that videos like this are here to give them their due. Great work on this!

  • @Limit02
    @Limit02 Рік тому +13

    16:18 YES please do, it and it’s bizarre character choices (MP2 Luigi, adult Link but young Zelda only, and Wario’s head but no full body art like the other characters) are sooooooo nostalgic for me

    • @GhabulousGhoti
      @GhabulousGhoti Рік тому +2

      Not to mention calling Bowser "Kerog" for some reason

  • @blue-8711
    @blue-8711 Рік тому +9

    This was a wonderful video to watch and learn from, Luigi seems to have never recovered from those early renders in my opinion

  • @Fuuntag
    @Fuuntag Рік тому

    Great idea for a video bud, really appreciated the work you put into producing & researching this video.

  • @JonkariP
    @JonkariP Рік тому +1

    This is super interesting video! Could watch hours of this stuff

  • @vineheart01
    @vineheart01 Рік тому +71

    The Gamecube era of Daisy's face may be uncanny valley but lets be honest it fits the weird "HI IM DAISY" personality they gave her.

  • @TheMack625
    @TheMack625 Рік тому +5

    Growing up with the Nintendo 64, I have a soft spot for this generation of Super Mario.
    What I especially dig are the bright colors used for the cast. It is my firm stance that Bowser and Luigi look perfect in this time frame; Bowser's orange skin and Luigi's bright blue pants are gorgeous.
    Yoshi is another character whose N64 look I am partial to. Specifically, I love his design from Yoshi's Story, with the light green skin and red shoes. That coloration was previously seen in Super Mario 64 and reused for the first Super Smash Bros. game. Lovely!
    Many people like Daisy's tanned complexion in the N64 games. Me? I actually prefer her modern design and proportions, but her dress looked pretty back then. Daisy may have been perceived as a clone of Peach, but otherwise offered a nice, distinct identity back in the Nintendo 64.
    I am still a big fan of Mario even today, but the Nintendo 64 is a special time of pleasant memories.

  • @dicychop
    @dicychop Рік тому +2

    Excellent video would love to see and in depth video on the Wii era mario renders since I grew up with a lot of those

  • @Ceejmm
    @Ceejmm Місяць тому +1

    This is my new favorite video on UA-cam. Idk, your vibe is calming and the topic is oddly fascinating

  • @Brawltendo
    @Brawltendo Рік тому +12

    Love how it looks like Peach is looking down in shock at her foot getting impaled by the steering column in her MK64 render lol (also the steering wheel is clipping through her dress)

  • @daandroid614
    @daandroid614 Рік тому +9

    Saw that MP2 Luigi render and instantly thought "Oh, I remember seeing that render in an art book I had as a kid. I guess that's why he wasn't wearing his normal outfit." Then you brought up the exact art book that I was thinking about.

  • @Kevintendo
    @Kevintendo 9 місяців тому +2

    Beautiful vid! Keep it up with the nostalgia!!

  • @DafyddBrooks
    @DafyddBrooks 8 місяців тому +1

    This is amazing, Thank you so much for doing all this!! I hope you get around to doing all the other N64 renders, especially GOLDENEYE ;)

  • @AngryDemonBowser
    @AngryDemonBowser Рік тому +6

    You mentioning the NintendoCapriSun meme of ''So happy'' was a nice nod.
    Goods stuff! It is always interesting what kind of renders have existed.

  • @shamra1245
    @shamra1245 Рік тому +4

    I adore the aesthetic of these renders and this whole video was so cool!!!! My treasured GameFan Super Mario 64 guide has most if not all of the Super Mario 64 renders so I'm quite familiar with those, but many of the more niche ones in the other games I'd never seen before! I would love to see more videos about renders, or maybe something about the variety of merchandise that featured these! I too have that book you mentioned, but I also have this mario-shaped tin that uses Super Mario 64 renders and I'm legitimately unsure where it came from or what purpose it originally had. Nintendo merch was also just much harder to come by in the early 2000s than it is today, so seeing how the characters used to be represented would be fascinating :3

  • @alwayssleepy2476
    @alwayssleepy2476 Рік тому

    I love this video, it’s really cool to see the old promo renders. Awesome video!

  • @ColeFam
    @ColeFam Рік тому +1

    I always loved these renders, but some were new to me. Good job putting this all together!

  • @TV_Crafts
    @TV_Crafts Рік тому +4

    I love these styles of renders. Something about them is so appealing to me. The color palettes, the glossy finish

  • @calebdonaldson8770
    @calebdonaldson8770 Рік тому +4

    Great video! I too am nostalgic for those late 90's, early 2000's renders. I love how they maintain the trademark colorful, cartoony feel that embodies childhood fun & imagination. Some of these shots are downright beautiful! In many ways, because of the limitations, they were forced to make things expressive and creative. Modern renders are a lot more realistic, but often less personable and memorable.

  • @Juanxrocker
    @Juanxrocker Рік тому +1

    This was a great video. I've always had a love for the 64 era renders. I love your commentary and you managed to keep me entertained the whole way through. I only wish the audio was a little better. I had to turn my speakers up pretty loud to get it to a listenable level. Minor nitpick, but I would definitely come back for more content!

  • @noahw66
    @noahw66 Рік тому +1

    This is such a wonderful topic for a video! I too have always had an odd obsession with this era of Mario renders. Hope to see a video about that How To Draw book as I too had that as a kid.

  • @ianjensen3890
    @ianjensen3890 Рік тому +3

    Oh my god, I had the how to draw book! I too was very much confused by Luigi's outfit, and finally now I am given the closure by an explanation. Thank you!

  • @Nintendude.
    @Nintendude. Рік тому +3

    I never expected that many renders from Mario games off the N64 era, more than half of these I've never saw, thank you for the video.

  • @chadwolf3840
    @chadwolf3840 9 місяців тому +1

    Great stuff man! Brings back memories.

  • @salvo91able
    @salvo91able Рік тому +2

    Very cool video dude, your channel is really underrated.
    Keep makin these research vids, you're doing great!

  • @Crazlerable
    @Crazlerable Рік тому +3

    Great video! I had to turn up my volume a lot though.

  • @williamrusso3130
    @williamrusso3130 Рік тому +14

    The odd thing about those renders is that they're basically how I remember the actual games looking when I was a kid.

  • @kamptey
    @kamptey Рік тому +2

    this video is perfection im so glad this popped up on my recommended page

  • @personmcpersonperson2893
    @personmcpersonperson2893 Рік тому

    Duuude i was always fascinated with this artstyle, i appreciate you talking about it

  • @thiagovidal6137
    @thiagovidal6137 Рік тому +6

    Cool video, but the editing gave me headaches due to how long some completely fullscreen blurry images went on. They should stay in focus up until the cut-out renders show up on top. Look at 15:20 for an example.

  • @stargazersdance
    @stargazersdance Рік тому +5

    The Luigi render at 15:43 makes me smile a little because the dice wasn't altered to specifically show off the 64 here.
    Normal 6-sided die are made with a "rule": The numbers that are on each other's opposite side must make 7 when added up to each other. So that meant if 1 was facing up, 6 was facing down. If 2 was facing right, 5 was facing left. If 3 was facing forwards, 4 was facing backwards.

    • @vittosphonecollection4134
      @vittosphonecollection4134 Рік тому +2

      Not only it spells 64 but also 2 on the top because it's Mario Party 2

    • @stargazersdance
      @stargazersdance Рік тому +2

      @@vittosphonecollection4134 You're right. But I feel like that was just a byproduct of the intended 64 thing.

    • @vittosphonecollection4134
      @vittosphonecollection4134 Рік тому

      @@stargazersdance Or maybe a both!
      Like a coincidence but they noticed that and kept it as a joke?

  • @marcinek5707
    @marcinek5707 Рік тому

    Really enjoyed the idea of looking into old video-game renders. The video was really entertaining and I hope to see more.

  • @Rendell05
    @Rendell05 Рік тому +1

    Love seeing promo/admiration on these 64 era renders. Every since I heard about Render96 I'm determined to do something similar for Diddy Kong Racing. This kind of admiration and the variety of information online and in these comments are a great way to get started. These games deserve to have their original artwork realized they were a key part of a revolution in gaming.

  • @dood3530
    @dood3530 11 місяців тому +7

    Daisy's early design is easily her best. Something about it is just so much more cute and charming.

    • @illford6921
      @illford6921 5 місяців тому

      Nah, it's very good but something about her MKWii design just hits different, it's partially nostalgia but tbf I think it goes for every design since they're both objectively fine visually like they're very much Mario designs but they aren't special ones in any way

    • @radioactivevolt
      @radioactivevolt 5 місяців тому

      ​@@illford6921By her MKW design you mean the design she has ever since the GCN era?

  • @Yourmomgoestocolledge
    @Yourmomgoestocolledge Рік тому +4

    Born in 85, I got a N64 for Christmas the year it came out and I'm telling you that back then we were AMAZED at how good it looked and how cool it was seeing the characters in 3d. Today's graphics make it look blurry and blocky but back then it seemed crystal clear and round because we had no reference. We need a complete remake of this game.

  • @ComposerKuandohan
    @ComposerKuandohan Рік тому +1

    I’m definitely interested in seeing more videos like this.

  • @tonydigital808
    @tonydigital808 Рік тому +2

    this topic has always fascinated me. I am in LOVE with the N64 Era. I love the crudeness of them but they are also very earnest given their limitations. I would love high def posters of them. Awesome Video!

  • @unhhgcrxexhjvuvujchcrzwzwz7956

    I’m obsessed with this era of pre rendered content. Like the ff7 graphics are my ish

  • @JJAB91
    @JJAB91 Рік тому +25

    As someone born in 1991 and thus lived through this strange transitionary era the concept that I'm now enjoying a video made by someone who wasn't even alive at the time is startling and makes me feel older than anything in a good long while. I have many distinct and fond memories from my childhood of reading and re-reading these manuals for Super Mario 64, Ocarina of Time, F-Zero X etc. just to get lost in the mesmerizing artwork.

    • @luisishere987
      @luisishere987 Рік тому +4

      this comment made me feel young

    • @Silphage
      @Silphage Рік тому +3

      Yeah, 1989 here and I feel similar. Got into the SNES in it's late years and then was wowed by the jump to 3D.

    • @seronymus
      @seronymus Рік тому +1

      I think I've seen on you Twitter or even Tumblr before, have I...?

    • @JJAB91
      @JJAB91 Рік тому +1

      @@seronymus I'm active on twitter, not tumblr though. Maybe you've seen me there?

    • @seronymus
      @seronymus Рік тому +1

      @@JJAB91 I just followed you sir on a messy temp account, or at least I think it's you....

  • @wtwn
    @wtwn Рік тому +1

    Awesome video man, I was 9 when the n64 came out and was obsessed with these renders and used to draw them constantly.

  • @oreogod1985
    @oreogod1985 Рік тому +1

    This is genuinely such a pleasant video to watch, very relaxed and the music choice, thumbnail, editing style feels so cozy and calm, you’ve done an amazing job!

    • @oreogod1985
      @oreogod1985 Рік тому

      Also small detail but editor to editor your voice fits very well, even the small bits of a quick joke or 2 works very well. Subscribed and am very interested to see more!

    • @Kirbunny
      @Kirbunny  Рік тому +1

      You're gonna make me blush with praise like that. Thank you so much!

  • @AlonzoTompkins
    @AlonzoTompkins Рік тому +23

    10:15 Yeah he is. Wario’s always been an absolute unit compared to Mario. The only exception is his “normal” state after you defeat him in Super Mario Land 2. Where he shrinks like Mario does after taking damage.

    • @autobotstarscream765
      @autobotstarscream765 8 місяців тому

      In SML 2, his small form looks closer to his eventual canon design while Super Wario looks like a precursor to the Bee Sting transformation with his swolled head.

  • @ThePKMNTrainerAndrew
    @ThePKMNTrainerAndrew Рік тому +4

    Was born in 89, grew up in the 90's and early 2000's. As a kid, seeing these things blew my mind lol. Even the blocky N64 models were impressive to me and my friends.

  • @maccamachine
    @maccamachine 8 місяців тому

    Some of my favorite looks in all of gaming I love this era of early 3d great video man

  • @Spearmphs_Personal_Acc
    @Spearmphs_Personal_Acc Рік тому

    I love videos like this, something about 90's renders from these series I've obsessed over my whole life, these limited amount of renders with this aesthetic. I adore it

  • @thefancydoge8668
    @thefancydoge8668 Рік тому +6

    20:08, the reviewer looks like a mix of waluigi and the troll face.

  • @THEMIMIK
    @THEMIMIK 10 місяців тому +5

    ive honestly always liked Daisy N64 models and renders. I can get why they changed it, since before she just looked like a reskinned peach, but something about the longer hair, and dress looks cool compared to her newer design

  • @ethancrites6994
    @ethancrites6994 Рік тому +1

    The renders of the Sniffit and pirahna plant reminded me of Super Mario RPG for the SNES, might want to look into all of those renders, they have some pretty wacky ones. Keep up the great content !!

  • @Gordypow
    @Gordypow Рік тому

    One of my all-time favorite aesthetics. Thanks for posting!

  • @supabass4003
    @supabass4003 9 місяців тому +3

    90's kid here, I first saw the Mario 64 renders in Gamepro magazine sometime in 1996 and the one with the flight cap set my imagination on FIRE, the idea of flying Mario in 3D completely blew my mind - almost an incomprehensable amount of freedom.

  • @Rubin82
    @Rubin82 Рік тому +5

    20:05 After doing some quick searching on that proto-trollface, it looks like that was magazine editor Karen Hollocks. She's still active in marketing in the Dorset UK area

  • @davidvkimball
    @davidvkimball Рік тому +2

    So glad you covered this. Fun to explore a different time - unlike you, I was alive while this was going on, and I remember being dazzled by these promotional images. It really got me excited for the games, and to this day it's my favorite CGI renders of the characters. The newer ones (from GameCube - Wii U) almost seem too polished and almost sterile - which admittedly has improved with the Switch.
    This is another reason I love Super Smash Bros. Melee so much - you got to see these in-game basically for the first time.

  • @RedMoonArcade
    @RedMoonArcade Рік тому +1

    Thanks for bringing up Render96 to my attention

  • @mo_oorgan
    @mo_oorgan Рік тому +3

    I literally had to stop the video to talk about thrilled I was to see the How To Draw Video Game Characters book cover...
    ya know,
    the one that I got at the schoolastic bookfair,
    around 2005 (or 04 , but def the school year that ended in 05)
    because it was literally the most interesting thing I ever saw at one.
    Props. \m/

  • @flamesmrk847
    @flamesmrk847 Рік тому +4

    The box art Wing Cap Mario is the best render of Mario. There's something so special about it that makes me so emotional that I tear up when I look at him. He looks so happy and lovely, I just wanna hug him. I also love Bowser's renders, especially the ones where you can see his eyes very clearly. His eyes look so intense and bloodshot with veins, it's crazy.

  • @rexenowner
    @rexenowner Рік тому +1

    UA-cam gave me this video as an odd recommendation, but it’s a welcome one! Very well made video!
    For a subsequent render video I’ll recommend Diddy Kong Racing. It’s a fairly obscure one, but I know that Tiptup’s horrifying render needs to be seen.

  • @Eidings-Mc
    @Eidings-Mc Рік тому

    That was a fun video ^^
    I always loved those old renders. So thanks for sharing them and your thoughts on them :)