I'd like to draw your attention, distinguished ladies, gentlemen, and everyone, that this fantastic music track has been written by none other than Aidy Burrows.
That's so kind of you to say that! The key was to nail the OST vibe and Aidy did it brilliantly! The rest was relatively easy, having some eye-candy pre-rendered and waiting for its time.
I remember seeing the video of your presentation you did a couple years ago at the blender conference. It was one of the best presentations i'd seen. To see how crazy in depth you went with blender and Nebulae. I can only imagine how in-depth this course is going to be. It'll definitely be Stellar!!🌠
We've kept this idea, almost an implicit promise given to ourselves and to everyone interested, that at some point we would put together a complete course about the most practical of the technique presented at that conference. It took us a few long years to polish these techniques to so they are teachable and shareable (and so WE understand 'em to the extent that is necessary) :)
As usual, one of my biggest fears is communicating the wrong message/impression with our let's say promotional content. Sometimes we want to crank the visuals up to 11, and stop ourselves from doing it, to not accidentally create a big gap between this eye-candy and the actual tutorial results etc.
Thanks! Jumping into one of these is still much safer than to pull the same trick with one of the supermassive black holes, for sure! Actually that makes me wonder, would we see the nebular procedural knowledge used for creating these monsters? :)
at a buffet, i personally sneak corndogs into the buffet so others can enjoy them. I hide 6 corndogs in my jacket pockets. it then, is a joy for me to see other patrons of the establishment eat my corndogs thinking they were part of the buffet.
Mostly for Cycles. Around 80-85% is volumetric path-tracing in Cycles, some of it slower, some faster, some extra-fast to the point of being almost real-time, but it's still path-tracing nevertheless.
I'd like to draw your attention, distinguished ladies, gentlemen, and everyone, that this fantastic music track has been written by none other than Aidy Burrows.
Goose bumps Gleb, Goose bumps. Beautiful music too Aidy ~ can't wait to sink my teeth into the course!
Alan, your support means a lot to us, as usual! I feel that we can count on you no matter what, and I hope we won't disappoint you!
Tomorrow can’t get here quick enough. Wonderfully crafted trailer. Yourself and Aidy seem to have outdone yourselves yet again. ❤
That's so kind of you to say that! The key was to nail the OST vibe and Aidy did it brilliantly! The rest was relatively easy, having some eye-candy pre-rendered and waiting for its time.
Love the music title. I'm sure there will be a few gpu's marching away to this course. BTW this looks amazing!
The working title was 'GPU Don't Fail Me Now'. An amazing music indeed, Aidy just f#%$#ng nailed it this time.
I remember seeing the video of your presentation you did a couple years ago at the blender conference. It was one of the best presentations i'd seen. To see how crazy in depth you went with blender and Nebulae. I can only imagine how in-depth this course is going to be. It'll definitely be Stellar!!🌠
We've kept this idea, almost an implicit promise given to ourselves and to everyone interested, that at some point we would put together a complete course about the most practical of the technique presented at that conference. It took us a few long years to polish these techniques to so they are teachable and shareable (and so WE understand 'em to the extent that is necessary) :)
@@GlebAlexandrov Mad respect, Gleb. I can already see how good it's gonna turn out to be. Thank you, for sharing your knowledge!
Woohooh!! Amazing trailer! Sound like an incredible course
As usual, one of my biggest fears is communicating the wrong message/impression with our let's say promotional content. Sometimes we want to crank the visuals up to 11, and stop ourselves from doing it, to not accidentally create a big gap between this eye-candy and the actual tutorial results etc.
Hahaha it's amazing to see the full scope! Only makes you want to master the learning material :)@@GlebAlexandrov
Yes! Just yes! Can't wait to try this out... Great work guys!
I appreciate it! :)
Looking absolutely phenomenal as always Gleb
Thank you so much Sam, I take it as a compliment and this kind of feedback is really important to us!
!!!! WOW !!!!
Haha, thanks!
Congratulations! I am so excited to jump into nebula!
Thanks! Jumping into one of these is still much safer than to pull the same trick with one of the supermassive black holes, for sure! Actually that makes me wonder, would we see the nebular procedural knowledge used for creating these monsters? :)
at a buffet, i personally sneak corndogs into the buffet so others can enjoy them. I hide 6 corndogs in my jacket pockets. it then, is a joy for me to see other patrons of the establishment eat my corndogs thinking they were part of the buffet.
❤ wow ❤
Thanks!
awesome
Thank you so much!
Great!
🙏
At a loss for words
That's a high praise! Thank you!
@@GlebAlexandrov Hi praise followed up with a purchase! Thank you for continually releasing excellent products.
@@spatialopticMuch appreciated! Looking forward to your initial impressions after watching some part of it, if possible. No pressure though :)
Today is my birthday and now know what I'll get for myself
No way! ✨
nice
Thank you! ☕
I'm gonna need a bigger graphics card.
Could be the case :) Laura, what gpu do you have now?
I have an RTX 3080 Ti @@GlebAlexandrov
Just for cycles?
Mostly for Cycles. Around 80-85% is volumetric path-tracing in Cycles, some of it slower, some faster, some extra-fast to the point of being almost real-time, but it's still path-tracing nevertheless.
Looks impressive. You spelled "techniques" wrong. :-)
AAAAaaa!!! I hate misspelling things. But it happens over and over again)
Ахонь!
awesome
thnx! :)