That is his reputation. We associate his voice with an authority on game design. Even if we all know he's biased and loves his RPGs/platformers, his opinion is still irreplaceable.
See, by not fully completing the video and offering a conclusion to the viewer, dunkey is actually subverting common video storytelling structure. Just as breath of the wild subverts structure and requires the player to think and act for themselves, the same could be said with the content and intention of this video. This is a masterpiece. 10/10
9/9 presidential review He has a lil' smth for everyone It really makes you FEEL like a dictator... wha- More like a BEEGman (that`s a term in political theory, for a type of authoritarian ruler or smth)
Fun fact: the aim assist in doom isn't actually aim assist, its a consequence of how doom works internally. You see, when doom was made, computers simply didn't have the power to simulate a 3-dimensional space. So the devs cheated. They developed a rendering technique that let them fake a 3D environment. The actual simulation is all 2D, but when it renders the scene, the game uses fancy tricks to make it look 3D. This is why you can shoot a guy thats way op on that platform without pointing at him: you ARE pointing at him, at least from a top down point of view. This is also why you can't look up and down, as the game doesnt know what that means.
There's also the lack of room-over-room in these 2.5D games (because of the 2D map), a feature that would only be achieved with Quake 1 in june 1996. If I recall correctly, Doom 1 would teleport the player to another part of the map while preserving the player's characteristics (orientation, position, momentum, height), so it looked like the player had simply took an elevator or stair to go to a different floor. Later on (jan 1996), the Build engine (with Duke Nukem 3D) would also feature some form of limited ROR, as long as the rooms weren't exactly on the same coordinates. Due to these technical limitations, devs constantly had to find new inventive ways to trick the players into believing what they were "seeing" as true, putting a lot more emphasis on the level design.
Why are you saying this as if this was new? This is how racing games were made back in the days too. The devs didn't cheat, it is called being smart. You see hacks like this everywhere in the tech and engineering world.
This remains Dunkey's most brilliant creation. It's a detailed analysis on the growth of an art form he loves, bookended by an avant-garde joke exemplifying what he's learned.
A small detail, but one that really makes me believe that Dunkey is an absolute master at his craft. At the end of the bit where he talks about GTA, he speaks briefly about the power of liberty in a game, and here he adds the cinematic black bars above and below to give the city a more, well, cinematic feel, as if to make some grand statement. But suddenly, he jumps into breath of the wild, but slowly slides the bars out in order to suck you into the immensity of the wilderness without breaking the flow. Amazing stuff.
I literally just rewatched this video for the millionth time today but this time with headphones and noticed the pew pew sounds. Always wear headphones when watching dunkey. He puts a lot of quiet stuff in his videos
Chu-Chu i think this video is really, really, good. i love when dunkey tells us about history stuff like this, and its filled with the perfect amount of jokes to keep it entertaining to wide audience. he really knocked it out Rocket
ChuChu - To be fair, you have to have a very high IQ to understand videogamedunkey. The humor is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer's head. There's also Dunkey's nihilistic outlook, which is deftly woven into his characterisation - his personal philosophy draws heavily from Narodnaya Volya literature, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of these jokes, to realize that they're not just funny- they say something deep about LIFE. As a consequence people who dislike videogamedunkey truly ARE idiots- of course they wouldn't appreciate, for instance, the humour in Dunkey's existencial catchphrase "I'll have the spaghetti and meatballs," which itself is a cryptic reference to Turgenev's Russian epic Fathers and Sons. I'm smirking right now just imagining one of those addlepated simple - Rocket
For years I have been pleased with dunkey's reacton-, amongus- and minecraft videos but it's just not the same anymore. Watching the first amongus thursday video back in the day filled me with joy, it inspired me, but now, I'm burnt out, I can't watch it the same way I used to as the cheerful child I was. Our best hope is dunkey will put an end to this and return to making good videos.
“ChuChu [...] Rocket.” Using two words you have perfectly summarized the history and evolution of game structure. There was a tad bit much of filler but overall it’s got a little something for everyone. 9.5/10
Chu Chu Rocket has to make his 2020 list of best games, like Ikaruga did last year. It's one of the best Dreamcast titles just like Ikaruga. This was a foreshadowing
Update: I graduated college one year ahead of schedule and doing my dream job now. Thank you, Donsly. Dunkey's skill at introducing the clips in his videos is honestly very underrated. It inspires me as a student journalist who will probably have to appear on the radio in the upcoming semester. Thank you, Dunkey.
I think the way Dunkey abruptly ends his videos adds humor, but it also leaves me wanting more, usually causing me to click on another one of his videos. Dude is a genius!
In this case he is making a somewhat cleaver joke. See he starts the video saying Chu Chu and ends with the word Rocket. He subverts the structure of video design to try and emulate the games he recreces in the video that changed the industry, while also having it as a comedic punch line. It’s kinda clever.
"In Crazy Taxi, if this guy wants to go to Pizza Hut, you gotta drive him to Pizza Hut. In Grand Theft Auto, if this guy wants to go to Pizza Hut, he can't now, because you just ran him over" lol
These video essays are honestly his BEST videos....they are so freaking good and I find myself coming back to these again and again. He could make an hour long video like this and I would watch it
"Real analysis here boys. I can't wait for the- And its over." Edit: Yes! I finally have a platform to express myself. Dunkey is a terrible content creator. Dunkey 2, on the other hand, is a true mastapiece. 10/10
@@salami99 Oh. Dunkey is using himself and his video content as the last example, he came onto the scene subverted the structure and created dunkey clones, which is a large part of modern youtube
This video's structure: First 1%: "ChuChu" Middle 98%: A comprehensive history of video game structure design, which leads to the refreshingly poignant conclusion... Final 1%: "Rocket"
>refreshing poignant conclusion Which was what again? I thought the video was building to some actual point but then he just kind of cuts away before getting to anything substantial.
@@Soniclnstinct Clearly he was trying to make a point about how BOTW brought a unique structure that hasn't been seen in games where "any direction you go in is the right direction"....if you ignore the past decade of bethesda games....
qwedsa789654 tang I think what he is trying to say is that most open world games have kind of the same mechanics. Drive from one place to another for like 10 minutes and do the mission.
After about half a minute of trying to remember if there was any reference to Columbine in the video I just realised how important the hyphen in old-school can be at times
Which is why I don't bother with most video essayists. They're the kind of people that would write 5,000 words for an essay that specifically asks for no more than 1,000.
Finally someone who agrees. If your video is 3.5 hrs long, you've failed in the editing process. Go back to the cutting room floor and kill your darlings. No random yahoo on UA-cam has anything extremely interesting to say for more than like an hour.
3 hours videos are, for the right one, interesting, very informative and make good points regardless of their subjective opinions. Watching Dunkey wont teach you anything. So if i need a dumb video with okay humor and cheap editing trick to manipulate his audience, i'm fine with it. However if i want professionalism and serious topics i go somewhere else, no matter the length.
“In Crazy Taxi, if a guy wants to go to Pizza Hut, you gotta drive him to Pizza Hut. In Grand Theft Auto, if this guy wants to go to Pizza Hut, he can’t now, because you just ran him over.” Historic line, Dunkey, 2020
@Rage virus and zombification are 2 diverse concepts I was like 13, but same here. I still remember the first time I played GTA3 at my cousin's house.... I stayed awake well into the next day because I couldn't put the controller down.
What I find interesting about Azula’s character in Avatar was how both her parents unwittingly led to her downfall. Ozai was a very emotionally abusive man who ingrained in her that parental love was something to be earned, while her mother loved her children unconditionally no matter what. This leads to Azula being overwhelmed with guilt because as far as she’s concerned, she doesn’t deserve her mother’s love. She thinks herself a monster, underserving of love of any sort, so it ultimately always comes back to her own self hatred. All if this is demonstrated beautifully in the mirror scene in the Sozin’s comet arc I mean, that’s why all her relationships were maintained through fear. Because she didn’t think she was capable of having any sort of meaningful friendship, because she didn’t think anyone in there right mind would want to be around someone as monstrous as her willingly. So she has friends through fear so that way, they can’t leave her like her mother did I think a lot of viewers really do underestimate how much of an effect her mother leaving really had on Azula It all sort of comes back to the narrative Azula has written in her head. The idea that her mother left her because she hated her, that must’ve been the reason. The reality that she refused to accept is that her mother truly did love her, because the se cond she does, she’s consumed by her guilt. Because again, she doesn’t think she deserves love, she doesn’t think it’s possible for anyone to love her unconditionally, and the guilt and rejection from both her parents was what ultimately destroys her
@@night00glider When open world games became a thing, suddenly every game that would come out would be an open world game, and every single one of them would have the same formula, copying what GTA had done because it was the new popular thing. Jump a few years ahead and the formula has grown a bit stale, and in comes Far Cry 3 and suddenly every open world game is copying Far Cry 3's formula. What this caused is that in the last 15 years or so open world games have became so popular that the vast majority of the games released have an open world, because publishers know that's what sells. Maybe you haven't noticed because you're young, but it wasn't always like that.
@@DaGalaxyBoy As do I, but holy shit do they get tedious. The older I get the more I realize it's hard to buy a game knowing you have to dump 80+ hours into it if you want to even scratch the surface of everything the game has offer. It makes me cherish Call of Duty or Doom campaigns which are rail shooters by comparison, or even something less extreme like Fallen Order or Dark Souls, because it limits you. Don't get me wrong, I love Ubisoft or Rockstar's open-world games, but if you just want to, y'know, finish the game, well, they're the wrong game to do that with.
@@romulus2473 Same, especially when 90% of the content in the open world is just "collect this object" or "listen to this audio tape" or "climb this tower to light up your map so you can see where all the other tedious fetch quests are". It's hard to 100% those sorts of worlds when you know it just doesn't mean anything.
In GTA, I’ll never know what a “good time” is because every time I drive by a lady who asks me if I want a “good time” I can’t answer her because I already ran over her.
@Rage virus and zombification are 2 diverse concepts Really says something about the economy in GTA. All those perfectly good doctors having to find work on the streets cause the gangsters keep taking their jobs. Rough life
"The only unfailing and permanent source of improvement is liberty, since by it there are as many possible independent centres of improvement as there are individuals." - John Stuart Mill I think this applies very well to dunkey's very strong and impressive argument. By placing the player in the middle of an environment they are free to explore at their own pace and will, it will be the player governing their experience of the game according to their own preferences. GTA is great because you decide where to go, what music to listen to, the approach to each mission, which missions to complete first (when multiple characters offering missions are available simultaneously), etc. Amazing video, honestly, I rarely comment anfd there are a LOT of great "video essays" on youtube but this one really stood out to me as a very clear, well structured (heh) and masterfully crafted argument. Well done
@@Dreath1911 You had to Google puzzles at a certain point..? I mean I googled where the last few shrines are but never the actual puzzles, they were ALL way too easy
I feel that the ending of the video its actually a metaphor of how dunkey sees the current state of videogame structure: when the game its starting to get to the good part, it ends abruptly.
I hate that you have a point. It is a frustrating aspect of a lot of newer games. You get unlocks, upgrades, etc, and by the time you're actually playing the game with all the fun tools, it's over.
Never stop uploading Dunkey! You’re one of the few UA-camrs that will make me instantly watch their video, soon as I see the notification. Thank you for being you man.
going from this video (2016) to videogame structure evolution (2020) really demonstrates taking a classic and revamping it into the best product possible
Fun is relative though. A lot of people dislike Death Stranding, SOMA, and Cryostasis although I find them very fun like Doom. I think it's how the whole game experience that matters because all games will have their own faults. Except Mount and Blade.
@@catzor4795 That's the point of video game, to have fun. If I want a chore, I will go to work. Yes fun is relative, each people can have fun in their own way, but don't expect everybody to enjoy a strand game and get salty when people give it a negative score.
Breath of the Wild was so damn repetitive. You've basically seen everything in the first 10-20 hours, the rest of the content is just recoloured and recycled assets over and over. It blows my mind that people actually enjoyed it.. they all gotta be Destiny fans.
@@Roflcrabs It's not really the "recoloured and recycled assets" that are the main focus of the game though, which is the beauty of it. Like Dunkey said, it doesn't have the best graphics(even though the presentation on that little switch screen is fucking amazing), but it presents the extremely fun and innovative mechanics to you right off the bat so you can tackle the creative obstacles thrown at you in your own unique way. You need to rethink your life if you're walking through BOTW and saying "uggghhh these enemies are just 're-used assets' like I heard that one UA-camr say" instead of "holy shit I can use a fire arrow to light the grass on fire and then paraglide up into the air and fucking rain hell down upon these 're-used assets' in order to get a new cool weapon that I can use to do more cool shit" like c'mon man
you know your shit and that's a good thing because most people with your editing talent and wit have no idea about all the hidden gems and subtle growth of games as a whole.
@@Rizkonne It's a beautiful way to end it, but dammit, I love hearing his video essays so much, I want to know what he had to say all the way through. Damn he's good!
@@IcyTaco776 There are no highs if there are no lows. Uncharted for the example dunkey gave was not all about high pace action scenes, it had slower puzzle sections and a lot of story before then to sift through to make it to that level of variety in gameplay, and some would argue that the game confuses its genre even. Problem is, genre confusion in games can create miraculously good moments compared to movies where they just make you ask questions and scratch your head. Horse riding was the best part of the game though.
He hits me with the quick ending that I knew was coming and yet I was still sad :( XD. If he made a legit video where he talked about this shit for 3 hours, I'd watch the whole damn thing. 10/10 would recommend to any and all Reggie fanatics
Ryan Pagett The beauty of his analysis videos is that he says what he needs to say super concisely. He could talk for 3 hours, but you already get what he’s trying to say, so he keeps it short and sweet.
I love when Dunkey randomly decides to talk about game design.
I also love it when he randomly decides to stop.
Rocket.
rocket
I somehow ended the video even more confused than when I started...
Dunkey-senpai
@@idktbh6841 eh typical for a dunk video
Why is it that when dunkey starts speaking seriously his dialogue begins to sound super engaging like some sort of rousing inspirational speech
That is his reputation. We associate his voice with an authority on game design. Even if we all know he's biased and loves his RPGs/platformers, his opinion is still irreplaceable.
Then “rocket”
@@11u510n15t
Nah, RPGs are NOT his favourite genre of games; just "Undertale" and the like
@@11u510n15t ...he hates like...most rpg games
@@11u510n15t ethos is a powerful thing
This was a damn good advertisement for uncharted 4
Yup. That chapter is the pinaccle of gaming imo.
That chapter is amazing
After watching it, I may just actually have to go buy it now. Chu Chu Rocket, that is.
@@canadadry5449 You should. I started playing it again and it's even better than I remembered.
Totally my favourite chapter in the game!!!
You called a lemur a monkey
I knew you weren’t a real critic
I knew it, dunkey is racist and biased. I win, bye bye
@avto walley Everything, my friend. Everything.
Like I said, I haven't actually played Uncharted 4
"He lying, he's just... Straight up lying"
He lied about the lemur.
“You can make a open world game or you can make an open world game” -Ramses as he was making the pyramids
what does this MEAN tho
I'm pretty sure pyramids were built way before any Ramses
Civ V taught me that Ramses ruled Egypt from the dawn of time to the modern day
@@labrynianrebel civ5 taught me grand strategy games are not grand or strategic
or fun
Attention to detail matters, "an" and "a" is the only difference between those sentences. One is correct, one is sloppy.
Then Knack came along with its innovative idea ever
Cutscenes for jumps.
a platformer with de-emphasized jumping
So good they didn’t dare make a sequel
you fool...
uh oh did someone say KNACK
but then knack 2 come and now we have jump for cutscene
Dunkey you should make more and longer of these types of videos. I love hearing you rant and you always tie it all together so well.
I do think the reason his videos are shorter is because there’s so much stuff in the 5 minutes of dunkey.
Chuchu........
........ Rocket
If you notice, this video is very structural until the beginning and the end, creating a sense of irony. Very genius if you asked me.
Rocket... brings a tear to my eye every time
Rocket
See, by not fully completing the video and offering a conclusion to the viewer, dunkey is actually subverting common video storytelling structure. Just as breath of the wild subverts structure and requires the player to think and act for themselves, the same could be said with the content and intention of this video. This is a masterpiece. 10/10
Mastapiece
7/10 something for everyone
9.5/10 It has a little something for everyone.
Fool! The answer was chu chu rocket the hole time
@Zoe Kin what
"Less freedom means no more getting lost."
*Dunkey For President 2069*
9/9 presidential review
He has a lil' smth for everyone
It really makes you FEEL like a dictator... wha-
More like a BEEGman (that`s a term in political theory, for a type of authoritarian ruler or smth)
I want a whole playthrough of a game with you narrating like that
so basically Socialism
Im all for it tbh
Dunkey for Czar 2069
Where have I heard that before....... that’s right, Russia circa 1965.
Ah yes “Pong”, the first strand type game with insider information
Wtf 😂
Ah yes gaming history.(I tried) Pong is the beginning of upgrading videogame life.
Is moving up really the best part of Pong? Maybe nowadays they could have cut that shit out in favor of moving down.
its actually Spacewar! from 1962
@@sbravoo I'm a check it out hold up. I'll be back just got to type in the year and(Time travels)
Fun fact: the aim assist in doom isn't actually aim assist, its a consequence of how doom works internally. You see, when doom was made, computers simply didn't have the power to simulate a 3-dimensional space. So the devs cheated. They developed a rendering technique that let them fake a 3D environment. The actual simulation is all 2D, but when it renders the scene, the game uses fancy tricks to make it look 3D. This is why you can shoot a guy thats way op on that platform without pointing at him: you ARE pointing at him, at least from a top down point of view. This is also why you can't look up and down, as the game doesnt know what that means.
There's also the lack of room-over-room in these 2.5D games (because of the 2D map), a feature that would only be achieved with Quake 1 in june 1996.
If I recall correctly, Doom 1 would teleport the player to another part of the map while preserving the player's characteristics (orientation, position, momentum, height), so it looked like the player had simply took an elevator or stair to go to a different floor. Later on (jan 1996), the Build engine (with Duke Nukem 3D) would also feature some form of limited ROR, as long as the rooms weren't exactly on the same coordinates. Due to these technical limitations, devs constantly had to find new inventive ways to trick the players into believing what they were "seeing" as true, putting a lot more emphasis on the level design.
😶
Cool!
Why are you saying this as if this was new? This is how racing games were made back in the days too. The devs didn't cheat, it is called being smart. You see hacks like this everywhere in the tech and engineering world.
@Cereal Rapist Ahhh i see ...
I’ve seen this video like 10 times and just noticed he said “Jump to Call of Duty 4, one of the best puzzle games”
I was waiting for Dunkey to be like: "But in GTA if this guy wants to go to pizza hut you can take him to ocean."
Yeah, kinda a missed opportunity there
you're a very good driver but where are we going?
@@pyrogreg8 ocean
thelaughingrouge this comment automatically makes this video a 0/5
but in gta3 there's no swim
*"Chu-Chu..."*
_5 minutes of filler_
*"...Rocket"*
I don’t get it
I would've totally missed that if you hadn't pointed it out.
@@yogxoth1959 You have been diagnosed with Alzheimer
Its a meta joke about how the premise and conclusion of a game doesn't matter, its all about the actual experience.
It was a great structure to the video
This remains Dunkey's most brilliant creation. It's a detailed analysis on the growth of an art form he loves, bookended by an avant-garde joke exemplifying what he's learned.
Nailed the philosophy-studying chick yet ?
@@edmundduke3259 She’s me
Chu Chu Rocket
KNACK 2 BABYYYYY !!!!
Bro it's like he's still creating more masterpiece and his own magnum opus without him even noticing
A small detail, but one that really makes me believe that Dunkey is an absolute master at his craft.
At the end of the bit where he talks about GTA, he speaks briefly about the power of liberty in a game, and here he adds the cinematic black bars above and below to give the city a more, well, cinematic feel, as if to make some grand statement. But suddenly, he jumps into breath of the wild, but slowly slides the bars out in order to suck you into the immensity of the wilderness without breaking the flow.
Amazing stuff.
Holy shit I didn't notice
Alt name: Dunkey takes 5 minutes to say the name of his favorite game
I watched the entire video and didn't hear Knack 2
Rocket.
@indian streetshitters 9/10 something for everyone
@indian streetshitters the curry really made me feel like Batman
@indian streetshitters You really gave me a new perspective on the world.
"Breakout is just a flipped version of pong, but against bricks"
people are afraid of him because he spoke the truth
He speaks the language of gods
i mean, it's true. and space invaders was just breakout with a gun and moving blocks.
@@fraudcakes and they shoot the ball back at you
Breakout is the Dark Souls of Pong games.
I always knew that Steve Jobs was a fraud
Years later re-watching and I barely realized Dunkey did all the in-game sound effects for Doom, and it's amazing.
I literally just rewatched this video for the millionth time today but this time with headphones and noticed the pew pew sounds. Always wear headphones when watching dunkey. He puts a lot of quiet stuff in his videos
Chu-Chu i think this video is really, really, good. i love when dunkey tells us about history stuff like this, and its filled with the perfect amount of jokes to keep it entertaining to wide audience. he really knocked it out Rocket
“If this guy wants to got to Pizza Hut, he can’t because you just ran him over”
*L I B E R T Y*
Das Merica for ya
Ha ha yes I also watched the video
an apt allusion to American life tbh
It’s called Liberty City for a reason dingus.
@@90maducc Damn that must be the actual reason they called it that way. How did I never realized that
Me: Damn he’s actually got a point I hope he expands on it more!
Dunk: *more dunkey*
Yeah I wish the video was longer
He always does this lol. "Huh, I never really thought about that, I wonder what-
Oh, it's over"
ROCKET
If you like this kind of stuff, you should check out NakeyJakey's videos if you haven't already.
Agree he really loves to finish his videos in the most breathtaking moments that need to be continued.
2:25 "The monkey ratted you out." 😂😂😂
And “By subverting the rules of structure, rocket…” is precisely how I’m going to end my bachelor thesis.
"Damn he is onto someth- Yep its over"
Dakoideku rocket
ChuChu - To be fair, you have to have a very high IQ to understand videogamedunkey. The humor is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer's head. There's also Dunkey's nihilistic outlook, which is deftly woven into his characterisation - his personal philosophy draws heavily from Narodnaya Volya literature, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of these jokes, to realize that they're not just funny- they say something deep about LIFE. As a consequence people who dislike videogamedunkey truly ARE idiots- of course they wouldn't appreciate, for instance, the humour in Dunkey's existencial catchphrase "I'll have the spaghetti and meatballs," which itself is a cryptic reference to Turgenev's Russian epic Fathers and Sons. I'm smirking right now just imagining one of those addlepated simple - Rocket
@Dakoideku What
@Dakoideku nice!
"Sorry but this analysis is nit-picking and biased. I win, bye bye."
-Reggie, knack 3.
You did all the Dunkeys 🎅🏿
KNACK IS BACK BABY
"I win, bye-bye." Cracks me up everytime.
Knack III coming soon on PS5
HERE COMES THE MONEY
MONEY MONEY MONEY
"Chu Chu ... [five minutes of some stuff i dunno] ... rocket." best dunkey video ever
I missed when he did this old style essays videos, since 2020 it's been only Minecraft and Among us :(
For years I have been pleased with dunkey's reacton-, amongus- and minecraft videos but it's just not the same anymore. Watching the first amongus thursday video back in the day filled me with joy, it inspired me, but now, I'm burnt out, I can't watch it the same way I used to as the cheerful child I was. Our best hope is dunkey will put an end to this and return to making good videos.
Wtf he forgot mincraft Monday again!
I've been sitting here pressing "0" over and over for about 5 minutes now
Chuchu rocket
Potential sick beat right there!!
Chu chu
sounds like pressing an AoEII vilager over an over
CHU CHU MODAFOCKER
“ChuChu [...] Rocket.” Using two words you have perfectly summarized the history and evolution of game structure. There was a tad bit much of filler but overall it’s got a little something for everyone. 9.5/10
This review really makes you FEEL like batman.
Now we're running out of dunkey-rhyme
It really makes you *feel* like game structure.
This video needed more strand-based structure.
Chu Chu Rocket has to make his 2020 list of best games, like Ikaruga did last year. It's one of the best Dreamcast titles just like Ikaruga. This was a foreshadowing
Update: I graduated college one year ahead of schedule and doing my dream job now. Thank you, Donsly.
Dunkey's skill at introducing the clips in his videos is honestly very underrated. It inspires me as a student journalist who will probably have to appear on the radio in the upcoming semester. Thank you, Dunkey.
I think the way Dunkey abruptly ends his videos adds humor, but it also leaves me wanting more, usually causing me to click on another one of his videos. Dude is a genius!
In this case he is making a somewhat cleaver joke. See he starts the video saying Chu Chu and ends with the word Rocket. He subverts the structure of video design to try and emulate the games he recreces in the video that changed the industry, while also having it as a comedic punch line. It’s kinda clever.
“Less freedom means no more getting lost”
-Stalin
"I am once again asking for your loot boxes"
-Bernie Sanders
🤣👏
Chill
"Mom Get the fuck out of my room im playing minecraft"-Jesus Christ.
@@revolverswitch which obviously explains the great success of the Marx Proles franchise
"Less Democracy means no more getting lost"
-Bernie Sanders
“You can either make an open world game or an open world game” - Pac
Pac 2: 2Pac
Wyclef: You can either make this record or not make this record.
Dylan: .... YOU TOO CLOSE MON!
- Ye
@@Skitz0frenix TOP 5 GREATEST RAPPERS OF ALL TIME
1. DYALAN
2. DYALAN
3. DYALAN
4. DYALAN
5. DYALAN
BECAUSE I SPIT THAT HOT FIAHHHHH
“You can either make a Pac quote or a Pac quote” -Pac Quote
Love these video essays. Insanely high quality content
That was a super interesting video. You’re very eloquent and insightful. Do more stuff like this pls.
"Shotgun is the best weapon" You know, some things never change.
dunkey forgot the super shotgun
I wish games would stop the trend of only making them useful when within blowjob distance
@@dylanperez4547 I hope they never will. Why would you make shotgun another pistol?
Shotgun in doom is almost as useful at mid-range
MrMultiUniverse doesnt have to go super far unless its a slug, i’d be happy with mid range, rather than 3 feet in front of me
"You can make an open world game or you can make a strand type game"
- Shigeru Kojima
I can't understand strand type games.
@@Rush2201 It's for people who enjoy walking and doing chores, and masochists.
@@Rush2201 you ever bring in grocerys from the car?
Super Mario World is my favorite strand type game
Strand type game is gayming journalists' favorite btw
"In Crazy Taxi, if this guy wants to go to Pizza Hut, you gotta drive him to Pizza Hut. In Grand Theft Auto, if this guy wants to go to Pizza Hut, he can't now, because you just ran him over" lol
These video essays are honestly his BEST videos....they are so freaking good and I find myself coming back to these again and again. He could make an hour long video like this and I would watch it
"Pong, Doom, CoD, GTA, by subverting the rules of structure..."
*A strand-type game*
hmmm, i wonder what it could be...
Life Stranding? nah, that's sound stupid
🤣🤣🤣🤣🤣🤣
What about... Death sitting? Oh i know! Life sitting!
"Real analysis here boys. I can't wait for the- And its over."
Edit: Yes! I finally have a platform to express myself. Dunkey is a terrible content creator.
Dunkey 2, on the other hand, is a true mastapiece. 10/10
By Subverting Structure, video games create a new structure.
By Subverting Structure, video games create a
rocket
@@salami99 Oh. Dunkey is using himself and his video content as the last example, he came onto the scene subverted the structure and created dunkey clones, which is a large part of modern youtube
Holy shit he subverted the structure of a youtube video...
Yup. "Holy shit. Dunkz is really going somewhere wit... nope. Nope. The thread is gone."
1:48 Imagine being named Greg Coomer in 2020
?
@@thecondescendinggoomba5552 Name in Half-Life clip.
Companies should hire you for your extensive knowledge. You always know exactly how to pinpoint your opinion and its spot on in every debatable way.
I feel like the whole five minutes is just build up for that quick joke at the end, and I loved it.
That's his new humor. Also con the MGS video. I think he just made the whole video to make fun of MGSV.
IT TURNS OUT, EEYORE
i didn't even get the end joke. i have comedic blue balls.
rocket..?
(i'm spacemissile; what is this 'rocket'?)
"If I get locked up I wont finish the sent--"
@@SpaceMissile Chu Chu
This video's structure:
First 1%: "ChuChu"
Middle 98%: A comprehensive history of video game structure design, which leads to the refreshingly poignant conclusion...
Final 1%: "Rocket"
Is chu chu rocket really the best part of this video
an extensive essay of what lies between ChuChu and Rocket
>refreshing poignant conclusion
Which was what again? I thought the video was building to some actual point but then he just kind of cuts away before getting to anything substantial.
misaki that was the point lol, no structure to the video
@@Soniclnstinct Clearly he was trying to make a point about how BOTW brought a unique structure that hasn't been seen in games where "any direction you go in is the right direction"....if you ignore the past decade of bethesda games....
One of the only creators who makes content that both feels new and like the beginning of youtube
How dare you call Dunkey a content creator.
Omg...I haven't laughed this hard in days.
Going back through your videos...the best man, the best!
4:45
“Pong, DOOM, COD, GTA...” *Shows Watchdogs 2 gameplay*
Dogs2 is fine...?
@@qs987 did you watch the video? lol
qwedsa789654 tang I think what he is trying to say is that most open world games have kind of the same mechanics. Drive from one place to another for like 10 minutes and do the mission.
How the hell can you tell the difference? They look identical to me.
@@thecrimsonaxe6037 lmao no they dont
Nobody seems to be talking about how he replaced the sound effects for the old-school shooters with his voice.
OMFG I just noticed, I'm a dumbass
Lol, right?
After about half a minute of trying to remember if there was any reference to Columbine in the video I just realised how important the hyphen in old-school can be at times
@@Giguv05 True, done. I have Grammarly for shit like this but it can't really discern context too well.
0:58
chu chu
rocket
Can we just acknowledge how good of a writer dunkey is?
no
"When men sacrifice a lot of freedom for a little not getting lost, they don't deserve both"
Pac
"Living in the city, you know you have to survive"
-Shakespear
@@theharvardyard2356 CAN YOU FEEL THE SUNSHINE
“My dad told me it ain’t Christ like” - Pac
"our daddy told us never to be ashamed of our dicks"
"Any man who would sacrifice freedom for peace deserves neither"
So, a video essayist would take 3 hours to make the same points.
Which is why I don't bother with most video essayists. They're the kind of people that would write 5,000 words for an essay that specifically asks for no more than 1,000.
Finally someone who agrees.
If your video is 3.5 hrs long, you've failed in the editing process. Go back to the cutting room floor and kill your darlings. No random yahoo on UA-cam has anything extremely interesting to say for more than like an hour.
@Shaman Xeed The opinion not a single person asked for nor cares about.
video speed: 2x is my best friend
3 hours videos are, for the right one, interesting, very informative and make good points regardless of their subjective opinions. Watching Dunkey wont teach you anything. So if i need a dumb video with okay humor and cheap editing trick to manipulate his audience, i'm fine with it. However if i want professionalism and serious topics i go somewhere else, no matter the length.
You are a genius in this genre. Keep it up.
I love it when you post videos like this. I always learn something
“In Crazy Taxi, if a guy wants to go to Pizza Hut, you gotta drive him to Pizza Hut. In Grand Theft Auto, if this guy wants to go to Pizza Hut, he can’t now, because you just ran him over.”
Historic line, Dunkey, 2020
how is this Historic line ? it's not even funny .
Sasha Ley how is this Historic line ? it’s not even funny .
how is this Historic line ? it's not even funny .
How is this funny? It’s not even historic line.
@Rage virus and zombification are 2 diverse concepts I was like 13, but same here. I still remember the first time I played GTA3 at my cousin's house.... I stayed awake well into the next day because I couldn't put the controller down.
What I find interesting about Azula’s character in Avatar was how both her parents unwittingly led to her downfall. Ozai was a very emotionally abusive man who ingrained in her that parental love was something to be earned, while her mother loved her children unconditionally no matter what. This leads to Azula being overwhelmed with guilt because as far as she’s concerned, she doesn’t deserve her mother’s love. She thinks herself a monster, underserving of love of any sort, so it ultimately always comes back to her own self hatred. All if this is demonstrated beautifully in the mirror scene in the Sozin’s comet arc
I mean, that’s why all her relationships were maintained through fear. Because she didn’t think she was capable of having any sort of meaningful friendship, because she didn’t think anyone in there right mind would want to be around someone as monstrous as her willingly. So she has friends through fear so that way, they can’t leave her like her mother did
I think a lot of viewers really do underestimate how much of an effect her mother leaving really had on Azula
It all sort of comes back to the narrative Azula has written in her head. The idea that her mother left her because she hated her, that must’ve been the reason. The reality that she refused to accept is that her mother truly did love her, because the se
cond she does, she’s consumed by her guilt. Because again, she doesn’t think she deserves love, she doesn’t think it’s possible for anyone to love her unconditionally, and the guilt and rejection from both her parents was what ultimately destroys her
Pong
Rocket
Knack 2
Shrek
Thats sucks bro
It's the always brilliant conclusions that make Dunkey's videos so special.
Really nice video!
I have to say I really enjoy your "UA-cam Video Sturcture"
Keep it up! Much love from Sweden
“Chu Chu Rocket”
-The entire video
"Chu Chu ... Rocket"
-videogamedunkey
"Will you make an open world game, or an open world game?"
Damn, that shade.
Elaborate... Considered me as a 12 years old....
A 12 years old that are dumb...
Pack it in as many content as you can...
@@night00glider When open world games became a thing, suddenly every game that would come out would be an open world game, and every single one of them would have the same formula, copying what GTA had done because it was the new popular thing. Jump a few years ahead and the formula has grown a bit stale, and in comes Far Cry 3 and suddenly every open world game is copying Far Cry 3's formula. What this caused is that in the last 15 years or so open world games have became so popular that the vast majority of the games released have an open world, because publishers know that's what sells. Maybe you haven't noticed because you're young, but it wasn't always like that.
@@alfalfa301 I kind of enjoy open world games though tbh
@@DaGalaxyBoy As do I, but holy shit do they get tedious.
The older I get the more I realize it's hard to buy a game knowing you have to dump 80+ hours into it if you want to even scratch the surface of everything the game has offer.
It makes me cherish Call of Duty or Doom campaigns which are rail shooters by comparison, or even something less extreme like Fallen Order or Dark Souls, because it limits you.
Don't get me wrong, I love Ubisoft or Rockstar's open-world games, but if you just want to, y'know, finish the game, well, they're the wrong game to do that with.
@@romulus2473 Same, especially when 90% of the content in the open world is just "collect this object" or "listen to this audio tape" or "climb this tower to light up your map so you can see where all the other tedious fetch quests are". It's hard to 100% those sorts of worlds when you know it just doesn't mean anything.
That Forbidden Memories Soundtrack. You are just amazing.
This is the first dunkey video I ever watched and I've been hooked ever since
Start:"Chu Chu"
End:"Rocket"
Answer:=Chu Chu Rocket
the rules of structure by subverting
Yep.
What's the question though?
Ooh, Now thats insider information. Now i can play strand type games.
In GTA, I’ll never know what a “good time” is because every time I drive by a lady who asks me if I want a “good time” I can’t answer her because I already ran over her.
She's was challenging you to speed run the game, so that you'll get a "good time."
@Rage virus and zombification are 2 diverse concepts Really says something about the economy in GTA. All those perfectly good doctors having to find work on the streets cause the gangsters keep taking their jobs. Rough life
Fucking amazing dude, great video... felt unfinished though... but did save me a lot of time getting my head around this topic, many thanks
I love that you've played the getaway. Amazing London based game
I love how dunkey can say something completely wrong as a joke then make an extremely detailed videos and he sounds like a video game historian
I mean, he is
He was right about assassins creed
Agree 100%. Dunston Checks In is not the drama-thriller Dunkey would have you believe it is.
"If this guy wants to go to pizza hut he can't now because you just ran him over."
He tried to outpizza the hutt
If he's a college student he'll brush it off and crawl there
Thanks, I also watched this video.
It's funny how he said 'Liberty' is why GTA 3 was a hit... Get it?
*Liberty...* for you, not the pizza hut dude.
This is my first time watching your videos, that actually blew my mind 🤯
"The only unfailing and permanent source of improvement is liberty, since by it there are as many possible independent centres of improvement as there are individuals." - John Stuart Mill
I think this applies very well to dunkey's very strong and impressive argument. By placing the player in the middle of an environment they are free to explore at their own pace and will, it will be the player governing their experience of the game according to their own preferences. GTA is great because you decide where to go, what music to listen to, the approach to each mission, which missions to complete first (when multiple characters offering missions are available simultaneously), etc.
Amazing video, honestly, I rarely comment anfd there are a LOT of great "video essays" on youtube but this one really stood out to me as a very clear, well structured (heh) and masterfully crafted argument. Well done
Breath of the Wild really makes you feel like you're breathing.
More like doing tedious puzzles that are either too easy to be fun or too hard that you actually have to Google the damn thing
but will i feel like i'm breathing IN THE WILD?
@@Dreath1911 Googling botw puzzles? HAH.
jk did it just a few times meself.
Dreath1911 I’m not good at puzzles but none of them ever felt that hard
@@Dreath1911 You had to Google puzzles at a certain point..? I mean I googled where the last few shrines are but never the actual puzzles, they were ALL way too easy
“By subverting the rules of structur-Rocket.”
You can quote dunkey all you want but he's a gay black white Chinese,so come back in 10 years.
Wow! That _is_ the last line of the video.
I’ve been subverted
@Haha yeah I watched the video too but did you? that screen name could just mean you're taking the easy way out
2:10 - 3:01
This always gets me hyped
First words: "Chu Chu"
Last words: "Rocket"
How did I not notice that?
Structure.
-Pac
I feel that the ending of the video its actually a metaphor of how dunkey sees the current state of videogame structure: when the game its starting to get to the good part, it ends abruptly.
I hate that you have a point. It is a frustrating aspect of a lot of newer games. You get unlocks, upgrades, etc, and by the time you're actually playing the game with all the fun tools, it's over.
@@blackhammer5035 but they still have a little something for everyone
@@eagle-tn6br like a tv that looks like an apple
@@blackhammer5035 that's exactly how Kingdom Come: Deliverance felt for me. it just... ended.
that was the good part at the end tho
The structure of this video is 50% "ChuChu" and 50% "Rocket!"
4:04 dinkey shows a GTA car stunt, then says "Jump -- to BOTW" as he cuts to BOTW.
Mastapiece
love Dunkey documentaries but wish he would've touched on what Resident Evil 4 did for all 3rd person games and QTE
He left out other great games, but he made some good points
Don’t you mean DUNKumentaries?
@@FinalFaintasy It was really fun when I played it on the Wii, maybe it's not as fun with a regular controller
Never played it. Did it make QTE actually fun? Because I haven't experienced any that are.
"You can either make an open world game or you can make an open world game."
-Whoopi Goldberg 1973
I don't like her, because she is black like dunkey.
@Rage virus and zombification are 2 diverse concepts Heck yeah I've done that before
Legit imate dunkey is white
"These misattributed and made up quotes are going to get us all in a world of trouble some day."
-Neil Cicierega 1892
@@bronco_MMIV Racists like you denying the truth smh.
Never stop uploading Dunkey! You’re one of the few UA-camrs that will make me instantly watch their video, soon as I see the notification. Thank you for being you man.
same. I just dont even think now.
theiye'ir*
Their*. What a freaking baboon
@dontdoitjake Dew it
Yeah Dunkey, you’re the best UA-camr ever!!
The best part about this video is dunkey talks about my favorite games of all time
going from this video (2016) to videogame structure evolution (2020) really demonstrates taking a classic and revamping it into the best product possible
"If it's not fun, why bother?"
- regy
Fun is relative though. A lot of people dislike Death Stranding, SOMA, and Cryostasis although I find them very fun like Doom. I think it's how the whole game experience that matters because all games will have their own faults. Except Mount and Blade.
@@catzor4795 but if they aren't fun, no one would've bothered
@@catzor4795 That's the point of video game, to have fun. If I want a chore, I will go to work. Yes fun is relative, each people can have fun in their own way, but don't expect everybody to enjoy a strand game and get salty when people give it a negative score.
Breath of the Wild was so damn repetitive. You've basically seen everything in the first 10-20 hours, the rest of the content is just recoloured and recycled assets over and over. It blows my mind that people actually enjoyed it.. they all gotta be Destiny fans.
@@Roflcrabs It's not really the "recoloured and recycled assets" that are the main focus of the game though, which is the beauty of it. Like Dunkey said, it doesn't have the best graphics(even though the presentation on that little switch screen is fucking amazing), but it presents the extremely fun and innovative mechanics to you right off the bat so you can tackle the creative obstacles thrown at you in your own unique way. You need to rethink your life if you're walking through BOTW and saying "uggghhh these enemies are just 're-used assets' like I heard that one UA-camr say" instead of "holy shit I can use a fire arrow to light the grass on fire and then paraglide up into the air and fucking rain hell down upon these 're-used assets' in order to get a new cool weapon that I can use to do more cool shit" like c'mon man
4:37 don't know why but the donkey Kong transition is so perfect
_OOOOOOOH_
I think i've seen your comments before???
he slowly becomin justin y
Lost it at the DK part.
This is dunkeys best vid I've watched it 43 times never gets old
You are so good at this dude... Thanks for sharing
Not gonna lie
I love Dunkey's humor. But, his serious videos are extremely interesting
0:50 "Star Wars Yoda's Challenge Activity Center" is such an unfairly overlooked shooter!
My favorite back in the day.
But is it better than Knack 3d, though?
@@notimportant5011 nothings better than Knack 3d. its close though
Not gonna lie that just sounded like a euphemism for Analing slaughtering the younglings at the Jedi temple.
you know your shit and that's a good thing because most people with your editing talent and wit have no idea about all the hidden gems and subtle growth of games as a whole.
"less freedom, no more getting lost" sounds like a quote from some dictator or dystopian, Orwell style government.
Me: Eagerly awaiting the conclusion...
Dunkey: “By subverting the rules of structure, Rocket.” Outro
Menny Kickens he explained subverting the rules of structure by subverting the rules of structure.
@@tromboner98 damn...
ngl i am upsetti spaghetti about this
@@Rizkonne It's a beautiful way to end it, but dammit, I love hearing his video essays so much, I want to know what he had to say all the way through. Damn he's good!
@@restinpeas1284 Yeah, agreed. I was pretty excited for more to think about when it comes to video game structure then he knack 2'd tf out of us
"By subverting the rules of struct-"
"ROCKET."
~ Fin
this is one of the greatest videos ever created
Subverted my expectations with the video itself by ending it abruptedly. Very meta. Thumbs up.
"Is riding the horse the best part of our game?"
There are no truer words that can be said abour rdr2
To be fair you need some downtime to enjoy the high moments. If it's all high moments, the game would be boring.
@@RuneKatashima Um... wouldn't it be more like to complete opposite of that?
@@IcyTaco776 There are no highs if there are no lows. Uncharted for the example dunkey gave was not all about high pace action scenes, it had slower puzzle sections and a lot of story before then to sift through to make it to that level of variety in gameplay, and some would argue that the game confuses its genre even. Problem is, genre confusion in games can create miraculously good moments compared to movies where they just make you ask questions and scratch your head.
Horse riding was the best part of the game though.
@@RuneKatashima yes. I actually really enjoyed the scenery and the keep up for the action pace.
Wii Sports Baby!
He hits me with the quick ending that I knew was coming and yet I was still sad :( XD. If he made a legit video where he talked about this shit for 3 hours, I'd watch the whole damn thing. 10/10 would recommend to any and all Reggie fanatics
Ryan Pagett The beauty of his analysis videos is that he says what he needs to say super concisely. He could talk for 3 hours, but you already get what he’s trying to say, so he keeps it short and sweet.
I love how the "GTA" gameplay at 4:47 is just Watchdogs 2.
Can't spell Watchdogs without GTA.
still one of his best videos to date