REALISTIC Sponge Material With Redshift Displacement

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 52

  • @michaelkablitzeditor
    @michaelkablitzeditor 6 місяців тому +6

    Thanks for listening to the people and providing a scene file for your tutorials! I would love to be able to dissect more of your work for your product reveal trailers for example.
    I hope you could maybe upload those as well in the future :)

  • @luisalcala8805
    @luisalcala8805 3 місяці тому

    Hey Nick, anywhere specific we can start with your playlist to learn basics of Cinema4D. Maya user trying to add this tool to my toolbag

  • @ViomKumar-iw7ju
    @ViomKumar-iw7ju 3 місяці тому +1

    Hello brother I need your help in Cinema 4d
    I want to play a video in a object(3d cube) suppose it is of 15 sec and i want that video should play only for 4-5 sec rest of time any image from video should be displayee how can i do it??
    Please help

  • @connorthomas3d
    @connorthomas3d 6 місяців тому +4

    Awesome tutorial! cant wait to try it out, please make a tutorial on how to make that object duplication effect from the preview, that thing looks insane! - Thanks Nick!

    • @Greyscalegorilla
      @Greyscalegorilla  6 місяців тому +3

      Thanks! I may do that. For now, I can say that I used an emitter to emit Scrub Daddys with a Rigid Body Tag. I set the gravity to zero and used Follow Force to make them stay where they were born. Hope that helps get you started.

    • @connorthomas3d
      @connorthomas3d 6 місяців тому +2

      @@Greyscalegorilla You're one hell of a guy! thanks Nick

    • @neilcatlin4438
      @neilcatlin4438 6 місяців тому

      @@Greyscalegorilla I don't suppose you can tell me where the 'show objects' option has gone from the emitter so I can generate my models? Can't see it anywhere since the particle updates. Thanks in advance!

    • @ppolpp
      @ppolpp 6 місяців тому

      @@neilcatlin4438 you create a cloner in object mode and select the emitter as the object, inside the cloner you put the geometry that you want to assign to particles 🤙that's the new worflow for particles.

    • @jonm2459
      @jonm2459 6 місяців тому

      ​@@neilcatlin4438 old emitter

  • @TrickyPasta
    @TrickyPasta 5 місяців тому

    Hi Nick, great tutorial.
    I'm a super uber n00b and have never used C4D. But after watching this video, I'm dying to learn more.
    I was trying to look for Cinema 4D 2024 tutorials in your site, but all I got was for older versions.
    Do you have any recommendations for tutorials that are geared towards people who've never used C4D?
    The reason why I ask for the latest version is because the GUI has changed quite a bit over the years

    • @Greyscalegorilla
      @Greyscalegorilla  5 місяців тому

      The best thing to do is start watching videos from the last couple years. The interface is always changing. But you can start to learn the basics and then watch older videos as you get more knowledge. Welcome to the wonderful world of 3D!

  • @neilcatlin4438
    @neilcatlin4438 6 місяців тому +1

    This looks cool,
    I’d also love to know how to create the animation used in this example. Struggling to find something on UA-cam, mainly because I can’t even work out how to describe it! 😂
    Generative popping animation??!!!

    • @Greyscalegorilla
      @Greyscalegorilla  6 місяців тому

      Try searching "Rigid Body" or "Dynamic Simulation". For this effect, I used Cinema 4D Emitter and the Rigid Body tag to get this popping effect. Hope that helps.

  • @martindione386
    @martindione386 6 місяців тому

    great tutorial, and it's not difficult to translate the technique to other 3d soft and renderers!

  • @kinomesa
    @kinomesa 4 місяці тому

    Hi Nick, how do I make that effect so that it stays the same in Arnold render? I don't have redshift because I don't have a dedicated graphics card but rather an integrated one and that's why I don't use redshift but I would like to make that same effect in Arnold. I've tried it but I haven't been able to do it many times. thanks nick and excellent work

    • @Greyscalegorilla
      @Greyscalegorilla  3 місяці тому

      Thanks! Very similar workflow in Arnold. It will require different SSS settings. But the general idea should be able to be copied in Arnold if you use that renderer.

  • @paularnold2124
    @paularnold2124 6 місяців тому +2

    Inspiring content. Definitely signing up for plus ❤

    • @Greyscalegorilla
      @Greyscalegorilla  6 місяців тому

      Thanks! Welcome to Plus! Excited you are becoming a member!

  • @GAMEGRAYS
    @GAMEGRAYS 5 місяців тому

    I really miss this tutorial channel, I remember when I started learning C4D 9 years ago on this channel... I love it, thanks Nick hehehe 🙂

  • @EvelingSalazar-
    @EvelingSalazar- 6 місяців тому +1

    I love it, thank you!💫

  • @user-sanog
    @user-sanog 4 місяці тому

    Please make an octane version, too

    • @Greyscalegorilla
      @Greyscalegorilla  4 місяці тому +1

      The octane setup is very similar. Using displacement and Sub Surface Scattering. Let me know where you are getting stuck.

  • @msc_1974
    @msc_1974 6 місяців тому

    I can't see (even after "checking for update") any of these MSMC textures - are they even released yet within the Plus Hub?

    • @Greyscalegorilla
      @Greyscalegorilla  6 місяців тому

      Yes. They should be available in your HUB. They have been out a few months now. Be sure to hit up support if you still don't see it.

  • @cgrealism
    @cgrealism 6 місяців тому +1

    Really nice scrub daddy, really love the attention to detail !

  • @theeightytwentyrule
    @theeightytwentyrule 4 місяці тому

    Nick is the daddy.

  • @ruslankozhanov872
    @ruslankozhanov872 6 місяців тому

    Man, you're amazing!!!

  • @jacwez
    @jacwez 6 місяців тому

    will you do a tut for octane?

    • @Greyscalegorilla
      @Greyscalegorilla  6 місяців тому

      Ohhhhhh. Maybe. The process is very similar. Let me know where you get stuck.

    • @tranthanhduy3594
      @tranthanhduy3594 6 місяців тому

      @@Greyscalegorilla i was stuck at displacement maps layer - since octane not having that part :

    • @tranthanhduy3594
      @tranthanhduy3594 6 місяців тому

      @@Greyscalegorilla Ahhh nevermind i found out Octane have Composite texture node - act like Color layer node in red shift
      Displacement have to change to vertex displacement with high density mesh (while at first i test vertex displacement on basic cylinder - which doesn't work with low density mesh)
      The rest is easy, thanks for this

  •  6 місяців тому

    When I grow up I would like to have a computer with 2 x 4090s to make renders.

  • @BongbokCG
    @BongbokCG 6 місяців тому

    🔥🔥🔥🔥

  • @hakanelmaci7926
    @hakanelmaci7926 6 місяців тому

    all right animastion tutorial? I hope...

    • @Greyscalegorilla
      @Greyscalegorilla  5 місяців тому

      It's rigid body dynamics with an emitter. Let me know where you are getting stuck.

    • @hakanelmaci7926
      @hakanelmaci7926 5 місяців тому

      @@Greyscalegorilla Yeah I know but soft body when I use it's getting big problem. To use emitter with softbody :/ how can we fix this problem?

  • @philippwelsing9108
    @philippwelsing9108 6 місяців тому

    😍👏

  • @zakrzew3d
    @zakrzew3d 6 місяців тому

    Me yesterday: How to make sponge material in C4D ahah

    • @Greyscalegorilla
      @Greyscalegorilla  6 місяців тому +1

      hehe. One day late. But I still hope it was helpful!

    • @zakrzew3d
      @zakrzew3d 6 місяців тому

      @@Greyscalegorilla I have a question, do you have any modeling tutorials from version 2024.4? It seems to me that the interface differs a lot from older versions.

  • @seveng4134
    @seveng4134 5 місяців тому

    i think displacement blender is better way😅

  • @MrExo_3D
    @MrExo_3D 6 місяців тому +1

    Your the Gorilla. you should keep saying that every video.

    • @Greyscalegorilla
      @Greyscalegorilla  5 місяців тому

      Sometimes! Gotta wait for just the right moment. :)