ANOTHER QUICK TIP IS BE AWARE OF WHICH END YOU USE IF YOU WANT THE PARTICLES TO GO UP USE THE SPLINES START END INSIDE THE EMITTER. I HAD THE HELIX END END IN THE EMITTER AND THE PARTICLES WENT DOWN TURNED THE HELIX SPLINE AROUND AND THE PARTICLES WENT UP
Can you make mograph magnet field, so more easy to control particles or cloner object on this magnet field, absolutly can be applied on vertex and surface object and in Spline
This is great but I would like to put the splines into a sweep and animate the growth over time and render that out. I get the right result in the preview but not in the export render. If anyone can sus that out I'd like to hear how you achieved it.
When to support the temperature rate of operation volume, etc.Built-in particles played with volume rendering and found that there was no hierarchy at all.
Always look forward to tuts by Jonas. I know I'll know how to do it and understand at the end, you're very good at explaining the complex.
Fantastic. These short videos are always excellent and important to know. Thank you for your work.
THANK YOU VERY MUCH!
Oh plz dont stop giving these tips 😘
i really enjoy this quick tips, thank you
Cool, more on Field Force, please! It reminds me of X-Particles' FlowField
Think particles haven't been updated for years
Really interesting, I think this could really help in my X-Particles sim where Flow Field is not giving me the right level of control...
This is just freaking amazing.
ANOTHER QUICK TIP IS BE AWARE OF WHICH END YOU USE IF YOU WANT THE PARTICLES TO GO UP USE THE SPLINES START END INSIDE THE EMITTER. I HAD THE HELIX END END IN THE EMITTER AND THE PARTICLES WENT DOWN TURNED THE HELIX SPLINE AROUND AND THE PARTICLES WENT UP
Maxon flexing on Insydium
that's very cool. I like it
Amazing 🔥💜💞✨🐝
Can you make mograph magnet field, so more easy to control particles or cloner object on this magnet field, absolutly can be applied on vertex and surface object and in Spline
How can you render the tracer lines ?
When I hit render nothing renders out.
ok... good
This is great but I would like to put the splines into a sweep and animate the growth over time and render that out. I get the right result in the preview but not in the export render. If anyone can sus that out I'd like to hear how you achieved it.
Is there a way to do this in r20?
When to support the temperature rate of operation volume, etc.Built-in particles played with volume rendering and found that there was no hierarchy at all.
Nice! I have one question R21 is compatible with R20`s plug ins? Or they need to be updated by the Creator?
not all but, yes they need to be.
Perfect !
how to cut dynamic cloth in shape in cinema 4d?
В двадцатой версии так не получается с частицами, сплайном и полями...
come on maxon , pls, show us something more than X-Particles' FlowField ~~~
"its actually very easy" hmm no its not but the technique is really cool :D
Just wondering where would you use this technique?
I've used it to create clusters of flies for an animated scene.
In turbulence fd/fume fx simulations
This is the kind of solution that you would NEVER figure out on your own. You'd just be banging your head against your desk.
WHERE DO MOTION ARTIST HANG THEIR PARTICLES? ON A CLOSE SPLINE!
ha!
Its cool, but all this shit not visible in render