Right here you can see Ganon, but back on those old ass TVs, all you saw was 2 glowing eyes and his swords with the occasional glimpse of Ganon's whole form when the lightning struck.
No tricks, no illusions, no running away, no extra enemies, no extra items, no extra phases... Just Link and Ganon. The definitive most epic time of the Zelda timeline.
Let's not forget... That awful scream Zelda would belt out if you ever got hit. Really added to the whole feeling that this is the end and everything is riding on you.
I love at 2:06. Every other boss has a title. "Bio-Electric Anemone, Barinade" or "Infernal Fire Dragon, Volvagia." But this guy? The last boss? No title necessary. No "Dark King". No. You know who this is. [ *GANON* ]
Even as kids...when we saw Ganon....we knew...all in some way...failure to defeat him was not an option. This was the Pinnacle of all we had fought through. Two Powerful Titans enter the ring of fire...only one will leave this place alive.
Absolutely agree with you on this. Improved graphics did not make for a better experience. The darkness, illuminated only by intermittant pulses of lightning, made for a much more intimidating Ganon.
I agree 100%. The N64 version is so much more dark and evil looking, while the 3DS version had too much light for the final battle. I noticed this the second Ganondorf burst out of the rubble, he did not look as evil in the 3DS version and that really killed the vibe of this fight.
The characters conveyed so much without saying anything: - Ganondorf hanging on to life by a thread, barely conscious, reminds Link and Zelda that he too is favored by the goddesses. - Zelda collapsing from exhaustion from using so much magic. - Link instinctively shielding Zelda with his body. All this done in 1997 with a couple of polygons and synthetized sounds.
I don't mean to sound like a boomer with saying "back in my days games were good!!!" But I feel like a lot of games nowadays don't put any faith to the players to figure out the Intricacies of their stories. Too many games nowadays tell too much. Like I like the new god of war games right, but I feel like there's not much subtlety. I don't mean to diss on newer games though, I just wish more triple A games nowadays would be more subtle in their writing show more than they tell. Like you said, even when there was not much resources there was still so much said. It's great!
@@TheSpokenBanana I think that's mostly due to movie and game critics not understanding a lot of obvious plot points. And now, since new movies and games cost so much to be made. They can't afford taking risks. So they'd much rather spoon feed the story to the player than risk recieving bad reviews
Farore and Nayru: "Why the eff are you favoring Demise's reincarnation?" Din: "Okay, first of all, he's not Demise's reincarnation, he's just a follower. And second of all, he's based."
This game came out at the right time. This game came about during every popular franchise was attempting to transition to 3D. This and Super mario 64 set alot of standards in which other games had to live up to... If this game didn't come out at this time then we wouldn't have a lot of decent stuff that followed.
This is the moment I instantly forgave all of Navi's minor annoyances. "This time we fight together!" Like, holy crap, I kinda wish they had given her more personality and character development to make that moment a little stronger.
I love how the theme to this boss isn't a high octane, adrenaline pumping score. It's more somber and really gives the impression that this is the final fight, and reminds you of how literally everything is at stake here.
I wish the battle was more difficult though. Sometimes when I play OoT I don't grab heart pieces/containers. Makes the game way more intense (especially dark link sword to sword).
There have been several equally good and better final bosses since then in a variety of games, and that's coming from someone who grew up at this time and has a deep nostalgic attachment to OoT. This was a damn good boss fight, no doubt. But the golden days continue, my friend.
This battle was immensely disappointing to me, the final boss should be a tough bastard who really gives a challenge to beat; Ganon was a fucking joke, he's the third weakest boss in the game after Gohma and Dodongo and they were the very first two who you beat with simple strategy, this is no different... simply roll through his legs and hit his tail, you don't even NEED the light arrows!! The best boss in the game was probably Twinrova (the sorceress sisters), they had the set up and the attack power to be a decent boss, they were still too easy though.
SirReepicheep Rules the atmosphere and the setup towards the final boss was executed brilliantly though, you can't deny that. Sure he was easy as hell, but wasn't it epic?
Bubbles571 It was but that atmosphere was more threatening than Ganon was, he was far too clumsy and had an obvious strategy to beat him in an embarrassingly simple way. I would have liked a more dynamic boss that maybe rained fire from the sky or charged you or something. Plenty of effort was put into the atmosphere, the boss himself...not so much...
This is in my opinion, the Most perfect boss battle in any zelda game, or any game for that matter. I mean the atmosphere is dark and epic with the lightning, the boss is huge, dark, intimidating and challenging, and the battle is fun, and rewarding. It's just Perfect.
I know I'm late, but fuckn exactly!! This is the only Ganondorf/Ganon fight that FELT evil. The music, Ganons rage and screams, the darkness...no other Zelda comes close. This battle ruined every other battle for me because none of them are this evil! I remember being a kid where this fight scared the living hell out of me because I felt like Ganon was an evil demon from Hell. Nothing compares to the Lore in this game!!
Ganondorf was being so badass when he arose from the rubble. He was defeated and then crushed, but returned with glowing eyes of hatred and then shown that he still possessed the Triforce of Power, and shown that was his ultimate trump card.
True, I love how people who had this as their first Zelda say this is incredible with no backstory and the long term fans of the NES and SNES Zelda who were always surprised at Ganon being a man and not a demon in the N64 version just to find this scene at the end as a perfect callback to the earlier games, that Ganondorf wasn’t a redesign of Ganon but how Ganon looked as a human before he was the SNES version Ganon
For those saying Navi doesn't help; notice how on the first encounter with him Ganon holds Navi back and you can't Z-target during the fight. After Navi says you two are fighting together on this one, you are able to Z-target his face and tail. :D
@@Juniper_Roseit never even occurred to me that for people who didn't grow up knowing both Ganon/Ganondorf that this is Ganon hijacking himself instead of another villains game lmao
This version of the fight really is better than Ocarina on 3DS. I'm not even nostalgic. I love how dark it is. Ganon just LOOKS more intimidating with only his glowing eyes and a silhouette. He looks freaking dangerous. On the 3ds there's just too much information on screen because it's really bright. He looks like a miniboss almost. I'm usually the first to prefer brightening in remakes. Majora did it super well. But Ocarina 3Ds felt kinda flat.
Loffeleif I didn't even know Ganon was a pig until I saw the 3DS version. Up until then, I had always seen him as a dark demon from hell XD, which is better.
Loffeleif I wonder if Nintendo EAD had been watching Hitchcock films if not the original Jaws or the original Alien-movies where you don’t really see the creature fully but that terrifies you even more.
Y 20 X it’s not that bad of a spoiler. Where’s a Zelda game where Ganon doesn’t die? The methods are different but the outcomes are at their core the same. Except for the ones that don’t take place in Hyrule like Majora’s Mask and Phantom Hourglass.
I spoke for nearly an hour when I uploaded about Vice City and Red Dead Redemption 2, this is the best game I’ve ever played in my life so I’d say something along the lines of your comment.
I'm not bullshitting when I say it took me 4 1/2 years to beat this game. I started playing when I was 5, and finished when I was 9. And this was BEFORE UA-cam and walkthroughs, i did it all by my 9yr old self.
I played The Wind Waker for almost 10 years. Not all the time but once in a while I would play a little bit. I never beat it. I started playing from the beginning last year since I remembered barely anything and completed it in a few days.
Breath of the Wild needs a final boss that matches the sheer power this one does. Even after 2 decades this is still the best climax of any Zelda game or games in general. This battle really makes you feel like everything is relying on you
It started off so great in Breath of the Wild. When out of this sac thing bursts out a fucking demon complete with "oh shit! it's Satan" music. He even drags you down to what I assumed at the moment was hell. Then they take half of his hp and obliterate the tension. I still liked this fight. Dark Beast Ganon just sucked.
**granted i haven't reached the final boss yet, but it just doesn't have that "Feel" to me. IDK. someone else said something similar so it's not just me, i'm not crazy.
Agreed. The final boss in Breath of the Wild was so anti climatic. It didn't even come close to the tension of this game. Heck, I wish they would have remade Ocarina of Time with Breath of the Wild gameplay mechanics and a vast open world instead of just enhancing the textures because that was really the only real lacking thing from Ocarina of Time as a Zelda game. Its map was very small when it came to exploration, but yea, that sadly was the limit of the N64 at the time.
Vonstranski you're not lying, this is the very first game I saw my older brother play and then I was hooked. I was about 6 years old. I still remember sitting down in front of the t.v in '98 and being in the lost woods for the first time.
Wow, today I learned that I could have shot a light arrow at his face to temporarily paralyze him. That would have been great to know 19 years ago. Thanks for nothing, Navi. As usual.
one of my favorite things about this fight is if you get hit, zelda will let out a loud scream that just kinda adds to the whole atmosphere of this being a true final battle for the world
Man, Ocarina of Time had unbelievable impact when it released. At a time when most 3D games were trying so hard to be a respected thing, this felt like a borderline ecstatic experience.
I was so disappointed with the 3DS version of this fight...I absolutely HATED how light it was. Ganon was so fucking ominous in the N64 version...seeing nothing but his silhouette and his glowing eyes staring at you until the lightning struck and you saw him in all of his evil glory for a split second. Also...green blood?...and where was the throat stab? GAH
+DaClasher I played 3DS first as well. Very disappointed when I discovered how much better this one was. I still got the same feeling of terror when Ganondorf Transformed into Ganon like you guys did.
+DaClasher I played 3DS first as well. Very disappointed when I discovered how much better this one was. I still got the same feeling of terror when Ganondorf Transformed into Ganon like you guys did.
Everything in the 3ds version is better except for what you just liste... I wish they kept him like this.But the fight was much harder in the 3ds version which I love
I agree, especially compared to the series' most recent "companion character". A spirit that acts like an AI? There were better ways Fi could have been made memorable.
I always appreciated this boss fight's atmosphere. Ganon is often obscured by the darkness in this, especially in the introduction scene. You can merely see his golden eyes and swords until the lightning strikes. And on top of all that, the game tends to give small descriptions of the bosses to signify what role they play. But all that had built up to the description of Ganon. More specifically, there was none. Ganon had no description because he didn't need one. He was your final obstacle, pure and simple.
I think this game is such an amazing contrast between the three characters present in this fight. The entire game you have Ganondorf looming as a dark shadow, ever present. You are the courage that fights it, while Zelda is the wisdom that guides you. The idea of building these three people for the epic climax that is finally summed up in this epic glamorous fight is nothing short but sheer epicness. Remember that Ganondorf always underestimated you. He saw Zelda as a bigger threat, but he never saw the insignificant boy with courage as a threat. When you beat him on the tower, his first emotion was shock, and he was in complete denial about it. This fight literally is him trying to prove that he's better than you. His desperation and clinging on to the idea that power is everything is at stake, and he isolates you because he wants to PROVE that he is better at the cost of the entire world. He lacks wisdom and courage. The subtle messaging in this game, again, is pure genius, which is why this game is a classic.
@@nostalgik._ If Legend of Zelda ever gets an animated movie adaptation it should be based off of both Ocarina of Time and Twilight Princess especially with Wolf Link and Midna and Navi. I can totally imagine Ganondorf voiced by Mark Hamill.
Sure is! Because well, this is Ganondorf's defining moment. He greed ran so deep; he wanted to beat you so bad that he desecrated the power of the Triforce to renounce any shred of humanity (Gerudanity?) he had left in him and become an abomination. Demise's wrath woke within him, and they became one and the same as Ganon. That is what makes this moment so cool. His character flaws are laid bare here. You see him both as a man and a monster.
99superjesus true, the reveal that Ganondorf was how Ganon looked before the inevitable transformation and the fact that the Link you are playing as is the one that forced his hand literally to change his appearance forever was crazy reveal if you played earlier Zeldas
Something I like in Ocarina of Time is the use of silence in certain tense moments. It makes things feel more suspenseful. Like when all you hear is Link's footsteps walking towards the noise Ganon makes under the rubble.
I just beat the 3ds version, never played it on the original N64. The final battle definitely has darker lighting in the N64 version, so the mood's even creepier and more ominous. Like, all you could see is Ganon's eyes flashing in the lighting.
People on UA-cam born after the early 90s don’t know the twist that this provided. There was no internet to look things up or UA-cam to spoil everything. If you grew up playing the original and a link to the past you only knew Ganon(unless you read the manual for ALTTP). Then here comes ganondorf who you think is the final boss and all of a sudden ganon shows up. This was the second 3D game I played after Mario 64 and I can say seeing ganon was eye popping for 6 year old me
EXACTLY I remember thinking "why is the guy in this game Ganondorf I thought Ganon was the evil guy in Zelda?" Then finally you get to this part and you're like OH SHIIIII
all the memory's as a child playing this .... such a masterpiece. No game in history, here and after will ever give me the feelings of The Ocarina Of Time.
Had to come back to this after Goodblood's video essay on OOT. I gotta say, this, IMO, is still the most epic final battle in gaming memory. The harrowing music with Ganon's insane scream and final transformation, last surviving sage in zelda trapped behind a ring of fire along with your only weapon against him, Navi's valor in the face of it all... Chills man. I didnt even care about the lack of difficulty, the atmosphere was just too perfect.
I really don't like how they keep making things softer for the newer generations. In the original release of OoT, Ganondorf coughs up red blood. Then they released a version where it's green blood. In the N64 version of this battle, the atmosphere is dark and brooding. the only thing really lighting up the place is the lightning. In the 3DS version, it's pretty much daylight. On the N64, you stab Ganon in the throat at the end of the battle. 3DS has Link stab him in the forehead. Not to mention every Zelda game that came after OoT and MM has been bright and childish. OoT and MM were by far the darkest of the Zelda games - both in atmosphere and content - and because of it, they were the greatest.
I remember the first time I fought this guy. I chunked him down till the fire cleared and Zelda's like 'COME GET THE MASTER SWORD' and I'm all like "Bitch the Biggoron sword is twice as strong let me do it my way"
The music, Gannon rising up to tower over you, the final blow... One of the most epic boss fights ever. They just don't make them like this anymore, this was something special.
This was the game that started the timeline split. The outcome of the Zelda universe relied on this battle alone. That's why it is such an epic scene and fight.
Yup, if you win, you (the player) get to pick which timeline the story goes next (either stay in this Hyrule or go back in time to warn them), if you lose, you have to watch all of Hyrule go into an era of damnation and despair. Enough material to pass on as legend eons later
Hate to be a nerd elitist, but this looks about 10x cooler than the 3DS version. I don't need to see every color and detail in perfect clarity. Two glowing eyes and the black frame of a massive beast adds far more tension and emotion than being able to see Ganon's nosehairs. Less is more.
Especially if you played this game on an older hardware and beat down TV. Still have my Gamecube copy and playing it at lower quality just hits so hard
Aww he never got hit :(. Zelda screams when you get hit during the battle. It made the battle feel very...surreal, like nothing else I had experienced up to that point.
Crazy the atmosphere when he's down for a moment lightens up, Then as soon as you come back to the arena he creates darkness and lightening as if he's trying to show you you are too late and the world is already his.
Gives me chills watching this. I was born in 99 and I played this on game Cube as a young kid. Found my GameCube the other day but lost the games for it and a wire. Would love to play this game again. They don't make them like this anymore. The legend of Zelda will always have a place in my heart. :')
This is what Breath of the Wild was missing. A terrific final boss with atmosphere, emotion, such depth to the world, a sense of total loss, and at the same time hope.
And here's another thing I want you to try WITHOUT glitching... See if you can get the Spiritual stone of water FIRST! There IS a way to exit the forest BEFORE beating the Deku tree
It's a small glitch... Remember the shortcut to Zora's River in the Lost woods. -Get onto that big marble stone. -Position Link so that his backside is DIRECTLY ON the edge of the ledge (Backside to the water now) -Wait for Navi to go HEY -Quickly draw your sword so Link falls off the the ledge, and quickly press B so he goes HIYA in mid air. -while he's going HIYA, quickly speak to Navi (Try tapping the control rapidly for this) if it works and you did it right, Link will suddenly fall in the water, and drop to the bottom of the pool as Navi talks to him... SWIM INTO THE TUNNEL... and you're out. Note, it's pretty tedious and takes accuracy, but it DOES WORK if done right. And YES... you can use this to get tot he Bottom of the Well too (Without even draining it)
Trust me... it WORKS, sorta screws the game up... AND... if you do it right, then you can go meet Zelda right away and... POOF... free entry and exit into the forest every time
This is the battle Link was actually destined to lose. Every game before it belonged to the Hyrules fall timeline like Zelda 1 and 2, ALTTP, Oracles, etc. this was his destiny to die but you as the player when you win rewrites history and starts a whole new timeline where we have the new Zelda games today.
this game is so full of plot holes. so why did Zelda show up just after Link defeated Ganondorf? to seal him away? if she was going to, it wasn't made clear to us. so it was a little bit jarring when she said "six sages! now!" as if that was the plan. was this what they agreed on? 1. say eulogy for Ganondorf 2. act all surprised when he transforms into Ganon 3. wait for Link to give him the death blow 4. let the sages know NOW is the time to seal Ganon away
What plot holes? Zelda didn't just "show up", wiith Ganondorf defeated she was released from her prison. She thought he was finished for good until he used the Triforce of Power to turn himself into Ganon, in which she then needed the combined power of the Sages to properly seal him away.
but if she knew that he needed to be sealed away, why didn't she do it while he was still ganondorf and apparently dead? if she didn't know he was going to become ganon, how did the sages know what to do when she said "now!!!" ?
She didn't know he needed to be sealed away to keep him from coming back. She thought he was dead after his defeat at the top of the tower (and, of course, after it collapsed upon itself). It was only when his use of the Triforce of Power was too great that sealing him in the realm became a necessity. The sages are essentially keeping watch; they aren't just sitting around oblivious to the world, so when she called upon them, they reacted.
5:58 if you played the Skyward Sword to the end and play this again and you see that sword glow blue for the final blow, you will cry. "Fi, you are always with me, thank you."
That battle was just too epic man always got chills from it the music and the fact that everything in the entire world and in time was at stake and it was all in my hands to restore it all.
Man, has it really been a quarter of a century since I played this? Time is a cruel joke kids. I remember this boss fight so differently. For whatever reason, I remember needing the hammer for his tail- but I guess that could have just been something me and my friend did for fun.
I've commented on all kinds of aspects of this fight and everything that makes it one of the best in gaming history. But for a moment, I just want to shout my admiration for the total, "Nuff said" of his name drop. Don't get me wrong, I love all of Ocarina of Time's subtitles on the other bosses, be they genuinely cool or goofy enough to put a smile on my face. But the end of that transformation and it's full, "Ganon. Any questions, punk?" And that's awesome.
It's crazy to think how great of a game Ocarina of Time was, and what they were able to accomplish, when it was in such an early era of 3D videogame development. It just goes to show how far great art direction, cinematography, and high concepts can carry a game. Nintendo really knocked it out of the park.
It always seems so different way back in your childhood. There's nothing that I miss more than that feeling of simplicity and joy that only the simple mind of a child could only give. What I would give to be able to receive that joyful childhood feeling again for at least a moment.
i remember playing this in grade 8 in 1998 from november and i beat it about march ( i was only 13 and in no real rush) when i finished i started crying it was such an epic 5 months of my year and life
To see a man transform with this much hatred and pain is really dark to watch if you think about it, really dark Nintendo. Just wish you did more like this.
A testament to this battle's epicness is the fact a lot of of people who've played the game still have him in their top ten most epic final battles, often 1st or 2nd and this game out in the late 90s. It's going to be 20 freakin' years old in a few years.
I was disappointed when they made the arena brighter in the 3DS remake. The effect here in the original where you mainly see his eyes glowing and can only get a good look at his face when the lightning flashes was honestly ahead of its time, and did a lot to raise the tension and make the fight feel more unnerving. Also, having the final blow be down his THROAT instead of his forehead always seemed more metal to me. I also had the original uncensored release cartridge with the red blood, so that was awesome too.
The scene of the Sages sealing Ganondorf is one of my favorite cutscenes from any Zelda game, the sound effects and animation of the power swirls always looks awesome
It's true. The original was extremely violent. I almost feel sorrow for Ganon. He is beast of pure hatred. feeling that amount of hysterical hatred and rage is excruciating enough. Not to mention he gets his spinal cord cut and crumples to his knees shreiking like a wounded animal. Then link proceeds to slash open his face three times before finally stabbing the master sword into his shreiking mouth as he screams in mind numbing agony and real RED blood spurts out everywhere. Then he shrieks in agony for abut 30 seconds before dying. This is very dark. I wish they could have had red blood in sonic. Sonic is censored far to severely.
+Zachary Kenniston I'm pretty sure he couldn't die in this game, the Triforce of Power wouldn't allow it. He had to be sealed away because he was impossible to kill.
I'm pretty sure that was his soul in the void, being sustained by the triforce of power. He was killed. They just can,t use the word die in Nintendo games due to censorship issues. Like the soldier in the alley. They say he's not moving anymore. But he's obviously dead. Same for ganon or ganondorf
Then how on earth did he come back some time later wreaking havoc on the world with a spirit body? The Goddesses drowned Hyrule and yet he still lived. Said Ganondorf is the same Ganondorf in all 3 time splits. In the child timeline, he was executed by the Sages then he was revived by the Triforce of Power with the sword still in his body. Ganon in the fallen hero timeline seems to have separated the Triforce piece from his body which is probably why he could be slain with the silver arrows and Master Sword.
You proved your point, I always thought he reincarnated or something. Either way, due to the kind of pain he was in death probably would have been a mercy for him anyway. So he's immortal? No wonder he's so evil! He's in constant agony and can never find peace. He's also possessed by demise, which is the reason he's evil and immortal.
In the end of Wind Waker when Link delivers the final blow to Ganondorf, the Triforce is gone and he is smiling suggesting that he was finally at peace.
Can't believe Ocarina of Time turned 24 today 😭 Had to come rewatch to go down memory lane I like how you stylized the fight a bit with small cinematic moments. Like at 4:20
Bro I never played this game but everytime I see this I keep getting goosebumps… this shows how well done the scenery, the music, the introduction of Ganon and everything else of this boss fight is. This is the perfect bossfight.
Ganon: No more tricks, no more magic! It's just you and me, Fairy Boy! You and the princess may have courage and wisdom, but I will make you kneel before my power as your new king! Link: You will never be my king.
Unpopular opinion - as atmospheric and awesome as this battle is, it’s one of the easiest fights in history. I’ve grown to love older 3d games more and have gotten way better at them with time, and also have appreciated them so much more than I used to, but holy shit, all you do in this fight is use Nayru’s love, become invincible, and when your magic is low, lure Ganon to break some rubble and refil your entire magic meter. Back when I sucked at 3d games i beat him without getting touched. I wish there was no extra magic there. It was really underwhelming gameplay wise. Not saying the fight is bad or it wasn’t rad but just insanely easy.
The best part is hearing Zelda's scream when you get injured. This Battle, while easy as Hell is absolutely one of the best final Bosses of all time....
Right here you can see Ganon, but back on those old ass TVs, all you saw was 2 glowing eyes and his swords with the occasional glimpse of Ganon's whole form when the lightning struck.
HD is nice, but N64 really knew how to make use of those CRTs. I actually miss low resolution and fog.
Hell yeah! A desperate fight against the demon king in darkness
Talk about scary back then
lowered screen brightness to minimum and set quality to 144. looks about like what it did back then.
The low frame rate of the N64 kind of added a cinematic feel to it compared to the 3DS remake.
No tricks, no illusions, no running away, no extra enemies, no extra items, no extra phases... Just Link and Ganon. The definitive most epic time of the Zelda timeline.
100 👍!
👍
Ganon is the extra phase
@@Y20XTongvaLand No, because he counts as a different enemy, that's why his name spells on screen, Ganon.
@@Dexuz I was half kidding, but Ganon is the extra phase in the final battle. It's just separated by the descent down Hyrule Castle.
Let's not forget... That awful scream Zelda would belt out if you ever got hit. Really added to the whole feeling that this is the end and everything is riding on you.
Thats the only bad part about watching people that know what they are doing in this fight! Hah😂
The jolt of fear it sends down your spine to hear her gasp
So true.
Bro On my first play though I had no idea what the hell that noise was, and ngl it scared me
I thought it was navi because links is with navi
I love at 2:06.
Every other boss has a title. "Bio-Electric Anemone, Barinade" or "Infernal Fire Dragon, Volvagia."
But this guy? The last boss? No title necessary. No "Dark King". No. You know who this is.
[ *GANON* ]
lol
the game was like THIS IS NO OTHER THAN GANON
Even as kids...when we saw Ganon....we knew...all in some way...failure to defeat him was not an option. This was the Pinnacle of all we had fought through. Two Powerful Titans enter the ring of fire...only one will leave this place alive.
xTFLogical Ohio but for the first few games to exist, Failure HAD to be an option, otherwise we wouldn’t get ALttP.
I always dug the hell out of that too, I'm glad someone else appreciated it
The 3DS version made the arena too lit. The darkness from the N64 added to the atmosphere of the battle.
One of my favorite things about this battle is how Ganon's eyes are glowing in the dark. That seems to be completely absent in the 3DS version.
Absolutely agree with you on this. Improved graphics did not make for a better experience. The darkness, illuminated only by intermittant pulses of lightning, made for a much more intimidating Ganon.
I agree 100%. The N64 version is so much more dark and evil looking, while the 3DS version had too much light for the final battle. I noticed this the second Ganondorf burst out of the rubble, he did not look as evil in the 3DS version and that really killed the vibe of this fight.
I actually disagree! I think the darkness does add some atmosphere, but it also makes it too hard to see! I like it better with more light
Yup, completely agree.
WE FIGHT TOGETHER LINK!!! Link: where is his weak spot? Navi: I don't know.
I don’t know where his weak spot is Maybe it’s that big fucking glowing tail
Navi: LISTEN!
Link: WHAT!?
Navi: idk
Fuckin A navi.lol
Logan Hayungs I thought Navi was gonna die after she said that. This scene had me emotional real talk
Well, at least she helps you with Z targeting. Also his weak spot is really obvious so who cares.
The characters conveyed so much without saying anything:
- Ganondorf hanging on to life by a thread, barely conscious, reminds Link and Zelda that he too is favored by the goddesses.
- Zelda collapsing from exhaustion from using so much magic.
- Link instinctively shielding Zelda with his body.
All this done in 1997 with a couple of polygons and synthetized sounds.
I don't mean to sound like a boomer with saying "back in my days games were good!!!" But I feel like a lot of games nowadays don't put any faith to the players to figure out the Intricacies of their stories. Too many games nowadays tell too much. Like I like the new god of war games right, but I feel like there's not much subtlety.
I don't mean to diss on newer games though, I just wish more triple A games nowadays would be more subtle in their writing show more than they tell. Like you said, even when there was not much resources there was still so much said. It's great!
@@TheSpokenBanana I think that's mostly due to movie and game critics not understanding a lot of obvious plot points.
And now, since new movies and games cost so much to be made. They can't afford taking risks.
So they'd much rather spoon feed the story to the player than risk recieving bad reviews
And the most important: *great talent and love for this work*
@@shadeaubetoile9799I miss the old games :(
Farore and Nayru: "Why the eff are you favoring Demise's reincarnation?"
Din: "Okay, first of all, he's not Demise's reincarnation, he's just a follower. And second of all, he's based."
This game was so ahead of its time.
@Ryan Korkia-aho Kind of like Requiem of Spirit huh? Play it to return to childhood and play it yet again to return to adult hood
If you haven't already, play Alundra for PS1 and I don't mean Alundra 2 we don't speak of that game
You know I keep hearing how games and consoles are always ahead of their time... HOW ARE THEY AHEAD OF THEIR TIME? EXPLAIN IT ME?
This game came out at the right time. This game came about during every popular franchise was attempting to transition to 3D. This and Super mario 64 set alot of standards in which other games had to live up to... If this game didn't come out at this time then we wouldn't have a lot of decent stuff that followed.
Life of Kai well said, absolutely agreed.
This is the moment I instantly forgave all of Navi's minor annoyances. "This time we fight together!" Like, holy crap, I kinda wish they had given her more personality and character development to make that moment a little stronger.
PyroGothNerd right?!
butthurt
Yeah, except then you ask what his weakness is and she has no idea. 😆
Not that it wasn’t obvious but...
Bull shit. Navi is still an annoying bitch. Hardly did anything.
MassEffectFan113 I’d argue that Fi from Skyward Sword is worse
I love how the theme to this boss isn't a high octane, adrenaline pumping score. It's more somber and really gives the impression that this is the final fight, and reminds you of how literally everything is at stake here.
i argee !
Get a load of this loser.
TheRubbaRazza Lol, what?
He's my cousin and we just happened to find each other in the comments section.
I wish the battle was more difficult though. Sometimes when I play OoT I don't grab heart pieces/containers. Makes the game way more intense (especially dark link sword to sword).
Ganon: *Knocks Master Sword out of Link's hand*
Link: *Pulls out Biggoron Sword*
Ganon: Wait what...
Clorox Bleach lmao
My guy on my first play through I didn't know how to get the Biggoron Sword, so I had to use the Megaton Hammer.
Insert shock pikachu face
I'm playing oot right now and I just did that
@Christopher Barrett: nah nigga 'phillip' pulled that shit out
Oh yeah! Matching the mirror shield with the Red tunic. You sir have style!
It's just gotta be Master Sword, Goron Tunic, Mirror Shield, and Kokori Boots.
Aaaaaahhhh yeah!
I liked to match the Zora tunic with the Hylian shield
Or maybe he switched tunic during the fire barrier segment
@@juanpablouriascruz1411 and kept the shield during the spirit segment
That's a true final boss fight, the golden days of gaming
Bruce Marlon And Windwaker's final boss was cool and was a stark contrast to the rest of the game's bright settings.
Most Zelda games have good final bosses
MrSnakearter
i know right.. they were all good.. i hate when nerds argue what boss was better
I agree.
There have been several equally good and better final bosses since then in a variety of games, and that's coming from someone who grew up at this time and has a deep nostalgic attachment to OoT. This was a damn good boss fight, no doubt. But the golden days continue, my friend.
The most epic final boss ever, damn. even after all these years, this still gives me chills.
Too bad it's super easy.
Emrys Wledig
yeah, but the atmosphere is great
This battle was immensely disappointing to me, the final boss should be a tough bastard who really gives a challenge to beat; Ganon was a fucking joke, he's the third weakest boss in the game after Gohma and Dodongo and they were the very first two who you beat with simple strategy, this is no different... simply roll through his legs and hit his tail, you don't even NEED the light arrows!! The best boss in the game was probably Twinrova (the sorceress sisters), they had the set up and the attack power to be a decent boss, they were still too easy though.
SirReepicheep Rules the atmosphere and the setup towards the final boss was executed brilliantly though, you can't deny that. Sure he was easy as hell, but wasn't it epic?
Bubbles571 It was but that atmosphere was more threatening than Ganon was, he was far too clumsy and had an obvious strategy to beat him in an embarrassingly simple way. I would have liked a more dynamic boss that maybe rained fire from the sky or charged you or something. Plenty of effort was put into the atmosphere, the boss himself...not so much...
This is _the_ boss fight. Music, scale, stakes... just pure amazing, even years later!
*****
"Sh**tter was full!"
This is in my opinion, the Most perfect boss battle in any zelda game, or any game for that matter. I mean the atmosphere is dark and epic with the lightning, the boss is huge, dark, intimidating and challenging, and the battle is fun, and rewarding. It's just Perfect.
The challenging part is a lie since this fight is kinda easy and simple
@@chadpeterson5698 yup
Don't forget the music
I know I'm late, but fuckn exactly!! This is the only Ganondorf/Ganon fight that FELT evil. The music, Ganons rage and screams, the darkness...no other Zelda comes close. This battle ruined every other battle for me because none of them are this evil! I remember being a kid where this fight scared the living hell out of me because I felt like Ganon was an evil demon from Hell. Nothing compares to the Lore in this game!!
@@TerryWarfield the greatest game ever made the holy bible of video games the Ganon music is called Last Battle is sinister
Ganondorf was being so badass when he arose from the rubble. He was defeated and then crushed, but returned with glowing eyes of hatred and then shown that he still possessed the Triforce of Power, and shown that was his ultimate trump card.
+SSBBPlayListMaker LOL Trump
@@AlexStarOfStarWars wtf?
SSBBPlayListMaker and then ofc seeing the “Ganon” text appear just made it all the better. Still gives me chills to this day
True, I love how people who had this as their first Zelda say this is incredible with no backstory and the long term fans of the NES and SNES Zelda who were always surprised at Ganon being a man and not a demon in the N64 version just to find this scene at the end as a perfect callback to the earlier games, that Ganondorf wasn’t a redesign of Ganon but how Ganon looked as a human before he was the SNES version Ganon
Looks scarier here than in 3ds, don't you think?
Legend of Phillip: Ocarina of Time
wait t the legend of the philip majoras mask
Sam Parrett Legend Of Zelda: A Phillip To The Past
Sam Parrett Someone say Phillip?
The legend of Zelda twilight philip
a Phillip between worlds
1:36 Ganon is DONE talking, no more taunts, no more evil remarks, no more games, no more gimmicks, this is IT!!!!
And most importantly he has returned in the Breath of the Wild sequel
@@chadpeterson5698 Ganon is Ganondorf you know? So yeah, he was in BotW too.
And Link proceeds to reluctantly kill him by chopping off his tail
@@chadpeterson5698 he returns in like every game tho
@@dennisganim8587 in botw he was out for blood tho, scared the hell outta me
For those saying Navi doesn't help; notice how on the first encounter with him Ganon holds Navi back and you can't Z-target during the fight. After Navi says you two are fighting together on this one, you are able to Z-target his face and tail. :D
Huh! I never noticed that, great eye!
@@yusha0424
Yeah it's not her fault Ganondorf is trying to keep her from helping.
I always loved how Ganon wasn't given a tagline in this game. It's like the game can not even put into words just how monstrous he is.
Especially because after so long, fans were like "GanonDORF? Excuse me???"
But nope.
Here's Ganon.
@@Juniper_Roseit never even occurred to me that for people who didn't grow up knowing both Ganon/Ganondorf that this is Ganon hijacking himself instead of another villains game lmao
This version of the fight really is better than Ocarina on 3DS.
I'm not even nostalgic. I love how dark it is. Ganon just LOOKS more intimidating with only his glowing eyes and a silhouette. He looks freaking dangerous. On the 3ds there's just too much information on screen because it's really bright. He looks like a miniboss almost. I'm usually the first to prefer brightening in remakes. Majora did it super well. But Ocarina 3Ds felt kinda flat.
Loffeleif I didn't even know Ganon was a pig until I saw the 3DS version. Up until then, I had always seen him as a dark demon from hell XD, which is better.
@CrimsonNerd Maybe he just didn't played the previous Zelda games.
Un Zorro Shota OwO cant say that after your thumbs being sore bc of playing to much though
Loffeleif I wonder if Nintendo EAD had been watching Hitchcock films if not the original Jaws or the original Alien-movies where you don’t really see the creature fully but that terrifies you even more.
I like ganondorf's facial expression in the n64 better too. The way he grits his teeth makes him look like he's furious.
Imagine creating something like this in 1997. Must have felt like you discovered an entirely new plane of creativity
I love how in this game Zelda summons sages to seal him but in BotW she just sends a tactical nuke to Ganon lmao
And with what it seems to be the full Triforce nonetheless.
Fucking dick. Warn people of spoilers.
@@Y20XTongvaLand it came out a year ago dude...
@@thatguy5391 Most gamers are way behind. Most gamers are too broke to stay current with video games. Hell, I'm still on the 360.
Y 20 X it’s not that bad of a spoiler. Where’s a Zelda game where Ganon doesn’t die? The methods are different but the outcomes are at their core the same. Except for the ones that don’t take place in Hyrule like Majora’s Mask and Phantom Hourglass.
To say this game was “ahead of its time” is a *massive* understatement
And this is still a masterpiece in 2024 :)
I spoke for nearly an hour when I uploaded about Vice City and Red Dead Redemption 2, this is the best game I’ve ever played in my life so I’d say something along the lines of your comment.
I'm not bullshitting when I say it took me 4 1/2 years to beat this game. I started playing when I was 5, and finished when I was 9. And this was BEFORE UA-cam and walkthroughs, i did it all by my 9yr old self.
I played The Wind Waker for almost 10 years. Not all the time but once in a while I would play a little bit. I never beat it. I started playing from the beginning last year since I remembered barely anything and completed it in a few days.
Young_Sav_Alex i swear it was the same thing for me smh
Link delivers final blow but never gets the final blow from Zelda.
True
😟
Sinraiser what happens in the temple of time stays in the temple of time bro.
never say never
( ͡° ͜ʖ ͡°)
Breath of the Wild needs a final boss that matches the sheer power this one does. Even after 2 decades this is still the best climax of any Zelda game or games in general. This battle really makes you feel like everything is relying on you
DonkeyFilms It wasn't as good as this one but Wind Waker's final boss had also had a great build up and atmosphere
It started off so great in Breath of the Wild. When out of this sac thing bursts out a fucking demon complete with "oh shit! it's Satan" music. He even drags you down to what I assumed at the moment was hell.
Then they take half of his hp and obliterate the tension.
I still liked this fight.
Dark Beast Ganon just sucked.
Dude no offence but breath of wild ganons feel dry 0.o compared to all these, (just the ganon bosses not any other.)
**granted i haven't reached the final boss yet, but it just doesn't have that "Feel" to me. IDK. someone else said something similar so it's not just me, i'm not crazy.
Agreed. The final boss in Breath of the Wild was so anti climatic. It didn't even come close to the tension of this game. Heck, I wish they would have remade Ocarina of Time with Breath of the Wild gameplay mechanics and a vast open world instead of just enhancing the textures because that was really the only real lacking thing from Ocarina of Time as a Zelda game. Its map was very small when it came to exploration, but yea, that sadly was the limit of the N64 at the time.
and that my friends is how i became a gamer
Vonstranski you're not lying, this is the very first game I saw my older brother play and then I was hooked. I was about 6 years old. I still remember sitting down in front of the t.v in '98 and being in the lost woods for the first time.
Same lol
Vonstranski
epic...
Epic gamer :)
Everything about this is perfect. The visuals. The pacing of the scene. The sound engineering. Just sublime game design.
It was a terrible day in history... I don't like talking about it...
+KingGanon It's ok man, I feel you. Maybe next time you'll get the Triforce. *pats you on the back*
You have new game coming up. Next shot
Ganondorf? MORE LIKE GANONDORK *snort*
Ganondorf has returned
Don’t worry, history will be saved. After all, it’s the victors that write it. :)
Wow, today I learned that I could have shot a light arrow at his face to temporarily paralyze him. That would have been great to know 19 years ago. Thanks for nothing, Navi. As usual.
CU Movie Buff Even i knew that as a 9 year old kid, but it is cause i saw my older brother beat the game first lol
I just rolled through his legs and smacked him with the biggoron sword a couple times, this guy is pathetically easy for a final boss.
+CU Movie Buff I didn't know there was any other way besides the light arrows to get to his tail when I first fought him.
CU Movie Buff
I never had the Big Goron Sword for the fight so I used light arrows
one of my favorite things about this fight is if you get hit, zelda will let out a loud scream that just kinda adds to the whole atmosphere of this being a true final battle for the world
Man, Ocarina of Time had unbelievable impact when it released. At a time when most 3D games were trying so hard to be a respected thing, this felt like a borderline ecstatic experience.
I was so disappointed with the 3DS version of this fight...I absolutely HATED how light it was. Ganon was so fucking ominous in the N64 version...seeing nothing but his silhouette and his glowing eyes staring at you until the lightning struck and you saw him in all of his evil glory for a split second. Also...green blood?...and where was the throat stab? GAH
+DaClasher I played 3DS first as well. Very disappointed when I discovered how much better this one was. I still got the same feeling of terror when Ganondorf Transformed into Ganon like you guys did.
+DaClasher I played 3DS first as well. Very disappointed when I discovered how much better this one was. I still got the same feeling of terror when Ganondorf Transformed into Ganon like you guys did.
Everything in the 3ds version is better except for what you just liste... I wish they kept him like this.But the fight was much harder in the 3ds version which I love
Same, maybe they should have made it pitch black
I don't care how annoying people say she is, Navi will always hold a Nostalgic place with me =]
I never understood people's problem with her. She never annoyed me.
I agree, especially compared to the series' most recent "companion character". A spirit that acts like an AI? There were better ways Fi could have been made memorable.
+Seth_Nile I love Navi more than Midna or Fi. She's cute and i never thought she was annoying.
+JenkPac Shakur Come on! don't include Majora's mask!
+Seth_Nile me too after all she helps Link become a true hero
I always appreciated this boss fight's atmosphere. Ganon is often obscured by the darkness in this, especially in the introduction scene. You can merely see his golden eyes and swords until the lightning strikes. And on top of all that, the game tends to give small descriptions of the bosses to signify what role they play. But all that had built up to the description of Ganon. More specifically, there was none. Ganon had no description because he didn't need one. He was your final obstacle, pure and simple.
I think this game is such an amazing contrast between the three characters present in this fight. The entire game you have Ganondorf looming as a dark shadow, ever present. You are the courage that fights it, while Zelda is the wisdom that guides you. The idea of building these three people for the epic climax that is finally summed up in this epic glamorous fight is nothing short but sheer epicness.
Remember that Ganondorf always underestimated you. He saw Zelda as a bigger threat, but he never saw the insignificant boy with courage as a threat. When you beat him on the tower, his first emotion was shock, and he was in complete denial about it.
This fight literally is him trying to prove that he's better than you. His desperation and clinging on to the idea that power is everything is at stake, and he isolates you because he wants to PROVE that he is better at the cost of the entire world. He lacks wisdom and courage.
The subtle messaging in this game, again, is pure genius, which is why this game is a classic.
I love how you explained the concept behind this final battle of OOT, well said ❤️
@@nostalgik._
If Legend of Zelda ever gets an animated movie adaptation it should be based off of both Ocarina of Time and Twilight Princess especially with Wolf Link and Midna and Navi.
I can totally imagine Ganondorf voiced by Mark Hamill.
Sure is! Because well, this is Ganondorf's defining moment. He greed ran so deep; he wanted to beat you so bad that he desecrated the power of the Triforce to renounce any shred of humanity (Gerudanity?) he had left in him and become an abomination. Demise's wrath woke within him, and they became one and the same as Ganon. That is what makes this moment so cool. His character flaws are laid bare here. You see him both as a man and a monster.
Gerudos are humans just different race than Hylians and Shiekah.
when link looks back at ganon at 2:20
the look on his face screams "oh shit"
You can't even see his facial expression because it's masked in darkness lol
The way the music stops when you finally cast the final blow. The great evil is finally destroyed. Absolute legendary artistic masterpiece
The single most greatest moment in gaming ever. End of story.
99superjesus true, the reveal that Ganondorf was how Ganon looked before the inevitable transformation and the fact that the Link you are playing as is the one that forced his hand literally to change his appearance forever was crazy reveal if you played earlier Zeldas
Something I like in Ocarina of Time is the use of silence in certain tense moments. It makes things feel more suspenseful. Like when all you hear is Link's footsteps walking towards the noise Ganon makes under the rubble.
I just beat the 3ds version, never played it on the original N64. The final battle definitely has darker lighting in the N64 version, so the mood's even creepier and more ominous. Like, all you could see is Ganon's eyes flashing in the lighting.
1:18 : everybody gangsta till the hero of time is named phillip...
5:03 for once, Navi's "watch out!" was perfectly timed, added to it imo
I don't know, Navi always helped me, when I was fighting 2 enemies and one was behind me, she told me that and I knew I had to dodge something behind
People on UA-cam born after the early 90s don’t know the twist that this provided. There was no internet to look things up or UA-cam to spoil everything. If you grew up playing the original and a link to the past you only knew Ganon(unless you read the manual for ALTTP). Then here comes ganondorf who you think is the final boss and all of a sudden ganon shows up. This was the second 3D game I played after Mario 64 and I can say seeing ganon was eye popping for 6 year old me
EXACTLY I remember thinking "why is the guy in this game Ganondorf I thought Ganon was the evil guy in Zelda?" Then finally you get to this part and you're like OH SHIIIII
all the memory's as a child playing this .... such a masterpiece. No game in history, here and after will ever give me the feelings of The Ocarina Of Time.
Tyler McKoy a lot of us feel the same way
Had to come back to this after Goodblood's video essay on OOT. I gotta say, this, IMO, is still the most epic final battle in gaming memory. The harrowing music with Ganon's insane scream and final transformation, last surviving sage in zelda trapped behind a ring of fire along with your only weapon against him, Navi's valor in the face of it all... Chills man. I didnt even care about the lack of difficulty, the atmosphere was just too perfect.
In my opinion, even all these years later, the Zelda series has yet to top the atmosphere of this fight.
I really don't like how they keep making things softer for the newer generations. In the original release of OoT, Ganondorf coughs up red blood. Then they released a version where it's green blood.
In the N64 version of this battle, the atmosphere is dark and brooding. the only thing really lighting up the place is the lightning. In the 3DS version, it's pretty much daylight.
On the N64, you stab Ganon in the throat at the end of the battle. 3DS has Link stab him in the forehead.
Not to mention every Zelda game that came after OoT and MM has been bright and childish. OoT and MM were by far the darkest of the Zelda games - both in atmosphere and content - and because of it, they were the greatest.
Zelda need not be dark, it is a fairy tale.
I agree. Twilight princess was one my favourites, that one can be considered "Dark" too.
They should make a really dark link game like dark souls-esk type dark
Orev Pretty sure that "green blood" is barf, like Zero from Kirby 64's "red mist" is blood.
Super ComicalBros
No, in the original release it was blood. They changed it in the later versions to keep the K rating (E at the time)
6:06 One of the best melee finishers of all video game history!
I remember the first time I fought this guy. I chunked him down till the fire cleared and Zelda's like 'COME GET THE MASTER SWORD' and I'm all like "Bitch the Biggoron sword is twice as strong let me do it my way"
Same here. but you have to defeat him with the master sword
The music, Gannon rising up to tower over you, the final blow... One of the most epic boss fights ever. They just don't make them like this anymore, this was something special.
Best Ganon fight period.
Retro Gaming Guitarist agreed
Retro Gaming Guitarist Twilliet plz
That game was the beast.
This was the game that started the timeline split. The outcome of the Zelda universe relied on this battle alone. That's why it is such an epic scene and fight.
Yup, if you win, you (the player) get to pick which timeline the story goes next (either stay in this Hyrule or go back in time to warn them), if you lose, you have to watch all of Hyrule go into an era of damnation and despair. Enough material to pass on as legend eons later
Hate to be a nerd elitist, but this looks about 10x cooler than the 3DS version. I don't need to see every color and detail in perfect clarity. Two glowing eyes and the black frame of a massive beast adds far more tension and emotion than being able to see Ganon's nosehairs. Less is more.
Especially if you played this game on an older hardware and beat down TV. Still have my Gamecube copy and playing it at lower quality just hits so hard
Aww he never got hit :(. Zelda screams when you get hit during the battle. It made the battle feel very...surreal, like nothing else I had experienced up to that point.
Ganondorf angrily transforming like a DBZ villain breakin the 4th 5th and 6th walls
7.8/10 too much walls
Donald Trump wouldn't like Ganondorf....which doesn't make sense, because they're both evil as hell. (Except people actually like Ganondorf)
^Tl;dr, obvious troll is obvious lol
Who else? :V
Ganondorf always reminded me of cell for some reason...I used to see Link as a cross between Trunks and Gohan
Crazy the atmosphere when he's down for a moment lightens up,
Then as soon as you come back to the arena he creates darkness and lightening as if he's trying to show you you are too late and the world is already his.
Gives me chills watching this. I was born in 99 and I played this on game Cube as a young kid. Found my GameCube the other day but lost the games for it and a wire. Would love to play this game again. They don't make them like this anymore. The legend of Zelda will always have a place in my heart. :')
I remember this well.. this was seriously one of the best boss fights I've ever played
This is what Breath of the Wild was missing. A terrific final boss with atmosphere, emotion, such depth to the world, a sense of total loss, and at the same time hope.
Prepare to be mind blown... you don't even NEED the Biggoron sword, or the hammer...
...Just hit his tail ten times with Deku nuts... and down he goes
And that's not all...
Deku nut him from the front and it'll stun him slightly
And here's another thing I want you to try WITHOUT glitching...
See if you can get the Spiritual stone of water FIRST!
There IS a way to exit the forest BEFORE beating the Deku tree
+DakariKingMykan okay ,so i saw this and i tried to do it and i didnt find any way to exit, can you tell like ,im actually dying.
It's a small glitch...
Remember the shortcut to Zora's River in the Lost woods.
-Get onto that big marble stone.
-Position Link so that his backside is DIRECTLY ON the edge of the ledge (Backside to the water now)
-Wait for Navi to go HEY
-Quickly draw your sword so Link falls off the the ledge, and quickly press B so he goes HIYA in mid air.
-while he's going HIYA, quickly speak to Navi (Try tapping the control rapidly for this)
if it works and you did it right, Link will suddenly fall in the water, and drop to the bottom of the pool as Navi talks to him... SWIM INTO THE TUNNEL... and you're out.
Note, it's pretty tedious and takes accuracy, but it DOES WORK if done right.
And YES... you can use this to get tot he Bottom of the Well too (Without even draining it)
Trust me... it WORKS, sorta screws the game up...
AND... if you do it right, then you can go meet Zelda right away and... POOF... free entry and exit into the forest every time
This is the battle Link was actually destined to lose. Every game before it belonged to the Hyrules fall timeline like Zelda 1 and 2, ALTTP, Oracles, etc. this was his destiny to die but you as the player when you win rewrites history and starts a whole new timeline where we have the new Zelda games today.
LOL LINK, THIS TIME WE FIGHT TOGETHER DURR!!
LOL LINK, I GOT NO IDEAR WHAT HIS WEAKPOINT IS! SRRY :P!
Mr. Nobody Forever Philip not Link XD
this game is so full of plot holes. so why did Zelda show up just after Link defeated Ganondorf? to seal him away? if she was going to, it wasn't made clear to us. so it was a little bit jarring when she said "six sages! now!" as if that was the plan. was this what they agreed on?
1. say eulogy for Ganondorf
2. act all surprised when he transforms into Ganon
3. wait for Link to give him the death blow
4. let the sages know NOW is the time to seal Ganon away
What plot holes? Zelda didn't just "show up", wiith Ganondorf defeated she was released from her prison. She thought he was finished for good until he used the Triforce of Power to turn himself into Ganon, in which she then needed the combined power of the Sages to properly seal him away.
but if she knew that he needed to be sealed away, why didn't she do it while he was still ganondorf and apparently dead? if she didn't know he was going to become ganon, how did the sages know what to do when she said "now!!!" ?
She didn't know he needed to be sealed away to keep him from coming back. She thought he was dead after his defeat at the top of the tower (and, of course, after it collapsed upon itself). It was only when his use of the Triforce of Power was too great that sealing him in the realm became a necessity. The sages are essentially keeping watch; they aren't just sitting around oblivious to the world, so when she called upon them, they reacted.
5:58 if you played the Skyward Sword to the end and play this again and you see that sword glow blue for the final blow, you will cry. "Fi, you are always with me, thank you."
+Lacorey Anger I, for one, cry, "Fi, get out of my life! I will never miss you!"
Ian Comtois LOL
I cry, "Fi, I don't care if my batteries are low, let me beat demise!"
None of your fucking business Gotta hate it when that happens lol
SlayerOfTears Ok man that your opinion. Don't try to spread it. Keep it to yourself...
That battle was just too epic man always got chills from it the music and the fact that everything in the entire world and in time was at stake and it was all in my hands to restore it all.
Man, has it really been a quarter of a century since I played this? Time is a cruel joke kids.
I remember this boss fight so differently. For whatever reason, I remember needing the hammer for his tail- but I guess that could have just been something me and my friend did for fun.
I've commented on all kinds of aspects of this fight and everything that makes it one of the best in gaming history. But for a moment, I just want to shout my admiration for the total, "Nuff said" of his name drop. Don't get me wrong, I love all of Ocarina of Time's subtitles on the other bosses, be they genuinely cool or goofy enough to put a smile on my face. But the end of that transformation and it's full, "Ganon. Any questions, punk?" And that's awesome.
I remember beating this game when I was 12 years old, and being absorbed in the moment. This was epicness in its truest form.
This game will always hit home for me. It's the most touching and emotional game ever created..
It's crazy to think how great of a game Ocarina of Time was, and what they were able to accomplish, when it was in such an early era of 3D videogame development. It just goes to show how far great art direction, cinematography, and high concepts can carry a game. Nintendo really knocked it out of the park.
And then killed the series with botw
It always seems so different way back in your childhood. There's nothing that I miss more than that feeling of simplicity and joy that only the simple mind of a child could only give. What I would give to be able to receive that joyful childhood feeling again for at least a moment.
i remember playing this in grade 8 in 1998 from november and i beat it about march ( i was only 13 and in no real rush) when i finished i started crying it was such an epic 5 months of my year and life
22 years later and this still gives me goosebumps.
To see a man transform with this much hatred and pain is really dark to watch if you think about it, really dark Nintendo. Just wish you did more like this.
A testament to this battle's epicness is the fact a lot of of people who've played the game still have him in their top ten most epic final battles, often 1st or 2nd and this game out in the late 90s. It's going to be 20 freakin' years old in a few years.
BRO Y'ALL DON'T REALIZE THE WAY HE TIMED 4:15 REENTERING THE BATTLE AND LETTING GANON GET UP WITH THE LIGHTNING AND MUSIC
Actually that always happens when you fight this boss. When you get the master sword, Ganon gets up automatically
The Greatest Last Boss fight (and Last Boss Soundtrack) in Zelda Game History!
I was disappointed when they made the arena brighter in the 3DS remake. The effect here in the original where you mainly see his eyes glowing and can only get a good look at his face when the lightning flashes was honestly ahead of its time, and did a lot to raise the tension and make the fight feel more unnerving. Also, having the final blow be down his THROAT instead of his forehead always seemed more metal to me. I also had the original uncensored release cartridge with the red blood, so that was awesome too.
One of the greatest battles in video game history. I still play this game today all these years later on my old N64.
THIS BOSS BATTLE IS FUCKING LEGENDARY!!!
To this day I still think this is the most atmospheric boss battle in any game. It's just perfect.
The way Link just... stares down Ganon after being disarmed... freaking chills, man
The scene of the Sages sealing Ganondorf is one of my favorite cutscenes from any Zelda game, the sound effects and animation of the power swirls always looks awesome
Ganons final form as a kid gave me chills.... a very EPIC battle and ending.
Completed this again last night. Still as amazing as it was all them years ago when I was a kid. I had a smile on my face the whole fight.
It's true. The original was extremely violent. I almost feel sorrow for Ganon. He is beast of pure hatred. feeling that amount of hysterical hatred and rage is excruciating enough. Not to mention he gets his spinal cord cut and crumples to his knees shreiking like a wounded animal. Then link proceeds to slash open his face three times before finally stabbing the master sword into his shreiking mouth as he screams in mind numbing agony and real RED blood spurts out everywhere. Then he shrieks in agony for abut 30 seconds before dying. This is very dark. I wish they could have had red blood in sonic. Sonic is censored far to severely.
+Zachary Kenniston I'm pretty sure he couldn't die in this game, the Triforce of Power wouldn't allow it. He had to be sealed away because he was impossible to kill.
I'm pretty sure that was his soul in the void, being sustained by the triforce of power. He was killed. They just can,t use the word die in Nintendo games due to censorship issues. Like the soldier in the alley. They say he's not moving anymore. But he's obviously dead. Same for ganon or ganondorf
Then how on earth did he come back some time later wreaking havoc on the world with a spirit body? The Goddesses drowned Hyrule and yet he still lived. Said Ganondorf is the same Ganondorf in all 3 time splits. In the child timeline, he was executed by the Sages then he was revived by the Triforce of Power with the sword still in his body. Ganon in the fallen hero timeline seems to have separated the Triforce piece from his body which is probably why he could be slain with the silver arrows and Master Sword.
You proved your point, I always thought he reincarnated or something. Either way, due to the kind of pain he was in death probably would have been a mercy for him anyway. So he's immortal? No wonder he's so evil! He's in constant agony and can never find peace. He's also possessed by demise, which is the reason he's evil and immortal.
In the end of Wind Waker when Link delivers the final blow to Ganondorf, the Triforce is gone and he is smiling suggesting that he was finally at peace.
2:07 I can't get over how impactful seeing the big "GANON" caption was as a kid, and even now.
2:14 imagine if the master sword fell off the cliff
Can't believe Ocarina of Time turned 24 today 😭 Had to come rewatch to go down memory lane
I like how you stylized the fight a bit with small cinematic moments. Like at 4:20
Why does every N64 game do it's version of a series _perfect?_ It's like they wanted to make the greatest generation of gaming right there.
It is the greatest. A lot better than switch
Bro I never played this game but everytime I see this I keep getting goosebumps… this shows how well done the scenery, the music, the introduction of Ganon and everything else of this boss fight is. This is the perfect bossfight.
Probably best version of Ganon ever. Still to this day. They should reboot this one into today's graphics. It would be even more epic!
Oh yes, I agree but they’ll screw it up in some form or another.
Ganon: No more tricks, no more magic! It's just you and me, Fairy Boy! You and the princess may have courage and wisdom, but I will make you kneel before my power as your new king!
Link: You will never be my king.
Unpopular opinion - as atmospheric and awesome as this battle is, it’s one of the easiest fights in history. I’ve grown to love older 3d games more and have gotten way better at them with time, and also have appreciated them so much more than I used to, but holy shit, all you do in this fight is use Nayru’s love, become invincible, and when your magic is low, lure Ganon to break some rubble and refil your entire magic meter. Back when I sucked at 3d games i beat him without getting touched. I wish there was no extra magic there. It was really underwhelming gameplay wise. Not saying the fight is bad or it wasn’t rad but just insanely easy.
The best part is hearing Zelda's scream when you get injured. This Battle, while easy as Hell is absolutely one of the best final Bosses of all time....
WTF , you always name your char. Link. Always
No, i name him socket.
Suppose too
GoodSucc
Lmao.
LOL you can spell out 'always' two times, yet can't be bothered to spell out 'character'. I mean, OUCH, that really caused harm to my fingers.
@@ZenMonkeyGod I guess 'always' is his favorite word?
The animations, sound, and textures are still better than alot of games out now. The transformation animation and sound is 20+ years ahead of its time