Fairy Lights - Blender 4.2

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  • Опубліковано 26 жов 2024

КОМЕНТАРІ • 11

  • @DieReineWahrheit
    @DieReineWahrheit 17 днів тому

    This is the first time I ever used geometry nodes. I used to be a little intimidated, but you are great at explaining. Thank you so much for making this tutorial!

    • @Polycount-tw4ix
      @Polycount-tw4ix  17 днів тому

      Im really glad it helped you understand them!

  • @sameeruddin
    @sameeruddin 18 днів тому

    This was a fantastic tutorial , to the point and really with precise workflow without much clutter . Thank you , hop e you findt the time to do more of these !

  • @frederiksheehy9957
    @frederiksheehy9957 18 днів тому

    your chanel is a hidden gem, starting up with Blender and it's Killing it! Keep it coming! Do you have another tutorial idea coming up?

    • @Polycount-tw4ix
      @Polycount-tw4ix  18 днів тому

      Thanks! Yeah got some stuff im working on, just need to get it to a level ready to share :)

  • @lollalofi3933
    @lollalofi3933 25 днів тому

    Hello! i really like the tutorial and everything was working until one point. when i wanted to do what you did at 5:38 it didn't work as in the video. the lights are standing before the the beizier curve. i don't know what do to now. can you please help me?

    • @Polycount-tw4ix
      @Polycount-tw4ix  25 днів тому +1

      Hey! It sounds like maybe the objects in your light collection arent centered at the origin and are maybe being offset from the curve because of that, Id make sure theyre at the origin of the world

    • @lollalofi3933
      @lollalofi3933 17 днів тому

      @@Polycount-tw4ix yes i fixed it, it you!