I can't believe I am having to say this but: Hypothetical arguments in this video are for entertainment purposes & not an invitation for heated real world race debates or comparison. It's about choosing the lesser of 2 Evils in a video game 👍
Hmm...interesting! I guess satire, parody, comedy, and "trolling," so to speak, is hard to tell or discern online. However, I must say, if you didn't discuss it in the video, I haven't seen it yet, but you might use HK-47 to talk to them and learn all those histories as much as you please, then after that, start stealing stuff to aggravate them and start the killing.
@@elbozz Oh, gosh...but it's your character whose created and intended to be a little evil somehow like what you mentioned, not literally your real self!...That is...oof...😑we truly don't know what they were on about. 😒
You can do the Light Side Way. Come back to the camp open up a basket or two and they attack you and no dark side points. Plus all the goodies and bounties $ and exp.
@@grindcoreninja6527 that's not a great analogy since a rattlesnake nest probably showed up after you already set up your home. The nuisance which the Sand People pose is towards a group of people who are invading their planet and stealing their resources. In all honesty, Tatooine is not the right planet to try and settle to achieve a better life. It's one of the absolute worst planets with a breathable atmosphere you could ever attempt to live on.
First time playing I didn’t bring HK-47, so peace was never an option. Second time through I did bring him, and he hated every second of me aiding the Tuskens. Did not give up my pearl to listen to some stories so after I helped them avoid slaughter, and I left them be. Chances are if I play kotor again I will help them, give the pearl to listen to stories, then wipe them out for bonus xp and get my pearl back.
I’d be more sympathetic to them if they didn’t constantly attack people and even if you do get to the point of peaceful communication they’ll still go nuts if you just misunderstood or misremembered what they said. It’s not that czerka is good, it’s that tuskens are bad whether or not you see them as underdogs. They may not be hypocrites, but they’re still murderers.
They have an extremely good reason to be hostile to outsiders. In their history their planet was bombarded until there was nothing but sand and every time after that when a ship came down it brought with it people looking to exploit them. So they wish their planet to be left alone and will kill to defend it. At least that's the kotor sand people.
@@stevengull6703 But that’s not something they make clear unless you somehow managed to survive to the point of talking to them, and hope you last longer. There’s no warnings, no threats, just attacks. There’s also just a lot of people on the planet that are not doing that. They’re just there. Them being cautious or protective, that’s fine. Even if they did try and claim ownership and tell everyone to leave that would make sense, open up problems, but at least it would make sense. But they don’t, they just go out and kill and steal. To the point they’re almost benefiting from it.
@@firstnamelastname9237 yeah well if your entire societies history is based off don't trust people from the sky they only want to enslave and kill you I think it's understandable they shoot first. If I lived in the star wars universe on tatooine I too would think anyone approaching me just wants me dead or worse and that's without a history built on that premise.
@@stevengull6703 But they should be well aware of otherwise. Given even at this point there were a LOT of people on Tatooine just staying to themselves. They make no serious attempts to actually tell them they aren’t allowed there, they just attack. They could also work with jawas to figure out or communicate things but they don’t try that either. And they also aren’t exactly kind to the jawas either.
Well basically the tuskens say they won’t stop the attacks altogether and czerka won’t accept anything other than their destruction so you really have no choice and you do get some quality gear from them.
If anything Czerka would have accepted the Sandies just leaving, before the massacre of the unarmed miners caused an irreparable rift. Always remeber that Czerka would have left before long as the Ore was useless. The Tuskans can also be surmised as starting the violence. Where as Czerka had to spend more to arm up the miners.
If you think about it, Sand Peoples are split into separated clans. So even if you help this tribe and do all they ask, they would most likely soon be destroyed by a larger clan or an alliance of clans due to their flagrant breach of customs, and are probably doomed regardless.
The best outcome for this scenario is to go through the light side path and once the storyteller comes out and you have asked about missions brother and the Jawas, then you attack to get the dragon pearls back and the storytellers gaffi stick. The storytellers gaffi stick is an amazing weapon
I do the quests the sand ppl give me, listen to their lore and make sure the chieftain gives me his gaffi. Once all this is done I usually make them attack me so I destroy the tribe for extra exp
I remember my very first play through in this game as I was still trying to get the hang of it and once I got to the Tuskin camp site and spoke to the leader to free everyone, including Mission's brother, I accidently triggered the fighting sequence when I started to loot the baskets and did not at first know why until my second play through that I should have payed more attention to the dialogue that I should not do that. Wanted to be more peaceful in my communication to the Tuskins.
I remember my very first play through in this game as I was still trying to get the hang of it and once I got to the Tuskin camp site and spoke to the leader to free everyone, including Mission's brother, I accidently triggered the fighting sequence when I started to loot the baskets and did not at first know why until my second play through that I should have payed more attention to the dialogue that I should not do that. Wanted to be more peaceful in my communication to the Tuskins.
Well, the thing is, if you play as Jedi Consular talking your way out of things is the proper way to do it. That's why I negotiated with them. And also Czerka is regularly extorting people on planets they have an enclave on. So no need to help Czerka, IMHO.
Well, it’s nice to know that after you helped them, you can still wipe them out and remain light sided, just try to from them after helping them. It’s a win win for you if you don’t want any dark side points but still want to rid of them. You remain light, and get easy exp more than you would just by doing the quest only.
Just figured out that the Czerka officer on Tatooine was the same voice actress as Azula of the Avatar series. (I knew I had heard Azula from something else before but couldn't put my finger on it when I first watched the series.
I actually never did the light side mission on the sand people. Normally I would but it was hard to call a truce on them. Plus there is a ton of loot and you get to keep the Krayt dragon pearl for a lightsaber crystal.
@@rileythedisturbedsoul4822 Correct but I was talking about not destroying the village and negotiating with the Sand People. All you have to do to set them off is to open up a crate or say the wrong thing and that is all it takes.
you can also,do the missions,get all the XP,do the Dragon mission,give them to the pearl for more XP,and then Kill them all for more XP,and then get your Pearl back.
Just dupe it. Pop a med pack or adrenal stim. While the animation is active, pause, equip saber on your character, then equip on another. Once you exit pause menu both characters should be using the same saber. Just save and load and bingo, now you have two. Also works with any kind of clothing.
A lot of the factions are. I think KOTOR 2 was a tad more nuanced. Something I personally appreciate. I like to be challenged as to what the just course of action may be
@@DarkLOREDash Yeah, the sequel was very good in that respect. The way it tastefully subverted expectations with lightside vs darkside. Not like the monstrosity that was sequel trilogy movies.
Kind of fun looking back on this, Bioware touched on this again in Mass Effect 2 with the character of Mordin Solus. "Lots of ways to help people. Sometimes heal patients; sometimes execute dangerous people. Either way helps."
haha yeah Bastila being a Jedi sentinel has a passive skill that prevents her from being stunned, paralized and feared (that's what the dark side force power used there does, it's called"Horror": a massive area of effect fear that prevents all those who don't resist it from doing anything ! pretty strong!)
@@user-ow2ln3pw7d also the fact that the maincharacter was using "throw lightsaber" and carth was litterally shooting blasterbolts at lightsabers. i mean, at least bastilla got the lucky flurry lmao
If I can make a couple video request. For the knights of the Old Republic games. 1 the differences between playing male and female. 2 any cutscene or storyline you may not get the first time playing through. 3 any places you may get glitched and stuck in. I've played the games before and come across these three things and it would be interesting to see videos about them.
I like the concepts brought up in this video:) The one arguement I have for the sand people would be analogous to the Sentinelese Islanders. The island is protected to outsiders by mutual agreement that the people want isolation, will kill intruders, and everyone else simply respects the wish. The reason I use that example is because it compares to tatooine (few resources, inhospitable geography, isolated location, etc). Imagine if the island was open to the public and the people fought the Sentinelese tribe over the right to be on their island. Weird thought but I wanted to argue for the sand people a little;)
@@DarkLOREDash i hoped you would find the idea cute or funny:) I really like your videos on kotor, even if I played the game a million times, you made me think of long term ramifications and deeper topics on kotor that are totally new:) keep em coming bud
I play nice with them all the way up to learning their history. Then I intentionally question it and they become hostile. Since they're the aggressors, no dark side points. I get some cool lore and plenty of loot with no downside. And I get the Krayt Dragon Pearl back from the chieftain's corpse. Win-win.
On my first run through I did everything the light side way, then opened a basket out of curiosity and had to slaughter them all anyway, got the pearl back even. So yeah, not that Czerka was ever the good guys in KotOR, but that was a situation with two sets of bad guys.
In fairness to the Book of Boba Fett, I think there's an offhand remark about how their tribe generally avoids conflict, rather than seeking it out, which is noted to be different than most.
Uh.. they literally had slaves, Boba being one of them. What did he do wrong? Well, he got caught. Yeah. Avoid conflict. Sure. Slaving Scum deserve to be expunged. Was I supposed to feel bad when their camp got destroyed? It was a favor to everyone else.
Yes they do state that, Essentially to say that yes some of the sand tribes are aggressive attackers whilst others like Bobas tribe are only apprehensive to people and treat them Initally negatively out of fear
They keep threatening me and kidnapping jawas, so I figure they gotta die. But it's not about their rudeness alone, it's about getting some decent loot and experience. And I don't tell them that up front. Instead, I tactically steal something from one of their less crowded rooms so that I can deal with as little at a time as I can, gradually blasting away till they're done for.
Especially if you try to loot from them after helping them. Then you get free exp, loot, and if you’re playing light side, you *don’t* get any dark side points.
I figure it's probably on a tribe by tribe basis, but generally they seem to be a amoral problem. others they can be reasoned with. But it seems like a complex problem.
Honestly you can’t help someone that doesn’t want help. The Sand people don’t want help to stop being murderers, so in the words of Pappy. “Wipe them out…all of them. “
The Sand People are just territorial and don’t like outsiders but seeing them capture Jawas say they don’t even like Locals. It is odd that the Sandpeople weren’t hostile towards the Mandalorian.
there are multiple Tuskan tribes each with differences in culture the ones Mando encountered and those that Boba was captured by were more peaceful Tuskans who knew it was better to co-operate with outsiders than to be slaughtered over time this will cause the more aggressive tribes to die out while more peaceful ones will live.
peaceful? bro, they practically tortured him and a Rodian lmfao. But on the other hand, real recognize real. and they knew Boba was the real fucking deal
@@BenDBeast To me that's just an excuse, in theory there could be a few non-aggressive tribes. Every bit of lore we had, EU and otherwise, showed they attacked and enslaved on sight. It's mostly because the new righters wanted to give them the noble savages trope and Disney has certain writing requirements.
@@chriswindham1822 Well, even in the EU if you read Tatooine Ghost by Troy Denning the remnants of the Tusken clan that Anakin slaughtered (basically ones that were not in the tribe at the time) created a ghost story about the Jedi who went berserk. I loved that book, even though the author and I had a falling out due to different real world political leanings.
“In more recent media, particularly The Book of Boba Fett, they’re depicted as a proud nomadic clan” As well as brutal slavers who work outsiders to death without giving them a drink of water, DO THEY REALLY THINK WE’LL JUST IGNORE THAT SHIT-
They killed Aunt Soondead and Uncle Gonnabiteit, didn't they...? Tusken "Raiders" not Tusken "visitors" ... XD Cheers for this one Dash, always good hear to your voice!
@@LoganLS0 In canon? Beru and ... hrmm, I'm not sure. In Thumb Wars? ^^ XD *Might be Biru. and uncle... Ben? Naw. I'm not sure 😅 Ngl I'm all for learning about other cultures, but I wouldn't trust myself not to stammer while reciting rote history, not even considering any possible errors translating an alien (tribal ex-spacer dialect?) language into this one properly. 😌
There is some very interesting lore on the origins of tatooine and humans in the Star Wars universe, in this segment of the game and also in SWTOR which references all these events in its own game.
I think the most clear-cut light side & most generally moral option is to negotiate with the sand people, provide the moisture vaporators but also INSIST that the attacks stop entirely which will lead to the sand people chieftain being the one to lose any semblance of moral high ground & results in the same outcome as a morally dubious premeditated attack on the sand people camp. While the killing them outright may seem like the pragmatic choice in theory, I recall that destroying the sand people camp results in the neighboring clans becoming more aggressive with increased attacks anyway, so taking the camp out ultimately makes things worse.
Well this is a benifit to the other tuskan tribes since a tribe going against their traditions aquiring technology would make the balance of power shift to them and with them sort of going against their traditions who knows what unwanted change they could bring to tbe rest of the tuskans. Although the tribe might eventually lead to them turning to either war or trade in the future depending on whether or not the chieftain decides to openly question their tradition and history maybe after several generations even. With all those new ideas who knows what a tribe like this could do on their own or if they ever get allies somewhere down the road. Might make for an interesting quest in a future game.
What you will get in a religious war among Tuskans. If you look at Religious schisms in history, which to be completely honest are over far lesser differences. The Tuskans would split amongst tribes that want outsider technology and those that want to remain nomadic savages.
I like how your logic indirectly supports the genocide of the “savage” native population for the sake of exploitative colonists “just looking for a better life”. It says a lot about humanity’s your true alignment
Good thing I kill em all every playthrough with no questions. My style of play is pick the light side options in companion convos and go full murder hobo on everyone else. It’s hilarious. I usually end up with a neutral/slightly dark character at the end even though I’ve murdered everyone I could.
I think the issue when it comes to knowing how best to deal with the Sand People is that there many different tribes of them. Some *slightly* more reasonable such as the Tribe Boba joined, others are more like the ones who tortured Anakin's mom to death, less concerned with survival and more with inflicting pain on those they see as lesser. Unfortunately, due to the latter, no one trusts the former and considering how hard it is to understand Tuskenese, the general distrust both parties have for one another, and the nigh-impossible tasks of differentiating between the two without careful observation (which would be far easier said than done without being fought and neither groups are likely to allow it on their best day) it makes establishing peace - or even just peace talks in general - an uphill battle.
I have been playing for years and except for the first time I played through, I kill them all. I sell their Gaffi sticks and everything else I find, I don't even ask about Mission's worthless brother so I don't have to worry about him, and, best of all, you don't get Dark Side points. Note, you can't beat the turrets, even at level 20 with 3 Jedi and good lightsabers so you still have to sneak in. I also don't even bother buying HK. I run 3 Jedi until I can't, and run Zaalbar with twin swords and 2 Jedi. I get Zaalbar up to 30 strength and with 2 good swords he's a walking Vegamatic! Later on kills Rancors with a single flurry!
Respectfully disagree. By aiding the sand people in the game, the Chieftain concurs to reduce attacks on Anchorhead civilians...so in technicality, by not ending their lives, one must also consider the vast reduction of killings they perpetrate through generations ahead (at least, relative to if you never had influenced/met the Sand people/helped them in the first place). Even though it's KOTOR, massacring a whole tribe is always wrong; they weren't as evil or anywhere nearly as powerful as KOTOR's dark jedi. Just an opinion.. 🤔
'Reduce'. By how much? Does that carry on to further generations? Sorry, a group of mass murderers saying they will murder a bit less doesn't solve anything.
Apparently talking to and listening to their stories as you please, only by using HK-47, and then randomly stealing stuff. Hypothetically, you could use your own or a party member's Stealth, if it's good enough, to take all the stuff you can without killing, but I don't know if that's been tested, much less successfully.
My recollection of how I preferred to handle this was A) Agree to get rid of the sandpeople threat so I can get the hunting license. B) Agree to the Chieftain to get the moisture vaporator to resolve it peacefully. C) Suck the historian dry of information. D) Look in one too many baskets for loot, turning them all hostile E) Kill them all. I don't think any of this makes it the "right" thing to do, just okay. We don't really know how things will turn out, but you can always count on unintended consequences.
There was initially a part of the Tatooine arc which ended with kicked out Zerka off the planet (similar to Kashyyyk one) but sadly it was cut from the game prior release...
I've a more extreme view on these sorts of matters, if they were a innately hostile faction that only wanted to kill you because you were not them or part of their creed, I say remove the root and stem, it the plant can't grow along side other flowers then it's a weed and needs to be pulled. Anything that teaches you to hate something uncompromisingly to the point of violence for not being them should be destroyed utterly.
You must hate trees then. The shade they cast and sheer amount of nutrients they leech out of the surrounding soil makes it very difficult for other plants to survive around them.
If you’re looking to fight the sand people instead of pursuing a peaceful solution in KOTOR and you’re playing a light side character, there are just a few simple steps you can follow. First, enter the sand people territory when wearing sand people robes. Then save your game and reload that game. Due to a minor exploitable bug, the sand people will attack you automatically as soon as you enter their enclave.
I told them in the most American accent possible, "we don't negotiate with terrorists!" Then as if they had attacked my boats, I proceeded to drop the power of the sun on them... twice. That joke lives in my head rent free when I also realized, Tatooine also has two suns! 😂
Maybe its the best thing you can do as a regular person, but this is not the jedi way. The jedi usualy avoid conflict if the scale doesnt affect the republic or many lives on multiple planets, and even so they would still not engage in a situation that could escalate something worse in the long run, they simply do the missions they are sent to do and try to resolve any situation with no violence/negotiation. But even though i dont agree with the jedi way as it is ceryVERY flawed, killing one tribe to save another(i mean the czerka and miners) is not the right way, its blaming the leadership and punishing its followers for the sake of the czerka sucking out resorces who are still enslavers even though the tatooine branch doesnt enslave the locals. And you know what happens to the wookies in the future, enslaved many times, hunted by lizards and more. The czerka corporation is still allied with both sith and jedi at some point but they use their influence to enforce profit regardless of the concequences of the plantes they mine from or the locals they enslave and opress. I hate to see the sandpeople sticking to their dumb hypocrite leader but the czerka is a larger threat to lives on a larger galactic scale so the lesser of two evils would be to choose to just hand over the water to the leader and move on as this is not a conflict you are a part of, but if it was an option i would at least try to stay a bit longer to help solve this with a diplomatic non violent negotiation as i chose jedi consular and it would seem like the right thing to do as a jedi consular.
Well the Miners are kinda characterized as little more than low paid servants practically slaves but there is no better work to be had on Tatooine for the most part.
It would be cool if it showed the sand people doing some kind of spiritual practice like making offerings of some kind to keep what they interpret as an evil demon that in reality was anakin in the new tv series
I am from finland and i bought star wars comics at one point after the new trilogy kicked and Darth Maul vas hot stuff for the second he was on screen (Mr. G Lucas would have made underworld Star Wars series where Maul becomes Lord Of The Underworld but that is in a far away galaxy from us now) and dark horse already made "Outlander" series where there is complely humanized Tusken's like father son tusken and Ki-adi Mundi training Tusken and Aurra sing trying to get the young Tusken do dark side but he resists Tusken accept PPL Alrdy
I mean why go through the trouble of even worrying about having to kill the natives of a planet or be killed by them, all for the sake of one of the worst planets to live on? Isn't the real best option to just not live on Tatooine? I don't think anyone looking for a new place to live will ever end up with Tatooine as literally their only choice.
So you wish to continue the ecologically exploitative practice of resource extraction that the Tusken people have recounted as destructive by both their own people and outsiders more technologically advanced than the Czerka and the cause for the reason that their homeworld is so barren. Somehow you conflate using technology through stealing as the same thing as producing technology in a factory setting, using that very same technology to steal resources from the world, which mind you still suffers the look of extreme resource exploitation, hence the desert, as the exact same. You look at “facts and logic” and yet scoff at the history recounted by the Tusken people themselves of how the violence of ecological extraction and technology has affected and scarred their people. You frame the Czerka and it’s settlers as acting in self defense, and yet they still continually try to exploit the world, acting as if that does not have consequences and serves some greater ideal of “prosperity” and is outside the frame of violence, inserting themselves and expanding their space on the world. You say that the Czerka would be willing to co-operate as if that is a neutral statement without hidden values; in the very video you state yourself that the Czerka would like to co-operate in the only interest that they co-exist and (the silent part out loud) that they continue resource extraction. The Tusken people are not hypocrites, they are standing up for their values and see the same military presence that can only be responded to with violence, as it has successfully been done in the past. You are not using “facts and logic” you are just a person that has ecocidal, capitalist, colonialist values whose consequences you’d like to minimize and hide under the veneer of more “prosperity” as if the prosperity of the Tusken people and its planet are not already being destroyed. Telling is the “people” in this prosperity of corporations, settlers, and businesses, the only groups of people who benefit from military occupation and violent expansion of the land.
@@Magneekic But r a d o c a r has written a very good response. Also take into account that the sand people of the original Star Wars are a direct copy of Frank Herbert's Dune's Fremen who are perfectly adapted to the desert (planet). Mr. Herbert took his inspiration from an ecological project by the US Department of Agriculture about dunes (hence the name). And that is, what separates ordinary games form great ones. Great games enable you to dive deeper into the story and how intelligently the game designers managed to compress our own world into a video game.
Well said! Slight correction, it was the Rakata who turned Tatooine from a lush planet of oceans and jungles into a desert through a massive planetary bombardment, far greater in scale than the one that destroyed Taris. The Rakata did this because the Kumumgah, the highly technologically advanced ancestors of the Tuskens, were being too successful at resisting enslavement. So the Rakata massed their entire fleet and literally bombed them back into the Stone Age.
I can't believe I am having to say this but: Hypothetical arguments in this video are for entertainment purposes & not an invitation for heated real world race debates or comparison. It's about choosing the lesser of 2 Evils in a video game 👍
Hmm...interesting! I guess satire, parody, comedy, and "trolling," so to speak, is hard to tell or discern online. However, I must say, if you didn't discuss it in the video, I haven't seen it yet, but you might use HK-47 to talk to them and learn all those histories as much as you please, then after that, start stealing stuff to aggravate them and start the killing.
I've had someone call me a racist biggot because I said my DnD character hated tieflings. It was a big deal to him. Some weak idiot. *Sigh*
@@elbozz Oh, gosh...but it's your character whose created and intended to be a little evil somehow like what you mentioned, not literally your real self!...That is...oof...😑we truly don't know what they were on about. 😒
Killing the sand people is good because they give XP
@@elbozz should have been like " yes, my character is a racist p.o.s. " then say "my character says oogie boogie tieflings oogie boogie "
You can do the Light Side Way. Come back to the camp open up a basket or two and they attack you and no dark side points. Plus all the goodies and bounties $ and exp.
This is the way. Did this by accident I think.
Same, love my light side play throughs, but those fuckers are a dangerous nuisance.
Would you let a den of rattlesnakes live next to your garage?
@@saucelette2023 Ah yes I too did that by "Accident" lmao!
@@grindcoreninja6527 that's not a great analogy since a rattlesnake nest probably showed up after you already set up your home. The nuisance which the Sand People pose is towards a group of people who are invading their planet and stealing their resources. In all honesty, Tatooine is not the right planet to try and settle to achieve a better life. It's one of the absolute worst planets with a breathable atmosphere you could ever attempt to live on.
That is a good idea. But it's sad that good and light side points didn't matter.
First time playing I didn’t bring HK-47, so peace was never an option.
Second time through I did bring him, and he hated every second of me aiding the Tuskens. Did not give up my pearl to listen to some stories so after I helped them avoid slaughter, and I left them be. Chances are if I play kotor again I will help them, give the pearl to listen to stories, then wipe them out for bonus xp and get my pearl back.
Ahhh yes an intellectual lol
Galaxy brain
Best Way To Go. Help them, listen to their stories….then open a Basket and Clean House.
Damn sand worshipers, I hate sand
That's how you do it, you make the deal, open some chests and they attack you and then you kill them
I’d be more sympathetic to them if they didn’t constantly attack people and even if you do get to the point of peaceful communication they’ll still go nuts if you just misunderstood or misremembered what they said. It’s not that czerka is good, it’s that tuskens are bad whether or not you see them as underdogs.
They may not be hypocrites, but they’re still murderers.
Or god forbid you accidentally click on a crate. They all turn hostile and accuse you of stealing
They have an extremely good reason to be hostile to outsiders. In their history their planet was bombarded until there was nothing but sand and every time after that when a ship came down it brought with it people looking to exploit them. So they wish their planet to be left alone and will kill to defend it. At least that's the kotor sand people.
@@stevengull6703 But that’s not something they make clear unless you somehow managed to survive to the point of talking to them, and hope you last longer. There’s no warnings, no threats, just attacks.
There’s also just a lot of people on the planet that are not doing that. They’re just there.
Them being cautious or protective, that’s fine. Even if they did try and claim ownership and tell everyone to leave that would make sense, open up problems, but at least it would make sense. But they don’t, they just go out and kill and steal. To the point they’re almost benefiting from it.
@@firstnamelastname9237 yeah well if your entire societies history is based off don't trust people from the sky they only want to enslave and kill you I think it's understandable they shoot first. If I lived in the star wars universe on tatooine I too would think anyone approaching me just wants me dead or worse and that's without a history built on that premise.
@@stevengull6703 But they should be well aware of otherwise. Given even at this point there were a LOT of people on Tatooine just staying to themselves. They make no serious attempts to actually tell them they aren’t allowed there, they just attack.
They could also work with jawas to figure out or communicate things but they don’t try that either. And they also aren’t exactly kind to the jawas either.
"Killing Sand People is the right thing!"
Well damn, _never kills them in a dark side run again_
Playing Dark Side isn't about "doing the wrong thing", more like doing what you want regardless of morality
@@Xeno_Solarus and what I want is to do the wrong thing.
Checkmate jedi
@@Morec0 you just 4d chessd a mofo... *Applause*
@Manopla Ha! You convinced me of nothing!
I had ALREADY planned to kill myself!
@@Morec0 you might need to get ice for xeno
Well basically the tuskens say they won’t stop the attacks altogether and czerka won’t accept anything other than their destruction so you really have no choice and you do get some quality gear from them.
I would just kill them for the bounty money and a few good weapons. Also extra XP helps
If anything Czerka would have accepted the Sandies just leaving, before the massacre of the unarmed miners caused an irreparable rift. Always remeber that Czerka would have left before long as the Ore was useless. The Tuskans can also be surmised as starting the violence. Where as Czerka had to spend more to arm up the miners.
And doing nothing is no solution
apathy is death...
@@saanon9334 Orbital bombardment is also an option for Czerka, which they should have done in the first place.
@@dragonknightleader1 But they didn't. That proves that the czerka of tatooine are better than the tuskens.
Simple: because I want their outfit
You can put some in the cargo hold on the Ebon Hawk to keep the clothing despite aiding them.
Tis the murderhobo way
@@labangrankvist2993 or simply put them on your comrades and switch to other ones.
I was offered money. I'm just a simple former dark lord of sith trying to make his way through the universe
FACTS!!!!
If you think about it, Sand Peoples are split into separated clans. So even if you help this tribe and do all they ask, they would most likely soon be destroyed by a larger clan or an alliance of clans due to their flagrant breach of customs, and are probably doomed regardless.
The best outcome for this scenario is to go through the light side path and once the storyteller comes out and you have asked about missions brother and the Jawas, then you attack to get the dragon pearls back and the storytellers gaffi stick. The storytellers gaffi stick is an amazing weapon
I do the quests the sand ppl give me, listen to their lore and make sure the chieftain gives me his gaffi. Once all this is done I usually make them attack me so I destroy the tribe for extra exp
Ahhh, a truly enlightened path.
HALF ANAKIN HALF BOBA WAY
I have not regretted going all Anakin on the Sand People.
Just ask yourself. What would anakin do?
The Sand Women and Sand Children also.
Everyone else in the mosque: >:O
@@KingdomKillaz117 edgy
Every one of my playthroughs ends the same way: The history teller get annoyed and tries to kill me.
Hilarity ensues....
I remember my very first play through in this game as I was still trying to get the hang of it and once I got to the Tuskin camp site and spoke to the leader to free everyone, including Mission's brother, I accidently triggered the fighting sequence when I started to loot the baskets and did not at first know why until my second play through that I should have payed more attention to the dialogue that I should not do that. Wanted to be more peaceful in my communication to the Tuskins.
@@gerriejordaan8385 why did you post the same thing twice
@@angelganon8213 late, but it probably was a UA-cam glitch, it happens sometimes
I remember my very first play through in this game as I was still trying to get the hang of it and once I got to the Tuskin camp site and spoke to the leader to free everyone, including Mission's brother, I accidently triggered the fighting sequence when I started to loot the baskets and did not at first know why until my second play through that I should have payed more attention to the dialogue that I should not do that. Wanted to be more peaceful in my communication to the Tuskins.
Yes i hate those corporate bastards and yes i hate unnecessary bloodshed
But i hate those raiders more than those 2 things together!
Well, the thing is, if you play as Jedi Consular talking your way out of things is the proper way to do it. That's why I negotiated with them. And also Czerka is regularly extorting people on planets they have an enclave on. So no need to help Czerka, IMHO.
Right or wrong, it was definitely the FUN way to deal with them. Thats what they get for shouting and waving their stupid sticks all the time.
Well, it’s nice to know that after you helped them, you can still wipe them out and remain light sided, just try to from them after helping them. It’s a win win for you if you don’t want any dark side points but still want to rid of them. You remain light, and get easy exp more than you would just by doing the quest only.
Just figured out that the Czerka officer on Tatooine was the same voice actress as Azula of the Avatar series. (I knew I had heard Azula from something else before but couldn't put my finger on it when I first watched the series.
Man I'm glad that there is still people talking about this game to this day
I actually never did the light side mission on the sand people. Normally I would but it was hard to call a truce on them. Plus there is a ton of loot and you get to keep the Krayt dragon pearl for a lightsaber crystal.
Light side can still keep the krayt
@@rileythedisturbedsoul4822 Correct but I was talking about not destroying the village and negotiating with the Sand People. All you have to do to set them off is to open up a crate or say the wrong thing and that is all it takes.
you can also,do the missions,get all the XP,do the Dragon mission,give them to the pearl for more XP,and then Kill them all for more XP,and then get your Pearl back.
You can get just have another one if you kill the hunter too after the dragon
Just dupe it.
Pop a med pack or adrenal stim. While the animation is active, pause, equip saber on your character, then equip on another.
Once you exit pause menu both characters should be using the same saber. Just save and load and bingo, now you have two.
Also works with any kind of clothing.
When I play through KOTOR, even when I do dark side meme-thoughs it is obvious that Czerka Corp are cartoonishly evil.
A lot of the factions are. I think KOTOR 2 was a tad more nuanced. Something I personally appreciate. I like to be challenged as to what the just course of action may be
@@DarkLOREDash Yeah, the sequel was very good in that respect. The way it tastefully subverted expectations with lightside vs darkside. Not like the monstrosity that was sequel trilogy movies.
Kind of fun looking back on this, Bioware touched on this again in Mass Effect 2 with the character of Mordin Solus. "Lots of ways to help people. Sometimes heal patients; sometimes execute dangerous people. Either way helps."
4:03 to 4:21 Holy crap Bastila's back must hurt from carrying the entire team. Revan and Carth are useless
I knew this comment was coming 🤣 I wasn't paying attention with combat as I just wanted to film the miners but ended up using it
haha yeah Bastila being a Jedi sentinel has a passive skill that prevents her from being stunned, paralized and feared (that's what the dark side force power used there does, it's called"Horror": a massive area of effect fear that prevents all those who don't resist it from doing anything ! pretty strong!)
@@user-ow2ln3pw7d also the fact that the maincharacter was using "throw lightsaber" and carth was litterally shooting blasterbolts at lightsabers. i mean, at least bastilla got the lucky flurry lmao
If I can make a couple video request. For the knights of the Old Republic games. 1 the differences between playing male and female.
2 any cutscene or storyline you may not get the first time playing through.
3 any places you may get glitched and stuck in.
I've played the games before and come across these three things and it would be interesting to see videos about them.
I don't use logic, reasoning or remorse when dealing with Sand People.
I house lightning and explosives.
A lot of explosives.
I like the concepts brought up in this video:)
The one arguement I have for the sand people would be analogous to the Sentinelese Islanders. The island is protected to outsiders by mutual agreement that the people want isolation, will kill intruders, and everyone else simply respects the wish. The reason I use that example is because it compares to tatooine (few resources, inhospitable geography, isolated location, etc). Imagine if the island was open to the public and the people fought the Sentinelese tribe over the right to be on their island. Weird thought but I wanted to argue for the sand people a little;)
Love the points though
@@DarkLOREDash i hoped you would find the idea cute or funny:) I really like your videos on kotor, even if I played the game a million times, you made me think of long term ramifications and deeper topics on kotor that are totally new:) keep em coming bud
I play nice with them all the way up to learning their history. Then I intentionally question it and they become hostile. Since they're the aggressors, no dark side points. I get some cool lore and plenty of loot with no downside.
And I get the Krayt Dragon Pearl back from the chieftain's corpse. Win-win.
I haven't played KOTOR in a long while. But is there any way to get lightside points from this event?
@@SkintSNIPER262 technically, you get no points at all, so..
On my first run through I did everything the light side way, then opened a basket out of curiosity and had to slaughter them all anyway, got the pearl back even. So yeah, not that Czerka was ever the good guys in KotOR, but that was a situation with two sets of bad guys.
Well, doing it the way you did meant more easy exp as well as *not* gaining any dark side points, plus loots.
In fairness to the Book of Boba Fett, I think there's an offhand remark about how their tribe generally avoids conflict, rather than seeking it out, which is noted to be different than most.
It shows that not all the tribes are the same and if you want the conflict to end you kinda have to wipe out the ones who seek conflict.
Also let's be honest the sand people see the desert as theres it makes sense they would defend it and fight back
Uh.. they literally had slaves, Boba being one of them. What did he do wrong? Well, he got caught. Yeah. Avoid conflict. Sure. Slaving Scum deserve to be expunged. Was I supposed to feel bad when their camp got destroyed? It was a favor to everyone else.
Yes they do state that, Essentially to say that yes some of the sand tribes are aggressive attackers whilst others like Bobas tribe are only apprehensive to people and treat them Initally negatively out of fear
Sure, right after enslaving Boba and some poor Rodian.
They keep threatening me and kidnapping jawas, so I figure they gotta die. But it's not about their rudeness alone, it's about getting some decent loot and experience. And I don't tell them that up front. Instead, I tactically steal something from one of their less crowded rooms so that I can deal with as little at a time as I can, gradually blasting away till they're done for.
I miss this game. I miss 2003.
Thanks for missing the year I was born, mister
@@weyjosh5213 You're welcome.
Awesome video. Nice to see someone still making videos about Kotor, especially with a possible remaster on the horizon. Thank you so much.
Hostile on sight?
Prepare to fight.
Heretic Sith vs Virgin Jedi vs Chad Ronin.
Peace was never an option
Especially if you try to loot from them after helping them. Then you get free exp, loot, and if you’re playing light side, you *don’t* get any dark side points.
7:49 I can’t believe theres a space Scottish man in KOTOR…
I mean everyone did settle on their planet and bring technology and stealing their water
Hope in remake they make tusken kids....Anakyn Skywalker symulator!!!
"Yes, yeees, give in to your darkside". - Palpatine probably.
It's 3000 years before him.....
"How to wipe out a Tusken Raider village in less than 10 minutes." - Darth Vader probably.
“Set them off by looting from them after helping them” - Revan, definitely.
I figure it's probably on a tribe by tribe basis, but generally they seem to be a amoral problem. others they can be reasoned with. But it seems like a complex problem.
That is pretty the nail on the head that you hit there.
Honestly you can’t help someone that doesn’t want help. The Sand people don’t want help to stop being murderers, so in the words of Pappy. “Wipe them out…all of them. “
Needed this. Been struggling with them so I grinded dantooine out max and ready to go back and unleash a can of whoop ass on that enclave
The Sand People are just territorial and don’t like outsiders but seeing them capture Jawas say they don’t even like Locals.
It is odd that the Sandpeople weren’t hostile towards the Mandalorian.
there are multiple Tuskan tribes each with differences in culture the ones Mando encountered and those that Boba was captured by were more peaceful Tuskans who knew it was better to co-operate with outsiders than to be slaughtered over time this will cause the more aggressive tribes to die out while more peaceful ones will live.
peaceful? bro, they practically tortured him and a Rodian lmfao.
But on the other hand, real recognize real. and they knew Boba was the real fucking deal
@@BenDBeast To me that's just an excuse, in theory there could be a few non-aggressive tribes. Every bit of lore we had, EU and otherwise, showed they attacked and enslaved on sight. It's mostly because the new righters wanted to give them the noble savages trope and Disney has certain writing requirements.
@@chriswindham1822 Well, even in the EU if you read Tatooine Ghost by Troy Denning the remnants of the Tusken clan that Anakin slaughtered (basically ones that were not in the tribe at the time) created a ghost story about the Jedi who went berserk. I loved that book, even though the author and I had a falling out due to different real world political leanings.
@@alukenbachauthor Let be guess one of you was a liberal, and the other one is a straight up leftoid.
“In more recent media, particularly The Book of Boba Fett, they’re depicted as a proud nomadic clan”
As well as brutal slavers who work outsiders to death without giving them a drink of water, DO THEY REALLY THINK WE’LL JUST IGNORE THAT SHIT-
Man a choice between Czerka and Tuskan Raiders... Why isn't there an option to destroy both?
They killed Aunt Soondead and Uncle Gonnabiteit, didn't they...?
Tusken "Raiders" not Tusken "visitors" ... XD
Cheers for this one Dash, always good hear to your voice!
"Wait, what are their names?"
@@LoganLS0 In canon? Beru and ... hrmm, I'm not sure. In Thumb Wars? ^^ XD
*Might be Biru. and uncle... Ben? Naw. I'm not sure 😅
Ngl I'm all for learning about other cultures, but I wouldn't trust myself not to stammer while reciting rote history, not even considering any possible errors translating an alien (tribal ex-spacer dialect?) language into this one properly. 😌
@@madmorgo6233 are you special? it was stormtrooper that killed them
@@williamk52 i may be! I've hit my head many many times since I watched that ol video tape of a film. XD
@@LoganLS0 Beru and Owen
There is some very interesting lore on the origins of tatooine and humans in the Star Wars universe, in this segment of the game and also in SWTOR which references all these events in its own game.
I think the most clear-cut light side & most generally moral option is to negotiate with the sand people, provide the moisture vaporators but also INSIST that the attacks stop entirely which will lead to the sand people chieftain being the one to lose any semblance of moral high ground & results in the same outcome as a morally dubious premeditated attack on the sand people camp.
While the killing them outright may seem like the pragmatic choice in theory, I recall that destroying the sand people camp results in the neighboring clans becoming more aggressive with increased attacks anyway, so taking the camp out ultimately makes things worse.
Credits are nice for the bounties
Vader would be proud
Well this is a benifit to the other tuskan tribes since a tribe going against their traditions aquiring technology would make the balance of power shift to them and with them sort of going against their traditions who knows what unwanted change they could bring to tbe rest of the tuskans.
Although the tribe might eventually lead to them turning to either war or trade in the future depending on whether or not the chieftain decides to openly question their tradition and history maybe after several generations even. With all those new ideas who knows what a tribe like this could do on their own or if they ever get allies somewhere down the road. Might make for an interesting quest in a future game.
What you will get in a religious war among Tuskans. If you look at Religious schisms in history, which to be completely honest are over far lesser differences. The Tuskans would split amongst tribes that want outsider technology and those that want to remain nomadic savages.
I like how your logic indirectly supports the genocide of the “savage” native population for the sake of exploitative colonists “just looking for a better life”. It says a lot about humanity’s your true alignment
Doubt.
Good thing I kill em all every playthrough with no questions. My style of play is pick the light side options in companion convos and go full murder hobo on everyone else. It’s hilarious. I usually end up with a neutral/slightly dark character at the end even though I’ve murdered everyone I could.
I wish Star Wars Universe had a Life Star that turns a barren planet into a lush green heaven world instead of blowing it up.
I think the issue when it comes to knowing how best to deal with the Sand People is that there many different tribes of them. Some *slightly* more reasonable such as the Tribe Boba joined, others are more like the ones who tortured Anakin's mom to death, less concerned with survival and more with inflicting pain on those they see as lesser. Unfortunately, due to the latter, no one trusts the former and considering how hard it is to understand Tuskenese, the general distrust both parties have for one another, and the nigh-impossible tasks of differentiating between the two without careful observation (which would be far easier said than done without being fought and neither groups are likely to allow it on their best day) it makes establishing peace - or even just peace talks in general - an uphill battle.
I always played through and gradually drifted to the Dark Side. I had no compulsions about failing to honor my deals.
I have been playing for years and except for the first time I played through, I kill them all. I sell their Gaffi sticks and everything else I find, I don't even ask about Mission's worthless brother so I don't have to worry about him, and, best of all, you don't get Dark Side points. Note, you can't beat the turrets, even at level 20 with 3 Jedi and good lightsabers so you still have to sneak in. I also don't even bother buying HK. I run 3 Jedi until I can't, and run Zaalbar with twin swords and 2 Jedi. I get Zaalbar up to 30 strength and with 2 good swords he's a walking Vegamatic! Later on kills Rancors with a single flurry!
ITS LIKE A BANTHA!!!
All the likes on this video are just Anakin making new accounts endlessly
Respectfully disagree. By aiding the sand people in the game, the Chieftain concurs to reduce attacks on Anchorhead civilians...so in technicality, by not ending their lives, one must also consider the vast reduction of killings they perpetrate through generations ahead (at least, relative to if you never had influenced/met the Sand people/helped them in the first place). Even though it's KOTOR, massacring a whole tribe is always wrong; they weren't as evil or anywhere nearly as powerful as KOTOR's dark jedi. Just an opinion.. 🤔
'Reduce'. By how much? Does that carry on to further generations? Sorry, a group of mass murderers saying they will murder a bit less doesn't solve anything.
Simp. (But I never kill them)
Your missing the point if you don't kill them countless innocent people will die for thousands of years until their flawed history is ended.
Thank you for making the videos you do
I usually don't forgive to those who attack me on sight. That includes the sands people as well. HK-47 forget diplomacy. Prepare your blaster.
Because I need my Krayt Pearl back.
Fair play 🤣
The Ghorfa don't like technology but they do use some. Their cycle rifles, binoculars, moister farming equipment. Speeder bikes.
So how do u kill them while avoiding dark side points
Easiest way is to start looting their compound. This will turn them all hostile, as they don't tolerate thievery.
Apparently talking to and listening to their stories as you please, only by using HK-47, and then randomly stealing stuff. Hypothetically, you could use your own or a party member's Stealth, if it's good enough, to take all the stuff you can without killing, but I don't know if that's been tested, much less successfully.
Am I crazy to think that the Czerka employee is the same voice actress for azula of the Avatar series?
It is. Gray DeLisle is her name.
Ah sweet
I thought i recognised her voice!
Video sponsored by Anakin Skywalker
My recollection of how I preferred to handle this was A) Agree to get rid of the sandpeople threat so I can get the hunting license. B) Agree to the Chieftain to get the moisture vaporator to resolve it peacefully. C) Suck the historian dry of information. D) Look in one too many baskets for loot, turning them all hostile E) Kill them all.
I don't think any of this makes it the "right" thing to do, just okay. We don't really know how things will turn out, but you can always count on unintended consequences.
Well. I _did_ do a dark side playthrough so eradicating them was the morally thing to do.
There was initially a part of the Tatooine arc which ended with kicked out Zerka off the planet (similar to Kashyyyk one) but sadly it was cut from the game prior release...
maybe they will add it for the remake the game should be like twice the size with all the cut content lol
Genova’s suggestions is a to-do list
Peace talks? I could never do that to HK47.
I've a more extreme view on these sorts of matters, if they were a innately hostile faction that only wanted to kill you because you were not them or part of their creed, I say remove the root and stem, it the plant can't grow along side other flowers then it's a weed and needs to be pulled.
Anything that teaches you to hate something uncompromisingly to the point of violence for not being them should be destroyed utterly.
Right? If they were open to other views, ok. But the fact they murder anyone who speaks out of line, is so insidious
You must hate trees then. The shade they cast and sheer amount of nutrients they leech out of the surrounding soil makes it very difficult for other plants to survive around them.
You can also trigger a fight by apologiesing for taking the robs off the dead sand people
So sand people don't believe you can't use technology, but should get careful what technology you use
Sure the sand raiders were bad, but after Kashyyk I have no problem wiping out the czerka too
Interesting take on the Trolley Problem.
Oh wow, never knew the term for the ethical dilemma. Will definitely read into it more, thank you!
@@DarkLOREDash
You're welcome!
Boba sad noises...
_...like a Bantha!_
If you’re looking to fight the sand people instead of pursuing a peaceful solution in KOTOR and you’re playing a light side character, there are just a few simple steps you can follow. First, enter the sand people territory when wearing sand people robes. Then save your game and reload that game. Due to a minor exploitable bug, the sand people will attack you automatically as soon as you enter their enclave.
I rarely use (that's right still got me a copy!) HK 47. Never heard him so so chipper.
I told them in the most American accent possible, "we don't negotiate with terrorists!"
Then as if they had attacked my boats, I proceeded to drop the power of the sun on them... twice.
That joke lives in my head rent free when I also realized, Tatooine also has two suns! 😂
Maybe its the best thing you can do as a regular person, but this is not the jedi way. The jedi usualy avoid conflict if the scale doesnt affect the republic or many lives on multiple planets, and even so they would still not engage in a situation that could escalate something worse in the long run, they simply do the missions they are sent to do and try to resolve any situation with no violence/negotiation. But even though i dont agree with the jedi way as it is ceryVERY flawed, killing one tribe to save another(i mean the czerka and miners) is not the right way, its blaming the leadership and punishing its followers for the sake of the czerka sucking out resorces who are still enslavers even though the tatooine branch doesnt enslave the locals. And you know what happens to the wookies in the future, enslaved many times, hunted by lizards and more. The czerka corporation is still allied with both sith and jedi at some point but they use their influence to enforce profit regardless of the concequences of the plantes they mine from or the locals they enslave and opress. I hate to see the sandpeople sticking to their dumb hypocrite leader but the czerka is a larger threat to lives on a larger galactic scale so the lesser of two evils would be to choose to just hand over the water to the leader and move on as this is not a conflict you are a part of, but if it was an option i would at least try to stay a bit longer to help solve this with a diplomatic non violent negotiation as i chose jedi consular and it would seem like the right thing to do as a jedi consular.
Well the Miners are kinda characterized as little more than low paid servants practically slaves but there is no better work to be had on Tatooine for the most part.
Anakin Skywalker approves of this video. ❤🔥
It would be cool if it showed the sand people doing some kind of spiritual practice like making offerings of some kind to keep what they interpret as an evil demon that in reality was anakin in the new tv series
not to mention the one of the funnest things to do
wish i found your channel years ago bro, btw dont know if anyone said this or not but you legit sound like carth onasi bro
I am from finland and i bought star wars comics at one point after the new trilogy kicked and Darth Maul vas hot stuff for the second he was on screen (Mr. G Lucas would have made underworld Star Wars series where Maul becomes Lord Of The Underworld but that is in a far away galaxy from us now) and dark horse already made "Outlander" series where there is complely humanized Tusken's like father son tusken and Ki-adi Mundi training Tusken and Aurra sing trying to get the young Tusken do dark side but he resists Tusken accept PPL Alrdy
Because this came out only a year after Attack of the Clones.
I have gained some meta dark side points because I wanted some in game light side points and I inhumanely let the sand people live.
I feel like you probably get so much more experience killing them
Me: Gets the experience for helping them.
Also me: Kills them all after for the experience.
By trying to loot from afterwards I take it? Fun that way.
I mean why go through the trouble of even worrying about having to kill the natives of a planet or be killed by them, all for the sake of one of the worst planets to live on? Isn't the real best option to just not live on Tatooine? I don't think anyone looking for a new place to live will ever end up with Tatooine as literally their only choice.
I just wanted my krayt dragon pearl back after listening to their origin story.
Every playthrough I’ve done of this game gives me the same bug where I can’t do the peaceful path with the raiders. Welp
Helping Zerka Corpos is never a good choice
I go far enough to meet the storyteller then kill em all and get Raito's gaffi, one of my favorite weapons in the game.
Damn those sand people they always kill me like they're weapon are so overpower
So you wish to continue the ecologically exploitative practice of resource extraction that the Tusken people have recounted as destructive by both their own people and outsiders more technologically advanced than the Czerka and the cause for the reason that their homeworld is so barren. Somehow you conflate using technology through stealing as the same thing as producing technology in a factory setting, using that very same technology to steal resources from the world, which mind you still suffers the look of extreme resource exploitation, hence the desert, as the exact same. You look at “facts and logic” and yet scoff at the history recounted by the Tusken people themselves of how the violence of ecological extraction and technology has affected and scarred their people. You frame the Czerka and it’s settlers as acting in self defense, and yet they still continually try to exploit the world, acting as if that does not have consequences and serves some greater ideal of “prosperity” and is outside the frame of violence, inserting themselves and expanding their space on the world. You say that the Czerka would be willing to co-operate as if that is a neutral statement without hidden values; in the very video you state yourself that the Czerka would like to co-operate in the only interest that they co-exist and (the silent part out loud) that they continue resource extraction. The Tusken people are not hypocrites, they are standing up for their values and see the same military presence that can only be responded to with violence, as it has successfully been done in the past. You are not using “facts and logic” you are just a person that has ecocidal, capitalist, colonialist values whose consequences you’d like to minimize and hide under the veneer of more “prosperity” as if the prosperity of the Tusken people and its planet are not already being destroyed. Telling is the “people” in this prosperity of corporations, settlers, and businesses, the only groups of people who benefit from military occupation and violent expansion of the land.
Mate it’s a video game
@@Magneekic But r a d o c a r has written a very good response. Also take into account that the sand people of the original Star Wars are a direct copy of Frank Herbert's Dune's Fremen who are perfectly adapted to the desert (planet). Mr. Herbert took his inspiration from an ecological project by the US Department of Agriculture about dunes (hence the name).
And that is, what separates ordinary games form great ones. Great games enable you to dive deeper into the story and how intelligently the game designers managed to compress our own world into a video game.
Well said!
Slight correction, it was the Rakata who turned Tatooine from a lush planet of oceans and jungles into a desert through a massive planetary bombardment, far greater in scale than the one that destroyed Taris. The Rakata did this because the Kumumgah, the highly technologically advanced ancestors of the Tuskens, were being too successful at resisting enslavement. So the Rakata massed their entire fleet and literally bombed them back into the Stone Age.
Found the Commie.
Good response
I’m just a simple man trying to make my way through the galaxy.
If Princess Azula is asking me to kill Tusken Raiders, I'm gonna kill Tusken Raiders
Good young Skywalker release your anger