Watercolor Toon Shading with Redshift?! | In-Depth Tut

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 49

  • @stevegalvez891
    @stevegalvez891 3 дні тому

    Great tut. But the tone map seems to cover the entire object. Is there a step we're missing to get the tone map to only effect the shadows?

  • @kunichang
    @kunichang 4 місяці тому

    Great to see how you put this demo together! I'm eager to use RS Toon for my next project but worry about its capabilities since it still lacks some features that other renderers have. In terms of compositing, do you know if there is a way to render the contour in AOV, like how we can do in Arnold or Sketch n Toon?

  • @ant_the_rant
    @ant_the_rant 6 місяців тому +3

    Love it. Embarrassing to admit, but I honestly didn't even realize I had watercolor materials in the plus library. Gracias por todo!

    • @Greyscalegorilla
      @Greyscalegorilla  6 місяців тому +1

      SO MUCH new stuff has been added over the years. It's ok if you missed some of it.
      If you ever want to see everything that's new in Plus, you can always go here! greyscalegorilla.com/category/whats-new-in-plus/

  • @Imashankubad
    @Imashankubad 2 місяці тому

    Where did you get that model? I’m looking for something similar!

  • @magicdog5623
    @magicdog5623 Місяць тому

    Just a question - when i add the tone map it covers the entire object. Yours seems dictated by the light and shadow. What step am I missing to get the tonemap to only effect the shadows?

  • @AshleyGlover
    @AshleyGlover 4 місяці тому

    I am trying for follow this amazing tut in Houdini however I can't find the Base Tonemap node, is there an alterantive node I need to use?

  • @weme78
    @weme78 3 місяці тому +1

    In Redshift Toon Materials, when I apply the alpha image to the plane polygon, the line is not represented by the alpha map, but it comes out according to the plane. How can I make the line appear according to the alpha map?

  • @AlFatal1982
    @AlFatal1982 6 місяців тому +2

    Like the tutorial, but in the old toon system you could control which lines it would draw with a great deal of parameters, not just a angle. The angle thing works great for mechanical stuff but not so much for organic forms. So my question would be is there anything that gives more control over which lines to draw and which not...lets say like overlap etc.

    • @cgpov
      @cgpov 5 місяців тому +1

      Yah that kind of control would be amazing. Hopefully they’ll add it someday

  • @dynamic5109
    @dynamic5109 6 місяців тому

    Love this tutorial Chad! Great job and awesome result. I managed to pretty much copy the same workflow for Arnold toon with some nice results.

  • @beniaminovitagliano2839
    @beniaminovitagliano2839 6 місяців тому +5

    Thanks Chad, I can finally make Akira 2 now

  • @ErElBabl
    @ErElBabl 5 місяців тому +1

    Thank you chad

  • @creativelabspace
    @creativelabspace 3 місяці тому

    You are insane! I love it!

  • @NickShaheen
    @NickShaheen 6 місяців тому +1

    Awesome tutorial. thanks for sharing!

  • @nonform_yt
    @nonform_yt 6 місяців тому +1

    Great and very helpful! Thank you!

  • @the_ericklima
    @the_ericklima 6 місяців тому +3

    Hell Yeah. Love a Chad tut!

  • @slange64
    @slange64 6 місяців тому +1

    Thank you!

  • @nickcahill4878
    @nickcahill4878 6 місяців тому

    Great tut ty! How come when I open GSG textures they open up on the old Xpresso like node editor?

    • @Greyscalegorilla
      @Greyscalegorilla  6 місяців тому

      We have a setting in the Greyscalegorilla Library that let's you choose what type of material you want to open. Set "Material Type" to "NODE". Hope that helps.

  • @moh1t
    @moh1t 6 місяців тому +1

    Great tute, thank you

  • @francescoschito
    @francescoschito 6 місяців тому +1

    Awesome! Thank you!

  • @woosung__k
    @woosung__k 6 місяців тому +4

    Chad!!! thank you for sharing amazing tuts!!!!

  • @nofutureinYT
    @nofutureinYT 6 місяців тому +1

    How far from the Octane TOON workflow is this now?

  • @shawnastrom
    @shawnastrom 6 місяців тому +2

    Awesome!! More Chad tuts please!!

    • @cgpov
      @cgpov 6 місяців тому

    • @Greyscalegorilla
      @Greyscalegorilla  6 місяців тому

      Thanks, Shawn! Chad nailed it as always!

  • @mahdiastanei6162
    @mahdiastanei6162 6 місяців тому +1

    Great..thanks

  • @alientan2949
    @alientan2949 6 місяців тому

    What version of RS is this? 3.6?

  • @brunobordini7696
    @brunobordini7696 6 місяців тому +1

    Wow! That is amazing Chad!

    • @cgpov
      @cgpov 6 місяців тому +1

  • @agitator1
    @agitator1 6 місяців тому

    hi what is the tag next to RS camera ?

    • @Greyscalegorilla
      @Greyscalegorilla  6 місяців тому

      That is Social Frame. It's a Plugin to help you crop and set up different aspect ratios in C4D. It's included in our Plus Membership. You can learn more about it here. ua-cam.com/video/CL0KevOQcTY/v-deo.html

  • @abinari
    @abinari День тому

    whole video is basically an ad.. dont waste your time

  • @r1pperuk
    @r1pperuk 5 місяців тому

    Yeah but how about the hard scrubbing part of the sponge next!? 🧽 👍