Create a Landscape using FREE Quixel Assets in Cinema 4D & Redshift

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  • Опубліковано 19 бер 2022
  • In today's video, we're looking at how to create a landscape using native Cinema 4D and Redshift tools, combined with Free Quixel Megascans assets. We talk about a new technique I'm using for my landscape scenes, scattering methods, as well as briefly talking about Color User Data.
    Download Project Files here:
    gumroad.com/iamrossmason
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    My Links!
    / iamrossmason
    / iamrossmason
    For business inquiries:
    hello@iamrossmason.com
    As always, if you enjoyed the video, please leave a like or comment below!
    Have a great day :)
    Time-stamps:
    00:00: Intro
    00:46: Scene Setup
    01:06: New Landscape/Water Method
    04:03: Water Shader
    05:48: Sand Shader
    06:05: More Scene Setup
    08:23: Scattering Grass
    13:10: Color User Data
    15:46: Using Effectors
    18:28: Outro
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КОМЕНТАРІ • 72

  • @MarkyMark662
    @MarkyMark662 Рік тому +1

    Great tutorial! The plainer with the field to limit the height is something I had been looking for forever!!!! Thank you!

  • @jaredstevan
    @jaredstevan Рік тому

    Awesome tutorial, really detailed and explaining exactly what you did. Love the landscapes. Thanks!

  • @StepanHKA
    @StepanHKA 2 роки тому

    I love the way you talk I can see you really know what you talking about so easy to watch. Thanks for all the information shared here 😌🙌

  • @ryanelliott197
    @ryanelliott197 Рік тому

    This video has helped me at least 3 or 4 times when I inevitably forget a part of the process. Thank you for a great tutorial.

  • @TheHarris78
    @TheHarris78 2 роки тому +1

    As always, amazing work Ross. Always bringing something new to learn cheers !

    • @iamrossmason
      @iamrossmason  2 роки тому

      Thank you Harris, I'm just glad I can help!

  • @dino.ravelo
    @dino.ravelo 2 роки тому

    Can't wait for the video on user data, and how you use it in your projets!

  • @AlexExperimenT
    @AlexExperimenT 2 роки тому

    Love your tuts!

  • @kja359
    @kja359 2 роки тому

    Another great one!

  • @kostyakharitoniuk
    @kostyakharitoniuk 2 роки тому

    Thanks for this amazing tutorial!

  • @abinari
    @abinari 2 роки тому +14

    you can also tick the visibility box in your plain effector to further optimize and its good practice as the hidden clones are also removed from the memory cache

    • @iamrossmason
      @iamrossmason  2 роки тому +1

      That's wicked, I'll check that out, thank you!

  • @zblack8329
    @zblack8329 2 роки тому

    Thanks for the sharing that has always been great

  • @madhanparthasarathy9013
    @madhanparthasarathy9013 2 роки тому

    This is the content we need in this community! Thanks for sharing!

    • @iamrossmason
      @iamrossmason  2 роки тому +1

      Thank you, I'm trying my best to give back. Lots more to come ;)

  • @FufelSchmerzowitsch
    @FufelSchmerzowitsch Рік тому

    Thanks, very useful tutorial!

  • @wallymismail55
    @wallymismail55 Рік тому

    you are a life saver thank you so much for the great video very detailed and informative

  • @user-rh8sf4qu9f
    @user-rh8sf4qu9f 2 роки тому

    really thanks!!

  • @cheeseandegg
    @cheeseandegg 2 місяці тому

    very nice tutorial, thank you Ross

  • @Monad.x
    @Monad.x Рік тому +1

    Amazing! Thank you. Could you do a full video just on lighting as well? I couldn't get it to work like yours.

  • @arleksey
    @arleksey 2 роки тому +1

    simple, clear and very informative tutorial, good trick with color user data as external fast control, good one Ross!

  • @shinichi106
    @shinichi106 2 роки тому

    Thank you so much, amazing work as always

  • @doziefranklin2490
    @doziefranklin2490 11 місяців тому

    Thanks!

  • @justingraham8160
    @justingraham8160 2 роки тому

    Super helpful video! Thanks for sharing :)

    • @iamrossmason
      @iamrossmason  2 роки тому

      Thank you Justin! Glad you found it helpful :)

  • @carlosmunnoz4188
    @carlosmunnoz4188 2 роки тому

    You are the boss, mate... Awesome, thank you :)

    • @iamrossmason
      @iamrossmason  2 роки тому +1

      Thank you Carlos! Appreciate your kind words 🙏🏼

  • @christian_spies
    @christian_spies 20 днів тому

    A nice way to keep it procedural is to instance the water plane instead of duplicating it, then add the displacement on the instanced object

  • @notharsh
    @notharsh 2 роки тому +1

    AMAZING TUTORIAL ☺

    • @iamrossmason
      @iamrossmason  2 роки тому

      Thank you!! I really appreciate it 🙌🏼

  • @SergioSalloum
    @SergioSalloum 2 роки тому

    Really nice tutorial!!

  • @_thomasrichter_
    @_thomasrichter_ 2 роки тому +2

    Hi Ross, first of all I want to thank you for this great video. It is really inspiring and informative. I still have some questions. :) I hope you could answer them. Do you subdivide the geometry in the Redshift Object tag because it's so smooth? Could you please share the camera settings and would it be possible to share the render settings (or have you shared them in another video)? That would be awesome. Thank you and keep up the great work.

  • @Mohammad_Imran_
    @Mohammad_Imran_ 2 роки тому

    very helpful... you are awesome bruhh.

  • @rainerrossgoderer78
    @rainerrossgoderer78 Рік тому

    Great Tutorial! Have you already found fitting settings for creating the subsurface water with the new redshift material system? I gave it a try but couldn't achieve a look like in your video.

  • @AerysBat
    @AerysBat 2 роки тому

    Hi Ross, I had an awesome time following this tutorial! I couldn't find the project files for this on Gumroad so I purchased a different scene to check out next. Thank you for the great tutorials!

  • @user-gp6on3ng6f
    @user-gp6on3ng6f 2 роки тому

    Thank you very much🧡💛💚

  • @sandyscreengrab
    @sandyscreengrab Рік тому +1

    hi ross - really great tutorial. Learning a lot from you! I dont suppose you would know how to animate a mograph object along a surface. For example i want to find a way to give random motion to a bunch of objects along a surface. Any ideas?

  • @ezekie9491
    @ezekie9491 2 роки тому

    Thanks for sharing the tutorial, can you explain the scene using the focal length of the camera, this kind of scene focal length has been bothering me.

  • @Omardtd
    @Omardtd 2 роки тому +4

    Really helpful tutorial! What about the lighting and the BG Sky? It's similar as previous tutorials or different approach? Thank you for this!

    • @iamrossmason
      @iamrossmason  2 роки тому +2

      I’m glad it was helpful! The lighting is just a redshift sky and sun and then the bg sky is a sky image i found on unsplash, which I then projected onto a plane - I do talk about it briefly in the video. Hope that helps :)

  • @zadetaher2583
    @zadetaher2583 2 роки тому

    Hi ross,
    Amazing tutorial, really appreciate the time and detail you pay to us. I would subscribe to a patreon in a heartbeat if it was there.
    Im seeing a lot of banding when i apply the maxon noise as transmittance color for the water, in the render itself there is clear banding accross the image in parts of water where it changes color, i copied your setting exactly to see if i did something wrong but no difference unless i reduce contrast entirely for the maxon noise and that just negates the effect entirely. does this happen for you or is it just me? maybe its a redshift thing, im just hoping its not my GPU

  • @AntonioManaligod
    @AntonioManaligod Рік тому

    What hotkeys do you press to put different nodes onto the output node?

  • @KriptexHD
    @KriptexHD Рік тому +1

    any good ways on how to get the grass moving in the wind in c4d?

  • @shadermotionchannel6193
    @shadermotionchannel6193 Рік тому

    About Sky texture, could you show me the realationship between its RS object and the sky? Thank you!

  • @longpham3877
    @longpham3877 25 днів тому

    crazy tutorial!! but how did you tweak your sun and sky to look like that?

  • @Dawood.k
    @Dawood.k 2 роки тому

    Feelz good when i see your video i dont know why 😂, maybe your tuts are professional and unique

    • @iamrossmason
      @iamrossmason  2 роки тому +1

      Haha thank you, I'm taking that as a huge compliment

  • @radjantalaspayev
    @radjantalaspayev Рік тому

    Спасибо, это очень крутая техника по мультиклонеру

  • @theodoredaley2229
    @theodoredaley2229 2 роки тому

    Really well explained and concise! Do you have any particular luts or exposure settings on your camera?

    • @iamrossmason
      @iamrossmason  2 роки тому +1

      I used one of the built-in luts and also enabled 'Photographic Exposure' in the camera to lift some of the shadows and clamp any blown out highlights. If you want me to be more specific let me know. Really appreciate your support!

    • @theodoredaley2229
      @theodoredaley2229 2 роки тому

      @@iamrossmason Maybe next video (on whichever topic) do a quick jump to what RS looks like pre and post your changes (I know taking into AE or Pshop is the compers way) but certainly be helpful to see what RS looks like when you open it and then how you set this up.

  • @drewendly89
    @drewendly89 Рік тому

    So are you using the quixrl bridge plugin? Thought megacans is only free for UE5?

  • @oceanejacquet5331
    @oceanejacquet5331 8 місяців тому +1

    I can't find the "reft transmittance" on the base properties, why ?

  • @nicolealonso4604
    @nicolealonso4604 Рік тому

    Heyy! I tried following your tutorial but for some reason quixel does not support the new cinema 4d. I was wondering what you think I should do? Forester is really expensive.

  • @Somethinginvisible1
    @Somethinginvisible1 2 роки тому

    WHAT MORE CAN I SAY???????? BEST. even though im using houdini

  • @darenzd4939
    @darenzd4939 2 роки тому

    Why did you use a matrix object and not a cloner?

  • @umairsworld
    @umairsworld 10 місяців тому

    can we get this project file please?

  • @user-um8jn5ou5i
    @user-um8jn5ou5i Рік тому

    How to make this scenery by Octane

  • @facts-n-stats4696
    @facts-n-stats4696 2 роки тому +1

    Great tutorial! Will you be posting it on Gumroad?

    • @iamrossmason
      @iamrossmason  2 роки тому +1

      Thank you! I'd love to, however, I can't share Quixel assets, even if they are free.

  • @awakemf3312
    @awakemf3312 2 роки тому

    my Quixel Bridge aint working anymore :(

  • @loganpatrick1469
    @loganpatrick1469 2 роки тому

    how do you prevent the grass scatter from scattering on water plane? cheers

    • @iamrossmason
      @iamrossmason  2 роки тому

      Using a plain effector set to affect scale to -1 combined with a linear falloff

    • @loganpatrick1469
      @loganpatrick1469 2 роки тому

      @@iamrossmason ohhhhh, totally makes sense. thanks for the speedy respone. love the channel, keep it coming!!!!

  • @ASDLOR
    @ASDLOR 2 роки тому

    Your PC specs !

  • @zadetaher2583
    @zadetaher2583 2 роки тому +1

    okey dokey, can you please upload this project file to your gumroad then?