V-Ray | Procedural SPONGE Material

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 46

  • @JonasNoell
    @JonasNoell  5 місяців тому +2

    ✅Check out Patreon for all my scene files, bonus videos, a whole course on car rendering or just to support this channel 🙂
    patreon.com/JonasNoell

  • @ahmedbak3359
    @ahmedbak3359 5 місяців тому +7

    The best channel that explains V-Ray ❤❤

  • @ameralhomsi8967
    @ameralhomsi8967 5 місяців тому +1

    As always, you're simply the best! Your tutorials are legendary-clean, fantastic, and utterly inspiring. please keep creating!

  • @JstMst
    @JstMst 5 місяців тому +1

    Thanks to you, I am learning many new adaptations.

  • @elldesignz
    @elldesignz 5 місяців тому +1

    Thank you by the great hacks ! Some materials, like this one, requires a lot of imagination, that goes beyond skills !

  • @MOJOFX360
    @MOJOFX360 4 місяці тому

    bro you are the only one that did this great job with vray Tutorials
    i want to be good as you in Lighting & Shading
    Unfortunately, most of the courses focus on the architectural field only.
    I am interested in the field of product animation
    you helps alot
    god Bless you

  • @GS3D
    @GS3D 4 місяці тому

    Dude. Your content is absolutely amazing. I'm going to try this.

  • @hamidsalami7022
    @hamidsalami7022 3 місяці тому

    Hi. Jonas. your tutorials are incredible. could you please make a tutorial for realistic cubic ice material in vray?

  • @nuwanda2702
    @nuwanda2702 5 місяців тому

    I just started learning vray and 3ds max and your channel is so helpful! You got my sub!

    • @JonasNoell
      @JonasNoell  5 місяців тому

      Awesome happy to hear!

  • @gneiis
    @gneiis 5 місяців тому

    Awesome Jonas, thank you!

  • @EUFEMIOS
    @EUFEMIOS 5 місяців тому +2

    Yoo, beautiful. Can I ask what kind of processor and graphics card you have?

    • @JonasNoell
      @JonasNoell  5 місяців тому +3

      You can check out my video about the hardware I use here: ua-cam.com/video/jaiymHx9djY/v-deo.html

    • @EUFEMIOS
      @EUFEMIOS 5 місяців тому

      @@JonasNoell Great thanks 🔥

  • @SuperCarzetin
    @SuperCarzetin 5 місяців тому

    Awesome Jonas! Thanks you!

  • @F10F11hm
    @F10F11hm 5 місяців тому +1

    The best! Now my dreams of making my own Spongebob Squarepants can finally come true!.. :D

    • @JonasNoell
      @JonasNoell  5 місяців тому

      Haha I was also thinking about this for this tutorial but it was a bit too complicated for a video 😀 But let me know when you finish it

  • @enessanadine1
    @enessanadine1 5 місяців тому +2

    You you literally saved my life, thnx

    • @JonasNoell
      @JonasNoell  5 місяців тому

      Haha, how? :-D

    • @enessanadine1
      @enessanadine1 5 місяців тому

      ​@@JonasNoell
      I have to do an even stupider job for a stupid detergent company that doesn't know how to take photos.

    • @JonasNoell
      @JonasNoell  5 місяців тому +1

      @@enessanadine1 Haha I hope they don't read your comment by chance 😀

  • @dd-brr5993
    @dd-brr5993 5 місяців тому

    Hi Jonas, @JonasNoell
    May I ask you what tonemapping settings you used here? There is a really nice difference between the diffuse color and the VFB result.

    • @JonasNoell
      @JonasNoell  5 місяців тому +1

      Nothing fancy, I think just a Filmic Tonemap and some simple adjustments if I remember correctly. But you can download the scene file if you want to take the exact same settings

  • @waqasfxp
    @waqasfxp 5 місяців тому

    Hey thanks for an awesome tutorial.

  • @7Mruvek
    @7Mruvek 5 місяців тому +1

    Hey, do you have tutorials about vray material basics? How to mix maps, how it works, how to tweak them

    • @JonasNoell
      @JonasNoell  5 місяців тому +1

      I normally explain everything connected with examples, so check out my channel if there is some topic that seems interesting to you. But I normally don't like to do just boring settings breakdowns without examples

    • @Warriorsoflight376
      @Warriorsoflight376 5 місяців тому

      ​@@JonasNoellyeah was going to ask the same question for vray material nodes.......
      But I have found many great tutorials on your channel......with all imp stuff
      Love and peace to you ✌️

  • @ediphh
    @ediphh 5 місяців тому

    Hey Jonas, thanks for the great tutorial.
    Could you maybe do a tutorial on how to create a broken cookie?
    I’m still having some trouble with that in V-Ray. Thanks.

    • @JonasNoell
      @JonasNoell  5 місяців тому +1

      Interesting idea, I will add it on my list.

    • @ediphh
      @ediphh 5 місяців тому

      @@JonasNoell Thank you! André Caputo has good tutorials, but unfortunately, they are for Blender. I haven’t found a way to apply them to 3ds Max with VRay yet.

    • @JonasNoell
      @JonasNoell  5 місяців тому +1

      @@ediphh ok I will check that out, sounds interesting

    • @ediphh
      @ediphh 5 місяців тому

      @@JonasNoell Thank you!

  • @almahiabdein4398
    @almahiabdein4398 5 місяців тому

    Vrey Good Tutorial 🏆🎖️

  • @R1PPA-C
    @R1PPA-C 5 місяців тому

    Do you have any Tut's on retopology and other associated ways of cleaning up models,
    I've been trying to use Booleans recently on flat surfaces and I cant figure out how to get good results without ruining the edges or the flat surfaces.
    This sponge model is a perfect example

    • @JonasNoell
      @JonasNoell  5 місяців тому +1

      Actually that's exactly what I did. Just use booleans then then some simple retopology and there was nothing fancy about it, just push a button and finished basically :-)

    • @R1PPA-C
      @R1PPA-C 5 місяців тому

      @@JonasNoell I think I may have some settings wrong on my retop then....I'll give it another whirl later, all I'm trying to do is to cut in some text into a rectangle block.
      if it isn't the edge's being ruined it's the flat surface that the text is subtracted from.
      I managed one way to get it to work but as soon as I used a translucent material the cuts were visible all across the surface.
      I thought maybe subdividing the flat surface would stop it from happening but the bad geometry still appeared from the curved edges of the text all the way to the edge of the block

  • @krzysztofbogdanowicz4543
    @krzysztofbogdanowicz4543 5 місяців тому

    I've tried with Corona - no chance, it does not have such cool displacement mode. Finally I used spongue displacement texture.

    • @JonasNoell
      @JonasNoell  5 місяців тому

      You mean Corona cannot use some simple noise for displacement? I'm no Corona expert but I would strongly assume that it is able to do that :-)

    • @krzysztofbogdanowicz4543
      @krzysztofbogdanowicz4543 5 місяців тому

      @@JonasNoell You are right, after switching noise mode from turbulence to fractal all works fine. Looks like turbulence mode does not look as nice with Corona as with Vray displ mode. Many thanks for fantastic knowledge !

    • @JonasNoell
      @JonasNoell  5 місяців тому

      @@krzysztofbogdanowicz4543 Ok good to hear :-) You can also try cellular type, some of my Patreons said it also gets some good results.

  • @FelipeGonzalez-xn2mj
    @FelipeGonzalez-xn2mj 5 місяців тому

    Trying to replicate the tutorial i found that the cellular map gives better results than the noise map, more realistic in my opinion, at least compared to the reference photos i got.

    • @JonasNoell
      @JonasNoell  5 місяців тому +1

      Sure can also use that, feel free to adapt it to whatever requirements you have. My tutorials are more meant at showing an entire workflow and not follow exactly each button push or value that I chose for that particular example. Understanding the idea behind a workflow is what counts.

  • @vladimirradetzki807
    @vladimirradetzki807 5 місяців тому

    You're the best!