Just to let you know with Nightfire there are also multiple console versions as well, the Gamecube (and I believe Xbox) version for example has tons of additional stuff in comparison to the PS2 version.
Perfect Dark and Timesplitters Trilogy did this well too. Too bad this kind of game design has pretty much disappeared now. You'd think there'd be at least an indie or AA FPS doing this, but nope. They mainly just copy Doom/Quake.
Just wanna say for Agent Under Fire, i always thought the multi-player absolutely slapped. You can use all the gadgets and grappling hooks and jetpacks and their were a million modifiers to play with, it was a riot!
“Put that Aston Martin into park, and grab a Vodka martini.” Watching this as I’m parked in my 90’s Civic, drinking a redbull, and about to start my shift 😂
Nightfire is so great, and I always wished it would have been a movie. We played the absolute shit outta that game back in middle school man, let me tell you... Definitely a very nostalgic favorite of mine to this day, and in fact I was just playing it a bit last week on my old PS2. I mostly did did some arena stuff, but I messed around in the campaign as well. I played that underwater sub mission among a few others, and like you said I couldn't help but have an absolute blast the entire time.
@@johnbartz1907 That map was a close second for me and my friends. The first was the snow map with a small castle on one side and a cabin on the other. That was my favorite
53 mins. Oh baby let's rock. Ima fall asleep to this... but in the good way. Not in the "I'm bored" way, but in the "I like falling asleep in states of bliss when I'm very tired" way. Coolcoolcool.
I know what ya mean. This is my second time watching this vid. Fell asleep to it last night, Gman just has one of those voices ya can listen to even if he's talking about the art of watching paint dry. Keep it up sonny Jim.
4 player splitscreen... Staying up till 3am. Trips to the all-night corner store. Hopped up on sugar and caffeine.... and freaking out loud enough while playing that the parents of the house come downstairs. Those were the best years of my life.
@@Skarwind small laptop screen....staying up till 3am. Trips upstairs to check if there is any food left in the fridge... and freaking out loud enough while playing that moms new boyfriend comes downstairs to beat you up.
That was just the beginning of that game's problems. I remember renting it from a Hollywood Video way back in the day over a weekend and immediately regretting it within about an hour of playing it. It's just a poorly done game IMO.
Nightfire’s sniper rifle (the green one) still holds the number 1 best sounding gun award in my mind. Followed closely by the PTRS-41 from CoD World at War. There was something about that deafening, sharp blast in the power plant level, and that razor-sharp reload sound.
@@Gggmanlives You forgot to review and include from Russia with Love . game in this vidoe. this game which came out in 2005 :( and starred the real Sean Connery he despite retiring from acting came back to the his voice of James Bond for this game
You know how damn bad 007: Legends actually was? In some recent interviews with IO they revealed that Barbara Broccoli and Michael G Wilson the owners of the Bond license were extremely unhappy with it seeing it as a game with violence for just the sake of violence and it might be the reason it took so long before they allowed a game to be made again.
One of things that truly blew me away with Goldeneye when it came out was that enemies reacted based on where you shoot them. Even today I a lot of games don't do that.
This will probably get buried, but I love this channel, your writing and sense of humor just always kills me, been following you for a few years at this point now and I hope you keep going, you're definitely one of my favorite channels.
Remember that song from the club scene in that game where the woman sings "I remember~" over and over again? Coincidentally the only thing about the game I remember. And maybe those above average driving segments.
I enjoyed both Goldeneye 007 reloaded and 007 legends. Both the story and multiplayer modes of both brought me,my friends,and even my dad hours of fun.
*Fun Fact:* Quantum of Solace was made with the same engine as Modern Warfare (the original, not the reboot), so that’s why it’s kind of similar to a COD game.
Well its pretty obv that it was made on the originals engine , computers and consoles would probably explode within seconds after you get into a level.
It originated location based damage and had very complex AI too. The whole game was an enormous leap forward. Nintendo Power put it at #7 on their 100 greatest Nintendo games list before it even came out. That was a weird choice in 1997, but a quarter century later, it seems more like prophecy.
@@vladpiranha All in its own timeframe.. Played it again the other night. Total utter horse manure. PC version that is. I can still remember the ps2 version vividly.
Nightfire is so nostalgic for me and was one of my fav childhood games. It had really fun multiplayer, but I was never able to complete the story mode. Sure, it was pretty difficult, but the main thing that held me back was that the game gives me intense motion sickness. Idk what it is about this game in particular that does it but no other first persons shooters really have the same effect. The only other bond game I own is The World is Not Enough(N64), and despite it being pretty impressive for a N64 game, it was really tedious and infuriating so I also never finished it nor do I really want to.
That 007 Legends was the last Bond game for the longest time was the most depressing fact in the universe, good luck IO Interactive. Also License To Kill is one the best Bond films sonny jim. Also Everything Or Nothing please.
I hope IO do an amazing job with Bond and just don't pump out another mindless COD clone. I would love a Bond game that plays like Hitman in many ways.
@@alucard624 It's gonna be Hitman with a Bond reskin. I already make jokes to one of my friends playing through H3 that Moneypenny is reading me the dossier on my target. I hope it's just as open ended as a Hitman game, and that they make use of cool gadgets.
@@alucard624 If their recent work with Hitman is any indication, I'm sure they can pull it off. However, I have a feeling that Project 007 is gonna borrow a lot of mechanics from Hitman. Not necessarily a bad thing. Objective based gameplay in large, sandbox style levels could work quite well combined with a few run-and-gun sections to spice things up. Besides, they had to pitch their vision of the game to the people who hold the rights to the 007 IP. A lot of people have tried and failed to get the rights. IOI must have impressed the owners enough to let them take a stab at it.
@@FentonSteele That's what I'm thinking too. I hope it's not a near carbon copy of Hitman, as much as I like the games. But if anyone can bring Bond back into gaming with some dignity and respect, it's IO Interactive.
I honestly really liked Nightfire (PS2), and even Goldeneye : Reloaded, I look at it like an homage than a remake, it still gave me some fun and I platinumed it as far as I remember.
1:00 "But when I realized just how long this video was going to be talking about the FPS ones..." Ha.. yeah. Tell me about it. My 007 history project was about... 1 hour and 30 minutes by the time it was finished. Loved playing through those games though, such an underrated series of games that has totally disappeared over the past decade. Glad to see others are continuing to enjoy the series too!
You can play with bots on the console version of Nightfire too 😉 you could even customize the health, damage, accuracy, and aggression of each individual bot
Fun fact the driving sections in nightfire were not made by the nighfire devs but instead were made by criterion famous for the need for speed series specifically underground 2 and most wanted which were the most recent ones. That's why those driving sections felt so good
007: Legends was apparently made in about 6 months. As happens with licensed titles, Activision was losing the Bond license in 2013, and wanted a cash grab game out for Skyfall's release. So Eurocom (poor Eurocom) had to rush to make a shippable game in like 1/4 of the time you'd at minimum expect for a project like this. There was clearly so much passion that went into certain aspects of it, like the characters, set designs, and stuff like that. But Activision gave them an impossible deadline. Same thing happened to Tony Hawk 5, I think it was. There's often a tendency to describe botched licensed games of this type as "lazy", but they're better described as "mismanaged". The devs get the worst end of the multipronged stick. The cracks were already showing back when Eurocom made Nightfire. The game had to come out in time for Die Another Day, and this meant that they didn't have the time they wanted for polish and maybe adding a few extra missions and stuff like that.
Eh, with Tony Hawk's Pro Skater 5, especially with the fact that the 1-3 HD version was also their doing it seems more like Robomodo are just bad at making games alongside given a shit deadline by Activison. Like they just weren't good Pro Skater games and had added features that made the game worse. I just don't see how even with the conditions they had that they made a worse game than what was made by devs who were basically the first to make a full-on attempt on hardware that was less conducive to making those games.
I feel like Eurocom shouldn't get the blames, but it should be Activision. They went bankrupt less than a week after 007: Legends was released, not to mention, they're just developers. I just wished if someone, anyone would bring Eurocom back to life for one more 007 game. I feel like Eurocom Entertainment Software would be a great second-party developer for Nintendo or Microsoft... P.S: Nintendo actually published GoldenEye 007 for Wii in Japan
The nightclub mission from Goldeneye: Reloaded was my favourite out of all the missions on that game. It was so cool fighting at enemies while "I Remember" and "The Man I Loved - Ecko Remix" played in the background
Simple conclussion from this whole video, nightfire deserves a full reboot, with extra missions and even a sequel or two. Probably one of the best bond stories as a whole with how it manages to make new players care about some of the characters... probably helps that the guns and womens models were perfect for younger lads getting into those things back in the day 😅
It could be the “bong” sounds that happen, sounds like someone throwing a spanner down a metal chasm. It’s ironically the same style they used in the films so probs just tying it together.
I'd love to see this. I'd like G-man to review more 3rd person games in general too. *gives g-man copy of Tomb Raider legend "Enjoy her big er... pistols"
They forgot what kind of action star James Bond was supposed to be. They probably could have modernized him in a much better way, but it would have required letting the IP rest for a few years instead of milking it.
@@insensitive919 Bond IP WAS resting for later part of 80s until GoldenEye, and again, before the reboot they had a pause... turned out for good, Craig's version is easily both modern and the closest to the book. I have no idea where they would go now with such a good ending.
007 Legends was so clearly rushed in the same way Tony Hawk Pro Skater 5 was. A game that was made as quickly as possible so Activision could make one last cash grab before the license contract expired
As a FPS fan myself, the crosshair in Rouge Agent really annoyed me. The person who thought that was a good idea should've been fired. Not allowed to develop FPS games again.
I get the reason Halo did a lower crosshair (even though I'm not a fan of it), but dear god, whoever made the HIGHER crosshair in Rouge Agent should be locked up. It physically hurts and I hold a personal grudge with whoever did it.
That's also what I thought of when they kept lowering the crosshair in Halo since Halo 2. I believe that Halo 5 put it back in the center like with Halo Combat Evolved and now on The Master Chief Collection, there's an option to center the crosshair for all Halo games. It makes a huge difference in terms of gameplay so you're not constantly looking at the sky. People say it was like that for Halo's "verticality" but that would make the crosshair position meaningless if you are above someone. That is why the center is where all FPS crosshairs should be
@@drownsinkoolaid4203 Yeah it sucks and if you are using a skull that removes your HUD, you can't really tell where the crosshair would be. It's easy to shoot straight with no crosshair in GoldenEye 007 or Gears of War but in most Halo games with no HUD, it's near impossible
Fun fact. Quantum Of Solace was a mess to develop, iirc before it was handed to Treyarch, the director (i think) of the game left, and it was at an unplayable rate when it was handed over, 9 months before the release
Goldeneye and The World Is Not Enough are my childhood. I remember playing with my friend all day long during the summer. The World Is Not Enough was the first game wear you could put silencers on your weapons which for an 8-9 year old kid who was really into guns was great.
The World is Not Enough was such a good sequel! It improved upon Goldeneye in every way and it's a damn shame that it didn't get the attention that it deserved. It even had full voice acting, which was rare and impressive for the N64! Don't know why it never got full love.
I must say there is an absolutely LEGENDARY mod someone made using the Project 64 emulator where you can inject your mouse as an input. Perfect Dark and 007 has literally been reborn because of it
I just made a config for the remaster that lets you use the gyroscope of a dualshock 4 to aim better and quicker. Great for playing the game via Steam Link in the living room.
Well yeah. The kb+mouse version of Xenia is how I got it to work lol. Sometimes I just like to chill on my couch with a controller in both hands and an additional way to aim. When I'm at my desk then hell yeah, kb+mouse all the way.
I think its very under appreciated & people need to like it for how it differs from the other bond games. I thought of it as a what if bond joined the dark side type of thing & the opening credits music made you feel like a villain which was pretty cool. One time I did multiplayer with two of my friends in scaramanga's fun house they both went for the gold gun at the same time & I skewered them both with the spike trap. I was laughing my arse off while they were all wtf just happened? One of them was pissed at me for being a regular sharp shooter with the golden gun, god I love being evil.
Goldeneye for N64 is still the most fun I’ve ever had in a multiplayer game. My friends and I would play it nearly every day all summer long. There’s just nothing like having your friends all in the same room side-by-side staring at the TV and killing each other. Especially with remote or proximity mines. Those matches were fucking chaos.
This 💯🔥🔥 This and Mario kart on the 64 was the most fun multi player ever even on the 4 player mode with the tiny quarter of a screen you had but tbh GoldenEye 64 is one of If not my all time favourite fps
I loved Nightfire as a kid. I could never beat that goddamn sniper mission so I just played the ones before that over and over again. I have good memories of playing split screen vs my cousins on that snowy house map with wacky rules like only grenade launchers and mines or laser guns.
I'd love to see you cover the non FPS ones as well. Definitely be a shorter video, but Blood Stone definitely deserves a bit of coverage at the very least.
I grew up loving James Bond movies and the video games. It started with "GoldenEye" and then "The World Is Not Enough" on the N64 and then I went to GameCube with "Nightfire", "GoldenEye: Rouge Agent" and "From Russia With Love". Then I went to the Xbox 360 with "Quantum of Solace", "GoldenEye Reloaded" and finaly "007 Legends". Just a lot of fun video games and it is sad that there are no more Bond games :-(. Feels like there could have been made a lot of exciting games based on the franchise's rich history.
i love seeing these "look at the whole series" kinda videos. i love your content as it is and id love to see you review Everything or Nothing because its one of my favorite of the series. Also maybe reviewing all of the Splinter Cell games would be dope too
Goldeneye and nightfire was my childhood I loved both games. Goldeneye was frustrating at times but I found the story so much fun and loved how it didn't take itself seriously.
Nightfire has a special place in my heart, great level design, use of gadgets, fun with friends, and it seems to have a formula reminiscent of Goldeneye. Better looking too.
I can't remember how I got to work this morning but I remembered every single frame of what you showed from Golden Eye even though I haven't played it in over 20 years. Its funny how the brain works.
Nightfire was the most memorable one for me when I had family and friends over to play multiplayer with me. One of the best GameCube shooters I ever played. It also got me into the Bond franchise with Pierce Brosnan still being one of my favorite actors and favorite Bond actor to date! Also holy shit those two white haired Asian twins in AUF. Forgot how hot those two were.
I’ve only just stumbled on this video now, but wanted to see your take on my personal favourite video game ever, Quantum of Solace. I was a big James Bond fan at the time and would’ve been around 11-12 when I first bought it for the Xbox 360. After eventually growing bored of the single player, I tried the multiplayer and fell in love with the game. There was a small community of players who you would often play against every day, and even had numerous clans which would make for the games being competitive and fun. For others they had Call of Duty, but a small number of us we had a PEGI 12 version called Quantum of Solace. The maps were perfect, guns that could be unlockable through earning money after each game, leaderboards that would become my ultimate goal of becoming a top 100 player in the world (only ever reached top 1000). There were also a number of glitches where you could escape the maps and led to having fun private games include the classic Mike Myers games with Friends. Although no one will probably read this, Quantum of Solace was a special game for me, and I might be the only person on earth to say it’s my favourite. Great video 😊
I'm really looking forward to the new IO interactive game. I expect it to have some pretty great stealth levels since the guys at IO interactive have a lot of experience from all the Hitman games they made.
Nightfire was such an epic game! I remember when it first came out and playing it on the GameCube I never thought anything graphics wise could look better.
@@alucard624 Everything or Nothing was my first, and frankly my favorite of the entire set. There was just something endearing about being one of the few 007 games where you encounter a harrier boss fight right in the first few levels.
I had a blast playing Rouge Agent and with friends it almost felt like Golden Eye on N64 all over again. It has a fun idea for a story with alot of throwback old Bond villains. Cant knock it and I wished I could play it again on an Emulator
Seriously, It was amazing for my friends and I. Something about nailing that friend who camped in a 4 player split screen game with the rail gun just made it perfect. I unfortunately never got to play it on Xbox Live but I have many memories being up till 4am playing this game with my friends on my 60 inch HDTV. Plus dueling 2 players on Golden gate bridge was probably one the best 1v1 expirience I had in fps games ever.
@@WH250398 I found it to be about as fun as a bad call of duty campaign. I was also 15 and had limited access to games so I'd probably chalk it up to nostalgia.
Nightfire and Everything or Nothing, my personal favorites. Its been hard to make a good Bond game since then. Lets cross our fingers for IO Interactive shall we.
I remember playing Nightfire endlessly with my friends on the Gamecube!! It was the only multiplayer FPS we had that allowed bots and the weapons and maps were so much fun!!
It would be really nice if you make a similar video with every James Bond third person shooter reviewed, because some of the best games are third person shooter like Everything or Nothing or From Rushia with love and Blood Stone is nice as well.
I remember playing Nightfire on the PC and thinking "why doesn't this game have car chases". I never finished it though because it glitched at a level with the Australian spy and I couldn't continue.
Goldeneye: Reloaded and Legends actually run on EngineX, an in house engine used by Eurocom. Nightfire on consoles and QoS PS2 ran on a much earlier version of the engine. Just a correction.
Huh, I could of sworn Nightfire ran on ID Tech 3 and the vehicle section ran on some NFS engine. It makes sense since Nightfire PC ran on Goldsrc, an ID Tech 1 derivative. Edit: Okay I looked into it a bit and found this: sphinxandthecursedmummy.fandom.com/wiki/EngineX And it says they didn't use the engine until 2003 for Sphinx and Nightfire came out in 2002, a year before.
@@Web720 You probably got that mixed up with Agent Under Fire, Goldeneye Rogue Agent and Everything or Nothing, which all ran on IDTech 3. Though yeah, the vehicle levels in most EA Bond games except for Tomorrow Never Dies PS1 did use different versions of the NFS engine for driving sections.
@@Web720 hmm, The members of the Agent Under Fire Reloaded discord server contacted a former Eurocom employee and he told them they used the engine for Nightfire aswell. Lemme dig it up Edit:drive.google.com/file/d/1FfiUlJjmnhNR1x-khwj21SbWsPnnBZZ1/view?usp=drivesdk
007 Nightfire for Gamecube was the last really fun 007 game in my opinion. It had an original story, great music, decent AI, fun guns, fun gadgets, and even the multiplayer had AI so you could play it by yourself instead of only ever getting to play it if you could scrounge up some friends. Plus it even had some features specifically for the multiplayer like the helicopter and tank that you could drive around. Even the missles you could control with an on board camera and fly it towards an enemy which was amazing. I don't really see any game since then put so much care into their game as Nightfire was when it comes to FPS games. When I heard it was on PC I was excited about getting it until I ended up seeing it's some crapy version that isn't even close. Really stinks we never got a decent port of it with lan or internet multiplayer support. I also completely forgot about that small teaser for a 007 game a while back. Since there still isn't any word on it, and how bad all the recent 007 games were I wont hold my breath on it.
Jim. Sonny Jim.
hi
Here is link to wiki: en.m.wikipedia.org/wiki/Fracture_(video_game)
You need to review from Russia with love was such a good bond game
Just to let you know with Nightfire there are also multiple console versions as well, the Gamecube (and I believe Xbox) version for example has tons of additional stuff in comparison to the PS2 version.
You mentioned missing Everything or Nothing and From Russia With Love, but forgot Blood Stone like everyone else. It's actually a lot of fun.
Nightfire splitscreen was a HUGE part of my childhood gaming.
Same I remember I would play with my brother even in the late 10s
Same especially when you put random weapons, full lobby of bots and play that one map that got a pool bottom of the map and the ski lodge
@@CrazyAsisan24 I'd snipe my brother across that map with Oddjob's Hat
I still play it with friends. Oddjob vs Oddjob is far too much fun.
@latex glove The game came out in 2002. I don't think an infant could have played Nightfire.
I adore the mission structure of Goldeneye - increasing objective complexity with difficulty modes is something I really wish caught on.
Perfect Dark also did that, I REALLY miss that.
Thief aslo did that.
Perfect Dark and Timesplitters Trilogy did this well too. Too bad this kind of game design has pretty much disappeared now.
You'd think there'd be at least an indie or AA FPS doing this, but nope. They mainly just copy Doom/Quake.
@@Gruntvc they all had staff from GoldenEye working on them, hence the escalating tasks depending on the difficulty.
Black did it too. I wish more games just had objectives like that in any difficulty.
Just wanna say for Agent Under Fire, i always thought the multi-player absolutely slapped. You can use all the gadgets and grappling hooks and jetpacks and their were a million modifiers to play with, it was a riot!
“Put that Aston Martin into park, and grab a Vodka martini.”
Watching this as I’m parked in my 90’s Civic, drinking a redbull, and about to start my shift 😂
You're out of touch, I'm out of time
That line gave me X Play vibes
Just pretend for the entire shift that’s you’re in a Bond film.
@@stanettiels7367 this would have made my days working the register at Dollar General so much betting
Mate, 90s civics are great
"Australian Intelligence". Every woman wants to be her, every man wants to be with her.
Nice
And vice-versa
Ah, that's where people got AI wrong. It's not Artificial Technology, it's Australian Technology
Lê Thăng Long *Intelligence not technology, but yes.
Australian and intelligence aren't really mixing too well at this point.
Nightfire is so great, and I always wished it would have been a movie. We played the absolute shit outta that game back in middle school man, let me tell you... Definitely a very nostalgic favorite of mine to this day, and in fact I was just playing it a bit last week on my old PS2. I mostly did did some arena stuff, but I messed around in the campaign as well. I played that underwater sub mission among a few others, and like you said I couldn't help but have an absolute blast the entire time.
Me and my friends used to play that ice map with two castles and the long bridge between and we'd all play as odd-job and throw hats at each other 🤣😂
Same!!!! So legendary!!!
The Memories ❤
for me it's no one lives forever 2, a hidden gem that is half life level experience for me when I was in middle school
@@johnbartz1907 That map was a close second for me and my friends. The first was the snow map with a small castle on one side and a cabin on the other. That was my favorite
In high school a group of dudes made t-shirts highlighting their friend's losing record at 007 Goldeneye.
That sounds cruel, heartless, and mean spirited.
@@monsterhunter66 But oh so creative and funny
Hahahahaha. That's harsh!
With friends like these who needs enemies
The original savages.
53 mins. Oh baby let's rock.
Ima fall asleep to this... but in the good way. Not in the "I'm bored" way, but in the "I like falling asleep in states of bliss when I'm very tired" way.
Coolcoolcool.
I know what ya mean. This is my second time watching this vid. Fell asleep to it last night, Gman just has one of those voices ya can listen to even if he's talking about the art of watching paint dry. Keep it up sonny Jim.
Gman and Civvie 11 both feature prominently on my bedtime playlist lol
Same dude. Idk what it is about his voice but it just sounds pleasant at times
Doing that with AVGN
As you sleep to...."bitch"
Agent under fire, nightfire, and everything or nothing are three bond games I grew up with, made for one hell of a childhood
What about from Russia with love?
@@justenbenally522 That plus the 3 mentioned from the OP are literally god tier.
4 player splitscreen... Staying up till 3am. Trips to the all-night corner store. Hopped up on sugar and caffeine.... and freaking out loud enough while playing that the parents of the house come downstairs.
Those were the best years of my life.
And sadly many modern kids won't get to experience that nowadays.
@@Skarwind small laptop screen....staying up till 3am. Trips upstairs to check if there is any food left in the fridge... and freaking out loud enough while playing that moms new boyfriend comes downstairs to beat you up.
Metroid do you still play alien isolation?
@@tezwoacz lmao
The Goldeneye game literally makes no sense. You get Bond killed in a simulation so they fire you??? iirc it's not even goldeneye guys fault.
Yeah it literally isn't. The chopper gets shot down and it's somehow your characters fault. Stupid game.
You got to admit a bond game where you play as a member of specter sounds really cool on premise alone
I think it was really more about how he left him to die and didn't save him, I suppose.
@@Gggmanlives I think rouge agent really deserves a remake
That was just the beginning of that game's problems. I remember renting it from a Hollywood Video way back in the day over a weekend and immediately regretting it within about an hour of playing it. It's just a poorly done game IMO.
Nightfire’s sniper rifle (the green one) still holds the number 1 best sounding gun award in my mind. Followed closely by the PTRS-41 from CoD World at War. There was something about that deafening, sharp blast in the power plant level, and that razor-sharp reload sound.
"Intruder spotted!"
"Man down!" "Intruder spotted!" "I'm hit!"
No dude, you're not hit, you're dead by something that is as terrifyingly powerful as how loud it is.
Ah yes, Famke Jansen and Salma Hayek were an ''inspiration'' during my early teenage years as well.
Edit: they still are
A man of culture.
@@Gggmanlives You forgot to review and include from Russia with Love . game in this vidoe. this game which came out in 2005 :( and starred the real Sean Connery he despite retiring from acting came back to the his voice of James Bond for this game
@@michaelhawkins7389 That’s a 3rd person shooter not a FPS which is what this video is covering
Salma all the way! Famke... not so much
Famke Jansen got me into femdom with her Goldeneye performance.
You know how damn bad 007: Legends actually was? In some recent interviews with IO they revealed that Barbara Broccoli and Michael G Wilson the owners of the Bond license were extremely unhappy with it seeing it as a game with violence for just the sake of violence and it might be the reason it took so long before they allowed a game to be made again.
Barbara Broccoli ? That's a funny name.
@@Gatorade69 Yeah ok "Brice" (is that really a name?!)
@@JohnyG29 Damnit. You got me. Brice is not a real name.
@@Gatorade69 dude...holy shit. Barbara fuckin' Broccoli. What a great name.
lol It took them like 10 Bond FPS's to realize that they consisted mostly of mindless shooting?
One of things that truly blew me away with Goldeneye when it came out was that enemies reacted based on where you shoot them. Even today I a lot of games don't do that.
Red dead redemption 2 does that and I really enjoy the detail.
@@wobblywack5531 RDR2 and 4828 other games
Which games don't do that today?
@@corporatecat230a lot of them.
@@in4mus85 So you couldn't name any either? Well that makes two of you now. Anyone else? 🤣
Mutual screen cheating is how me and my friends solved the issue.
If everyone is cheating, no one is cheating.
There is a multiplayer game called Screen cheat. It has a fun concept of free for all multiplayer.
@@RawkL0bster he who cheats best wins...
There were numerous times when me and my friend were behind the same corner with a Golden Gun and noone wanted to make a move.
This will probably get buried, but I love this channel, your writing and sense of humor just always kills me, been following you for a few years at this point now and I hope you keep going, you're definitely one of my favorite channels.
Are you gay
@@AntiDeepState yep, 100%, he likes it deep up into his rear end
I know it's not a FPS, but Everything or Nothing was definitely the best JB franchise game ever.
Gman: "Viewers...do you expect me to rest?"
Viewers: "No mister Gman, I expect you to play 007 Blood Stone"
Remember that song from the club scene in that game where the woman sings "I remember~" over and over again? Coincidentally the only thing about the game I remember.
And maybe those above average driving segments.
Blood stone would’ve probably sold well if it activision didn’t fck it up and release it on the same day as goldeneye
Nightfire, Agent Under Fire, and From Russia with Love are my favorites!
Cool
Nightfire was the shit on the OG xbox
Agent Under Fire multi-player with the jet pack and grapple hook enabled was so much fun. You were basically Spider-Man.
Wow, zaccox watch gman
Goldeneye 007 is my most favorite
I enjoyed both Goldeneye 007 reloaded and 007 legends. Both the story and multiplayer modes of both brought me,my friends,and even my dad hours of fun.
*Fun Fact:*
Quantum of Solace was made with the same engine as Modern Warfare (the original, not the reboot), so that’s why it’s kind of similar to a COD game.
Well its pretty obv that it was made on the originals engine , computers and consoles would probably explode within seconds after you get into a level.
It was even produced by Treyarch
Judging by the thumbnail, I would have said idTech 4...
He... Said so as much?
Really? That’s a interesting fact thanks for sharing ✌🏻
Nightfire was unbelievable. A massive part of my childhood fps life! Rogue Agent was almost great. Just behins the curve a little.
46:45
"The second most embarassing thing in Halle Barrey's carreer"
I love how you don't even need to say Catwoman. We all just know
I do enjoy a joke eluded to rather than one spoon fed to me. :D
This is the best channel.
I had to look it up to figure it out. apparently there have been a lot more embarrassing things in her career lol
But we recognized the likeness, limited as the made it, just we knew he was bagging on Catwoman. So, yeah, he didn't bruise the gin.
The sad thing is this movie was committed by an otherwise competent french director.
Catwoman is just the obvious option. The connoisseurs remember The Flintstones live-action movie.
Goldeneye was the first FPS game to actually have objectives. Most FPS games had colored keycards before this.
It originated location based damage and had very complex AI too. The whole game was an enormous leap forward. Nintendo Power put it at #7 on their 100 greatest Nintendo games list before it even came out. That was a weird choice in 1997, but a quarter century later, it seems more like prophecy.
That's not true the terminator game had objectives
@@vladpiranha All in its own timeframe.. Played it again the other night. Total utter horse manure. PC version that is. I can still remember the ps2 version vividly.
@@joerivandeweyer3056 what are you talking about dude goldeneye was on the Nintendo 64
@@sileightys well golden eye rogue is on ps2 i got mixed up there
Nightfire is so nostalgic for me and was one of my fav childhood games. It had really fun multiplayer, but I was never able to complete the story mode. Sure, it was pretty difficult, but the main thing that held me back was that the game gives me intense motion sickness. Idk what it is about this game in particular that does it but no other first persons shooters really have the same effect. The only other bond game I own is The World is Not Enough(N64), and despite it being pretty impressive for a N64 game, it was really tedious and infuriating so I also never finished it nor do I really want to.
That 007 Legends was the last Bond game for the longest time was the most depressing fact in the universe, good luck IO Interactive. Also License To Kill is one the best Bond films sonny jim. Also Everything Or Nothing please.
I hope IO do an amazing job with Bond and just don't pump out another mindless COD clone. I would love a Bond game that plays like Hitman in many ways.
@@alucard624 It's gonna be Hitman with a Bond reskin. I already make jokes to one of my friends playing through H3 that Moneypenny is reading me the dossier on my target. I hope it's just as open ended as a Hitman game, and that they make use of cool gadgets.
@@alucard624
If their recent work with Hitman is any indication, I'm sure they can pull it off.
However, I have a feeling that Project 007 is gonna borrow a lot of mechanics from Hitman. Not necessarily a bad thing. Objective based gameplay in large, sandbox style levels could work quite well combined with a few run-and-gun sections to spice things up.
Besides, they had to pitch their vision of the game to the people who hold the rights to the 007 IP. A lot of people have tried and failed to get the rights. IOI must have impressed the owners enough to let them take a stab at it.
@@FentonSteele
That's what I'm thinking too. I hope it's not a near carbon copy of Hitman, as much as I like the games.
But if anyone can bring Bond back into gaming with some dignity and respect, it's IO Interactive.
Robby Coltrane who also played Hagrid in Harry Potter is destined to look like a low polygon PS1 character.
How did i only just realize it was the same actor!!! Ahaha i knew i recognised him from something else!
The virgin PS1 Hagrid vs the chad N64 Valentin Dmitryovich Zukovsky
TIL it's the same guy xD wtf lol
What?! I was today years old when I realized Hagrid and Valentin were both played by Coltrane
I honestly really liked Nightfire (PS2), and even Goldeneye : Reloaded, I look at it like an homage than a remake, it still gave me some fun and I platinumed it as far as I remember.
1:00 "But when I realized just how long this video was going to be talking about the FPS ones..."
Ha.. yeah. Tell me about it. My 007 history project was about... 1 hour and 30 minutes by the time it was finished. Loved playing through those games though, such an underrated series of games that has totally disappeared over the past decade. Glad to see others are continuing to enjoy the series too!
Oh hey.
Oh hey, Nick930. Your documentary was spot on
Love the effort Nick, your definitely one of the youtubers worth the sub 👍🏻👍🏻
You can play with bots on the console version of Nightfire too 😉 you could even customize the health, damage, accuracy, and aggression of each individual bot
Exactly
@@ninephenix yeah and the gadgets he said are only in the pc version are actually on the console version too
Fun fact the driving sections in nightfire were not made by the nighfire devs but instead were made by criterion famous for the need for speed series specifically underground 2 and most wanted which were the most recent ones. That's why those driving sections felt so good
You mean, the Burnout series and NFS: Most Wanted 2012
NFS: Underground 2 and the original Most Wanted were made by Black Box
Black Box made those nfs games, Criterion was making Burnout at the time. They handled nfs from 2010 - 2013 and now again with Unbound.
That’s the reason why the loading screens are different
@@hawken796 wait, so skate 3 devs made NFS?
@@ContendCreatorsyeah
007: Legends was apparently made in about 6 months. As happens with licensed titles, Activision was losing the Bond license in 2013, and wanted a cash grab game out for Skyfall's release. So Eurocom (poor Eurocom) had to rush to make a shippable game in like 1/4 of the time you'd at minimum expect for a project like this. There was clearly so much passion that went into certain aspects of it, like the characters, set designs, and stuff like that. But Activision gave them an impossible deadline. Same thing happened to Tony Hawk 5, I think it was. There's often a tendency to describe botched licensed games of this type as "lazy", but they're better described as "mismanaged". The devs get the worst end of the multipronged stick. The cracks were already showing back when Eurocom made Nightfire. The game had to come out in time for Die Another Day, and this meant that they didn't have the time they wanted for polish and maybe adding a few extra missions and stuff like that.
Eh, with Tony Hawk's Pro Skater 5, especially with the fact that the 1-3 HD version was also their doing it seems more like Robomodo are just bad at making games alongside given a shit deadline by Activison. Like they just weren't good Pro Skater games and had added features that made the game worse. I just don't see how even with the conditions they had that they made a worse game than what was made by devs who were basically the first to make a full-on attempt on hardware that was less conducive to making those games.
I feel like Eurocom shouldn't get the blames, but it should be Activision. They went bankrupt less than a week after 007: Legends was released, not to mention, they're just developers. I just wished if someone, anyone would bring Eurocom back to life for one more 007 game. I feel like Eurocom Entertainment Software would be a great second-party developer for Nintendo or Microsoft...
P.S: Nintendo actually published GoldenEye 007 for Wii in Japan
Except Robomodo never made any good game in the first place.
The hell do you mean?
It was mostly the same with cod 3 aswell, although Activision didn't go bankrupt
The nightclub mission from Goldeneye: Reloaded was my favourite out of all the missions on that game. It was so cool fighting at enemies while "I Remember" and "The Man I Loved - Ecko Remix" played in the background
Simple conclussion from this whole video, nightfire deserves a full reboot, with extra missions and even a sequel or two. Probably one of the best bond stories as a whole with how it manages to make new players care about some of the characters... probably helps that the guns and womens models were perfect for younger lads getting into those things back in the day 😅
“I work for ASIS.”
“Who?”
“It’s like ASIO.”
“Who?”
*sigh* “Australian Intelligence”.
They make sick shoes too
@V-Lad Putin that’s the one. I changed it. It’s better when it isn’t wrong.
Must be the same thing like Tibetan Navy.
Does Australia really have an intelligence agency or is that a joke? Are they keeping the kangaroos at bay in the outback?
@@BoleDaPole It's funny because you think you're joking :) en.wikipedia.org/wiki/Emu_War
Embarrassing fact: Goldeneye 64’s music scared and creeped me out a lot when I was kid. Still don’t know why to this day.😅
I relate to this. I could not for the life of me, play this game with the volume on.
It’s because it’s atmospheric
*Statue music intensifies*
It's very tense. The whole soundtrack feels designed to amp you up and cause dread.
It could be the “bong” sounds that happen, sounds like someone throwing a spanner down a metal chasm. It’s ironically the same style they used in the films so probs just tying it together.
Agent Under Fire and Nightfire was masterpieces to me, yeah they're a bit short, but I think it plays to its strength.
Will you review third person james bond games as well? Everything or nothing is criminally underrated.
Blood Stone is also decent but short
Everything or nothing is the best bond game imo
@@sonsauvage Same.
I'd love to see this. I'd like G-man to review more 3rd person games in general too.
*gives g-man copy of Tomb Raider legend "Enjoy her big er... pistols"
Would love to hear his take on From Russia with Love. Having Connery back was great but the much older voice he had was off putting a lot of the time.
Imagine having your trained ,heavily armed and armored soldiers taken out by a guy dressed as a waiter.
Ahh yes, the complete Hitman experience.
Who also happens to stink like vodka
They forgot what kind of action star James Bond was supposed to be. They probably could have modernized him in a much better way, but it would have required letting the IP rest for a few years instead of milking it.
@@insensitive919 Bond IP WAS resting for later part of 80s until GoldenEye, and again, before the reboot they had a pause... turned out for good, Craig's version is easily both modern and the closest to the book. I have no idea where they would go now with such a good ending.
the sounds of nightfire on pc and rogue agent gave me serious nostalgia. Played both of them so much as a kid
007 Legends was so clearly rushed in the same way Tony Hawk Pro Skater 5 was. A game that was made as quickly as possible so Activision could make one last cash grab before the license contract expired
They are pathetic sadly 🤔
As a FPS fan myself, the crosshair in Rouge Agent really annoyed me. The person who thought that was a good idea should've been fired. Not allowed to develop FPS games again.
Something about its placement physically hurts my FPS-loving brain. Its like permanently walking with your head slightly tilted forward.
I get the reason Halo did a lower crosshair (even though I'm not a fan of it), but dear god, whoever made the HIGHER crosshair in Rouge Agent should be locked up. It physically hurts and I hold a personal grudge with whoever did it.
That's also what I thought of when they kept lowering the crosshair in Halo since Halo 2. I believe that Halo 5 put it back in the center like with Halo Combat Evolved and now on The Master Chief Collection, there's an option to center the crosshair for all Halo games. It makes a huge difference in terms of gameplay so you're not constantly looking at the sky. People say it was like that for Halo's "verticality" but that would make the crosshair position meaningless if you are above someone. That is why the center is where all FPS crosshairs should be
Yes this made me never touch it again, i hated also that you fake straight out kill 007 right at the start of the game, same go's for 007 Legends
@@drownsinkoolaid4203 Yeah it sucks and if you are using a skull that removes your HUD, you can't really tell where the crosshair would be. It's easy to shoot straight with no crosshair in GoldenEye 007 or Gears of War but in most Halo games with no HUD, it's near impossible
33:01 Quantum of Solace was the best bond game I’ve played in a very long time and your reference to Rainbow Six Vegas was spot on.
Fun fact. Quantum Of Solace was a mess to develop, iirc before it was handed to Treyarch, the director (i think) of the game left, and it was at an unplayable rate when it was handed over, 9 months before the release
In a perfect world og Dice would remaster this or Resident Evil. I always thought a Resident Evil firestorm would be sweet.
@@replynotificationsdisabled Not sure if Resident Evil should be that kind of shooter. But I'd play it, I loved RE4.
Goldeneye and The World Is Not Enough are my childhood. I remember playing with my friend all day long during the summer. The World Is Not Enough was the first game wear you could put silencers on your weapons which for an 8-9 year old kid who was really into guns was great.
The World is Not Enough was such a good sequel! It improved upon Goldeneye in every way and it's a damn shame that it didn't get the attention that it deserved. It even had full voice acting, which was rare and impressive for the N64! Don't know why it never got full love.
Agree. Great action in TWINE.
@@Psythik Ya, I agree. It didn't get the love it deserved, but the ones that played it know what it was.
@@Frank-x1g It was so much fun for me as a kid. I couldn't play it enough and never got bored
I must say there is an absolutely LEGENDARY mod someone made using the Project 64 emulator where you can inject your mouse as an input.
Perfect Dark and 007 has literally been reborn because of it
I must know more about this
The leaked GoldenEye remaster has excellent twin stick controls.
@latex glove ur 2 hardcore
@latex glove the original is a N64 shooter you know
I just made a config for the remaster that lets you use the gyroscope of a dualshock 4 to aim better and quicker. Great for playing the game via Steam Link in the living room.
You can play it with keyboard and mouse...
Well yeah. The kb+mouse version of Xenia is how I got it to work lol. Sometimes I just like to chill on my couch with a controller in both hands and an additional way to aim. When I'm at my desk then hell yeah, kb+mouse all the way.
Rogue Agent will always hold a special place in my heart, that theme slaps and gets me hype as hell everytime I hear it.
Fuck yeah
I think its very under appreciated & people need to like it for how it differs from the other bond games. I thought of it as a what if bond joined the dark side type of thing & the opening credits music made you feel like a villain which was pretty cool. One time I did multiplayer with two of my friends in scaramanga's fun house they both went for the gold gun at the same time & I skewered them both with the spike trap. I was laughing my arse off while they were all wtf just happened? One of them was pissed at me for being a regular sharp shooter with the golden gun, god I love being evil.
Nightfire was my favorite game growing up - so many hours playing missions and multi-player with friends
Goldeneye for N64 is still the most fun I’ve ever had in a multiplayer game. My friends and I would play it nearly every day all summer long. There’s just nothing like having your friends all in the same room side-by-side staring at the TV and killing each other. Especially with remote or proximity mines. Those matches were fucking chaos.
This 💯🔥🔥
This and Mario kart on the 64 was the most fun multi player ever even on the 4 player mode with the tiny quarter of a screen you had but tbh GoldenEye 64 is one of If not my all time favourite fps
And I bet one of your friends took Oddjob.
Is that the one with the rocket launcher?
@@MidoseitoAkage I was "that friend" lol
They were great fun but I'd also throw in 4 player tekken tag tournament and the Modern warfare 2 era with like 6 of you online in a party.
The whole "going through the tunnels spraying an aa12" is straight out of the Expendables.
I loved Nightfire as a kid. I could never beat that goddamn sniper mission so I just played the ones before that over and over again. I have good memories of playing split screen vs my cousins on that snowy house map with wacky rules like only grenade launchers and mines or laser guns.
Yes, exactly my childhood. It was so fun
Therapist: Jumbo Ellen Degeneres isn't real, she can not hurt you.
Jumbo Ellen Degeneres: 7:54.
FUCKING DEAD
Carl Edward Sagan about to be
How in the fuck did i not see that lmao
Holy shit that's hilarious.
If this character is supposed to be M, she is literally twice the height of Judy Dench
I'd love to see you cover the non FPS ones as well. Definitely be a shorter video, but Blood Stone definitely deserves a bit of coverage at the very least.
I grew up loving James Bond movies and the video games. It started with "GoldenEye" and then "The World Is Not Enough" on the N64 and then I went to GameCube with "Nightfire", "GoldenEye: Rouge Agent" and "From Russia With Love". Then I went to the Xbox 360 with "Quantum of Solace", "GoldenEye Reloaded" and finaly "007 Legends". Just a lot of fun video games and it is sad that there are no more Bond games :-(.
Feels like there could have been made a lot of exciting games based on the franchise's rich history.
i love seeing these "look at the whole series" kinda videos. i love your content as it is and id love to see you review Everything or Nothing because its one of my favorite of the series. Also maybe reviewing all of the Splinter Cell games would be dope too
They always had great AI: Australian Intelligence.
Agent Under Fire in Nightfire's engine could have been absolute gold.
Me: * watching this vid with my Russian parents in another room *
Gmanlives: * spams Blyat’ aggresively *
At least it wasn’t suka blyat.
Goldeneye and nightfire was my childhood I loved both games. Goldeneye was frustrating at times but I found the story so much fun and loved how it didn't take itself seriously.
Everything or Nothing was one of my all-time favorites.
7:54 - My recurring nightmare of being chased by Ellen DeGeneres
I'm gonna be laughing at this all night.
AHHHH
Nightfire has a special place in my heart, great level design, use of gadgets, fun with friends, and it seems to have a formula reminiscent of Goldeneye. Better looking too.
I can't remember how I got to work this morning but I remembered every single frame of what you showed from Golden Eye even though I haven't played it in over 20 years. Its funny how the brain works.
Sweet, now the dishes will take about 53 minutes to complete!
Nightfire was the most memorable one for me when I had family and friends over to play multiplayer with me. One of the best GameCube shooters I ever played. It also got me into the Bond franchise with Pierce Brosnan still being one of my favorite actors and favorite Bond actor to date!
Also holy shit those two white haired Asian twins in AUF. Forgot how hot those two were.
I’ve only just stumbled on this video now, but wanted to see your take on my personal favourite video game ever, Quantum of Solace. I was a big James Bond fan at the time and would’ve been around 11-12 when I first bought it for the Xbox 360. After eventually growing bored of the single player, I tried the multiplayer and fell in love with the game. There was a small community of players who you would often play against every day, and even had numerous clans which would make for the games being competitive and fun. For others they had Call of Duty, but a small number of us we had a PEGI 12 version called Quantum of Solace. The maps were perfect, guns that could be unlockable through earning money after each game, leaderboards that would become my ultimate goal of becoming a top 100 player in the world (only ever reached top 1000). There were also a number of glitches where you could escape the maps and led to having fun private games include the classic Mike Myers games with Friends. Although no one will probably read this, Quantum of Solace was a special game for me, and I might be the only person on earth to say it’s my favourite. Great video 😊
I loved the multiplayer mode. At one point I used to play it almost nightly on the ps3.
Nightfire was the best one imo. I remember having friends over and playing a four man multiplayer split screen using a multitap. Good Times..
I'm really looking forward to the new IO interactive game. I expect it to have some pretty great stealth levels since the guys at IO interactive have a lot of experience from all the Hitman games they made.
The new hitman games are full of 007 references, they can definitely do it justice.
Cannot wait. Rewatching that teaser trailer still gives me chills.
Nightfire was such an epic game! I remember when it first came out and playing it on the GameCube I never thought anything graphics wise could look better.
Our TVs were just that blurry lol
When you said “don’t take it personal...... BITCH” literally the reason why I subscribe.
From Russia with Love was always fun to play.
Both that and Everything or Nothing were great. Blood Stone was ok but felt like a copy of Splinter Cell Conviction without the stealth mechanic.
Shame about the polarizing psp port. Not bad for a 2005 handheld, but those players missed out on the cool driving sections.
@@alucard624 Everything or Nothing was my first, and frankly my favorite of the entire set. There was just something endearing about being one of the few 007 games where you encounter a harrier boss fight right in the first few levels.
Yep “lightning in a bottle” is a thing, some things are just amazing and can’t be duplicated
Ah yes, the goldeneye guitar riff. When every 90’s kid hears that you knew sh*t was about to get real.
I hold that riff up there with Dooms riff, halos warthog run, and new Vegas’s opening guitar notes
(Differnt eras I know jus sayin)
Meanwhile, in the Wii-make: hearing 'I Remember' blaring in a club is equal parts awesome and severely dated.
I had a blast playing Rouge Agent and with friends it almost felt like Golden Eye on N64 all over again. It has a fun idea for a story with alot of throwback old Bond villains.
Cant knock it and I wished I could play it again on an Emulator
Seriously, It was amazing for my friends and I. Something about nailing that friend who camped in a 4 player split screen game with the rail gun just made it perfect. I unfortunately never got to play it on Xbox Live but I have many memories being up till 4am playing this game with my friends on my 60 inch HDTV. Plus dueling 2 players on Golden gate bridge was probably one the best 1v1 expirience I had in fps games ever.
Multiplayer is fun, but the campaign is very boring.
@@WH250398 I found it to be about as fun as a bad call of duty campaign. I was also 15 and had limited access to games so I'd probably chalk it up to nostalgia.
Nightfire and Everything or Nothing,
my personal favorites.
Its been hard to make a good Bond game since then.
Lets cross our fingers for IO Interactive shall we.
(points at the screen)
The thumbnail! He changed the thumbnail!
Kinda glad he did to be honest. The previous artwork didn't really capture Bond's likeness.
and we havent even talked about Blood Stone of the Nintendo DS!
Love it
I bought every 007 GameCube game for myself back in 2021. Money well spent.
I would have loved it if you included GoldenEye: Source. I know it is a fan made game, but totally worthy of the list.
38:33 They got Daniel Craig's expression spot on though. Kind of, sulking kid face.
As much as we loved Goldeneye, the ps2 Bond ganes were my favorites growing up. Agent Under Fire letting you drive was just so sick.
Do a vid like this on the Syphon Filter franchise please Jim.
YES
dude that is an amazing idea
28:21 "One of the most useless shotguns in any single game I've ever played." Precedes to tear through enemies like butter.
I see what he means, I feel like I'm watching the shotgun version of the klobb, something is off.
Nightfire was my childhood and even looking back at it now it is an extremely good fps.
“The last boss fight is aids” this guys use of words is fucking hilarious. You got a new subscriber
I thought I misheard him. Then he said aids again xD
He watches Salty Cracker probably.
I remember playing Nightfire endlessly with my friends on the Gamecube!! It was the only multiplayer FPS we had that allowed bots and the weapons and maps were so much fun!!
I was excited to see 007 everything or nothing. Kinda disappointed that this video doesn't actually cover every 007 FPS game
I looked to find this comment. Seems no one else noticed
From russia with love is missing too. Lol
I bought GoldenEye 007 used and the save file on it had everything unlocked.
If there's one thing I miss from the game cartridge era, it's that.
As a fellow Australian I am both impressed and happy that you mentioned Karl Jobst’s speedrun record.
I remember buying and playing Rogue Agent. Previously I had played Nightfire SOOO MUCH! Split Screen was great as well, many many hours doing that
It would be really nice if you make a similar video with every James Bond third person shooter reviewed, because some of the best games are third person shooter like Everything or Nothing or From Rushia with love and Blood Stone is nice as well.
I remember playing Nightfire on the PC and thinking "why doesn't this game have car chases". I never finished it though because it glitched at a level with the Australian spy and I couldn't continue.
6:13
“At it’s core, it Really makes you feel like Spiderman”
Goldeneye: Reloaded and Legends actually run on EngineX, an in house engine used by Eurocom. Nightfire on consoles and QoS PS2 ran on a much earlier version of the engine. Just a correction.
Yeah while the pc version of Nightfire runs on the Goldsource engine
Huh, I could of sworn Nightfire ran on ID Tech 3 and the vehicle section ran on some NFS engine. It makes sense since Nightfire PC ran on Goldsrc, an ID Tech 1 derivative.
Edit: Okay I looked into it a bit and found this: sphinxandthecursedmummy.fandom.com/wiki/EngineX
And it says they didn't use the engine until 2003 for Sphinx and Nightfire came out in 2002, a year before.
@@Web720 You probably got that mixed up with Agent Under Fire, Goldeneye Rogue Agent and Everything or Nothing, which all ran on IDTech 3. Though yeah, the vehicle levels in most EA Bond games except for Tomorrow Never Dies PS1 did use different versions of the NFS engine for driving sections.
@@Web720 hmm, The members of the Agent Under Fire Reloaded discord server contacted a former Eurocom employee and he told them they used the engine for Nightfire aswell. Lemme dig it up
Edit:drive.google.com/file/d/1FfiUlJjmnhNR1x-khwj21SbWsPnnBZZ1/view?usp=drivesdk
@@martinkosecky4943 Ah okay, thanks for the heads up!
007 Nightfire for Gamecube was the last really fun 007 game in my opinion. It had an original story, great music, decent AI, fun guns, fun gadgets, and even the multiplayer had AI so you could play it by yourself instead of only ever getting to play it if you could scrounge up some friends. Plus it even had some features specifically for the multiplayer like the helicopter and tank that you could drive around. Even the missles you could control with an on board camera and fly it towards an enemy which was amazing.
I don't really see any game since then put so much care into their game as Nightfire was when it comes to FPS games. When I heard it was on PC I was excited about getting it until I ended up seeing it's some crapy version that isn't even close. Really stinks we never got a decent port of it with lan or internet multiplayer support.
I also completely forgot about that small teaser for a 007 game a while back. Since there still isn't any word on it, and how bad all the recent 007 games were I wont hold my breath on it.
Holy hell Sonny Jim! Thank you so much for putting this incredibly LONG ass video together for us!
Loved it!
Yo Gman, awesome reviews! That updated version of the Goldeneye theme sung by Nicole is actually pretty groovy.