Truly one of the, if not the most, authentic analog horror out there next to Local58. I owe so much to Remy, if it weren't for Gemini and Walten Files I wouldn't have ever started Mandela Catalogue
i honestly think gemini home entertainment and local 58 are the two best examples of analog horror there is to offer right now- both of them get the authenticity of the time period down to a tee
The blatant anachronisms of some attempts at analog horror really kill them for me. Shit like "No Players Online" that features a....magnetic tape-based first-person-shooter video game in 1986. Creators that pay close attention and attempt some verisimilitude deserve a lot of appreciation
An understated element and something I think defines the genre of analog horror is immersion, which I think Gemini and Local 58 get down really well. You feel like you're watching a tape or broadcast on your own TV late at night. Walten Files, for example, struggles to keep that immersion however makes up for it with Martin's amazing art style, while Mandela Cat. boosts it's immersion value by having it's primary setting in something we're all familiar with: a dark household at night.
As a Minnesotan, I thought it was weird after I saw this that other people have never seen a woodcrawler. Whenever we had Thanksgiving we have to do a regular check to make sure Grandma is still Grandma.
I really love how in gemini, the giants are protecting the earth, just like in real life. Jupiter and Saturn have a magnetic field strong enough to where it shifts asteroids that would normally be heading straight for earth away. In Gemini, it somehow weakens Iris to where it cant destroy the Earth until it deals with the Giants. Our Celestial Siblings need more credit tbh.
Saturn being the gateway makes a ton of sense, he was one loyal bro. Even our friend Jupiter once tried to eat us all during the formation of the solar system. Most star systems in the galaxy don't have a Saturn to pull back the gas giant from eating/ejecting everything in the inner system. Saturn's a real one.
and they've got battle scars as well. Saturn being the gateway probably means it has traded blows with the iris to stop it from advancing and jupiter definitely has gotten a hit with its great red spot being called an open wound
Whenever I see/hear audio like the "mimic" of someone crying for help, I'm always reminded of film classes where you have to call local authorities and warn any possible neighbors "hey we're going to be screaming and covered in blood it's art so it's ok please don't come here"
Just what I thought as soon as I realised it was an actor, like what are the logistics of that? Imagine getting notified of it, then hearing it later and having to assure yourself that it's just art going on.
Honestly, it's just hilarious to think that the Woodcrawlers make VHS tapes for _each other_ and include such reassuring messages as "I know breaking into human homes to steal their skin can be stressful, but we're gonna get through it!"
There is a certain satisfaction to how this series doesn't flash shocking images or burst loud noises at you suddenly, but instead presents all of its horrific imagery slowly, dimly, and in near dead silence, only amplifying the sound in a gradual crescendo to build up the dread. It's a much more personal type of horror that makes you internalize the haunting reality of the scene for yourself. Just the fact that Woodcrawlers make no noise at all is such a good detail that sets this up from the very beginning.
I think theres just something so unsettling in general about anything that would normally be so scary and terrifying as something normal and nothing to be afraid of
I started to think, the knock sounds realistic. Its very loud, yet gentle. Almost like the large creature is trying its hardest to knock as normally as it can but the knock is too loud due to its size.
what I love is that the cameraman isn’t a fucking idiot, he actually runs from the wood crawlers, prioritizes his live over the footage, etc. the smaller details really make the series
@@andromedabloom3277 bro what else are you supposed to do in that situation You are faced with a beast you know nothing of or what it is, the most common response in your brain would say "run" fight is not an option here facing a creature you've never seen or know anything of. The camera man is doing what you would've done anyways, like seriously tell me what you would've done seeing that creature.
For this series, my favorite human has to be Jack. I love how, despite him never saying a single word for the entire series, I grew attached to him. He was the only human we'd seen record Woodcrawlers and Fake People, even getting a shot of the newly mutated Mary. He'd survived so many horrific attacks because, well, he's human. He prioritized his own life over others, seen when Mary "went down the stream" and in World's Weirdest Animals where, when the Fake Person rushes him down, he doesn't stand there and record it brutally converting or killing him. He turns and runs, not bothering to get a good shot. He advises on what to do to the best of one man's ability. He truly was one of the bravest analog horror protagonists I've ever known.
I mean, he's literally one of like what, 3-4 people that are mentioned more than twice? And 99% of focus on humans in general is on him so it's not that hard to chose a favorite....
It's worth noting that the game "sardines" in Games For Children is similar to the instruction to hide in the bunkers. We know, from Lethal Omen, that bunkers don't actually stop anything. And people crammed inside a bunker would be exactly like sardines packed into a tin can, waiting to be eaten.
I’m not sure. Harbinge technologies seems to be trying to help, as shown with the Iris saying it guards in vain. Maybe they thought the bunker would help?
I have to say this is one of the more disturbing theory's I've heard, while probably not intentional like @Terra Marzec stated. The idea of the 'Games for Children' video trying to pack children and adults into bunkers to be eaten is creepy on it's own.
nobody knows how badly i want to put all these videos onto a VHS & donate them to a charity shop or thrift store in hopes someone will stumble across them one day and be freaked out beyond belief lmao
I like the detail that the Iris targetted a few planets before turning its attention to Earth. Makes us feel a lot less important to it, which is good for the sense of our insignificance so vital to cosmic horror.
I like to think that it was always after us, all the planets (and moons) affected were side effects but specifically neptune and uranus were just preparations to start the invasions on earth (edit-) because, if I remember correctly, in the solar system video, Neptune beams something over to earth. That gave me the idea that it's using Neptune as a breeding ground and then sending them (woodcrawlers, gardeners, so on) over to Earth.
i think someone else’s comment summed it up best - the other planets protect us somehow, and iris had to deal with “the giants” before it could target earth, soooo no.. we were the target. it jus couldn’t get to us :)
with how the woodcrawlers and all of that functions, there was no need to target the other planets, they were more or less obstacles protecting us from the iris which is shown with how battle scared they look and how the red dot on jupiter is described as an open wound
During the “fake” help screams, I noted something that many aren’t touching on. Perhaps there are 2 options happening here. 1. The idea many have, Natures Mockery is forcing them to scream in order to bait other humans, or 2. Natures Mockery leaves the victim conscious, and *allows* the victim to scream, not forcing them. Perhaps the screams are not fake, but people pleading for help that won’t, or rather, can’t, come.
Omg that second one is so horrifying but is a really cool theory to ponder about?! The possibility that the person is actually still alive and really is calling for help but Natures Mockery is intelligent enough to use that to its benefit.
I think people are way over thinking this name. "Nature's Mockery" is probably just *literal* . It's a force of nature that audibly mocks humanity with itself.
I was thinking this too. Later in the video I thought it could be that they are partially taken over and screaming, while their conscience is still somewhat there.
Halfway through the video, I thought it was an occult or religious group of people who was behind Gemini Entertainment. I thought to myself these guys are batshit crazy, and I found it very disturbing. A sigh of relief reading through the comment section finding out it's just a horror/fantasy experience made by a young guy. Well done, he definitely got me
@@MrTelorix hahaha! ARGs have a very effective way of convincing you that it's real! But that's part of the fun, keeping up the illusion that's it's real!
@@drawnwithlove3499 Similar to how the stockmarket works. trying to keep the illusion that its real. But yeah this is a real good one. i listen to it sometimes just for the mood it sets.
One thing I wanna point out is that when you do the final ending of the game after “sacrificing” yourself the next time you gain control of you character your foot steps are silent. Like how the guide referred to the wood crawlers as being “almost silent”
Did also notice another part of that ending, the last "GAME OVER" screen of the Earth has The Iris behind it, which you only really notice during the fadeout.
"oh yeah, and Neptune is fucking missing" had me cackling, such a good comedic break in the tenseness of watching these sorts of videos, can't wait to see what comes next! edit: time stamp is 2:08:04
It's so refreshing to experience a horror series that treats It's audience as intelligent individuals. It doesn't over-explain, it doesn't have flashy displays, even though it's still visually impressive, and on top of that is really well told. Now I just wish I could put all the pieces together.
@@potatoeskimos I don't think it's complicated. The story itself, while being sprinkled out throughout these uploads, is told clearly. There are the community posts, where some decently important information is, but with the audience of Gemini consisting of people who are used to way more hidden information in much more unlikely places in other horror series, it isn't that bad. The story itself isn't complicated either. There's a big space eye. It put spooky guys and plants and disease on planet. Takes over planet. Of course, maybe the way it's told isn't clear enough. If you want to get really specific, you have to dig deeper. But, again, you don't have to dig deep. The only time the series goes off youtube is with the video game, and the secrets there only referenced future uploads, so if you didn't play the game, you still got the info later on. I don't think it's trying "so hard" to be subtle. Especially about the woodcrawlers. They made it pretty clear where they came from (space) and what their goals are (to take over humanity.) enjoy the paragraph
1:25:01 I find this especially interesting because a dead body breaking down in the woods is sometimes called 'feeding the woods'. Basically by decomposing in the open, whoever died is feeding the animals and plants in the forest ecosystem. I mean obviously the game here is feeding the kids to some monster, but I still find it an interesting parallel and wonder if it was intentional.
Wouldn't be surprised at all if that saying is what inspired the idea for that. Often times it's great to take a popular saying and take it in a more morbid or literal sense.
A catch-22 isn't a dilemma or difficult decision, it's from the book Catch-22 where not wanting to be in combat was a sign of being rational, so if someone is crazy they need to be grounded, but to be grounded they have to ask for it, which is a sign of being rational so they can't be grounded. So it's a paradoxical situation where there is no way to get the desired outcome.
If you wanted to stretch it you could argue that needing to know someone is not a fake person in order to try to save them but needing to try to save them in order to find out is kinda like that, but the way that idea was structured in the video does hurt this argument and I agree with you that the usage was inappropriate
One of my favourite books :) the term gets misused a lot, and I can see why, it's pretty tricky. 'There was only one catch and that was Catch-22, which specified that a concern for one's safety in the face of dangers that were real and immediate was the process of a rational mind. Orr was crazy and could be grounded. All he had to do was ask; and as soon as he did, he would no longer be crazy and would have to fly more missions. Orr would be crazy to fly more missions and sane if he didn't, but if he was sane he had to fly them. If he flew them he was crazy and didn't have to; but if he didn't want to he was sane and had to. Yossarian was moved very deeply by the absolute simplicity of this clause of Catch-22 and let out a respectful whistle. "That's some catch, that Catch-22," he observed. "It's the best there is," Doc Daneeka agreed.”
@@cheesiNever read it. But I don't know if I've ever heard it misused. To be fair, I didn't know what it meant for several years, so maybe I just don't remember misuse for the time before I knew what it meant. But I feel that whenever it was that I learned what it meant, it has always been used correctly. Most common casual conversation catch-22 is the classic "can't get a job if you don't have a car; can't get a car if you don't have a job." At least in America. Though while the car thing is still relevant, maybe now it's more about work needing several years work experience. 🤔 Edit: I haven't yet reached the part in the video where it is apparently used incorrectly and I forgot the reason why we're even talking about Catch-22, lol. Aside from this potential use that I haven't heard just yet, I haven't heard it misused.
@@darkangelaubrey The idea is basically that you're in an impossible situstion because there are contradictory requirements ('If you're not crazy you have to fly, if you don't want to fly you're not crazy, therefore there's no way to avoid flying') but it is kinda weird and tricky so you do sometimes see any impossible/difficult dilemma called a catch-22. I'm pretty sure the car/job example is a good one though yeah.
I don't think the video was actually meant to tell the aliens how to invade, rather psychological warfare against people (which is what optica video seems to do.) In line with what the iris "said" while communicating with regand computing, these videos are planting the seeds of futility and inferiority in the heads of viewers.
I love how the wood crawlers are portrayed as being able to experience nervousness and stress. It makes them feel... "human". Do animals find US scary the way we find aliens scary?
More than you can imagine..... the scent senses of the dog can smell a human who is thinking about violence by smelling the pheromones that are emitted as the brain sends signals to the body right before the human can act.....
The “Do not answer the knocking at the door” gives the same feeling as “Close your eyes when you are *sure* that the Man in the corner is in-fact, inches away from your face.”
10:34 “When faced with an outsider that is not one of their kind, they attack them. They’re an absurd imitation of the human form.” Uh, actually, that’s pretty common human behavior.
As someone born in 1979, I lived every minute of this analog era. Tapes really were edited and voiced this way... There's an odd nostalgia in the production value that is inherently creepy and I can't really explain.
What i like the most about the Games for Kids one is that the final "FOUND YOU!" where it points at earth, it feels like the Iris is MOCKING us. It adds a whole other layer to that dread you feel when watching it. There is no fighting, and the Iris knows it. And that "FOUND YOU" is just salting our wound.
We know how easily it can consume the planet based on seeing what it did to Neptune and the moons of Jupiter and Uranus. The Iris has probably been floating around the stars for millions of years, going through the boring routine of consuming dead planets-until it stumbles upon one with life, and thinks, "FINALLY! SOME ENTERTAINMENT!" It hasn't been able to play with its food for a very long time, so it wants to savor this opportunity.
It's a real shame that Shifting Tendons wasn't released prior to the video. It gives some frightening insight into the process of how Deep Root Disease progresses. I also find it weird how the Deep Blue video is no longer available on GHE's channel, but I'm sure there's a good reason for it.
@@admiralstone2456aw man, that makes sense but i really liked the thing abt the demisia tunnel n stuff, the whole “Nothing Can Live In The Marianas Trench.” thing was rlly spooky to me… understandable tho since it does seem rather disconnected from everything else
One of the things someone I watched previously pointed out about this series is that the gemini planet logo becomes clearer the further the episodes go on, and you can clearly see it is in fact neptune. Which I thought was a neat little detail
True, pretty awesome details. Story had me a lil scared not gonna lie. So what a relief to have a hearty chuckle when Nexpo said" Oh and Neptune is f'n missing!"😂😂😂
A few things to note about the "Our Solar System" tape: 1) At 27:07, the Sun is said to be "149 million miles away." The distance between the Sun and the Earth is only 98 million miles, so, presumably, whoever is narrating this video is not from Earth. 149 million miles would be about at the distance of Mars, which ranges from 128 million to 154 million miles in distance over the course of its orbit. 2) At 28:05, you say that "the outer portion" of Saturn's ring is absent. There doesn't appear to be anything missing, as the image used doesn't seem to be edited at all from what I could find on Google. If you are talking about the "gap" where the rings seem to cut off behind Saturn, that is the planet's shadow obscuring that section of the rings. It can be seen more clearly in other photos when sunlight is hitting the planet from a different angle.
Nobody gunna talk about earth being "one of.." the planets with life? Or however it was worded? Definitely some have "left" in one way or another. Whether thats ship, stargate, etc
Nobody gunna talk about earth being "one of.." the planets with life? Or however it was worded? Definitely some have "left" in one way or another. Whether thats ship, stargate, etc
1:59:30 The term "proboscis" usually refers to an animal's elongated sucking organ, such as a mosquito's stinger. Woodcrawler doesn't enter a human through its proboscis, we don't have one of those. Instead, the tape instructs woodcrawlers to use their proboscis to enter the human.
Look into a weird creature called a Vrill. It has a proboscis on its head that it uses to go into a human eye. Once it goes into a human eye it can take the brain over, and control the human. It sounds bizarre I know. This explains the black eye club amongst the elite.
I just realized, this series holds so many similarities to Lovecraft's "Whisperer in Darkness." An fungoid alien race from a planet near Neptune which takes over the bodies of their victims, on both cases "fake people" are the result, and they go about seeking more victims and spreading the alien propaganda. I dont know if it was intentional, but it sounds like it must have taken inspiration. The whole thing is seriously Lovecraftian
It's been a long ass time (+10 years) since I've read that story, but if my memory doesn't fail me, the creatures there werent evil, they kinda were indifferent to humanity and only attacked people that got too close
The fact that the bear skinwalker was eyeing and scouting the boys cabin meant that the woodcrawlers were about to break the deal anyways, they won’t settle with the dwindling wildlife livestock, they want the humans.
I doubt it was an actual skinwalker, not the Native American type one. Remember in the wilderness survival guide video, with the bear suddenly sprouting woodcrawler appendages? Woodcrawlers and skinwalkers act very similarly to each other. They can both take the forms of humans and animals, so humans just call them skinwalkers because that’s the closest thing. They don’t understand that it isn’t a spirit, but an alien controlling the animals. Anyways yes you’re right, although I believe they weren’t sacrificing animals prior to this. The lights in the Sky event was most likely a front for the mass murder of campgoers coming to the event. No wonder they didn’t want to do it anymore.
@@lion6379 I’m not sure. If the lights in the Sky event was actually a coverup for the harvest of humans, why would the Iris or statue be dissatisfied?
@@lukethelegend9705 lol did you not watch the video, I said skinwalker for the context of the story, the campers thought they were skinwalkers when in actuality they are woodcrawlers which is why I mention the woodcrawlers in the first place.
@@lukethelegend9705 the only person that knows about woodcrawlers are jack dean after the woodcrawlers slaughter the main members of the camp, at that point since jack is the only one to survive not only his sisters transformation but the invasion, he knows about the truth of the so called skinwalkers, that they’re alien.
Also, Harbinge's logo looks like a stylized American flag, flying upside down. An upside-down national flag being flown or displayed generally means "Ship in distress" or "Crew in distress, please help"
FYO this applies mostly to the USA, as a big chunk of flags are vertically symmetrical or close to it. Other methods include tying a knot in your flag, and flying other things than a flag
I keep finding myself in this strange position where i am stupidly easy to scare, and i dont like horror in general, but at the same time i keep watching these ready to yeet my phone or headset across the room at any point. All because of the mind-boggling levels of quality.
Something I've realized after returning to watch this again, is there's a fact about the planets, specifically the order they're in and the associations that they're a part of. Neptune is the planet farthest away from the Sun in the Solar System (If you don't count Pluto. Sorry Pluto
timestamps for my own future reference (and anyone else who happens to see this): 0:00 Intro 4:33 Tape One - World’s Weirdest Animals 11:03 Tape Two - Storm Safety Tips 15:45 Tape Three - Deep Blue 19:08 Tape Four - Artificial Computer Learning 26:34 Tape Five - Our Solar System 30:58 Tape Six - Camp Information Video 36:55 Tape Seven - Wilderness Survival Guide 44:08 Tape Eight - Lethal Omen 50:37 Diving Into Lethal Omen 1:08:50 Save Point A 1:15:15 Tape Nine - Sleep Image Visualizer 1:22:23 Tape Ten - Games For Kids 1:30:27 Tape Eleven - Advanced Mining Vehicle 1:36:05 Tape Twelve - Deep Root Disease 1:42:42 Tape Thirteen - Monthly Progress Report 1:51:49 Tape Fourteen - Christmas Eve Party! 1:56:40 Tape Fifteen - Home Invasion 2:04:52 Tape Sixteen - Crusader Probe Mission 2:13:54 Save Point B 2:14:58 Decoding Gemini Home Entertainment 2:23:40 Arc (?) 2:30:27 Closing Remarks hope this helps someone!
There's one thing about tape 10 I think you've missed, and it really changes how one interprets it. I agree that the makers of tape 10 are definitely ill-intended, but I think they're addressing themselves not to remaining humans with the goal of leading them to their demise, but with the goal of helping fake people perform their function. Let me explain: Game 1 teaches you how to find a human -- we're shown not how to "hide", but how to "seek", quite literally on the image. Game 2 teaches you how to run after a human and "tag" (i.e. "contaminate") them. Game 3 is the one where one person is hiding and the others are the seekers, which, in the case of fake people invading a home, would be exactly how things go -- humans are found one after the other until only 1 remains. And then "The game ends when everybody is hiding!" the video says -- that is, when every fake person has taken over and "hidden" into a human body. Game 4 advises to do exactly what we know fake people to do -- go out into the woods and scream at the top of their lungs, thus luring other humans to their location so they can feed "the woods" (aka the woodcrawlers lurking in the forest). Not forgetting the last element of the clip: when there's a planet Earth seen from space, red arrow pointing to it, and the text flashing saying "Found you!". To me, it seems to imply that those who are meant to "find" and "tag" have been, since the beginning of the tape, people on the side of the Iris, not humans.
I disagree on your interpretation of feed the forest. The children wouldn’t need to scream if going into the forest gets them killed regardless. I believe it is using the children as bait to feed on adults. This is corroborated by the empty police car, it’s former inhabitants presumably devoured after searching for the screaming kids, followed by the police car being devoured. Presumably the children *are* devoured, but not before getting more adults to come searching for them to be eaten as well.
I'm thinking the same because they'll find you easier in the woods and scream on top of your lungs will attract both human and Woodscrawler... Which lead more victim the police will enter the spot they're mutated and Woodscrawler is basically near there .. so the process to infection is faster to spread to the whole world especially fake people who scream like human
Not sure what you're disagreeing with. If they're going into the woods and being killed, does it matter if it's before or after more adults come into the woods to be killed?
fun little detail: "albedo" (as in the "albedo alarm" recommended for storms) typically refers to the amount of light reflected from a light source such as the sun on the surface of a planet or moon. to me, this implies a hidden function of the alarms being to signal the location of humans to the woodcrawlers, or just a reference to sort of turning the earth into a beacon of sorts
@@rowanjones5562this is so true bro what if its like a light sensor that can tell by what sort of light it is (like wavelength i guess? probably alongside brightness/motion/time it appears at/etc) that its a woodcrawler……. that woukd be very cool
Especially since this is the first hint of the existence of the Wretch, which itself is one of the best examples of “NOPE, FUCK THAT” in all of analog horror. And even worse; the last episode we got heavily implies the Wretch assimilates its victims without killing them.
I really love how during the “ad break” at 1:08:57 you weren’t trying to sell any merch or beg for likes, it was just a funny dad joke to try to connect with the audience. This is why I watch your channel, Nexpo. You quite obviously put so much work into these videos and still have the energy to be a genuinely awesome guy to your viewers. Thank you.
1:03:50 Have we become one of the skinwalkers? Aside from us knocking on the door, the one major difference i notice is the lack of sound from our movement. Before the game over we can clearly hear the character's footsteps on the grass, but now nothing. Beforehand, we were told the skinwalkers make no sound.
Great observation, you can also see on the screen in the windowless, doorless room that it appears to mirror the arrangement of the chairs. You can also see a woodcrawler standing between them.
We were put on the ritual tree, that means the result of the ritual is a birth of a Woodcrawler. The television then shutdown, reveal itself as now being a mirror and the player is now a woodcrawler
During the solar system video, when it's on Saturn you can see...something moving into view just before it cuts away to Uranus. It looks sort of like Uranus, but if you pause you can clearly see it's something very different and very alien. What a neat little thing to add. The "gateway" is being actively used and it was caught on camera. I love how these analog horror creators really get into world building. You can tell they have fun making sure their vision is cohesive, and for the really good ones they make sure nothing is left out that could break the illusion.
the most effective moments for me are the candid shots of woodcrawlers "practicing" their behaviour. the clip of one just standing motionless while screaming for help so emphatically really strikes something visceral deep down
@bradley brown The footage of the woodcrawler yelling for help is captured at night and you can’t see his face that well. So there’d be no reason to worry about what his face looked like for the actor. Theoretically however I’d assume that’s how it would look, the woodcrawler would have a straight calm face but be screaming bloody murder. The woodcrawler also does an occasionally twitch and doesn’t walk like a normal human and instead kind of hobbles like a zombie.
@@polkanietzsche5016 Screen readers, or text-to-speech devices, aswell as keyboards and audio-to-text transcription tools are built into most smart devices nowadays. Both Apple, be it Mac or iOS, and Windows, since like, 3.8, have both tools built in. Google and Android as a whole have also added the same features to their own products and lines
Lethal Omen is meant to look like a PS1 or Saturn game. I've made emulators for those machines, and 1 thing that most people don't know about those machines is that, unlike N64, 3D vertices never touch the graphic processor; the perspective divide is done on the CPU, so the graphics processor doesn't have enough information to do perspective correct textures. This manifests itself as "texture slide", which contributes to the horror aspect of PS1 style PC horror games. However, most devs that make this type of game ignore the fact that the PS1 and Saturn had this "flaw", and the PC horror games loose something by looking "too good" with their perspective correct textures. Lethal Omen seems to do it right because there's quite a bit of texture slide going on, and it adds to the feeling that "Somthing's not right here." If anybody is making a PS1 style horror game, then please make your vertex shader collapse the scene to screenspace by dividing the x and y coords by the z coord. The added feel of that look be worth it!
haha interesting!! fellow programmer here (although kinda former, havent done much of it for a couple years) just curious, did you used to read Carmack's .plan file back in the 1990s? for some reason your comment reminded me of them good ole days :) havent heard perspective correct in a while hehe
@@moegreen3870 I did read it back then. Everytime he talks it's full of knowledge. Megatextures were a genius idea. Other game devs have a few great ideas that have gone around as well, like Valve's Signed Distance Fields for shapes, stencils, and fonts. Speaking of the old days, Tim Sweeny needs to make a new Jill of the Jungle. 3D games with 2D machanics work pretty well, like Metroid: Dread.
You kept saying during Omen that the bunker does nothing, but like your character DOES get to leave afterwards. And you still have a gun, so I don't think you changed. I think the radio and the aluminum dome *does* work, at least in this example.
Whats interesting to me is that Gemini's logo appears to be Neptune itself, including the spot that it beams the storms or whatever from, and Gemini as a constellation is about a pair of twins. Maybe Jack and Mary were twins instead of a couple? I dont know, but I reckon theres more to be unpacked with Gemini itself
Since Gemini seems to be impartial to the whole Iris thing I'm thinking maybe Neptune is sentient just like the Iris but not necessarily a force of evil, perhaps it's dissapeared to avoid being detected by the Iris and is somehow trying to spread awareness about it to earth before it's too late.
I am just utterly astonished at these ARG artists’ abilities to create such convincing recreations of early 90’s VHS effects. Storytelling is one thing, but the amount of study and focus it would take to recreate these elements is nothing short of mind-boggling
@@PRubin-rh4sr You can do that, but I think a lot of the more affordable editor packages include "VHS Effects" of various sorts as well, so it can be done with just a few mouse clicks - particularly useful if one is shooting on digital devices. It's getting harder to find working analog tape cameras, and unless one is a bit of a video technophile it's just simpler to shoot on a smartphone or even a more quality digital camera like a Sony AX series device.
Pretty creepy. One time after dark at my parents ranch I heard someone yelling ‘help!! Help!!’ Over and over down by the chicken house. I went in the house and told my dad and we grabbed a couple deer rifles and flashlights and walked down there. There was nothing, of course. I actually think it was just coyotes, I’ve heard them make all kinds of weird noises, but this video certainly creeped me out.
Coyotes are just freaky to begin with. It'll be quiet all night, and suddenly 2am you hear 1 coyote, then 2, then 10 all at once. And the closer they sound the freakier it is. All you can see is pitch blackness but somewhere close is a huge pack of animals that would have no problem tearing you apart in the dark. I don't go outside at night usually but when I do I at least have a handgun ready.
I have an old barn that raccoons, opossums and skunks live in. I've gotten to know some of the raccoons and they'll come take grapes right out my hands. I usually go out about 15 minutes before sundown to wait for them. I'm sitting there in the dark in an old run down barn in the middle of a big ass field. It's kind of creepy no matter what, but I also know there are wild animals around. One night I'm reading my tablet waiting for the critters to show up AND OHMIGOD SOMETHING IS COMING RIGHT AT MY FACE! It was my cat jumping on my lap and scaring the absolute bejeezus out of me.
Coyotes do make some weird sounds. I had a weird experience, in the middle of the night I heard a baby crying on my back balcony. Looked out the window, didn't see anything. Came back with a flashlight and it was a kitten hanging on to the post for dear life. Could have sworn it was a baby.
i know im late to the party but i do genuinely appreciate the way you write and structure these videos. The brief moments of levity and the checkpoints make it easy for me to watch and digest all the info and scary stuff. And outside of that you do a great job of building atmosphere. It's 10/10 content!
I think at the end of the true ending of Lethal Omen the player turns into a wood crawler. Things like you not making noise (until you make it into the house). The player knocking on the door before entering. And the wood crawler on the TV when you're the only one in the room. It kind of leads into you being the wood crawler. But I think this only happens after the ritual because in the rest of the game the player makes noise. Don't know if anyone else noticed this but just thought it was an interesting theory.
I love how the series starts out with what is *clearly* cruddy plastic figures, then over time is able to move towards more realistic modeling as they become more experienced. Very cool!
yeah you can see clearly that the ....legs/claws that appear around the corner in the first video, are just flat stiff cardboard. you can tell if you stop and look at it, that it has no real depth to it, making it look very 2D. The strength of this series is the world building, the lore they create by implication. it's really an excellent piece of eldritch/cosmic horror. very lovecraftian, but derivitively so.
@@ExarchGaming On Remy’s Patreon, he links some videos showing BTS and the process of some of these videos, and the Gardener’s legs in World’s Weirdest Animals was actually a 3d model, which was quite a shock lol
Something you failed to mention: The storm survival video also said the sounds on the radio were auditory hallucinations and not to listen. Here is my take on the different companies: Harbinge has been developing defenses and countermeasures to Iris, which seem to work, as the protagonist in the video game survives the "storm." However, it may have been infiltrated by Iris to some degree. Regnad is either conspiring with Iris or was infiltrated by its minions. Optica may have been the same as Regnad, a legitimate company that was infiltrated early on. Gyneva is likely working with Iris intentionally. The video about Crusader 5 had graphics that demonstrated an intimate knowledge of the entity. Additionally, the probe's name indicates a less-than-scientific intent. Instead of a bold or adventurous name, such as Pioneer, Voyager, or Spirit, the probe is named Crusader - one who crusades. A crusade is typically affiliated with religious conflict or a zealous spread of ideology. Gyneva may very well be an Iris cult. The company names are interesting as well. Harbinge, a variation on harbinger, a predictor of calamity. Regnad, danger spelled backwards. Optica, a variation on optical, related to the eye. Gyneva, speller "Gyn," as in gynecologist, possibly alluding to birth or the creation of new life.
That now begs the question: We know that there were also the Crusades early on in this world’s history. The Knights Templar were a common force in the Crusade era to take back the Holy Land. The Knights Templar were accused of being Devil-worshippers or catalysts for the Illuminati, the New World Order. Since the Crusader probe was launched into space, it has become fascinated by the sights & ideas of the Iris planet. Which begs the theory AND question of, if Gyneva were part of the Illuminati as a task force to carry out the New World Order, a new world eventually controlled by the Iris planet. Like, that there was some secret government involvement in the Gemini Home Entertainment universe that we don’t know about.
Maybe it's just my interpretation, but I think Optica was founded by Iris followers (or rather, cult members) while I think Regnad has kinda fallen into insanity, a "they were so occupied with whether or not they can, that they didn't think whether they should" situation. (Edit-) Harbinge, I think, are also benevolent, but are unaware that their products don't work, at least as well as they think it works (I say this because the iris says "the harbinger guards but in vain" or something along those lines, in the second regnad artificial intelligence video). But it might also be that they're infiltrated by Iris, as you suggest, who are making the products less effective because, of course, it helps their cause. I also think Gyneva is a government funded organisation, similar to NAMAD, and are objectively researching the iris, which is why they have such in-depth knowledge of the interior of it. Crusader might simply be referring to a crusade _against_ the iris, instead of with it. But that's just my ideas.
@@CloverIsLucky not really, and there's a mainly two reasons I'm saying this. One is obviously the line from the AI video "The harbinger guides in vain" The other is from the game, Lethal Omen. In the final cutscene in that game, a wood crawler bursts through the wall of a harbinge bunker very easily. We can say that it doesn't exactly work if wood crawlers are getting through that easily
@@drohit1207 But you see in the game even if the wood crawler destroyed the wall, the aluminium hemisphere which the harbinge technologies recommend building actually repels them) so they're actually pretty successful
I still cant get over the infected people with their missing bodies. It looks like its just their nervous system left floating there. I haven't been this unsettled by something in a long time...
Yeah, I love me some body horror and that bit is just impeccable. Like I thought “oh wow, something coming into your house, hollowing you out and wearing you around, eh? Pretty grim!” But no, instead it’s “you’re gonna get peeled, and as you sit there as nothing but an immobile mass of fleshy bullshit, you get to watch something *wearing your skin* going about it’s day, eating intruders and whatnot.” It’s horrible and I love it
I like the idea of Jack Wylder. He kind of feels like a Lovecraft protagonist who saw the cosmic madness but kept fighting in his own way. he realized he couldn't face them with force, so he used the only skillset and resources he had available, which is videography, with the dim hope that somehow getting the truth out there might be enough to stop them or at least survive them
@@013aanikhfds I bet you're the type of person to bring up that Walt Disney supported the Nazis when everyone else is just trying to watch an old Disney film too, aren't you?
I always love Nexpo because instead of info dumping the original content and then info dumping theories, he builds the theories with the content and revises as needed. It makes his videos so easy to binge because I don't feel like I'm overwhelmed by or missing out on OC. Also! Something potentially worth mentioning is the planet in Gemini Home Entertainment's logo is Neptune and Gemini means twin. Maybe implying that Earth, the viewers of GHE, are destined to become Neptune's "twin", mutated under the influence of the iris?
Remy Abode is a fantastic creator, and also a really chill guy. I spoke with them briefly about GHE when I was working on a horror-themed dnd campaign that unfortunately never got off the ground. I believe I actually spoke with Aiden Chick, the guy behind Channel 7 and Analog Archives as well! I wanted to use some of GHE’s elements, along with Channel 7 and Analog Archives, but I didn’t want to do anything without the creator’s permission. Chick and Abode were really sweet and gave me all the info I needed. It’s a shame it never worked out.
i'm unconvinced that the bunkers are entirely ineffective - once it is light enough to see after the lights go out in the game, you can see a part of the woodcrawler dismembered on the floor. it makes me think that either it takes time for the bunker to become effective in blocking out intruders, OR the mechanism isn't to keep them out, but rather destroy them once they get in.
And the hemisphere in the bunker begins to glow as well, which shows that the bunker does something. The goal of the bunkers might not be to protect though.
Being born in centeral Alberta, Gemini was one of the first times I saw my province in any type of horror content. There's something about seeing familiar landscapes in the background as something terrible and apocalyptic makes itself known to the viewer that grips you and makes you that much more engaged and unerved by this sort of horror.
This was the same vibe I had as someone who grew up in Minnesota, to have the video start off as a Minnesotan wildlife documentary was enough to snatch my attention. To have the Woodcrawlers be revealed to be located everywhere in the state was enough to set in the horror and paranoia aspect.
This is one of the greatest analog horror documentaries of all time. I can only hope the future releases of Gemini are eventually covered in the same way.
Interesting detail (coincidence?): In wilderness survival guide, Jack used a bear to represent what to do when encountering a disguised Woodcrawler. Perhaps he saw the sacrificial bear turning into the abomination that absorbed his wife.
I assumed the chain of events was thus: At the time of the Christmas party, Glenn and co attempt to shoot the bear. The bear is actually a "woodcrawler". So far, we have not seen any attempt by armed forces to combat the threat directly. It is entirely possible that the organizm can alter it's form to defend itself. The "woodcrawler" goes into a more aggressive form and murders the entire camp. It then takes all the bodies and converts them into "biomass" to be added to the growing network of Iris "stuff" growing under Earth's surface.
@@monsieurlaguillotine3481 Jack has been using his media to tell people what has been going on. Following this theme, it seems likely Jack knows what happened at the camp and is cluing us in.
I personally think that the bunker was successful in preventing the woodcrawlers from harming the user. The hemisphere activated after the bunker was breached but that may be what it was designed to do, after all, a landmine cannot activate unless stepped on and the person using the bunker was not harmed after the dust cleared. It could be that the bunker is not only made to keep people safe, but also to kill the woodcrawlers. Not to mention that it would make the phrase 'the harbinger guards in vain' more powerful, as it would show that despite the fact that they can fight back, nothing they do will be enough to keep back an entire planet.
I have only one complaint for the whole video (because it’s fantastic) how did nexpo not pick up on the fact that in the true ending of omen, the person was transformed into a woodcrawler? We seem to sacrifice ourselves, and then afterwards we become different. We don’t have a gun, there’s strange noises, etc. We literally knock on a door, create creaking floorboards, and when we see a picture of a woodcrawler on the Tv, there’s no one in the room but us. Implying that we are the woodcrawler. I don’t think that the protagonist of the game is Jack, I think it’s someone working at the campsite (too lazy to look into all the names). Not only were we able to enter all of the cabins and employee buildings and rooms with ease, but we clearly became a woodcrawler at the end. But other than that, fantastic video
@@cryptid479 so another woodcrawler breaks into the shelter just to say "Wazzuh?" I'm not trying to discredit the theory, actually I love it a lot. But still, it doesn't make sense.
DRD is easily the scariest part of this series to me, particularly when we find out that people in that state are still alive and conscious. Never knew just a tiny eye movement could be so utterly chilling. I realize it's fiction, but jesus christ, that would be a fate far, far worse than death.
I believe that the instances of the DRD victims moving (ie: Barry talking, or the twizzler man moving his eye) is the Iris looking through and controlling the bodies. And the infected consciousnesses are either killed or they are assimilated into the Iris's consiousness. My evidence for this is the "Jack is with us now/Jack IS us now" lines.
Gotta say, Remy actually managed to scare the fuck out of me several times while watching the series, and there are 5 moments that really stand out: 1. The Woodcrawler's legs popping out of the doorway, which gets creepier when you look at all the moments that Woodcrawlers appear in compared to other creatures like the Skinwalkers and Gardeners: with those creatures, they always appear to vocalize and screech when they're on camera, but the Woodcrawler notably doesn't screech until it actually attacks, which can be seen in Lethal Omen and Home Invasion Help, much like predators do out in the wild while hunting and as Jack mentions while covering them. 2. The Skinwalker moving in Camp Information Video: by this point, the viewer's already inundated to be wary of weird-shaped limbs, but the Skinwalker is clearly much larger than the Woodcrawler, which is made apparent when the Vessels slides show the Skinwalker next to a telephone pole. Once the legs start moving and you see that they possess hand-like feet, there's a sense of dread in realizing these things are not only the cause for the door knocking, but they're more than capable of destroying the cabins and grabbing you, which turns into a feeling of horror as you realize they're toying with you before going in for the kill. 3. The Fake Person in Wilderness Survival Guide: already, we know that Fake People are meant to be bait used by Woodcrawlers to hunt humans, but the moment Jack records the Fake Person screaming in the field, with the sunset and his back against the light keeping the Fake Person from actually being seen, we know that, just because they prefer homes to hunt for prey, it doesn't mean that Woodcrawlers are limited to that option. The moment the Fake Person starts moving stiffly, you get hit with the uncanny valley, as it confirms that that's not a real person out there: what creeps me out the most, and it didn't appear here, is when Jack records the Fake Person going into the woods and then starts walking towards him, almost as if the Fake Person was toying with him and is now preparing for the ambush. This becomes significant because it really lays down that humans are not in control in this situation: we got to our current population level and habitat range by being the apex predator, but now there's a creature that can effortlessly hunt us, use ambush tactics to draw us in, and also be large enough that fighting back would be difficult, if not impossible, plus the fact that the Woodcrawler clearly resembles an arachnid with its legs helps to set off people who are arachnophobic and/or creeped out by large invertebrates. Adding on to 2., Home Invasion Help makes it apparent that Woodcrawlers are capable of understanding and using media to hone their ambush tactics, much as the Skinwalker has done at Moonlight Acres with its knocking, showing that both aren't just simple beasts but fully-cognizant hunters with a penchant for sadistically toying with their prey if they feel so. 4. Mary suddenly appearing at the window twice at Christmas Eve Party: despite how far into the catalog the video is, the audience only possesses paltry information regarding just what the Iris-related creatures can do, with Nature's Mockery and Deep Root Disease confirming that humans are at risk of absorption or mutation. Mary turns into this creature and attacks the cabin, all the while with uncertainty as to whether she has mutated into a Skinwalker (given we hear the Skinwalker's shrieks in the outside footage, then joined by the sight of its foot crashing down in front of the camera and sliding out of view on the cabin roof), or if she's something far different (we hadn't really seen anything possessing tentacles and Mary doesn't possess the singular glowing eye as the Skinwalkers and Gardeners have), but seeing the tentacles waving before retreating into their sockets, then reemerging as Mary lets out one last bellow before attacking hammers home the dehumanization that occurs with the transformation. As Grass Tastic and Wretched Hands mention, while we now know that Mary is part of the Skinwalker, this just makes the Skinwalker even more of an enigma considering it has fused multiple people and a bear into itself, while still possessing the hand-like feet and likely even larger than as seen in Camp Information Video. 5. Not really a specific video, but the fact that Remy establishes a motif of the sunrise and sunset as times of danger: when those moments occur, humans are at the highest risk of being attacked, more so with the sunset as the natural light fades away and darkness shrouds the creatures before they attack, or even heralding the arrival of the Iris as with Sleep Image Visualizer. One of the things that have always left humans vulnerable is our diurnal nature: the darkness is not within our natural control and usually is home to threats such as predators or other humans. Here, the darkness makes it clear that the Iris creatures will attack us during times of vulnerability, a return to form of our early days of being at constant risk, and there's not much we can do to fight back. In short, I think what Remy really hammers home throughout Gemini and something that is truly terrifying is primal fear: we humans have always feared the dark, the unknown, the uncanny, and Remy has turned it around to make us realize that we are not the dominant lifeform on this planet, not against the Iris nor its spawn.
Interesting note about the bunker: I suppose the idea is that EM waves, particularly radio waves hurt or irritate the woodcrawlers. (Which given they only come out at night, and the Iris had remained so far back in the solar system, may have some voracity to it) the Aluminum dome would reflect the waves emit by the low band radio in all directions, thus theoretically filling the bunker or area around it with... whatever it is that bothers the crawlers
The part where Nexpo says they try to imitate life to the best of their ability gives me chills because of how much it reminded me of the movie 1987 film "The Thing".
Fun Fact: It's heavily implied in the True Ending of Lethal Omen, you become a Woodcrawler. When you approach the cabin after the ritual, you knock on the door, and in the third shot of the TV, you see the Woodcrawler's spider legs standing where you are; in a wooden room with two symmetrically aligned couches
Was that really something that a lot of people didn't pick up on? I guess, thinking about it, Nexpo never remarked on it, so maybe it's not as obvious as I thought it was. Seemed pretty cut and dry to me
Very nice overview video! Small heads up that one art piece goes uncredited in this video: at 33:40, the striking pencil illustration of the skinwalker is a shapeshifter drawn by Cory Trego-Erdner. Just wanted to leave this comment in case anyone else would like to see more of his exceptional work. He has an account on ArtStation!
Thank you so much for sharing! I’m an artist myself and it just makes me happy to see that you care that he gets proper credit and recognition. ❤️ ur a sweetheart
Something I realized after watching several times about Optica Video: "Games for Children" might be along the same line as "Home Invasion." It's basically a guide on how to play children's games, which is something you learn from the people around you. Unless, of course, you're something else, like a woodcrawler. From the wildlife video, we know they "adapt" to suburban settings, and this very well might be part of how they do it. As for "feed the woods," that's a uniquely woodcrawler "game." They leave the house. They go into the darkest place they can find, and scream in a child's voice. Anyone would be alarmed to hear that, and while in these times laid out in the videos, they wouldn't go out themselves. What would they do? Call the police. The woodcrawler probably wasn't eating the car, but the officers inside, who were likely scared to leave in the middle of the night. The children's games are part of how they "adapt" to human dwellings. "Feeding the forest" is how they find prey in times of slim pickings. Optica Video is likely a for-woodcrawler company. It might even be run BY them. Then the video is distributed by GHE, because, well, if human children decide to play Feed the Woods, all the better for the woodcrawlers.
I appreciate the deliberateness of the narration here. There seems to be a lot of thought put into when to let the videos play, when to narrate or recap the videos, and when to cut off the narration suddenly, tying perfectly into the existing jumpscare. Very effective.
Because a work of fiction should be made to produce real feelings on the spectators. If they can't do that, they have failed at their task. The fact that it is fiction shouldn't mean you won't feel any less scared.
This is why cosmic horror is one of my favorite horror genres. What does it for me is yeah this is fiction, but...what if ya know? There's no telling what all is out there...
This literally contains both cosmic horror and body horror, two of my biggest fears, in the form of analog horror, which is one of the scariest forms of horror for me. This is genius
@@thegoldenplague-mask5438 Yeah, mine too. It's strange how in horror whatever you fear the most is probably your favorite kind of horror. Or, I mean, it's logical, but it still fascinates me
I applaud those that can get the cosmic horror aspect down.. i dont think ive seen a movie yet that encompasses it to a T.. have you ever played or watched BloodBorne?? Masterpiece!! 👏🏽
To me cosmic horror is the fear of the unknown or trying to understand the unknown drives you mad bc our minds cannot comprehend different planes of existence
@@MrzGEISHA maybe I'm misinterpreting the term, but for me cosmic horror means literally the fear of the cosmos. Weird planets that are in places where they should not be, black holes, the gigantic scale of gas giants, stars, the Bootes void... I guess it's sort of connected to the fear of things large in scale. But as I said, this is just my interpretation
This series plays into one of my BIGGEST fears; Megalophobia. I HATE the concept of turning around to see a giant celestial body in the sky staring down at me; I used to be so frightened of the moon. This takes it a step further by making this body unknown, MASSIVE, *sentient* and gives it a terrifying sound; the exact kind of terrifying sound that I envision when I think of that kind of scenario. I feel like the creator must have shared this fear or something.
That's really strange fear to have. I'm not knocking you because now that you mention it it _is_ kind of creepy. It's just not something I'd ever consider to be fearful of.
im the opposite, i think it'd be so cool to have a giant celestial body in the sky, like a no man's sky type of deal. a giant celestial body suddenly appearing out of nowhere, tho? different story
That's so crazy. Growing up and looking into the infinite sky I always had some crazy scary dreams of seeing huge dragons appear in the sky and come towards me and even when I was awake and just outside Chillin alone I would always wonder what if the moon suddenly got bigger/Closer or what if a huge planet or huge blank face appeared. It was crazy weird but even now as a 30 yo the sky creeps me out. The vast emptiness just feels like a jumpscare waiting to happen.
I have lost count of how many time I come back to this video. It’s accompanied me during bad days, road trips, and boring days at work. Horrific and wildly entertaining. This is your god tier video.
Mary's cries for help when you play the tape of her transformation backwards always gets me. Also the fact that the woodcrawlers are probably saying the last thing they heard their victims say ("they stole their voices"). So creepy.
I know this video is almost three hours long, but it’s such a good watch that I find myself watching it CONSTANTLY. like once a week. Nexpo did an amazing job
I think you're making an incorrect assumption on the Harbinge bunker. I think it actually did work. Looking at the gameplay, the Woodcrawler starts forcing its way into the bunker, the lights go out, the hemisphere glows, and then you're outside. You don't seem to be infected/dead at that point, and you can't see the Woodcrawler after the lights go out. This idea is also supported through your interpretation that this is meant to represent Jack Dean hiding, and surviving, Mary's transformation/attack. This, to me, suggests that the bunker did actually keep the Woodcrawlers out; and I think I know how. We saw from Monthly Report that one can communicate with some Iris organisms via something like radio waves, as the communications required a giant antenna to receive/transmit. We also know that one of the essential parts of the bunker is a radio that is turned on, but we're told not to pay attention to it. There's also the aluminum hemisphere, which seems to serve no purpose despite being a very specific and seemingly unrelated element for a storm bunker. The hemisphere is also positioned at the center of the bunker, again a very specific requirement. Another interesting thing from the game footage is that, despite the graphics being capable of jagged edges, the Woodcrawler gets into the bunker by pushing open a perfect square from the wall. It didn't break through the wall, it didn't seep/phase through, it pushed it open. It's almost as if that part of the wall was meant to be pushed out, which would suggest that the designers wanted the Woodcrawlers to get in. All of this has lead me to believe that the bunker operates off a principal something like this: Iris organisms, like Woodcrawlers, can communicate/sense via radio wave like frequencies. The concrete walls of the bunker aren't intended to keep the Woodcrawlers out, but more act as something for sound/radiation to bounce off of, with the aluminum hemisphere acting as some sort of focuser/transmitter/amplifier. The bunker is built with removable tiles that act as a sort of pressure release valve, allowing Woodcrawlers to open the bunker without forcing them to damage the structure. Once they do, the radio is able to pick up the Woodcrawlers communication and bounce it around the room via the hemisphere. This is what the sudden darkness and glowing hemisphere represent: not the lights going out, but how the Woodcrawler sees/interprets the room. It's empty, with the hemisphere being seen as either a fellow Woodcrawler giving an all clear, our just producing enough "noise" to disguise the inhabitants of the bunker. The wood crawler then leaves, letting the tile rest back into place, and the inhabitants continue to wait out the "storm".
I like this theory but the problem is that, assuming this is accurate, the bunker solution will not work for long. The Iris and it's cohorts are shown to display a degree of intellect which allows them to be capable of higher level thinking, just like us. With this, it is only a matter of time until they adapt to the bunker system and find a way to work around it or to negate it entirely.
This sounds pretty plausible, especially if you take in the fact that at 1:58:46, the woodcrawler’s view of the prey has the same glowing effect as the hemisphere in the bunker. I think that the hemisphere is designed to look like food to the woodcrawler, drawing it’s attention off of you.
thought it worked too. After all, the player is still alive afterwards. You then get to play out all of the different scenarios but they're all different, by which I mean nothing is happening to the player that is the same in every one of them. Nothing that could be construed as signs or symptoms that you were "infected". I kind of thought the same about the radio too- maybe the hemisphere in the enclosed space kind of amplifies and echoes the sound, overlapping it many times and covering up your own sound. I believe it was the wildlife video that said "if you can hear them, they've already heard you" which I took to mean that they use sound/hearing as a main hunting strategy. Covering up your sound with something they're known to hear well and communicate with would be the way to go, especially when you're basically trapped. Storm safety tips makes a point of saying "quietly move to the bunker" and "remain calm".
One thing I only picked up on while watching is that a pack or large group of woodcrawlers may be called a ‘storm’, making actually disguising a safety video like this a lot easier while also making everything they say make a bit more sense
𝕤𝕦𝕡𝕡𝕠𝕣𝕥 𝕚𝕟𝕕𝕖𝕡𝕖𝕟𝕕𝕖𝕟𝕥 𝕓𝕣𝕠𝕒𝕕𝕔𝕒𝕤𝕥𝕚𝕟𝕘
>gemini: tinyurl.com/2p87mwyx
>nexpo: tinyurl.com/ntauajyp
>merch: tinyurl.com/yckufjdn
:)
going to watch this tonight
This just made my day. Thank you Nexpo!
Fosho
thank you for the food nexpo
Truly one of the, if not the most, authentic analog horror out there next to Local58. I owe so much to Remy, if it weren't for Gemini and Walten Files I wouldn't have ever started Mandela Catalogue
Can’t wait to watch Nexpos episode of your series Alex
Nothing terrified me more than your Magnum opus, the Scrimblo Catalogue. I salute you.
@@joshuagoddard6848 TERRIFYING
Your series has really come into it's own, I'm glad to here that the community is so interlinked, but don't sell your self short
mandela catalogue sucks compared to all those lmao
i honestly think gemini home entertainment and local 58 are the two best examples of analog horror there is to offer right now- both of them get the authenticity of the time period down to a tee
Both tell a large story and involve cosmic horror in a way. Two things I like.
The blatant anachronisms of some attempts at analog horror really kill them for me. Shit like "No Players Online" that features a....magnetic tape-based first-person-shooter video game in 1986.
Creators that pay close attention and attempt some verisimilitude deserve a lot of appreciation
An understated element and something I think defines the genre of analog horror is immersion, which I think Gemini and Local 58 get down really well. You feel like you're watching a tape or broadcast on your own TV late at night. Walten Files, for example, struggles to keep that immersion however makes up for it with Martin's amazing art style, while Mandela Cat. boosts it's immersion value by having it's primary setting in something we're all familiar with: a dark household at night.
You forgot the Scrimblo Catalogue
@@allmensland2106 Ooo, I haven't heard of that one. I'll have to look it up.
Edit: Oh. It's just Alex himself making fun of his Mandela stuff.
As a Minnesotan, I thought it was weird after I saw this that other people have never seen a woodcrawler. Whenever we had Thanksgiving we have to do a regular check to make sure Grandma is still Grandma.
Ope, that's just the worst, especially when she's supposed to be bringing the hot dish.
...what.
We do the same in Australia. Every Christmas, we perform a check on everyone.
thats why my ass is staying in fucking Texas.
@@thenateshow4371 Remember that woodcrawlers are found throughout all of North America, so stay vigilant. ;}
I really love how in gemini, the giants are protecting the earth, just like in real life.
Jupiter and Saturn have a magnetic field strong enough to where it shifts asteroids that would normally be heading straight for earth away.
In Gemini, it somehow weakens Iris to where it cant destroy the Earth until it deals with the Giants.
Our Celestial Siblings need more credit tbh.
Saturn being the gateway makes a ton of sense, he was one loyal bro. Even our friend Jupiter once tried to eat us all during the formation of the solar system. Most star systems in the galaxy don't have a Saturn to pull back the gas giant from eating/ejecting everything in the inner system. Saturn's a real one.
MY SING IS GEMINI LOL
@@guys_uhhmmy name is gemini
and they've got battle scars as well. Saturn being the gateway probably means it has traded blows with the iris to stop it from advancing and jupiter definitely has gotten a hit with its great red spot being called an open wound
@@HighSchoolHacks1damn. shoutout fr theyre the realest
Whenever I see/hear audio like the "mimic" of someone crying for help, I'm always reminded of film classes where you have to call local authorities and warn any possible neighbors "hey we're going to be screaming and covered in blood it's art so it's ok please don't come here"
imagine guest coming over when your neighbors are doing that
Clowns have to do the same thing, to. Not even joking, they tell authorities about their schedules for the same reason.
@@SabbyNeko Makes sense. Clowns are terrifying for some people and used as dangerous disguise, it's better to be safe than sorry.
@@SabbyNeko I imagine that only started really being a thing after 2016.
Just what I thought as soon as I realised it was an actor, like what are the logistics of that? Imagine getting notified of it, then hearing it later and having to assure yourself that it's just art going on.
Honestly, it's just hilarious to think that the Woodcrawlers make VHS tapes for _each other_ and include such reassuring messages as "I know breaking into human homes to steal their skin can be stressful, but we're gonna get through it!"
Eldritch Abominations have feelings too!
If they're that supportive of each other honestly I don't mind joining their ranks
they're just trying to live their life!!
How do they speak english..
"...we're gonna get through it!"
Same energy as "We're All Gonna Make It!"
Makes you think, huh?
Nexpo feels like that show that you'd occasionally find on TV after everyone else has gone to bed and I AM LOVING IT!
Reminds me of the Outer Limits
Oh definitely. If this were a real tv show I’d stop whatever I’m doing and watch, but then again, I do that already!
a la forensic files
Maybe he could join a Night Mind episode on live TV once!
Nexpo is exactly that in my timezone
I love how 'home invasion' somehow indicates that wood crawlers can have anxiety 😭
They’re a little nervous ok it’s their first time they’re trying their best
Its their first time be a bit gracious . Can a wood fella not have a couple hobbies ?? God
@@drezzoisdeadthey just trying to impress the iris
@@WarhammerEnjoyer we've all been there
@WarhammerEnjoyer you said the Irs?
There is a certain satisfaction to how this series doesn't flash shocking images or burst loud noises at you suddenly, but instead presents all of its horrific imagery slowly, dimly, and in near dead silence, only amplifying the sound in a gradual crescendo to build up the dread. It's a much more personal type of horror that makes you internalize the haunting reality of the scene for yourself. Just the fact that Woodcrawlers make no noise at all is such a good detail that sets this up from the very beginning.
Yeah it really hammers home the subject matter and doesn't force you to be scared, it does that all on its own accord.
I think theres just something so unsettling in general about anything that would normally be so scary and terrifying as something normal and nothing to be afraid of
You ever P O O P ed on L S D? That what Nexpo is. A big liquid runny rush of relief that splatters all over my walls
spaghetti man is the worst thing ive ever seen
@@christophawscanopy5692 Well this is a description I cannot unread.
I started to think, the knock sounds realistic. Its very loud, yet gentle. Almost like the large creature is trying its hardest to knock as normally as it can but the knock is too loud due to its size.
By that I mean the one at 1:53:30
@@dayminder7414 thats an animal known as joe mama
Why did i read this comment when it was happening and wtf youre right
mary is just trying her best
Thanks one for thing to fear
what I love is that the cameraman isn’t a fucking idiot, he actually runs from the wood crawlers, prioritizes his live over the footage, etc. the smaller details really make the series
It also keeps us from seeing the monsters, preserving the fear of the unknown in a natural way
Bad vlogger ngl
They need better actors or ideas, seeing the camera and running to the camera person is extremely cliche
@@andromedabloom3277 bro what else are you supposed to do in that situation
You are faced with a beast you know nothing of or what it is, the most common response in your brain would say "run" fight is not an option here facing a creature you've never seen or know anything of. The camera man is doing what you would've done anyways, like seriously tell me what you would've done seeing that creature.
@@EstebanGilChillington yeh that's not the issue I'm talking about .
For this series, my favorite human has to be Jack. I love how, despite him never saying a single word for the entire series, I grew attached to him. He was the only human we'd seen record Woodcrawlers and Fake People, even getting a shot of the newly mutated Mary. He'd survived so many horrific attacks because, well, he's human. He prioritized his own life over others, seen when Mary "went down the stream" and in World's Weirdest Animals where, when the Fake Person rushes him down, he doesn't stand there and record it brutally converting or killing him. He turns and runs, not bothering to get a good shot. He advises on what to do to the best of one man's ability. He truly was one of the bravest analog horror protagonists I've ever known.
Then he dies
@@TheJoviLovi"did you die??"
"Tragically yes....BUT I LIVVED!"
I mean, he's literally one of like what, 3-4 people that are mentioned more than twice? And 99% of focus on humans in general is on him so it's not that hard to chose a favorite....
@@Interweblurker*Sees a fake person* So you’re that punk I’ve heard about **shits pants**
@TheManInThe5uit but do you really need to choose one tho?
It's worth noting that the game "sardines" in Games For Children is similar to the instruction to hide in the bunkers. We know, from Lethal Omen, that bunkers don't actually stop anything. And people crammed inside a bunker would be exactly like sardines packed into a tin can, waiting to be eaten.
I agree, but Sardines is an actual game children play irl
@@Rathewitch still quite a viable theory
Damn…
I’m not sure. Harbinge technologies seems to be trying to help, as shown with the Iris saying it guards in vain. Maybe they thought the bunker would help?
I have to say this is one of the more disturbing theory's I've heard, while probably not intentional like @Terra Marzec stated. The idea of the 'Games for Children' video trying to pack children and adults into bunkers to be eaten is creepy on it's own.
nobody knows how badly i want to put all these videos onto a VHS & donate them to a charity shop or thrift store in hopes someone will stumble across them one day and be freaked out beyond belief lmao
Chaotic evil. I would buy these lol
What's stopping you?
Dude I was literally thinking that as well lol
Le epic prank
i've got a vcr and a softmodded wii that can play video files, gotchu covered bro
Its interesting to note that in the first episode, every animal mentioned is a burrowing creature.
These are the kind of comments we need.
THEY COME FROM BELOW!!! HIDE YOUR TOES!!
@@juice6199 PROTECT YOUR BALLS
@@juice6199 hahaha
@@xthax9718 thanks, im not sleeping after that
I like the detail that the Iris targetted a few planets before turning its attention to Earth. Makes us feel a lot less important to it, which is good for the sense of our insignificance so vital to cosmic horror.
I like to think that it was always after us, all the planets (and moons) affected were side effects but specifically neptune and uranus were just preparations to start the invasions on earth (edit-) because, if I remember correctly, in the solar system video, Neptune beams something over to earth. That gave me the idea that it's using Neptune as a breeding ground and then sending them (woodcrawlers, gardeners, so on) over to Earth.
i think someone else’s comment summed it up best - the other planets protect us somehow, and iris had to deal with “the giants” before it could target earth, soooo no.. we were the target. it jus couldn’t get to us :)
with how the woodcrawlers and all of that functions, there was no need to target the other planets, they were more or less obstacles protecting us from the iris which is shown with how battle scared they look and how the red dot on jupiter is described as an open wound
Very Lovecraftian in how the Great Old Ones view humanity
During the “fake” help screams, I noted something that many aren’t touching on. Perhaps there are 2 options happening here.
1. The idea many have, Natures Mockery is forcing them to scream in order to bait other humans, or
2. Natures Mockery leaves the victim conscious, and *allows* the victim to scream, not forcing them. Perhaps the screams are not fake, but people pleading for help that won’t, or rather, can’t, come.
That would be even worse
Omg that second one is so horrifying but is a really cool theory to ponder about?! The possibility that the person is actually still alive and really is calling for help but Natures Mockery is intelligent enough to use that to its benefit.
I think people are way over thinking this name.
"Nature's Mockery" is probably just *literal* . It's a force of nature that audibly mocks humanity with itself.
Perhaps it’s why in the first video, one of them is “screaming” yet nothing comes out. Only them soundlessly crying for help, something, anything.
I was thinking this too. Later in the video I thought it could be that they are partially taken over and screaming, while their conscience is still somewhat there.
This is the kind of horror we need more of: not cheap jump scares, but something that creates a deeply disturbing and unsettling atmosphere.
Halfway through the video, I thought it was an occult or religious group of people who was behind Gemini Entertainment. I thought to myself these guys are batshit crazy, and I found it very disturbing. A sigh of relief reading through the comment section finding out it's just a horror/fantasy experience made by a young guy. Well done, he definitely got me
@@MrTelorix hahaha! ARGs have a very effective way of convincing you that it's real! But that's part of the fun, keeping up the illusion that's it's real!
I'd love to know the psychology of why this stuff is so satisfying and fascinating to watch.
@@drawnwithlove3499 Similar to how the stockmarket works. trying to keep the illusion that its real. But yeah this is a real good one. i listen to it sometimes just for the mood it sets.
terrible
this all could’ve been avoided if the woodcrawlers just developed a functional and sustainable agricultural system
or if one guy in this universe had a chainsaw...
@@Swordsoulreaver wood crawlers.....Ah you did the funny
Not enough people will get the joke and that is fine with me.
they ARE the agricultural system
No bodies maybe. When they try to they can't keep them alive or something..
One thing I wanna point out is that when you do the final ending of the game after “sacrificing” yourself the next time you gain control of you character your foot steps are silent. Like how the guide referred to the wood crawlers as being “almost silent”
Woodcrawlers: One of us, ONE OF US
Did also notice another part of that ending, the last "GAME OVER" screen of the Earth has The Iris behind it, which you only really notice during the fadeout.
An interesting note is that the satellite lost its signal for 7 months and Regnad Computing was waiting for its client for 7 months.
oh my god why doesn’t this have more likes it’s completely shattering my mind
Maybe the Iris saw Crusader 5 as an attack and decided to finally come and finish the job
@@exzyyd392 What is tha-OH GOD ITS IN MY EYE!
Regnad computing... Danger Computing? interesting. a little on the nose but i didn't catch that the first time around.
@@ExarchGamingAlso "Garden", as in the project to turn us and the Earth, remaking us in the image of the Iris.
It's not everyday when Nexpo casually drops a feature length cinematic experience into your subscription box
I always loved how in the "how to start a fire" tutorial he's just like:
1: start a fire, if you're unsuccessful:
a) *die*
I mean, that's how it would work in an actual survival situation. They're just skipping a few steps.
I feel like people really need to drop the suicide protocol scares its been a while since local58
My dad when I don't do something right
@@mattzr1550 more like bioshock 2 🥴
Time stamp?
My fave part by far is when nexpo says "oh yeah, neptunes fucking missing." Such a response like that deserves a reward
“We woke up and it just kinda wasn’t there.”
When
@@ringsgaming091 2:08:05
Why
@@MD-jz7xx cause its funny??
"oh yeah, and Neptune is fucking missing" had me cackling, such a good comedic break in the tenseness of watching these sorts of videos, can't wait to see what comes next!
edit: time stamp is 2:08:04
What is the time stamp for this one?
Edit: Found it
@@morganrunnels9113 what is it?
Neptune is not missing. Good grief.
@@Room-xi6nb it is in the story
@@Room-xi6nb are you just commenting without watching the video? and for what? to feel smart? in an analog horror video comment section? 💀💀
It's so refreshing to experience a horror series that treats It's audience as intelligent individuals.
It doesn't over-explain, it doesn't have flashy displays, even though it's still visually impressive, and on top of that is really well told.
Now I just wish I could put all the pieces together.
@@potatoeskimos I don't think it's complicated. The story itself, while being sprinkled out throughout these uploads, is told clearly. There are the community posts, where some decently important information is, but with the audience of Gemini consisting of people who are used to way more hidden information in much more unlikely places in other horror series, it isn't that bad. The story itself isn't complicated either. There's a big space eye. It put spooky guys and plants and disease on planet. Takes over planet. Of course, maybe the way it's told isn't clear enough. If you want to get really specific, you have to dig deeper. But, again, you don't have to dig deep. The only time the series goes off youtube is with the video game, and the secrets there only referenced future uploads, so if you didn't play the game, you still got the info later on. I don't think it's trying "so hard" to be subtle. Especially about the woodcrawlers. They made it pretty clear where they came from (space) and what their goals are (to take over humanity.) enjoy the paragraph
1:25:01 I find this especially interesting because a dead body breaking down in the woods is sometimes called 'feeding the woods'. Basically by decomposing in the open, whoever died is feeding the animals and plants in the forest ecosystem. I mean obviously the game here is feeding the kids to some monster, but I still find it an interesting parallel and wonder if it was intentional.
Yes!
That's a really great parallel, I bet you're right on that one 🙌
this is so fascinating!
Wouldn't be surprised at all if that saying is what inspired the idea for that. Often times it's great to take a popular saying and take it in a more morbid or literal sense.
A catch-22 isn't a dilemma or difficult decision, it's from the book Catch-22 where not wanting to be in combat was a sign of being rational, so if someone is crazy they need to be grounded, but to be grounded they have to ask for it, which is a sign of being rational so they can't be grounded. So it's a paradoxical situation where there is no way to get the desired outcome.
If you wanted to stretch it you could argue that needing to know someone is not a fake person in order to try to save them but needing to try to save them in order to find out is kinda like that, but the way that idea was structured in the video does hurt this argument and I agree with you that the usage was inappropriate
One of my favourite books :) the term gets misused a lot, and I can see why, it's pretty tricky.
'There was only one catch and that was Catch-22, which specified that a concern for one's safety in the face of dangers that were real and immediate was the process of a rational mind. Orr was crazy and could be grounded. All he had to do was ask; and as soon as he did, he would no longer be crazy and would have to fly more missions. Orr would be crazy to fly more missions and sane if he didn't, but if he was sane he had to fly them. If he flew them he was crazy and didn't have to; but if he didn't want to he was sane and had to. Yossarian was moved very deeply by the absolute simplicity of this clause of Catch-22 and let out a respectful whistle.
"That's some catch, that Catch-22," he observed.
"It's the best there is," Doc Daneeka agreed.”
@@cheesiNever read it. But I don't know if I've ever heard it misused. To be fair, I didn't know what it meant for several years, so maybe I just don't remember misuse for the time before I knew what it meant. But I feel that whenever it was that I learned what it meant, it has always been used correctly.
Most common casual conversation catch-22 is the classic "can't get a job if you don't have a car; can't get a car if you don't have a job." At least in America. Though while the car thing is still relevant, maybe now it's more about work needing several years work experience. 🤔
Edit: I haven't yet reached the part in the video where it is apparently used incorrectly and I forgot the reason why we're even talking about Catch-22, lol. Aside from this potential use that I haven't heard just yet, I haven't heard it misused.
@@darkangelaubrey The idea is basically that you're in an impossible situstion because there are contradictory requirements ('If you're not crazy you have to fly, if you don't want to fly you're not crazy, therefore there's no way to avoid flying') but it is kinda weird and tricky so you do sometimes see any impossible/difficult dilemma called a catch-22. I'm pretty sure the car/job example is a good one though yeah.
Running the risk of showing how slow I truly could get, is it basically a checkmate?
I know this is a horror series, but I can't help picturing a baby woodcrawler sitting on a couch, watching the Home Invasion tape and taking notes.
that’s adorable and utterly terrifying
I don't think the video was actually meant to tell the aliens how to invade, rather psychological warfare against people (which is what optica video seems to do.) In line with what the iris "said" while communicating with regand computing, these videos are planting the seeds of futility and inferiority in the heads of viewers.
@@SageSea1 Yeah, you're probably right.
4 months late, but thank you for this. It made my soon coming nightmares more tolerable.
that lil woodcrawler is a smart cookie isn't he
I love how the wood crawlers are portrayed as being able to experience nervousness and stress. It makes them feel... "human". Do animals find US scary the way we find aliens scary?
Yea they do
I mean, the US is pretty scary, tho there are worse countries. Way scarier than aliens for sure.
Not in the way we find aliens scary, more in the way we find a bear scary.
@@MrShifty1 or more so in the way we generally find a predator scary
More than you can imagine.....
the scent senses of the dog can smell a human who is thinking about violence by smelling the pheromones that are emitted as the brain sends signals to the body right before the human can act.....
The “Do not answer the knocking at the door” gives the same feeling as “Close your eyes when you are *sure* that the Man in the corner is in-fact, inches away from your face.”
Don’t creep me out like that’
💀💀💀just gave me a heart attack
What’s that from
@@nev7 Mandela Catalogue.
"Take a deep breath and relax, as you have been shot in the back of the head."
10:34
“When faced with an outsider that is not one of their kind, they attack them. They’re an absurd imitation of the human form.”
Uh, actually, that’s pretty common human behavior.
Yes that is what the quote just said
@@xeagaortmissed the point completely
Definition of "um actually"
I’m going to use that as an insult from now on. “You’re an absurd imitation of the human form.” Yeah, that’s gonna hurt.
As someone born in 1979, I lived every minute of this analog era. Tapes really were edited and voiced this way... There's an odd nostalgia in the production value that is inherently creepy and I can't really explain.
I was born in 1979 too!
doing your mom
79 baby here and I totally agree, the analog era of media was tangible, rough around the edges and more immediate. More real I'd dare say.
I'm born in late 70's too and feel like the 90's was the last good generation. I do not relate to anyone born after 1983.
It’s the sense of the uncanny. It looks exactly like the sort of tapes you’d see back in the day, tinny audio and all. It FEELS real.
“Oh yeah, and Neptune’s f*cking missing”
Best Nexpo line 100%
I heard that line at 2am and am currently crying laughing. So good
@@whatok8816 I came to ask the same question. Couldn't stop thinking about it but can't remember when it was.
It's a nice change from Jennifer's Body, seeing good horror set in MN
I should've read through comments before making almost the same as this one. Glad I'm not the only person who felt that line, though.
@@SStupendous
You're crazy, Jennifer's Body was incredible
What i like the most about the Games for Kids one is that the final "FOUND YOU!" where it points at earth, it feels like the Iris is MOCKING us. It adds a whole other layer to that dread you feel when watching it. There is no fighting, and the Iris knows it. And that "FOUND YOU" is just salting our wound.
festering seepant succulence
We know how easily it can consume the planet based on seeing what it did to Neptune and the moons of Jupiter and Uranus. The Iris has probably been floating around the stars for millions of years, going through the boring routine of consuming dead planets-until it stumbles upon one with life, and thinks, "FINALLY! SOME ENTERTAINMENT!" It hasn't been able to play with its food for a very long time, so it wants to savor this opportunity.
@@SoniContinuum Humans are gonna kick its ass man. Iris doesnt stand a chance. Pretty pathetic actually.
@@xeagaort Same dude, bet I would win against the Iris in a fist fight
good, its about time humanity gets an ass whooping
It's a real shame that Shifting Tendons wasn't released prior to the video. It gives some frightening insight into the process of how Deep Root Disease progresses. I also find it weird how the Deep Blue video is no longer available on GHE's channel, but I'm sure there's a good reason for it.
I believe it's cause the creator said there wasn't really enough lore to have it in the series so it was privated/removed.
@@admiralstone2456aw man, that makes sense but i really liked the thing abt the demisia tunnel n stuff, the whole “Nothing Can Live In The Marianas Trench.” thing was rlly spooky to me… understandable tho since it does seem rather disconnected from everything else
One of the things someone I watched previously pointed out about this series is that the gemini planet logo becomes clearer the further the episodes go on, and you can clearly see it is in fact neptune. Which I thought was a neat little detail
Very cool detail I agree!
You also notice that Neptune has that little yellow/orange dot on it. Like an eye
True, pretty awesome details. Story had me a lil scared not gonna lie. So what a relief to have a hearty chuckle when Nexpo said" Oh and Neptune is f'n missing!"😂😂😂
A few things to note about the "Our Solar System" tape:
1) At 27:07, the Sun is said to be "149 million miles away." The distance between the Sun and the Earth is only 98 million miles, so, presumably, whoever is narrating this video is not from Earth. 149 million miles would be about at the distance of Mars, which ranges from 128 million to 154 million miles in distance over the course of its orbit.
2) At 28:05, you say that "the outer portion" of Saturn's ring is absent. There doesn't appear to be anything missing, as the image used doesn't seem to be edited at all from what I could find on Google. If you are talking about the "gap" where the rings seem to cut off behind Saturn, that is the planet's shadow obscuring that section of the rings. It can be seen more clearly in other photos when sunlight is hitting the planet from a different angle.
Nobody gunna talk about earth being "one of.." the planets with life? Or however it was worded?
Definitely some have "left" in one way or another. Whether thats ship, stargate, etc
Nobody gunna talk about earth being "one of.." the planets with life? Or however it was worded?
Definitely some have "left" in one way or another. Whether thats ship, stargate, etc
The earth is around 149 million kilometers from the sun, maybe the creator just confused miles and km idk
And I'm certain that video eluded to there being life on Mars, based on the description.
"Mostly barren."
The bit about parts falling off and hitting earth too stood out to me
1:59:30 The term "proboscis" usually refers to an animal's elongated sucking organ, such as a mosquito's stinger. Woodcrawler doesn't enter a human through its proboscis, we don't have one of those. Instead, the tape instructs woodcrawlers to use their proboscis to enter the human.
Look into a weird creature called a Vrill. It has a proboscis on its head that it uses to go into a human eye. Once it goes into a human eye it can take the brain over, and control the human. It sounds bizarre I know. This explains the black eye club amongst the elite.
@@Gregarius91 that was a fun rabbit hole Nazi occult conspiracies are always an interesting time
@@sophiebradshaw2896 LMAO
It's literally telling the Woodcrawler to enter via the human *nose*.
Proboscis also means a trunk or a nose.
@@sophiebradshaw2896 what????
I just realized, this series holds so many similarities to Lovecraft's "Whisperer in Darkness." An fungoid alien race from a planet near Neptune which takes over the bodies of their victims, on both cases "fake people" are the result, and they go about seeking more victims and spreading the alien propaganda. I dont know if it was intentional, but it sounds like it must have taken inspiration. The whole thing is seriously Lovecraftian
It's been a long ass time (+10 years) since I've read that story, but if my memory doesn't fail me, the creatures there werent evil, they kinda were indifferent to humanity and only attacked people that got too close
Have you seen the HPLHS' "Whisperer in Darkness" movie? 2011 IIRC
I'll have to read that one, sounds fascinating
I wonder if that was the inspiration for Invasion of the Bodysnatchers?
The "bear" was a "skinwalker." Glenn accidentally broke the deal by trying to kill it.
The fact that the bear skinwalker was eyeing and scouting the boys cabin meant that the woodcrawlers were about to break the deal anyways, they won’t settle with the dwindling wildlife livestock, they want the humans.
I doubt it was an actual skinwalker, not the Native American type one. Remember in the wilderness survival guide video, with the bear suddenly sprouting woodcrawler appendages? Woodcrawlers and skinwalkers act very similarly to each other. They can both take the forms of humans and animals, so humans just call them skinwalkers because that’s the closest thing. They don’t understand that it isn’t a spirit, but an alien controlling the animals.
Anyways yes you’re right, although I believe they weren’t sacrificing animals prior to this. The lights in the Sky event was most likely a front for the mass murder of campgoers coming to the event. No wonder they didn’t want to do it anymore.
@@lion6379 I’m not sure. If the lights in the Sky event was actually a coverup for the harvest of humans, why would the Iris or statue be dissatisfied?
@@lukethelegend9705 lol did you not watch the video, I said skinwalker for the context of the story, the campers thought they were skinwalkers when in actuality they are woodcrawlers which is why I mention the woodcrawlers in the first place.
@@lukethelegend9705 the only person that knows about woodcrawlers are jack dean after the woodcrawlers slaughter the main members of the camp, at that point since jack is the only one to survive not only his sisters transformation but the invasion, he knows about the truth of the so called skinwalkers, that they’re alien.
Also, Harbinge's logo looks like a stylized American flag, flying upside down. An upside-down national flag being flown or displayed generally means "Ship in distress" or "Crew in distress, please help"
FYO this applies mostly to the USA, as a big chunk of flags are vertically symmetrical or close to it. Other methods include tying a knot in your flag, and flying other things than a flag
Finally I’m not the only one who noticed!
Bruh who doesn’t know this
Still cool though
@@aabahdjfisosososos ☹️
@@aabahdjfisosososos I didn't know that. No need to be rude
I keep finding myself in this strange position where i am stupidly easy to scare, and i dont like horror in general, but at the same time i keep watching these ready to yeet my phone or headset across the room at any point.
All because of the mind-boggling levels of quality.
omg right?! i cover my eyes so many times, yet i find myself watching these videos at night
Same we all the same 😂😂😂
Literally same, I love Nexpo so much but his videos leave me awake at night 🤭
@@nk-62782 omg so true
@Meowbah what???
"The river flows, but not with water" has to be just about one of the most chilling sentences I've ever read, I don't know why, that was so effective
RIP your graphics card for having to render all these retro filters and assets.
JK, amazing job. Bought a hat.
the glorious singer himself
Hey now.
So good to know Jon Sudano is a horror connoisseur too.
@@HYDEinallcaps youre an all star
@@omni0414
Get your game on
I lost it when the skinwalkers were listed as “asked to enter” like at least they have the decency to be polite
Vampire moment
Professionals have standards.
Skinwalkers are the result of a curse put upon the settlers by the Navajo. They cursed the land that had been taken from them.
@Normified
Hussah! A man of culture!
"aye big man, can i come in and take over your b- i mean uhh borrow your phone i gotta call my mom"
Something I've realized after returning to watch this again, is there's a fact about the planets, specifically the order they're in and the associations that they're a part of.
Neptune is the planet farthest away from the Sun in the Solar System (If you don't count Pluto. Sorry Pluto
That's actually a really interesting observation
Smart comment i have answerers for that but can't tell you on here
What did Pluto do to you 😞
@@Lunar-sr9fs NOOOOO PLUTO DID NOTHING I SWEAR!! It's for the best I promise, it just means Pluto doesn't have to be corrupted-
@@teddyteacup It is worth noting that Pluto is smaller than our moon
timestamps for my own future reference (and anyone else who happens to see this):
0:00 Intro
4:33 Tape One - World’s Weirdest Animals
11:03 Tape Two - Storm Safety Tips
15:45 Tape Three - Deep Blue
19:08 Tape Four - Artificial Computer Learning
26:34 Tape Five - Our Solar System
30:58 Tape Six - Camp Information Video
36:55 Tape Seven - Wilderness Survival Guide
44:08 Tape Eight - Lethal Omen
50:37 Diving Into Lethal Omen
1:08:50 Save Point A
1:15:15 Tape Nine - Sleep Image Visualizer
1:22:23 Tape Ten - Games For Kids
1:30:27 Tape Eleven - Advanced Mining Vehicle
1:36:05 Tape Twelve - Deep Root Disease
1:42:42 Tape Thirteen - Monthly Progress Report
1:51:49 Tape Fourteen - Christmas Eve Party!
1:56:40 Tape Fifteen - Home Invasion
2:04:52 Tape Sixteen - Crusader Probe Mission
2:13:54 Save Point B
2:14:58 Decoding Gemini Home Entertainment
2:23:40 Arc (?)
2:30:27 Closing Remarks
hope this helps someone!
I love it
Thanks homie
There's one thing about tape 10 I think you've missed, and it really changes how one interprets it. I agree that the makers of tape 10 are definitely ill-intended, but I think they're addressing themselves not to remaining humans with the goal of leading them to their demise, but with the goal of helping fake people perform their function.
Let me explain:
Game 1 teaches you how to find a human -- we're shown not how to "hide", but how to "seek", quite literally on the image.
Game 2 teaches you how to run after a human and "tag" (i.e. "contaminate") them.
Game 3 is the one where one person is hiding and the others are the seekers, which, in the case of fake people invading a home, would be exactly how things go -- humans are found one after the other until only 1 remains. And then "The game ends when everybody is hiding!" the video says -- that is, when every fake person has taken over and "hidden" into a human body.
Game 4 advises to do exactly what we know fake people to do -- go out into the woods and scream at the top of their lungs, thus luring other humans to their location so they can feed "the woods" (aka the woodcrawlers lurking in the forest).
Not forgetting the last element of the clip: when there's a planet Earth seen from space, red arrow pointing to it, and the text flashing saying "Found you!". To me, it seems to imply that those who are meant to "find" and "tag" have been, since the beginning of the tape, people on the side of the Iris, not humans.
That really does change things
u smart as hell
that’s awesome
Awesome point!!
Great writeup, that's super sharp
I disagree on your interpretation of feed the forest. The children wouldn’t need to scream if going into the forest gets them killed regardless. I believe it is using the children as bait to feed on adults.
This is corroborated by the empty police car, it’s former inhabitants presumably devoured after searching for the screaming kids, followed by the police car being devoured.
Presumably the children *are* devoured, but not before getting more adults to come searching for them to be eaten as well.
I'm thinking the same because they'll find you easier in the woods and scream on top of your lungs will attract both human and Woodscrawler... Which lead more victim the police will enter the spot they're mutated and Woodscrawler is basically near there .. so the process to infection is faster to spread to the whole world especially fake people who scream like human
@@foxinsocks7531 and plus more food for the woodcrawlers
Not sure what you're disagreeing with. If they're going into the woods and being killed, does it matter if it's before or after more adults come into the woods to be killed?
this does make more sense given the police car
either way its not good
667th like ya welcome
fun little detail: "albedo" (as in the "albedo alarm" recommended for storms) typically refers to the amount of light reflected from a light source such as the sun on the surface of a planet or moon. to me, this implies a hidden function of the alarms being to signal the location of humans to the woodcrawlers, or just a reference to sort of turning the earth into a beacon of sorts
Alternatively, since woodcrawler eyes glow, it could detect it and the Iris' light emission
@@rowanjones5562this is so true bro what if its like a light sensor that can tell by what sort of light it is (like wavelength i guess? probably alongside brightness/motion/time it appears at/etc) that its a woodcrawler……. that woukd be very cool
Isn’t it also a genshin character name?
@@fionnaandcakecosplayit's severely unlikely to be a genshin reference.
@@Rissa_1322 oh yeah, I know. It was just something I thought of
38:03 Out of everything in this series, that bear silhouette suddenly changing is the one thing that triggers my fight-or-flight.
Especially since this is the first hint of the existence of the Wretch, which itself is one of the best examples of “NOPE, FUCK THAT” in all of analog horror.
And even worse; the last episode we got heavily implies the Wretch assimilates its victims without killing them.
LITERALLY. THAT SCARED THE SHIT OUTTA ME THE FIRST TIME ☠️
Nexpo, you spoil us
@@GarfieldPhone Get some bitches 🙏🙏🙏
@@GarfieldPhone with a username like that you really can't be talkin mate
Love both of you guys' work
@@GarfieldPhone no one asked you bud
@@GarfieldPhone crinnnnnge
I really love how during the “ad break” at 1:08:57 you weren’t trying to sell any merch or beg for likes, it was just a funny dad joke to try to connect with the audience. This is why I watch your channel, Nexpo. You quite obviously put so much work into these videos and still have the energy to be a genuinely awesome guy to your viewers. Thank you.
true, loved that part so much
It’s like an adult swim bump I like it
Yeah this whole video seems like something on Adult Swim late at night and like another commentor said, the ad break seems like a AS bump
Anything with that classic Adult Swim bump energy has an easy way into my heart.
Bro just shut up damn
1:03:50
Have we become one of the skinwalkers?
Aside from us knocking on the door, the one major difference i notice is the lack of sound from our movement.
Before the game over we can clearly hear the character's footsteps on the grass, but now nothing.
Beforehand, we were told the skinwalkers make no sound.
Great observation, you can also see on the screen in the windowless, doorless room that it appears to mirror the arrangement of the chairs. You can also see a woodcrawler standing between them.
We were put on the ritual tree, that means the result of the ritual is a birth of a Woodcrawler. The television then shutdown, reveal itself as now being a mirror and the player is now a woodcrawler
I was thinking the exact same thing!
During the solar system video, when it's on Saturn you can see...something moving into view just before it cuts away to Uranus. It looks sort of like Uranus, but if you pause you can clearly see it's something very different and very alien. What a neat little thing to add. The "gateway" is being actively used and it was caught on camera. I love how these analog horror creators really get into world building. You can tell they have fun making sure their vision is cohesive, and for the really good ones they make sure nothing is left out that could break the illusion.
@thegamerodinok buddy
the most effective moments for me are the candid shots of woodcrawlers "practicing" their behaviour. the clip of one just standing motionless while screaming for help so emphatically really strikes something visceral deep down
@bradley brown The footage of the woodcrawler yelling for help is captured at night and you can’t see his face that well. So there’d be no reason to worry about what his face looked like for the actor. Theoretically however I’d assume that’s how it would look, the woodcrawler would have a straight calm face but be screaming bloody murder. The woodcrawler also does an occasionally twitch and doesn’t walk like a normal human and instead kind of hobbles like a zombie.
@bradley brown wait, how did you write this comment then? And how did you read what the guy posted?
@@polkanietzsche5016 There's assistive technology for blind people to be able to read/communicate online
@@mandelbrotfox6861 Amazing, I knew that there were such technology but I didn't know it was that advanced.
@@polkanietzsche5016 Screen readers, or text-to-speech devices, aswell as keyboards and audio-to-text transcription tools are built into most smart devices nowadays. Both Apple, be it Mac or iOS, and Windows, since like, 3.8, have both tools built in. Google and Android as a whole have also added the same features to their own products and lines
I love Nexpo's calm haunting voice just dropping a "Neptune's f*cking missing"
Timestamp Plz
2:08:07
@@lolpro0496 Thank You
I laughed alot hahahha
19:00
Lethal Omen is meant to look like a PS1 or Saturn game. I've made emulators for those machines, and 1 thing that most people don't know about those machines is that, unlike N64, 3D vertices never touch the graphic processor; the perspective divide is done on the CPU, so the graphics processor doesn't have enough information to do perspective correct textures. This manifests itself as "texture slide", which contributes to the horror aspect of PS1 style PC horror games. However, most devs that make this type of game ignore the fact that the PS1 and Saturn had this "flaw", and the PC horror games loose something by looking "too good" with their perspective correct textures. Lethal Omen seems to do it right because there's quite a bit of texture slide going on, and it adds to the feeling that "Somthing's not right here." If anybody is making a PS1 style horror game, then please make your vertex shader collapse the scene to screenspace by dividing the x and y coords by the z coord. The added feel of that look be worth it!
well thank you very much for the explanation! That actually helps a lot.
haha interesting!! fellow programmer here (although kinda former, havent done much of it for a couple years)
just curious, did you used to read Carmack's .plan file back in the 1990s?
for some reason your comment reminded me of them good ole days :)
havent heard perspective correct in a while hehe
@@moegreen3870 I did read it back then. Everytime he talks it's full of knowledge. Megatextures were a genius idea. Other game devs have a few great ideas that have gone around as well, like Valve's Signed Distance Fields for shapes, stencils, and fonts. Speaking of the old days, Tim Sweeny needs to make a new Jill of the Jungle. 3D games with 2D machanics work pretty well, like Metroid: Dread.
I have no idea what ur talking about but it sounds cool
Is it an actual game you could play? If yes then I'd have to send it to the horror UA-camr Corrupted for a showcase
oof nevermind... it's real
You kept saying during Omen that the bunker does nothing, but like your character DOES get to leave afterwards. And you still have a gun, so I don't think you changed.
I think the radio and the aluminum dome *does* work, at least in this example.
Whats interesting to me is that Gemini's logo appears to be Neptune itself, including the spot that it beams the storms or whatever from, and Gemini as a constellation is about a pair of twins. Maybe Jack and Mary were twins instead of a couple? I dont know, but I reckon theres more to be unpacked with Gemini itself
Neptune and The Iris.
Jack and Mary have the same last name, Dean, so your hypothesis may ring true. It could either mean they're married or they're related.
@@LVD3NS who says it can't be both
Since Gemini seems to be impartial to the whole Iris thing I'm thinking maybe Neptune is sentient just like the Iris but not necessarily a force of evil, perhaps it's dissapeared to avoid being detected by the Iris and is somehow trying to spread awareness about it to earth before it's too late.
I am just utterly astonished at these ARG artists’ abilities to create such convincing recreations of early 90’s VHS effects. Storytelling is one thing, but the amount of study and focus it would take to recreate these elements is nothing short of mind-boggling
We grew up on it 😁
There are ways to put digital things into real tapes and back onto computers
I just thought they just used a real VHS tape. Thats the simplest method
@@PRubin-rh4sr You can do that, but I think a lot of the more affordable editor packages include "VHS Effects" of various sorts as well, so it can be done with just a few mouse clicks - particularly useful if one is shooting on digital devices. It's getting harder to find working analog tape cameras, and unless one is a bit of a video technophile it's just simpler to shoot on a smartphone or even a more quality digital camera like a Sony AX series device.
@@MrJest2 the VHS effects are half the battle too. The graphics themselves are very convincing!
Pretty creepy. One time after dark at my parents ranch I heard someone yelling ‘help!! Help!!’ Over and over down by the chicken house. I went in the house and told my dad and we grabbed a couple deer rifles and flashlights and walked down there. There was nothing, of course. I actually think it was just coyotes, I’ve heard them make all kinds of weird noises, but this video certainly creeped me out.
Coyotes are just freaky to begin with. It'll be quiet all night, and suddenly 2am you hear 1 coyote, then 2, then 10 all at once. And the closer they sound the freakier it is. All you can see is pitch blackness but somewhere close is a huge pack of animals that would have no problem tearing you apart in the dark. I don't go outside at night usually but when I do I at least have a handgun ready.
I have an old barn that raccoons, opossums and skunks live in. I've gotten to know some of the raccoons and they'll come take grapes right out my hands. I usually go out about 15 minutes before sundown to wait for them. I'm sitting there in the dark in an old run down barn in the middle of a big ass field. It's kind of creepy no matter what, but I also know there are wild animals around. One night I'm reading my tablet waiting for the critters to show up AND OHMIGOD SOMETHING IS COMING RIGHT AT MY FACE!
It was my cat jumping on my lap and scaring the absolute bejeezus out of me.
Them coyotes was fuckin
@@jordanduplechin7676 on god
Coyotes do make some weird sounds.
I had a weird experience, in the middle of the night I heard a baby crying on my back balcony. Looked out the window, didn't see anything.
Came back with a flashlight and it was a kitten hanging on to the post for dear life. Could have sworn it was a baby.
i know im late to the party but i do genuinely appreciate the way you write and structure these videos. The brief moments of levity and the checkpoints make it easy for me to watch and digest all the info and scary stuff. And outside of that you do a great job of building atmosphere. It's 10/10 content!
I think at the end of the true ending of Lethal Omen the player turns into a wood crawler. Things like you not making noise (until you make it into the house). The player knocking on the door before entering. And the wood crawler on the TV when you're the only one in the room. It kind of leads into you being the wood crawler. But I think this only happens after the ritual because in the rest of the game the player makes noise. Don't know if anyone else noticed this but just thought it was an interesting theory.
Completely agree
The player made noise just before they saw the tv siv. Remember the creaking floorboards?
But hey that's just a theory. A GAME THEORY!!!
@@autocon7352 the first video actually specifies that Woodcrawlers make no noise over *almost* any terrain.
@@USSMariner correct. But I'm talking about the *player, not woodcrawler lol
I love how the series starts out with what is *clearly* cruddy plastic figures, then over time is able to move towards more realistic modeling as they become more experienced. Very cool!
Wait, the very first video, that introduced the woodcrawlers as "wildlife," that was really actors wasn't it?
@@Haheehahohaheehoha probably just the creator’s friends told to just act weird.
yeah you can see clearly that the ....legs/claws that appear around the corner in the first video, are just flat stiff cardboard. you can tell if you stop and look at it, that it has no real depth to it, making it look very 2D.
The strength of this series is the world building, the lore they create by implication. it's really an excellent piece of eldritch/cosmic horror. very lovecraftian, but derivitively so.
I thought it was supposed to be simply a representation at first, but later footage was actually real
@@ExarchGaming On Remy’s Patreon, he links some videos showing BTS and the process of some of these videos, and the Gardener’s legs in World’s Weirdest Animals was actually a 3d model, which was quite a shock lol
I love the new format for this. The 'Save Points' for recapping and breaks is such a nice touch for such a long video.
its trash lmao
@@NoSaysJo okay
@@NoSaysJo Calm down buddy. Skin walker took your family?
@@NoSaysJo
RESPOND
@@aldiascholarofthefirstsin1051 lmao hush down kid
Something you failed to mention:
The storm survival video also said the sounds on the radio were auditory hallucinations and not to listen.
Here is my take on the different companies:
Harbinge has been developing defenses and countermeasures to Iris, which seem to work, as the protagonist in the video game survives the "storm." However, it may have been infiltrated by Iris to some degree.
Regnad is either conspiring with Iris or was infiltrated by its minions.
Optica may have been the same as Regnad, a legitimate company that was infiltrated early on.
Gyneva is likely working with Iris intentionally. The video about Crusader 5 had graphics that demonstrated an intimate knowledge of the entity. Additionally, the probe's name indicates a less-than-scientific intent. Instead of a bold or adventurous name, such as Pioneer, Voyager, or Spirit, the probe is named Crusader - one who crusades. A crusade is typically affiliated with religious conflict or a zealous spread of ideology. Gyneva may very well be an Iris cult.
The company names are interesting as well.
Harbinge, a variation on harbinger, a predictor of calamity.
Regnad, danger spelled backwards.
Optica, a variation on optical, related to the eye.
Gyneva, speller "Gyn," as in gynecologist, possibly alluding to birth or the creation of new life.
That now begs the question: We know that there were also the Crusades early on in this world’s history. The Knights Templar were a common force in the Crusade era to take back the Holy Land. The Knights Templar were accused of being Devil-worshippers or catalysts for the Illuminati, the New World Order. Since the Crusader probe was launched into space, it has become fascinated by the sights & ideas of the Iris planet. Which begs the theory AND question of, if Gyneva were part of the Illuminati as a task force to carry out the New World Order, a new world eventually controlled by the Iris planet. Like, that there was some secret government involvement in the Gemini Home Entertainment universe that we don’t know about.
Maybe it's just my interpretation, but I think Optica was founded by Iris followers (or rather, cult members) while I think Regnad has kinda fallen into insanity, a "they were so occupied with whether or not they can, that they didn't think whether they should" situation.
(Edit-) Harbinge, I think, are also benevolent, but are unaware that their products don't work, at least as well as they think it works (I say this because the iris says "the harbinger guards but in vain" or something along those lines, in the second regnad artificial intelligence video). But it might also be that they're infiltrated by Iris, as you suggest, who are making the products less effective because, of course, it helps their cause.
I also think Gyneva is a government funded organisation, similar to NAMAD, and are objectively researching the iris, which is why they have such in-depth knowledge of the interior of it. Crusader might simply be referring to a crusade _against_ the iris, instead of with it.
But that's just my ideas.
@@drohit1207i mean harbingers technologies does work and i think they're successful with their thing.
@@CloverIsLucky not really, and there's a mainly two reasons I'm saying this.
One is obviously the line from the AI video "The harbinger guides in vain"
The other is from the game, Lethal Omen. In the final cutscene in that game, a wood crawler bursts through the wall of a harbinge bunker very easily. We can say that it doesn't exactly work if wood crawlers are getting through that easily
@@drohit1207 But you see in the game even if the wood crawler destroyed the wall, the aluminium hemisphere which the harbinge technologies recommend building actually repels them) so they're actually pretty successful
I still cant get over the infected people with their missing bodies. It looks like its just their nervous system left floating there. I haven't been this unsettled by something in a long time...
Same!!! That one sitting person that suddenly looks at you? Killed me.
No joke when that happened, i think i peed a little
@@bandelby5365 😂😂😂😂
Yeah, I love me some body horror and that bit is just impeccable.
Like I thought “oh wow, something coming into your house, hollowing you out and wearing you around, eh? Pretty grim!”
But no, instead it’s “you’re gonna get peeled, and as you sit there as nothing but an immobile mass of fleshy bullshit, you get to watch something *wearing your skin* going about it’s day, eating intruders and whatnot.”
It’s horrible and I love it
I like the idea of Jack Wylder. He kind of feels like a Lovecraft protagonist who saw the cosmic madness but kept fighting in his own way. he realized he couldn't face them with force, so he used the only skillset and resources he had available, which is videography, with the dim hope that somehow getting the truth out there might be enough to stop them or at least survive them
without the overt racism of a lovecraft protagonist, but everything else!
@@013aanikhfds I bet you're the type of person to bring up that Walt Disney supported the Nazis when everyone else is just trying to watch an old Disney film too, aren't you?
@@PANCAKEMINEZZ damn bro chill
@@013aanikhfds based
@@PANCAKEMINEZZ i mean the difference of walt and lovecraft is night and day
I always love Nexpo because instead of info dumping the original content and then info dumping theories, he builds the theories with the content and revises as needed. It makes his videos so easy to binge because I don't feel like I'm overwhelmed by or missing out on OC.
Also! Something potentially worth mentioning is the planet in Gemini Home Entertainment's logo is Neptune and Gemini means twin. Maybe implying that Earth, the viewers of GHE, are destined to become Neptune's "twin", mutated under the influence of the iris?
You ever P O O P ed on L S D? Thats what Nexpo is. A big liquid runny torrent of relief that splatters over my walls
Remy Abode is a fantastic creator, and also a really chill guy. I spoke with them briefly about GHE when I was working on a horror-themed dnd campaign that unfortunately never got off the ground. I believe I actually spoke with Aiden Chick, the guy behind Channel 7 and Analog Archives as well! I wanted to use some of GHE’s elements, along with Channel 7 and Analog Archives, but I didn’t want to do anything without the creator’s permission. Chick and Abode were really sweet and gave me all the info I needed. It’s a shame it never worked out.
That sounds so cool! Keep all your notes and such cause maybe one day you'll be able to revisit the project.
Yeah don't give up..
i'm unconvinced that the bunkers are entirely ineffective - once it is light enough to see after the lights go out in the game, you can see a part of the woodcrawler dismembered on the floor. it makes me think that either it takes time for the bunker to become effective in blocking out intruders, OR the mechanism isn't to keep them out, but rather destroy them once they get in.
And the hemisphere in the bunker begins to glow as well, which shows that the bunker does something. The goal of the bunkers might not be to protect though.
Being born in centeral Alberta, Gemini was one of the first times I saw my province in any type of horror content. There's something about seeing familiar landscapes in the background as something terrible and apocalyptic makes itself known to the viewer that grips you and makes you that much more engaged and unerved by this sort of horror.
Yeah especially since these types of canadians landscapes are usually shown out for their beauty rather than something horrible as this series.
This was the same vibe I had as someone who grew up in Minnesota, to have the video start off as a Minnesotan wildlife documentary was enough to snatch my attention. To have the Woodcrawlers be revealed to be located everywhere in the state was enough to set in the horror and paranoia aspect.
I THOUGHT THAT LAKE WAS FAMILIAR
ITS LAKE LOUISE ISNT IT
THIS MAKES THIS SO MUCH WORSE AGH
I apologize on behalf of all Minnesotans for being the spawning ground of Spam and woodcrawlers.
alberta is just real life analog horror
I'd like to point out that the Iris is so massive that one of it's moons, has a moon of it's own. Which is a scale that is honestly kinda terrifying.
where is this iris?
@@jcresmond1653 where it wants to be
@@jcresmond1653 in your house
Are you thinking of Eris? A dwarf body out near/in the kuiper belt i think. Real thing
@@theresakulpa3004 Have you, like... watched the video?
This is one of the greatest analog horror documentaries of all time. I can only hope the future releases of Gemini are eventually covered in the same way.
Interesting detail (coincidence?):
In wilderness survival guide, Jack used a bear to represent what to do when encountering a disguised Woodcrawler.
Perhaps he saw the sacrificial bear turning into the abomination that absorbed his wife.
I assumed the chain of events was thus:
At the time of the Christmas party, Glenn and co attempt to shoot the bear.
The bear is actually a "woodcrawler".
So far, we have not seen any attempt by armed forces to combat the threat directly.
It is entirely possible that the organizm can alter it's form to defend itself.
The "woodcrawler" goes into a more aggressive form and murders the entire camp.
It then takes all the bodies and converts them into "biomass" to be added to the growing network of Iris "stuff" growing under Earth's surface.
I was under the impression that the bear sacrifice happened in the 40s, and Jack's story took place in the 80s
@@monsieurlaguillotine3481 Jack has been using his media to tell people what has been going on. Following this theme, it seems likely Jack knows what happened at the camp and is cluing us in.
im just now realizing that not everyone thought of mary as his sister
666 likes as of May 28, 10:47 AM PST
I personally think that the bunker was successful in preventing the woodcrawlers from harming the user. The hemisphere activated after the bunker was breached but that may be what it was designed to do, after all, a landmine cannot activate unless stepped on and the person using the bunker was not harmed after the dust cleared. It could be that the bunker is not only made to keep people safe, but also to kill the woodcrawlers.
Not to mention that it would make the phrase 'the harbinger guards in vain' more powerful, as it would show that despite the fact that they can fight back, nothing they do will be enough to keep back an entire planet.
That would also explain why the bunker needed to be so large.
I like this
Just fire nukes at it
@@robcartre5779 the iris is too big
@@BeefMeisterSupreme more nukes
"Oh yeah, and Neptune's fucking missing."
Appreciate the much needed levity as you approached the bottom of the rabbit hole, Nexpo. Thank you.
Of course neptune left, cant sit down orbiting us all day. Its gotta go and have a break at some point.
Seriously! I think I was so danm nervous throughout. His comical relief gave me life again! I rewound it a few times🤣🤣🤣🤣🤣 oh man Nexpo😎😎😎
I have only one complaint for the whole video (because it’s fantastic) how did nexpo not pick up on the fact that in the true ending of omen, the person was transformed into a woodcrawler? We seem to sacrifice ourselves, and then afterwards we become different. We don’t have a gun, there’s strange noises, etc. We literally knock on a door, create creaking floorboards, and when we see a picture of a woodcrawler on the Tv, there’s no one in the room but us. Implying that we are the woodcrawler. I don’t think that the protagonist of the game is Jack, I think it’s someone working at the campsite (too lazy to look into all the names). Not only were we able to enter all of the cabins and employee buildings and rooms with ease, but we clearly became a woodcrawler at the end. But other than that, fantastic video
I'd say it but he censors bad comments lol
Holy fuck… that explains why we seem to still be alive after the storm, despite us getting fatally attacked by the woodcrawler
@@cryptid479 so another woodcrawler breaks into the shelter just to say "Wazzuh?" I'm not trying to discredit the theory, actually I love it a lot. But still, it doesn't make sense.
DRD is easily the scariest part of this series to me, particularly when we find out that people in that state are still alive and conscious. Never knew just a tiny eye movement could be so utterly chilling. I realize it's fiction, but jesus christ, that would be a fate far, far worse than death.
Yes but, the name of The Lord is holy.
@@greggeverman5578 I'm happy for him.
Agreed. Absolutely terrifying to think about.
I believe that the instances of the DRD victims moving (ie: Barry talking, or the twizzler man moving his eye) is the Iris looking through and controlling the bodies. And the infected consciousnesses are either killed or they are assimilated into the Iris's consiousness. My evidence for this is the "Jack is with us now/Jack IS us now" lines.
@@xplodingmuffin3092 Okay this is a very cool interpretation and I like it, but I'm losing it at the phrase "twizzler man" because you're so not wrong
Gotta say, Remy actually managed to scare the fuck out of me several times while watching the series, and there are 5 moments that really stand out:
1. The Woodcrawler's legs popping out of the doorway, which gets creepier when you look at all the moments that Woodcrawlers appear in compared to other creatures like the Skinwalkers and Gardeners: with those creatures, they always appear to vocalize and screech when they're on camera, but the Woodcrawler notably doesn't screech until it actually attacks, which can be seen in Lethal Omen and Home Invasion Help, much like predators do out in the wild while hunting and as Jack mentions while covering them.
2. The Skinwalker moving in Camp Information Video: by this point, the viewer's already inundated to be wary of weird-shaped limbs, but the Skinwalker is clearly much larger than the Woodcrawler, which is made apparent when the Vessels slides show the Skinwalker next to a telephone pole. Once the legs start moving and you see that they possess hand-like feet, there's a sense of dread in realizing these things are not only the cause for the door knocking, but they're more than capable of destroying the cabins and grabbing you, which turns into a feeling of horror as you realize they're toying with you before going in for the kill.
3. The Fake Person in Wilderness Survival Guide: already, we know that Fake People are meant to be bait used by Woodcrawlers to hunt humans, but the moment Jack records the Fake Person screaming in the field, with the sunset and his back against the light keeping the Fake Person from actually being seen, we know that, just because they prefer homes to hunt for prey, it doesn't mean that Woodcrawlers are limited to that option. The moment the Fake Person starts moving stiffly, you get hit with the uncanny valley, as it confirms that that's not a real person out there: what creeps me out the most, and it didn't appear here, is when Jack records the Fake Person going into the woods and then starts walking towards him, almost as if the Fake Person was toying with him and is now preparing for the ambush. This becomes significant because it really lays down that humans are not in control in this situation: we got to our current population level and habitat range by being the apex predator, but now there's a creature that can effortlessly hunt us, use ambush tactics to draw us in, and also be large enough that fighting back would be difficult, if not impossible, plus the fact that the Woodcrawler clearly resembles an arachnid with its legs helps to set off people who are arachnophobic and/or creeped out by large invertebrates. Adding on to 2., Home Invasion Help makes it apparent that Woodcrawlers are capable of understanding and using media to hone their ambush tactics, much as the Skinwalker has done at Moonlight Acres with its knocking, showing that both aren't just simple beasts but fully-cognizant hunters with a penchant for sadistically toying with their prey if they feel so.
4. Mary suddenly appearing at the window twice at Christmas Eve Party: despite how far into the catalog the video is, the audience only possesses paltry information regarding just what the Iris-related creatures can do, with Nature's Mockery and Deep Root Disease confirming that humans are at risk of absorption or mutation. Mary turns into this creature and attacks the cabin, all the while with uncertainty as to whether she has mutated into a Skinwalker (given we hear the Skinwalker's shrieks in the outside footage, then joined by the sight of its foot crashing down in front of the camera and sliding out of view on the cabin roof), or if she's something far different (we hadn't really seen anything possessing tentacles and Mary doesn't possess the singular glowing eye as the Skinwalkers and Gardeners have), but seeing the tentacles waving before retreating into their sockets, then reemerging as Mary lets out one last bellow before attacking hammers home the dehumanization that occurs with the transformation. As Grass Tastic and Wretched Hands mention, while we now know that Mary is part of the Skinwalker, this just makes the Skinwalker even more of an enigma considering it has fused multiple people and a bear into itself, while still possessing the hand-like feet and likely even larger than as seen in Camp Information Video.
5. Not really a specific video, but the fact that Remy establishes a motif of the sunrise and sunset as times of danger: when those moments occur, humans are at the highest risk of being attacked, more so with the sunset as the natural light fades away and darkness shrouds the creatures before they attack, or even heralding the arrival of the Iris as with Sleep Image Visualizer. One of the things that have always left humans vulnerable is our diurnal nature: the darkness is not within our natural control and usually is home to threats such as predators or other humans. Here, the darkness makes it clear that the Iris creatures will attack us during times of vulnerability, a return to form of our early days of being at constant risk, and there's not much we can do to fight back.
In short, I think what Remy really hammers home throughout Gemini and something that is truly terrifying is primal fear: we humans have always feared the dark, the unknown, the uncanny, and Remy has turned it around to make us realize that we are not the dominant lifeform on this planet, not against the Iris nor its spawn.
remy is a genius! seriously, there were a bunch of parts that creeped me right out.
Being hunted will always be the scariest feeling, especially when you know you have no chance
Let's just shove the sun into Irys's brain. Or several suns. Like 12 of them at once.
But.. the iris isn't real. Nothing will kill us humans. We're going to accomplish that before anything even has the chance. Haha.
The Iris moving and looking made me piss myself
Interesting note about the bunker: I suppose the idea is that EM waves, particularly radio waves hurt or irritate the woodcrawlers. (Which given they only come out at night, and the Iris had remained so far back in the solar system, may have some voracity to it) the Aluminum dome would reflect the waves emit by the low band radio in all directions, thus theoretically filling the bunker or area around it with... whatever it is that bothers the crawlers
Also why they stay out of cities, maybe. Radios everywhere, and larger broadcasting tools to shoot bigger radio waves?
Also that the woodcrawler actually broke into the bunker but left immediately after.
The part where Nexpo says they try to imitate life to the best of their ability gives me chills because of how much it reminded me of the movie 1987 film "The Thing".
Fun Fact: It's heavily implied in the True Ending of Lethal Omen, you become a Woodcrawler. When you approach the cabin after the ritual, you knock on the door, and in the third shot of the TV, you see the Woodcrawler's spider legs standing where you are; in a wooden room with two symmetrically aligned couches
also during the true ending after the game over u make very little footstep noise, like mentioned in the first vhs
I thought this too! I love this ending instead!
another thing to note: in the mannequin ending, the mannequins look like what woodcrawlers see people as (home invasion help)
Also there was no sound of footsteps
Was that really something that a lot of people didn't pick up on? I guess, thinking about it, Nexpo never remarked on it, so maybe it's not as obvious as I thought it was. Seemed pretty cut and dry to me
Very nice overview video! Small heads up that one art piece goes uncredited in this video: at 33:40, the striking pencil illustration of the skinwalker is a shapeshifter drawn by Cory Trego-Erdner. Just wanted to leave this comment in case anyone else would like to see more of his exceptional work. He has an account on ArtStation!
Just looked him up and his art is amazing, thank you for sharing!
Thank you so much for sharing! I’m an artist myself and it just makes me happy to see that you care that he gets proper credit and recognition. ❤️ ur a sweetheart
Sus
@TheGamerOdin i mean obviously there are people who do care so?? good job with the completely pointless comment ig
@TheGamerOdin 🤓
Something I realized after watching several times about Optica Video:
"Games for Children" might be along the same line as "Home Invasion." It's basically a guide on how to play children's games, which is something you learn from the people around you. Unless, of course, you're something else, like a woodcrawler. From the wildlife video, we know they "adapt" to suburban settings, and this very well might be part of how they do it.
As for "feed the woods," that's a uniquely woodcrawler "game." They leave the house. They go into the darkest place they can find, and scream in a child's voice. Anyone would be alarmed to hear that, and while in these times laid out in the videos, they wouldn't go out themselves. What would they do? Call the police. The woodcrawler probably wasn't eating the car, but the officers inside, who were likely scared to leave in the middle of the night.
The children's games are part of how they "adapt" to human dwellings. "Feeding the forest" is how they find prey in times of slim pickings. Optica Video is likely a for-woodcrawler company. It might even be run BY them. Then the video is distributed by GHE, because, well, if human children decide to play Feed the Woods, all the better for the woodcrawlers.
Also, the company name. Optica Video. "Optical" is defined as "relating to sight".
@@JavaMR also Optica written with an exclamation mark. Optica! looks very close to optical
Lets also consider "Iris" is a term that exists in the eye's parts (connection to "optica(l)")
@@zangetsu1614 IRIS VIDEO, VIDEOS DISTRIBUTED BY THE IRIS AND IT'S AFFILIATES, OMG THAT MAKES SENSE
This makes so much sense, nice!
I appreciate the deliberateness of the narration here. There seems to be a lot of thought put into when to let the videos play, when to narrate or recap the videos, and when to cut off the narration suddenly, tying perfectly into the existing jumpscare. Very effective.
I'll never understand how you can basically tell me at the start that this is fiction, and yet I still get chills down my spine. 10/10
Frrrrr I’m almost 3/4 the way through and it’s so well thought out it almost feels like it’s true
Because a work of fiction should be made to produce real feelings on the spectators. If they can't do that, they have failed at their task.
The fact that it is fiction shouldn't mean you won't feel any less scared.
This is why cosmic horror is one of my favorite horror genres. What does it for me is yeah this is fiction, but...what if ya know? There's no telling what all is out there...
It's a work a fiction but I still ain't getten no no sleep tonight
@@hunteringram6637 H.P. Lovecraft really paved the way for this. I still get the creeps listening to his Dream Cycle.
This literally contains both cosmic horror and body horror, two of my biggest fears, in the form of analog horror, which is one of the scariest forms of horror for me. This is genius
2 of my absolute FAVORITE horror genres
@@thegoldenplague-mask5438 Yeah, mine too. It's strange how in horror whatever you fear the most is probably your favorite kind of horror. Or, I mean, it's logical, but it still fascinates me
I applaud those that can get the cosmic horror aspect down.. i dont think ive seen a movie yet that encompasses it to a T.. have you ever played or watched BloodBorne?? Masterpiece!! 👏🏽
To me cosmic horror is the fear of the unknown or trying to understand the unknown drives you mad bc our minds cannot comprehend different planes of existence
@@MrzGEISHA maybe I'm misinterpreting the term, but for me cosmic horror means literally the fear of the cosmos. Weird planets that are in places where they should not be, black holes, the gigantic scale of gas giants, stars, the Bootes void... I guess it's sort of connected to the fear of things large in scale. But as I said, this is just my interpretation
This series plays into one of my BIGGEST fears; Megalophobia.
I HATE the concept of turning around to see a giant celestial body in the sky staring down at me; I used to be so frightened of the moon.
This takes it a step further by making this body unknown, MASSIVE, *sentient* and gives it a terrifying sound; the exact kind of terrifying sound that I envision when I think of that kind of scenario.
I feel like the creator must have shared this fear or something.
That's really strange fear to have. I'm not knocking you because now that you mention it it _is_ kind of creepy. It's just not something I'd ever consider to be fearful of.
you´ll love local 58
im the opposite, i think it'd be so cool to have a giant celestial body in the sky, like a no man's sky type of deal.
a giant celestial body suddenly appearing out of nowhere, tho? different story
That's so crazy. Growing up and looking into the infinite sky I always had some crazy scary dreams of seeing huge dragons appear in the sky and come towards me and even when I was awake and just outside Chillin alone I would always wonder what if the moon suddenly got bigger/Closer or what if a huge planet or huge blank face appeared. It was crazy weird but even now as a 30 yo the sky creeps me out. The vast emptiness just feels like a jumpscare waiting to happen.
Scared of a rock in the sky lol
I have lost count of how many time I come back to this video. It’s accompanied me during bad days, road trips, and boring days at work. Horrific and wildly entertaining. This is your god tier video.
This, and Walten Files are ones I've came back to a few times.
I like how he says,"Oh yeah, and Neptunes fucking missing." Like hes a disappointed parent. That line had me dying
Typical Neptune
Yo timestamp
@@EstebanGilChillington 2:08:05
@@golden-goofball thanks
"Goddammit Neptune not again"
I cannot overstate how thankful I am for the subtitles, on a two-and-a-half hour video too. Thank you for taking care of your audience so well!
Mary's cries for help when you play the tape of her transformation backwards always gets me. Also the fact that the woodcrawlers are probably saying the last thing they heard their victims say ("they stole their voices"). So creepy.
Woodcrawlers just trying to pull a fiddlesticks
@@praimi13 ...hHhIiiGgh aBovVe ThE rOoTtEn Rows. CloTh ANd mEETal, TeeTh, *AND CROWS.*
@@ARSD219 trough the field, down the lane
voices never heard again
I know this video is almost three hours long, but it’s such a good watch that I find myself watching it CONSTANTLY. like once a week. Nexpo did an amazing job
I think you're making an incorrect assumption on the Harbinge bunker. I think it actually did work. Looking at the gameplay, the Woodcrawler starts forcing its way into the bunker, the lights go out, the hemisphere glows, and then you're outside. You don't seem to be infected/dead at that point, and you can't see the Woodcrawler after the lights go out. This idea is also supported through your interpretation that this is meant to represent Jack Dean hiding, and surviving, Mary's transformation/attack. This, to me, suggests that the bunker did actually keep the Woodcrawlers out; and I think I know how.
We saw from Monthly Report that one can communicate with some Iris organisms via something like radio waves, as the communications required a giant antenna to receive/transmit. We also know that one of the essential parts of the bunker is a radio that is turned on, but we're told not to pay attention to it. There's also the aluminum hemisphere, which seems to serve no purpose despite being a very specific and seemingly unrelated element for a storm bunker. The hemisphere is also positioned at the center of the bunker, again a very specific requirement.
Another interesting thing from the game footage is that, despite the graphics being capable of jagged edges, the Woodcrawler gets into the bunker by pushing open a perfect square from the wall. It didn't break through the wall, it didn't seep/phase through, it pushed it open. It's almost as if that part of the wall was meant to be pushed out, which would suggest that the designers wanted the Woodcrawlers to get in.
All of this has lead me to believe that the bunker operates off a principal something like this: Iris organisms, like Woodcrawlers, can communicate/sense via radio wave like frequencies. The concrete walls of the bunker aren't intended to keep the Woodcrawlers out, but more act as something for sound/radiation to bounce off of, with the aluminum hemisphere acting as some sort of focuser/transmitter/amplifier. The bunker is built with removable tiles that act as a sort of pressure release valve, allowing Woodcrawlers to open the bunker without forcing them to damage the structure. Once they do, the radio is able to pick up the Woodcrawlers communication and bounce it around the room via the hemisphere. This is what the sudden darkness and glowing hemisphere represent: not the lights going out, but how the Woodcrawler sees/interprets the room. It's empty, with the hemisphere being seen as either a fellow Woodcrawler giving an all clear, our just producing enough "noise" to disguise the inhabitants of the bunker. The wood crawler then leaves, letting the tile rest back into place, and the inhabitants continue to wait out the "storm".
I like this theory but the problem is that, assuming this is accurate, the bunker solution will not work for long. The Iris and it's cohorts are shown to display a degree of intellect which allows them to be capable of higher level thinking, just like us. With this, it is only a matter of time until they adapt to the bunker system and find a way to work around it or to negate it entirely.
This sounds pretty plausible, especially if you take in the fact that at 1:58:46, the woodcrawler’s view of the prey has the same glowing effect as the hemisphere in the bunker. I think that the hemisphere is designed to look like food to the woodcrawler, drawing it’s attention off of you.
thought it worked too. After all, the player is still alive afterwards. You then get to play out all of the different scenarios but they're all different, by which I mean nothing is happening to the player that is the same in every one of them. Nothing that could be construed as signs or symptoms that you were "infected". I kind of thought the same about the radio too- maybe the hemisphere in the enclosed space kind of amplifies and echoes the sound, overlapping it many times and covering up your own sound. I believe it was the wildlife video that said "if you can hear them, they've already heard you" which I took to mean that they use sound/hearing as a main hunting strategy. Covering up your sound with something they're known to hear well and communicate with would be the way to go, especially when you're basically trapped. Storm safety tips makes a point of saying "quietly move to the bunker" and "remain calm".
holy shit, I think you nailed it
@@ZeranZeran ikr!!!
One thing I only picked up on while watching is that a pack or large group of woodcrawlers may be called a ‘storm’, making actually disguising a safety video like this a lot easier while also making everything they say make a bit more sense
If Lethal Omen was a genuine game, I can't imagine how terrifying that would be.
Edit: *_Oh_*
Oh indeed
Reading this was like reading a whole other horror story on it's own
@@drawnwithlove3499 fr
What an appropriate nickname
ඞ
Gotta applaud that dedication