As much as I would doubt it happening, a great idea for an Extraction Remake would be making it a First Person again, but OFF rails, so you can move freely, explore and engage Necros better.
If it were up to me, we would get Extraction, and maybe even one of the movies (downfall?, Idk, the one set on the ishimura and aegis vii) Adapted in the vein of classic dead space, as DLC stories for the remake. Considering they take place on the ishimura, the remake would be the correct time to do that.
I think most people overlook the crucial element that elevates Dead Space 2 to the masterpiece it is: its incredible break neck pacing. The game masterfully adjusts its rhythm, seamlessly transitioning between intense moments and calmer interludes, and it constantly throws in something new. The way its paced makes it so difficult to replicate or recapture in a remake, I think. The Sprawl might seemingly favor a more exploratory approach, but I think doing so would jeopardize the game's amazing tempo. With that said, it's probably still Motive's best bet to attempt it this way, since I don't think they can recapture the kind of lightning in a bottle the original is anyway. Regardless of any remake attempts, the original Dead Space 2 will always retain its distinctive charm. The ideal outcome would be for the remake to exist alongside the original, rather than overshadow it, but in the end, it's EA's responsibility to ensure that the classic versions remain accessible and preserved for the future.
My favorite thing about DS2 is that while it has these big setpieces that feel like they're on the same scale as Uncharted, the game's still scary. Shit, the setpieces can be scary! I feel _genuinely_ threatened during the section when you're hanging out of the crashed train car.
Dead Space 2's pacing is incredible for a game that as a different balance of horror and action from the first entry, but nailed it regardless. It managed to almost make the entire game as one single continuous shot way before God of War made that a huge part of their marketing.
One thing that would be a fun side quest is Issac investigating the story of the Severed DLC since those were console exclusives it would be fun to either have it a full side quest investigation, or have mentions of it and it being a DLC but available for every platform.
I just started playing the remake of 1, and I am wowed to say the least. If the can do the same thing to 2, it would be nothing short of amazing and hopefully inspire more single player adventure games into the market.
Also think what they did great with the remake of 1 was that a lot of charecters got fleshed out more. A good example of this is Kendra, she seems like a charecter you can much easier sympathize with now. While in the original she seemed kind of shallow
The sprawl being an open world type of location would be great so that you at least have the option or side quests to loot stores or find special items in the different stores; have certain parts of the sprawl be considered high danger areas and they contain special upgrades or parts for going through those high danger areas. Maybe even helping or finding some survivors in the sprawl, maybe even having Isaac come across Gabe Weller or Lexine, so that there’s an overlap of the lore. There is most definitely a lot of stuff that Motive can do with the sprawl as an environment well as with the ideas it can offer, as well as other characters included.
While I think Dead Space 2 is pretty much a 10/10 game, I can think of a few things to focus on, in a remake. These are mostly additions, so not a lot of changes to the gameplay/mechanics of Dead Space 2 or the Remake. 1. The very first thing that came to mind was Dead Space 2's story DLC, Severed. The campaign is notably short and doesn't provide the player with a lot of time to really connect with Gabe. So expanding on the Severed DLC would be the main thing I would want to see. Their could be more parts of the Sprawl that he goes through, that Isaac wouldn't have passed through, leaning into the themed area idea, suggested in this video. There could even be a section with those Necromorphs that pump out toxic gases from the first game, who Gabe has to take care of. You could even have a brief segment of Isaac and Gabe meeting or maybe just missing the other one on their journey through the Sprawl? Heck we could even change the ending to have him survive, sort of a 'true ending' you unlock, if you complete certain objectives that change the ending? Perhaps a few extra survivors escape with Gabe Weller and Lexine? It could be something simple like one of them pulls the dude with the grenade away and sacrificing themselves or there's a dramatic scene of Gabe being carried into the ship by the survivor/survivors? Carrying Gabe while he still has to do the Last Stand stuff, while being dragged/carried into the ship? 2. Expand on some of the Necromorph origins, like with the Supreme Hunter? Could be tied into the Church of Unitoligy, with those cryo-storage corpses? I wouldn't be opposed to the addition of other large Necromorph Monsters like the ones seen in Dead Space: Extraction and in Dead Space 2, with a unitologist scientist explaining how they tried to engineer corpses bonding and fusing into larger forms as part of divine convergence? Obviously they're going mad like Mercer and trying to create these superior Necromorphs. 3. A story campaign focused on Ellie Langford? Similar to Gabe's campaign it can explore Ellie's journey of survival through the Sprawl? Having a campign that would run alongside Isaac's? Not like in Arkham City where you need to take control of another character to progress the story, but it's own campaign you play through from the start menu? There's plenty of long gaps where she and Isaac are separated or she's forced to babysit Nolan Stross? Stross can just hide out of the way during combat segments, or most of them with maybe only one or two where she actively has to defend him, because there's no cover? Could even write in objectives for her to do while she and Isaac are separated. 4. The Ishimura segment of Dead Space 2 could be expanded upon, with new areas Isaac didn't visit or explore in either version of the First Game? Their could even be encounters where Isaac has to fight or even work with people that were doing decontamination work on the ship and might be isolated from contact outside the ship, leaving them unaware of the Madness unfolding on the Sprawl?
If they remake 3, the best thing to do would be to make it single player, but make John Carver a recurring rival character who we play as in certain chapters.
Either they just do a graphical upgrade and that would be okay for me at least. Or they expand the game laterally, like you rebuild the main path of the game just like the original but you them add side quest that take you momentarily from the main path. One thing I think they can do in a remake of two with modern technologies is explore more Isaac demetia in a gameplay setting. By what I remember all those moments are scripted. Now imagine in the remake if they use their intensity director from the first game remake to spawn in randomized hallucinations, including hallucinations of enemies. That would put you on your toes constantly. Because you would question if something was real or not when you saw it. I think FEAR 2 had a similar system.
I would honestly be surprised if it wasnt in the works already, given the highly positive reception of the first games remake. I would like for them to do the third game eventually as well, but it will definitely take the most work to get right.
I think it will definitely be due to the success of the remake and that EA was recently sending out surveys asking if people wanted to see remakes of 2 and 3
They need to make 2 and start the framework for something other than giant moons. One idea was the same concept except its just food for an alien race, they do the same thing for food that humans do for resources.
Would love a remake of Dead Space 2, it would be nice to actually be able to play it on my new computer seeing as dead space 2 on steam doesn’t work on computers with over 10 cores in it (not to mention the Severed DLC not being included)
@@Vinsternator40 I actually found a solution so the game would run, actually very simple. All you do is go to system configuration, click the boot tab, advanced options, and then simply limit number of processors to 10. You will be prompted to restart your computer and after that, DS2 will run perfectly.
I was thinking they could make you look for clearances instead of node doors like the dead space 1 remake and have a tram for backtracking like the first section in the game you come back to it seeing changed and come across Gabe welders body with a text logs throughout the location and near gabes body you have a auto log with his final thoughts
We do actually see that Titan Station has a full on railroad network, so there's already a decent transport option right there; There's even a section in the game where Isaac actually goes onto one of these trains and has to fight off Necromorphs during the journey occasionally, so how about a futuristic train car that was previously operating for the railroad until Isaac repurposes it? It would also be a good excuse to traverse parts of Titan Station that were completely inaccessible in the original game, thereby increasing replayability and giving the player more to see.
@@resistantzero66 That's actually not a bad idea, though you'd have to redevelop his character quite a bit because 90% of the Dead Space playerbase has no idea who he is as Extraction was a financial flop.
I think they should remake dead space 2 and some changes id like to see would be a fully explorable titan station, maybe more lore and a new boss in the church of unitology instead of another tripod? And i hope they redo the retarded final boss fight entirely
The DS1 remake was pretty good. It’s like we got to relive the classic 2008 nightmare all over again. DS2, I went back to my PS3 and replayed DS2 cause I just beat the remake, DS2 is so good. If they decide to go ahead and do it, I hope they keep it the same. Maybe change a few things up like the Sprawl. I don’t wanna see side quests, I didn’t really think the remake DS side missions were worth it. You can beat the game without doing any of that. And the results are the same. I did about half of them and just fuck it, I just wanna get back to the game. I feel like A DS2 remake could be done but doesn’t really need to be done. The remake of the OG game was cool though.
What I love most about 3 is the weapons system build two guns in one the ammo being universal for all weapon types I also love the mask coming together on his face loooved that And Dead 2 having my top pic suits I love 1,2, and 3 but I haven't even tried the other two games yet but I think I might
Dead space 2 is good as it is but doesn’t seem to work on current gen PCs. I’m running a 13900k and a strix 4090 and it just crashes. I’ve read on several forums that the only way to play it is on an older PC. I hope the remake the whole series and also continue with a DS 4 and beyond.
Dead Space 2 on pc's activation thing making it literally unplayable on steam if you switch pc's, no severed DLC, and randomly just not rewarding you with difficulty completions (rip the 30~ish hours, give or take, doing hardcore for no foam finger) are also valid reasons for why I would love a DS2 remake or remaster. Also I just can't get over how cool a fully explorable sprawl sounds.
I feel like something cool to have in a remake/master of dead space 2 would be to make the Tormentor a sort of permanent antagonist, it's a terrifying beast and in its little time with isaac it was clear it had a fucking vendetta against him
The Tormentor showing up repeatedly as an evolving boss fight throughout the game would be pretty cool. Having it show up multiple times in different arenas with new mutations and environmental ways to damage it would be how I'd go about it to prevent it from becoming stale.
I saw a story after the release Dead Space 2023 that said EA would consider a remake of DS 2 only if it was a commercial success. DS 2023 sold over 15 million units and received universal praise, near perfect scores across the board. On top of that, they released a survey asking users if they would be interested in a DS 2 remake/remaster/ reboot. You can probably guess that everyone voted "Very much interested". So give it some time, and I'm sure they'll announce a DS 2 remake is in the works.
I love your points, but my favorite now is the remake. I beat it 8 times, I think, and replayed the 2nd one's main campaign on my PS3 to see how much I still loved it. The main reasons I adored DS2 more than the original are its environmental layout, graphics and tighter controls. Giving a voice to Isaac and fleshing out the characters was a big plus too. The pacing is just perfect and I dig the color palettes for a such a dark game. It's still a blast to play!! The remake, though elevates what was so rad about the first one and to me, it's the gothic design of the Ishimura and the relentlessly dark atmosphere that make me love it more than DS2. On PS3, I always picked the Line Gun for crowd control, but I prefer the Ripper now since it doesn't sound like you're grinding on metal. I'm already over 100h with the remake, so it makes a big difference to me to pick a different loadout. The tightened, but smoother controls are also fantastic. Plus, I'm a French Canadian and used to play the French version. I love the acting in English, so it feels like a new version to me. I'm craving for a remake of the 2nd one, of course! Since it's shorter, and potentially cheaper to produce, I hope they consider it, but I read that EA wasn't satisfied with the sales. So I guess, that's it! We are very lucky to have a modern version of this masterpiece. I thougt we'd never get a new Dead Space and it's probably as close as we'll ever get. Main reasons Dead Space Remake is such a superb horror game : atmosphere, flawless audio design, excellent controls, psychological horror, gothic art direction with unique sci-fi looks, very agressive monsters that look like they came out of "John Carpenter's : The Thing" combined with the relentlessness & unpredictability of xenomorphs. It's full of moments of quietness peperred with bursts of chaos, at a superb pace. After much deliberation in my mind, I can say that for me, the Dead Space Remake is my favorite horror game. Bring on the 2nd one, EA Motive!!
I’m ok with them just remastering it cause DS2 is that good by itself. But I would also love it if they were to expand on the sprawl and offer more places to explore. They could expand on boss fights too, especially the church one and the tormentor one. Just give us something! Motive did such a good job we need more of this series with modern graphics
Honestly, If they just did the same game but with the gameplay and graphics enchantments of the first remake plus keeping in multiplayer and severed, it’d be an instant purchase for me
I agree that they wouldn't really need to change much for a Dead Space 2 remake but I'd like to see some new additions such as a new weapon, especially since the detonator would be pretty redundant now because of the new Line Gun alt fire, so I'd prefer to see it replaced with something new and more interesting. Also since they brought the zero G flying from 2 into the remake I'd like to see them develop zero G further for the second remake, for example giving the ability to move vertically up and down instead of having to pivot yourself facing up and then fly forwards to gain height.
Well, arguably one of the problems with Dead Space 2 that a remake could fix in my eyes is it's crushing linearity: Unlike Dead Space 1 where you could explore most of the Ishimura, especially in the remake, Titan Station's layout in Dead Space 2 feels more like glorified corridors as if it's an interactive film where you only really explore when the game tells you to. Let the player explore way more of Titan Station on their own terms and see the destruction firsthand, add some references to Dead Space Extraction (The rail shooter spinoff set before the events of the game), cut out the unnecessary suit variants, and maybe include an entirely new game mode that follows up on the alternate ending from the Dead Space 1 Remake where Isaac has completely lost it and is actually wanting to build the Marker rather than destroy it. (A good way to spice up the story and level design in my opinion.) They could also carry over the Circuit Breaker mechanics from the remake of Dead Space 1, completely revamp the Co-Op, and rebuild the game's multiplayer component because the multiplayer for Dead Space 2 was actually quite good.
The secret ending from the remake is technically canon considering in Dead Space 2 Isaac and Stross are revealed to have actually built the marker on the Sprawl due to the dementia they both suffered from exposure to the Red Marker.
@@mcgfn True, but that's not what I'm referring to; What I mean is that the new game mode would have Isaac not trying to destroy the Marker as part of the story, which would be a good way to follow up on the secret ending from the Dead Space 1 remake.
@@dragonbornexpress5650 So essentially, we get an entirely new campaign where Isaac tries to protect and restore the Marker, maybe set things up so he actually initiates the Necromorph outbreak on the Sprawl or even have him team up with the Unitologists against EarthGov.
Dead space 2 is perfect but if they are remaking it they should give more defensive options like dodge or parry or block with meter system which would deplete after 3 to 5 hits and would regenerate constantly if the player is unharmed for a long amount of time forcing the player to retreat or mantain distance from the enemy additionally they should add some upgrades to telekinesis such that it can pick up living corpse too if they are on floor after legs dismemberment and crawling enemies can be picked up if they are damaged enough
I think that all other Dead Space games (With Isaac Clarke) should get remakes, also if they plan to do 2nd game's remake it would be awesome if they also include Severed DLC for PC, and for 3rd game an Singleplayer Coop with AI companion.
I would remove a co-op from a Dead Space 3 remake. No matter what you do co-op in horror games kills the horror. If they want multiple playable character to have more flexibility in storytelling make you switch from one character to another throughout the narrative.
I would be thrilled with a carbon copy with next gen graphics and frame rates. I will happily support whatever dead space content I can. I just hope they get Ellie’s voice actor back to match gunner wright, it would be wierd if Ellie sounded different
If they remade the dead space 3 game with all the bells and whistles of a modern game and kept the scavenging and work bench costumization mechanics I would be so excited to know it.
One thing I think a lot of people gloss over about dead space 2 is it’s multiplayer While in the original it was a fun little side thing you could do with a group of friends I feel like it could be expanded upon Hell maybe even a multiplayer survival horde mode. That would be great Idk
I would like to see a revisit to the multiplayer of dead space 2 if they included it to a remake. I feel like it would thrive with that sort of Left for dead/Deep rock gameplay with your friends combo'd with the scraped DOOM Invasion mechanic so we still have playable neomorphs could be something I can see myself playing for years to come.
Everyone Says that the first 2 dead space games are amazing. I have honestly missed out on both of their releases as I did not have the hardware at the time to run it. I played the remake of Dead space and honestly it's great... so I would love to see that sequence where you have to stick that needle in high definition in few years xD
The second one is my personal favourite in the trilogy and what I'd call the best one. It's one of those games I recommend to everyone even if they're not a big horror fan solely because it's just that genuinely fantastic.
It's probably my favorite game of all time. I would want them to change the hacking minigames as I found it be overused or too predictable from what I remember. Maybe tweak the final boss a little bit. (I don't know how, just some tweaks.) Otherwise it's a near perfect game to me.
I do think its really hard deciding what could be done to a remake of 2 other than graphical and mechanical touch ups because it really is just one of the best games ever made. 1 and 2 had a lot you could improve upon, but 2's a real brain-scratcher because its already near-perfect.
The voice acting from the supporting cast and the story were a tad lackluster compared to the original, so hopefully they remedy that should they remake the sequel. That being said, the remake was fantastic and a great remake overall.
The shit thing about 2 is - visceral haven't had the time to do their magic with lightning effects, like in the 1, and the tools they used (and the tech games ran on) hadn't advanced enough from 1 (like with 3) so 2 looks the shittiest of them all. It could've been argued that the remake of 2 isn't due if neither was the case.
2 would benifit from a remake but 3 really needs a makeover. Not sure how that shit works on changing the story and gameplay but if they remade 3 with a complete different gameplay direction it may redeem it. It may be years before we ever see that but man. When it happens dead space will be peak horror
Wait, am I taking crazy pills? I though 3's side quests were god-awful. Maybe I'm missing something, but aside from the 1st one, don't they all literally take place in the same copy and paste level layout with maybe a few different enemy arrangements made to them?
Playing DS2 after DS1 remake I think you must have strong nostalgia glasses - there are many things that aged like fine milk and it would deserve some polishing - but I have to admit the game is still more than playable and I wouldn't mind if we would get just a remaster with some minor updates (like better movement with 8-way strafing, or FOV slider - that one thing I'm really missing in the DS1 remake, playing it on 40" display is really annoying with standard FOV)
While I adore DS2, I don't think the frantic pacing, set pieces, and plot lend themselves to an interconnected map at all. The game thrives in its linearity, and I don't see how side quests would improve that at all. If anything, I feel they'd only bog down the mainline content.
How does everyone feel about being able to work with/hang around with NPC's in the game? Because I was so annoyed playing singleplayer in dead space 3 how John Carver always split up with Isaac or something always happened which caused the two to split up. I found it so unrealistic and cliche like you can see it always coming in cutscenes. I would love to see Isaac be around some of the survivors in dead space maybe escort them somewhere from necromorphs or talk to them. At least something other than 1. cutscene. 2. something happens. 3. you're forced to split up. idk it just gets so overdone and annoying. I would love at least to have some people you get to meet with for a bit, get to know for a bit and then they die or get split up or something.
I have a feeling that the Dead Space remake is the last new entry we will see in the franchise. I'd love to be wrong about that, and we get what essentially amounts to a reboot with a remake of the 2nd game and the 3rd being retconned in order to lead into a DS4, but that's just wishful thinking. I don't have faith in EA for them to facilitate what it takes to turn Dead Space into a classic ongoing franchise instead of it remaining a cult classic.
Dead space 2 remake will be good no great because dead space remake went better then expected and they made some changes but above all it went better then expected and I making dead space 2 remake is a good ideal and make it better then the original.
Metroidvania? I'm sorry man but I think your anolgy of that is wrong. Yes you back track but it's only a little bit and it's really not for much. Either way good vid keep it up.
@christopherdavidson3002 Even if DS2 got a remake, it wouldn't really hurt the original. If it gets a remake, then let it happen. Honestly, I kinda hope they remake it cuz I want to play the multiplayer again. 😢
You mean like EA is doing right now? Don't get me wrong, they're not a good company in any way, but that's exactly what they're doing: New IP's, sequels, and remakes split between the various studios.
you're a boring person lmao all of EA's recent games have been utter trash. the Dead Space 1 remake is some of the most fun I've had playing a game in a while. maybe just don't interact with videos about things you don't care about?
I don't care what EA does. I'll just play the Dead Space remake on IMPOSSIBLE until they decide the course. I just hope they don't do anything you suggest. That would be a disaster for DS2R. Some people talk too much and you're one of them...
If they remake 2 I hope they remake 3. Its the game that most needs a remake and a remake could really turn dead space 3 into a great game
Dead Space 3 is fine
It is a great game, just nowhere near as good as the first 2 and was very clearly more ambitious than was possible.
I would love a faithful Remake of Dead Space 2, but I would really love a Remake of Dead Space:Extraction
As much as I would doubt it happening, a great idea for an Extraction Remake would be making it a First Person again, but OFF rails, so you can move freely, explore and engage Necros better.
Extraction really deserves it.
If it were up to me, we would get Extraction, and maybe even one of the movies (downfall?, Idk, the one set on the ishimura and aegis vii) Adapted in the vein of classic dead space, as DLC stories for the remake. Considering they take place on the ishimura, the remake would be the correct time to do that.
@@BodyCounter. So more like a typical horror FPS? That might actually be quite interesting to see if done right.
Uhhhhhh I would love a remake of DS 2
I think most people overlook the crucial element that elevates Dead Space 2 to the masterpiece it is: its incredible break neck pacing. The game masterfully adjusts its rhythm, seamlessly transitioning between intense moments and calmer interludes, and it constantly throws in something new. The way its paced makes it so difficult to replicate or recapture in a remake, I think. The Sprawl might seemingly favor a more exploratory approach, but I think doing so would jeopardize the game's amazing tempo. With that said, it's probably still Motive's best bet to attempt it this way, since I don't think they can recapture the kind of lightning in a bottle the original is anyway. Regardless of any remake attempts, the original Dead Space 2 will always retain its distinctive charm. The ideal outcome would be for the remake to exist alongside the original, rather than overshadow it, but in the end, it's EA's responsibility to ensure that the classic versions remain accessible and preserved for the future.
My favorite thing about DS2 is that while it has these big setpieces that feel like they're on the same scale as Uncharted, the game's still scary. Shit, the setpieces can be scary! I feel _genuinely_ threatened during the section when you're hanging out of the crashed train car.
Dead Space 2's pacing is incredible for a game that as a different balance of horror and action from the first entry, but nailed it regardless. It managed to almost make the entire game as one single continuous shot way before God of War made that a huge part of their marketing.
Dead Space 1 Remake was my introduction to Dead Space. So I really hope they remake Dead Space 2 because I want to play more Dead Space.
the original holds up perfectly if you play it on PC or Xbox Series X/S
DS2R would be cool. But a totally reimagined DS3 (different story, stick with survival horror) is not bad either.
One thing that would be a fun side quest is Issac investigating the story of the Severed DLC since those were console exclusives it would be fun to either have it a full side quest investigation, or have mentions of it and it being a DLC but available for every platform.
I just started playing the remake of 1, and I am wowed to say the least. If the can do the same thing to 2, it would be nothing short of amazing and hopefully inspire more single player adventure games into the market.
Also think what they did great with the remake of 1 was that a lot of charecters got fleshed out more. A good example of this is Kendra, she seems like a charecter you can much easier sympathize with now. While in the original she seemed kind of shallow
The sprawl being an open world type of location would be great so that you at least have the option or side quests to loot stores or find special items in the different stores; have certain parts of the sprawl be considered high danger areas and they contain special upgrades or parts for going through those high danger areas.
Maybe even helping or finding some survivors in the sprawl, maybe even having Isaac come across Gabe Weller or Lexine, so that there’s an overlap of the lore.
There is most definitely a lot of stuff that Motive can do with the sprawl as an environment well as with the ideas it can offer, as well as other characters included.
While I think Dead Space 2 is pretty much a 10/10 game, I can think of a few things to focus on, in a remake. These are mostly additions, so not a lot of changes to the gameplay/mechanics of Dead Space 2 or the Remake.
1. The very first thing that came to mind was Dead Space 2's story DLC, Severed. The campaign is notably short and doesn't provide the player with a lot of time to really connect with Gabe. So expanding on the Severed DLC would be the main thing I would want to see. Their could be more parts of the Sprawl that he goes through, that Isaac wouldn't have passed through, leaning into the themed area idea, suggested in this video. There could even be a section with those Necromorphs that pump out toxic gases from the first game, who Gabe has to take care of. You could even have a brief segment of Isaac and Gabe meeting or maybe just missing the other one on their journey through the Sprawl?
Heck we could even change the ending to have him survive, sort of a 'true ending' you unlock, if you complete certain objectives that change the ending? Perhaps a few extra survivors escape with Gabe Weller and Lexine? It could be something simple like one of them pulls the dude with the grenade away and sacrificing themselves or there's a dramatic scene of Gabe being carried into the ship by the survivor/survivors? Carrying Gabe while he still has to do the Last Stand stuff, while being dragged/carried into the ship?
2. Expand on some of the Necromorph origins, like with the Supreme Hunter? Could be tied into the Church of Unitoligy, with those cryo-storage corpses? I wouldn't be opposed to the addition of other large Necromorph Monsters like the ones seen in Dead Space: Extraction and in Dead Space 2, with a unitologist scientist explaining how they tried to engineer corpses bonding and fusing into larger forms as part of divine convergence? Obviously they're going mad like Mercer and trying to create these superior Necromorphs.
3. A story campaign focused on Ellie Langford? Similar to Gabe's campaign it can explore Ellie's journey of survival through the Sprawl? Having a campign that would run alongside Isaac's? Not like in Arkham City where you need to take control of another character to progress the story, but it's own campaign you play through from the start menu? There's plenty of long gaps where she and Isaac are separated or she's forced to babysit Nolan Stross? Stross can just hide out of the way during combat segments, or most of them with maybe only one or two where she actively has to defend him, because there's no cover? Could even write in objectives for her to do while she and Isaac are separated.
4. The Ishimura segment of Dead Space 2 could be expanded upon, with new areas Isaac didn't visit or explore in either version of the First Game? Their could even be encounters where Isaac has to fight or even work with people that were doing decontamination work on the ship and might be isolated from contact outside the ship, leaving them unaware of the Madness unfolding on the Sprawl?
If they do remake dead space 2 i hope they make the sprawl kinda like an open world city.
If they remake 3, the best thing to do would be to make it single player, but make John Carver a recurring rival character who we play as in certain chapters.
Either they just do a graphical upgrade and that would be okay for me at least. Or they expand the game laterally, like you rebuild the main path of the game just like the original but you them add side quest that take you momentarily from the main path.
One thing I think they can do in a remake of two with modern technologies is explore more Isaac demetia in a gameplay setting. By what I remember all those moments are scripted. Now imagine in the remake if they use their intensity director from the first game remake to spawn in randomized hallucinations, including hallucinations of enemies. That would put you on your toes constantly. Because you would question if something was real or not when you saw it. I think FEAR 2 had a similar system.
I would honestly be surprised if it wasnt in the works already, given the highly positive reception of the first games remake.
I would like for them to do the third game eventually as well, but it will definitely take the most work to get right.
I think it will definitely be due to the success of the remake and that EA was recently sending out surveys asking if people wanted to see remakes of 2 and 3
They need to make 2 and start the framework for something other than giant moons. One idea was the same concept except its just food for an alien race, they do the same thing for food that humans do for resources.
Would love a remake of Dead Space 2, it would be nice to actually be able to play it on my new computer seeing as dead space 2 on steam doesn’t work on computers with over 10 cores in it (not to mention the Severed DLC not being included)
Wait what?? I just fucking upgraded from an 8 core to a 16 core I had no idea this was a thing and DS2 is my favorite.
@@Vinsternator40 I actually found a solution so the game would run, actually very simple. All you do is go to system configuration, click the boot tab, advanced options, and then simply limit number of processors to 10. You will be prompted to restart your computer and after that, DS2 will run perfectly.
you can disable the cores in task manager
I was thinking they could make you look for clearances instead of node doors like the dead space 1 remake and have a tram for backtracking like the first section in the game you come back to it seeing changed and come across Gabe welders body with a text logs throughout the location and near gabes body you have a auto log with his final thoughts
They should keep him alive, imo. Weller could be the man teaming up with Isaac in 3
@@resistantzero66 that to is a good idea they both are survivors from the ship from dead space 1
We do actually see that Titan Station has a full on railroad network, so there's already a decent transport option right there; There's even a section in the game where Isaac actually goes onto one of these trains and has to fight off Necromorphs during the journey occasionally, so how about a futuristic train car that was previously operating for the railroad until Isaac repurposes it? It would also be a good excuse to traverse parts of Titan Station that were completely inaccessible in the original game, thereby increasing replayability and giving the player more to see.
@@resistantzero66 That's actually not a bad idea, though you'd have to redevelop his character quite a bit because 90% of the Dead Space playerbase has no idea who he is as Extraction was a financial flop.
The idea of the remakes is to fix the dead space three problem.
I think they should remake dead space 2 and some changes id like to see would be a fully explorable titan station, maybe more lore and a new boss in the church of unitology instead of another tripod? And i hope they redo the retarded final boss fight entirely
The DS1 remake was pretty good. It’s like we got to relive the classic 2008 nightmare all over again. DS2, I went back to my PS3 and replayed DS2 cause I just beat the remake, DS2 is so good. If they decide to go ahead and do it, I hope they keep it the same. Maybe change a few things up like the Sprawl. I don’t wanna see side quests, I didn’t really think the remake DS side missions were worth it. You can beat the game without doing any of that. And the results are the same. I did about half of them and just fuck it, I just wanna get back to the game. I feel like A DS2 remake could be done but doesn’t really need to be done. The remake of the OG game was cool though.
What I love most about 3 is the weapons system build two guns in one the ammo being universal for all weapon types
I also love the mask coming together on his face loooved that
And Dead 2 having my top pic suits
I love 1,2, and 3 but I haven't even tried the other two games yet but I think I might
I thought that's what made dead space 3 bad was the universal ammo. And taking away node making exploration less fulfilling.
Dead space 2 is good as it is but doesn’t seem to work on current gen PCs. I’m running a 13900k and a strix 4090 and it just crashes. I’ve read on several forums that the only way to play it is on an older PC. I hope the remake the whole series and also continue with a DS 4 and beyond.
You need to disable some cores. DS2 dont support CPUs with more than 10 cores.
Dead Space 2 on pc's activation thing making it literally unplayable on steam if you switch pc's, no severed DLC, and randomly just not rewarding you with difficulty completions (rip the 30~ish hours, give or take, doing hardcore for no foam finger) are also valid reasons for why I would love a DS2 remake or remaster.
Also I just can't get over how cool a fully explorable sprawl sounds.
1:17 Red dead redemption 2 *Hold my revolver*
I feel like something cool to have in a remake/master of dead space 2 would be to make the Tormentor a sort of permanent antagonist, it's a terrifying beast and in its little time with isaac it was clear it had a fucking vendetta against him
The Tormentor showing up repeatedly as an evolving boss fight throughout the game would be pretty cool. Having it show up multiple times in different arenas with new mutations and environmental ways to damage it would be how I'd go about it to prevent it from becoming stale.
I saw a story after the release Dead Space 2023 that said EA would consider a remake of DS 2 only if it was a commercial success. DS 2023 sold over 15 million units and received universal praise, near perfect scores across the board. On top of that, they released a survey asking users if they would be interested in a DS 2 remake/remaster/ reboot. You can probably guess that everyone voted "Very much interested". So give it some time, and I'm sure they'll announce a DS 2 remake is in the works.
I love your points, but my favorite now is the remake. I beat it 8 times, I think, and replayed the 2nd one's main campaign on my PS3 to see how much I still loved it. The main reasons I adored DS2 more than the original are its environmental layout, graphics and tighter controls. Giving a voice to Isaac and fleshing out the characters was a big plus too. The pacing is just perfect and I dig the color palettes for a such a dark game. It's still a blast to play!!
The remake, though elevates what was so rad about the first one and to me, it's the gothic design of the Ishimura and the relentlessly dark atmosphere that make me love it more than DS2. On PS3, I always picked the Line Gun for crowd control, but I prefer the Ripper now since it doesn't sound like you're grinding on metal. I'm already over 100h with the remake, so it makes a big difference to me to pick a different loadout. The tightened, but smoother controls are also fantastic. Plus, I'm a French Canadian and used to play the French version. I love the acting in English, so it feels like a new version to me.
I'm craving for a remake of the 2nd one, of course! Since it's shorter, and potentially cheaper to produce, I hope they consider it, but I read that EA wasn't satisfied with the sales. So I guess, that's it! We are very lucky to have a modern version of this masterpiece. I thougt we'd never get a new Dead Space and it's probably as close as we'll ever get.
Main reasons Dead Space Remake is such a superb horror game : atmosphere, flawless audio design, excellent controls, psychological horror, gothic art direction with unique sci-fi looks, very agressive monsters that look like they came out of "John Carpenter's : The Thing" combined with the relentlessness & unpredictability of xenomorphs. It's full of moments of quietness peperred with bursts of chaos, at a superb pace.
After much deliberation in my mind, I can say that for me, the Dead Space Remake is my favorite horror game. Bring on the 2nd one, EA Motive!!
I’m ok with them just remastering it cause DS2 is that good by itself. But I would also love it if they were to expand on the sprawl and offer more places to explore. They could expand on boss fights too, especially the church one and the tormentor one. Just give us something! Motive did such a good job we need more of this series with modern graphics
No need to ramake DS2. It is already a perfect game. A remaster would be nice with 4K res, 60fps, HDR.. and maybe ray-tracing. Same with DS3.
I’m still waiting for Dead Space 2 Remake!
I have one request:
No.Eye.Stabing.
I know im late... But ds remake was/ is amazing. I hope they make ds2 remake soon. Its so freaking amazing 🤩
Honestly, If they just did the same game but with the gameplay and graphics enchantments of the first remake plus keeping in multiplayer and severed, it’d be an instant purchase for me
I agree that they wouldn't really need to change much for a Dead Space 2 remake but I'd like to see some new additions such as a new weapon, especially since the detonator would be pretty redundant now because of the new Line Gun alt fire, so I'd prefer to see it replaced with something new and more interesting. Also since they brought the zero G flying from 2 into the remake I'd like to see them develop zero G further for the second remake, for example giving the ability to move vertically up and down instead of having to pivot yourself facing up and then fly forwards to gain height.
Well, arguably one of the problems with Dead Space 2 that a remake could fix in my eyes is it's crushing linearity: Unlike Dead Space 1 where you could explore most of the Ishimura, especially in the remake, Titan Station's layout in Dead Space 2 feels more like glorified corridors as if it's an interactive film where you only really explore when the game tells you to. Let the player explore way more of Titan Station on their own terms and see the destruction firsthand, add some references to Dead Space Extraction (The rail shooter spinoff set before the events of the game), cut out the unnecessary suit variants, and maybe include an entirely new game mode that follows up on the alternate ending from the Dead Space 1 Remake where Isaac has completely lost it and is actually wanting to build the Marker rather than destroy it. (A good way to spice up the story and level design in my opinion.) They could also carry over the Circuit Breaker mechanics from the remake of Dead Space 1, completely revamp the Co-Op, and rebuild the game's multiplayer component because the multiplayer for Dead Space 2 was actually quite good.
The secret ending from the remake is technically canon considering in Dead Space 2 Isaac and Stross are revealed to have actually built the marker on the Sprawl due to the dementia they both suffered from exposure to the Red Marker.
@@mcgfn True, but that's not what I'm referring to; What I mean is that the new game mode would have Isaac not trying to destroy the Marker as part of the story, which would be a good way to follow up on the secret ending from the Dead Space 1 remake.
@@dragonbornexpress5650 So essentially, we get an entirely new campaign where Isaac tries to protect and restore the Marker, maybe set things up so he actually initiates the Necromorph outbreak on the Sprawl or even have him team up with the Unitologists against EarthGov.
Dead space 2 is perfect but if they are remaking it they should give more defensive options like dodge or parry or block with meter system which would deplete after 3 to 5 hits and would regenerate constantly if the player is unharmed for a long amount of time forcing the player to retreat or mantain distance from the enemy additionally they should add some upgrades to telekinesis such that it can pick up living corpse too if they are on floor after legs dismemberment and crawling enemies can be picked up if they are damaged enough
I think that all other Dead Space games (With Isaac Clarke) should get remakes, also if they plan to do 2nd game's remake it would be awesome if they also include Severed DLC for PC, and for 3rd game an Singleplayer Coop with AI companion.
I would remove a co-op from a Dead Space 3 remake. No matter what you do co-op in horror games kills the horror. If they want multiple playable character to have more flexibility in storytelling make you switch from one character to another throughout the narrative.
Absolutely love the Dead Space remake and im down af if they do Dead Space 2
I would be thrilled with a carbon copy with next gen graphics and frame rates. I will happily support whatever dead space content I can. I just hope they get Ellie’s voice actor back to match gunner wright, it would be wierd if Ellie sounded different
Can you image how big the spawl could be with today techs. 30-60gb worth of spacestation!
The remake sets up the sequel in a better way with new game plus, it would be an awesome idea and to see that opening transformation in HD
If they remade the dead space 3 game with all the bells and whistles of a modern game and kept the scavenging and work bench costumization mechanics I would be so excited to know it.
I agree! Remaster 2 and remake 3, and than maybe we could get a new entry? Dead Space 4 possibly?
Remake all of them the way Visceral intended without EAs meddling.
One thing I think a lot of people gloss over about dead space 2 is it’s multiplayer
While in the original it was a fun little side thing you could do with a group of friends I feel like it could be expanded upon
Hell maybe even a multiplayer survival horde mode. That would be great
Idk
I'd also like Dead Space 2 & 3 remade.
A remaster rather than a remake would be great for DS2
I would like to see a revisit to the multiplayer of dead space 2 if they included it to a remake. I feel like it would thrive with that sort of Left for dead/Deep rock gameplay with your friends combo'd with the scraped DOOM Invasion mechanic so we still have playable neomorphs could be something I can see myself playing for years to come.
I would love character redesigns especially for Ellie. And I would love more lore added into the story.
Very reasonable arguments. Subscribed.
Everyone Says that the first 2 dead space games are amazing. I have honestly missed out on both of their releases as I did not have the hardware at the time to run it. I played the remake of Dead space and honestly it's great... so I would love to see that sequence where you have to stick that needle in high definition in few years xD
The second one is my personal favourite in the trilogy and what I'd call the best one. It's one of those games I recommend to everyone even if they're not a big horror fan solely because it's just that genuinely fantastic.
i didnt play the orignila dead space but i want to go to the second right after the remake
if they did remake it id love to see the tormentor more
Remake ds2 can still be fixed just add more like they did 1, and make the monsters look realistic and use all the concepts they never got to use
It's probably my favorite game of all time. I would want them to change the hacking minigames as I found it be overused or too predictable from what I remember. Maybe tweak the final boss a little bit. (I don't know how, just some tweaks.)
Otherwise it's a near perfect game to me.
I do think its really hard deciding what could be done to a remake of 2 other than graphical and mechanical touch ups because it really is just one of the best games ever made. 1 and 2 had a lot you could improve upon, but 2's a real brain-scratcher because its already near-perfect.
The voice acting from the supporting cast and the story were a tad lackluster compared to the original, so hopefully they remedy that should they remake the sequel. That being said, the remake was fantastic and a great remake overall.
A Dead Space Extraction remake is an even better idea.
The shit thing about 2 is - visceral haven't had the time to do their magic with lightning effects, like in the 1, and the tools they used (and the tech games ran on) hadn't advanced enough from 1 (like with 3) so 2 looks the shittiest of them all. It could've been argued that the remake of 2 isn't due if neither was the case.
2 would benifit from a remake but 3 really needs a makeover. Not sure how that shit works on changing the story and gameplay but if they remade 3 with a complete different gameplay direction it may redeem it. It may be years before we ever see that but man. When it happens dead space will be peak horror
I’d love a dead space mobile remake
Wait, am I taking crazy pills? I though 3's side quests were god-awful. Maybe I'm missing something, but aside from the 1st one, don't they all literally take place in the same copy and paste level layout with maybe a few different enemy arrangements made to them?
Playing DS2 after DS1 remake I think you must have strong nostalgia glasses - there are many things that aged like fine milk and it would deserve some polishing - but I have to admit the game is still more than playable and I wouldn't mind if we would get just a remaster with some minor updates (like better movement with 8-way strafing, or FOV slider - that one thing I'm really missing in the DS1 remake, playing it on 40" display is really annoying with standard FOV)
I would rather it to be remastered than remake personally
Just this remake will do and then maybe redoing 3 and then we can finally make a 4?… maybe?
I never got to play the originals, so having a way to play ds2 on ps5 would be nice, especially since 1 was as good as it was
Remasters just for the sake of getting the trilogy on modern hardware is a good enough reason for me.
I want dead space 2 remake
While I adore DS2, I don't think the frantic pacing, set pieces, and plot lend themselves to an interconnected map at all. The game thrives in its linearity, and I don't see how side quests would improve that at all. If anything, I feel they'd only bog down the mainline content.
How does everyone feel about being able to work with/hang around with NPC's in the game? Because I was so annoyed playing singleplayer in dead space 3 how John Carver always split up with Isaac or something always happened which caused the two to split up. I found it so unrealistic and cliche like you can see it always coming in cutscenes.
I would love to see Isaac be around some of the survivors in dead space maybe escort them somewhere from necromorphs or talk to them. At least something other than 1. cutscene. 2. something happens. 3. you're forced to split up. idk it just gets so overdone and annoying. I would love at least to have some people you get to meet with for a bit, get to know for a bit and then they die or get split up or something.
What they should do is they should make remake till 3 without that co-op shit and finally bam release dead space 4
I have a feeling that the Dead Space remake is the last new entry we will see in the franchise. I'd love to be wrong about that, and we get what essentially amounts to a reboot with a remake of the 2nd game and the 3rd being retconned in order to lead into a DS4, but that's just wishful thinking.
I don't have faith in EA for them to facilitate what it takes to turn Dead Space into a classic ongoing franchise instead of it remaining a cult classic.
The amount of time I heard two … is it me or am I seing two keyboards?
Dead space 2 remake will be good no great because dead space remake went better then expected and they made some changes but above all it went better then expected and I making dead space 2 remake is a good ideal and make it better then the original.
I really don't think it's necessary. DS2 still feels like a modern game to me. However, a remaster would do just fine.
i double dare you say "two" ONCE more!!!! XD
Good vid
Metroidvania? I'm sorry man but I think your anolgy of that is wrong. Yes you back track but it's only a little bit and it's really not for much. Either way good vid keep it up.
Remaster 2 and make a brand new 3.
All I know is if they ditch Isaac in favor of Ellie, they will utterly kill the franchise forever.
bring back multiplayer
🎉😂😂😂700 dollars for a physical copy of deadspace 2
Tbh I think DS2 is Fine as it is doesn’t necessarily need a remake but would be cool
Dead space 2 is substantially cheesier than all three other games and the remake. Personally, the remaster is substantially better than Dead space 2.
Y’all want dead space remakes I want a dead space 4 we are not the same
Nobody asked; That aside, these remakes are most likely attempts by Motive to convince the higher-ups that Dead Space 4 should exist.
I feel like they need to remake 3 and remaster 2.
Both could use a remake imo, but Dead Space 3 Remake is mandatory whereas Dead Space 2 Remake would be a good addition.
Yea I agree a💯 DS2 is fine the way it is
@christopherdavidson3002 Even if DS2 got a remake, it wouldn't really hurt the original. If it gets a remake, then let it happen. Honestly, I kinda hope they remake it cuz I want to play the multiplayer again. 😢
Just leave these games alone geez. Not everything needs to be a remake.
A great idea is stop making remakes and actually make new games
You mean like EA is doing right now? Don't get me wrong, they're not a good company in any way, but that's exactly what they're doing: New IP's, sequels, and remakes split between the various studios.
you're a boring person lmao all of EA's recent games have been utter trash. the Dead Space 1 remake is some of the most fun I've had playing a game in a while. maybe just don't interact with videos about things you don't care about?
I don't care what EA does. I'll just play the Dead Space remake on IMPOSSIBLE until they decide the course. I just hope they don't do anything you suggest. That would be a disaster for DS2R. Some people talk too much and you're one of them...
Then don't watch this video, jackass.
I love a dead space 2 and 3 remake but i really hope they knock ot off with the woke crap!🤢