I am thinking the "snap t face" function is handy in a lot of cases where the material can be made very precisely formed, like steel, which can be worked to a precision of few thousands of a milimeter. But I am also thinking, that with materials that aren't perfect, maybe it doesn't ruin everything that it's a little bit off, becaue that's how it would be in reality.
I am a furniture designer currently migrating from CAD into Blender and this is exactly what i needed! I am forever grateful for this and the chair, please go on with these product series and the archviz tutorials. Thanks again!
I am not a beginner, i have been working in the industry for 20 yrs now. One thing i like to do is to relax and follow tutorials like you know nothing. It is almost like trying to be a noob. The good thing about that it will bring you down to the earth and you will learn a lot of a things. So for this i restarted to work on this with the new blender 4, and guess what the new snap features came in handy a lot. Anyways Guru, thanks for these tutorials you put out into the world which is helping a lot of people including me improve their knowledge and workflow. For newbies how to use the snap feature is for eg if you need to move and you press g and then press the alphabet relative to the axis you want to move, if it is x axis press x on your keyboard. Now press B and you will be able to select either a corner or vertex point or and edge and then move that to snap it to another object vertex or edge.
First the doughnut, then the chair, and now a couch. Thank you for making these tutorials and explaining them so effectively. Normally I would get bored to death and lose attention, but you're so engaging by the way you're describing each step and restating the shortcut keys as you go. Your stories are also great to listen to- It gives me a chance to take a breather and stay motivated!
I really dont think the modeling part is boring, I think is actually relaxing, it's like colouring those mandala things, but more rewarding. And watching you do it, I always learn something. Thank you for your teachings.
Andrew's tutorials are so refreshingly good compared to all the other stuff that try to model things you don't need or try to model a most complicated scene in 60 seconds or tell us for the hundredth time to become a patreon and click the bell icon and so on. This here is how tutorials should be. Thanks a lot!
If you click "display only axis aligned" in the image properties, the reference images will only show up when you hit the numpad keys. It's so nice to not have them in the way when you're just looking around the model (they're essentially worse than useless anyway since nothing lines up outside of the direct side, front or top views), but pop up when you need them. Also when your reference has both a front and a back elevation, you can choose which side it shows up from. Which is super handy
Really appreciate you taking the slow and informative approach to your tutorials. The more detail about the process the better as far as I am concerned. It may seem slow as far as you are concerned when it comes to making he tutorials but from the learning end it pays off in the long run. Thanks.
I am enjoying these next-stage tutorials. Unlike the donut tutorial, I’m not following the. step by step but I am watching them in full. I’ve been doing a few post-donut projects if my own and these modelling tutorials are really helping show me tips, shortcuts and corrections to improve my results. Thanks for all the hard work!
If you have problems when you add the mirror to the back part of the sofa because it makes your back part not as long as the bottom part of the sofa, put the origin point to the geometry (with bottom part selected, click right boton-->Set origin-->Origin to Geometry). The center point of your bottom part of the sofa wasn't in the middle.
i completed the donut tutorial, and ive been using blender for over a month and now its getting easier and easier, thanks for the awsome tutorials mate
ooh he did something called back-formation! it's when you make a new word out of an existing word by analogy by removing a supposed affix. he took the plural form of "vertex", "vertices" /ˈvəɹtɪsiz/, (subconsciously) assumed the /-z/ at the end was a plural suffix, and removed it to get the supposed singular form that is "verticee" /ˈvəɹtɪsi/
Your voice and your accent and your way of teaching is clear and easy to understand even for elementary class which i love it so much because i can't learn fast, so i like to listen carefully and try it again and again until i can do it. It feels so good that first time in my life i actually designed a 3D. i dunno how to explain my feeling but you are the hero of Blender!
Eyy! Hope you're doing well with your child and all :) Would just like to thank you for being THE main contributor for me switching to Blender, transferring from Maya has been an absolute breeze thanks to you and a few other youtubers. I'ts actually helped my career in a big way and I just wanted to thank you for that.
I'm so exited. Just began using blender. Literally, I just ended the chair tutorial few hours ago, my donut is done and I'm also making the ice cream! Now a couch! Dude Tha ks for ur tutorials, really
heya! I learned a lot from you, and this time, I am doing following the tutorial for 2nd time after 6 months since I didn't half of it the first time... anyways... few things, since you like recommendations... Alt+R and Alt+G will set the image to the origin... Aaand... Make a cube, bring it above the axis, select Vertice, snap 3D cursor to it change Transform Pivot to 3d, align the image and ZAP! scale the image in 1 singe go... thanks again!
Thanks for take the time to share with us your knowledge. I don't know why exist people that hate all the things (for yours dislikes). I really appreciate that be so specific with your videos. Thanks a lot and go ahead.👏
I am on the video before the last one on the donut and I appreciate your work. Thanks a lot! I started learning blender with this series and I've learn so much. I created two plates(one by myself), a donut, a cup, a counter top, a wall, coffee, and I made an animation and some days ago I couldn't even move the blender interface . I will surely check that video after completimg the light series you made. So yeah! Continue with the amazing job!!! I am so so so glad I came across your channel!
If you have rotated the Couch feet (11:20) in Edit mode you wont be able to double tap X (11:50) to get the local axis because when you transform in edit mode the object origin is not transformed
For me, the sofa legs worked better to first apply the scale, *before* extruding, etc. Then, *before* rotating it 45 degrees, I modeled the shape according to the blueprint, rather than trying to model the taper after rotating it. Also, not sure if Andrew will get to this in a later tutorial, but the legs are actually two parts: the main chrome section plus a black leveler (not sure if that's what it is, but that's what it looks like in the reference photos), which is cylindrical. For us nitpicky perfectionists. ☺
I always struggled with mirror modifier because I didn't know that you can select object and mirror. whenever I used mirror I would just have to manually set object origin and then after trial and errors, I may or may not get the desired result. Thanks to you now i can work alot easily with mirror modifier now
Whenever he laughed sarcasticly he managed to predict with precision ,things that I didn't do correctly while following the tutorial. He is a legend ! 😇
I don't think I ever commented but damn you made me find a new hobby in life, thank you Andrew, even just watching your tutorials is fun. Also someone mentioned a weapon tutorial next time so that would be cool
Just want to say your videos are amazing! I've learnt much more from them like the double tapping x, y or z for local instead of world has helped a lot! Thanks brother!
6:00 for select only the line press number 3 and press E then u can expand the box, u can also press number 1 and 2 to select the line. thank me later. (sorry bad english)
When he said press x then x again so that it goes into it's local rotation my mind got blown, that really helps and it's just now I found out about it.
Don’t even have blender because I’m away from my computer but I still love watching your videos. When I saw you in my inbox I instantly clicked. Great tutorial, keep up the good work :)
I actually really got addicted to watching you time lapse model the couch in what was it, 2.5 or 2.6? This is great to share that again! I think that original video was when you promoted the architecture academy but now that course is closed. So it’s great to see this!
for the snap it to face function there is an alternative which after you select all three faces of the right side of the couch in edit mode then press that. not y or z but x only
For yall who want a different couch... you only need one of the PNG files and convert it to JPG.. then you have a nice reference pic for a different couch
The DropBox Link is down ... FYI But acctually - There is a PDF on the Website - just took a Screenshot an adjusted a bit ... never mind ... Thanks for the tutorial!
Thank you for NOT speeding over the 'simple' and 'dull' modelling parts of the tutorial series. It's incredibly useful for Blender beginners
Yes and it took me 2 hours
I am thinking the "snap t face" function is handy in a lot of cases where the material can be made very precisely formed, like steel, which can be worked to a precision of few thousands of a milimeter. But I am also thinking, that with materials that aren't perfect, maybe it doesn't ruin everything that it's a little bit off, becaue that's how it would be in reality.
I am a furniture designer currently migrating from CAD into Blender and this is exactly what i needed! I am forever grateful for this and the chair, please go on with these product series and the archviz tutorials. Thanks again!
I was literally on my way to bed. Now I'm watching how to model a couch. So therapeutic. I don't even have Blender installed right now. :)
Try the Donut tutorial first...
I am not a beginner, i have been working in the industry for 20 yrs now. One thing i like to do is to relax and follow tutorials like you know nothing. It is almost like trying to be a noob. The good thing about that it will bring you down to the earth and you will learn a lot of a things. So for this i restarted to work on this with the new blender 4, and guess what the new snap features came in handy a lot. Anyways Guru, thanks for these tutorials you put out into the world which is helping a lot of people including me improve their knowledge and workflow. For newbies how to use the snap feature is for eg if you need to move and you press g and then press the alphabet relative to the axis you want to move, if it is x axis press x on your keyboard. Now press B and you will be able to select either a corner or vertex point or and edge and then move that to snap it to another object vertex or edge.
13:00 If anyone having a problem with mirroring the legs which I did. Check the geometry's origin point and F3, set origin, origin to geometry. bye
I knew I'll find a solution in comments. Thx.
한국인을 여기서 만나네ㅋㅋ
@@alexkim5251 ㅎㅇ
thanks!!!!!
First the doughnut, then the chair, and now a couch. Thank you for making these tutorials and explaining them so effectively. Normally I would get bored to death and lose attention, but you're so engaging by the way you're describing each step and restating the shortcut keys as you go. Your stories are also great to listen to- It gives me a chance to take a breather and stay motivated!
I really dont think the modeling part is boring, I think is actually relaxing, it's like colouring those mandala things, but more rewarding. And watching you do it, I always learn something. Thank you for your teachings.
Andrew's tutorials are so refreshingly good compared to all the other stuff that try to model things you don't need or try to model a most complicated scene in 60 seconds or tell us for the hundredth time to become a patreon and click the bell icon and so on. This here is how tutorials should be. Thanks a lot!
If you click "display only axis aligned" in the image properties, the reference images will only show up when you hit the numpad keys. It's so nice to not have them in the way when you're just looking around the model (they're essentially worse than useless anyway since nothing lines up outside of the direct side, front or top views), but pop up when you need them.
Also when your reference has both a front and a back elevation, you can choose which side it shows up from. Which is super handy
He's teaching us how to make a whole house now to put our thousands of donuts inside it
I respect this man
Hyde don’t forget the coffee
@@Typable1107 dont forget to set it to non-color data
you have only thousands? You clearly missed the tutorial with the millions ;-)
Be sure to put chair on top of it
Just when I thought this man has teach us all he can
*A new series began*
The beginning isn't boring to me, thanks for taking the time to show everything. It's appreciated :)
6:00 this is not boring at all man
we can see your techniques as you work and it's very awesome
Really appreciate you taking the slow and informative approach to your tutorials. The more detail about the process the better as far as I am concerned. It may seem slow as far as you are concerned when it comes to making he tutorials but from the learning end it pays off in the long run. Thanks.
"if you were to BING"
*stares into your soul*
He honestly makes a good point. I personally opt for Firefox and Ecosia
@@moonage_ Check DuckDuckGo out :)
I was so shook I had to pause the video.
Ah shit, here we go again
I am enjoying these next-stage tutorials. Unlike the donut tutorial, I’m not following the. step by step but I am watching them in full. I’ve been doing a few post-donut projects if my own and these modelling tutorials are really helping show me tips, shortcuts and corrections to improve my results.
Thanks for all the hard work!
"The second one is always better than the first one."
*sad cube noises*
XD
hahahaha
I have 2 big fat sisters that would totally destroy that couch
NO CUBE !
DONT JUMP
He keeeled the CUBE D:
If you have problems when you add the mirror to the back part of the sofa because it makes your back part not as long as the bottom part of the sofa, put the origin point to the geometry (with bottom part selected, click right boton-->Set origin-->Origin to Geometry). The center point of your bottom part of the sofa wasn't in the middle.
Thanks alot
Thanks for the tip!
Fiiiiiiinallly, I needed this so much. The couch tutorial you uploaded years ago was too complicated to follow.
i completed the donut tutorial, and ive been using blender for over a month and now its getting easier and easier, thanks for the awsome tutorials mate
no no it's ok you guys I'm sure he meant to say "Vertex" mode instead of "Verticee" mode.
Accept the fact he said it man its ok
ooh he did something called back-formation! it's when you make a new word out of an existing word by analogy by removing a supposed affix. he took the plural form of "vertex", "vertices" /ˈvəɹtɪsiz/, (subconsciously) assumed the /-z/ at the end was a plural suffix, and removed it to get the supposed singular form that is "verticee" /ˈvəɹtɪsi/
While it's technically “vertex”, Andrew is still the GOAT for Blender tuts. So he can call it whatever he wants as far as I'm concerned.
verticie is "face" old name
i'd rather call it edit mode
Your voice and your accent and your way of teaching is clear and easy to understand even for elementary class which i love it so much because i can't learn fast, so i like to listen carefully and try it again and again until i can do it.
It feels so good that first time in my life i actually designed a 3D.
i dunno how to explain my feeling but you are the hero of Blender!
Andrew consistently saving me from lockdown maddness - love these tutorials thankyou :)
As always, godlike level of uplifting humanity in terms of 3D!
Eyy! Hope you're doing well with your child and all :) Would just like to thank you for being THE main contributor for me switching to Blender, transferring from Maya has been an absolute breeze thanks to you and a few other youtubers. I'ts actually helped my career in a big way and I just wanted to thank you for that.
I've never used Maya, but I enjoyed this Maya Pro's experience using Blender for the first time : ua-cam.com/video/YiLAlqMNTCI/v-deo.html
@H D Well someone's talking out of their arse. Why are you even watching Blender tutorials if you think Blender's garbage?
Just yesterday i was searching about making couches in blender.. Thank God! or google's algorithm the Guru is delivering the message ..
I learned 3D because of his donut tutorial and fell in love doing interior design and architecture! Haha! Thank you!
This is it boys. The start of a new 1000 part series
I'm so exited. Just began using blender. Literally, I just ended the chair tutorial few hours ago, my donut is done and I'm also making the ice cream! Now a couch! Dude Tha ks for ur tutorials, really
Tu é um Gênio do blender mano, namoral!!!
I have to say the new brush tools are just FANTASTIC !!!!
Good reference choice! I work for the Zanotta company group which has made the couch. Thank you for choosing it!
heya! I learned a lot from you, and this time, I am doing following the tutorial for 2nd time after 6 months since I didn't half of it the first time...
anyways... few things, since you like recommendations... Alt+R and Alt+G will set the image to the origin... Aaand... Make a cube, bring it above the axis, select Vertice, snap 3D cursor to it change Transform Pivot to 3d, align the image and ZAP! scale the image in 1 singe go...
thanks again!
I am at a hotel, siting in the exact same couch and am "fangirling" over it, because some time back i followed this tutorial. 🤘
Thanks for take the time to share with us your knowledge. I don't know why exist people that hate all the things (for yours dislikes). I really appreciate that be so specific with your videos. Thanks a lot and go ahead.👏
best blender tutor ever
Glad the channel is back!!!
Why is there only one comment that is from two hours ago.
@@neno3123 looks like all the interaction has been removed because the channel got deleted briefly :(
2:29 You can also untick the checkbox "Align to View" on the top right corner while loading the image, and it won't align to camera ;)
I am on the video before the last one on the donut and I appreciate your work. Thanks a lot! I started learning blender with this series and I've learn so much. I created two plates(one by myself), a donut, a cup, a counter top, a wall, coffee, and I made an animation and some days ago I couldn't even move the blender interface . I will surely check that video after completimg the light series you made.
So yeah! Continue with the amazing job!!!
I am so so so glad I came across your channel!
I forgot how much I love ur tutorials
respect for choosing the italian design
As soon as I saw Andrew upload another tutorial my heart jumped. I get so excited!
Seems like I’m going to need to learn how to use the current version of blender. Good thing you made a video on that lol
"it looks like there is 3 of them... but it's just different angles" :)))) made my day 😀
perfect timing, i just finished the chair tutorial
you made learning very comprehensive and most of all witty fun.
If you have rotated the Couch feet (11:20) in Edit mode you wont be able to double tap X (11:50) to get the local axis because when you transform in edit mode the object origin is not transformed
I love this video from the beginning of donut tutorial. You inspired me to become best Cartoonist and Animator at the same time.
Wooow blender has improved a loooot
I truly just love how you say assume Andrew "ashoom"
Greatest tutorials in UA-cam
Thanks for the slow version! Very nice for us who are just starting out
For me, the sofa legs worked better to first apply the scale, *before* extruding, etc. Then, *before* rotating it 45 degrees, I modeled the shape according to the blueprint, rather than trying to model the taper after rotating it. Also, not sure if Andrew will get to this in a later tutorial, but the legs are actually two parts: the main chrome section plus a black leveler (not sure if that's what it is, but that's what it looks like in the reference photos), which is cylindrical. For us nitpicky perfectionists. ☺
I LOVE YOU. PLEASE MAKE MORE OF THESE
I always struggled with mirror modifier because I didn't know that you can select object and mirror. whenever I used mirror I would just have to manually set object origin and then after trial and errors, I may or may not get the desired result. Thanks to you now i can work alot easily with mirror modifier now
I changed from Google to Swisscows and so far is really nice. :)
Can confirm, not worrying about anything anymore since getting that pdf.
You're a great guy and I thoroughly appreciate your tutorials and general existence. Thank you always 🖖🦃
i just want to say: "You are a GODDD to me"
Whenever he laughed sarcasticly he managed to predict with precision ,things that I didn't do correctly while following the tutorial.
He is a legend ! 😇
The best teacher ever.
I know nothing of blender or modelling but I watch the videos because I find you entertaining. Keep it up ^_^
I don't think I ever commented but damn you made me find a new hobby in life, thank you Andrew, even just watching your tutorials is fun. Also someone mentioned a weapon tutorial next time so that would be cool
You're not only a blender master, you're master at teaching too!!
I never learned so easily even in a foreign language!
Donut, chair and then this! I'm getting busy this quarantine.
Just want to say your videos are amazing! I've learnt much more from them like the double tapping x, y or z for local instead of world has helped a lot! Thanks brother!
Mr. Price is back, awesome as always, along with an awesome haircut.
6:00 for select only the line press number 3 and press E then u can expand the box, u can also press number 1 and 2 to select the line. thank me later. (sorry bad english)
bless you kind soul
In this case, I wanted to avoid making new vertices. So after selecting the face, G + Z to move the face itself.
Since downloading your keyboard shortcuts I indeed as promised, have had no worries, about, anything. Cheers
When he said press x then x again so that it goes into it's local rotation my mind got blown, that really helps and it's just now I found out about it.
Your tutorials are way much beneficial.
finally you are here after a month with a awesome tutorial
welcome
This is the first tutorial that actually features a bunch of techniques I need and haven't yet learned.
Don’t even have blender because I’m away from my computer but I still love watching your videos. When I saw you in my inbox I instantly clicked. Great tutorial, keep up the good work :)
I just have a brain version of 'Blender Lite' installed so I can follow along when away from the PC. Renders quicker too.
The Return of The King
I actually really got addicted to watching you time lapse model the couch in what was it, 2.5 or 2.6?
This is great to share that again! I think that original video was when you promoted the architecture academy but now that course is closed.
So it’s great to see this!
Blender Guru, I love you dude.
I literally will find you and I will tell you “THANK YOU”!!!
You are such a great teacher and your tutorial so enjoyable!
Really well done!
God I love Blender. Such a cool program.
I was waiting for this project since I saw it on the newsletter. it's exciting.
what a great addition for my kitchen scene. next to the anvil
Love the new look
I just started learning blender one month ago and just want to thank you for the free course, I really learnt a lot 🙏
Screencast Keys would be really useful.
Thanks for the tutorial!
Hey I've seen your all lvl tutorials for beginners. Next which Video should I watch❤
Excited for the series!
for the snap it to face function there is an alternative which after you select all three faces of the right side of the couch in edit mode then press that. not y or z but x only
11:56 G- X-X ( moving on local) how much I needed this shortcut, Blender guru to the rescue XD
For yall who want a different couch... you only need one of the PNG files and convert it to JPG.. then you have a nice reference pic for a different couch
This tutorial is amazing. Thanks a lot from a Blender noob. I’m looking forward to making my cushions next 😂
You're awesome, man! Always watching your videos, since 2012!
Literally its my first comment on UA-cam, i just wanted to say you're super awesome and i love you .thank you so much.
The DropBox Link is down ... FYI
But acctually - There is a PDF on the Website - just took a Screenshot an adjusted a bit ... never mind ... Thanks for the tutorial!
waiting for some intermediate or advance level course... this is one of them thanks guru
sick awesome indeed at 2.83 ... lookin forward for the 2.9 though... kudos for all the gurus
Finally here😂😂never been this excited about a UA-cam notification, like a text from a crush. Let's do this
I just wanted to start making my first furniture.... And I just see guru uploaded a new video, thanks god I don't have to suffer thru by myself
A new tutorial series. Wonderful.
The actual width specified on the blueprint its actually 224cm for the line, so you should scale it till the line (not the couch) matches the cube.