I remember the final boss from my playthrough. The Queen spawned right in front of me and walked straight out of the hanger-doors, triggering the final cutscene and ending the game. I didn't even move!
There's a bug you can pull that pretty much does that, I used it to fully level up on the 360 version. You end up only having to pull one of the levers or something. It crashes the Queen to glitch out, and then she just flies out of the hanger.
@@Cyann33andaThird It makes sense in a game like Red Orchestra or Arma III where there's a focus on quasi-realism. The issue is games like Battlefield and Black Ops using it to fool people with a false sense of authenticity. I have to give credit to Rockstar games for going against the grain on the feature in GTAV and Red Dead Redemption 2.
I did it for Call of Duty 2, gave all guns fixed spread (unaffected by stance, aiming, movement etc) and realistic RoF. I loved how dynamic it became, after just eliminating aiming mechanic.
The AI in this game was broken because they misspelled the word "tether", they spelled it "teather" and it completely broke the way the Aliens AI was supposed to function and why the Aliens seemed to only run in a B-Line straight for the player. F-ing amazing incompetence. You know it was a 7-71/2 ua-cam.com/video/7bdyYQMCxIc/v-deo.html
I tried the game today just to see if it was as bad as i remember. The alien AI is broken garbage. But i quite like the level and environment design. Its the bad graphics that let it down. You spend too much time shooting soldiers instead of Aliens, and supporting characters get in your way a lot. The weapons sound awesome and the weapon firing animations are great too. The pulse rifle and the shotgun sounds are really great. Id love to see a remaster of this game. With the AI sorted out and the graphics brought up to date. It was the poor graphics that really let the game down and the totally broken AI.
@@245-TRIOXIN Dude, the guy above just told you how to fix it by correcting a single typo. Aliens are now jumping around, move much faster and are quite inteligent. I was waiting to shoot one alien that (acording to motion tracker) should appear in front of me, but the alien knew im waiting for him there so he crawled around to the shaft that was right next to me, killing me instantly. Bug Hunt coop mode is worth alone. And this mode already has fixed AI since it was released later by different team.
I remember the super tense first encounter with a xenomorph in this game being cat and mouse using the motion tracker, quickly darting around corners, cautiously stepping around obstacles, wondering when the big reveal was finally gonna be only to round a corner an see an alien on all fours walking directly into a wall Knew it was gonna be a banger after that
My favorite part of Bella's death scene is where everyone was too sad to put her out of her misery and let her live, fully conscious while a parasite was making its way out of her chest cavity, eating through her lungs, ribs and heart, through a shitload of nerve endings causing what must have been absurdly excruciating pain. Then they shot said parasite while she was likely still on the brink of death, since her brain was not damaged so dying would take a while, ensuring that its acid blood would pour on her gaping wound so that she could suffer a bit longer before her actual death, without even lungs intact enough to scream, gurgle, death rattle or curse the fuckers. Brings a tear to my eye every time... from all the laughter, I mean. I cannot imagine that that scene was meant to be taken seriously under any circumstance. But boy was it directed as if we were meant to.
It makes about as much sense as the guy who realizes he's about to die via chestburster while he and the other marines are crossing over the ship to ship bridge. Rather than simply usher his fellow marines ahead and perhaps asking one to kill him before he suffers and put a round in his chest to stop the xeno about to be birthed, he has the galaxy brained idea to pop a grenade... within spitting distance of his fellow un-egged marines... in the middle of a fragile umbilical bridge... between two spaceships... in space. But it's directed as if it's meant to be a noble sacrifice and not the absolute stupidest thing a soldier could do that would have likely just killed all of his squad mates too.
Stupid thing is, I swear blind there was something, possibly even an Aliens movie or game, that had someone kill someone they cared for to stop them birthing a monster, only for that monster to burst out of them and for them to turn and kill it like a badass. I can't remember what the hell it was but it's hardly a difficult script to write.
@Crash Headroom Honestly. The only reason Gearbox is still around is because they make ONE good game franchise. Borderlands. That's all I can think of. I mean, I absolutely love Borderlands, so I might be biased, but even I agree with the points made about Randy and Gearbox here.
It really is a lie though,it's not what was advertised and the people in the start of video are blatant fucking liars, if you want a fast, immersive, frightening, and a tad bit scary game, doom 64/Deadspace/Doom 3 and Deadspace 2 are pretty great at most of those. But this game? It's more or less Call Of Duty with aliens and weyland yutani mercs. And the avp game series did a way better job than this pile of garbage did.
'and then this team went in this direction .. and that team went in that direction .. and then that other team' .. yeah, that's why companies and projects have BOSSES. what was your job again randy pitchford? Oh, the boss? never mind then.
Wait wait wait, hol up... You mean that a boss is actually expected to WORK? I thought their job was to sign papers and make money. Learn something new every day i guess.
Battlion 50 I haven't played any Borderlands other than the Pre-sequel but it wouldn't surprise me one bit if that discharge gun looked like a witch's hat with a rabbit poking out.
it is almost like Randy starts something....gets bored....starts something else then takes credit when someone else does the hard work. And people wonder why this man is hated.
That's the thing. If that was the fault he had committed, then fine. He has a billion dollar corporation and the power to delegate out the work to any number of underlings and employees if he doesn't want to deal with it himself. The issue is, this pathological liar and charlatan not only got bored, but he spent over a decade concocting fueling his prosecution complex by concocting all manner of conspiracy theories claiming that everyone that has ever had an issue with his broken mess of a game just wants to be mean to poor, old Randy. You are the man at the top of the pyramid and all you had to do was hold an interview and apologize for his pile of sick your company released instead of a game. Instead, he opted to double down on the conspiracy theories, claim that people have a hard-on for him, pretend to forget the names of those that criticize him, behave like an absolute child, assault his employees, withhold employee bonuses and fair compensation, leave flashdrives of important work documents and porn in public eateries, and so on and so forth. And, since he has worked so incredibly hard to dig his own grave, don't you think it would be such a shame to not let him lie in it? Personally, I think that it's our duty to ensure that he doesn't "accidentally" scramble out of it and hurt himself.
Still waiting for someone to John Wilkes Booth/Lee Harvey Oswald his sorry butt. Won't even be surprised if the people who mourn him for some goddamn reason will also be given the same treatment as him, but with unmarked funerals.
hell even AvP 2010 had better gameplay compared to that, even though i hated the console controls (especially the alien part )in the pc version, not to mention GfWL
@@DMCMaster550 Maybe later in the game. I didn't play very long because I was already annoyed by the constant running away and hiding in lockers or under desks.
I feel terrible for Syd Mead. Syd attached his name to this thing because some guy lead him to believe this was going to make a billion dollars. He literally thought that. He mentions it in interviews. He thought it was going to be the next Grand Theft Auto.
Did you know a 7/10 rating has a special meaning? If your game is 'generally competent' you're almost guaranteed to get that rating from major publications. No crashes and a higher production value than shovelware and you got your 7/10. Randy knows that. After all that hype he was expecting the game to be average at best. I wouldn't trust this guy.
@@sorrenblitz805 It sounds a lot better though, doesn't it? Game journos will basically never assign anything below a 7 to any major videogame for obvious reasons.
21:20 I read an interview where Micheal Biehn talked about how bad the production this game was, and contrasted it with Far Cry 3: Blood Dragon, which he said he had a blast doing because the passion the production team had for it really came through in every interaction he had with everyone.
21:30 What’s funny is that Michael Bean also voiced the main protagonist for Far Cry Blood Dragon around the same time, and he considers it one of the best experiences he’s ever had doing voice over work for a video game. On the contrary he absolutely despised being in Aliens: Colonial Marines
He despised it because he saw how the game was progressing and was literally rushed through the production. So yes I don’t blame him for being uninterested.
@@GM_Head We're probably never getting it. Ubisoft is too interested in BS gimmicks for Far Cry, like Primal and New Dawn. I hate those two games so f%cking much, they're so trash.
@@Phoebe5448 They kinda did it to themselves - Henrikson knows this is basically his claim to fame. This is his legacy - this character. I have no clue what Bien was thinking. Maybe he needed the cash - maybe he had such a good experience with Blood Dragon he said "Maybe there's something to this video game voiceacting gig." Sure this game cured him of that notion.
@@fuzzydunlop7928 Few years ago I watched a co-op let's play of Aliens: Colonial Marines. Everyone kept jokingly referring to Hicks as Kyle Reese. It was more amusing than it should be.
I don't know why, but I'm more invested in CV-11 and his living situation and struggles in the Department of Special Corrections than I am most AAA games and Hollywood Movies these days.
Those alien chest bursters took some effort getting through cloth shirts and jumpsuits in the movies but in this game they rip through a flak jacket like it's thinner than air. Good job Randy, 7.5/10.
In 2002 the original A:CM was buzzing around in the Alien communities collective heads. It sounded great. A tactical, squad-based shooter in the Aliens universe where you had to manage a squad of marines. You would have to deal with the aliens capturing your marines, and perform rescue operations, you'd have to manage all of your team's ammo, and it sounded like it would be really intense and fun. So years later, when Gearbox announced they were going to be making it, at last. I was so excited. This is the company that made Opposing Force! Surely they would understand the Alien film and how to make a good game out o fit! There are so many janky things about this game... but the one thing that burns me more than anything is the fact that the Aliens aren't the feature opponent of the game. The Weyland Yutani soldiers are the featured opponent. You spend more time shooting humans in an Aliens game, than you do the aliens. The Weyland Yutani troopers should have been a late-game addition, that show up to thicken the plot...Or something you contend with earlier in the game, and then they get out of the way so you can enjoy the main attraction. At least we got Alien Isolation. Say what you will about it, but at least it got the atmosphere, tension, design, and concepts of the original films right.
Oh, on the subject of the AI and their ability to hit the aliens... They are actually hitting the aliens, but they do about 1/20 of the damage that you do. Wouldn't want to take the kills from the player after all, wouldja? It's not like they couldn't just make the aliens more of a *real* threat and program proper AI for them, like they talked about in the previews. Oh, no. We just have to make the AI allies weak-sauce so that the player feels like a "bad ass." (Any time one of the developers said that in one of their ridiculous featurettes I wanted to smack them. Way to not understand the Colonial Marines in relation to the film they are featured in, you jack asses...)
We also got the far superior Alien Infestation on NDS - buy it, emulate it, it's fantastic. But we did not receive the amazing looking Alien Crucible, because it was cancelled - An RPG style game where you make your character, choose backgrounds, and a lot more of very interesting stuff that'd given that gave a ton of replayability.
I love how they introduce one of the characters by having her wake immediately after an intimate encounter with a Facehugger. Like, anyone who's seen these movies, which is going to be 99% of the people playing this piece of shit, will automatically know what that is and what it does, so they already know not to get emotionally attached to her, because she's going to fucking die, soon.
@blackrave404 Well of course. Gotta keep the moral of the others in good spirits and the best way to do that is to blam some one who didn't do anythi- *BLAM*
@blackrave404 That's grim-dark - everything sucks except maybe the Tau - and they fucking suck because they're a bunch of goody-two-shoes using realpolitik that wouldn't be out of place in the real world to achieve their aims and that pisses off players because it's not grim-dark enough. Even the fucking GodEmperor has it bad in that universe. lol
Well they can bite through bone so there’s that plus Irl a breastplate made for bullets isn't much help against blunt impacts. plus the fact that they arnt designed to handle any damage from the back of them. it looks like the Marines are using a steel shirt which is much less effective than segmented plates as its less flexible so it can't move away from impacts it also looks quite thin and maybe reinforced with kevlar or cushioning for comfort in short a creature with a bite force high enough to bite through bone could probably handle that thin layer of steel from its weaker points
That cancer thing also contradicts the Alien Resurrection game where you can irradiate the chestburster out of your body, and in AvP 2010 where they surgically remove the parasite from one of your partners and she turns out fine.
@@dekanzeller4723 Eh, that was Ripley 8, a half-Xenomorph clone of Ripley, so that probably was the reason why she survived. She had better regeneration than regular humans.
Yes, although it was years after the movie and Weiland experimented with Aliens, unlike this one, where it was weeks/months. Still, remove it and fight cancer later. You can live for years with cancer.
Right when Bela mentioned that she had been faced hugged, I was thinking along the lines of: *Chik chnk* "O'neil step away from her or I'll kill you too with the grenade." Then Civvie tries to kill her and I laugh.
The Alien Queen bleeds red blood in the last scene when she's smashing her head. .... .... I thought the aliens bled acid? Edit: the fact that 4 years later I'm still getting comments every few months is hilarious to me.
If you mean when the Queen's head butting the cockpit glass? I think the blood is supposed to be on the inside from the marine. That impact wouldn't harm a xenomorph
Dude - THERE IS MORE OF THIS! That "Theater" bullshit is one thing, but there are also typos for shaders, something that has writen "Ture" instead of "True" or that in one line there is a big letter "A" when it suppose to be little "a". The code in this game is a mess. But with that Overhaul mod, which trailers for version 6 look sick!, it is quite good game, especially the DLC missions.
Fun fact: The game Alien: infestation originally started life as a NDS port of colonial marines before becoming its own separate game. Infestation is a 2D metroidvania which has a large amount of nods to the extended alien universe, including parts of the universe which hadn't made it into the films and were from unused drafts. I find it surprising that what started as a NDS port of colonial marines not only turned out to be a better than its consoles counterpart, but is also one of the best alien games.
Almost 3 years to the day and "some people just can't fu*kin survive on this planet unless they have a dick in their eye" hits my channel. Thanks Civvie, you made the day.
They say 40 Megatron bomb as if that's a huge blast, it's big sure, even by nuclear standards, the soviets set off a 50 megaton bomb and that's the largest ever detonated, but even that wasn't big enough to cause the surface of our planet to turn into mustafar.
@@NicholasAdeptus Stop writing the story for them. "But they literally said it's this way" Stop accepting bullshit bandaid hand-wavey explanations for objectively shit writing.
Agreed. Gearbox took money from Sega that was intended for this game and instead used it on Borderlands 2 and Duke Nukem Forever. I really question that last one.
@@DrQuagmire1 oh AvP 2.... sad to know that is only avaiiable on consoles (in PC you need to pirate it or buy the original disc, idk if theres any virtual store that sells it)
Sorry for being so late. Also with that scene. Who asks questions like that. "Was that the thing that was on your face when you woke up". How did you know that o'niel she didn't tell you that. you had to ask in a weirdly specific way. Which is just to tell the player that she's a dead man walking.
When I saw the first AVP in the theater and the predator and surviving female protagonist where running together in slow motion the entire theater erupted in laughter.
They actually stole the idea from Planet of the Hunters, which is a two part book series about a sheriff, who earns the trust and honour of yautja during a ducked up hunt initiated unauthorised by a young yautja, trying to prove himself to score chicks home. Yea, this is really the story. Anyway, the books worked really well, since the sheriff had time and buildup until the moment when she is marked by the old predator with the sign of its clan. It was laughably stupid in the movie since the girly does crap until the last moment, when she suddenly becomes hero, without warning. Not to mention how immersion breaking her character was. She was badass for reasons... I swear, so few people can write good action-heroines, or just heroines in general, it hurts.
AVP I find kinda tragic cause with a team that gave slightly more of a shit it has the perfect setup to be hokey but fun and creative action schlock and instead it’s just a boring slog with some nice trailer shots that was made to cash in on how much Freddy v Jason popped off
Civvie, your videos are so good you've reached the status of "Oh I'll just binge watch his channel again for the 15th time". Only the AVGN held that status up until now, so it's the biggest compliment a youtuber can get from me, your channel is such a hidden gem, it's great to see such quality content again.
I dare say he's leagues ahead of the AVGN; funnier, you can tell his angst and frustration is genuine as opposed to fake, and he's much more well-worded.
I love that they were so lazy with Bella's death that they didn't even bother to make a model for her that wasn't wearing the body armor. So the chestburster emerges straight out of her chestplate in one fluid animation.
You might think if the enemies only target you and the companion AI can’t aim for shit they could have removed them from the start but no, they are important for the „canon“ story
A:CM's unplayableness was apparently because of a single, SINGLE, error in the coding. ONE -1- typo fucked up this entire game. Once a modder found that out, the aliens suddenly started acting the way they should. Can you believe that?
The tether error was a major part of what was wrong with the aliens, yes, but it's much more than that one error. The core AI and gameplay balancing are broken. Check out the channel "AI & Games" for a really great technical analysis of everything that is broken.
I do. And the idea that Gearbox didn't notice that their AI was fucked up and couldn't track it down to a single letter in their ini files (not even something that needed any programming knowledge to fix) is just... oh it's delicious.
@@Civvie11 From what I can gather, this game has problems *beyond* just some broken enemy AI. In fact, given what you said about the guns, I feel like making the AI actually harder would make this game unbalanced =D
The main plot hole that bugged me wasn't that Hadley hope was still standing after the large nuclear explosion (sounds like a stretch, but why not). But what actually exploded was the atmosphere processer, you know the thing what made the air breathable. Before the atmosphere processer was built during the first movie, all the characters needed space suits to move around on LV-426. In the game how did all the characters not die due to exposure. Did Wayland set a new processer up?
Did they reimburse the people who paid full price while it wasn't finished compared to those who got it at a lower retail price when it was? Asking for a friend.
NMS still sucks though. Same vein as animal crossing. Chore simulator gameplay loops for people who have ADD but are too lazy to make any real use of it.
I just realised something. Watch that The cutscene at 6:20, specifically 6:22. The guy giving the speech has a prosthetic leg. That isn't an issue for me; we've got a sci-fi setting with androids, so yeah they can make prosthetic limbs. Why not have an apparently non-invasive way to interface with a human body, fine. That doesn't bother me. What bothers me is this limb is very visibly something all piston-y. Despite the fact this is a setting where you can make artificial limbs that are at least as strong as their organic equivalent, indistinguishable from anything but enhanced examination. Is it a military version, so uglier but more sturdy and easy(er) to service? More fundamentally... why is it visible? He's wearing trousers, why doesn't he just pull the leg down like people I've met irl with prosthetic legs do? Oh right, because he's a soldier and he's fighting with a missing limb, so he's a BADASS and we, the viewers, have to have it shown. Jesus christ. That alone sets the tone for the game before anything else, not the bugs or stupid plot or how the pulse rifle that canonically holds 95 rounds (I might be fuzzy on this but soldiers put 95 in because topping it to full invites jams iirc) now magically holds less than half that. This guy's leg, that's what sets the tone for this game with me.
The best part of the story of A:CM to me is when a modder found out a big chunk of why the AI is so shit is because of a spelling mistake in the code. Like, one of the most goddamn easiest things to find and fix and they couldn't even do/be bothered to do that. 7/10.
Alien trilogy on the saturn was such an amazing fps, literally does everything better than colonial marines. Even managed to make a more functional motion tracker with more variety and fun to use weapons, awesome boss fights and actually atmospheric and scary compared to this shite. Thank god for you civvie, saving us from having to play this ourselves.
The sound team in general at gearbox kicks ass. The weapon amd ambient sounds in the borderlands series generally kick ass with some real standouts. Music tends to be excellent, albeit somewhat inconsistent. Voice casting is usually really good for important characters. Just wish they would cut the bullshit. No one plays gearbox games for uncharted setpieces and dialogue.
@@tylermcneeley3136I know this is old but soldiers are from the army, marines are from the marine corps, airmen are from the air force aaaaaaaand navy call themselves... sailors? We here in the air force just call them seamen as a joke. I think it is natural to refer to anyone from the military as soldier but we do have our own distinct titles, it's not a matter of being good enough or not. A marine colonel calling another marine "soldier" would probably raise a couple eyebrows in a room full of marines lol
@@TheTherequiem It's largely semantics I guess. I do think that there is a bit of arrogance in regards to how Marines are compared to the Army. Though this kind of interservice rivalry has always existed. I specifically bring up the Army and Marine Corps largely cause their jobs are very similar, at least compared to the AirForce or Navy.
I like how the subtext of Aliens is "Look how dangerous and incompetent these marines are" but somehow people walk away from the movie being like "Look how cool and badass these marines are." Like fandom has taken Gorman’s phrase about xenomorphs so out of context that they think it’s the proper name for the species even though 10 minutes earlier they said that no other species like the one Ripley described has ever been seen.
You've gotta appreciate how the chest bursters are also able to immediately punch a hole trough a thick steel chestplate, complete absurd oversight of the models just so they could have the same medbay scene of the movie.
Colonial Marines managed to get dethroned by No Man's Sky and then NMS came back and became the game it promised to be. Colonial Marines is a game that got LAPPED by another in it's dubious category
I remember buying this game. Like five bucks. I bought it because I read the patch notes and nearly died of laughter. Figured one way or another, they'd earned my money. I did play a little bit of it. First alien I fought took one claw swipe at me, then ran away and hid in a corner. Steadfastly refused to acknowledge me or leave that corner until it was dead. It was amazing.
honestly i'm surprised cancer mouse didn't show up for this one. just found your channel, and i have already devoured most of your content. looking forward to watching more. thank you.
Randy Pitchord did at least do one thing right. He helped find a site and get the ball rolling for the establishment of the National Videogame Museum in Frisco, TX. I was bowled over during my visit by the sights, sounds, and memories from video games’ vaunted history. It is a little telling though, that one display is a picture perfect full recreation of Randy’s office at Gearbox. I kept waiting for the animatronic Randy to pop out of a closet...Doh! Great museum, though. Every gamer should make a pilgrimage there, at least once in your life.
"give me a crosshair and make the bullets go there." Gotta agree, I'm so used to right clicking to aim better, that when I play CS, it feels funny just shooting without bringing up the sites.
Did you hear that they figured out the cause of the game being a giant dumpster fire? A single typo in the coding of the AI for the aliens that allows them to see map data and therefore interact accordingly. Seriously, a single typo turns it from being complete garbage to being a pretty serviceable game.
I would suggest playing it with templargfx overhaul mod. It's actually quote good once you've installed it. So many improvements from the shit Bitchford at gearfucks released !!
Man, I remember seeing screenshots in a magazine for this Colonial Marines and it looked a thousand times better. Back when it was supposed to be more of a tactical shooter.
Okay, but hear me out, when certain species of wasps lay their eggs inside of caterpillars, the caterpillar walks around fine even as the larvae hatch and are eating all of its non-essential organs inside. The caterpillar behaves perfectly fine because it doesn't feel any of the ill effects as it's being doped up by the creatures devouring it inside. Similar concept: Even if the larvae are removed, the caterpillar is still a dead man walking, so extracting the alien embryo doesn't undo the damage done to the body.
In my short, aborted playthrough of this abomination, I actually found the AI Marines to be very useful. They could actually kill aliens if given enough time and since the aliens zeroed in on me and pretty much auto-killed me if I stood still long enough to aim, major battles turned into me running around and around the arena while the AI did the killing. It was my first clue that this game was not worth continuing.
5:52 I actually really like aiming down the sights. Moving between the two aiming modes depending on the situation is kinda fun and gives a feeling of trying to stay focused while frantic stuff is going on all around you.
My only issue with ADS depends on what type of game the feature is put into. If the game is a doomlike with most fights happening in close quarters, ADS feels kinda redundant since the enemies will never be far enough away to warrant its use. Whereas if the game is like COD or Battlefield ADS actually becomes useful, if not a necessity.
that's something that does get mentioned in Prometheus. Peter Weyland found a way to cure most types of cancer. that was a year prior to this game's release
7:54 bruh this is the 6th time i've seen the MG34 or MG42 used as a weapon in sci-fi movies, first 3 times being the first star wars movies, another one i've forgotten and now this
I remember the final boss from my playthrough. The Queen spawned right in front of me and walked straight out of the hanger-doors, triggering the final cutscene and ending the game. I didn't even move!
7/10
There's a bug you can pull that pretty much does that, I used it to fully level up on the 360 version. You end up only having to pull one of the levers or something. It crashes the Queen to glitch out, and then she just flies out of the hanger.
"I don't want to be in this fucking game anymore fuck this shit" -Xenomorph Queen
@@Civvie11 *7 AND A HALF*
Amazing
"Give me a crosshair and make the bullets go there, that's all I want"
I think I'm in love.
Same
I thought i was the only one who thoughts ADS is a dumb feature that serves no purpose other than bloating the controls
@@Cyann33andaThird It makes sense in a game like Red Orchestra or Arma III where there's a focus on quasi-realism. The issue is games like Battlefield and Black Ops using it to fool people with a false sense of authenticity. I have to give credit to Rockstar games for going against the grain on the feature in GTAV and Red Dead Redemption 2.
@@fuzzydunlop7928 yeah, when trying to make a realistic fps, it makes sense
@@fuzzydunlop7928 It was mainly to improve aiming with gamepad.
I did it for Call of Duty 2, gave all guns fixed spread (unaffected by stance, aiming, movement etc) and realistic RoF. I loved how dynamic it became, after just eliminating aiming mechanic.
The AI in this game was broken because they misspelled the word "tether", they spelled it "teather" and it completely broke the way the Aliens AI was supposed to function and why the Aliens seemed to only run in a B-Line straight for the player. F-ing amazing incompetence. You know it was a 7-71/2 ua-cam.com/video/7bdyYQMCxIc/v-deo.html
I tried the game today just to see if it was as bad as i remember. The alien AI is broken garbage. But i quite like the level and environment design. Its the bad graphics that let it down. You spend too much time shooting soldiers instead of Aliens, and supporting characters get in your way a lot. The weapons sound awesome and the weapon firing animations are great too. The pulse rifle and the shotgun sounds are really great. Id love to see a remaster of this game. With the AI sorted out and the graphics brought up to date. It was the poor graphics that really let the game down and the totally broken AI.
The infamous "teather" line improved the AI *just a little bit,* but the AI is still far below par for the time.
@@245-TRIOXIN Dude, the guy above just told you how to fix it by correcting a single typo. Aliens are now jumping around, move much faster and are quite inteligent. I was waiting to shoot one alien that (acording to motion tracker) should appear in front of me, but the alien knew im waiting for him there so he crawled around to the shaft that was right next to me, killing me instantly. Bug Hunt coop mode is worth alone. And this mode already has fixed AI since it was released later by different team.
@@CliffuckingBooth "Bug Hunt" is really a weird name to choose for a buggy game's dlc lol
@@horusreloaded6387 Bug hunt was released later by a different team and has no glitches in it. AI there works well too.
I remember the super tense first encounter with a xenomorph in this game being cat and mouse using the motion tracker, quickly darting around corners, cautiously stepping around obstacles, wondering when the big reveal was finally gonna be only to round a corner an see an alien on all fours walking directly into a wall
Knew it was gonna be a banger after that
Priceless. 😂🤣
My favorite part of Bella's death scene is where everyone was too sad to put her out of her misery and let her live, fully conscious while a parasite was making its way out of her chest cavity, eating through her lungs, ribs and heart, through a shitload of nerve endings causing what must have been absurdly excruciating pain. Then they shot said parasite while she was likely still on the brink of death, since her brain was not damaged so dying would take a while, ensuring that its acid blood would pour on her gaping wound so that she could suffer a bit longer before her actual death, without even lungs intact enough to scream, gurgle, death rattle or curse the fuckers.
Brings a tear to my eye every time... from all the laughter, I mean. I cannot imagine that that scene was meant to be taken seriously under any circumstance. But boy was it directed as if we were meant to.
Yeah ... but it was badass.
@@lucamckenn5932 Badass, in that the asshats taking part in it are bad at their jobs.
It makes about as much sense as the guy who realizes he's about to die via chestburster while he and the other marines are crossing over the ship to ship bridge. Rather than simply usher his fellow marines ahead and perhaps asking one to kill him before he suffers and put a round in his chest to stop the xeno about to be birthed, he has the galaxy brained idea to pop a grenade... within spitting distance of his fellow un-egged marines... in the middle of a fragile umbilical bridge... between two spaceships... in space.
But it's directed as if it's meant to be a noble sacrifice and not the absolute stupidest thing a soldier could do that would have likely just killed all of his squad mates too.
@@lucamckenn5932 badass, scary, frightening, a solid 7 and a half
Stupid thing is, I swear blind there was something, possibly even an Aliens movie or game, that had someone kill someone they cared for to stop them birthing a monster, only for that monster to burst out of them and for them to turn and kill it like a badass.
I can't remember what the hell it was but it's hardly a difficult script to write.
The stress from the bad game made Randy Pitchford become obese between interviews. he ate his failures.
Nah he hate his critics.
He ate his bullshit. And it was like a 7, 7 and a half.
Isn't he the one with the allegation of a USB full of kiddie porn? That would explain a lot with all of this.
@Crash Headroom Honestly. The only reason Gearbox is still around is because they make ONE good game franchise. Borderlands. That's all I can think of. I mean, I absolutely love Borderlands, so I might be biased, but even I agree with the points made about Randy and Gearbox here.
@@HaqqAttak Yes that's the moron.
Lmao
ALIEns: Colonial Marines
Started by Randy Pitchford
Finished by _____________
Someday, someone's name will be there.
Nobody.
It wasn't finished...
Finished by the poor bastards trying to get value out of their money spent on the trainwreck by making a complete overhaul mod.
It really is a lie though,it's not what was advertised and the people in the start of video are blatant fucking liars, if you want a fast, immersive, frightening, and a tad bit scary game, doom 64/Deadspace/Doom 3 and Deadspace 2 are pretty great at most of those. But this game? It's more or less Call Of Duty with aliens and weyland yutani mercs. And the avp game series did a way better job than this pile of garbage did.
'and then this team went in this direction .. and that team went in that direction .. and then that other team' .. yeah, that's why companies and projects have BOSSES. what was your job again randy pitchford? Oh, the boss? never mind then.
Wait wait wait, hol up...
You mean that a boss is actually expected to WORK?
I thought their job was to sign papers and make money.
Learn something new every day i guess.
@@Fraggr92 And downloading squirt porn with your companies usb drive that anyone can search in.
And naming a Borderlands 3 gun: The Discharge...
Battlion 50 I haven't played any Borderlands other than the Pre-sequel but it wouldn't surprise me one bit if that discharge gun looked like a witch's hat with a rabbit poking out.
He was too busy watching his porno that he had on his USB stick
Wow, that interview with Randy... The way he can't even look the other person in the eye for almost the whole thing says it all.
I think he was still embarrassed, that a big, always mad UA-camr/journalist guy with a British accent had a hard on for him.
I was looking for this comment. So fucking awkward and what a way to look guilty, just staring up at the ceiling for the whole ass interview.
To quote an insane but beloved Canadian: "why has no-one sensible shot you?"
He sounded like he was high....or just so done with all the hate he just didn't care anymore.
He is using the creativity part of his brain
it is almost like Randy starts something....gets bored....starts something else then takes credit when someone else does the hard work. And people wonder why this man is hated.
That's the thing. If that was the fault he had committed, then fine. He has a billion dollar corporation and the power to delegate out the work to any number of underlings and employees if he doesn't want to deal with it himself.
The issue is, this pathological liar and charlatan not only got bored, but he spent over a decade concocting fueling his prosecution complex by concocting all manner of conspiracy theories claiming that everyone that has ever had an issue with his broken mess of a game just wants to be mean to poor, old Randy. You are the man at the top of the pyramid and all you had to do was hold an interview and apologize for his pile of sick your company released instead of a game. Instead, he opted to double down on the conspiracy theories, claim that people have a hard-on for him, pretend to forget the names of those that criticize him, behave like an absolute child, assault his employees, withhold employee bonuses and fair compensation, leave flashdrives of important work documents and porn in public eateries, and so on and so forth.
And, since he has worked so incredibly hard to dig his own grave, don't you think it would be such a shame to not let him lie in it? Personally, I think that it's our duty to ensure that he doesn't "accidentally" scramble out of it and hurt himself.
Still waiting for someone to John Wilkes Booth/Lee Harvey Oswald his sorry butt. Won't even be surprised if the people who mourn him for some goddamn reason will also be given the same treatment as him, but with unmarked funerals.
This game is the reason I'm forever thankful for Alien: Isolation
hell even AvP 2010 had better gameplay compared to that, even though i hated the console controls (especially the alien part )in the pc version, not to mention GfWL
Uhm, no. Just no. Isolation is a terrible game. It's just Outlast (or any other run & hide game) with Alien skins.
@@Just4Fun-Zocker it's a survival horror game you fucking moron
@@cygnusxavier8501 And you are obviously just another typical internet user. All you can do is insulting other people.
@@DMCMaster550 Maybe later in the game. I didn't play very long because I was already annoyed by the constant running away and hiding in lockers or under desks.
I feel terrible for Syd Mead. Syd attached his name to this thing because some guy lead him to believe this was going to make a billion dollars. He literally thought that. He mentions it in interviews. He thought it was going to be the next Grand Theft Auto.
Funny seeing you here.
Syd Mead is a good mechanical designer, I don't care if he gets conned into a job if it means he's working
Rip Syd Mead
I miss him, his art books go for ridiculous high prices
He lives forever with the Turn-A Gundam, and it's moustache and cock
Did you know a 7/10 rating has a special meaning?
If your game is 'generally competent' you're almost guaranteed to get that rating from major publications. No crashes and a higher production value than shovelware and you got your 7/10. Randy knows that.
After all that hype he was expecting the game to be average at best. I wouldn't trust this guy.
2 years later but this is why I appreciate the few critics that assign competency to a five or six instead.
Holy fuck generally competent is a 7/10!? No. You have to be generally competent to get a 2 or 3 from me
@@sorrenblitz805 It sounds a lot better though, doesn't it? Game journos will basically never assign anything below a 7 to any major videogame for obvious reasons.
7/10 means "we didn't bother to play it because we're lazy hacks so there" nowadays.
@@lethalboom3008I bought colonial marines day 1 on ps3…story was meh but fun for trophies, and the multiplayer was awesome…
21:20 I read an interview where Micheal Biehn talked about how bad the production this game was, and contrasted it with Far Cry 3: Blood Dragon, which he said he had a blast doing because the passion the production team had for it really came through in every interaction he had with everyone.
21:30 What’s funny is that Michael Bean also voiced the main protagonist for Far Cry Blood Dragon around the same time, and he considers it one of the best experiences he’s ever had doing voice over work for a video game. On the contrary he absolutely despised being in Aliens: Colonial Marines
He despised it because he saw how the game was progressing and was literally rushed through the production. So yes I don’t blame him for being uninterested.
We still need Blood Dragon 2.
@@GM_Head If we petition UBI hard enough then maybe, just MAYBE...
@@GM_Head We're probably never getting it.
Ubisoft is too interested in BS gimmicks for Far Cry, like Primal and New Dawn.
I hate those two games so f%cking much, they're so trash.
I think it's spelled Biehn. Weird spelling i knkw
Lmao “somebody wake up Hicks” was perfect. Dude sounded like be was falling asleep
Poor Michael Biern and Lance Henrikson didn't deserve this… :(
@@Phoebe5448 They kinda did it to themselves - Henrikson knows this is basically his claim to fame. This is his legacy - this character. I have no clue what Bien was thinking. Maybe he needed the cash - maybe he had such a good experience with Blood Dragon he said "Maybe there's something to this video game voiceacting gig." Sure this game cured him of that notion.
@@fuzzydunlop7928 Few years ago I watched a co-op let's play of Aliens: Colonial Marines. Everyone kept jokingly referring to Hicks as Kyle Reese. It was more amusing than it should be.
@@adenowirus Michael Biehn did play both Kyle Reese & Hicks
@@nickm5419 Yea, I know. That was the joke.
I don't know why, but I'm more invested in CV-11 and his living situation and struggles in the Department of Special Corrections than I am most AAA games and Hollywood Movies these days.
no daiperfurs allowed
@@JoshButterballs Did he ever say he was one?
Gotta love UA-cam comments...
@@pbpixil417 There are no winners here. Including us. lol
Anyone remember that little error that this game made with the spelling error in the AI?
Dude. The “Lies” intro with the Aliens logo had me busting up crying. You’re a genius civvie holy shit
I like that you can actually track Randy Pitchfords transition into a slug.
Yes, I remember the chapter of Uzumaki where Randy turns into a slugman
Based Cuthbert poster.
I hope 18 is okay.
I hear he's good people.
Pretty sure he died 5 videos after this one, fuck knows what they did to him
Wtf did he actually say during that breakout? lmao
@@vevans0009 "AH'M THE WRAATH UV GAWD!"
@@YMS09D What a legend. :')
Probably they disected him or turned him into some sorta cyborg monstrosity.
Those alien chest bursters took some effort getting through cloth shirts and jumpsuits in the movies but in this game they rip through a flak jacket like it's thinner than air. Good job Randy, 7.5/10.
In 2002 the original A:CM was buzzing around in the Alien communities collective heads. It sounded great. A tactical, squad-based shooter in the Aliens universe where you had to manage a squad of marines. You would have to deal with the aliens capturing your marines, and perform rescue operations, you'd have to manage all of your team's ammo, and it sounded like it would be really intense and fun.
So years later, when Gearbox announced they were going to be making it, at last. I was so excited. This is the company that made Opposing Force! Surely they would understand the Alien film and how to make a good game out o fit!
There are so many janky things about this game... but the one thing that burns me more than anything is the fact that the Aliens aren't the feature opponent of the game. The Weyland Yutani soldiers are the featured opponent. You spend more time shooting humans in an Aliens game, than you do the aliens. The Weyland Yutani troopers should have been a late-game addition, that show up to thicken the plot...Or something you contend with earlier in the game, and then they get out of the way so you can enjoy the main attraction.
At least we got Alien Isolation. Say what you will about it, but at least it got the atmosphere, tension, design, and concepts of the original films right.
Oh, on the subject of the AI and their ability to hit the aliens... They are actually hitting the aliens, but they do about 1/20 of the damage that you do. Wouldn't want to take the kills from the player after all, wouldja? It's not like they couldn't just make the aliens more of a *real* threat and program proper AI for them, like they talked about in the previews. Oh, no. We just have to make the AI allies weak-sauce so that the player feels like a "bad ass." (Any time one of the developers said that in one of their ridiculous featurettes I wanted to smack them. Way to not understand the Colonial Marines in relation to the film they are featured in, you jack asses...)
And then it got revealed that the aliens were retarded because of a typo. They're still not a threat in this game though.
We also got the far superior Alien Infestation on NDS - buy it, emulate it, it's fantastic.
But we did not receive the amazing looking Alien Crucible, because it was cancelled - An RPG style game where you make your character, choose backgrounds, and a lot more of very interesting stuff that'd given that gave a ton of replayability.
So many memories flooding back... damn
All they had to do was copy Star Wars: Republic Commando.
"This is like learning all the characters in RENT also have Lupus..."
Best line in a video full of greatness.
That is just begging for a house episode
anytime someone at gearbox says something is "badass", they're saying something Randy told em to say. That's his word
I love how they introduce one of the characters by having her wake immediately after an intimate encounter with a Facehugger. Like, anyone who's seen these movies, which is going to be 99% of the people playing this piece of shit, will automatically know what that is and what it does, so they already know not to get emotionally attached to her, because she's going to fucking die, soon.
This is why i love warhammer 40000. If they detect that you are infested with genestealers they dont pussyfoot around you. They blam you.
I'd imagine this is also the case if they think you MIGHT be infected [but have no proof]
@@theterribleanimator1793 Heretical, *BLAM*
@blackrave404 Well of course. Gotta keep the moral of the others in good spirits and the best way to do that is to blam some one who didn't do anythi- *BLAM*
@blackrave404 "There is no innocence, only degrees of guilt" is official Imperium Inquisition doctrine, so yeah.
@blackrave404 That's grim-dark - everything sucks except maybe the Tau - and they fucking suck because they're a bunch of goody-two-shoes using realpolitik that wouldn't be out of place in the real world to achieve their aims and that pisses off players because it's not grim-dark enough. Even the fucking GodEmperor has it bad in that universe. lol
this channel is comedy gold
I just noticed a new thing to annoy me about this shitfest.
A chestburster burst through a marine's armour breastplate.
HOW?
DGneoseeker1 yeah. besides, if it used it's acid spit to break through, that would have made it more terrifying.
the fact that ingame magazines are called clips, thats something that annoyed me
Well they can bite through bone so there’s that plus Irl a breastplate made for bullets isn't much help against blunt impacts. plus the fact that they arnt designed to handle any damage from the back of them. it looks like the Marines are using a steel shirt which is much less effective than segmented plates as its less flexible so it can't move away from impacts it also looks quite thin and maybe reinforced with kevlar or cushioning for comfort in short a creature with a bite force high enough to bite through bone could probably handle that thin layer of steel from its weaker points
It stronk
@@dirpyturtle69 Its the 80s. This was long before your call of duty era kevlar marine vests
That cancer thing also contradicts the Alien Resurrection game where you can irradiate the chestburster out of your body, and in AvP 2010 where they surgically remove the parasite from one of your partners and she turns out fine.
The parasite inside Lt. Tequila wasn't removed... The android put her on Criostasys...
And Ripley in the 4th movie
@@dekanzeller4723 Eh, that was Ripley 8, a half-Xenomorph clone of Ripley, so that probably was the reason why she survived. She had better regeneration than regular humans.
@@Eye_Of_Odin978 Ya but its xenomorph cancer, so It should just kill her anyway.
Yes, although it was years after the movie and Weiland experimented with Aliens, unlike this one, where it was weeks/months. Still, remove it and fight cancer later. You can live for years with cancer.
When Randy gave the game a seven out of ten... he meant he started the game, for a little bit, but didn't finish it. Or finish even the second level.
It all makes sense now.
Modern triple A reviews only go from 6-10.
Right when Bela mentioned that she had been faced hugged, I was thinking along the lines of:
*Chik chnk*
"O'neil step away from her or I'll kill you too with the grenade."
Then Civvie tries to kill her and I laugh.
The Alien Queen bleeds red blood in the last scene when she's smashing her head. .... ....
I thought the aliens bled acid?
Edit: the fact that 4 years later I'm still getting comments every few months is hilarious to me.
its rorr
Fucking ROAH!
@@MinscFromBaldursGate92 That would explain the red.
If you mean when the Queen's head butting the cockpit glass? I think the blood is supposed to be on the inside from the marine. That impact wouldn't harm a xenomorph
@@Shotokan1001 yeah, the blood is already there before the headbutt
There's also the one letter typo in the Alien's code that was discovered recently. Hence why they spawn and just rush you for.
Hiw do they act if that is fixed?
@@DriscolDevil They actually use ambush tactics and the environment to their advantage instead of Zerg Rushing at you
@@Tarrenger no shit? Did they patch this fix on consoles?
@@DriscolDevil Nope. This was discovered by someone digging around in the game's files on pc.
Dude - THERE IS MORE OF THIS! That "Theater" bullshit is one thing, but there are also typos for shaders, something that has writen "Ture" instead of "True" or that in one line there is a big letter "A" when it suppose to be little "a". The code in this game is a mess. But with that Overhaul mod, which trailers for version 6 look sick!, it is quite good game, especially the DLC missions.
Fun fact: The game Alien: infestation originally started life as a NDS port of colonial marines before becoming its own separate game. Infestation is a 2D metroidvania which has a large amount of nods to the extended alien universe, including parts of the universe which hadn't made it into the films and were from unused drafts.
I find it surprising that what started as a NDS port of colonial marines not only turned out to be a better than its consoles counterpart, but is also one of the best alien games.
I fucking love that game, but it's so damn expensive these days... Wish I kept it after beating it
Almost 3 years to the day and "some people just can't fu*kin survive on this planet unless they have a dick in their eye" hits my channel. Thanks Civvie, you made the day.
I give this video a 7-7 1/2
I expected it to be 9.
@@tiredburns6021 yh but it's just one of those expectation management things
I don't like Randy Pitchford.
No one likes that jackass
Hitler is more pleasant than Bitchford.
I hear he's a real jerk
I hear he's very intelligent with his use of USB drives.
You'd be hard-pressed to find anybody who likes Pitchford who isn't Pitchford himself.
And the alien blood was red in the end. Literally unplayable
"FUCKING RAW!"
"We are aliens fans"
"Bullshit"
Civvie
It's raw come on!
Wrong. It's the blood from the pilot, you can see it already on the windshield, after the ship crashed into the other ship.
How does that make a game unplayable ?
They say 40 Megatron bomb as if that's a huge blast, it's big sure, even by nuclear standards, the soviets set off a 50 megaton bomb and that's the largest ever detonated, but even that wasn't big enough to cause the surface of our planet to turn into mustafar.
they detonated a 50 megaton bomb in the middle of nowhere and all it did was wake up some finnish people, wtf is 40 mt gonna do am i right
The story goes that they set the bomb off in the atmospheric generator causing a chain reaction that fried the entire planet. Also, it’s fictional.
@@NicholasAdeptus
Stop writing the story for them.
"But they literally said it's this way"
Stop accepting bullshit bandaid hand-wavey explanations for objectively shit writing.
I AM THE WRATH OF GOOOOD!
~Civvie 18
Here is a theory, maybe Oneil is Randy. He starts to shoot but YOU have to finish the job! ;)
Honestly, Sega should have made this game in house instead of paying Gearbox to do it.
Agreed. Gearbox took money from Sega that was intended for this game and instead used it on Borderlands 2 and Duke Nukem Forever. I really question that last one.
or... to pay Rebellion to do it (AvP 1 and 3 developers)
@@desangrador5770 or Monolith (who made the brilliant "AvP 2")
@@DrQuagmire1 oh AvP 2.... sad to know that is only avaiiable on consoles (in PC you need to pirate it or buy the original disc, idk if theres any virtual store that sells it)
@@desangrador5770 good thing a relative bought it for me as an early Christmas gift back in late-2008 before he sadly passed away
The sound mix in this episode was fookin' RAW.
Nino can clean up the mix.
@@Sgt_Glory Would his videos of his cleaning be advertiser friendly?
9:31 "hold on, I know what to do"
Had me laughing hard. And definitely the sad truth in a scenario like that.
Sorry for being so late. Also with that scene. Who asks questions like that. "Was that the thing that was on your face when you woke up". How did you know that o'niel she didn't tell you that. you had to ask in a weirdly specific way. Which is just to tell the player that she's a dead man walking.
When I saw the first AVP in the theater and the predator and surviving female protagonist where running together in slow motion the entire theater erupted in laughter.
They actually stole the idea from Planet of the Hunters, which is a two part book series about a sheriff, who earns the trust and honour of yautja during a ducked up hunt initiated unauthorised by a young yautja, trying to prove himself to score chicks home. Yea, this is really the story. Anyway, the books worked really well, since the sheriff had time and buildup until the moment when she is marked by the old predator with the sign of its clan.
It was laughably stupid in the movie since the girly does crap until the last moment, when she suddenly becomes hero, without warning. Not to mention how immersion breaking her character was. She was badass for reasons... I swear, so few people can write good action-heroines, or just heroines in general, it hurts.
@Balázs Zsigmond the book sounds kinda cool.
AVP I find kinda tragic cause with a team that gave slightly more of a shit it has the perfect setup to be hokey but fun and creative action schlock and instead it’s just a boring slog with some nice trailer shots that was made to cash in on how much Freddy v Jason popped off
Civvie, your videos are so good you've reached the status of "Oh I'll just binge watch his channel again for the 15th time".
Only the AVGN held that status up until now, so it's the biggest compliment a youtuber can get from me, your channel is such a hidden gem, it's great to see such quality content again.
Maybe you'll like Accursed Farms, check it out too ;)
I dare say he's leagues ahead of the AVGN; funnier, you can tell his angst and frustration is genuine as opposed to fake, and he's much more well-worded.
Noone cares
I love that they were so lazy with Bella's death that they didn't even bother to make a model for her that wasn't wearing the body armor. So the chestburster emerges straight out of her chestplate in one fluid animation.
You might think if the enemies only target you and the companion AI can’t aim for shit they could have removed them from the start but no, they are important for the „canon“ story
A:CM's unplayableness was apparently because of a single, SINGLE, error in the coding. ONE -1- typo fucked up this entire game. Once a modder found that out, the aliens suddenly started acting the way they should. Can you believe that?
Really? Is there a version of this mod
Observing rabbit no
That's only one aspect of the fucked up parts of the game though haha
The tether error was a major part of what was wrong with the aliens, yes, but it's much more than that one error. The core AI and gameplay balancing are broken. Check out the channel "AI & Games" for a really great technical analysis of everything that is broken.
@@misfit119 you are correct in regards to the core issue, I should have specified the alien's AI.
Seeing how bad this is makes me want to go replay the old Aliens vs Predator 2 game. That was some good shit
You think Civvie knows about the typo yet?
I do. And the idea that Gearbox didn't notice that their AI was fucked up and couldn't track it down to a single letter in their ini files (not even something that needed any programming knowledge to fix) is just... oh it's delicious.
@@Civvie11 From what I can gather, this game has problems *beyond* just some broken enemy AI.
In fact, given what you said about the guns, I feel like making the AI actually harder would make this game unbalanced =D
AI=ture
_DUURR hurr we da Aliems!_
@@planescaped
_'Ere we go boiz! Smash doze space-marinez! WAAAAAGH!_
@planescaped
Cue the atomic RAW bomb.
Gearbox is to Civvie what Bethesda is to No Mutants Allowed.
"The best way to win Aliens: Colonial Marines Is to not shoot Aliens too much."
I guess this means "not playing" is considered an exploit.
Sticker Star - just run away
"So, Aliens: Colonial Marines is the canonical sequel to Aliens."
*the sound of screaming, faintly in the distance*
You know what? As much as this game is total dogshit, I'd rather have it as a sequel to Aliens than Alien 3. Fuck Alien 3.
The main plot hole that bugged me wasn't that Hadley hope was still standing after the large nuclear explosion (sounds like a stretch, but why not). But what actually exploded was the atmosphere processer, you know the thing what made the air breathable. Before the atmosphere processer was built during the first movie, all the characters needed space suits to move around on LV-426. In the game how did all the characters not die due to exposure. Did Wayland set a new processer up?
I'm really surprised you don't have more views, this was entertaining as hell to watch.
The best part of this is that No Man's Sky eventually managed to deliver on it's promises
I want to see Civvie play NMS.
I don't think it's his style of game but I want him to see some good in the world.
Did they reimburse the people who paid full price while it wasn't finished compared to those who got it at a lower retail price when it was? Asking for a friend.
NMS still sucks though. Same vein as animal crossing. Chore simulator gameplay loops for people who have ADD but are too lazy to make any real use of it.
@@reloadpsi Nah, 4+ million people who preordered it joined some early access program unwillingly
Delivered? There are vast space battles yet?
I just realised something. Watch that The cutscene at 6:20, specifically 6:22.
The guy giving the speech has a prosthetic leg. That isn't an issue for me; we've got a sci-fi setting with androids, so yeah they can make prosthetic limbs. Why not have an apparently non-invasive way to interface with a human body, fine. That doesn't bother me.
What bothers me is this limb is very visibly something all piston-y. Despite the fact this is a setting where you can make artificial limbs that are at least as strong as their organic equivalent, indistinguishable from anything but enhanced examination. Is it a military version, so uglier but more sturdy and easy(er) to service?
More fundamentally... why is it visible? He's wearing trousers, why doesn't he just pull the leg down like people I've met irl with prosthetic legs do? Oh right, because he's a soldier and he's fighting with a missing limb, so he's a BADASS and we, the viewers, have to have it shown. Jesus christ. That alone sets the tone for the game before anything else, not the bugs or stupid plot or how the pulse rifle that canonically holds 95 rounds (I might be fuzzy on this but soldiers put 95 in because topping it to full invites jams iirc) now magically holds less than half that.
This guy's leg, that's what sets the tone for this game with me.
" I dig the Assembly Cut of Alien 3 "
You have a good taste, my friend.
The best part of the story of A:CM to me is when a modder found out a big chunk of why the AI is so shit is because of a spelling mistake in the code. Like, one of the most goddamn easiest things to find and fix and they couldn't even do/be bothered to do that.
7/10.
O'Neal
Pros - Voiced by Travis Willingham
Cons - Everything else
Alien trilogy on the saturn was such an amazing fps, literally does everything better than colonial marines. Even managed to make a more functional motion tracker with more variety and fun to use weapons, awesome boss fights and actually atmospheric and scary compared to this shite. Thank god for you civvie, saving us from having to play this ourselves.
Also the music was amazing
The sound team in general at gearbox kicks ass. The weapon amd ambient sounds in the borderlands series generally kick ass with some real standouts.
Music tends to be excellent, albeit somewhat inconsistent.
Voice casting is usually really good for important characters.
Just wish they would cut the bullshit. No one plays gearbox games for uncharted setpieces and dialogue.
The colonel is all hoorah to ashes semper fi but calls Hicks a soldier.
Cause that's his job? Stop with this bullshit of acting like Marines are too good for the title of soldier.
@@tylermcneeley3136I know this is old but soldiers are from the army, marines are from the marine corps, airmen are from the air force aaaaaaaand navy call themselves... sailors? We here in the air force just call them seamen as a joke. I think it is natural to refer to anyone from the military as soldier but we do have our own distinct titles, it's not a matter of being good enough or not. A marine colonel calling another marine "soldier" would probably raise a couple eyebrows in a room full of marines lol
@@TheTherequiem It's largely semantics I guess. I do think that there is a bit of arrogance in regards to how Marines are compared to the Army. Though this kind of interservice rivalry has always existed. I specifically bring up the Army and Marine Corps largely cause their jobs are very similar, at least compared to the AirForce or Navy.
@@tylermcneeley3136 It's not really semantics so much as ignorance on how the military works.
@@TheTherequiem So Marines arent Soldiers then?
I like how the subtext of Aliens is "Look how dangerous and incompetent these marines are" but somehow people walk away from the movie being like "Look how cool and badass these marines are." Like fandom has taken Gorman’s phrase about xenomorphs so out of context that they think it’s the proper name for the species even though 10 minutes earlier they said that no other species like the one Ripley described has ever been seen.
Notice how Randy is looking up and to his left during the interview. That means he's accessing the creative part of his brain to make shit up.
He has a creative cavity in there?
That was what made me suspicious of the promises.
This video deserves far more views!
All his video's deserver a hell of allot more. They're lengthy and fully of humor!
I know, I can't believe he only has 1.1K subs. His content is great!
@@jasoncropley5334 he now has more
@@KeksimusMaximus indeed, the video has a million views now
You've gotta appreciate how the chest bursters are also able to immediately punch a hole trough a thick steel chestplate, complete absurd oversight of the models just so they could have the same medbay scene of the movie.
Colonial Marines managed to get dethroned by No Man's Sky and then NMS came back and became the game it promised to be. Colonial Marines is a game that got LAPPED by another in it's dubious category
I remember buying this game. Like five bucks.
I bought it because I read the patch notes and nearly died of laughter. Figured one way or another, they'd earned my money.
I did play a little bit of it. First alien I fought took one claw swipe at me, then ran away and hid in a corner. Steadfastly refused to acknowledge me or leave that corner until it was dead. It was amazing.
I was more invested in CV-18 than that marine lady in the game
Yeah, good thing he lived. He really is good people.
honestly i'm surprised cancer mouse didn't show up for this one. just found your channel, and i have already devoured most of your content. looking forward to watching more. thank you.
I will say one thing, they nailed the pulse rifle sound in this game. So satisfying to shoot.
It sounds great but apparently can't hit shit? I don't know. I was living under a rock when this game came out. Totally missed the hype.
It pisses me off at just how sweaty Randy always looks.
That's just the grease from making Duke Nukem Forever, and hiding his flash drive
Thanks Civv for reviewing all these titles. Brings back good memories.
Randy Pitchord did at least do one thing right. He helped find a site and get the ball rolling for the establishment of the National Videogame Museum in Frisco, TX. I was bowled over during my visit by the sights, sounds, and memories from video games’ vaunted history. It is a little telling though, that one display is a picture perfect full recreation of Randy’s office at Gearbox. I kept waiting for the animatronic Randy to pop out of a closet...Doh! Great museum, though. Every gamer should make a pilgrimage there, at least once in your life.
No.
GayM0r.
This is what happens when a developer focuses on telling a cinematic story, instead of designing compelling gameplay... and manages to do neither.
"give me a crosshair and make the bullets go there." Gotta agree, I'm so used to right clicking to aim better, that when I play CS, it feels funny just shooting without bringing up the sites.
I think that was the opposite of his point
Mate, you need waaaay more subs. I see a bright future. Keep at it!
This game made me appreciate the 2010 Aliens vs Predator game so much.
I am speechless whenever I see something about this game. It's like a gift that keeps giving.
Did you hear that they figured out the cause of the game being a giant dumpster fire? A single typo in the coding of the AI for the aliens that allows them to see map data and therefore interact accordingly. Seriously, a single typo turns it from being complete garbage to being a pretty serviceable game.
I mean- the game is still shit. But it's not as bad of a shit.
I've played it with the AI fix. It's fun.
I would suggest playing it with templargfx overhaul mod. It's actually quote good once you've installed it. So many improvements from the shit Bitchford at gearfucks released !!
9:32 I was so expecting him to say “ow yeah, we had a thing too” 😂
Man, I remember seeing screenshots in a magazine for this Colonial Marines and it looked a thousand times better. Back when it was supposed to be more of a tactical shooter.
Okay, but hear me out, when certain species of wasps lay their eggs inside of caterpillars, the caterpillar walks around fine even as the larvae hatch and are eating all of its non-essential organs inside. The caterpillar behaves perfectly fine because it doesn't feel any of the ill effects as it's being doped up by the creatures devouring it inside. Similar concept: Even if the larvae are removed, the caterpillar is still a dead man walking, so extracting the alien embryo doesn't undo the damage done to the body.
In my short, aborted playthrough of this abomination, I actually found the AI Marines to be very useful. They could actually kill aliens if given enough time and since the aliens zeroed in on me and pretty much auto-killed me if I stood still long enough to aim, major battles turned into me running around and around the arena while the AI did the killing. It was my first clue that this game was not worth continuing.
I expect no less from the guy who has done multiple presentations on catching "whales"
That power loader fight looks less than a tenth as fun as the one in Conker's Bad Fur Day.
The derelict spacecraft also cracked in-half between Alien and Aliens, canonized in the Aliens extended cut.
5:52 I actually really like aiming down the sights. Moving between the two aiming modes depending on the situation is kinda fun and gives a feeling of trying to stay focused while frantic stuff is going on all around you.
My only issue with ADS depends on what type of game the feature is put into.
If the game is a doomlike with most fights happening in close quarters, ADS feels kinda redundant since the enemies will never be far enough away to warrant its use.
Whereas if the game is like COD or Battlefield ADS actually becomes useful, if not a necessity.
i'd kill for a good straight depiction for Civvie11's world lore
I'm still floored that the alien AI in this game was so broken because someone made a glaring typo that went unnoticed for years.
Blame Randy for that because he deserves to be mocked
@@johnshea7871 Nah there's plenty of other deplorable actions Randy's done that outweigh typos. Like suckerpunching David Eddings.
@@MasonShmason I am aware but Randy is in charge of all of Gearbox and he had the final say
@@johnshea7871 Fair enough. So long as we can also hold Todd Howard accountable for Bethesda.
16:00 Xenomorphs don't have eyes.
I kinda lured the queen to the hole and she just tripped out, I watched her fall and it looked like she was still walking while she glitch fell.
The whole bit with 18 escaping, is why I watch this channel.
The cancer part was redundant too because we're suppose to believe we have hyper space travel, mech suits but not a cure to cancer yet
that's something that does get mentioned in Prometheus. Peter Weyland found a way to cure most types of cancer. that was a year prior to this game's release
Looks like they modeled Hicks after Carrie Henn instead of Michael Biehn.
Understandable mistake. Sometimes wires get crossed.
7:54 bruh this is the 6th time i've seen the MG34 or MG42 used as a weapon in sci-fi movies, first 3 times being the first star wars movies, another one i've forgotten and now this
Its because they were cheap to buy gutted after WW2, as were most surplus weapons. The Pulse rifle is a Thompson.
The 2003 game, Alien vs Predator was amazing, starting out as a face hugger, just really enjoyed playing it. Did you play that one? So good...
I assume you mean Alien Vs Predator 2 and yes that game is amazing.
I’ve watched this video several times and I just now heard “KIDNEYS ARE SINFUL!” I’m dying here.
You're making me want to play this again and have a good laugh again.