EASY Fabric Material In Under 4 MINUTES (Blender Tutorial)
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- Опубліковано 31 тра 2022
- In this Blender 3.1 tutorial, we will be creating easy, realistic fabric in under 4 minutes! This technique is done completely within Shader Nodes and takes advantage of adaptive subdivision to create a compelling cloth/fabric material.
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It really helps! Please, don't stop ❤️
Amazing! Thanks for letting me know 🔥🙏
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didn't know Troy Baker can do Blender
Your channels so addictive, watching these shorts blender tips makes me realize how powerful the blender is
Thank you! There's so much you can do with Blender these days, i'm glad you're on a binge session haha
You're like another Ian Hubert in the quick concise delivery that packs so much !
You are a life saver, this format of tutorial is top tier. Fast and straight to the point
amazing tutorial,thank you very much
wow there is a lot information packed in this short video... great job
Nice! Thanks for sharing.
One thing i would want is a shot of a render of every major step, it would help me to know what's happening at each step with clarity, and would let me know when I can deviate from the tutorial if I'm going for a different look, or find something interesting in an intermediary step
thank you man
fast and straight forward
Your tutorials are magic.
Thank you! 🔥
Thank you! It Helped So Much!!!
thank you for the tutorial!
Love this video, you look so good, thank you 💖
Thank you!
Very glad I found your channel. I look forward to exploring.
Thank you! 🙏🔥
Thank you! great explanation.
Thanks bro you really show step by step I'm a new subscriber..
SUPER!!!!!!!!!!
Woo
I'ma put the doughnut I'm making on a cloth now, woo thanks!
Yesss!
so appreciate it !!!!!
Thanks for the awesome tutorial. How to combine with custom image texture?
Great insipiration for new comers..
Gracias guapo 🙌
adaptive subdivision only works when the subdivide is after the solidify? Looks like it was "removed" when you added the solidify. @2:16
O-M-G!!!!! Great tutorial! I used Firefox's download helper to download this video, then I slowed the speed down to like 25%, and I was able to follow each and every step of your tutorial. I'm going to have to check out your other videos!
You can adjust the speed of a video here in UA-cam:
Go to a video.
Hover over the player and click Settings .
Click Speed.
Select the speed at which you'd like the video to play.
Thank you! Super simple and helpful! But how do you make something that looks like the lightly folded cloth at 02:35? Do you need more collision objects?
I hope you figured it out within the whole year! I personally find that more geometry helps/ more subdivisions!
of course! I have been missing the fuzz this entire time!
thx, i want to know hot to unwrapp this fabric when i want to export it to ue5 . do i need to add solidify mod.? if yes, have i to unwrapp it as simple box before modifications?
Can you use a color attribute for magic texture?
Damn, my laptop can't handle this. I can still hear the fan from miles away lol. Thanks for the tutorial
I like to avoid using displacements for this reason. Try Bump instead.
@@lawrencedoliveiro9104 can you explain how to incorporate the bump node into this tutorial? Because displacement is not working well for me either and I just get a pixelated mess in my preview.
@@sashamarie5799 Displacement goes into the “Height” input, and the “Normal” output goes to the “Normal” inputs of your shaders.
Particle system settings worked way different for me entire bottom of fabric is covered in fuzz and its way to big idk if you scaled your plane or i scaled mine down or something but kinda confused. Anyways loved this tutorial overall, subbed
Figured it out just by trimming the hairs in the particle settings
You may need to apply your scale before adding the particle system, but i'm glad you found a work around!
subbed
Smeaf! Can you help us learn how to map a fabric print onto a fabric in blender?
Hi mate thanks for the video! however, when it comes for me to do the "displacement & bump" part it does not change anything; i have carefully re-followed all the steps and i have not missed any. HELP!
Does adaptive make the scene heavy? Looks great but my little old nvidea cannot handle it lol
😍😍😍😍
Nice tutorial
Need good machine for this
FINALLY
FINALLY
I'VE LEARNT THE FORBIDDEN KNOWLEDGE
also those particles are gonna kill your PC 💀💀
thanks... can you do for suede? and wool texture for sweater? 🙏🏻🙏🏻
and how do i export it? if i want an image to use and export it to substance painter as texture?
Yes! That’s a great idea, for the texture export, you would need to do some baking of the texture to its own image. That’s a whole other topic and a bit hard to explain through a comment section. I’ll do my best to make a video for that topic in the future.
@@Smeaf thank you so much.. ill wait for the vids..🙏
Voronoi is also useful for some interesting textures. Tip: turn down the randomness.
How to do this on octagon shape?
I sub it gives me fuzzy feeling
Should I render it via CPU or GPU?
Gpu if possible
so how do I even get to this point your starting at
I'm sorry, wtf kind of key shortcut did you use at 0:21 to connect the displacement node to the rendered output?
Algo got lost in this.
@@raphaelcarvalho7180 For real
thanks, my blender crashed almost instantly i subdivided it
I find no displacement node in either Blender 3.6 ES or Blender 4.0.1, only Displace Hair Curves.
When I press CNTRL + T on the magic texture node nothing happens. I am on MAC, does anyone know how to do it? I have tried loads of different ways.
You need to enable node wrangler from preferences in the edit tab
wow brilliant
after adding the solidfy my plane looked way diffrent and weird any help
Only thing that I seem to see happen is the 'Scale' not being applied. Try applying the scale and that should hopefully resolve the issue!
I watch tutorial after tutorial, and they never work seem to work for me. Already after just adding the first 2 nodes and plugging in to material output mine looks nothing like this
Make sure you have every setting the same. Including being in render view versus material preview, and being in cycles instead of eevee.
Press Cntrl+T with node wrinkler enabled. Yeah. What?
Whats size is the plane? I got dofferent results 😢
looks like he scales it to 4.5 at the start! I got a really weird, clunky result at the start as well.
Not working on Eevee
the fabric still looked shiny after following the tutorial...and can close your project if you're not careful.
You made my computer crash
My laptop just sounds like a car