Gta online in a nutshell. I actually prefer the ps3 and Xbox 360 online nowadays. At least you get to play the damn game without waiting a millenial and have a decent amount of fun if playing with friends.
Merlin Merlout eh kind of. When the talking head (forgot his name) is telling a story, he stops in the middle of it if you get out of the boat. You have to just sit there in your boat and wait if you want to hear the whole story.
Yup, me too. It added a lot of flavor to what would otherwise be boring driving sequences. It also allowed for a way to flesh out characters without having drawn out cut scenes. Also "violent criminals being sociable" isn't only extremely common in all forms of crime fiction, but is actually how many gangs and groups of criminals operate irl. You tend to form bonds with those you take risks with, it's just human nature.
@@gannielukks1811 they would've been around 30 in the early 2000s, when the word started to become popular so its not so unlikely for them to know about it and it's connotation
I disagree on the car dialogue point. That's something I've always really appreciated about the Rockstar games. Driving isn't just dead air-you're getting more engagement as you travel. And real people do talk when they're in the car together, so from the point of realism it adds a lot. You can make the argument that hardened killers wouldn't have such a carefree conversation, but these games always have walked the line between contemplative and absurd. I don't know. Not everyone will like it, but I do. I feel like it adds more humanity to these characters, so we sympathize with their stories more.
And the game focus more on the criminal activities, family and other side missions, its not the game fault that you dont like it. Go and play something else.
I don't think he meant that there shouldn't be driving dialogues. It's just the timing and topics that make it very weird. The characters get inside the car and immediately start a story, then the story ends and they don't talk until you arrive at your destination. I understand how difficult it is, but Rockstar should aim to achieve conversations that are a little more realistic in terms of time spent in silence, time spent telling anecdotes and time spent just chatting about, because that's how real car conversations go. I think they'll manage it in their next titles.
Personally I think it makes it feel like they’re even more psychotic. They can go rob banks and mow down mobs of people without blinking and then get in a car and talk about hipsters and joke around immediately after? Fucking psychos yo. Granted Rockstar games always have a certain level of comedic absurdity so it never really bothered me in the way dunkey is talking about it.
JCglitchmaster the games time using horse I used a lot to just take in the game and I regularly used cinematic cam so I still travelled but just watching it or on my phone
It was actually him just shitting on league more. Like, "look at all these games where I'm playing and having fun!" Vs league and GTA online where u picked one thing and then sit there for 5-10 minutes
Well, his line about "putting out a quality title every time" couldn't be further from the truth after the Grand Theft Auto Trilogy Definitive Edition came out. But yeah.
@@litcherallyy I feel like one day we'll recognize that Grove Street Games is really just doing what it's doing at Take Two's direction. They probably aren't under Rockstar's control at all. They just feed off of them.
Good news is that in GTA 6 car dialogue is going to be completely optional! In fact, you can unlock a number of entertaining car conversations by purchasing the Rockstar Car Dialogue Loot Box for just $4.99
That was that one mission with Lamar! I only remember that because i went in first person and was looking at lamar, not looking at the next 7 miles of road
@@ghaffarkhan5662 Nah, I'd say otherwise. The real deal is cutting the fat, there's no need to have a mission make you drive actual miles just to get to the start of it, that is literally artificial game play extenders. Just fake "game play" to make it so the game can say it has "40 hours" of story as a selling point. While it can be entertaining at first glance, covering that up with out of character conversation doesn't fool me.
@Just Some Gaming I think that hipster conversation was okay .. not 10/10 maybe, but it was not specifically "bad writing" for sure. It could be worse I guess.
Exactly. Open worlds seem more like backdrops rather than interactive playgrounds. Like come on boys, let me build a sandcastle in this sandbox! Instead it's just and empty box. The box looks nice, but it's still just an empty box.
San andreas had tons of clothing stores, gun stores, mod shops, gyms, food stores, and just random places you could enter. I dont give a shit about copy and paste garage/apartment #30 or arm wrestling Rockstar
@@Loctorak Huh? If you don't want to buy in game currency then don't buy it. I've put a lot of time in GTAO without ever spending a cent of my own money.
Let’s play darts! We should eat together. Let’s play some video games, man. (SCRAPPED ACTIVITY?) You wanna shoot some pool? We should go...and get DRUNK together! Cousin, you must see a show here, how about it?
I'm so glad they solved all those issues for red dead redemption 2 and how amazingly fun and not tedious the online compo... I'm sorry I was choking in own sarcasm there.
Wouter R he was solely talking about online. I feel like rdr2 is overrated. Gameplay is clunky and makes u feel like a baby, each mission being told what to do and ur gun aims for u. Besides its only one difficulty which i must assume is moderate cuz the auto aim should be accessible for like harder difficulties. The saving grace is the narrative, characters, and performances. My fav missions are the ones that feel the same but are impacted more cuz of the events of the story. 7/10
@@grandpaeren6839 there are ways to increase the difficulty and to make it feel like the game is holding your hand less you just never tried and never looked and good god with the clunk people never rest with the clunkiness maybe if you weren't trying to sprint everywhere you wouldn't have this problem I know I don't
I gotta give them props for improving their open worlds in rdr2. Most buildings are enterable and a lot of them have interesting stuff going on. Shame that the traveling between missions got a million times more tedious.
I won't say "most" what you can enter is impressive but it mostly consists of shacks, storefronts, homesteads of course it's easier on developers to make accessible meanwhile actual enterable buildings like the one in ST Denis are utterly wasted.
@@themadtitan7603 I would say that having every single building be open is gratuitous, even in a world with few buildings like rdr2. I used to think that I would love to have every building be open to me in a gta game, but then I really thought about it. What would be the point of this? Just to be immersed a little bit more? That's waaaaaay too much work for little to no pay off. I think Rockstar did well with the buildings that you can explore in their most recent game, but to ask for more would be incredibly short sighted.
@@mkultra2456 ok so you get a bunch of enterable buildings. Now you get to go in a building that is likely completely empty. What then? What's fun about going into a building?
Jose Palomino Yeah. Just munching those dead sailors he loves so much and babbling about the defeat of Uxh'Zrioth the king of unending flesh-storms... Booooriing!
+Miguel Sarellano Read HP Lovecraft. I don't mean that in a condescending way, if you like reading and you clearly like the tale of Uncle Gungalar, you're gonna enjoy his stories. Now that I think about it, Lovecraft stories with humor... that could be the greatest or the worst idea ever.
using overwatch to talk about online games where you "get into a match within a minute" has gone from a reasonable piece of evidence for his point to a brilliant work of comedy in itself
Honestly, the complete brazen hated for shark cards seems a little much... I have 10m earned with friends and joining random people's setups. There's a lot to spend that on, but a lot of it is rather pointless crap. There's a sense of accomplishment when you earn it, shark cards are the easy way around but they don't give you any sense of accomplishment. If they just gave you the everything and the kitchen sink, it would be boring. You'd play for like a few hours, get bored, then leave and never come back... Would you rather get a friend to quickly do doomsday act 1 and 3 earning fast money, or would you rather have 50m, buy whatever you want until that gets boring? I feel all you really need is like 10m for all the fun stuff, rest is extra.
Those shark cards are what fund all the updates bro. You dont have to buy them. Only time i buy shark cards is when i hit 0. And cant get vehicles delivered. Thats happened 3 times so far. Lol
To be honest, what updates? Oh, you mean the rich story updates that use the engine to tell new stories, like we get every generation, and we've had so many of this generation? They've done nothing, the shark cards fill their pockets and very little else.
Daniel T. Carpenter Import/export. Heists, Finance and felony. Bikers. Gunrunning, doomsday vehicles, guns, i can keep on going.... If you disagree with GTA. Go play something else. I hear fortnite is all the rage these days.
Let's not forget the following: - Rockstar will ban you for being in a lobby with a troll - Rockstar will send you a cease and desist if you are a modder - Rockstar increases their prices on Steam before sales so their game prices remain the same - A game that is 5 years old still has a retail price of $60+ dollars - (Edit) A full price game with microtransactions
It's still $60 because people are still actively buying it. It's been on the Steam Top Selling list ever since it first came out. It's not gonna stop being sold at full price until GTA VI comes out.
@dudeguy It's not the destination; but the journey we spend together! The point of A to B is to get a better understanding of the characters rather than just sitting through another cutscene.
I liked the small talk in GTA five during the missions where you drive long stretches. It adds some depth and backstory to the characters and they can throw some cheeky banter too.
Replayers and achievement hunters. They've already heard the dialogue but they still have to do the fucking boring drive. Really, the last thing you need is for a game to emulate real life.
Jokes on you, I was queuing for an Overwatch game and was able to watch this entire video before getting into a match. Jokes on me i was able to rewatch this video again waiting on GTAV
You're right overwatch isn't a good example of getting right into the action for some reason whenever I wanna play overwatch it takes 5-10 minutes for me to get in a game.
Wow I really want to play GTA Online races all of the sudden. *Starts GTA* *Tries to find a lobby* *10 minutes later* *Camera zooms out to the sky* I FINALLY FOUND A JOB! *BOAT RACE*
GOBIC ROY, yes because they are good and not just about spamming the boost on the rocket voltic and going in straight lines only to see the guy who spawned in first on the grid at the start win.
I feel like the dialogue in cars is a thing precisely because Rockstar is aware that there are long stretches of their game where you are just going from Point A to Point B and need something to make it less boring, but honestly, it only makes all the times you're just in the car driving stick out harder in your brain.
It gets worse when your favourite song is playing on the radio but you can't hear it because the characters too busy talking about nothing. In the GTA trilogy, car dialogue wasn't much of an issue because characters didn't talk for an absurd length of time and (for the most part) they only spoke when they had something meaningful to say or it played into the story well. Also, the amount of missions that required characters to be in the same vehicle were drastically lower than IV and V.
Another thing that you forgot to mention is that Rockstar are not fully aware of themselves. They are always comfortable making satires and poking fun of other GTA clones, but when other games or shows, parody their games they start throwing lawsuit tantrums. while the quality of the spoken games may be varied, they still look like complete hypocrites .
Sometimes, it seems like they're incapable of NOT writing satire. The first two Max Payne games had deep, compelling, distinct, morally-ambiguous characters, as befits a noir tribute. Max Payne 3 had nearly-identical shallow jerks that are probably supposed to satirize corporate culture. But since the series had never been about corporate culture (in either of the Remedy games OR 3, for that matter), they're just... there, being unlikable assholes.
i mean, small issues like these become obvious the older you get, sure everything can seem epic and legendary when your a teenager, but once you experienced countless games and movies, honestly, almost everything just becomes boring.
@@finnishfatboi809 Ehh no. There is a line between good games and shitty games. This is why people still play GTA San Andreas because they cared about making a good game. V is a cheap game with no content at all. They made awesome games but not anymore.
GTA V may have had thr bigger map, But gta sa had the better map. I actually wanted to explore because its like they realized that states wont have just 1 city in them.
It's interesting that even in SA it seems like they spent a lot more time on Los Santos than any other part, but it still feels bigger to me because the urban areas are spaced out much more evenly. LS, SF and LV are placed in different corners of the map, which means you'll be touring the countryside a lot and likely stumble upon something new. In V practically everything interesting takes place in LS, which only makes up the lowest third of the map. Now I'm just thinking out loud, but if Rockstar had placed LS in the center of the map and have the countryside surround it, I think it would've felt way less empty. Alternatively, making the town on the north edge of the map bigger and putting more missions there would ensure players actually have a reason to drive around much more, and probably end up exploring more too.
@@cupriferouscatalyst3708 I think they should just make the whole West Coast or the USA the way how Crew handled it. But it'd take a lot more time to do.
GTA SA had a bad map too. The boonies and the desert was a bunch of pointless empty space that did nothing but add boring commute time between some missions. Vice City and III had the better maps.
I wish they’d bring back drug dealing, that was so fun. I remember when I was 12 years old with my dsi assuming the role of an Asian drug dealer. Shit was great.
The more leaned back old school GTA in general is more my jam; talking in cars to and from mission, slowly dwelling into chaos through peaceful missions escalating the story towards the action, longer cutscenes exploring the characters backstory, that kinda thing. Probably the main reason I’d favor GTA IV over V. Modern games are too fast a pace for my taste.
overwatch was pretty fun back in the day. but very unbalanced, never got balanced and only received more unbalanced heroes. then they got this role play thing. man gtfo. after activision took over the game really became shit.
Carlos Millard GTA V probably has the most weak soundtrack of any GTA game. Not to say GTA V's music is subpar, but we have been given a lot better with the likes of Vice City and GTA IV.
tbh personally, i like the dialogues and conversations the characters have when you’re driving or riding a horse, it helps me feel more connected to the character bc they go in depth with their personality and who they are. but thats just me tho, but still good point burkey
I wish there was a way to block phone calls in GTA Online. Getting 3-4 calls EVERY time you log in, to hear the same things, is already annoying, but the fact that it will basically prevent you from doing ANYTHING as soon as the phone pops up takes the cake. Even if you're being shot at and are trying to fight back, the game will not allow you to shoot until you pick up that phone. And it happens at random, too, to make it extra fun.
@@galactichasyoutube775 did you love GTA V (PS3), GTA V (Xbox 360), GTA V Next gen (Xbox One), GTA V Next gen (PS4) and GTA V PC edition. Well...do we have something for you
GalacticHasUA-cam I would love to play Gta V pc on the PS5, whats so bad about improving the graphics for next-gen console? How tf do you know that they aren’t gonna do something with the game ?
Văn Bùi because it’s the same game. If they were really gonna do something with it, they’d sell GTA 6. Also, “Improving the graphics” means practically nothing right now because it will look like a mid-gen PS4 game at best. Just look at some of the character models. They know they’ve made a popular game that basically everyone on the planet has heard of (like Skyrim) and now are milking the fuck out of it for two generations.
You should've just done a whole video on GTA Online, since that game has fallen so far from grace. Never have I ever seen a game that's so severely pay 2 win.
I've used the tools that do this. Now your boi Ruku meets somewhere in the middle, cheating his way to riches without greifing people afterwards. In fact, through those Riches I met a couple of guys that, like me, enjoy flying the in-game Jets. I was the only person that didn't crash. Then again, I was using a Jumpjet to simplify Landings. Then again, all those crashes happened mid-flight so a Jumpjet shouldn't make a difference.
@oldcracker You probably weren’t around when GTA Online first came out but their “cheater lobbies” were insane. Idk if they still have them, but it was actually TOO anti-cheat. You’d get sent to their cheater lobbies just for blowing up a few players cars; eventually they fixed it... but those lobbies were fun af
Gta is not p2w honestly, and everything is accessible to the player without having to drop a dime... You just have to put time into it just like any other MMO. Put your money towards the right things, and you can earn 2m to buy almost anything within a few hours. If rockstar allowed you to do everything or whatever you want with whatever you want, the online would be as dead as gta 4 online was.
Umm, they have smart phones, you're point is invalid, and a hipster isn't a meme they live in LA, one of the homes to hipsters and have Radio Mirror park, sooooooo
Bollibompa it would take more than 2 seconds first you have to log out of UA-cam then go to google then type it in then wait for it to load thenn look for a reliable source then confirm it with a super fan also known as a creep then you gotta make sure he doesn't find out your name and age theeeeen you gotta confirm this with Dunkey by waiting a month for him to notice you then you notice he didn't reply so you know he doesn't care about his fans then you gotta expose him then after two years of hacking and researching Dunkey you then remember about wanting to know about his age so you go to google and search up how old he is then go to wiki then there you
I think your most valid point is about how so many locations go unutilized by the campaign. You would think gambling minigames or a casino heist ala San Andreas are great opportunities to flesh out the world more. My only guess is that Rockstar at some point did intend to use those locations, possibly in DLC single player stories. Then GTA Online started gaining so much traction that they revised their plans and shifted their efforts on maintaining and growing GTA Online.
It's boring though. Much of the time it's needless exposition, until its not and it's a genuine conversation which you can't see go on. Its boring af. Red Dead on the other hand makes more sense.
I remember in ballad of gay tony, Mr bulgarians associate was in a car with me, and it was quiet, and luis was like "sooo you dont want to talk?" he was like "no."
The writing quality in the cutscenes versus the driving parts in GTA 5 was so different that I became convinced that they were written by completely different teams
jose negrete yea, its like he thinks people in this world is very linear. Just because you’re 40 doesnt mean u dont understand shit like that and the dialogue fits their char
Jaundiced Misanthrope And it's your compulsion to call someone out who'd make a quote from a video. Who cares, honestly. It's all apart of the algorithm game, ding dong.
Yeah I defo agree, something about hearing characters talking to each other is just great, hell, that mission in GTA V where you have to haul some cars across half the map in a big ass truck? I still like that mission cause I just like listening to the dialogue, no matter how many times I’ve heard it
I don't know if many people are aware but on Rockstar's games since GTA 4 when you fail a mission and restart you'll hear an alternative dialogue in every mission, in RDR 1 there's sometimes 3 alternative dialogues.. That's just shows the quality of writing in their games.
Because there is little to no dialogue outside of that. Obviously it is "good" when most of the Story happens there or in similiarly strange fashion (just seconds after getting out of car dialogue for 10second and everyone goes away)
I’m pretty sure it’s cos their focusing on red dead redemption now,it takes years to create an open world game,Witcher 3 took about 5-7 years to finish
This video is old, but I need to say this: You *need* those boring missions for pacing. If every mission was an exhilarating thrill ride it would drain the player out too quickly. By having those missions in the game it makes the more exciting missions stand out because they become more impactful and memorable as a result. Besides, it’s not like those missions don’t contribute something to the overall narrative. The whole point of that truck mission was to show how different Franklin is from his childhood friends who all became crackheads and drug addicts, while he’s trying his best to escape that life and make something of himself. The dialogue isn’t there just for the sake of it, it’s there to add depth and flesh out the characters. It’s a really natural way to peek inside the minds of these guys, just like real life. Be honest, how many times have you ever been in a car with someone else and you *didnt* say something to one another for the duration of the trip, even if it was some of the most dumbest shit imaginable? So while I don’t agree with your arguments about the car conversations or the boring missions, you pretty much nailed it with the rest of the video.
I don't think that boring missions necessarily contribute to a better pacing compared to the fun missions. I think that pacing is developed through fun moments that hype the player to keep playing and stale moments that level down the gameplay, and gta has always have plenty of that. The driving sections of the game could be shorter but I agree that they can be essential or simply enjoyable if the quirks of the characters are utilized correctly. But as I say, they need to be shorter or simply more interesting like in god of war. The conversations between Kratos and Atreus reflect how you can balance boring gameplay with an actual content that feels interesting to the player. I'm just saying that gta 6 should try to improve the gta formula to a modern audience that has expirienced an evolution in the open world type games.
@@Magst3r1 you misunderstood my point. I’m not saying make every mission “boring” I’m saying that the missions which are slower than the rest are necessary for the overall pacing and development of the plot and story and help contribute to making those exciting missions more powerful. They help with buildup and suspense. For example: if you took away all the preparation missions for all the heists in GTA V the actual heists themselves would feel less satisfying and grandiose as a result because you didn’t lay the groundwork for getting those heists completed in the first place.
how can you make this video without mentioning strauss zelnick and Take 2 interactive as a whole? They are like 50% of the problems rockstar is having.
The car dialog in GTA IV seemed way more dynamic.. if you'd heard the conversation on the way to a mission but then failed and had to restart, that same conversation wouldn't happen, it was very naturally cut short. They seemed to forget this in GTAV, taking the design BACKWARDS
There's a lot more you could have criticized- like how a majority of the online content isn't even made available in singleplayer without mods, the idea of singleplayer dlc was thrown out in favor of focusing on their bordering-on-abuse shark cards with a stranglehold on cash players can make in GTA Online so they're more inclined to pay up, they ditched the proper friendly freeroam that red dead redemption had and gave the poor substitute of whatever that passive mode was supposed to accomplish (it actually just removes you from having any fun safely, kudos for that fuckup Rockstar, can't even defend yourself from cops if you get in trouble, RDR had it right ffs) and the world itself is even more hollow than you said. It's a big ol' diorama that looks great on the surface but below that, you can't even enter restaurants and the number of miscellaneous buildings you can enter is terribly low. And missions that open up interiors only do it for that mission, then the building closes back up as if you didn't easily get inside before. Even in Vice City you could enter a mall, you could enter a police station, you could go inside one of the houses the first island, find a scarface easter egg and a free chainsaw. Exploration for the sake of exploration has been thrown out, and rockstar have given into a "bigger is better" ideology which is... Well it's just wrong.
Older GTA games let you go in many buildings, GTA V doesn't. Older Elder Scrolls games gave you so much freedom you could invent your own spells, or equip different gloves to each individual hand or pauldrons to each shoulder. Skyrim has none of that. (not to mention flying, mark and recall, permanent summon enchantments, etc) I think becoming a mainstream highly profitable industry was the worst thing to happen to gaming. Games are shinier but lack substance. I don't understand why games won't continue to build on their foundations, why good ideas aren't carried over into the sequels while graphics and game-play are improved at the same time. Oh right, billions in revenue. There's no incentive to improve what is already selling.
The Elder Scrolls spellcrafting was pretty much a balancing nightmare as far as I remember. As for the gloves part, I think you're going past Morrowind for that. Fine, but I think that's a bit of a stretch when you remember the matter of certain armours missing "parts" of the set, leading to console modding them back in. Sometimes "streamlighting" isn't a bad thing. And besides, there's mods for that. d=P
Dest Raw Stop acting as if there aren't any good games anymore. Some new games might lack substance but there are plenty of others that don't. And plenty more will come out in the future which actually do provide the kind of experience we want. It all depends on what games you're looking for and how much you restrict yourself in terms of trying new games.
I thought this too, but you can easily make a million every 3 hours fairly passively. even while you piss around in free mode, there are high paying CEO missions and challenges, double RP / $ helps too when thats a good week.
Install as of 2016 there was 7.4 billion people on the planet, are you trying to tell me that we got an increase of 3.1 billion people on earth since then?
Can we also talk about the insane level of grinding needed to buy stuff and the massive gaps in payments for jobs/gamemodes in GTA online? It really forces players into only having 2 or 3 ways to scrape together any noteworthy amount of money.
The game came out in 2004. Of course the mechanics of the game are going to be quite clunky especially in a really really big game at the time. I do agree with u though, the shooting mechanics was ass.
@@eijazhussain7170 It's not an excuse. Quake came out in 1996 and it's not clunky, it never was. In fact it's even less clunky than most games today, because movement wasn't restricted by realism.
I can't believe you didn't talk about shark cards. The entirety of GTA online is designed to make you want to pay for in game currency. It's such a chore to accomplish everything in the game from loading into a server to loading into a match and then loading back into the world etc. And then you have to actually do well to actually make any money. Plus there's plenty of ways to make money in the open world, but you'll almpost always get fucked with by other players. The price of apartments, cars, and basically everything is ridiculous for the amount of time required to make enough money to pay for anything. The entire point of GTA is to get tons of money, but you can literally skip the entire game if you pay microtransactions. And they aren't even worth it either because you have to pay like $100 dollars to get one of the new cars.... or just play the game for 200 hours.
Well, even if you have businesses, they're only usable in free-for-all lobbies, meaning: One tries to drive the below-average streetcar to a destination while being followed by someone in an attack chopper, a bomber, a fighter jet and either a normal tank or the new sci-fi tank which is as good as the normal tank without upgrades. But of course one can spend several millions of dollars on upgrades for that tank to become even more OP. Also: if a game needs to be modified by third parties in order to be fun, fair, etc., it sure is a point worth criticising.
I’m still irked that most buildings can’t be entered in their games, makes the cities feel like dioramas.
@DamageIncM actually you could go into buildings in GTA 4. Not all of them but a good few
RDR2 lets you go into the most buildings but I feel like you should be able to enter every single one
Malachi Constant
Now that’s a pretty big word. Explain it to me
You thought it was a building, but it was me, DIO!
I know what you're saying. GTA V feels empty. Most places don't even have people. Open, big spaces at that.
I watched this entire video and I'm still not loaded into GTA Online
Gta online in a nutshell. I actually prefer the ps3 and Xbox 360 online nowadays. At least you get to play the damn game without waiting a millenial and have a decent amount of fun if playing with friends.
I don't get this shit, so many people complain about the loading screens yet mine are always like 1 min.
and minecraft switch version takes 4 hours and 30 minutes to just load the game
@@gasternecross fo real?
LonttuGamer no
Car dialogue works really well in God of War
Merlin Merlout Makes Sense.
Lemme tell you one story boiiiiiiii
Merlin Merlout eh kind of. When the talking head (forgot his name) is telling a story, he stops in the middle of it if you get out of the boat. You have to just sit there in your boat and wait if you want to hear the whole story.
Peanut Arbuckle thing is once you get back in the boat he picks up where he left off except for special occasions
Peanut Arbuckle No, he will continue the story if you get to the boat again or when you not in combat and just looking for treasure
The game that gets open world right is lego city undercover
Criminally underrated masterpiece
Actually yes
what about sleeping dogs?
Theres also that batman game that was one of the first open world lego games thats not Lego Island
@@noahboat580 Lego Batman 2 was the first open world lego game (I think)
I don't agree on the car dialogue, gives some of the most comedic moments in the rockstar games
I would prefer the funny dialogue be in the game exploration than in the fucking car.
the game expects you to follow the rules of the road
like stopping at red lights etc.
no rockstar puts cringy dialogue in transportation
@@roarkkuhlmann54 Sometimes it's cringy, sometimes it's hilarious
like when Packie explained the back story of the McReary family on the way to a robbery
actually i do remember that truck mission from GTAV, i remember exactly because it was one of the most tedious turd missions i have ever had to pass
Theoretical so annoying says that it’s an optional mission but you are forced to complete it
Same
Same
and the fucking yoga mission
That one mission made me stop playing GTA V, and it's like the third mission
I love the car dialogue, always slow down my driving and stop at the lights just to hear them finish lol
Yup, me too. It added a lot of flavor to what would otherwise be boring driving sequences. It also allowed for a way to flesh out characters without having drawn out cut scenes.
Also "violent criminals being sociable" isn't only extremely common in all forms of crime fiction, but is actually how many gangs and groups of criminals operate irl. You tend to form bonds with those you take risks with, it's just human nature.
yeah a lot of the dialogue actually was interesting to me and not just
“hipsters.”
@@JoeKing69 perfectly put Joe King
@@gannielukks1811 they would've been around 30 in the early 2000s, when the word started to become popular so its not so unlikely for them to know about it and it's connotation
Glad I am not the only one does that. Lol
Three minutes to get into a gta online lobby? That’s optimistic.
actually it's 7--10 minutes
On PC its alot faster than on console. Idk why it takes so long on console
@@JCglitchmaster not by a significant amount tho
@@Velasco-vp1fh felt pretty significant to me
About 15 minutes, broh
I disagree on the car dialogue point. That's something I've always really appreciated about the Rockstar games. Driving isn't just dead air-you're getting more engagement as you travel. And real people do talk when they're in the car together, so from the point of realism it adds a lot. You can make the argument that hardened killers wouldn't have such a carefree conversation, but these games always have walked the line between contemplative and absurd.
I don't know. Not everyone will like it, but I do. I feel like it adds more humanity to these characters, so we sympathize with their stories more.
well yeah i see what you mean but when 85% of the entire game's story content is just driving and talking it gets less interesting and more boring
Mebble 85% are you on drugs? Its about 30% and its excuse for that is the title, Grand Theft AUTO. Is this saying something to you?
And the game focus more on the criminal activities, family and other side missions, its not the game fault that you dont like it. Go and play something else.
I don't think he meant that there shouldn't be driving dialogues. It's just the timing and topics that make it very weird. The characters get inside the car and immediately start a story, then the story ends and they don't talk until you arrive at your destination. I understand how difficult it is, but Rockstar should aim to achieve conversations that are a little more realistic in terms of time spent in silence, time spent telling anecdotes and time spent just chatting about, because that's how real car conversations go. I think they'll manage it in their next titles.
Personally I think it makes it feel like they’re even more psychotic. They can go rob banks and mow down mobs of people without blinking and then get in a car and talk about hipsters and joke around immediately after? Fucking psychos yo. Granted Rockstar games always have a certain level of comedic absurdity so it never really bothered me in the way dunkey is talking about it.
My favorite exaple of car dialog is at the very beginning of Skyrim
Not for me, it was a bit slow for my taste.
"Hey, you're awake."
@@ps2bndled I see your playing this on the Apple Watch. Don't forget to buy Skyrim for Refrigerator!
Live another life mod?
Don't you mean cart dialouge?
"there is a vast abundance of blank empty areas with nothing going on" -- just like LA in real life!
actually no irl you can see someone shitting on the side of someones parked car
Fun gameplay > realism
>Walks past the Casino
If only he had the foresight to see the Diamond Casino update on the horizon.
coronavirus in a nutshell
@@notatroll9667 and that's why San Andreas was a much more fun game than gta V by a very long shot.
I used the cab system a lot in gta iv to get passed driving everywhere. Actually made the game 10x better
a what do you expect? A 130 mph horse like fuck you mean
@@John-qe5sq If your game has slow transport, it shouldn't space important shit miles apart from each other.
JCglitchmaster the games time using horse I used a lot to just take in the game and I regularly used cinematic cam so I still travelled but just watching it or on my phone
@@John-qe5sq that's how I like to play videogames, just looking at my phone while it plays itself 👍🏻
Facts.
I've just noticed that at 4:38 there are all these clips of fast gameplay and then there's League of Legends with a static loadout screen
It was actually him just shitting on league more. Like, "look at all these games where I'm playing and having fun!" Vs league and GTA online where u picked one thing and then sit there for 5-10 minutes
He’s a master at his craft : If the more times you see, the more details you discover, the better your creation is. His videos are actual works of art
Then hearthstone is a bunch of cards
That's a huge flaw for me about league.
@Jacob Rendall So? That's what the game is, you're not waiting for anything to happen like League and GTA. It's not comparable.
Does anyone else want to hear the rest of the story about Dunkey and Goongalar?
Yabatron And Factness INC. To be honest yeah
If that's his uncle then what the hell does his father look like
Justin Edwards It’s The Kraken
I laughed so hard when he said uncle goongalar. His imagination is hilarious
it’s spelled “gûngåłr
Arthur: yeah, I had a son. I don't really talk about hi-
Rains Fall: shut the fuck up, I need to stop and pick some basil or whatever.
Best part Is the aftermath of him going "anyways, what was I saying?"
Lmao, i loved that mission but wtf was the point of him just stopping for ginseng? Why not just make it the super engaging dialogue
@@brandaccountname9833 I fully agree
Burned him with a molotov when he did that to me lmao
@@Somersalsa 😂
This has aged better than ever before
how?
except the car dialogue it's spot on
@@10yearsinthejoint363 the servers are still shit
Well, his line about "putting out a quality title every time" couldn't be further from the truth after the Grand Theft Auto Trilogy Definitive Edition came out.
But yeah.
@@litcherallyy I feel like one day we'll recognize that Grove Street Games is really just doing what it's doing at Take Two's direction. They probably aren't under Rockstar's control at all. They just feed off of them.
Hey, staying in GTA Online for more than 8 minutes without being disconnected by a "connection error" is impressive.
Pergmen or disconnected, because the game things you are AFK
Pergmen dude I thought that was just me.
Ive managed to stay in a session for 6 hours 😂 never got disconnected
That’s only you because your poor
or the forever loading screen
Let’s start a petition to get dunkey to play bully
Yes dunkey do it 'Dunkview'
Why hasn't someone already said this
Best rockstar game, the open world was fun to explore, the mini games are good, the side missions are good... Mastapiissss
We need Bully 2
@@GoreDios More like why Dunkey didn't notice that the game even existed
Good news is that in GTA 6 car dialogue is going to be completely optional! In fact, you can unlock a number of entertaining car conversations by purchasing the Rockstar Car Dialogue Loot Box for just $4.99
Zackamoca just for 5 shark cards*.
What does that mean? We don't know, buy shark cards.
Zackamoca wtf is a "GTA 6"? GTA 5 is the last
Of course you'll need the car bundle first, only 3,99!
Oh honey... it's a joke sweetheart
Ando Hanaka i know a better use of that money :D
Remember that mission that is just 17 minutes of car dialogue in the slowest semi truck known to mankind?
You mean the worst mission in the entire game? Yeah I sadly remember that.
@@Nitro_553 Oh and that mission pays nothing like the Merryweather Heist
That was that one mission with Lamar! I only remember that because i went in first person and was looking at lamar, not looking at the next 7 miles of road
Yeah, I hated that.
Crazy stuff, I love that mission, makes the game more alive
The conversations taking place in the car is the only thing entertaining during the car drive
Harry De Cat I agree. It would be boring & mentally debilitating if it weren't there.
So don't put a mission at 6 km away from you
He is def in the miniscule minority, disliking the conversations during car rides
@@ghaffarkhan5662 Nah, I'd say otherwise. The real deal is cutting the fat, there's no need to have a mission make you drive actual miles just to get to the start of it, that is literally artificial game play extenders. Just fake "game play" to make it so the game can say it has "40 hours" of story as a selling point. While it can be entertaining at first glance, covering that up with out of character conversation doesn't fool me.
@Just Some Gaming I think that hipster conversation was okay .. not 10/10 maybe, but it was not specifically "bad writing" for sure. It could be worse I guess.
Exactly. Open worlds seem more like backdrops rather than interactive playgrounds. Like come on boys, let me build a sandcastle in this sandbox! Instead it's just and empty box. The box looks nice, but it's still just an empty box.
you are so original and I am so sarcastic
and we're not cats
San andreas had tons of clothing stores, gun stores, mod shops, gyms, food stores, and just random places you could enter. I dont give a shit about copy and paste garage/apartment #30 or arm wrestling Rockstar
That's not true.
There's some sand in the corner.
GTA games are open world, but they are still very linear.
Grand Theft Auto? More like Time Theft Lobby
Grand Theft Loadscreen
Veritas Calivmeir more like bore ragnarok
more with ragnarok but like cargnarok... rag...car knok... knack
Ha got e
Ha
gotem
Imagine how much better utilized GTAV would be if all the DLC was single player content.
And free or "one time purchase" instead of a series of microtransactions with increasingly poor value.
@@dhruvavikas1632 its not gonna
@@Loctorak Huh? If you don't want to buy in game currency then don't buy it. I've put a lot of time in GTAO without ever spending a cent of my own money.
It would especially help the game after the main campaign... give me a reason to use my money
@@cangrejopendejo4909
Cool story, say hi to Griefer Jesus for me or whatever.
I watched this while waiting for a gta race to start... IM STILL WAITING
did everyone end up leaving matchmaking?
RIP mang
Yeah, I am in the same lobby and we're still waiting for the race to start.
I think it's time to stop playing
Why not just join an existing lobby?
*Niko! Let's go bowling*
Earth Is A Donut Sorry cousin I don't have time.
No u
CASINNNN!
Let’s play darts!
We should eat together.
Let’s play some video games, man. (SCRAPPED ACTIVITY?)
You wanna shoot some pool?
We should go...and get DRUNK together!
Cousin, you must see a show here, how about it?
I'm so glad they solved all those issues for red dead redemption 2 and how amazingly fun and not tedious the online compo...
I'm sorry I was choking in own sarcasm there.
@@wr8196 lmao u went hard on him, chill
Wouter R he was solely talking about online. I feel like rdr2 is overrated. Gameplay is clunky and makes u feel like a baby, each mission being told what to do and ur gun aims for u. Besides its only one difficulty which i must assume is moderate cuz the auto aim should be accessible for like harder difficulties. The saving grace is the narrative, characters, and performances. My fav missions are the ones that feel the same but are impacted more cuz of the events of the story. 7/10
naruto midoryia you know you can disable auto aim right?
@@grandpaeren6839 there are ways to increase the difficulty and to make it feel like the game is holding your hand less you just never tried and never looked and good god with the clunk people never rest with the clunkiness maybe if you weren't trying to sprint everywhere you wouldn't have this problem I know I don't
Liam Kerr i like games that make me feel more independent. The level design is like parenting
I gotta give them props for improving their open worlds in rdr2. Most buildings are enterable and a lot of them have interesting stuff going on. Shame that the traveling between missions got a million times more tedious.
I won't say "most" what you can enter is impressive but it mostly consists of shacks, storefronts, homesteads of course it's easier on developers to make accessible meanwhile actual enterable buildings like the one in ST Denis are utterly wasted.
@@themadtitan7603 I would say that having every single building be open is gratuitous, even in a world with few buildings like rdr2. I used to think that I would love to have every building be open to me in a gta game, but then I really thought about it. What would be the point of this? Just to be immersed a little bit more? That's waaaaaay too much work for little to no pay off. I think Rockstar did well with the buildings that you can explore in their most recent game, but to ask for more would be incredibly short sighted.
Unfortunately horse sucks. But that's why I'm that much more excite for GTA 6. Car driving is fun regardless of how long it is
@@poko60 easy boah...
@@mkultra2456 ok so you get a bunch of enterable buildings. Now you get to go in a building that is likely completely empty. What then? What's fun about going into a building?
This franchise makes you feel like Batman.
Could not look or feel more batman
Really just feeeeeels like I’m Batman
GameTitan74 What did you think Thanos?
Big purple looking ass dude: Batman makes you feel like Batman.
Sure it does. Just bought a literal f****** Batman car they decided to put in the game because reasons LOL.
dude batman isn't even in this video anywhere. you idiot lmaoo
So can we get the end of the Uncle Gungalar story? Or is that the new Sea of Thieves DLC?
Uncle Gungalar = THICC
I guess is your usual kinky old creepy uncle.
Jose Palomino Yeah. Just munching those dead sailors he loves so much and babbling about the defeat of Uxh'Zrioth the king of unending flesh-storms... Booooriing!
I need more of that story.
+Miguel Sarellano Read HP Lovecraft. I don't mean that in a condescending way, if you like reading and you clearly like the tale of Uncle Gungalar, you're gonna enjoy his stories.
Now that I think about it, Lovecraft stories with humor... that could be the greatest or the worst idea ever.
Rockstar needs to work on their Spaghetti and Meatballs
I heard eminem's mom cooks a mean spaghetti
all spaghetti, no meatballs
boo
never forgetti mommas spaghetti
Hey Look! It's that idiot on Twitter!
using overwatch to talk about online games where you "get into a match within a minute" has gone from a reasonable piece of evidence for his point to a brilliant work of comedy in itself
When I pick on Rockstar, it is because of the obnoxious online mode that has become an advertisement for shark cards.
Honestly, the complete brazen hated for shark cards seems a little much... I have 10m earned with friends and joining random people's setups. There's a lot to spend that on, but a lot of it is rather pointless crap. There's a sense of accomplishment when you earn it, shark cards are the easy way around but they don't give you any sense of accomplishment. If they just gave you the everything and the kitchen sink, it would be boring. You'd play for like a few hours, get bored, then leave and never come back... Would you rather get a friend to quickly do doomsday act 1 and 3 earning fast money, or would you rather have 50m, buy whatever you want until that gets boring? I feel all you really need is like 10m for all the fun stuff, rest is extra.
Those shark cards are what fund all the updates bro. You dont have to buy them.
Only time i buy shark cards is when i hit 0. And cant get vehicles delivered. Thats happened 3 times so far. Lol
i just bought 1 billion for 5€ from a texan hacker on xbox
went on to play on pc
never got punished already 700million spent xD
To be honest, what updates? Oh, you mean the rich story updates that use the engine to tell new stories, like we get every generation, and we've had so many of this generation? They've done nothing, the shark cards fill their pockets and very little else.
Daniel T. Carpenter Import/export. Heists, Finance and felony. Bikers. Gunrunning, doomsday vehicles, guns, i can keep on going....
If you disagree with GTA. Go play something else. I hear fortnite is all the rage these days.
They should do it like my real life, where there's awkward silence in the car accompanied by uncontrollable flatulence.
Thank you for sharing with the class
Let's not forget the following:
- Rockstar will ban you for being in a lobby with a troll
- Rockstar will send you a cease and desist if you are a modder
- Rockstar increases their prices on Steam before sales so their game prices remain the same
- A game that is 5 years old still has a retail price of $60+ dollars
- (Edit) A full price game with microtransactions
Wait, do they actually increase their prices? Jesus, how did I not know that
It's already been 5 years? It feels like it's been released like 2 years ago.
Well the PS3 and XB360 versions were released in 2013, the PC release was full two years later
The PS3 and 360 versions are $30 new while the PS4 and Xbox one versions are still $40.
It's still $60 because people are still actively buying it. It's been on the Steam Top Selling list ever since it first came out. It's not gonna stop being sold at full price until GTA VI comes out.
The “car dialogue” in RDR2, or “horse dialogue” I guess, is amazing. I got the most out of the characters in those moments just riding from A to B.
@dudeguy
It's not the destination; but the journey we spend together! The point of A to B is to get a better understanding of the characters rather than just sitting through another cutscene.
You can tell they tried a lot harder with the writing in RDR2, the characters are fantastic.
I liked the small talk in GTA five during the missions where you drive long stretches. It adds some depth and backstory to the characters and they can throw some cheeky banter too.
but the long stretches shouldn't be there in the first place
yeah this videos points made no fucking sense
Yes I like them a lot too, idk what dunkey's problem is with it.everything else tho is really accurate.
Replayers and achievement hunters. They've already heard the dialogue but they still have to do the fucking boring drive. Really, the last thing you need is for a game to emulate real life.
And the long stretches were a lot less boring with all the banter going on.
they should make it like the Knack 2 multiplayer, 1 millisecond after you look at the online option you've already beat all your friends at fortnite
I love you cute furry baby
Mohammad M batty boy
boo
ɪᴍᴀɢɪɴᴀʀʏꜰᴀɴʙoʏ KNACK 2 BAYBEE... ITZ A MASTAPEECCE
ɪᴍᴀɢɪɴᴀʀʏꜰᴀɴʙoʏ You mean couch-coop.
Jokes on you, I was queuing for an Overwatch game and was able to watch this entire video before getting into a match.
Jokes on me i was able to rewatch this video again waiting on GTAV
You're right overwatch isn't a good example of getting right into the action for some reason whenever I wanna play overwatch it takes 5-10 minutes for me to get in a game.
Ben Aaron for me it only takes 2 min tho
Yuri lucky! Sometimes it takes a little bit for me, but 75% of the time i'm waiting forever.
for someone who's name is lol, that comment wasnt very funny
I play early in the morning like 12am so that could explain it. It doesn't stop me from playing overwatch bc if I really wanna play it, I will anyway.
for anyone wondering what the Funky music was at 3:50 its called No Happy Endings
by
Tangerine Dream. its also in GTA 5
thanks a lot man
love you man
Rockstar minimaps have been burned into my mind forever :O
XDD
Maybe you should throw out that plasma screen and get a new one
Lol i love your channel
man cant wait to be like you
700th like
Rockstar could take to the next level by making *GTA: Knackopolis Kazooie*
& Knucles
Veridian
*GTA: FORCES*
*CREATE YOUR VERY OWN CHARACTER!*
Still aint gonna beat Knack 3
Welp, you just gave me cancer. Thanks a lot gee...
knack jokes
Wow I really want to play GTA Online races all of the sudden.
*Starts GTA*
*Tries to find a lobby*
*10 minutes later*
*Camera zooms out to the sky*
I FINALLY FOUND A JOB!
*BOAT RACE*
GOBIC ROY, yes because they are good and not just about spamming the boost on the rocket voltic and going in straight lines only to see the guy who spawned in first on the grid at the start win.
Have you tried just running around killing people?
Lo Shomen you just copied someones comment. Well played.
Lo Shomen stop copying and pasting.
Lo Shomen Why are you just copy pasting this comment.
I feel like the dialogue in cars is a thing precisely because Rockstar is aware that there are long stretches of their game where you are just going from Point A to Point B and need something to make it less boring, but honestly, it only makes all the times you're just in the car driving stick out harder in your brain.
It gets worse when your favourite song is playing on the radio but you can't hear it because the characters too busy talking about nothing. In the GTA trilogy, car dialogue wasn't much of an issue because characters didn't talk for an absurd length of time and (for the most part) they only spoke when they had something meaningful to say or it played into the story well. Also, the amount of missions that required characters to be in the same vehicle were drastically lower than IV and V.
Not sure I agree with the car dialog point. I find it interesting how characters interact during a casual drive.
He's saying it's poorly written and cheesy
"casual" like I'm going 200kmh and driving over citizens and two dudes in a car still talk like it's nothing, ignoring outside whatsoever
To be fair when you run people over or crash they do address it with a quick line of dialogue
Robert Ward Not always though, it’s utilised to advance characters bonds and convey the characters chemistry to the player.
Gta 4 in car dialogue got really deep at times.
GTA VI: Dunkey’s Revenge
StickMaster500 wad up stickmaster!!!
StickMaster500 GTA VII: the rant-saccre
How are you everywhere...
bro how?!?! Like every tf2 youtuber, i scroll down and see you. Now dunkeys vids?! shit i think you are everywhere
2 hours of the game is you driving around listening about sea monsters...
Another thing that you forgot to mention is that Rockstar are not fully aware of themselves. They are always comfortable making satires and poking fun of other GTA clones, but when other games or shows, parody their games they start throwing lawsuit tantrums.
while the quality of the spoken games may be varied, they still look like complete hypocrites .
Phoenix rockstar doesn’t do anything taketwo their publisher does
Sometimes, it seems like they're incapable of NOT writing satire.
The first two Max Payne games had deep, compelling, distinct, morally-ambiguous characters, as befits a noir tribute. Max Payne 3 had nearly-identical shallow jerks that are probably supposed to satirize corporate culture. But since the series had never been about corporate culture (in either of the Remedy games OR 3, for that matter), they're just... there, being unlikable assholes.
Rockstar management are just a bunch of rich party boys anyway. Jim Sterling has an actually good video about this and it'll be interesting to watch.
@@skrillah6259 Rockstar is the publisher. Take-Two is a holding company.
Restia Ashdoll rockstar is the developer. Taketwo is the publisher and owner, just like EA to Dice
watching this in early 2018: "How dare he make fun of such a legendary company!"
watching this in late 2021: "He's letting them off easy..."
i mean, small issues like these become obvious the older you get, sure everything can seem epic and legendary when your a teenager, but once you experienced countless games and movies, honestly, almost everything just becomes boring.
@@mastermax7777 True
What are you talking about? They still make awesome games
@@finnishfatboi809 Ehh no. There is a line between good games and shitty games. This is why people still play GTA San Andreas because they cared about making a good game. V is a cheap game with no content at all. They made awesome games but not anymore.
@@LakituKoopa they literally made rdr2 and is working on gta 6. Have you’ve been living under a rock?
Rockstar (and Take Two as well) should be picked on because they helped push the microtransaction wave that has seeped its way into almost every game
They just said "helped push" so I don't think they mean they started it. You're saying they don't deserve any of the blame at all?
that's really more on valves on tbh
You know what helped micro-transactions more?
You're never gonna believe this...
It was the people who paid for them.
I think mobile gaming was a big part of it
john papple so just because a lot of people fell for a shitty business practice the company doing it shouldn’t be blamed?
I was expecting some mention of shark cards
he doesn't need to mention shark cards.
Dug shark cards were only featured in GTA V, and doesn’t affect the quality, per say.
goes without saying
Are people angry about shark cards
Raoul Brown most people
GTA V may have had thr bigger map, But gta sa had the better map. I actually wanted to explore because its like they realized that states wont have just 1 city in them.
It's interesting that even in SA it seems like they spent a lot more time on Los Santos than any other part, but it still feels bigger to me because the urban areas are spaced out much more evenly. LS, SF and LV are placed in different corners of the map, which means you'll be touring the countryside a lot and likely stumble upon something new. In V practically everything interesting takes place in LS, which only makes up the lowest third of the map. Now I'm just thinking out loud, but if Rockstar had placed LS in the center of the map and have the countryside surround it, I think it would've felt way less empty. Alternatively, making the town on the north edge of the map bigger and putting more missions there would ensure players actually have a reason to drive around much more, and probably end up exploring more too.
@@cupriferouscatalyst3708 yeah ,the SA map was much better i loved it
@@cupriferouscatalyst3708 I think they should just make the whole West Coast or the USA the way how Crew handled it. But it'd take a lot more time to do.
GTA SA had a bad map too. The boonies and the desert was a bunch of pointless empty space that did nothing but add boring commute time between some missions.
Vice City and III had the better maps.
@@mjc0961 Legit their opinion man, no need to shit on what they like just cause you think your opinion is factual and overrides theirs.
“Definitive” edition: allow us to introduce ourselves
Chinatown on the DS is a modern mastapiece
Oh really? Should I consider getting it for my 2ds xl?
Veridian ur right i played dat shit was fun asf
I’ve heard great things about it
It's honestly one of the best games on the DS, and it's definitely worth the play if you're a fan of GTA.
I wish they’d bring back drug dealing, that was so fun. I remember when I was 12 years old with my dsi assuming the role of an Asian drug dealer. Shit was great.
i always liked the car dialogue actually. its usually really funny
The more leaned back old school GTA in general is more my jam; talking in cars to and from mission, slowly dwelling into chaos through peaceful missions escalating the story towards the action, longer cutscenes exploring the characters backstory, that kinda thing.
Probably the main reason I’d favor GTA IV over V. Modern games are too fast a pace for my taste.
Why you hating dawg
live and let live
Yeah this is Dunkey pulling at strings, The car dialogue is awesome in most GTA games.
Funny how this aged, Overwatch having a 8+ min wait time to play damage made me quit the game
Chris Vital was looking for this comment
overwatch was pretty fun back in the day. but very unbalanced, never got balanced and only received more unbalanced heroes. then they got this role play thing. man gtfo. after activision took over the game really became shit.
Death Rager Game was always shit it just took people time to realize
@@bevvvy1374 Anime, my boy, you'll never stop being a contration.
Deltan You mean contrarian?
My favorite thing about this video is the suggestion that either Michael or Amanda have a lovecraftian monster for a brother.
Your game loads up in 3 minutes??? I usually cook an oven pizza while I’m waiting
Astrosive sameeeee
I usually rewatch the entire Dragon Ball Series, then come back and wait for a few more hours..
At a funeral?
Don't forget when it encounters a single error, and loads up the entirety of Singleplayer again before asking if you want to rejoin!
Dj Blades don't bring up bad memories please (cries in a corner).
The music used at 3:49 is bury the hatchet mission music from gta 5 for those curious people
i love you sir
Carefully he is a hero
Also Wanted Level Music 2 (Last Gen) for the full raw files, and No Happy Endings for the official, AdSense score soundtrack version.
I thought everyone knew that
I love that track so much, I don't know why.
But the music is a headbanger
Carlos Millard GTA V probably has the most weak soundtrack of any GTA game. Not to say GTA V's music is subpar, but we have been given a lot better with the likes of Vice City and GTA IV.
but GTA 5 has FlyloFM so it wins by default
UnBR0k3enAngel GTA IV soundtrack was awful
you guys make some great points but gta 5 has danger zone
I personally prefer the San Andreas theme
tbh personally, i like the dialogues and conversations the characters have when you’re driving or riding a horse, it helps me feel more connected to the character bc they go in depth with their personality and who they are. but thats just me tho, but still good point burkey
I wish there was a way to block phone calls in GTA Online. Getting 3-4 calls EVERY time you log in, to hear the same things, is already annoying, but the fact that it will basically prevent you from doing ANYTHING as soon as the phone pops up takes the cake. Even if you're being shot at and are trying to fight back, the game will not allow you to shoot until you pick up that phone.
And it happens at random, too, to make it extra fun.
Mr_spoon silent mode?
there is a way. go to settings
Lucas Brouwer Really? They actually added it?
Think of it as ads
Like when you will be driving around your assisstant will call and say 'oh look extra space in your warehouse, wanna buy more?'
Dunkey I swear you're the only youtuber I watch these days. Every single video you put out is quality
I recommend you check out mr.Sark who is a let's player doing great video editing. ;)
theres a demand for his videos
I agree with you in everything, except for dialogue in cars. They gave the atmosphere.
he's not saying get rid of them, hes saying make them better
You're right if there wasn't any, some missions in gta would feel just about unplayable
i agree with that opinion
I also disagree with the hollow open worlds part
The hipster conversation was bad, but overall I liked it
Would love to see him address rockstar again after the most recent events with the ps5
What happened
Spencer Burson they’re selling gta 5 on the PS5. It’s literally a PS3 game that they keep on reselling like Bethesda and Skyrim
@@galactichasyoutube775 did you love GTA V (PS3), GTA V (Xbox 360), GTA V Next gen (Xbox One), GTA V Next gen (PS4) and GTA V PC edition. Well...do we have something for you
GalacticHasUA-cam
I would love to play Gta V pc on the PS5, whats so bad about improving the graphics for next-gen console? How tf do you know that they aren’t gonna do something with the game ?
Văn Bùi because it’s the same game. If they were really gonna do something with it, they’d sell GTA 6.
Also, “Improving the graphics” means practically nothing right now because it will look like a mid-gen PS4 game at best. Just look at some of the character models.
They know they’ve made a popular game that basically everyone on the planet has heard of (like Skyrim) and now are milking the fuck out of it for two generations.
You should've just done a whole video on GTA Online, since that game has fallen so far from grace. Never have I ever seen a game that's so severely pay 2 win.
o no stop bieng a baby stop wineing becuase games hard to win its easy
lol im playing shark card free and im running out of things to buy.
It's less pay 2 win and more pay 2 not play, since there is no end goal. People are actually paying to play the game LESS.
Mobile games
A Dragon Milkshake COD Black ops 3
dont forget rockstar's abismal anti cheat in GTA Online and the amount of griefers is insane
and everything is p2w
I've used the tools that do this. Now your boi Ruku meets somewhere in the middle, cheating his way to riches without greifing people afterwards. In fact, through those Riches I met a couple of guys that, like me, enjoy flying the in-game Jets. I was the only person that didn't crash. Then again, I was using a Jumpjet to simplify Landings. Then again, all those crashes happened mid-flight so a Jumpjet shouldn't make a difference.
Ruku the Dragon cool.
@@seraslain962 cool story bro
@oldcracker
You probably weren’t around when GTA Online first came out but their “cheater lobbies” were insane. Idk if they still have them, but it was actually TOO anti-cheat. You’d get sent to their cheater lobbies just for blowing up a few players cars; eventually they fixed it... but those lobbies were fun af
Gta is not p2w honestly, and everything is accessible to the player without having to drop a dime... You just have to put time into it just like any other MMO. Put your money towards the right things, and you can earn 2m to buy almost anything within a few hours.
If rockstar allowed you to do everything or whatever you want with whatever you want, the online would be as dead as gta 4 online was.
Dunkey I know when you’re 20 people in their 40’s are ancient Methuselahs to you, but we know what a hipster is.
Umm, they have smart phones, you're point is invalid, and a hipster isn't a meme they live in LA, one of the homes to hipsters and have Radio Mirror park, sooooooo
Halfway 40 now but I even was a hipster in my twenties... so yep, I am hip to it, ya dig!?
Yeah I’m Jason’s age and end in I know this. Don’t paint them so negatively Jasón, you’re going to be 40 one day too
Bollibompa it would take more than 2 seconds first you have to log out of UA-cam then go to google then type it in then wait for it to load thenn look for a reliable source then confirm it with a super fan also known as a creep then you gotta make sure he doesn't find out your name and age theeeeen you gotta confirm this with Dunkey by waiting a month for him to notice you then you notice he didn't reply so you know he doesn't care about his fans then you gotta expose him then after two years of hacking and researching Dunkey you then remember about wanting to know about his age so you go to google and search up how old he is then go to wiki then there you
Billy Humphrey not only that hipsters have been around since the 60s.
"Picking on them"
Yeah, that's how we felt at the time. Like it was picking on them. Unfairly.
That was then
I think your most valid point is about how so many locations go unutilized by the campaign. You would think gambling minigames or a casino heist ala San Andreas are great opportunities to flesh out the world more.
My only guess is that Rockstar at some point did intend to use those locations, possibly in DLC single player stories. Then GTA Online started gaining so much traction that they revised their plans and shifted their efforts on maintaining and growing GTA Online.
I like the car talk...
It's boring though. Much of the time it's needless exposition, until its not and it's a genuine conversation which you can't see go on. Its boring af. Red Dead on the other hand makes more sense.
Caio Melo It's just dunkey being himself, don't worry about it.
I remember in ballad of gay tony, Mr bulgarians associate was in a car with me, and it was quiet, and luis was like "sooo you dont want to talk?" he was like "no."
I like your avi :D
Yea me too
Yes, I was hoping there would be a new Jake Paul video today, thanks Santa.
what if jake paul is stienfield
Are you kidding me? This is George Clooney's channel ya dingus.
doesn't jake upload every day? that's kinda his shtick. also, bad joke, i don't appreciate your joke
Santa says to buy that Loshitgang merch.
woosh
The writing quality in the cutscenes versus the driving parts in GTA 5 was so different that I became convinced that they were written by completely different teams
Tbh they should make Knack battle Royale.
they did, it's called Fortnite or something
please delete this comment
you my good ser are a jenuius
Knack Battle Royack
hahahaha knack......
odyssey babehh
Contrary what Dunkey says i think that line with Michael telling Trevor he's a hipster is one of the best ones
Agreed
Also, does he really think 40 year old men living in LA (LS) of all places wouldn't know what a hipster is?
jose negrete yea, its like he thinks people in this world is very linear. Just because you’re 40 doesnt mean u dont understand shit like that and the dialogue fits their char
Ikr such a great scene
Yeah it's a poorly thought out opinion.
Dunkey's not god he's got plenty of flawed opinions lol.
"'Ey, you there?"
"Nope." *hangs up*
I also watched the video
Hey, someone had to take the quote. I called first dibs.
No... you actually do not have to quote from a video. That is just your compulsions.
Jaundiced Misanthrope And it's your compulsion to call someone out who'd make a quote from a video.
Who cares, honestly. It's all apart of the algorithm game, ding dong.
Car dialogue and horse dialogue are one of the best bits of rockstar games
Yeah I defo agree, something about hearing characters talking to each other is just great, hell, that mission in GTA V where you have to haul some cars across half the map in a big ass truck? I still like that mission cause I just like listening to the dialogue, no matter how many times I’ve heard it
I don't know if many people are aware but on Rockstar's games since GTA 4 when you fail a mission and restart you'll hear an alternative dialogue in every mission, in RDR 1 there's sometimes 3 alternative dialogues..
That's just shows the quality of writing in their games.
Because there is little to no dialogue outside of that. Obviously it is "good" when most of the Story happens there or in similiarly strange fashion (just seconds after getting out of car dialogue for 10second and everyone goes away)
You forgot to mention that they haven't made any games since 2013 when they discovered microtransactions.
red ded 2 babyyyyyy
Zuri - Solo Sniper which is going to have microtransactions out the ass lol
I’m pretty sure it’s cos their focusing on red dead redemption now,it takes years to create an open world game,Witcher 3 took about 5-7 years to finish
kakiku peoples don’t know about open world games but then complain that the game is broken because it was made a year😂💀
Coz they focused all their teams on RDR 2 since 2011
When Dunkey shows Blitzcrank in champion select and you have to wonder whether he actually lost his mind and went back... Or he's a genius BABEE!
Of all places to see a Warriors avatar, this wasn't one I was expecting.
ALL YOU HAD TO DO WAS FOLLOW THE DAMN TRAIN CJ!
Xx420BlazeKushMoneySwagxX You picked the wrong house fool!!
Ill have two number 9s, a number 9 large
Xx420BlazeKushMoneySwagxX i don't care how long its been if i see this comment on any video i will like it😂😂
I’ll have two number foot, one with lettuce.
Lo Shomen why did u copy paste what the guy at the top said?
This video is old, but I need to say this:
You *need* those boring missions for pacing. If every mission was an exhilarating thrill ride it would drain the player out too quickly. By having those missions in the game it makes the more exciting missions stand out because they become more impactful and memorable as a result.
Besides, it’s not like those missions don’t contribute something to the overall narrative. The whole point of that truck mission was to show how different Franklin is from his childhood friends who all became crackheads and drug addicts, while he’s trying his best to escape that life and make something of himself. The dialogue isn’t there just for the sake of it, it’s there to add depth and flesh out the characters. It’s a really natural way to peek inside the minds of these guys, just like real life.
Be honest, how many times have you ever been in a car with someone else and you *didnt* say something to one another for the duration of the trip, even if it was some of the most dumbest shit imaginable?
So while I don’t agree with your arguments about the car conversations or the boring missions, you pretty much nailed it with the rest of the video.
I don't think that boring missions necessarily contribute to a better pacing compared to the fun missions. I think that pacing is developed through fun moments that hype the player to keep playing and stale moments that level down the gameplay, and gta has always have plenty of that. The driving sections of the game could be shorter but I agree that they can be essential or simply enjoyable if the quirks of the characters are utilized correctly. But as I say, they need to be shorter or simply more interesting like in god of war. The conversations between Kratos and Atreus reflect how you can balance boring gameplay with an actual content that feels interesting to the player. I'm just saying that gta 6 should try to improve the gta formula to a modern audience that has expirienced an evolution in the open world type games.
So basically your argument is that the game needs to be boring so that 10% of it can be fun...
@@Magst3r1 Thats what I'm saying. It doesn't make sense that way.
@@Magst3r1 you misunderstood my point. I’m not saying make every mission “boring” I’m saying that the missions which are slower than the rest are necessary for the overall pacing and development of the plot and story and help contribute to making those exciting missions more powerful. They help with buildup and suspense.
For example: if you took away all the preparation missions for all the heists in GTA V the actual heists themselves would feel less satisfying and grandiose as a result because you didn’t lay the groundwork for getting those heists completed in the first place.
“generally when someone plays an online game they want to turn it on and get into a match within a minute; overwatch-“
LOL
Just play arcade or pick tank. Easy
CommanderLeo depends on role and rank. Masters and above on dps can take anywhere from 10 minutes to a half hour on a bad day.
Play healer idiot
WaNNa HaVe FrEe ShArk CarDs?
DanielFromMcDonalds Yee
no
Don't wanna wait forever still. Fuck waiting for things to happen. And when they happen, you gotta wait for it to ACTUALLY HAPPEN.
Mimiyo Chan yes plz
YeAh BOi!
how can you make this video without mentioning strauss zelnick and Take 2 interactive as a whole? They are like 50% of the problems rockstar is having.
Strauss Zelnick has a very punchable face.
Is he that plasma dude from Hellboy 2?
I mean, corporation is a huge problem for video games as a whole.
shashemption but without it, there are no budgets to make a game so....
tharrock337 thank you!
*first complaint is about tedium*
*me seeing this was released before rdr2*: Oh my spaghetti and meatBOLLS
The car dialog in GTA IV seemed way more dynamic.. if you'd heard the conversation on the way to a mission but then failed and had to restart, that same conversation wouldn't happen, it was very naturally cut short. They seemed to forget this in GTAV, taking the design BACKWARDS
But in the 3rd attempt, they would repeat the 1st dialogue chain.
Dwaipayan Sinha If you gotta attempt it more than twice I got bad news...
2BenOrNot2Ben packie mcreary car dialog is pretty more realistic and actually good to hear at
GTA IV was way better at this. It was way better at everything. I DON'T WANNA GET INTO THIS RIGHT NOW
Dude that's gta 5 for you. Detail And story wise gta 4 kicks it's ass. Graphics And gameplay go to gta 5. They just need to add the 2 together
I want to hear the rest of the Gunggalar story!
watcheem I know, it was just getting interesting
There's a lot more you could have criticized- like how a majority of the online content isn't even made available in singleplayer without mods, the idea of singleplayer dlc was thrown out in favor of focusing on their bordering-on-abuse shark cards with a stranglehold on cash players can make in GTA Online so they're more inclined to pay up, they ditched the proper friendly freeroam that red dead redemption had and gave the poor substitute of whatever that passive mode was supposed to accomplish (it actually just removes you from having any fun safely, kudos for that fuckup Rockstar, can't even defend yourself from cops if you get in trouble, RDR had it right ffs) and the world itself is even more hollow than you said. It's a big ol' diorama that looks great on the surface but below that, you can't even enter restaurants and the number of miscellaneous buildings you can enter is terribly low. And missions that open up interiors only do it for that mission, then the building closes back up as if you didn't easily get inside before. Even in Vice City you could enter a mall, you could enter a police station, you could go inside one of the houses the first island, find a scarface easter egg and a free chainsaw.
Exploration for the sake of exploration has been thrown out, and rockstar have given into a "bigger is better" ideology which is... Well it's just wrong.
Older GTA games let you go in many buildings,
GTA V doesn't.
Older Elder Scrolls games gave you so much freedom you could invent your own spells, or equip different gloves to each individual hand or pauldrons to each shoulder.
Skyrim has none of that. (not to mention flying, mark and recall, permanent summon enchantments, etc)
I think becoming a mainstream highly profitable industry was the worst thing to happen to gaming. Games are shinier but lack substance.
I don't understand why games won't continue to build on their foundations, why good ideas aren't carried over into the sequels while graphics and game-play are improved at the same time.
Oh right, billions in revenue. There's no incentive to improve what is already selling.
Do you remember Interior Heaven in SA?
The Elder Scrolls spellcrafting was pretty much a balancing nightmare as far as I remember. As for the gloves part, I think you're going past Morrowind for that. Fine, but I think that's a bit of a stretch when you remember the matter of certain armours missing "parts" of the set, leading to console modding them back in.
Sometimes "streamlighting" isn't a bad thing. And besides, there's mods for that. d=P
Utter nonsense.
Dest Raw Stop acting as if there aren't any good games anymore. Some new games might lack substance but there are plenty of others that don't. And plenty more will come out in the future which actually do provide the kind of experience we want. It all depends on what games you're looking for and how much you restrict yourself in terms of trying new games.
Lol, that tow truck mission is one of my memorable ones. Pay attention to the conversation you have with her.
*He didn't mention shark cards*
Every game has it's own in game purchases , no need to criticize it unless it is some sort of loot box like star wars has.
Except when the only practical way to buy anything fun or cool is to farm missions for 12 days or buy a shark card. (Or hack, the preferrable option)
I thought this too, but you can easily make a million every 3 hours fairly passively. even while you piss around in free mode, there are high paying CEO missions and challenges, double RP / $ helps too when thats a good week.
Get a lootbox that gives you an instant win!
Snow Hound Well of fucking course every game has in-game purchases because we're not criticizing them.
Games should take risks like Knack did to sell over 10 billion copies of their game :)
DanielFromMcDonalds there is only 7 billion people in the world
Jonathan W. Perez no theres 10.5 billion, stupid
Install as of 2016 there was 7.4 billion people on the planet, are you trying to tell me that we got an increase of 3.1 billion people on earth since then?
Jonathan W. Perez Yes.
Agreed mi boi
*HEY NICHO WANT TO GO BOWLING?*
no
Nico my caasin is here!
U PICKED THE WRONG LINE FOOL!!!
niko*
Ooooooooooooooooohhhh
Seeing Blizzard on the list of “AAA studios that puts a quality title everytime” really aged well
Can we also talk about the insane level of grinding needed to buy stuff and the massive gaps in payments for jobs/gamemodes in GTA online? It really forces players into only having 2 or 3 ways to scrape together any noteworthy amount of money.
I mean, if you're living in SoCal it's kinda likely you're gonna know what a hipster is
Fresh Doggo kinda what I was thinking. I disagree with him there but I guess hes right for most of the video
Yeah, I actually live in the desert north of LA, around where Trevor would be from, and everyone knows what a Hipster is haha
Agree with almost everything except the car dialogue part, they are pretty interesting IMO.
They didn’t make knack so...
0/10
No Knack 6 0/Knack 2
too much water/knack 3
2:12 i want the entire story
Vincent Gigante same
Ok see you later Vincent
I finally found it, when he fighted his uncle Dunkey grabbed a Doo Doo Launcher and had sex with his uncle very epic story
GTA:SA probably one of their best games, especially because the multi-player servers are made by the community
I played hundreds of hours on San Andreas-MTA.
On GTAV Online, I've reached level 15 and never played that again.
@@Jolgeable i like sa mp because it lets me use the first person mod similar to gta v first person
That game is alright in my opinion storyline and such are pretty good but shooting mechanics blow dick
The game came out in 2004. Of course the mechanics of the game are going to be quite clunky especially in a really really big game at the time. I do agree with u though, the shooting mechanics was ass.
@@eijazhussain7170 It's not an excuse. Quake came out in 1996 and it's not clunky, it never was. In fact it's even less clunky than most games today, because movement wasn't restricted by realism.
4:01 “ay you there?”
*no*
I can't believe you didn't talk about shark cards. The entirety of GTA online is designed to make you want to pay for in game currency. It's such a chore to accomplish everything in the game from loading into a server to loading into a match and then loading back into the world etc. And then you have to actually do well to actually make any money. Plus there's plenty of ways to make money in the open world, but you'll almpost always get fucked with by other players. The price of apartments, cars, and basically everything is ridiculous for the amount of time required to make enough money to pay for anything. The entire point of GTA is to get tons of money, but you can literally skip the entire game if you pay microtransactions. And they aren't even worth it either because you have to pay like $100 dollars to get one of the new cars.... or just play the game for 200 hours.
Mod the game then or get someone to do it for you. It's a game not a job. I'm sick of people disregarding it and making essays instead complaining.
Wes Tolson
Means you don't own any businessess
Well, even if you have businesses, they're only usable in free-for-all lobbies, meaning: One tries to drive the below-average streetcar to a destination while being followed by someone in an attack chopper, a bomber, a fighter jet and either a normal tank or the new sci-fi tank which is as good as the normal tank without upgrades. But of course one can spend several millions of dollars on upgrades for that tank to become even more OP.
Also: if a game needs to be modified by third parties in order to be fun, fair, etc., it sure is a point worth criticising.
RoughShadow tryhards are a small problem, just leave the game if someone is coming for you and come back or get a public solo session :)
Or just get a friend and do the Bogdan Problem glitch. 1 Million every 10-15 minutes.