The best and only good part about Alien Resurrection is the no-look behind-the-back half-court baskeball shot Ripley makes in that one scene. Because Sigourney Weaver actually made the shot in that take. The camera cuts super quickly after that so you don't hear Ron Pearlman's "holy shit!" True story.
Not even an exaggeration; this game is one of the go to examples of "games made at the end of a consoles life cycle that PERFECTED the hardware limits."
I understand; on the megadrive (genesis for you americans) I had a game called "Sub Terrania". Remember it being hard (still beat it about 3 times) and decided in a rash fit of nostalgia to play it again a few years ago. It's a good game (and one of Jesper Kyd's early works, so a great soundtrack) but dear god it does not tolerate mistakes. I have no idea how I got through. Hell, I find the original Super Mario Brothers hard and I made that my bitch when I was 5 or 6.
You must transcended normal human thought, all unnecessary brain functions, like memory and fear, are put on cold stasis to totally focus on the task. You don't even see the xenomorphs any more you just see the code. You react then you realise you reacted.
@Zoomer Waffen Liking something doesn't make someone a shill. Defending something from honest, fair criticism, throwing a fit over people disliking it, and being payed to do so is what makes a shill.
I prefer "You still don't know what you're dealing with, do you? It's technical perfection is only matched by it's hostility" that precedes that line. Gives me chills.
That Duelshock analogue controls critique is hilarious. The first time I experienced that FPS control layout on a console. All I could think was _"So they finally managed to simulate keyboard and mouse controls with a gamepad"._
I always wondered what the journalist thought of Halo controls. I always imagined them being "omg this control scheme is amazing, why didnt we have a setup like this years ago" because reasons.
To be fair many N64 fps games had it where you could set the controls to use the thumb stick to look and the c buttons for movement (sometimes the D pad aswell) Turok for March of 97 was one of the earliest. Yeah it's backwards to today's standards (at takes a bit to get used too) but the console came out in 96. Or even the step further and the option use two controls at once for dual analog. They just weren't the default controls, and a lot of people just stick with a game's default control option. Where the PS1 only had the D pad at first, releasing the dual shock later on in August - Nov of 97 (Depending on region) Forcing developers to rerelease games with the dual shock controls patched in, such as the Resident Evil games. Some people seem to forget that fact when they complain about the N64 controler.
The first time around for me it was like, "this is a really cool idea but it feels like I'm trying to write with my left hand. I'll stick to keyboard and mouse for now but maybe I'll get used to it with practice." 25 years later... no. I haven't. It still feels super off to me, but I'm not gonna pretend it's not a fantastic idea that made the whole genre accessible to far more people.
Finally? I was used to play shooters with keyboard only on pc at the time when I played Medal Of Honor as the first gane with 2 analogue sticks. FPS like Doom or Duke3D didn't need a mouse.
You know, back when Doom 3 was new, I always thought it would be amazing if some bat-shit insane modder remade all of Alien: Resurrection using Doom 3 engine. It seems like it would be perfect for this game
Yet it only recently started to get attention while Colonial Marines is widely more remembered years after it's wave of "reviews" ended. We really need to "rework" what games get our attention and which ones don't, because this game is miles better than CM, yet I didn't even know it exists until around a month ago because of this video. How many good, original games are out there that never got the attention that is deserved from the amount of passion put into them, and continue to go unnoticed by the public? The internet is helping massively with this, but there's still definitely games out there that still don't get much if any attention. The thought is very depressing.
It's also the subtitle in the latin american release, "Alien: El Octavo Pasajero". I guess because just "Alien" wouldn't mean much to a non-english speaking audience at the time and a literal translation of it would've been too generic and not all that cool sounding in Spanish. Of course if you just mention "Alien" today to someone from the region when talking about movies, scifi or horror they'd know exactly what you mean.
"Alien runs away from flamethrowers" Good how i wish that sense was implemented in Avp1 and 2. Those alien didn't care shit that they were a flaming ball
If you tap the flamethrower (at least on avp1) drones will hesitate to chase assuming you dont get a hit, but yeah, the moment they catch fire they sure as hell are making sure you go down with them
They tried to literally make a PS2 game in a PS1. Everything about it is technically impressive. Just one or two more rounds of polishment and testing, and it could have been a masterpiece. It's amazing how it takes so little to destroy a game.
It's funny because most people nowadays would be looking at this game and thinking it looks terrible. I'm looking at this game as a boomer who was around during the PS1 generation and I'm like: "THIS IS AMAZING"
I remember an episode of Extra Credits talked about the importance of getting outside help. Getting opinions outside of your own bubble. It's way too easy to fall into the trap of believing all your ideas to be good ones. One example was a game one of their writers had tested and the first thing they always do is hit every button, in this case a keyboard. There was no inventory button. After trying various obvious combinations they went to the developer and asked. It was something like holding I and quadruple clicking. Absolutely bonkers, but they'd set it up like that for themselves and got so used to it they didn't even think about it any more. That sounds like what happened with this game. They were so busy making a game for themselves they stopped thinking about the fact it had to be played by actual humans.
SGtMarkIV-Hace 3 meses ps2 version in emu ;) best version without pixels and sawtooth wiith texture filtering for delete the riduculous pixels and horrible sawtooth, in 4k and pgxp perspective correction for not tremble textures or not demorm parts;) Alien-R. : ua-cam.com/video/AOekK_C1tgg/v-deo.html&t=195 without pgxp your psx games contains constants deformations nervious ,parkinson _: look: sillent hill pgxp comparison before after : ua-cam.com/video/92DqVFzcM9Q/v-deo.html ps1 is suficient for this graphics type;) enjoy . regards ;) people;)
is totaly ps2 game with limitation in phisycal psx1 hardware is impresionant ps1 to run this game with very much efects , trasitions , grahpics good, , foe unlock ps2 version run emulator with corrections pgxp for not tremble textures and bilineaL for not pixels and enjoy ps2 version ;)
"Anyone who beats this game with a pistol has some kind of predictive algorithm for a brain" *John Carmack's face flashes in lower left corner * I love it.
@@aceskeletonne7446 yes and no, when you need to use something like an id for a resource or something similar you are supposed to use a constant so the compiler points out your errors. that is best practices
Just a BTW for anyone passing through... There's a misconception about the flamethrower in this video and many others. The flamethrower does not, and is not meant, to be used against adult aliens and marines. It's good for dispatching eggs and facehuggers very quickly. On those levels it is favorable to aim at the base of the egg and fire your flamethrower to burst the egg. If the hugger still manages to get out, it should get blasted in the stream of fire when it lands. Also, use the pistol on huggers, and always double tap them. Sometimes they will play dead just to trick you.
Another thing Civvie got wrong is the shotgun. It is a double barrel and it fires 2 shells per trigger pull (you can see muzzle flashes coming from both barrels), meaning it actually holds 8 shells and fires 2 at a time, but the ammo counter simplifies it for convenience. Also, headshots is everything. you can kill 2 aliens using a quarter of a laser clip with proper headshots and trigger finger discipline, you don't need to burn a full clip to do it.
my dad played this a lot when I was a very young child. Bout maybe 5 years old. I was so terrified of these damn aliens when I was a kid.. Growing up watching him play. I fell in love with the game naturally and had to come back to it when I was older to beat it my self lol. Love this game.
Technical side: it's a masterpiece that really took advantage of the limited hardware of the time and was forward thinking with the movement and aiming controls. Design side: QA were full of shit.
Right? I'd never seen it before except in screenshots and this looks better than some of the early PS2 games that were still trying to scrape by with super janky character models.
@@Ubersuntzu like a lot of games that came later in the console life, they really knew how to push it to the max. also they knew how to utilize shorter render distances perfectly. really makes the whole thing feel claustrophobic exactly like an alien film...unlike the shit of colonial marines...
@@Cryssball black magic indeed, the most graphic impressive games used darkness to hide ultra-low detail or not render the darkest parts at all. Dynamic lights - nope, just another clever hat trick.
This game has an amazing atmosphere. The part with 15 aliens did give me "Colonial Marines" flashbacks, though. But I guess it's not a true Alien(s) game if you don't suffer.
Honestly it looks *really* fucking cool on the surface, and to a point I love the idea of the every xenomorph being dangerous as fuck, but it looks like it could really use some tweaking for gameplay balance, particularly the weapons and movement speed. Like the game was doing pretty well for most of development but at the finish line they fucked it up by cranking up the difficulty too much.
I know Civvie & others here have mentioned it before, but I can not stress enough how *_impressive_* the graphics of this game were at the time and even still are considering the platform. Of the top of my head it's difficult to remember a title that looked _this_ good and had 3D-models. Regarding the bugs, some ePSXe emulation-options may be the cause. _May_ be. It's not as hard to find your preferred options that work for a specific title on ePSXe as it is on PCSX2, but it's still possible set yourself up for bugs and straight up failed emulations.
Alone in the Dark 4 comes to mind, the graphics were also super impressive. Instead of having pre-rendered backgrounds like R-E it was fully 3d rendered which made you feel IN the game instead of on top of it.
The Mexican dude in the middle frame when he flashes the faces on the screen. Idk the actor's name, or if he's actually Mexican lol, but he plays a drug dealer in Breaking Bad + Better Call Saul who's named Tuco. One of the best seasonal Bosses from either of those shows.
Man, I remember digging Alien Trilogy so much, me, my bro and sis would play constantly..i rushed out to try Resurrection when it was released hoping for more of the same and... Oh.. Oh god. On earth people can hear you scream
This game scarred me. I felt like I was the only one who knew it existed at the time. I could only finish it with a cheat, and I have no regrets about that. The sound design was AMAZING, though...like Isolation ten years eariler
Just hearing one of these bastards running behind me was enough for me to start panic shooting as I whirled to face it. The bloody Newborn put the fear of god in my younger self- to hell with that abomination!
16:00, that xenomorph pulled the old Butler Winston trick by phasing through the door. Speaking of which, seeing that old man phasing through the door in Tomb Raider 3 was one of the scariest moments in video games when I was about 8 or 9. That, and the shockingly loud stinger in India when a boulder starts chasing you.
I agree . Either its more action packed that its getting much fun or much better balanced and tweakef that the survival horror aspect can shine much better.
@@notfreeman6809 I agree on both sides . A great action packed aliens game that plays more akin to quake is a nice addition but it could take the horror elements away that is known for aliens . I can see and understand your point absolutly . On the other side i would love to see that the horror comes much better out without those big issues in this game with a rather much improved Gameplay because i think we still dont have enough great horror games today that could potentially be standing aside with Alien isolation or maybe be much better it .
Wait a minute... WAIT A MINUTE I HAD THIS GAME! I REMEMBER! …I was pretty young... and got too scared to play it eventually. Plus I couldn't save, didn't have a memory card.
kinda funny . alien trilogy etleast have pasword system for each level so memory card was not nessesary at all . i didnt have memory card eighter in early 98
1:49 - "You still don't understand what you're dealing with, do you? Its technical perfection is matched only its hostility. I admire its purity. A survival horror shooter unclouded by conscience, remorse, or delusions of morality."
@@themiraculous0447 Savedro was by far my most favorite Myst villain, I know a lot of Myst fans tend to say that Gehn is the best villain but to me Dourif's performance coupled with the amazing Myst 3 Soundtrack instantly pushes Savedro into the top.
Seller: Here is the new Alien game... Buyer: That's good! Seller: ...but It's tied to the new movie. Buyer: That's bad! Seller: It's a survival shooter... Buyer: That's good! Seller: ...on console. Buyer: That's bad! Seller: You can use a mouse.... Buyer: That's good! Seller: ...but you move slowly. Buyer: That's bad! Seller: You have lots of poweful weapons... Buyer: That's good! Seller: ...but little to no ammo. Buyer: That's bad! Seller: You have a motion detector... Buyer: That's good! Seller: ...but it has a very short range. Buyer: That's bad!
Seeing the Xeno seemingly warp through a locked door when you're walking away, I wouldn't be surprised if the game gets economical about movement and physics when the xenos are offscreen. When dealing with the really weak CPUs back in the 90s, a lot of cheating was required to get a playable framerate.
Fun Fact: The reason this game controls like ass is the fact it was a tomb raider control scheme left over from that build with the camera and a hacked FP weapon model on top of that movement systems model. It would be like putting a FP camera view on the old tomb raider games
Dude I played so much of this game as a kid It scared the hell out of me Got critically panned, but I was such a fan of the franchise that it didn't matter I picked it up anyway. Only now do I realize it actually pioneered the dual stick shooting that every console 1st person shooter uses today. Of course at the time that was every critic's problem with it
@Channel Zero I can't imagine going back to that controller at all lol. Once upon a time it was second nature but I bet now it would give me an aneurysm lmao I like perfect dark remastered on Xbox though. The game is still loads of fun. Sad they cancelled that Goldeneye remaster. :(
My favorite thing about the song 'Havana Smooth' is that Civvie's first time hearing it in that Shareware copy he had back in the day as a kid was exactly the same experience as mine. That slow and smooth bass opens, speeds up, and the next thing you hear is "EAT LEAD" for the first time ever in the entire demo. Then of course its overplayed for laughs in Extreme ROTT so, yeah. Glad I never played Extreme ROTT so thanks for what you do Civvie. Way to slug it out through this too. ☺️👍
Have you recorded your voice line for Postal 4, yet? And no, it’s not a spoiler, the credits for the alpha have him in there, and Mike J tells everyone that he’s going to have a voice cameo at some point, every time he streams Postal 4, which he does every god damn day.
A wonderful retrospective, quite enjoyable! I beat this bastard back in the late 90's, I had to hook up my VCR to my PS1 to record my game-play to see how I was screwing up, game capturing long before it was popular, a game tougher than a cheap steak!
@@Darlos9D yeah, i'm pretty in favour of the "the third movie was a weird ass fever dream" theory. In my mind, Ripley and Newt are still floating out there, sleeping peacefully and waiting for a better life... and a better fucking sequel.
I had this when I was around eight years old. The sound of facehuggers man... that noise of many tiny little legs scratching away at the floor, heading straight towards you... the source of so much fear and frustration. I wont lie. I cheated to get through this game. It might sound cheap, but- but people who never played this game, they just don't understand...! You *have* to! The timelimit when they get you...! It- It's- It just won't work otherwise! And the thumbsticks...! When you're eight years old...! There is no other way! It's the only way to survive. You simply won't survive. You never survive... it won't let you it won't
Doesn't look "hard" per se, it looks like a simple memory game. Remember triggers and spawns = game gets easy af. I personally prefer more dynamic spawning like in AVP or deadspace, where you're supposed to scrap it out and make it on top the first time if you're playing well.
Oh, if it only was that easy... 19 years ago, I would have strongly disagreed. Today, I still fairly strongly disagree. If you were to play this on a classic playstation with the classic dual-shock controller, one of the first things you'll realize is that, if you nudge the thumbstick over the motion treshold - you will find that the point of view moves *by a set amount*. Yes, you can memorize where everyhing spawns. Perhaps even start to recognize the set motion patterns. I personally remember getting fairly goot at killing aliens with the pistol after a few months. What you however must keep in mind is; there were almost no other games like this on the playstation at the time. And I was eight years old.
3:44 You know the best part? That was apparently the first of two Colonial Marines projects, it got canceled a year or two later. Sega, when they decided it'd be a good idea to buy the license, thought CM was a good enough concept to invest in (along with an RPG deved by Obsidian).
This game was amazing in 2000. I remember keeping up to date with it through gaming magazine's before it came out. Completed this a few times on the analogue sticks.
@@s2korpionic Far Cry 2 is a game that hates the player and makes this known through both dialogue and gameplay - my favorite is a line spoken when accepting a mission from someone, "Ah, perfect. I need a no-name scumbag like you."
Nah. Far Cry 2 had a buddy extra-life system, a very generous medi-syrette system, health regenerating to the nearest fifth, the battle surgery system if you were on the last fifth of your health, enemies being terrified of your reputation towards the end of the game, and plenty of ammo, including an infinite ammo machinegun on most jeeps (but not the capital J Jeeps - that was some weird brand advertising ("Oh, hey, guys, you know what our automobile company needs? And endorsement of African tribalism and the blood diamond trade!")). Far Cry 2 was hostile - but not towards the player. Not until the ending, at least.
Well I did play this with d-pad. 11yo me was thinking WTF IS THIS BULLSHIT HOW AM I SUPPOSED TO PLAY IT I NEED MY BOOK WITH CHEAT CODES (remember when such book were a thing)
6:40 Reminds of the time I started playing Alien: Isolation. I just made it to the first tram that you took to the next section of the map, I took so long admiring the retro-futuristic aesthetics of the game that the Alien spawned outside the tram, I insta-panicked and the fucker killed me in one hit. And this was *before* you were supposed to encounter the alien for the first time in a cinematic cutscene. I didn't even know that could happen! Still got the Trophy though.
I appreciate any youtube who gives the finger to monetization and built-in advertisements and de-monetization. You got a genuine laugh out of me, well done. Subscribed
I've always been curious about this game, hearing it was a fairly innovative Argonaut game. I almost feel like maybe you tripped some sort of weird earthbound or Serious Sam 3 style DRM making the game that unplayable, but at the same time, I can buy it being that cruel.
@@chrisrichfield8906 i think it's because he's using an emulator, i highly doubt the game runs that smooth on real hardware and if it does then congratulations they've done some sacrificial magic
There were other games which had similar schemes as alternate options as well, I think. There was a Goldeneye control scheme where you used the D-pad or C-buttons to move and strafe, and the stick to aim. Kind of like a lefty version of the same scheme. It was called "Solitaire"
For a Playstation 1 game this looks great graphically, the now old polygons and mesh actually gives it more charm. If only there is a patched up version of this for the PC, this could easily be one of the best Alien games out there. The Ideas are on the spot, the execution was really bad.
GREAT coverage of a game I had never heard of before. I literally grew up on thealiens franchise and I would have bought this game based on the title alone. Already have it loaded up on my gaming PC to play through emulator!
Man, I've just found your channel, searching for Thief gameplay. Alien: Resurrection give me so much nostalgia. I played this alot, like when I first played I could barely pass the first level because those aliens scared the shit out of me, I wasted all my ammo blasting them. Good channel, man.
Holy shit that Rise of the Tirad music was bangin, I finally get what you meant when you said it was the best MIDI soundtrack in that one Pro Nukem episode. Also good to see the XI on the inside of the door got changed to match the outside of the door.
@@Intestine_Ballin-ism Yeah, people still occasionally throw in a ROTT .midi in their .wads even to this day, the music is just *really* good and versatile.
I like how the Pulse Rifle that’s supposed to be caseless spits casings everywhere And yes I know they couldn’t edit the empty blanks out of the scenes in the movies.
@@MartinPiper6502 whoah, you worked on this game? I want to thank you personally for it, I have the fondest and scariest memories from this game, it basically started my love for the franchise, amazing work!!
Toicks dude same!! I grew up watching my dad play this game in 2000 I was 5-6 years old watching my dad play this and the chestbusters always scsred the hell outta me!! Now I love playing this game even nowadays being in 2020. Some of my earliest memories of life with my parents was watching them play this game.. lol
Plasma Octopus It’s 200 years in the future- it’s not the M41A. EDIT: Forgot to say- it’s called the Lacrima 99 Shockrifle- better known as the Pulse Rifle ^^
Holy shit... I remember my dad playing this game when I was a mediocre kid. For some reason just the cd cover of it would make me shit bricks. I might still have the copy somewhere hidden in the depths of a shoe box. How I've missed a lot from this channel.
Hey kids, for some reason, not all the comments are showing up even if I've approved them manually. Good job, UA-cam!
Call them an asshole and tell them to fix it!
@@joseph011296 So he'll definitely do it then, right?
@@joseph011296 r/woooosh - he says the same thing about himself in the regular patreon emails.
Next time don't read the Necronomicon asshole!
Pro Doom : 2016 When? ;p
The best and only good part about Alien Resurrection is the no-look behind-the-back half-court baskeball shot Ripley makes in that one scene. Because Sigourney Weaver actually made the shot in that take. The camera cuts super quickly after that so you don't hear Ron Pearlman's "holy shit!"
True story.
That and the heavy lesbian undertones.
After many, many, many, MANY takes. lol
neato
I also like the part with failed Ripley clones. Slightly spoiled by her killing the one still alive the most painful way she could.
I recall hearing that was the first and only take they did for that scene? Maybe don't quote me on that.
The heartbeat monitor death without the multiple beeps like in Half-Life is more unsettling than the rest of the game.
Here's a comforting BEEDEEP BE DEEP DEEP DEEP DEEEEEEE
Oh hey, it's the facemap guy again.
I mean we could but who would want too...
MAJOR
FRACTURE
DETECTED
@Manek Iridius who cares
On a technical level. This is a masterpiece of a ps1 game
Cheers. We worked on it for years :)
@Neo Rig my name is in the programming credits. :)
@Neo Rig Knights & Demons (2013) (Using the TapeMasterPro software by)Canabalt (2011) (Tape Mastering (& Loader Game))Hyper Viper (2011) (Loader Source by)Marathon 2: Durandal (2007) (Multiplayer)Urban Chaos: Riot Response (2006) (Programming Team)Carve (2004) BIONICLE: Matoran Adventures (2002) (Programmers)Balloonacy (2001) (Tape Turbo System by)Alien: Resurrection (2000) (Programmers)Creature Shock (1997) (Coders)FX Fighter Turbo (1996) (Video Compression)
I did the 3D modeling for Tekken but I was uncredited 😕
Not even an exaggeration; this game is one of the go to examples of "games made at the end of a consoles life cycle that PERFECTED the hardware limits."
"Cycle of Unavoidable Violation" - Death metal/grind song title of the day.
I have memories of somehow beating Alien: Resurrection, short of a blood sacrifice I have no idea how I got through that crap.
Hey! good to see Icarus around here.
I understand; on the megadrive (genesis for you americans) I had a game called "Sub Terrania". Remember it being hard (still beat it about 3 times) and decided in a rash fit of nostalgia to play it again a few years ago. It's a good game (and one of Jesper Kyd's early works, so a great soundtrack) but dear god it does not tolerate mistakes. I have no idea how I got through. Hell, I find the original Super Mario Brothers hard and I made that my bitch when I was 5 or 6.
Oh hey Icarus!
You must transcended normal human thought, all unnecessary brain functions, like memory and fear, are put on cold stasis to totally focus on the task. You don't even see the xenomorphs any more you just see the code. You react then you realise you reacted.
@Zoomer Waffen Liking something doesn't make someone a shill. Defending something from honest, fair criticism, throwing a fit over people disliking it, and being payed to do so is what makes a shill.
Sid Meier's Civvielization 11.
This has nothing to do with the video, I just wanted to type it out before it left my mind.
I3urntTree needs nuclear Gandhi to work
I want this.
thanks for sharing.
I like to imagine Civve's name is the airplane and the 11 is the twin towers.
nice comment
There's something bone-chilling about the sentence "I admire its purity" even in this comedic context
I prefer "You still don't know what you're dealing with, do you? It's technical perfection is only matched by it's hostility" that precedes that line.
Gives me chills.
These are all lines from the first movie when the crew breaks Ash and are interrogating him.
I can't lie to you about your chances, but... you have my sympathies.
1:49 😎👌
@Vasy Wow, great, thanks for the reminder. Any other depressing news you want to break in UA-cam comments?
That Duelshock analogue controls critique is hilarious. The first time I experienced that FPS control layout on a console. All I could think was _"So they finally managed to simulate keyboard and mouse controls with a gamepad"._
I always wondered what the journalist thought of Halo controls. I always imagined them being "omg this control scheme is amazing, why didnt we have a setup like this years ago" because reasons.
To be fair many N64 fps games had it where you could set the controls to use the thumb stick to look and the c buttons for movement (sometimes the D pad aswell)
Turok for March of 97 was one of the earliest.
Yeah it's backwards to today's standards (at takes a bit to get used too) but the console came out in 96.
Or even the step further and the option use two controls at once for dual analog.
They just weren't the default controls, and a lot of people just stick with a game's default control option.
Where the PS1 only had the D pad at first, releasing the dual shock later on in August - Nov of 97 (Depending on region)
Forcing developers to rerelease games with the dual shock controls patched in, such as the Resident Evil games.
Some people seem to forget that fact when they complain about the N64 controler.
The first time around for me it was like, "this is a really cool idea but it feels like I'm trying to write with my left hand. I'll stick to keyboard and mouse for now but maybe I'll get used to it with practice."
25 years later... no. I haven't. It still feels super off to me, but I'm not gonna pretend it's not a fantastic idea that made the whole genre accessible to far more people.
Games Journalists haven't changed one bit.
Finally? I was used to play shooters with keyboard only on pc at the time when I played Medal Of Honor as the first gane with 2 analogue sticks. FPS like Doom or Duke3D didn't need a mouse.
You know, back when Doom 3 was new, I always thought it would be amazing if some bat-shit insane modder remade all of Alien: Resurrection using Doom 3 engine. It seems like it would be perfect for this game
There's a mod on moddb that dose just that
@@joseph_bunnyman318 time to load up doom again
*Update: I think I found it but homie lost the files and didn't know how to delete the mod page. So it's dead.
*cries in acid blood*
@@debbidonosenshi F
@@debbidonosenshi Wait, aren't mods uploaded on Moddb? That's not how that works lol
The Ramsay inner mouth bit made me giggle
that was hilarious xD
It made me exhale through my nose rapidly!
I was not expecting that 🤣
That was comedy genius, I loved that one! :)
2:12
Aliens Colonial Marines is outclassed by a game 13 years older than itself.
Devs of this actually cared and tried. Randy Pitchford and Gearbox? Nope.
And on inferior hardware
@@Gruntvc we don't talk about that *greasy fuck* in here.
Well, i lied, we all do but still fuck that guy
Because it's made by actual human beings with respect towards the license, not by some lying greasy pig & his lackeys.
Yet it only recently started to get attention while Colonial Marines is widely more remembered years after it's wave of "reviews" ended. We really need to "rework" what games get our attention and which ones don't, because this game is miles better than CM, yet I didn't even know it exists until around a month ago because of this video.
How many good, original games are out there that never got the attention that is deserved from the amount of passion put into them, and continue to go unnoticed by the public? The internet is helping massively with this, but there's still definitely games out there that still don't get much if any attention. The thought is very depressing.
in serbia, the alien 1 movie is often called the 8th passenger because in the 1st alien movie there was a crew of seven on the ship
It's also the subtitle in the latin american release, "Alien: El Octavo Pasajero". I guess because just "Alien" wouldn't mean much to a non-english speaking audience at the time and a literal translation of it would've been too generic and not all that cool sounding in Spanish.
Of course if you just mention "Alien" today to someone from the region when talking about movies, scifi or horror they'd know exactly what you mean.
"Alien runs away from flamethrowers"
Good how i wish that sense was implemented in Avp1 and 2. Those alien didn't care shit that they were a flaming ball
If you tap the flamethrower (at least on avp1) drones will hesitate to chase assuming you dont get a hit, but yeah, the moment they catch fire they sure as hell are making sure you go down with them
Alien isolation...
They tried to literally make a PS2 game in a PS1. Everything about it is technically impressive.
Just one or two more rounds of polishment and testing, and it could have been a masterpiece. It's amazing how it takes so little to destroy a game.
hey SGT could you update brutal doom 64 and vietdoom :)
It's funny because most people nowadays would be looking at this game and thinking it looks terrible. I'm looking at this game as a boomer who was around during the PS1 generation and I'm like: "THIS IS AMAZING"
I remember an episode of Extra Credits talked about the importance of getting outside help. Getting opinions outside of your own bubble. It's way too easy to fall into the trap of believing all your ideas to be good ones. One example was a game one of their writers had tested and the first thing they always do is hit every button, in this case a keyboard. There was no inventory button. After trying various obvious combinations they went to the developer and asked. It was something like holding I and quadruple clicking. Absolutely bonkers, but they'd set it up like that for themselves and got so used to it they didn't even think about it any more.
That sounds like what happened with this game. They were so busy making a game for themselves they stopped thinking about the fact it had to be played by actual humans.
SGtMarkIV-Hace 3 meses
ps2 version in emu ;)
best version without pixels and sawtooth wiith texture filtering for delete the riduculous pixels and horrible sawtooth, in 4k and pgxp perspective correction for not tremble textures or not demorm parts;)
Alien-R. : ua-cam.com/video/AOekK_C1tgg/v-deo.html&t=195
without pgxp your psx games contains constants deformations nervious ,parkinson _:
look:
sillent hill pgxp comparison before after : ua-cam.com/video/92DqVFzcM9Q/v-deo.html
ps1 is suficient for this graphics type;)
enjoy . regards ;) people;)
is totaly ps2 game with limitation in phisycal psx1 hardware is impresionant ps1 to run this game with very much efects , trasitions , grahpics good, ,
foe unlock ps2 version run emulator with corrections pgxp for not tremble textures and bilineaL for not pixels and enjoy ps2 version ;)
"Anyone who beats this game with a pistol has some kind of predictive algorithm for a brain"
*John Carmack's face flashes in lower left corner *
I love it.
I missed it, thanks for pointing this out :)
As Civvie was speaking these words, the same image popped in my mind. And I missed it on-screen! That's brain alignment, I tell ya..
@@q1q2q23 that's more of Civvie's conditioning.
Shit, tried to pronounce your name and now im haunted by the evil dead.
The funny thing is, whenever he plays during interviews he's quite bad at the games.
why did ps1 alien IA function more like canonical aliens then aliens: colonial marines
Because the coders of this game knew how to spell
@@aceskeletonne7446 yes and no, when you need to use something like an id for a resource or something similar you are supposed to use a constant so the compiler points out your errors. that is best practices
There was a small typo in their ai
Cause Gearbox used the money for the game on Boderlands and farted out the crap we got in less than a year?
The legit reason? Somebody spelled Tether right in this game.
Just a BTW for anyone passing through... There's a misconception about the flamethrower in this video and many others.
The flamethrower does not, and is not meant, to be used against adult aliens and marines. It's good for dispatching eggs and facehuggers very quickly. On those levels it is favorable to aim at the base of the egg and fire your flamethrower to burst the egg. If the hugger still manages to get out, it should get blasted in the stream of fire when it lands.
Also, use the pistol on huggers, and always double tap them. Sometimes they will play dead just to trick you.
Another thing Civvie got wrong is the shotgun. It is a double barrel and it fires 2 shells per trigger pull (you can see muzzle flashes coming from both barrels), meaning it actually holds 8 shells and fires 2 at a time, but the ammo counter simplifies it for convenience.
Also, headshots is everything. you can kill 2 aliens using a quarter of a laser clip with proper headshots and trigger finger discipline, you don't need to burn a full clip to do it.
Found the person who is up for pain.
my dad played this a lot when I was a very young child. Bout maybe 5 years old. I was so terrified of these damn aliens when I was a kid.. Growing up watching him play. I fell in love with the game naturally and had to come back to it when I was older to beat it my self lol. Love this game.
@@lkotro21 I mean, it is a tough as shit game, but there is a strategy to it.
I mag dumped huggers until they jibbed.
That part with Newt saying "It won't make any difference" was gold.
They mostly come at night...mostly
Technical side: it's a masterpiece that really took advantage of the limited hardware of the time and was forward thinking with the movement and aiming controls.
Design side: QA were full of shit.
Game does look amazing for being on PS1.
Right? I'd never seen it before except in screenshots and this looks better than some of the early PS2 games that were still trying to scrape by with super janky character models.
it seems to be doing a lot of black magic... are those multiple dynamic light sources in PS1?
PS1 was pretty good. Been playing Syphon Filter 2. Lots of stuff going on.
@@Ubersuntzu like a lot of games that came later in the console life, they really knew how to push it to the max. also they knew how to utilize shorter render distances perfectly. really makes the whole thing feel claustrophobic exactly like an alien film...unlike the shit of colonial marines...
@@Cryssball black magic indeed, the most graphic impressive games used darkness to hide ultra-low detail or not render the darkest parts at all. Dynamic lights - nope, just another clever hat trick.
This game seems to have forgotten that when you get impregnated, you also have to deal with the ALIEN CANCER
Thanks, Randy
idk.. they do make you irradiate it away.. maybe they were ahead of the curve on that.
Looks like you're
Fucked.
Which is funny because cancer is a trivial disease they found the cure for in the Alien universe, but hey, I'm sure Randy knows better than us.
@@yocapo32 Ripley's daughter died of cancer
Keep it greasy.
This game has an amazing atmosphere.
The part with 15 aliens did give me "Colonial Marines" flashbacks, though.
But I guess it's not a true Alien(s) game if you don't suffer.
Honestly it looks *really* fucking cool on the surface, and to a point I love the idea of the every xenomorph being dangerous as fuck, but it looks like it could really use some tweaking for gameplay balance, particularly the weapons and movement speed.
Like the game was doing pretty well for most of development but at the finish line they fucked it up by cranking up the difficulty too much.
Alien RAWssurection.
@@MinscFromBaldursGate92 you mean the movie or the game?
@@DarkOmegaMK2 Why not both?
@@MinscFromBaldursGate92 that was the correct answer
I know Civvie & others here have mentioned it before, but I can not stress enough how *_impressive_* the graphics of this game were at the time and even still are considering the platform.
Of the top of my head it's difficult to remember a title that looked _this_ good and had 3D-models.
Regarding the bugs, some ePSXe emulation-options may be the cause. _May_ be.
It's not as hard to find your preferred options that work for a specific title on ePSXe as it is on PCSX2, but it's still possible set yourself up for bugs and straight up failed emulations.
Alone in the Dark 4 comes to mind, the graphics were also super impressive. Instead of having pre-rendered backgrounds like R-E it was fully 3d rendered which made you feel IN the game instead of on top of it.
Quake 2... Still holds up on PS1 today
@5:43 The moment you realize Tuco was in Alien Resurrection.
I would honestly watch a movie of Tuco fucking up xenomorphs while high out of his mind.
Who is Tuco?
@@okagron absolutely yes
The Mexican dude in the middle frame when he flashes the faces on the screen. Idk the actor's name, or if he's actually Mexican lol, but he plays a drug dealer in Breaking Bad + Better Call Saul who's named Tuco. One of the best seasonal Bosses from either of those shows.
@@andreivaldez2929 calling someone "Mexican" is racist; please be careful 👌
Man, I remember digging Alien Trilogy so much, me, my bro and sis would play constantly..i rushed out to try Resurrection when it was released hoping for more of the same and... Oh.. Oh god.
On earth people can hear you scream
Don't act like you didn't enjoy that flogging; you naughty, naughty cheater.
Of course he didn't: the torturer was clearly an amateur.
The game seems to be as bad as the Alien Trilogy (PSX). I was never able to finish that as a kid :D
@The Lexdysic cartographer it was probably a stinky mackerel, since those do make you feel humiliated after getting flagellated with.
that last bit soured me one the hole video. I guess I was just getting used to not supporting a concept with this show
"some people are [in the mood for suffering], it's a thing"
Dark, grimy, damp corridors?
Does this whole game count as a sewer level?
I mean there's enough shit throughout.
This game scarred me. I felt like I was the only one who knew it existed at the time. I could only finish it with a cheat, and I have no regrets about that. The sound design was AMAZING, though...like Isolation ten years eariler
Just hearing one of these bastards running behind me was enough for me to start panic shooting as I whirled to face it.
The bloody Newborn put the fear of god in my younger self- to hell with that abomination!
Your mother wears army boots??
16:00, that xenomorph pulled the old Butler Winston trick by phasing through the door. Speaking of which, seeing that old man phasing through the door in Tomb Raider 3 was one of the scariest moments in video games when I was about 8 or 9. That, and the shockingly loud stinger in India when a boulder starts chasing you.
I would unironically love to see a balance hack for this game.
I agree . Either its more action packed that its getting much fun or much better balanced and tweakef that the survival horror aspect can shine much better.
@@Snyperwolf91 it would probably be better if it elaborated on the survival horror aspect, its a shame to let atmosphere like that go to waste
@@notfreeman6809 I agree on both sides . A great action packed aliens game that plays more akin to quake is a nice addition but it could take the horror elements away that is known for aliens . I can see and understand your point absolutly .
On the other side i would love to see that the horror comes much better out without those big issues in this game with a rather much improved Gameplay because i think we still dont have enough great horror games today that could potentially be standing aside with Alien isolation or maybe be much better it .
This game would've easily *EASILY* become one of the ps1's greatest classics, but they blew it hard with the difficulty
@@kankeydong2500 it would have been one hell of a swan song considering how forward thinking it was
Goddamn, this is one of the most technically-impressive PS1 games I've seen.
This game made me shit my pants when I was like 5 or 6 years old also had nightmares for a week straight nostalgia
Try Vagrant Story. That is the most technically impressive ps1 game.
@@59spadesofalife52 yeah me too, blasted my pants more than the Weirdoalien blasted out the spaceship in the movie
@Other Still scary now if I'm honest. And I mean almost unplayably scary.
@@writtenworlds Vagrant Story, Dino Crisis, and Silent Hill all look good on PS1
The Nutra-Loaf bit had me laughing until Raid Shadow Legends, then I absolutely lost it.
Wait a minute...
WAIT A MINUTE I HAD THIS GAME!
I REMEMBER!
…I was pretty young... and got too scared to play it eventually. Plus I couldn't save, didn't have a memory card.
kinda funny . alien trilogy etleast have pasword system for each level so memory card was not nessesary at all . i didnt have memory card eighter in early 98
1:49 - "You still don't understand what you're dealing with, do you? Its technical perfection is matched only its hostility. I admire its purity. A survival horror shooter unclouded by conscience, remorse, or delusions of morality."
Some days, we could all use some more Brad Dourif.
All days.
My favorite Pazuzu.
Some people you can tell just by looking at them that they have a destiny...
Brad Dourif's was to be a creepy fuck. XD
Hold on, the Brad Dourif, composer of the Terminator?
Ps: Nvm Dourif is the killer from Child's Play, the Terminator composer is Fiedel)
Dourif's mad scientist was pretty much the best casting decision imaginable and is worth two points on a ten point scale.
I'm happy to know that there are other people who greatly appreciate Brad Dourif's acting skills outside of the Childs Play franchise.
He's impeccable
One flew over the cuckoo's nest, dune, blue velvet, exorcist 3. Was even the villain in myst 3. Friggin love the guy.
Good ol' Billy
I literally will watching anything he’s in
@@themiraculous0447 Savedro was by far my most favorite Myst villain, I know a lot of Myst fans tend to say that Gehn is the best villain but to me Dourif's performance coupled with the amazing Myst 3 Soundtrack instantly pushes Savedro into the top.
Seller: Here is the new Alien game...
Buyer: That's good!
Seller: ...but It's tied to the new movie.
Buyer: That's bad!
Seller: It's a survival shooter...
Buyer: That's good!
Seller: ...on console.
Buyer: That's bad!
Seller: You can use a mouse....
Buyer: That's good!
Seller: ...but you move slowly.
Buyer: That's bad!
Seller: You have lots of poweful weapons...
Buyer: That's good!
Seller: ...but little to no ammo.
Buyer: That's bad!
Seller: You have a motion detector...
Buyer: That's good!
Seller: ...but it has a very short range.
Buyer: That's bad!
hell yeah Team Rocket reference
@@doomthedemonhedgehog i know the one from the simpson's, but what is the team rock version?
@@pennding3415 pokemon TV show reference as well . Team rocket Jesse and James
Seeing the Xeno seemingly warp through a locked door when you're walking away, I wouldn't be surprised if the game gets economical about movement and physics when the xenos are offscreen. When dealing with the really weak CPUs back in the 90s, a lot of cheating was required to get a playable framerate.
Modern games use similar techniques as well...
@@lordmuhehe4605 Yeah, since still they're still pushing graphics too hard
Fun Fact: The reason this game controls like ass is the fact it was a tomb raider control scheme left over from that build with the camera and a hacked FP weapon model on top of that movement systems model. It would be like putting a FP camera view on the old tomb raider games
however, the control layout set the standard for modern console shooter controls
Dude I played so much of this game as a kid
It scared the hell out of me
Got critically panned, but I was such a fan of the franchise that it didn't matter I picked it up anyway. Only now do I realize it actually pioneered the dual stick shooting that every console 1st person shooter uses today.
Of course at the time that was every critic's problem with it
@Channel Zero I can't even remember what shooters were like before dual analog controls
Save for the wonky aiming system on those N64 shooters
@Channel Zero I can't imagine going back to that controller at all lol.
Once upon a time it was second nature but I bet now it would give me an aneurysm lmao
I like perfect dark remastered on Xbox though. The game is still loads of fun. Sad they cancelled that Goldeneye remaster. :(
25:17 *tortures myself through all 7 Legendary Campaigns of Halo*
_Ah yes, a new challenge_
Those godammn jackel snipers
@@rogan_. pain
@@rogan_. agony
Just finished halo2 on legendary after finagling a banshee into the boss arena with tartarus.
7, noice.
I remember this game, I never beat this game. I literally took it to my backyard and shot it with a 12 gauge like it was a crippled horse.
I smashed Syro Legend of the Dragonfly with a sledgehammer. Long story short, Yes, spyro can cause nightmares.
You did good, son.
@@Chittamw00d holy crap, I just recent bought the remaster of spyro and was pretty happy 100percenting everything except the flying g lol
My copy of True Crime NYC met a fire axe.
There's nothing quite as satisfying as peppering mass produced shit with a few rounds of birdshot.
My favorite thing about the song 'Havana Smooth' is that Civvie's first time hearing it in that Shareware copy he had back in the day as a kid was exactly the same experience as mine.
That slow and smooth bass opens, speeds up, and the next thing you hear is "EAT LEAD" for the first time ever in the entire demo.
Then of course its overplayed for laughs in Extreme ROTT so, yeah. Glad I never played Extreme ROTT so thanks for what you do Civvie. Way to slug it out through this too. ☺️👍
The atmosphere in this game is absolutely fantastic
Predator: Concrete Jungle when, Civvie?! (yeah, yeah, console, whatever)
Pretty sure he's already done it
Awesome game lol
Good Lord yes
The motion detector and the facehugger during the intro are genius touches, Civvie
Have you recorded your voice line for Postal 4, yet?
And no, it’s not a spoiler, the credits for the alpha have him in there, and Mike J tells everyone that he’s going to have a voice cameo at some point, every time he streams Postal 4, which he does every god damn day.
DUDE SPOILERS!!! GODDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
DarkOmegaMK2
Throw money at RWS, coward.
@@Laxhoop My response was deleted for some reason but here it is again:
I ALREADY HAVE POSTAL 4
you dummy...
Kyros Droztamyr
They literally can’t, he has a job.
That segment where you were hating on the facehuggers was the absolute worst time for the center of my chest to start hurting.
A wonderful retrospective, quite enjoyable! I beat this bastard back in the late 90's, I had to hook up my VCR to my PS1 to record my game-play to see how I was screwing up, game capturing long before it was popular, a game tougher than a cheap steak!
This game wasn't released in the late 90s though...
@@plaguis1391 The 90s started some time in 1993 and ended the morning of September 11th 2001.
@@EvanBlaxI've never felt a comment so much in my entire life
@@EvanBlaxI completely agree.
Requesting Alien: Trilogy (DOS/PS1)
I'm just here to remind everyone that Newt is dead, and she died for nothing. Thank you for your attention, have a nice day.
The existential dread mostly only comes out at night. Mostly.
Alien and Terminator are both franchises that ended after the second movie and nobody can convince me otherwise.
Darlos9D Does the latter include Dark Fate?
@@Darlos9D yeah, i'm pretty in favour of the "the third movie was a weird ass fever dream" theory. In my mind, Ripley and Newt are still floating out there, sleeping peacefully and waiting for a better life... and a better fucking sequel.
@@Darlos9D They ended at the second movie and the "things" that came afterwards are deviantart quality fanfics.
I had this when I was around eight years old. The sound of facehuggers man... that noise of many tiny little legs scratching away at the floor, heading straight towards you... the source of so much fear and frustration.
I wont lie. I cheated to get through this game. It might sound cheap, but- but people who never played this game, they just don't understand...!
You *have* to!
The timelimit when they get you...! It- It's-
It just won't work otherwise!
And the thumbsticks...!
When you're eight years old...!
There is no other way!
It's the only way to survive.
You simply won't survive.
You never survive...
it won't let you
it won't
Doesn't look "hard" per se, it looks like a simple memory game.
Remember triggers and spawns = game gets easy af.
I personally prefer more dynamic spawning like in AVP or deadspace, where you're supposed to scrap it out and make it on top the first time if you're playing well.
Oh, if it only was that easy...
19 years ago, I would have strongly disagreed.
Today, I still fairly strongly disagree.
If you were to play this on a classic playstation with the classic dual-shock controller, one of the first things you'll realize is that, if you nudge the thumbstick over the motion treshold - you will find that the point of view moves *by a set amount*.
Yes, you can memorize where everyhing spawns. Perhaps even start to recognize the set motion patterns. I personally remember getting fairly goot at killing aliens with the pistol after a few months.
What you however must keep in mind is; there were almost no other games like this on the playstation at the time. And I was eight years old.
@@d3punkt5 It sounds like you and this game had a very abusive relationship.
*laughs in D-pad*
3:44 You know the best part? That was apparently the first of two Colonial Marines projects, it got canceled a year or two later. Sega, when they decided it'd be a good idea to buy the license, thought CM was a good enough concept to invest in (along with an RPG deved by Obsidian).
This game was amazing in 2000. I remember keeping up to date with it through gaming magazine's before it came out. Completed this a few times on the analogue sticks.
Sure you did.
You might as well say you beaten it with a pistol only BS.
>Virtual boy
>Famous
Civvie is educated.
"Its technical perfection is matched only by its hostility." Reminds me of Far Cry 2.
???
@@s2korpionic Far Cry 2 is a game that hates the player and makes this known through both dialogue and gameplay - my favorite is a line spoken when accepting a mission from someone, "Ah, perfect. I need a no-name scumbag like you."
Far Cry 2 has one of the most tedious open worlds ever implemented into a fucking game.
That game got me used to driving while looking down.
Nah. Far Cry 2 had a buddy extra-life system, a very generous medi-syrette system, health regenerating to the nearest fifth, the battle surgery system if you were on the last fifth of your health, enemies being terrified of your reputation towards the end of the game, and plenty of ammo, including an infinite ammo machinegun on most jeeps (but not the capital J Jeeps - that was some weird brand advertising ("Oh, hey, guys, you know what our automobile company needs? And endorsement of African tribalism and the blood diamond trade!")).
Far Cry 2 was hostile - but not towards the player. Not until the ending, at least.
Bless you Civvie.
Tex
@@wolfgangervin2582 thank you sir
Holy shit! Finding out Tex watches Civvie is like walking into a room with Hunter S. Thompson chilling with Christopher Walken!
@@larryy5166 That's how I felt when I first read that Ernst Junger used to hang out with Timothy Leary and drop acid.
I played and finished this game when it came out when I was a teenager, So proud to know I was not the only one that thought it was too hard.
Not gonna lie... The xenomorph AI is kinda rocking and kicking ass in this one! Not getting stuck and leaping over to deal more damage... duuuuude!
I cry for those who play this game with the D-pad.
Well I did play this with d-pad. 11yo me was thinking WTF IS THIS BULLSHIT HOW AM I SUPPOSED TO PLAY IT I NEED MY BOOK WITH CHEAT CODES (remember when such book were a thing)
Retroarch don't detect analog
So only emulator can play on
D pad
@@nostrnastr9439 Well, just play the real disc on a PS3.
@@Clay3613 the point here is why retroarch don't detect analog... Ang how can msje analog work
Fuck it
PS1 Alien Resurrection on Atari 2600 controller
At first i thought this was about Alien Trilogy, and then I read "resurrection" and got goosebumps
12:05 "Things are getting spookier and no amount of shotguns is making it any better"
Thats actually looks god damn impressive for a PS1 game
6:40 Reminds of the time I started playing Alien: Isolation. I just made it to the first tram that you took to the next section of the map, I took so long admiring the retro-futuristic aesthetics of the game that the Alien spawned outside the tram, I insta-panicked and the fucker killed me in one hit. And this was *before* you were supposed to encounter the alien for the first time in a cinematic cutscene. I didn't even know that could happen! Still got the Trophy though.
The Necronomicon is of no use unless read. It's inevitable
I use it to make me look taller when I sit down.
I use it to steady my coffee table.
I use it to make a nasty Nasi Padang recipe. Amps the umami to 11 but burns yer tongue
I use it to cool off my hot pockets.
Blasphemers each and every one of you
I see that predictive algorithm John Carmack...
Hey Civvie! Would be cool to see you play The Thing, another movie adaptation/tie in...Yours truly
*DING!* Fuse Box Count.
@@Kousaburo rip spoony
@@marcellofunhouse1234 Yeah, geez.
23:44
LOL. Your line delivery and clip selection here had me cracking up
Man you have the most amazing editing skills ever! That “looks like love at first...” slurp....I cried.
Review "Predator: Concrete Jungle" in the future, ya crazy bastard.
i 2nd this lol
I feel like this game isn't bad, it seems like a perfect Alien game, actualy.. but probably too perfect though
04:57 That subtle John Carmack reference. Oh I see what you did there...
I appreciate any youtube who gives the finger to monetization and built-in advertisements and de-monetization. You got a genuine laugh out of me, well done. Subscribed
Amazingly, it's still a better Alien game then Colonial Marines.
To be fair, Sonic the Hedghog is a better Alien game than Colonial Marines.
Anythings better than Colonial Marines
The only good thing about CM is the Power Loader statue I got from the Collectors edition.
It’s not that it’s bad. It’s actually pretty good, but it’s so gruelingly difficult people say it’s bad.
I've always been curious about this game, hearing it was a fairly innovative Argonaut game.
I almost feel like maybe you tripped some sort of weird earthbound or Serious Sam 3 style DRM making the game that unplayable, but at the same time, I can buy it being that cruel.
You know, I wouldn't have even thought about that, but yeah, I could see that happening. lol
It's not impossible but yeah it is as hard as shown
i was going to mention that, i feel like this would be the type of game to implement something like that.
@@chrisrichfield8906 i think it's because he's using an emulator, i highly doubt the game runs that smooth on real hardware and if it does then congratulations they've done some sacrificial magic
@@cacomeat7385 Oh, trust me, I played this on hardware a long time ago. It runs just as well as emulator.
Dude Duke Nukem: Time to Kill is great. I always enjoyed it, even if it was a little wonky to control. Was hoping to see a video on it at some point.
For the record, this game developed the standard console FPS control scheme everyone uses today.
Laughs in Medal of Honor
@@randomguy6679 OOF
There were other games which had similar schemes as alternate options as well, I think. There was a Goldeneye control scheme where you used the D-pad or C-buttons to move and strafe, and the stick to aim. Kind of like a lefty version of the same scheme. It was called "Solitaire"
@@crazyeyes8962 There's also Turok with a C-pad for view and stick to move
Wasnt that introduced by Quake back in 1996? Or maybe even Doom.
For a Playstation 1 game this looks great graphically, the now old polygons and mesh actually gives it more charm. If only there is a patched up version of this for the PC, this could easily be one of the best Alien games out there. The Ideas are on the spot, the execution was really bad.
5:43 I didn't remember Tuco playing in that movie.
GREAT coverage of a game I had never heard of before. I literally grew up on thealiens franchise and I would have bought this game based on the title alone. Already have it loaded up on my gaming PC to play through emulator!
I wanted to ask how that play through went lol
@@omnibune3828 it went exactly like how you would think it would. That's why he didnt follow up lmao
"...depressing as a pediatric burn ward."
Damn dude.
You ever actually been in a burn ward? The stench is fucking horrifying.
Ramsey coming out of the alien was pure gold hahaha
Man, I've just found your channel, searching for Thief gameplay. Alien: Resurrection give me so much nostalgia. I played this alot, like when I first played I could barely pass the first level because those aliens scared the shit out of me, I wasted all my ammo blasting them.
Good channel, man.
Really appreciate you staying on that face hugger scene so long while I was eating.
Civvie is like the Mystery science theater of video games and I love it.
Holy shit that Rise of the Tirad music was bangin, I finally get what you meant when you said it was the best MIDI soundtrack in that one Pro Nukem episode.
Also good to see the XI on the inside of the door got changed to match the outside of the door.
What's the name of the song from Rise of the Triad?
@@angeredtsuzuki Looking it up, it's Havana Smooth.
Also worth checking out the soundtrack to KGB by Stephane Picq. Amazing "Adlib Techno".
Also, check out YOU SUCK. Best takeaways from the respective maps it's used in Doom wads, e.g. Scythe and Hell Revealed off the top of my head
@@Intestine_Ballin-ism Yeah, people still occasionally throw in a ROTT .midi in their .wads even to this day, the music is just *really* good and versatile.
3:00 someone watched my video :D
Ayyy nice to see you Guru
Hello you!
The man who mysteriously shows up in every comment section eventually, are you some kinda anomaly Larry?
Hello you
I *stopped* watching your videos (unsubscribed) because they aren't that good 👌
I like how the Pulse Rifle that’s supposed to be caseless spits casings everywhere
And yes I know they couldn’t edit the empty blanks out of the scenes in the movies.
That's the best Alien movement I've seen in a game, ever! Dang!
Yeah, it's fluid as hell.
Thank you, we spent ages working on that aspect
@@MartinPiper6502 whoah, you worked on this game? I want to thank you personally for it, I have the fondest and scariest memories from this game, it basically started my love for the franchise, amazing work!!
@@tomo2807 thank you :) It took years of our lives. Many late nights.
@@MartinPiper6502 i still play it to this day, on an emulator as unfortunately dont own a ps1 anymore.
I watched my dad play this game and was always absolutely terrified.... amazing atmosphere for the time!
Did he beat it?
Because that would be really terrifying...
@@unfa00 he did not, got stuck on the water level... no ammo except the pistol haha
@@Toicks The pistol . The perfect tool to provoke problems and pissed off aliens.
till now its a Great game
Toicks dude same!! I grew up watching my dad play this game in 2000 I was 5-6 years old watching my dad play this and the chestbusters always scsred the hell outta me!! Now I love playing this game even nowadays being in 2020. Some of my earliest memories of life with my parents was watching them play this game.. lol
I like how when you die in this game you hear your heart rate flatline just like in Dead Space.
This feels like Mr.Plinkett's slightly more normal brother
Or maybe one of the sons he's mentioned, I think he's said one of them is in jail?
@@ramseydoon8277 Does that make Uncle Frank Plinkett's brother? The plot thickens.
3:15 this is the same thing that people said about motion aiming on the Wii, before it was refined and made better with gyro aim
I love how the scrolling text in the new old intro reads "HOLY CRAP THE OLD INTRO IS BACK"
Also the pulse rifle doesn't sound like a pulse rifle, 0/10
Muzzle flash is the wrong color too, goddamn I could pick this apart all day 🤣😜
Plasma Octopus
It’s 200 years in the future- it’s not the M41A.
EDIT: Forgot to say- it’s called the Lacrima 99 Shockrifle- better known as the Pulse Rifle ^^
Nice move - stop any questions about Postal 4 right at the start.
Holy shit... I remember my dad playing this game when I was a mediocre kid. For some reason just the cd cover of it would make me shit bricks. I might still have the copy somewhere hidden in the depths of a shoe box. How I've missed a lot from this channel.
This channel has great editing , well written and funny. its only a matter of time til this channel blows up
You actually made this game sound absolutely amazing.
After battling General Perez I never got further. That room you start the next level in really truly is bloody impossible.