Fun fact. The wristwatch Bond is wearing in this port shows an actual hour accordingly to your system clock. Not sure the same happened in the console version.
@@FollowingStorm0 can't remember if it was on the gamecube version, but i know there are a bunch of GC games that did use the system clock. Though the best use of it in my opinion was in games like Simpsons Road Rage where if you play on certain dates of the year you unlock bonus characters for the day. Though let's be honest, we all just altered the system clock so that we could play the characters whenever we wanted anyway lol
@@spartanq7781 Craig's Bond still had a WTF moment where he sleeps with abuse victim, then she gets thrown under the bus in Skyfall, playing the most clichéd Bond girl story straight, out of nowhere, and very uncomfortable... but just that one time, all his other relationships are meaningful (Eva Green's Vesper Lynd who betrays and breaks him, Gemma Aterton's Strawberry Fields in Quantum is just two colleagues dating, and Lea Seydoux's Madeleine Swann is long term)
Not sure if you're being sarcastic or not, but that's exactly the case. Gearbox Software did the PC version, and Eurocom did the home console versions.
@@Doommaster1994 I also think this is what happened to first two Harry Potter films adapations, games were made separately for EACH console AND PC, and they all had design docs but not actual access to movie sets or clips apart from some photo previews.
Only PC level worth playing is maybe the Island Surface level since that actually lets you go around the tropical island on foot. Something base game on console sorely lacked.
I can only imagine being insane enough to want to Sven Co-op through the game... but chances are that'd be much more interesting than trying to play _this_ game like Gearbox wanted us to.
This is the first time I've seen a fact that is actually fun, and you didn't call it such. "fun fact" fully belongs to sarcasm and irony now. Thank you for teaching me something new.
Did they manage to fix the problems in the game? Because i can see a heavily modded version being great. Literally the only way this game could be better than the console version is if the fan mods fixed it somehow.
Yeah this uses Half life 1/Gold source engine. That might not have been a good idea for this kind of game. I wish their was hybrid of the best parts of the PS2 version, as well as the PC levels and higher quality textures.
How have you managed to capture all of my childhood nostalgia, from Zoey 101 references to getting teased by Peeves in Chamber of Secrets? Unreal content man loving every second of it
@@KasumiRINA Not exactly good examples, considering two of those games are from Valve and one was a sandbox mod for Half-Life 2 since the game straight up uses assets from the game. Besides, Counter-Strike hardly plays like Half-Life...
This is my first fps game I ever played on the PC and I did not even know the games are slightly different across platforms, thanks for this nostalgia trip. But yeah I remember learning how to play fps games through this games multiplayer against bots (it was early 2000's and our household still did not have internet we were slightly late on that but I still had loads of fun)
This is true not to mention that the last level instead of just shooting at Drake scared behind the wall you get to go inside the space station and work your way towards him in the facility to challenge him at the end one-on-one.
The rare instance where you actually had to play the console version for the actual, intended game. In this case, Nightfire. Great game on the console but absolutely weird and inferior on the PC (not bad but certainly feels half cooked and polished from its console counterpart).
There is actually a sneaky way into the castle, at the spawn point right up on the closest casle tower you can zipline (Phone gadget) towards it and sneak around if i remember correctly
I feel very mixed about the PC version. One one hand, it has more standard levels which I prefer, but on the other hand, the shooting is terrible (especially in later levels where headshots are no longer a one-hit kill) and if you forget what you have to do (say if you skipped a cutscene) you might be running around in circles for a while, it's terrible at giving indications.
the PC version of this game was the first game I really got into I did have it on gamecube, but gamecube didn't have online. I don't remember there being a big difference in how much I enjoyed the two, but... I was like 13.
Some fun facts about the PC build (which is objectively worse): - It runs on the Half-Life (GoldSrc) engine, which is from 1998 (earlier if you count development). GoldSrc itself is a custom build of the id Quake engine - The console version runs on a version of the idTech 3 engine, which is (was) more modern. The console versions all ran at 60 FPS, and look amazing for their time - The console versions use the Need for Speed engine for the driving missions (which is why they have a different loading screen and run at 480i instead of 480p); the console versions have an "action" executable (normal missions) and a "driving" executable which loads the Need for Speed engine. I don't know why they didn't do the same on PC, but I'm going to guess that using two different engines on a platform where everyone has completely different hardware is a nightmare. Versus a console, where all the hardware (for each version) is the same - The music that plays on the PC version if you fail (like when you punched the guy in the castle) is from the PS1 intro of "The World is Not Enough", which is only kind of bizarre: ua-cam.com/video/nl1KLNe9OMk/v-deo.html
This version, in the words of Civvie11 is "The Cursed Randy Version" (which he calls the most recent port of DN3D, which I don't think is bad, just kinda stripped in favor of an exclusive Fifth episode).
I turned off youtube adblockers so i could watch your ads and support your channel. Love your channel Micheael. This my favorite game of all time and i have this game on every console....even PC. absolutely love this game and your channel. take car mac
I had no idea the console version was so different. In 2003, my parents bought us a brand new PC, so all my gaming was PC. I loved this game nevertheless and although after watching some PS2 version gameplays, I agree the PS version is better in many respects, but the PS version aiming looks absolutely maddening. FPS games on consoles are always hard to enjoy for me. Do I really have to let go of the camera stick any time I want to jump or use an action button? :D Ridiculous. The PC version cutscenes are a degree cheesier than the console ones and their low quality seems jarring today. But back then, being 15 years old, I can't say I was bothered. And I don't recall there being any of the bugs you're showing. Anyway, back then it was amazing and atmospheric and your imagination glossed over the rough edges. I don't think you have to be sorry for anyone who enjoyed the PC version of the game back then.
How do u get this game to work? I have the PC-CD disc version and it doesn't fecking work on Windows 10 or even Windows 7. Help anyone?? But I did play the PS2 version of this game and it's better by far.
would you consider playing the other 007 games like agent under fire or goldeneye rogue agent? Also this game seems unstable compared to emulated versions of it
When you just WALKED out of the gondola I LOST it, how did this even be released as a port and I fell so bad for anyone who had this and not the console version. This is absurd ahah
Weird thing is I played the PC version (2 CD retail version) and I NEVER had that happen. Granted, when I got and installed the game, I did install the the patch for the game, so that might have fixed it.
you can't trust PC ports from the early 2000s to save your life. I'm looking at you Halo CE (and of course that's the version they used for the anniversary remastering :( )
@@mrdabrowWay more than I can go into in a single comment, but long story short is that Gearbox somehow managed to break a lot of the graphics in their PC conversion, and given that the PC port and not the Xbox original was used as the basis for both the classic graphics mode as well as the anniversary remastered graphics, that means a lot of Bungie’s original vision for the game’s graphical fidelity was lost thanks to Magic Randy’s incompetence.
No no. I worked fast food using a walkie talkie headset. If it doesn't hurt your ears, the sound designer is doing something wrong. The video games audio for the poor radio quality is spot on for accuracy.
The reason the PC port was so bad was because the architecture from the consoles was so completely different from what PCs were built on at that time. The reverse was frequently true as well, where the console port of a PC game was just awful, graphically mostly, but frequently with awkward control schemes.
The flashing hand glitch goes away when you change whatever you have in your hand, game is trying to load what the level wants you to start with, but is deciding between that and what you just had
Hey micky D. Because if you i sat down and tried daggerfell (and instantly loved it). Do you know by chance if theres a mod that allows orcs to be playable? Theyre my favorite race :3
I played both growing up, the console one has a more polished experience, but the PC version was my first online FPS, and that was something I'll never forget
I lost it when he fell out of the cable car and fired at the heli, and all you can hear is the low-quality AHHHH from the guards in the helicopter. Also, what was that scream from Rook? 😂
Was one of the unfortunate souls to own this version as a kid. Don't remember it being THAT bad, but having played both, the console defiantly is the best version(s). That being said I do remember having fun with PC multiplayer. Had a really neat Fort Knox level.
1.) Paris Prelude (not included) - it jumps right to the mission in Drake's Castle 2.) No driving missions (e.g. Alpine Escape, Enemies Vanquished, Deep Descent, Island Infiltration) 3.) The missions on the PC version also have different names and are structured differently (e.g. In the consoles you confront Rook and Kiko simultaneously in "Countdown." Instead, you end up knocking Rook into a fan on the PC version in an earlier mission before taking down Kiko.)
I await the day Civvie rips this version a new one. And emulates the GCN or PS2 version by comparison (he has emulated console FPS like Alien Trilogy and Geist).
Fun fact. The wristwatch Bond is wearing in this port shows an actual hour accordingly to your system clock. Not sure the same happened in the console version.
Neat!
It was the same on the PS2 version
@@FollowingStorm0 can't remember if it was on the gamecube version, but i know there are a bunch of GC games that did use the system clock. Though the best use of it in my opinion was in games like Simpsons Road Rage where if you play on certain dates of the year you unlock bonus characters for the day. Though let's be honest, we all just altered the system clock so that we could play the characters whenever we wanted anyway lol
From the studio that brought you Aliens: Colonial Marines and Duke Nukem: Forever
At least they also brought Opposing Force & Blue Shift
@@Mamato4525 I wish they would stick with "modding" games
And Borderlands 1, 2 and 3 :)
And the bad PC port of Halo CE
That explains SO MUCH.
This is the only Nightfire I knew until I saw your console Nightfire video lol. I missed the good stuff back then
yeah same here
On the contrary, i never knew the pc version exist
Kinda surprised that the music isn't being played on a kazoo, honestly. It'd certainly fit.
Or a recorder.
"Bond just kisses this random girl"
Well to be fair that's kinda just what he does
Except Daniel Craig's Bond.
lol i was thinking the same thing
@@spartanq7781 Craig's Bond still had a WTF moment where he sleeps with abuse victim, then she gets thrown under the bus in Skyfall, playing the most clichéd Bond girl story straight, out of nowhere, and very uncomfortable...
but just that one time, all his other relationships are meaningful (Eva Green's Vesper Lynd who betrays and breaks him, Gemma Aterton's Strawberry Fields in Quantum is just two colleagues dating, and Lea Seydoux's Madeleine Swann is long term)
It's weird. It's like if 2 different teams were given the same design documents and told to develop the game. They're similar but different.
Not sure if you're being sarcastic or not, but that's exactly the case. Gearbox Software did the PC version, and Eurocom did the home console versions.
@@Doommaster1994 I also think this is what happened to first two Harry Potter films adapations, games were made separately for EACH console AND PC, and they all had design docs but not actual access to movie sets or clips apart from some photo previews.
Only PC level worth playing is maybe the Island Surface level since that actually lets you go around the tropical island on foot. Something base game on console sorely lacked.
I think we were supposed to travel around there on foot on consoles too, if the unused content and cut levels are anything to go by.
@@TheBreakingBenny Oh cool is there a channel or article that goes over it?
@@DIEGhostfish The Cutting Room Floor, for one.
i had alot of fun breaking the first mission last week. :D
I enjoyed pheonix fire level more on pc. It was longer than the console level.
Nightfire on PC is basically a Half-Life mod with Judi Dench's voice and nothing more than that
I can only imagine being insane enough to want to Sven Co-op through the game... but chances are that'd be much more interesting than trying to play _this_ game like Gearbox wanted us to.
0:29 - Just saying: switching the beginnings of words around like that (e.g. fog duckers) is called a spoonerism (named after the reverend Spooner).
This is the first time I've seen a fact that is actually fun, and you didn't call it such. "fun fact" fully belongs to sarcasm and irony now. Thank you for teaching me something new.
@@danielflanard8274 fun fact: France borders Brazil
I sure do love me some spoonerisms and that one is hilarious. Thanks. You strike me as the type of person who enjoys "malaphors" as well.
Fightnire, my favorite Bames Jond game.
It's James Bond mate... 🙄
@@KimiRai-lf3gn It's a joke, mate
2:52 This is where you can sneak into the castle without going with the truck, when you get on top of the tower there is a wire that you didn't see.
yeah, exactly
The online modding community was fun back in the day, but this was a train wreck when compared to the console versions!
Did they manage to fix the problems in the game? Because i can see a heavily modded version being great. Literally the only way this game could be better than the console version is if the fan mods fixed it somehow.
Was one of the people that told you this game is good called Randy Pitchford.
Positive it was "Pandy Ritchford."
"I'd give it a 7.... maybe a 7.5"
Yeah this uses Half life 1/Gold source engine.
That might not have been a good idea for this kind of game.
I wish their was hybrid of the best parts of the PS2 version, as well as the PC levels and higher quality textures.
Well to be Honest I Liked the Variety in the PC Port Instead of Basic Forward Gameplay in the Console Version.
How have you managed to capture all of my childhood nostalgia, from Zoey 101 references to getting teased by Peeves in Chamber of Secrets? Unreal content man loving every second of it
The PS2 version is good, really good.
hey micky i want to thank you for a great year of content and i hope your day is wonderful
The PC version is literally a Half Life reskin.
so is Counter Strike, or Gmod, or Portal....
@@KasumiRINA Not exactly good examples, considering two of those games are from Valve and one was a sandbox mod for Half-Life 2 since the game straight up uses assets from the game. Besides, Counter-Strike hardly plays like Half-Life...
This is my first fps game I ever played on the PC and I did not even know the games are slightly different across platforms, thanks for this nostalgia trip. But yeah I remember learning how to play fps games through this games multiplayer against bots (it was early 2000's and our household still did not have internet we were slightly late on that but I still had loads of fun)
This has very different levels from the console version, I recommend giving them a try. It's very weird having brand new levels in Nightfire lol
He did a playthrough of the ps2 version not too long ago, my favorite videos on his channel
@@13StJimmy you clearly no read the comment well he was saying that the PC version as different level for som reason
This is true not to mention that the last level instead of just shooting at Drake scared behind the wall you get to go inside the space station and work your way towards him in the facility to challenge him at the end one-on-one.
Just the way Micky says "Bawdy Ermor" makes this entire video worth it.
The rare instance where you actually had to play the console version for the actual, intended game. In this case, Nightfire. Great game on the console but absolutely weird and inferior on the PC (not bad but certainly feels half cooked and polished from its console counterpart).
it was also like that with spider man 2 on pc
and splinter cell double agent
maybe need for speed undercover and star wars the force unleashed
There is actually a sneaky way into the castle, at the spawn point right up on the closest casle tower you can zipline (Phone gadget) towards it and sneak around if i remember correctly
I feel very mixed about the PC version. One one hand, it has more standard levels which I prefer, but on the other hand, the shooting is terrible (especially in later levels where headshots are no longer a one-hit kill) and if you forget what you have to do (say if you skipped a cutscene) you might be running around in circles for a while, it's terrible at giving indications.
Hard to imagine shooting being worse on pc than on a console.
@@LasherTimora ikr?
Really weird after all half life is such a good shooting game
@@morkgin2459 Yeah. I don't know how they managed to make something worse than Half-Life, using the exact same engine.
"Stop taking pictures of women again" 😂 I almost spat out the water I was drinking.
@3:00 Lol, complained about optional paths but missed the optional path a few seconds earlier
One of the very few examples, where the console version of a game is far better than the PC version.
I grew up with this game on pc and I've always thought the graphics were really good. It's a shame the pc version got screwed over.
I don't know what you are all talking about, I enjoyed this PC game about 15-18 years ago. I would like to play it again
the PC version of this game was the first game I really got into
I did have it on gamecube, but gamecube didn't have online.
I don't remember there being a big difference in how much I enjoyed the two, but... I was like 13.
That was my first bond game lol. I didn't even know at the time that console version was so much different.
PC version of Nightfire was made by Gearbox. You can thank RANDY THE DANDY for this one.
that helicopter cutscene was amazing, I'm crying
Now time to level up to what is truly the best version of Fightnire. . . The Gameboy Advanced version.
15:49 Your Hank Hill impressions catch me off-guard every time, they're so damn good! All your impressions!
20:59 Kinda like the Micky D channel.
Some fun facts about the PC build (which is objectively worse):
- It runs on the Half-Life (GoldSrc) engine, which is from 1998 (earlier if you count development). GoldSrc itself is a custom build of the id Quake engine
- The console version runs on a version of the idTech 3 engine, which is (was) more modern. The console versions all ran at 60 FPS, and look amazing for their time
- The console versions use the Need for Speed engine for the driving missions (which is why they have a different loading screen and run at 480i instead of 480p); the console versions have an "action" executable (normal missions) and a "driving" executable which loads the Need for Speed engine. I don't know why they didn't do the same on PC, but I'm going to guess that using two different engines on a platform where everyone has completely different hardware is a nightmare. Versus a console, where all the hardware (for each version) is the same
- The music that plays on the PC version if you fail (like when you punched the guy in the castle) is from the PS1 intro of "The World is Not Enough", which is only kind of bizarre: ua-cam.com/video/nl1KLNe9OMk/v-deo.html
Oh lord, it’s Gearbox? No wonder.
Definitely makes me nostalgic. Cool to see after so long.
“Are you ready?…. OoOoooohhh I know you see me standing here”
This version, in the words of Civvie11 is "The Cursed Randy Version" (which he calls the most recent port of DN3D, which I don't think is bad, just kinda stripped in favor of an exclusive Fifth episode).
I did not expect the pc port to be a HL1 mod
Fun fact: the 007 "pen" shoots paralyzing darts
PS2 Everything or Nothing next? :)
Fun fact: this game was made in Goldsrc engine
That would explain why the ski lodge at the end looks like a CS map
I turned off youtube adblockers so i could watch your ads and support your channel. Love your channel Micheael. This my favorite game of all time and i have this game on every console....even PC. absolutely love this game and your channel. take car mac
I had no idea the console version was so different. In 2003, my parents bought us a brand new PC, so all my gaming was PC. I loved this game nevertheless and although after watching some PS2 version gameplays, I agree the PS version is better in many respects, but the PS version aiming looks absolutely maddening. FPS games on consoles are always hard to enjoy for me. Do I really have to let go of the camera stick any time I want to jump or use an action button? :D Ridiculous. The PC version cutscenes are a degree cheesier than the console ones and their low quality seems jarring today. But back then, being 15 years old, I can't say I was bothered. And I don't recall there being any of the bugs you're showing. Anyway, back then it was amazing and atmospheric and your imagination glossed over the rough edges. I don't think you have to be sorry for anyone who enjoyed the PC version of the game back then.
How do u get this game to work? I have the PC-CD disc version and it doesn't fecking work on Windows 10 or even Windows 7. Help anyone??
But I did play the PS2 version of this game and it's better by far.
Big Pierce flexing his emotional range in the thumbnail.
(does uploading secret agent videos on the same night make us secret agent bros?)
Just had whiplash from hearing Zoey 101 after all these years
would you consider playing the other 007 games like agent under fire or goldeneye rogue agent? Also this game seems unstable compared to emulated versions of it
I am living for this series. tysm for this gem
09:19 i like that slim see-through border around the sniper rifle's scope effect
I think the nightfire PC uses the gold source engine from hl1
God i love the uber compressed audio.
When you just WALKED out of the gondola I LOST it, how did this even be released as a port and I fell so bad for anyone who had this and not the console version. This is absurd ahah
Weird thing is I played the PC version (2 CD retail version) and I NEVER had that happen.
Granted, when I got and installed the game, I did install the the patch for the game, so that might have fixed it.
9:55 The fact that Gearbox didn't bother re-texturing the view models to reflect Bond's current outfit shows how much effort they put into the game.
you can't trust PC ports from the early 2000s to save your life. I'm looking at you Halo CE (and of course that's the version they used for the anniversary remastering :( )
why is it worse?
@@mrdabrowWay more than I can go into in a single comment, but long story short is that Gearbox somehow managed to break a lot of the graphics in their PC conversion, and given that the PC port and not the Xbox original was used as the basis for both the classic graphics mode as well as the anniversary remastered graphics, that means a lot of Bungie’s original vision for the game’s graphical fidelity was lost thanks to Magic Randy’s incompetence.
No no. I worked fast food using a walkie talkie headset. If it doesn't hurt your ears, the sound designer is doing something wrong. The video games audio for the poor radio quality is spot on for accuracy.
Just because it's accurate doesn't mean they should do it
The reason the PC port was so bad was because the architecture from the consoles was so completely different from what PCs were built on at that time. The reverse was frequently true as well, where the console port of a PC game was just awful, graphically mostly, but frequently with awkward control schemes.
Nah it's more down to the fact Gearbox made the pc port while Eurocom did the home console versions, different development teams.
Now I need to see you okay spiderman 2 on PC lol
...why the eff are the two versions so different?
This is the half life 1 engine goldsource 1998
He’s a good lad, he is.
You sound like a mother trying to justify his son being a peon xD
I didn't even know there was a PC version, I grew up on the PS2.
Finally a intro for me
The flashing hand glitch goes away when you change whatever you have in your hand, game is trying to load what the level wants you to start with, but is deciding between that and what you just had
Rook screaming had me absolutely dying
"it's really funny if you change the first letters something something"
haha you're so right Dicky M
Great year of great content bud, still hoping to see Lylat wars but heres hoping👍🏻
Haha Chase' afro in that show and the apple bubble computers
Hey micky D. Because if you i sat down and tried daggerfell (and instantly loved it). Do you know by chance if theres a mod that allows orcs to be playable? Theyre my favorite race :3
I played both growing up, the console one has a more polished experience, but the PC version was my first online FPS, and that was something I'll never forget
Enjoy the party :)
They don't even say that in this port :(
Who would've thought??
If you think PC version is painful, well... you'll love the GBA version
CALL ME A BASEMENT DWELLER, DAMN IT!
I grew up with the gamecube version and this feels like an insult to my childhood
What’s the 007 game with the escort mission where you have to keep her alive for the entire level and she’s nothing but a massive liability?
Golden eye Rouge agent
@@BrandonWilliams-wf6hg it’s just goldeneye, rogue agent is different
@@mistalozna Rogue agent was the best bond game
The sniper intro level is really the ending to the last game - movie.
I lost it when he fell out of the cable car and fired at the heli, and all you can hear is the low-quality AHHHH from the guards in the helicopter. Also, what was that scream from Rook? 😂
For whatever reason your game seems buggy but none of those clipping trough objects was present when i played it.
Was one of the unfortunate souls to own this version as a kid. Don't remember it being THAT bad, but having played both, the console defiantly is the best version(s). That being said I do remember having fun with PC multiplayer. Had a really neat Fort Knox level.
2:54 yes there's an alternate route to the castle there, you climb to a wire and sneak up.
3:06 If you go up the stairs from before you will see a "cable" that you can hang and it will take you to another way to enter.
another sick videos g
Fun fact, the developers behind this also made Half Life: Opposing Force so they just chose to reuse the half life (yes the first one) engine.
Whenever you lose on a level instead of waiting on the hour long exit music, you can just pause and re-load.
1.) Paris Prelude (not included) - it jumps right to the mission in Drake's Castle
2.) No driving missions (e.g. Alpine Escape, Enemies Vanquished, Deep Descent, Island Infiltration)
3.) The missions on the PC version also have different names and are structured differently (e.g. In the consoles you confront Rook and Kiko simultaneously in "Countdown." Instead, you end up knocking Rook into a fan on the PC version in an earlier mission before taking down Kiko.)
Did you install the unofficial patches? Also, I don't think anyone said the PC version was better than the console version.
I actually watched it in both 60 and 30 fps, the hand glitches in both.. it's just fucking broken.
You've missed the funniest part of this brilliant gameplay : the bunnyhop move !
Ty for playing this
20:15 best scream ever
Speaking of simolions can you play the sims ?
It’s weird to me they changed things for the PC version. It’s a different type of helicopter too??
this engine was clearly not made for a 007 game.
I actually loove this game ngl
Grew up with it
So how can I play the PS2 version without one? I've never used emulators so I don't know where to start.
Ah yes James Bond from Half Life 1 on Goldscr engine.
Oh wait.
This game is running off off Half-life 1 btw
The console version runs off Quake 3 which is why it still looks good.
Is that hurt noise from little big adventure?
007 Nightfire:Cursed Randy edition
I await the day Civvie rips this version a new one. And emulates the GCN or PS2 version by comparison (he has emulated console FPS like Alien Trilogy and Geist).