(Most) of the mods seen in this video are linked in the description There may be a bit of a wait on the Crash Course video but once I'm done with Silent Hill 2, We can wrap up the rest of the campaigns. Thank You Guys again for the support.
@@ImNotConz hey cons can you do death toll and what ever is next in one video since both are only 2 chapters long and I feel like it will be hard for you to make 10 minute long video
You forgot a cool Easter egg you can see from the streets, where a helicopter can be seen landing in the roof, implying there where other survivors who made it and got evacuated before the group reached the rooftop.
@@SgtStevePH Oh snap, that’s dope. I just thought it was a sound effect for us to show that the helicopter is still going around. But, it definitely adds something to the map to know that there are other survivors being saved
Don't forget, early on in the Sewers chapter before, at the gas station, you can see Mercy Hospital. If you're able to disable the director and watch the hospital, every now and then you'll spot the helicopter picking up survivors from the helipad.
@@rhern9988 chapter 3 of No Mercy called “Sewers.” When you get to the gas station, you can see Mercy Hospital in the distance. If you spend some time to look up at the hospital, you’ll occasionally see the helicopter picking up other survivors.
@@endyender1703True. You don't really need to disable the Director. Just stay together as a team and watch. So sad there isn't any funny quote about doing that.
Another thing about the Payday 2 version of the No Mercy heist is that if you happen to escape by the morgue, you can see bodies actually moving and even hear growling, implying that this is an alternate non-cannon ending where the green flu outbreak does happen in the Payday universe. Bain will also mention how their pilot has "left them for dead" which I find funny.
@@thecoolcario9048 That's what I meant by alternate ending (probably should add a "non-cannon"). My personal headcannon is still that Bain was infected with a non-viral form of the GF that was genetically modified by Murkywater to be highly mutagenic but also degenerative.
5:56 - The achievement actually just continues the trend between Dead Rising and Left 4 Dead. In L4D1, there was an achievement for killing 53955* infected (1 more than Dead Rising). Dead Rising's next games then upped that by 1 additional kill with each subsequent instalment. L4D2 just adds on to the latest Dead Rising, and ups the kills by 1. The reference to the number 4 is completely coincidental, but it's a cool coincidence. We also know that Mercy Hospital still had other survivors while the L4D1 group were on the way. In map 3, you can see a helicopter picking up survivors from the rooftop every couple minutes. The hospital was only fully overrun mere minutes before the L4D1 survivors got there. The PayDay 2 No Mercy mission was also confirmed by both dev studios to not be canon to L4D. I've also got a fun fact to top things off: The News Chopper 5 pilot is referred to as "Todd" in the game files. His name is similar to the German word for "Death" - "Tod". *Edited. I had the number wrong, thanks to MyUsersDark for correcting that.
Wild lmao Very cool coincidence, though Honestly, I should have put an editors note during the payday segment that says, "I'm not opening up this can of worms." Entertaining the idea of the payday mission being cannon then falls in line with Bill being stuck in the entity's realm for all eternity (which is, of course, not cannon) I try to be careful with any l4d references outside of the main line games, obviously. The timeline and story is confusing enough already.
I wonder what it must have been like in those last few minuets before everything was overrun in the hospital, was there still law enforcement and military or had they died off leaving just civilian's left fighting their way to the top, where some floors already overrun while others where still operational above and below. I love the heli's in the distance landing and taking off, wish they had say added some ambient gunfire in the hospital coming from floors above you and when you reach the roof maybe say have a chopper already leaving abit like the L4D2 intro
I like how intuitive and simple No Mercy is. It's so easy for a new player to go through the level without any problems, while still providing challenge. great video, great campaign
One thing I really like about both games is that we get all the typical zombie apocalypse scenarios. Hospitals, swamps, graveyards, amusement parks, malls, subways, etc... And we get to fight through them.
7:49 Speaking of Payday No Mercy easter egg, in one of the locked rooms, you can peak through the little window and see a crying Witch in the dark room, and if you stand for a few seconds, it'll jumpscare the player
The L4D1 intro is such a masterpiece, I can't think of many other cinematics that manage to introduce the world, it's characters, the tone AND gameplay mechanics. And the way it seamlessly leads into the start of the game's first campaign is just incredible, chef's kiss.
I feel like this is what most games miss. Every games makes you feel like a badass that can do everything. L4D makes you do everything... just to stay survive
I'll never get tired of when Louis is standing next to the door in the cinematic, and him just squinting his eyes trying to get a good look at what the hell is running at him, and then the immediate "oh shit, SHIT, SHIT!"
Left 4 Dead 1's intro cutscene, and by extension No Mercy, is by far the best introduction to any game I've ever seen. Tells you everything you need to know about the universe, the characters, enemy types, and game mechanics. It's a masterclass in "Show, don't tell."
No Mercy is of the best introductions to a game I have exprienced. I remember watching the intro alone over and over for how cool it was, introducing the atmosphere and game mechanics.
Crash Course was meant to be part of the No Mercy campaign but they cut it out and made it into its own campaign because they felt it lessened the No Mercy finale and would have been too long. I think that explains why the dialogue got cut from the chopper pilot as well. I wonder if we would have seen the crash happen if it was never cut.
I think Gaben or someone within the writing team wanted to have a cutscene for every start of the campaign, and the voice lines for the chopper pilot was intended for such
Watch director's commentary to learn about the pilot. He got bit during a dodgy pick up. And the person he picked up wasn't on the helicopter and probably bit him before he threw him off. Or he didn't pick him up in time and a zombie got on.
I'm a firm believer that the survivors arent turning their rescuers. The boat house people from death toll never turned, its unlikely that a married couple are both immune. We hear nothing about the dead air pilot. Vergil is a immune, but his wife only turned after she got bit, she would have turned way earlier considering they were around a lot of survivors. The military wouldnt wait around in the parish for the survivors if they were just going to kill them.
@@ImNotConz Not only that, Dennis Bateman also gave us the muffled dialogue of the Pyro. The plane pilot in the Dead Air campaign is portrayed by Gary Schwartz, the voice of the Demoman and the Heavy.
If I remember correctly, there was a scrapped event for No Mercy where the pilot would actually abandon you if you dont make it on time or hold out too long, In one of the dialogs the pilot would say that he can't hold out for much longer and especially with tanks swarming in theres an instict where he would actually abandon any or all survivor's leaving to an instant game over. Not sure if this is actually true tho and mightve actually been a scrapped concept. In the community mods there was also another instict where the pilot would also do a roof side pickup instead as either a alternative emergency landing or a 2nd chance at escaping meaning youd have to run to the other side of the roof again.
Update: the pilot would actually do a roof side pickup if you dont Kill the tank within the 5 minites triggering an emergency landing instead of waiting for you to kill the tank.
i like to think that before that "2 weeks lateR" cutscene, the zombies were all pretty normal, with only minor mutations. Figure first five or so days it was nothing but common infected Then after that you get minor changes, a slightly bulkier arm here a somewhat longer tongue there, some proto-special-infected who might have an extra advantage or two, but nothing big. And then by the time you've hit the two week mark, they've changed to the point of getting the left 4 dead 1 special infected. Just imagine what they might look like after a month. might get to the levels of back 4 blood infected.
@@thanatos6902 i wouldn't say that no. Ignoring the fact that "Devolving" isn't really a thing, this is more just mutation on an individual level. One guy starts out as as a normal infected, then his arms start growing longer and thicker, then two weeks later he's a Tank or the like.
@@FadMick that's the popular theory, i think anyone could become a special given enough time tho, who knows. I think it's a slow transition is the main thing I'm saying, a guy didn't get infected and then just instantly become a boomer. at least not if they were infected day 1. there is the whole church guy thing, but i figure that's more for gameplay then anything else.
The nostalgia I felt from watching this video, back where it all began. Thank you for covering these maps! It's made me really reflect more on the story and theories and appreciate the game more, I was just a kid with no care for the plot when these games came out.
Fun fact about Payday The Heist, it exists because the devs were huge fans of Left 4 Dead, and it inspired them to make a team based shooter with cops and heisters instead of survivors and zombies
10:36 If you decided to camp somewhere near the radio, you will hear a voice line from the pilot. He mentions that he had an accident and will be late for 5 minutes.
Another banger mate, always love the references to Versus mode at certain points, interesting as someone who never managed to play it often in the old days Didn’t know about the pilot voice lines before, pretty wild but can see why they didn’t have a spot to fit
I heard that No Mercy in payday was retconned to actually be canon now but I could be wrong. Still is funny to think about how the first few days of the Green Flu infection, 4 guys with masks infiltrated a hospital for the green flu virus and left before the whole place has gone to shit and the heisters are just chilling elsewhere wherever they are couped up during their heists.
Thank you for covering this, Conz. No Mercy has a very special place in my heart, absolute nostalgia. I wish I could go back to when L4D first came out.
Hands DOWN No mercy is the best Atmospheric campaign out of all of them. Nothing can compare to the beautiful sky box with the No mercy hospital in the distance and you getting closer and closer to it. From the streets, subways, alleys, sewers, narrow halls, and rooftop. No mercy is the best immersive campaign out of them all.
Kind of, it's reworked into fitting more with Payday cannon, so it isn't cannon to L4D so they don't share the same universe. If I have to guess it is still the green flu, but a strain weaponised by Murkywater to be more fast acting and mutagenic without being contagious.
There is a development commentary in the game with a bunch of different team members explaining why they did or cut certain things. They mentioned that the pilot lines were cut because it came off discouraging for the survivors who actually made it to the end.. to find out they are still in harms way. Thought it was pretty interesting they ended up making it a dlc.
I'm surprised you didn't point out the "and pets" addendum on the CEDA sign. This correlates with the dead cows found on some other maps and supports the idea that the infection can spread to other animals, then to people.
@ImNotConz I m so brainwashed. I f you think about it Dorothy, tun man, scarecrow, and cowardly lion were the first l4d team. Also, I think *_no place at home_* was a warning to young girls at the time to.not come to Hollywood. _Thank you. This has been my mental breakdown._
Something I hope people appreciate about that cutscene that it took me years to even notice is that it actually teaches you how to play the game, what to do for almost every special infected and even hazards like the car alarm. It’s brilliant.
If i remember correctly the pilot was already infected, not sure but theres a voice line during the radio where he wad coughing and the pickup was delayed for a few minutes
My favourite quote of Zoey's referencing a horror film is in the safe room of The Sacrifice, Part 3. When she says "I hate putting the lotion in the basket." Classic.
interestingly you know how Louis said in the Sacrifice comics "they're the ones causing the crashes" that's partially true I just played the No Mercy campaign and the helicopter pilot said "Will be running late... had a bit of an incident" meaning he was bitten or got infected meaning the first crash isn't the l4d survivors' fault at first
Alright guys, I NEVER see this Easter egg get mentioned. On the elevator on No Mercy, once you reach the final floor, the number is 28. A reference to another zombie franchise. 28 Days Later /28 Weeks Later
That number 4 reference is clever. Also, I think it would have been better if they included the pilot's deleted voice lines, so more players would have known. Besides, the voice actor was paid to do it, after all.
The only cutscene in video game history, that you can realistically do anything what they did in that cutscene. If you see it the cutscene, you can do it in-game.
I'm guessing that the Pilot voicelines where recorded before the story was fleshed out, so the survivors being carriers might not have been the original plan. They still needed the helicopter to crash for the next chapter but instead of being infected by our group he got bit.
that kill count line was insanely schizophrenic. Also you completely omitted the achievement feud between dead rising and l4d1 with the z-genocider achievement
The Payday mission reference was recently tackled by L4D's game writer Chet Faliszek on his UA-cam/Tiktok account, because some people were asking him whether or not the mission is tied to the lore.
Two months from upload date: BUT IMPORTANT TO NOTE THAT STARBREEZE HAS RETCONNED THE GREEN FLU FOR NO MERCY. They wanted to fit it with their own story.
I still like the idea of Bill's flashback probably taking place in Mercy Hospital. It probably didn't happen there at all but just the idea of Bill going back to the place where he made his first massacre in a long time as he got to fight his way out of the zombie infested building, like some "go back and face the past" stuff was going on was oddly poetic to think about. Not to mention it showed my favorite shot of Bill in a hospital gown with blades on his hands as the zombies were now roaming around, one of my favorite shots in artwork I've seen in a while.
9:11 this part is sad because "and pets" implies that your dog/cat can get infected with the Green Flu 10:54 - It's both. When the wall graffiti said "3 Days" it was somewhere around the staft of the Green Flu epidemic. The virus would multiply itself inside the body where it can be transmitted through bites and through thw air at the same time, the closer you are to an ifected practically spewing Virus Air all around him would speed up the zombiefication process. The Pilot was bit and would've lasted longer but the four survivors spewed out Virus Air every time they exhaled
Ah No Mercy, the campaign I played versus mode on once, Solo'd the survivors as a charger during the finale, and then proceeded to have one guy flood my steam calling me A whore, the N-word, and telling me to "get gud so that maybe my parents will love me for once."
They actually made No Mercy canon in Payday 2. The guy who runs your missions for you - Bain - is actually kidnapped and infected with the sample that the gang grab. It's heavily implied it's the green flu, but it's unlikely because an outbreak doesn't happen.
I like to think the payday l4d crossover was a failed payday timeline which lead to L4D happening which is why it’s non canon in payday and considered a “nightmare”
Definitely the Campaign i think of when I hear Left 4 Dead. I still remember jumping onto the Air Unit just so i don't have to walk through the apartment
a cuple of fun facts about the payday mercy hospital heists: at the end of the heist there is a chance that bain will say "guys you look pale are you feelin alright?" suggesting that the payday crew might be infected with the green flue,also the remastered version of the mercy hospital heist is actually considered canon beign a flashback, also there is a reference to riverside in the heist in one of the doctors office also while extracting the samples from the patient you can even hear him cough like a smoker and would sometimes show simptoms of the green flu
Idk how many people know about this but there is some elevator dialogue that is really goofy. I'm not sure what the trigger is. I was playing on expert and I think my team took no damage during the elevator event. Once you get on the elevator Louis starts going bananas and is screaming about being unstoppable while everyone else is egging him on about it. Its really funny.
I think a lot of people missed this. Zoey saying zombies can’t run is actually a reference to George Romeo making it very clear that he doesn’t like it when zombies run
The survivors were found to be asymptomatic after being rescued by the military and sent to quarantine to be tested. They then left the facility and went on for another campaigns which leads to The Sacrifice
(Most) of the mods seen in this video are linked in the description
There may be a bit of a wait on the Crash Course video but once I'm done with Silent Hill 2, We can wrap up the rest of the campaigns.
Thank You Guys again for the support.
Will you do a video on Dam It?
Once again you missed the helicopter easter egg or the fact you can shoot the gas pumps, etc
I will likely talk about it in the Death Toll video.
Can't make a video on it cause it was cut but that doesn't mean its not worth talking about.
Quick question when will crash course get released?
@@ImNotConz hey cons can you do death toll and what ever is next in one video since both are only 2 chapters long and I feel like it will be hard for you to make 10 minute long video
You forgot a cool Easter egg you can see from the streets, where a helicopter can be seen landing in the roof, implying there where other survivors who made it and got evacuated before the group reached the rooftop.
Is that what that helicopter sound is when you are exiting the sewer just before reaching the hospital??
@@TheBigWeasel_73yes it is
Any footage of this?
Oh yeah I played the game I actually saw it, too bad I didn't record it but ya'll are free to do it yourselves just be wary of the timing
@@SgtStevePH Oh snap, that’s dope.
I just thought it was a sound effect for us to show that the helicopter is still going around. But, it definitely adds something to the map to know that there are other survivors being saved
Don't forget, early on in the Sewers chapter before, at the gas station, you can see Mercy Hospital. If you're able to disable the director and watch the hospital, every now and then you'll spot the helicopter picking up survivors from the helipad.
Can we get a video of this or where can I see this?
@@rhern9988 chapter 3 of No Mercy called “Sewers.” When you get to the gas station, you can see Mercy Hospital in the distance. If you spend some time to look up at the hospital, you’ll occasionally see the helicopter picking up other survivors.
@@endyender1703True. You don't really need to disable the Director. Just stay together as a team and watch.
So sad there isn't any funny quote about doing that.
Which proves that there were more survivors before the main 4 made it in the hospital.
And to think this came out in 2008. I miss the golden age of gaming so much...
One thing you didn’t mention: an X-Ray of an elongated neck. This could be seen as foreshadowing for the Spitter.
That's pretty smart
That is a great point, actually.
There’s also an x-ray of a hand missing its thumb like the cover
Another thing about the Payday 2 version of the No Mercy heist is that if you happen to escape by the morgue, you can see bodies actually moving and even hear growling, implying that this is an alternate non-cannon ending where the green flu outbreak does happen in the Payday universe. Bain will also mention how their pilot has "left them for dead" which I find funny.
I hadn’t played through L4D when I played Payday, this is so cool to find out afterwards!
@@mercce6750 yes but the building is destroyed, so in the payday 2 universe the Green Flu outbreak stops just as it starts
@@thecoolcario9048 the virus in payday 2's version of no mercy isnt the green flu but the one that bain later gets in the game
@@whitehuntergaming7274 it was the green flu, it was just heavily modified and used on Bain years after Mercy Hospital was destroyed
@@thecoolcario9048 That's what I meant by alternate ending (probably should add a "non-cannon"). My personal headcannon is still that Bain was infected with a non-viral form of the GF that was genetically modified by Murkywater to be highly mutagenic but also degenerative.
My favorite part was when Bill said "There'll be No Mercy" before no mercying all over the place
So its a mid game you saying?
@TheSoCalledZoner1 it's pretty gud idk wat ur talking bt
Absolute cinema 👏👏👏
@@TheSoCalledZoner1I think your the only one saying that Buddy
My favorite part is how this dead meme keeps being regurgitated by people too unoriginal to be funny.
5:56 - The achievement actually just continues the trend between Dead Rising and Left 4 Dead. In L4D1, there was an achievement for killing 53955* infected (1 more than Dead Rising). Dead Rising's next games then upped that by 1 additional kill with each subsequent instalment. L4D2 just adds on to the latest Dead Rising, and ups the kills by 1.
The reference to the number 4 is completely coincidental, but it's a cool coincidence.
We also know that Mercy Hospital still had other survivors while the L4D1 group were on the way. In map 3, you can see a helicopter picking up survivors from the rooftop every couple minutes. The hospital was only fully overrun mere minutes before the L4D1 survivors got there.
The PayDay 2 No Mercy mission was also confirmed by both dev studios to not be canon to L4D.
I've also got a fun fact to top things off: The News Chopper 5 pilot is referred to as "Todd" in the game files. His name is similar to the German word for "Death" - "Tod".
*Edited. I had the number wrong, thanks to MyUsersDark for correcting that.
Wild lmao
Very cool coincidence, though
Honestly, I should have put an editors note during the payday segment that says, "I'm not opening up this can of worms."
Entertaining the idea of the payday mission being cannon then falls in line with Bill being stuck in the entity's realm for all eternity (which is, of course, not cannon)
I try to be careful with any l4d references outside of the main line games, obviously. The timeline and story is confusing enough already.
I wonder what it must have been like in those last few minuets before everything was overrun in the hospital, was there still law enforcement and military or had they died off leaving just civilian's left fighting their way to the top, where some floors already overrun while others where still operational above and below. I love the heli's in the distance landing and taking off, wish they had say added some ambient gunfire in the hospital coming from floors above you and when you reach the roof maybe say have a chopper already leaving abit like the L4D2 intro
The number is actually 53955. Off by one :P
I am Todd, destroyer of worlds.
@@deltaforce2780 probably would be the most terrifying last moments of those people's lives.
I like how intuitive and simple No Mercy is. It's so easy for a new player to go through the level without any problems, while still providing challenge. great video, great campaign
One thing I really like about both games is that we get all the typical zombie apocalypse scenarios. Hospitals, swamps, graveyards, amusement parks, malls, subways, etc... And we get to fight through them.
7:49 Speaking of Payday No Mercy easter egg, in one of the locked rooms, you can peak through the little window and see a crying Witch in the dark room, and if you stand for a few seconds, it'll jumpscare the player
The L4D1 intro is such a masterpiece, I can't think of many other cinematics that manage to introduce the world, it's characters, the tone AND gameplay mechanics. And the way it seamlessly leads into the start of the game's first campaign is just incredible, chef's kiss.
"boy, we just crossed a street" set the tone for how bad everything was
I feel like this is what most games miss. Every games makes you feel like a badass that can do everything. L4D makes you do everything... just to stay survive
I'll never get tired of when Louis is standing next to the door in the cinematic, and him just squinting his eyes trying to get a good look at what the hell is running at him, and then the immediate "oh shit, SHIT, SHIT!"
That line is so fuckin iconic. I can still hear it.
Left 4 Dead 1's intro cutscene, and by extension No Mercy, is by far the best introduction to any game I've ever seen. Tells you everything you need to know about the universe, the characters, enemy types, and game mechanics. It's a masterclass in "Show, don't tell."
6:55 beautiful scope addon
Thank You Very Much
I need the name
the gameplay username is "big dic-"
It's cringe and retarded
I think it's the "professional scope" from workshop @@take_a_photo22
No Mercy is of the best introductions to a game I have exprienced. I remember watching the intro alone over and over for how cool it was, introducing the atmosphere and game mechanics.
Crash Course was meant to be part of the No Mercy campaign but they cut it out and made it into its own campaign because they felt it lessened the No Mercy finale and would have been too long. I think that explains why the dialogue got cut from the chopper pilot as well. I wonder if we would have seen the crash happen if it was never cut.
I think Gaben or someone within the writing team wanted to have a cutscene for every start of the campaign, and the voice lines for the chopper pilot was intended for such
Fun Fact: The Subway map is Madrid ( Spain's Capital city ) sub-urban train map. I see that map every day while going to work
Oh that must be trippy, seeing that every day then playing this and wondering if the devs are watching you 😂
Watch director's commentary to learn about the pilot. He got bit during a dodgy pick up. And the person he picked up wasn't on the helicopter and probably bit him before he threw him off. Or he didn't pick him up in time and a zombie got on.
I'm a firm believer that the survivors arent turning their rescuers.
The boat house people from death toll never turned, its unlikely that a married couple are both immune. We hear nothing about the dead air pilot. Vergil is a immune, but his wife only turned after she got bit, she would have turned way earlier considering they were around a lot of survivors. The military wouldnt wait around in the parish for the survivors if they were just going to kill them.
my favorite Friend Fire line from Louis is "DO I LOOK LIKE ONE OF THEM?!"
Same. So I always make sure he says it at least once before I end a chapter or give him pills or heal him.
Fun Fact: The news 5 chopper pilot is voiced by Dennis Bateman who voices the french man Spy from TF2
Just discovered that the church guy was voice by the Scout from TF2 also.
Thanks for the heads up though.
Did not know that.
Now you will be able to unhear it
Every time I play death toll, all I can fucking picture is some scrawny Boston native acting like a maniac lol
@@ImNotConz
Not only that, Dennis Bateman also gave us the muffled dialogue of the Pyro. The plane pilot in the Dead Air campaign is portrayed by Gary Schwartz, the voice of the Demoman and the Heavy.
If I remember correctly, there was a scrapped event for No Mercy where the pilot would actually abandon you if you dont make it on time or hold out too long, In one of the dialogs the pilot would say that he can't hold out for much longer and especially with tanks swarming in theres an instict where he would actually abandon any or all survivor's leaving to an instant game over. Not sure if this is actually true tho and mightve actually been a scrapped concept. In the community mods there was also another instict where the pilot would also do a roof side pickup instead as either a alternative emergency landing or a 2nd chance at escaping meaning youd have to run to the other side of the roof again.
Update: the pilot would actually do a roof side pickup if you dont Kill the tank within the 5 minites triggering an emergency landing instead of waiting for you to kill the tank.
Bro this content is fire. Plz keep it going! 🔥
i like to think that before that "2 weeks lateR" cutscene, the zombies were all pretty normal, with only minor mutations.
Figure first five or so days it was nothing but common infected
Then after that you get minor changes, a slightly bulkier arm here a somewhat longer tongue there, some proto-special-infected who might have an extra advantage or two, but nothing big.
And then by the time you've hit the two week mark, they've changed to the point of getting the left 4 dead 1 special infected.
Just imagine what they might look like after a month. might get to the levels of back 4 blood infected.
so they devolve?
@@thanatos6902 i wouldn't say that no.
Ignoring the fact that "Devolving" isn't really a thing, this is more just mutation on an individual level. One guy starts out as as a normal infected, then his arms start growing longer and thicker, then two weeks later he's a Tank or the like.
@@TamTroll that or could be related to how the person was before the infection struck
@@FadMick that's the popular theory, i think anyone could become a special given enough time tho, who knows.
I think it's a slow transition is the main thing I'm saying, a guy didn't get infected and then just instantly become a boomer. at least not if they were infected day 1.
there is the whole church guy thing, but i figure that's more for gameplay then anything else.
@@TamTroll guess that's fair
In the intro you can also see the dead boomer, his little feet gets me everytime 🤣🤣🤣
The nostalgia I felt from watching this video, back where it all began. Thank you for covering these maps! It's made me really reflect more on the story and theories and appreciate the game more, I was just a kid with no care for the plot when these games came out.
Your very welcome
Glad you enjoyed them.
They soyjack scope goes hard
>they soy-ACK
Fun fact about Payday The Heist, it exists because the devs were huge fans of Left 4 Dead, and it inspired them to make a team based shooter with cops and heisters instead of survivors and zombies
1:49 I love when gadgets in video games work as advertised in cutscenes
perfect timing brother! Got my food and am completely zooted ready to watch 🤝🏼
10:36
If you decided to camp somewhere near the radio, you will hear a voice line from the pilot.
He mentions that he had an accident and will be late for 5 minutes.
5:45
That number itself being the population of Willamette, Colorado.
"Everybody say Colorado"
*"I'M A GIRAFFE"*
*casually watching the video* 7:09 “What is that reticle?”
WE are unstoppable. :]
I've been waiting for this one, love the content. And a good upload schedule too 😂
this is crazy i just watched all your other campaign videos
Another banger mate, always love the references to Versus mode at certain points, interesting as someone who never managed to play it often in the old days
Didn’t know about the pilot voice lines before, pretty wild but can see why they didn’t have a spot to fit
Please continue covering left 4 dead content. I really like your videos and left 4 dead makes me nostalgic.
Woah I never even considered that the horde was attracted by the boomer bile bill picked up in the intro cinematic
I heard that No Mercy in payday was retconned to actually be canon now but I could be wrong.
Still is funny to think about how the first few days of the Green Flu infection, 4 guys with masks infiltrated a hospital for the green flu virus and left before the whole place has gone to shit and the heisters are just chilling elsewhere wherever they are couped up during their heists.
Yes is cannon for the last missions of the Game
"53595" is a much more direct reference to the "Zombie Genocidest" achievement from Left 4 dead 1, which requires precisely that many kills.
Yeah I was shocked he mentioned the L4D2 achievement but not the L4D achievement
Thank you for covering this, Conz. No Mercy has a very special place in my heart, absolute nostalgia. I wish I could go back to when L4D first came out.
L4D1 cinematic is such a masterpiece, it really shows how amazing Valve is and is one of the best cinematics to study if your ever gonna be a game dev
I love these stories, I hope you can continue making creative content. Been subbed for a couple weeks or months and love these. Keep it up!!
I really like the idea of a dude roaming safe room to safe room just writing bullshit lies for fun
Hands DOWN No mercy is the best Atmospheric campaign out of all of them. Nothing can compare to the beautiful sky box with the No mercy hospital in the distance and you getting closer and closer to it. From the streets, subways, alleys, sewers, narrow halls, and rooftop. No mercy is the best immersive campaign out of them all.
love these videos man, just came back from school and hopped on my pc to see this, keep doing u man!
I recently got l4d2. I've been enjoying my time, and these videos help me out the understand these characters and the lore keep up the good work man
8:53 i want this man ALIVE!
7:27 it should be noted that the heist got retroactively canonized in Payday 2.
Kind of, it's reworked into fitting more with Payday cannon, so it isn't cannon to L4D so they don't share the same universe. If I have to guess it is still the green flu, but a strain weaponised by Murkywater to be more fast acting and mutagenic without being contagious.
7:18 with the random 1 frame meme LOL
Its his scope its a mod
There is a development commentary in the game with a bunch of different team members explaining why they did or cut certain things. They mentioned that the pilot lines were cut because it came off discouraging for the survivors who actually made it to the end.. to find out they are still in harms way. Thought it was pretty interesting they ended up making it a dlc.
Fun fact: If you look closely on the Cover photo, you can see that zoe has three arms holding the gun
If I remember correctly if you go to a windowed door, a witch jumpscare happens
Hey man, thanks for all the content on my favorite game of all time. You’re a man of exquisite taste
I don't know who you are. But i like your L4D videos.
Keep it up!
I always thought it was a little interesting on how, despite knowing all four survivors, we only learn Francis and Bill’s names in the intro cutscene.
I'm surprised you didn't point out the "and pets" addendum on the CEDA sign. This correlates with the dead cows found on some other maps and supports the idea that the infection can spread to other animals, then to people.
Around 8:30, I would add that since you get off on the 28th floor, that could be a reference to 28 days/weeks later.
“You call this a zombie apocalypse?” Is how every Resident Evil survivor describes their situation
This is an amazing series I would love to follow
Loving these vids lately keep it up man ❤❤❤
Stayed up all night watchin your entire series. I am so dekcuf up. Good night.
Glad you enjoyed lol
@ImNotConz I m so brainwashed. I f you think about it Dorothy, tun man, scarecrow, and cowardly lion were the first l4d team.
Also, I think *_no place at home_* was a warning to young girls at the time to.not come to Hollywood.
_Thank you. This has been my mental breakdown._
I think if you listen to the radio the pilot will say something about an incident with another pickup and I've always thought that was him getting bit
I remember we had a pirate version.
My mate rigged the game, and he always pushed us by multiplying the number of the zombies.
when in the story there's no mercy, sure i want to watch this.
Something I hope people appreciate about that cutscene that it took me years to even notice is that it actually teaches you how to play the game, what to do for almost every special infected and even hazards like the car alarm.
It’s brilliant.
If i remember correctly the pilot was already infected, not sure but theres a voice line during the radio where he wad coughing and the pickup was delayed for a few minutes
My favourite quote of Zoey's referencing a horror film is in the safe room of The Sacrifice, Part 3. When she says "I hate putting the lotion in the basket."
Classic.
My favorite one is Bill’s ”Hell, I was too old for this shit fifteen years ago” .
i found your page today and i gotta say, im addicted
i know it doesn't add up, but I like to pretend the Payday heist is canon.
That modded scope at 10:30 is class😂
interestingly you know how Louis said in the Sacrifice comics "they're the ones causing the crashes" that's partially true I just played the No Mercy campaign and the helicopter pilot said "Will be running late... had a bit of an incident" meaning he was bitten or got infected meaning the first crash isn't the l4d survivors' fault at first
Alright guys, I NEVER see this Easter egg get mentioned. On the elevator on No Mercy, once you reach the final floor, the number is 28. A reference to another zombie franchise. 28 Days Later /28 Weeks Later
That number 4 reference is clever. Also, I think it would have been better if they included the pilot's deleted voice lines, so more players would have known. Besides, the voice actor was paid to do it, after all.
The only cutscene in video game history, that you can realistically do anything what they did in that cutscene. If you see it the cutscene, you can do it in-game.
I'm guessing that the Pilot voicelines where recorded before the story was fleshed out, so the survivors being carriers might not have been the original plan. They still needed the helicopter to crash for the next chapter but instead of being infected by our group he got bit.
that kill count line was insanely schizophrenic.
Also you completely omitted the achievement feud between dead rising and l4d1 with the z-genocider achievement
The Payday mission reference was recently tackled by L4D's game writer Chet Faliszek on his UA-cam/Tiktok account, because some people were asking him whether or not the mission is tied to the lore.
Two months from upload date: BUT IMPORTANT TO NOTE THAT STARBREEZE HAS RETCONNED THE GREEN FLU FOR NO MERCY. They wanted to fit it with their own story.
I still like the idea of Bill's flashback probably taking place in Mercy Hospital. It probably didn't happen there at all but just the idea of Bill going back to the place where he made his first massacre in a long time as he got to fight his way out of the zombie infested building, like some "go back and face the past" stuff was going on was oddly poetic to think about.
Not to mention it showed my favorite shot of Bill in a hospital gown with blades on his hands as the zombies were now roaming around, one of my favorite shots in artwork I've seen in a while.
What is funny is mercy hospital is based on the mercy medical center in Baltimore
9:11 this part is sad because "and pets" implies that your dog/cat can get infected with the Green Flu
10:54 - It's both. When the wall graffiti said "3 Days" it was somewhere around the staft of the Green Flu epidemic. The virus would multiply itself inside the body where it can be transmitted through bites and through thw air at the same time, the closer you are to an ifected practically spewing Virus Air all around him would speed up the zombiefication process. The Pilot was bit and would've lasted longer but the four survivors spewed out Virus Air every time they exhaled
0:25 “nearly any gamemode”
yet i put myself thru struggle with tank runs😂
Bile in the open: Horde sleep
I little Bile smeared in Francis :Horde triggeres
Ah No Mercy, the campaign I played versus mode on once, Solo'd the survivors as a charger during the finale, and then proceeded to have one guy flood my steam calling me A whore, the N-word, and telling me to "get gud so that maybe my parents will love me for once."
They actually made No Mercy canon in Payday 2. The guy who runs your missions for you - Bain - is actually kidnapped and infected with the sample that the gang grab. It's heavily implied it's the green flu, but it's unlikely because an outbreak doesn't happen.
I like to think the payday l4d crossover was a failed payday timeline which lead to L4D happening which is why it’s non canon in payday and considered a “nightmare”
2:19 level starts
Definitely the Campaign i think of when I hear Left 4 Dead. I still remember jumping onto the Air Unit just so i don't have to walk through the apartment
The No Mercy intro cinematic is one of the greatest of all time. its near flawless.
Nothing about the "28 Days Later" reference in the elevator?
a cuple of fun facts about the payday mercy hospital heists: at the end of the heist there is a chance that bain will say "guys you look pale are you feelin alright?" suggesting that the payday crew might be infected with the green flue,also the remastered version of the mercy hospital heist is actually considered canon beign a flashback, also there is a reference to riverside in the heist in one of the doctors office also while extracting the samples from the patient you can even hear him cough like a smoker and would sometimes show simptoms of the green flu
Idk how many people know about this but there is some elevator dialogue that is really goofy. I'm not sure what the trigger is. I was playing on expert and I think my team took no damage during the elevator event. Once you get on the elevator Louis starts going bananas and is screaming about being unstoppable while everyone else is egging him on about it. Its really funny.
5:14 CLASSIC! Don't think I ever got the achievement for that. Think I only got over 22,000.
my fav is no mercy, even in payday 1/2 , was really good to see it
I think a lot of people missed this. Zoey saying zombies can’t run is actually a reference to George Romeo making it very clear that he doesn’t like it when zombies run
L4D1 No mercy is so good since theres alot of areas that is so rememberable like the Subway station.
The survivors were found to be asymptomatic after being rescued by the military and sent to quarantine to be tested. They then left the facility and went on for another campaigns which leads to The Sacrifice
This game came out the year u was born btw
Finally this is here, love this campaign!