Daggerfall (Unity) - Brokenly OP character setup
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- Опубліковано 7 вер 2024
- How to make a brokenly OP character in Daggerfall Unity.
Creating an OP custom class, becoming a lycanthrope (to become even more OP) and obtaining the Hircine Ring immediately after leaving the starting dungeon.
-- Character creation --
Primary skills:
Long Blade - If you prefer a different type of melee weapon, you can probably substitute this for a different one without it necessarily mattering much once you get a weapon of the right type.
Destruction - Very useful for many situations - especially early-game when your melee weapon is of a low material type that is ineffective against some enemies.
Critical Strike - Gains skill increases quickly with no effort, speeding up leveling
Major skills:
Restoration - Healing spells are extremely useful pretty much always.
Stealth, Jumping - Basically useless, but these gain skill increases quickly and with very little effort, speeding up leveling.
Minor skills:
Mysticism - Useful for reducing cost of spells such as Recall, but doesn't really gain skill quickly, hence why I put it in minor skills instead of major.
Running - Useless, but gains skill increases quickly and effortlessly as you run around, speeding up leveling.
Everything else is largely irrelevant, and you can pick other stuff if you like. I just picked the stuff I thought to be least useless.
00:00 - Start
00:14 - Character creation
02:44 - Privateer's Hold
08:00 - Making basic spells
11:33 - Buying ship
12:54 - Acquiring funding for summoning Hircine
17:49 - Summoning Hircine
18:50 - Becoming a lycanthrope, completing Hircine's quest and obtaining the Hircine Ring
29:58 - Final character
Just started trying this build. It's legit. I'm not a badass by any means, but at least I can kill a rat without getting annihilated.
I never played this before until today and I'm 30. Currently emulating the original game natively from my LogicTech G Cloud.
I made a Knight and was really good with the long sword. Was one hit killing some enemies. Might start over and get an Archer. Heard ill need some sort of ranged weapon towards end game.
@@Cmdr_DarkNite I highly recommend trying out Daggerfall Unity, if you get the chance. It's a massive improvement across the board and definitely the best way to play the game. Not difficult at all to setup either.
You are "walking" like you have an invisible horse all the time :) These jumping movements are legendary for elder scrolls. Imagine it from NPC perspective :D
Yeah, it would undoubtedly look ridiculous from an NPC's point of view. Bunny-jumping is pretty common in many games, for various reasons though. In Daggerfall it actually happens to be useful as a way to quickly boost the jumping skill, and therefore leveling.
7:11 skeletons in skyrim weak useless skeletons in daggerfall tanky beasts that will wreck you if not carefull
As they should be
21:16-21:21 😂 you were like “fuck it, dodge this!” That bat got crispy fried lol
Man... please more of this. A playthrough from you would be amazing
Here's a full casual speedrun playthrough of the main quest, using more or less the same build as this, except with hand-to-hand instead of Long Blade.
ua-cam.com/video/KTUfRa2utJQ/v-deo.html
Hey! That is a brokenly op character!
Started playing this recently, i had no idea you could immediately walk into a bank and ask for thousands of gold 😂
And then flee the country without paying it back
I use to end my bank run in Waridge, Tulune, where there is a bank just a few steps from the coven house on the west edge of town. That said, Tulune is small so you tend to get a short time limit on the quest, so in that regard Daggerfall is better.
It seems like Ultimate online and this series used similar ideas back then. I wish Ultima Online had a true sequel.
I got my shit mopped on the first imp. 10/10 build with a slight learning curve lol.
I was using a mod that is supposed to make it so that you don't have any time constraints on quests, and it prevented me from summoning hircine, if anybody is having that problem
Try disabling the mod first from the game itself then delete the mod entirely from the folder and then try again
Level 4? Damn ive been playing the game wrong if you already have maxed stats on the most important attributes.
Man I love this game.
18:38 same npc, day and lvl but i cant start quest, I can only talk to him (same unity version)
Very strange. What happens when you talk to him? Do you not get the option to summon daedra at all, or is it just that it fails?
If it's just failing, it's normal that that can happen, which is why I quicksaved before doing the daedra summon. That way, if it fails you can just reload and try again, since it's just random. When recording this video I got lucky and got it first try, so I didn't need to.
I've had some very rare cases where no matter how many times I reloaded. the daedra summoning would fail, but in that case I was able to work around it by just leaving the city, traveling somewhere else to pass a bit of time and then immediately traveling back and trying again. Most of the time it will either succeed immediately, or in 1-2 reloads max without needing to travel.
@@forbjok Open just talk window like he's a default npc. Whatever this build its super powerful without lycanthropy
@@633sky So you don't even get the "Daedra summoning" option? That's very strange then. I've never seen that. I don't think it has anything to do with which day you talk to him either. I've done it at various points in the game in many different playthroughs, and I've never seen him not give the option to summon daedra. Are you using any mods that could be altering NPCs?
And yes, this build is already strong without lycanthropy. Lycanthropy just pushes the character from very strong to brokenly OP.
Bro I am at the exact same issue now lol guess I will need to visit the coven instead
So I found out the reason for this. It's because you are probably using the Unofficial Block Location and Model fixes mod, and this fixes numerous bugs with the game that are to do with setting faction ids to certain NPCs. That mod is kinda like an unofficial patch for Daggerfall so I've seen it recommended often.
The guy here is incorrectly set as part of the Witches/Coven faction, therefore without this mod you can summon freely. I was able to disable the mod and then summon. Failing that, you can use the "summondaedra HIRCINE" command in console to force it as well.
Nice build. Did you use any mod?
How is my Theodynak Coppersmith a regular town folk that doesn’t offer summoning?
Just in case anyone is wondering months later.
If your copperbitch isn't a daedra summoner, it's because it's random every new game. It just means you rolled a bad seed unfortunately, My advice, scope around tunely . Usually has 3 or 4 daedra summoners. If that fails, just restart lmao.
it's a bug, there might be a patch for that in daggerfall unity or one of your mods for it
HAHA THAT BAT MESSED YOU UP LOL
Great build. My only noob question is how the heck do you pay back all that money in time? Or do they give you a lot of time to pay it back?
Strictly speaking, you don't need to pay it back at all, but there's a pretty good chance if you just keep collecting and selling stuff that drops from enemies, you'll have more than enough gold to repay them by the end of the game. The higher level you are, the more likely materials like daedric and orcish will be to drop, and those sell for huge amounts of gold. Obviously, if you just go through the main quest and don't pay attention to how much time you're spending, it will be somewhat down to luck whether you end up with enough gold before the limit runs out, so if you're getting close to the time limit you may want to just grind out the rest in nearby dungeons. That should be doable easily either way, since you'll probably be pretty high level by that time.
If I just bum rush the main quest and don't do any optional quests, I'm usually around level 12 when I finish it, and if I do a more casual playthrough where I also do all the optional "main" quests, I'm easily 17 or so by the end of the game.
Nice build. You use some similar spell structures as @zimmicks3170 Look forward to seeing more of your stuff.
my face when he made a Brokenly OP character
very nice!!
the spider helped you with the bat 21:59
Hole of balul won’t pop up and I summoned the correct deadric?
Hole of Balul is just one of many random dungeons you can get for various quests in Daggerfall. The actual dungeon you're told to go to is random and will be different each time you get the quest. You will have to go to whatever dungeon you were told to go to when you got the quest.
I ended up figuring this out and had glitched the dungeon and not a single weerbo or whatever popped up. thank you though
@@forbjok
Do you need to be a lycanthrope (be infected with the disease) to be able to use this ring and enjoy its benefits?
Yes, if you are not a lycanthrope the ring doesn't do anything. The only thing it does in the first place is to remove the downsides associated with lycanthropy, such as having to hunt an NPC periodically to avoid losing HP, or being transformed automatically sometimes.
Being a lyanthrope is just as OP without the ring, it's just slightly less convenient since you'd have to deal with those things occasionally.
@@forbjok At what point in the video did you contract the disease and become a werewolf? It just felt like you equipped the ring and received additional points. Sorry if it seems stupid, I'm just new to the game.
@@semnome8407 At 27:52 I get the "You dream of the moon" cutscene while resting after letting myself get hit by the wereboar, which confirms that I've got lycanthropy. Once you get that cutscene, all you need to do is wait a certain amount of time without curing the disease for it to take effect.
You can even see that at 29:40, just after I equip the ring, I still haven't gained any attribute bonuses.
At 29:48, I travel to Daggerfall "cautiously" just to pass enough time for the disease to activate, and then at 29:58 you can see that it has taken effect and boosted STR, AGI, END and SPD to 100.
The ring has nothing to do with the stat increases at all, it only removes some of the annoying side effects of lycanthropy.
@@forbjok I understand now, thanks
How are you able to get more than 30k? The teller simply tells me I'm only able to grab 30k due to my "standing".
Maybe you're using some mod that limits it?
Your game looks so good, is that a mod?
I'm using Vanilla Enhanced, which updates many of the NPC sprites (while retaining the original pixel aesthetic), but other than that it's mostly just vanilla Daggerfall Unity.
how u get the hotkey mods to work ?
As far as I recall, I just installed it like any other mod. New versions of DFU may have come out since then that broke it, as I haven't tested with the latest versions.
EDIT:
Tested in DFU v1.0.0, and the hotkey bar mod still works fine.
What is your lighting setting?
Not sure what you mean by that. If it's some graphics setting, then it's probably whatever is the default in Daggerfall Unity, because I don't remember ever changing it.
Could you share a mod list? I like your UI
I show the mod list at the beginning of the video.
Most of them are just cosmetic (Better Ambience, Dynamic Skies, Vanilla Enhanced) or UI improvements. (UncannyUI, Hotkey Bar, World Tooltips)
The only one that could have some impact on character development is LevelUp Adjuster, which I just have configured to remove level-up RNG.
It shouldn't be doing anything that isn't possible in the vanilla game, and most likely the impact of not having it would be relatively insignificant.
Level-up RNG is just one of those things that irk me in games, so whenever possible I get rid of it.
@@forbjok sorry i think it was because of revanced skipping it, many thanks
Basic build, not worth the hype. Almost all builds are better
r u happy now?
Are you tarded?