Planetary Hologram Scene Breakdown in Cinema 4D and Redshift
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- Опубліковано 26 лис 2024
- Today I am breaking down this Sci-fi Hologram visual effect scene I made with Cinema 4D and rendered with Redshift. I go in-depth, breaking down the materials, lighting, models, and expresso animation. I talk about concepts using math to create the animation and material blending with Redshift. I touch on the X Particles Vertex map tool, and I also go over how I used mograph tools to create the geometry. I hope you are able to learn something from this and it helps you create some amazing holographic CGI imagery.
thanks dude, great stuff
Hot tip - raise your monitors up. It will help your posture and looking up will keep your brain awake and alert.
wow! this is awesome, Thank you for this! By the way can you do a tutorial to make a blackHole interstellar style on Redshift?
Nice precious deposits
how did you make all the maps for the glob??
Thats awesome! thanks for sharing. Do you prefer using the legacy nodes set up? Could I follow this using the new node methods? Thanks!
I only used the legacy nodes in this because this project was a couple months old, before the new standard node and the C4D Nodes. I don't see why it wouldnt work with the new node system. It should be fine. I just haven't used the c4d vertex node with the new node system. As long as that is there you should be all good. I do prefer the new nodes but I do miss the node attributes being right next to the redshift node window.
i see u have octane too, its possible recreate this one in octane?