Both have a place! Basics and slower to learn the interface, then when you’re intermediate and know the interface, these quick techniques are great. But to any beginner, this would still be too fast lol.
No doubt there’s a place for both of these types of tutorials! For a total beginner, spelling it out step by step and slower is a lot better. A beginner doesn’t know the tools, or how to even easily navigate and orbit their object. But these are phenomenal for intermediates! We don’t need EVERYTHING spelled out, but these techniques are useful to add to our tool belt. definitely keep both up if you can! I had done a bunch of tutorials including of course the donut, but until you did a specific and spelled out modeling tutorial with the chair, the concepts hadn’t REALLY stuck. So there’s a place for both styles and I hope you can keep up both!
Good pace, I like quick tutorials at this point, when I mostly understand Blender but also when you do slow tutorials there's much more hidden stuff not related to the object you make and that's even more valuable.
I went through this tutorial time and again. What I did this time differently is in >Physical Properties instead of angular mode I enabled linear. This renders creases much closer to the real world. Thanks for the video.
1:50 If, like me, you find your cushion going through the seat no matter what you try, untick 'single sided' in the Softbody segment of the collision section for each of the couch cushions; it then started bouncing off the top of the couch cushion as it should.
CG Matter isn't half as funny as Hubert. Hubert is the Short-Tut OG. (Though I will say, CG Matter is very informative nontheless. ALL BLENDER TUTORIAL MASTERS ARE GREAT.
Jai Bellare theres a time and a place for both. 2 hour tutorials are a godsend to people who have never touched the software or even 3D for that matter
One thing is missing to be noted in this tutorial I guess, when I simulated my cushions, they just lied flat like rugs! 😂 As I'm low experienced in sims I thought I try other options and found that "Pressure" is the key to POP my cushions like video. After that, I watched it again and noticed that in 1:59 , "Pressure" is checked and told. btw thanks bro for this good tut! 👍👍
Hi from Luxembourg! So smart! Vous êtes généreux, rigoureux, positif et vous donnez tout dans vos vidéos. Un bonheur ! C'est pourquoi je me suis abonnée aujourd'hui et avant, je téléchargeais les vidéos et je les regardais confortablement. Aujourd'hui, j'ai décidé de chaque fois me connecter sur You Tube pour suivre vos vidéos et ainsi vous aider... Un petit win/win. Un grand grand merci et comme on dit par ici, de gros bisous à vous!
I want to thank you for keeping me inspired and sane throughout this difficult time. I'm currently in studying China where the pandemic hit first and things haven't been easy since then. Watching your videos and others related is what got me through this pandemic. I'm a little greedy when it comes to good content, so created a whole playlist for most, if not all of your videos. *Fun fact, i didn't even have a pc or an ipd throughout this time, but i still watched the videos to the end. Now I'm Happy to say that the PC and Huion Tablet i ordered a few days ago just arrived and i Can't wait to try Blender 2.83. Honestly, I don't mind rewatching the tutorials 😂 ...Since i can't do any traditional art right now, i might as well go digital .Thank you 💚💙❤
Its just a different seam. This is when both sides are sewed flat ontop of each other and in the end everything is turned inside out. Now the seams are tucked into the inside and it looks like in this video. The other video presents a visible seam that appears when the backside of one cloth is sewed flush with the front side of the other half. Both exist in the real world so both can look perfectly fine up close. Its just not the same thing cushions often are sewed with the tucked in method while whole couches almost never are so both made sense at their place...
Not really. He already used this method in his Teddy bear tutorial (mentioned in the 30 minute episode) but wanted to show a different one with stitches.
Theres fabric over fabric seams like the other tutorial, where you see stitching and need texture information, and theres fabric to fabric faces and turned inside out seams like this ones which just represent a negative bump.
This method is infinitely faster, and works for a cushion because the stitch is a simple indentation. But there’s no detail and it relies on geometry. I’d still use the longer method for the rest of the couch :)
Andrew not sure if it is age but your voice got very fun now to listen to. Not hat it was bad before but I think you reached a nice positive sarcastic mix that is quite funny to listen to.
You are literally a god 😭❤️ ...... I was frustrated seeing the other videos of how to make the pillows but that was not working .... And I was too much worried .... 😭 But then I saw your video and luckily it is working 😭🥺❤️
Hi. I'm an absolute beginner at blender (started 2 days ago). I have this dream of making a bowl of ramen. Your coffee cup tutorial seems like the perfect vid to get me started, and I think I can figure out the toppings for myself, but I don't know how I'm gonna go about making the noodles. I hope you end up seeing this comment and be able to give me a hand in cooking up some ramen in blender.
Alternative for preparing the pillow thickness: alt-select the edge loop of the pillow after extruding and press ctrl+i to invert, h to hide. Now you're left with only the edge loop. run a little merge by distance, alt+h to reveal the hidden mesh and tada! I think it's a little neater becaue it's mostly shortcuts or typing, no pressing buttons on screen
I have less than 6 months experience and have only done 4 projects. I have just completed a brew keg and I'm trying to test the physics. Cannister with pressure sent to brew keg, out hose. Yes I can get the same results easier but I have a love for physics. I must know how well blender is when simulating physics. I've already made a tank and was able to blow up another object. Now to see if the pressure can push fluid
You can also use cloth simulation to make things like static banners, curtains or canvas roofs etc. like you get with a tent, so many options to consider. As shown in this tutorial just drop a texture on the static mesh you've created and then you're done and it will add some detail to a scene that would otherwise be bland, I successfully imported a little banner into Unity doing this. Just a matter of sensible placement after that.
I get much faster and more consistent results if I put the subsurf modifier after the cloth sim, which is what I'd expect. I think that part of this video is based on some outdated tech (I'm running Blender 3.10 beta). If I run the subsurf modifier at the top of the stack, not only does my 3700x choke even harder than Andrew's CPU, but the cloth sim turns into a wet balloon or a bed of spikes depending on what I'm doing.
I don't like these quick tutorials. There are no jokes, I can't hear your laughter and this way the charm is lost. I can't tell if I'm watching the cool Andrew Price or just another guy on the Internet
thank you so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so much dude
If anyone of yours cushion is going through the top surface of the seat but stopping on the bottom surface during the simulation then flip the normals (Everything should be the same colour). You can check the normal orientation by enabling face orientation in overlays dropdown .
you are the king in blender , I made the couch as you said in the tutorial and it looks so good , thanks for you .question , what about unreal engine , do you work on it , I hope yes, . virtual production's its the future
Wow, I used it for some bags of chips, looks really nice. Only they bounce like some fluid bags, adjusting physics properties helps a bit. Anyway much nicer than those box, chip bags tutorials, and much faster.
Awesome tutorial as always! I completed nearly all of your tutorials! Thank you! On a side note it really triggers me that you left the legs unfinished hahah
Love these byte sized tutorials...not too fast as Ian Hubert and neither too slow.. perfect pace!
Totally agree with this..Ian is too fast
Ian shares my name don't talk shit about him 😒
Try watching royal skies llc
Both have a place! Basics and slower to learn the interface, then when you’re intermediate and know the interface, these quick techniques are great.
But to any beginner, this would still be too fast lol.
@@devendrapal9 I've been watching him since last year ;)
Andrews voice is so soothing, I use this tutorial as a bed time story
literally, i've watch hours of his videos and his voice now very calming and soothing
The problem I encounter with this cloth simulation is that my computer simulate real smoke from the exhaust fan.
😂😂😂😂😂😂
I cant stop laughing at this comment
😀😀
With zero render time.. 🤣🤣
hahaha
No doubt there’s a place for both of these types of tutorials!
For a total beginner, spelling it out step by step and slower is a lot better. A beginner doesn’t know the tools, or how to even easily navigate and orbit their object.
But these are phenomenal for intermediates! We don’t need EVERYTHING spelled out, but these techniques are useful to add to our tool belt.
definitely keep both up if you can! I had done a bunch of tutorials including of course the donut, but until you did a specific and spelled out modeling tutorial with the chair, the concepts hadn’t REALLY stuck.
So there’s a place for both styles and I hope you can keep up both!
I like this quicker style tutorial, though I really love the random rambliness of the usual step-by-step tutorials.
That polygon ad was so smooth it felt like it was subsurfed.
Good pace, I like quick tutorials at this point, when I mostly understand Blender but also when you do slow tutorials there's much more hidden stuff not related to the object you make and that's even more valuable.
It's been a while since I watched one of blender guru's tutorials, I almost forgot how good they are!
I went through this tutorial time and again. What I did this time differently is in >Physical Properties instead of angular mode I enabled linear. This renders creases much closer to the real world. Thanks for the video.
I really want to see more lazy blenderguru tutorials like this.
this video probably took the same if not more effort to make.
@@itachi2011100 you dont get the reference do you?
@@itachi2011100 Haha!
Since years one of the most valuable YT channels. And the perfect tutorial pace.
I know absolutely nothing about this but it looks so fun, the results are super satisfying.
What an amazing tutorial. Not too slow not too fast. Perfection :)
first ian hubert, then cgmatter, now blender guru, THE REVOLUTION IS NIGH
Just saw your story on my mail, An incredible journey you have. We are great-full of these tutorials. Thanks a lot man.
Oh man Andrew - just listening to your voice in this video makes me laugh - I love the humor you show here.
1:50 If, like me, you find your cushion going through the seat no matter what you try, untick 'single sided' in the Softbody segment of the collision section for each of the couch cushions; it then started bouncing off the top of the couch cushion as it should.
holy polygons! it worked!
thanks! It Worked!
Ah the only thing I didnt try!
didn't work :'c
GOOD DAY TO YOU SIR !
You are my real guru
I am from Tamil Nadu
Thanks a lot for your all videos
Thanks again 😊
*ANDREW DOING CGMATTER/IAN HUBERT STYLE SHORT TUTS INSTEAD OF 1 HOUR VIDEOS*
I LOVE IT
CG Matter isn't half as funny as Hubert. Hubert is the Short-Tut OG. (Though I will say, CG Matter is very informative nontheless. ALL BLENDER TUTORIAL MASTERS ARE GREAT.
@@robrobusa You clearly haven't seen enough CGMatter tutorials
Jai Bellare theres a time and a place for both.
2 hour tutorials are a godsend to people who have never touched the software or even 3D for that matter
Before CGMatter: *Gosh Ian is so Faastt*
After CGMatter: *Speeds Ian's Video to 2x*
You watch CGMatter/Ian Hubert, I'll watch Blender Guru
Just made an awesome gaming chair using the cloth sculpting thing, just need a pillow on it :D Thank you Blender Guru !!
One thing is missing to be noted in this tutorial I guess, when I simulated my cushions, they just lied flat like rugs! 😂
As I'm low experienced in sims I thought I try other options and found that "Pressure" is the key to POP my cushions like video.
After that, I watched it again and noticed that in 1:59 , "Pressure" is checked and told.
btw thanks bro for this good tut! 👍👍
He literally said that at 0:43 to enable pressure.
Love this one mate, probably one of the best I've seen from you. Takes all the guesswork out of getting a decent cloth sim.
2:12 if your PC sucks like mine you can use currective smooth modifier as well !.
Hi from Luxembourg! So smart! Vous êtes généreux, rigoureux, positif et vous donnez tout dans vos vidéos. Un bonheur ! C'est pourquoi je me suis abonnée aujourd'hui et avant, je téléchargeais les vidéos et je les regardais confortablement. Aujourd'hui, j'ai décidé de chaque fois me connecter sur You Tube pour suivre vos vidéos et ainsi vous aider... Un petit win/win. Un grand grand merci et comme on dit par ici, de gros bisous à vous!
Good blender guru
Fast and useful video for us
I want to thank you for keeping me inspired and sane throughout this difficult time. I'm currently in studying China where the pandemic hit first and things haven't been easy since then. Watching your videos and others related is what got me through this pandemic. I'm a little greedy when it comes to good content, so created a whole playlist for most, if not all of your videos. *Fun fact, i didn't even have a pc or an ipd throughout this time, but i still watched the videos to the end. Now I'm Happy to say that the PC and Huion Tablet i ordered a few days ago just arrived and i Can't wait to try Blender 2.83. Honestly, I don't mind rewatching the tutorials 😂 ...Since i can't do any traditional art right now, i might as well go digital .Thank you 💚💙❤
2:33 and with that, Andrew nullified an entire 30 minute tutorial in 5 seconds.😂
i mean the 30 minute method is still good for close ups. this would probably look weird in a close up shot.
Its just a different seam.
This is when both sides are sewed flat ontop of each other and in the end everything is turned inside out. Now the seams are tucked into the inside and it looks like in this video.
The other video presents a visible seam that appears when the backside of one cloth is sewed flush with the front side of the other half.
Both exist in the real world so both can look perfectly fine up close. Its just not the same thing
cushions often are sewed with the tucked in method while whole couches almost never are so both made sense at their place...
Not really. He already used this method in his Teddy bear tutorial (mentioned in the 30 minute episode) but wanted to show a different one with stitches.
Theres fabric over fabric seams like the other tutorial, where you see stitching and need texture information, and theres fabric to fabric faces and turned inside out seams like this ones which just represent a negative bump.
This method is infinitely faster, and works for a cushion because the stitch is a simple indentation. But there’s no detail and it relies on geometry.
I’d still use the longer method for the rest of the couch :)
Andrew needs to make more this kind of fast tutorials
The overall quality of this video is insane.
Perfect! Such a relief after the hard work with a couch! Yah! Thank you! Cool couch with cushions I have!)))
He really should have merch saying: "set it to non-colour data"
Daaata
lol xd
daa-tah ;)
Andrew not sure if it is age but your voice got very fun now to listen to. Not hat it was bad before but I think you reached a nice positive sarcastic mix that is quite funny to listen to.
I love this speedrun trend in the blender tutorial community, keep it up!
This blender tutorial is so well explained
Really calming video, actually like this format, it’s short, but not super fast either!
Best cushion tutorial ever
Always learning something with you, inspired me so much to create my yt channel. Thanks!!!!
Sir you really like Guru. I like your way of teaching. Love from India. 🙏🙏
You are really the best ! Thanks for making such great tutorials
love it Andrew. quick and amazing tutorial.
You are literally a god 😭❤️ ...... I was frustrated seeing the other videos of how to make the pillows but that was not working .... And I was too much worried .... 😭 But then I saw your video and luckily it is working 😭🥺❤️
Hi. I'm an absolute beginner at blender (started 2 days ago). I have this dream of making a bowl of ramen. Your coffee cup tutorial seems like the perfect vid to get me started, and I think I can figure out the toppings for myself, but I don't know how I'm gonna go about making the noodles. I hope you end up seeing this comment and be able to give me a hand in cooking up some ramen in blender.
"The developer in charge of default settings was risk-averse."
thanks a lot for your videos, its absolutely worth learning blender
You are a great source of inspiration for me.Love you bro
This is such an effective and smart modeling technique
구루는 천재에요... 오늘도 영상보고 감동하고 갑니다..👍 항상 좋은 튜토리얼 감사해요 !!!
Alternative for preparing the pillow thickness: alt-select the edge loop of the pillow after extruding and press ctrl+i to invert, h to hide. Now you're left with only the edge loop. run a little merge by distance, alt+h to reveal the hidden mesh and tada! I think it's a little neater becaue it's mostly shortcuts or typing, no pressing buttons on screen
This is so awesome. Super fast and effects are great. I 3D printed one right away :)
I have less than 6 months experience and have only done 4 projects. I have just completed a brew keg and I'm trying to test the physics. Cannister with pressure sent to brew keg, out hose. Yes I can get the same results easier but I have a love for physics. I must know how well blender is when simulating physics. I've already made a tank and was able to blow up another object. Now to see if the pressure can push fluid
Wow this one is actually posted at a reasonable time
Finally to the point tutorial
You can also use cloth simulation to make things like static banners, curtains or canvas roofs etc. like you get with a tent, so many options to consider. As shown in this tutorial just drop a texture on the static mesh you've created and then you're done and it will add some detail to a scene that would otherwise be bland, I successfully imported a little banner into Unity doing this. Just a matter of sensible placement after that.
I remember watching his video back in years, and damn how he got 1.3M subs.
I feel old now
Thanks for this, still relevant and extremely useful, thanks a lot! Cheers Andrew
so creepy...so real...and u make it look so easy....well done
Thanks for the great turorial! Hope to be a BlenderBabyGuru someday.
This is the video go to for me for when i forget how to make cushions.
This is great thank you for the very detailed explanation
I get much faster and more consistent results if I put the subsurf modifier after the cloth sim, which is what I'd expect. I think that part of this video is based on some outdated tech (I'm running Blender 3.10 beta). If I run the subsurf modifier at the top of the stack, not only does my 3700x choke even harder than Andrew's CPU, but the cloth sim turns into a wet balloon or a bed of spikes depending on what I'm doing.
I would LOVE a blanket tutorial (specifically the folds)
Love ur tutorials so much....☺️
Furniture! I really love!
Always mentioning poligon 👍👍👍
You've embraced the short tutorials 😁
Incredible video, Andrew.
It's magic
3:28 go on clicking & cushion will appear as many as you want.
That's a power of blender 2.8.
1:48
60 percent of the time, it works, every time!
Superb!
I wish to make like you
You are master of this
the soft body and cloth comes when u select the cushion underneath!
hero
i dont even have blender but still love to watch the process
Hey Guru, can you make a video discussing about like all the constraints? Btw AWESOME tutorial!
Thanks for this awesome tutorial! Going to make cushions for a cushion fight scene and.... for my dream couch! Blending just 3 days by the way 😁
nice tutorial bro
That was bloody brilliant!
Thank you Andrew- beautiful piece! Many useful tips.
me from 20 years ago would have been totally amazed by this.
Me from now is more like.
Ah. That's nice.
... It's still impressive though. xD
me from 20 years ago would just grow impatient and head out to play
I don't like these quick tutorials.
There are no jokes, I can't hear your laughter and this way the charm is lost.
I can't tell if I'm watching the cool Andrew Price or just another guy on the Internet
so good so far
Great tutorials..
I can see cushions becoming the next donuts :)
Great, I'll try it with pillows now :D
Good video ♥♥♥! As a fellow UA-camr, I am always looking for new ideas! Nice Job!
3:42 hold up your telling me that isnt a real piece of furniture?!
Thanks! You are a reference for us!
BRO THIS IS GRATE MAN
thank you so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so much dude
Pretty good tutorial. It helped me alot
Nice job, it's very good
If anyone of yours cushion is going through the top surface of the seat but stopping on the bottom surface during the simulation then flip the normals (Everything should be the same colour). You can check the normal orientation by enabling face orientation in overlays dropdown .
cool video keep up the amazing content
wow, nice toturial, thanks
0:56 my cushion just floats above my seat how do you fix this?
edit: i am just stupid its in the video
how did you fix it ı couldnt do it it just floats there without even turning into a cushion
ffs it happened when I went to object mode lmao
brutally effective
meant efficient naturally
Great tutorial! that's what we want!
you are the king in blender , I made the couch as you said in the tutorial and it looks so good , thanks for you .question , what about unreal engine , do you work on it , I hope yes, . virtual production's its the future
Wow, I used it for some bags of chips, looks really nice. Only they bounce like some fluid bags, adjusting physics properties helps a bit. Anyway much nicer than those box, chip bags tutorials, and much faster.
i love you, andrew
Awesome tutorial as always! I completed nearly all of your tutorials! Thank you! On a side note it really triggers me that you left the legs unfinished hahah
so great tutorial thank you so much.