I did a solo run on launch day and I have universal tips: -During first boss, after getting the first arctrician buff, shoot all 4 starting nodes in the middle to immediately get max time on artrician. Solo I was able to activate 3 of the 4 fuel rods without getting a new buff -During final boss, you can farm super/ammo from ads in the reactor room before you open the main door between the reactor and isolator rooms -You can stun-lock the wyvern for the whole damage phase using fusion grenades + witherhoard if you’re in a well and triggering constant ignitions -Witherhoard can kill hydras in the boss room with 1 shot (edit: with weakened clear) -If the wyvern is shooting you, ALTERNATE sprint jump and sprint slide continuously, it makes the wyvern pre-fire inaccurately
These are great tips. Does extending more than two fuel rods in the boss room increase damage phase duration? One thing I would add is if using Starfire and Witherhoard, a rocket launcher with Demolitionist (and any damage perk like Explosive Light, Vorpal, Frenzy, etc.) is a super simple way to add a ton of DPS between nade throws and Witherhoard refreshes. It may not be the single absolute maximum DPS output, but it's extremely easy and does enough damage for a reliable solo three phase with the comfort of a Well during boss damage. Also, Lament with a Well or Bubble is a solid option. Hell, you probably don't even need the Well/Bubble as long as you spec for resil/restoration.
@@teccam 1) you can only activate 2 fuel rods at the wyvern boss at a time, the other 2 are locked 2) I used cataclysmic between witherhoard/grenade damage, but witherhoard/grenades were doing just fine on their own for a 5 phase solo. with cataclysmic mixed in I 4-phased the wyvern
@@inoob26 my loadout at big harpy: witherhoard + incandescent mini tool + cataclysmic healing grenades + touch of flame + heat rises + well of radiance + fragment that extends restoration on solar kills the whole fight is about survivability, so use your witherhoard ammo liberally to deal with ads healing grenades + extending your restoration are your best friend only activate arc nodes when you’re not being overwhelmed by ads. focus ads first then objective after and you can get a steady 5 phase if you don’t have access to any of those weapons then any smg + fusion + anarchy is a good replacement
@@thefunny3320 the only issue I'm having is the harpy boss doing it's big slam mobile to finish the damage phase early. Sometimes they will go all the way to the middle, other times they slam halfway through the catwalk. Any ideas why? I tried staying a medium distance away, thinking that was why, but I'm not sure
that moment, when you free yourself from the capabilites of solving this dungeon, and let the sound of the sweet bliss of datto's guide music silence all of your worries
Solo tip for the opening; it's already easy, but to make it easier, don't completely finish a line until the very end. Do all the power nodes, to where the only 4 that are left are the ending nodes. Then shoot all 4 ending nodes at once. Doing it this way will prevent the exploding harpies to spawn
@@ZayOsirisGaming every game reuses content, bungie is just infinitely lazier than most companies. Most games reuse contents like environmental assets and enemies, but always create new gear, loot, cosmetics, and bosses. Bungie beats their 6 different bosses to death and wonder why everyone's so good at the game that nothings ever difficult without cheesy lazy broken modifiers
Massive tip for the first boss: you can use a Titan Barricade to block the knockback attack at the end of a damage phase, meaning if you have a Titan, you can chase the boss as you normally would in Garden, and then drop that class ability before the attack goes off
I mean you can just stay back or drop down under the catwalk or just deal enough damage to cancel the blast attack. No real need to go up to the boss and do anything.
@@judehuddleston I mean thats what makes it special man, most people such as myself just wait for a youtuber or a friend to show them through a dungeon or a raid. And i'd argue it's more than putting 2 and 2 together. I don't understand the sentiment of trying to downplay someone else's achievements.
Just realized that. I'm trying a Warmind build for the dungeon, and during the 1st encounter, just by getting rid of annoying mobs, I completed nodes without ever touching them in the first place.
Something my friends and I noticed during Ascend the Spire that the Hydras seemed to govern the Minotaur spawns, just like during the final boss. If you have no arctrician buff and are scratching your head searching for a Minotaur, try killing a Hydra first.
I think this is correct, and killing the hydra also seems to trigger supplicant spawns. It seems minotaurs might not spawn if someone still has arctician, I've had scenarios where I wait a long time because I'm sherpaing and I have the arctician buff.
Agreed. They're called Imprisoner hydras i believe so my party was suspecting they were doing literally that, keeping the minotaurs imprisoned/tucked away like they do in the final room
Fun fact, stasis warlock super can clear out all the nodes quickly at the end if you have the buff and use the pulse from the super, works for red and yellow cables.
Amazing setting, good thematic, can't help but feel it needed one more boss and one more twist on the main mechanic. Just an opinion from one guy on the internet. Great guide Datto
I personally feel like Dungeons do a good job of having a mechanic and making that mechanic progressively more complex. I don't feel like there was any need to take it any further. Save that for raids.
BIG TIP: Warmind cells with Global Reach also activate the power nodes and can activate multiple at the same time. Use those to clear rooms of nodes in an instant. A recommended weapon for this is a volt shot Ikelos SMG. Edit: my source for this is Marshix. Edit 2: reworded a bit for clarity. Edit 3: with the deprecation of Warmind Cells, this will no longer be possible come Lightfall.
9:44 "During this encounter [...] harpies will spawn non-stop" Correction (after spending hours soloing the encounter): Harpies only spawn when you finish connecting a circuit, except the last, where they don't spawn.
Me and another Hunter main beat this. He ran Solar (blade barrage) with healing nades, and I ran Nightstalker with Orpheus rig/Omni oculus. Loved watching that Big Bird explode
As a Warlock I love this dungeon, I think it will be easies to solo on a warlock as fusion grenades are so damn good for dps and stuns as well as well of radiance being good for all damage phases. I found Linears to work best due to ammo usage but anything works. Also I really like how fast everything feels, getting to damage, doing damage and completing each wire section and jumping area. It's a quick run if you know what to do and where to do. It does a great job of teaching you each section and because it has some mechanics from the GoS raid its even a fairly straight forward first boss and the second boss is also straight forward with doing wires again. I personal think this is the best Dungeon so far in terms of being enjoyable to run over and over as well as having solid mechanics that you can do solo or in a group without feeling like you need to run anything special to beat it like Duality felt like you have to run these super cheese survival builds just to survive the amount of cabal trying to kill you. Goodjob Bungie and Thanks Datto for yet another awesome guide with that sweet music again.
Really? I’m a newer player but this seems so stupid and annoying. Just chasing wires around the whole time just to actually use your abilities in a little part. Doesn’t look like a big risk of dying almost anywhere too. Also kinda sucks for melee builds or thunder crash etc bc it’s all long range damage.
@@alaskayoung3413 You can literally kill both bosses at close range if you want and is it any different from killing oracles in vault or standing on plates before warpriest? Its a mechanic. We just had a very combat heavy dungeon right before this. Why would Bungie make another.
@@burns0100 why would I want a dungeon thay isn’t combat in a combat game? Every streamer I’ve watched has said it’s kinda hard to do thunder crash or melee builds in this dungeon. I find nothing entertaining about jumping around shooting wires over and over just to one phase a boss at full range.
Did this dungeon this weekend. Found that if someone in the group is using Ager's Scepter exotic perk (eating your super energy) basically stun locked the final boss; we had to 3 damage phases but we weren't set with the optimal loadout for boss damage.
I hated the fan blade section. The rest I was ok with as I just took my time with it all on a devour warlock build. So any risky jumps I avoided because I just killed everything and walked around mostly. The blades and the final boss room with the supplicants were my worst parts. Getting hyper focused on the boss just to be blown up in the back...
@@cunningmetal266 probably way more trouble than it's worth imo but hey if you can hit it, more power to you lol I'm probably gonna stick to Goldy for future runs personally
@@Hashoeken whatever works, I've just been going nuts with skip grenades on Shinobu's. But Star Eaters precision GG is probably miles better for dps and utility.
I main gathering storm for crowd control, and as someone who used it on the first boss in this dungeon multiple times, the boss does not reflect the super as long as you aim for the crit spot.
No it only deflects it if you hit his shell. If you hit his eye your fine. I soloed him with Gathering Storm its super hard to miss the shot its happened to me once in the multiple runs and phases iv had with him.
Yep, I just solo flawlessed this dungeon. I’m still watching the datto guide. Maybe it’s the music. Maybe it’s his voice. Maybe it’s tradition. Just feels right lol
Did this whole ass dungeon 5 times on the first day and not once did I think "huh. I haven't seen a single secret chest" while I grabbed every collectible without a guide.
13:00 an alternate for dmg phase on normal mode (havent done master yet so dont know the potential) is to pop well on the big door after it opens and use merciless while you have a star eater warlock going ham. if done perfectly it can be done in 4 phases and ammo isnt as hard to find. just make sure you have well before starting the next phase. Im sure there is more than one way to optimize this strategy, but it worked and didnt hinge on critical shots or heavy ammo. maybe the warlock brings tractor cannon
We had a boss "Dancer". Use a hallway on first connection. The dance him around a computer terminal on the second. Before last node, yell out, Pull him in!! Easy.
13:00 With double finder mods I was getting a lot of bricks to drop and since a new wave of ads will spawn as soon as the previous one is cleared, there's a lot of opportunity for ammo drops.
Question (sorry if this has been answered before) - Is the current non-craftable status of the two Seventh Seraph weapons in this dungeon part of a bug? Seems very strange not to make them craftable, since Duality featured two reissued weapons which were both craftable.
Most Guides: 30 minutes of twitch clips spliced together with a Raid Shadow Legends ad Dattos Guides: actually explains the fight and shows node locations
Got to the boss last night, now waiting on my clan mates to get home from work. We all got garbo seraph weapons. We are sad pandas. Hope the boss is more generous.
Its odd how the destiny 2 companion app miraculously went down for "maintenance" just as the dungeon came out, and is still down. Guess I gotta run it solo
@ 15:40 Who puts their logo in the bg of a map like that? 🤣 If I knew it was you asking permission Datto I'd have cleaned it up and made adjustments if you wanted. Thanks for the all the guides over the years! 🖤
What’s like two best support Titan builds for this place? I switched to Titan this season bc my friends are hunter and lock. Arc thunder rash is obviously ridiculous dmg but not much support. Was thinking void captain America or Dawn bubble.
Have I already completed the dungeon? Yes. Am I still going to watch this whole video? Absolutely.
Really though
This video gave me an opinion, FOMOing my old one
Datto hits us with a Dungeon/Raid video , Im watching simply for The music.
Same.
Do I play Destiny? No. Will I watch this video. Absolutely.
I did a solo run on launch day and I have universal tips:
-During first boss, after getting the first arctrician buff, shoot all 4 starting nodes in the middle to immediately get max time on artrician. Solo I was able to activate 3 of the 4 fuel rods without getting a new buff
-During final boss, you can farm super/ammo from ads in the reactor room before you open the main door between the reactor and isolator rooms
-You can stun-lock the wyvern for the whole damage phase using fusion grenades + witherhoard if you’re in a well and triggering constant ignitions
-Witherhoard can kill hydras in the boss room with 1 shot (edit: with weakened clear)
-If the wyvern is shooting you, ALTERNATE sprint jump and sprint slide continuously, it makes the wyvern pre-fire inaccurately
Any tips on not-Consecrated Mind? I struggle to find a balance of DPS gear and ad clear at 1580 LL
These are great tips. Does extending more than two fuel rods in the boss room increase damage phase duration? One thing I would add is if using Starfire and Witherhoard, a rocket launcher with Demolitionist (and any damage perk like Explosive Light, Vorpal, Frenzy, etc.) is a super simple way to add a ton of DPS between nade throws and Witherhoard refreshes. It may not be the single absolute maximum DPS output, but it's extremely easy and does enough damage for a reliable solo three phase with the comfort of a Well during boss damage. Also, Lament with a Well or Bubble is a solid option. Hell, you probably don't even need the Well/Bubble as long as you spec for resil/restoration.
@@teccam
1) you can only activate 2 fuel rods at the wyvern boss at a time, the other 2 are locked
2) I used cataclysmic between witherhoard/grenade damage, but witherhoard/grenades were doing just fine on their own for a 5 phase solo. with cataclysmic mixed in I 4-phased the wyvern
@@inoob26 my loadout at big harpy:
witherhoard + incandescent mini tool + cataclysmic
healing grenades + touch of flame + heat rises + well of radiance + fragment that extends restoration on solar kills
the whole fight is about survivability, so use your witherhoard ammo liberally to deal with ads
healing grenades + extending your restoration are your best friend
only activate arc nodes when you’re not being overwhelmed by ads. focus ads first then objective after and you can get a steady 5 phase
if you don’t have access to any of those weapons then any smg + fusion + anarchy is a good replacement
@@thefunny3320 the only issue I'm having is the harpy boss doing it's big slam mobile to finish the damage phase early. Sometimes they will go all the way to the middle, other times they slam halfway through the catwalk. Any ideas why? I tried staying a medium distance away, thinking that was why, but I'm not sure
please do a solo flawless tax evasion guide
that moment, when you free yourself from the capabilites of solving this dungeon, and let the sound of the sweet bliss of datto's guide music silence all of your worries
The combination of dattos raid music plus his even toned voice is just... It's just nice man. Good listening
I get PTSD from raids whenever I hear his videos
Solo tip for the opening; it's already easy, but to make it easier, don't completely finish a line until the very end. Do all the power nodes, to where the only 4 that are left are the ending nodes. Then shoot all 4 ending nodes at once. Doing it this way will prevent the exploding harpies to spawn
everyone loves the raid guide music.
Roses are red
Violets are blue
I’m here for the music
And so are you 👀
👌
Roses are red
Violets are blue
I don’t like reused content
And neither do you
@@kn0wnrtd379 show me a game that doesn’t reuse content
@@ZayOsirisGaming every game reuses content, bungie is just infinitely lazier than most companies. Most games reuse contents like environmental assets and enemies, but always create new gear, loot, cosmetics, and bosses.
Bungie beats their 6 different bosses to death and wonder why everyone's so good at the game that nothings ever difficult without cheesy lazy broken modifiers
Massive tip for the first boss: you can use a Titan Barricade to block the knockback attack at the end of a damage phase, meaning if you have a Titan, you can chase the boss as you normally would in Garden, and then drop that class ability before the attack goes off
I mean you can just stay back or drop down under the catwalk or just deal enough damage to cancel the blast attack. No real need to go up to the boss and do anything.
@@burns0100he means for more close range dps options like Acrius or 1-2 punch builds
@@smittywerbenjagermanjensen5152 not to mention the further you are, unless youre a god, the harder it is to hit your crits through recoil and flinch
Completed this blind day 1, tons of fun to figure out and experiment with. All I needed was the collectibles, thanks for the help Datto
@@judehuddleston but what if it is special 👀
@@judehuddleston but what if it is special 👀
@@judehuddleston what if that’s what makes them special 👀
@@judehuddleston you legit explained yourself why it makes it special X)
@@judehuddleston I mean thats what makes it special man, most people such as myself just wait for a youtuber or a friend to show them through a dungeon or a raid. And i'd argue it's more than putting 2 and 2 together. I don't understand the sentiment of trying to downplay someone else's achievements.
Keep in mind that any damage will trigger the nodes, including big AOE effects like warmind cells or the Winter’s Wrath shatter attack.
Just realized that. I'm trying a Warmind build for the dungeon, and during the 1st encounter, just by getting rid of annoying mobs, I completed nodes without ever touching them in the first place.
Something my friends and I noticed during Ascend the Spire that the Hydras seemed to govern the Minotaur spawns, just like during the final boss. If you have no arctrician buff and are scratching your head searching for a Minotaur, try killing a Hydra first.
I think this is correct, and killing the hydra also seems to trigger supplicant spawns. It seems minotaurs might not spawn if someone still has arctician, I've had scenarios where I wait a long time because I'm sherpaing and I have the arctician buff.
Agreed. They're called Imprisoner hydras i believe so my party was suspecting they were doing literally that, keeping the minotaurs imprisoned/tucked away like they do in the final room
Watched other guides but I have been anticipating this one. Mainly because of the guide music but also because I like listening to Datto speak
Fun fact, stasis warlock super can clear out all the nodes quickly at the end if you have the buff and use the pulse from the super, works for red and yellow cables.
Music never gets old, never
No matter whether if i have completed the raid or dungeon, i will always watch for that sweet sweet music that we dont hear often
Love this video. The nostalgia. Hype for the future guides.
Amazing setting, good thematic, can't help but feel it needed one more boss and one more twist on the main mechanic.
Just an opinion from one guy on the internet. Great guide Datto
I do agree with that. It feels short but Grindy/same
Me and my fireteam were like "That was it??!" after we killed the final boss
I just wish they didnt reuse concerated mind
I personally feel like Dungeons do a good job of having a mechanic and making that mechanic progressively more complex. I don't feel like there was any need to take it any further. Save that for raids.
@@oxsila I respect that opinion.
Guess since me and my fireteam were only 10 Power below we were left wanting a little more *HUMPH* on the mechanics
I've watched every guide you've done, and I love the music in it, brings good memories!
BIG TIP: Warmind cells with Global Reach also activate the power nodes and can activate multiple at the same time. Use those to clear rooms of nodes in an instant. A recommended weapon for this is a volt shot Ikelos SMG.
Edit: my source for this is Marshix.
Edit 2: reworded a bit for clarity.
Edit 3: with the deprecation of Warmind Cells, this will no longer be possible come Lightfall.
Okay but this is actually a sick tip
You can also use Shadebinder’s big AOE shatter attack.
Not really here to learn about the dungeon because I've done it blind already. Really here to raid guide music and Datto's beautiful voice.
9:44 "During this encounter [...] harpies will spawn non-stop"
Correction (after spending hours soloing the encounter): Harpies only spawn when you finish connecting a circuit, except the last, where they don't spawn.
Ah yes my favorite series from the opinion officer, raid music videos
Finally the only guide that matters because man that music. Thank you Datto :)
Nice enough dungeon, and solid guide as always. Painful to get seventh seraph weapons as "new" loot.
The Datto music is always a reason to watch the video, even when you’ve completed the activity already 🙌
Why do i always find Datto’s tutorial video music so comforting 😂. Already beat this thing 4 times and still want to get the advice.
Me and another Hunter main beat this. He ran Solar (blade barrage) with healing nades, and I ran Nightstalker with Orpheus rig/Omni oculus. Loved watching that Big Bird explode
Already figured it out this week but still watching. Catjam :)♡
Best guide to date, clear & precise explanation of major mechanics. Excellent job as usual, from one of the best in the business 😉
Also, don't overlook Le Monarque. It works amazing, given the ad density and void shields on the minotaurs.
As a Warlock I love this dungeon, I think it will be easies to solo on a warlock as fusion grenades are so damn good for dps and stuns as well as well of radiance being good for all damage phases. I found Linears to work best due to ammo usage but anything works. Also I really like how fast everything feels, getting to damage, doing damage and completing each wire section and jumping area. It's a quick run if you know what to do and where to do. It does a great job of teaching you each section and because it has some mechanics from the GoS raid its even a fairly straight forward first boss and the second boss is also straight forward with doing wires again.
I personal think this is the best Dungeon so far in terms of being enjoyable to run over and over as well as having solid mechanics that you can do solo or in a group without feeling like you need to run anything special to beat it like Duality felt like you have to run these super cheese survival builds just to survive the amount of cabal trying to kill you.
Goodjob Bungie and Thanks Datto for yet another awesome guide with that sweet music again.
Really? I’m a newer player but this seems so stupid and annoying. Just chasing wires around the whole time just to actually use your abilities in a little part. Doesn’t look like a big risk of dying almost anywhere too. Also kinda sucks for melee builds or thunder crash etc bc it’s all long range damage.
@@alaskayoung3413 You can literally kill both bosses at close range if you want and is it any different from killing oracles in vault or standing on plates before warpriest? Its a mechanic. We just had a very combat heavy dungeon right before this. Why would Bungie make another.
@@burns0100...because combat heavy encounters are significantly more fun than chasing around wires? You cant be fucking serious
@@burns0100 why would I want a dungeon thay isn’t combat in a combat game? Every streamer I’ve watched has said it’s kinda hard to do thunder crash or melee builds in this dungeon.
I find nothing entertaining about jumping around shooting wires over and over just to one phase a boss at full range.
Loved when Datto said "This is it, I've done Destiny..."
3:40 "the goal is to ascend the spire"
sheesh datto, can I take you to dinner first?
To think I have been subbed to you for over 6 years. Crazy
But am i
THE MUSIC, THE MUSIC IS REALLLLLLLLLLLL
THE RAID MUSIC RETURNS!
Great video as always Datto. Much appreciated
That was fun And informative to watch. Thank you Datto.
Favourite dungeon so far!!! Even better, i got the bow after 1st clear
how? This dungeon is dogshit
Great video, watching again to help while I play ✨
Anybody else just continue watching the 1st encounter and jam to the music?
Hearing that raid music come in always hits me.
The cable management on the Spire reminds me of some of the LAN parties I used to go to.
Thank you for another great video. I come here to learn but I also come here for the tutorial music.
Doing chores right now and saw this video to have some music to do them to
Did this dungeon this weekend. Found that if someone in the group is using Ager's Scepter exotic perk (eating your super energy) basically stun locked the final boss; we had to 3 damage phases but we weren't set with the optimal loadout for boss damage.
When I’m 80 this song will be the only thing I remember about destiny
Been watching this since around 3, and around 10 I went and did it and It was like I was doing my 100th run. Thanks
Intro comment goated, lol
I absolutely hated the climbing the tower part on a solo. Most of my deaths came from falling off.
I hated the fan blade section. The rest I was ok with as I just took my time with it all on a devour warlock build. So any risky jumps I avoided because I just killed everything and walked around mostly. The blades and the final boss room with the supplicants were my worst parts. Getting hyper focused on the boss just to be blown up in the back...
@@burns0100 well I only stopped at the first boss but I'll be sure to remember those fans.
FYI, Hunters, do not use Gathering Storm for the first boss for boss damage! The boss WILL reflect it and it won't embed itself into it.
not completely true. It's very precise but I've stuck it right in the crit spot with the super. It's just like a pencil thin hitbox.
@@cunningmetal266 probably way more trouble than it's worth imo but hey if you can hit it, more power to you lol I'm probably gonna stick to Goldy for future runs personally
@@Hashoeken whatever works, I've just been going nuts with skip grenades on Shinobu's. But Star Eaters precision GG is probably miles better for dps and utility.
I main gathering storm for crowd control, and as someone who used it on the first boss in this dungeon multiple times, the boss does not reflect the super as long as you aim for the crit spot.
No it only deflects it if you hit his shell. If you hit his eye your fine. I soloed him with Gathering Storm its super hard to miss the shot its happened to me once in the multiple runs and phases iv had with him.
not sure if this has been noted but at the boss room right before damage phase, if you get the arctritian buff you do more damage to the boss.
Yep, I just solo flawlessed this dungeon. I’m still watching the datto guide. Maybe it’s the music. Maybe it’s his voice. Maybe it’s tradition. Just feels right lol
What item level are you?
Video or it didn’t happen.
I already solo flawless'd this yesterday, but I came here to listen to the music.
Love the classic music!!
Nothing, and I literally mean NOTHING, can compare to the feeling of hearing this music on a datto guide
Did this whole ass dungeon 5 times on the first day and not once did I think "huh. I haven't seen a single secret chest" while I grabbed every collectible without a guide.
13:00 an alternate for dmg phase on normal mode (havent done master yet so dont know the potential) is to pop well on the big door after it opens and use merciless while you have a star eater warlock going ham. if done perfectly it can be done in 4 phases and ammo isnt as hard to find. just make sure you have well before starting the next phase.
Im sure there is more than one way to optimize this strategy, but it worked and didnt hinge on critical shots or heavy ammo. maybe the warlock brings tractor cannon
I beat the dungeon day one. I just here for the guide music.
If you have a Well, use swords at the door for the last boss. It is far more ammo efficient on normal.
Tuned in for the guide stayed for the traditional Datto guide music
We had a boss "Dancer". Use a hallway on first connection. The dance him around a computer terminal on the second. Before last node, yell out, Pull him in!! Easy.
13:00 With double finder mods I was getting a lot of bricks to drop and since a new wave of ads will spawn as soon as the previous one is cleared, there's a lot of opportunity for ammo drops.
Question (sorry if this has been answered before) -
Is the current non-craftable status of the two Seventh Seraph weapons in this dungeon part of a bug? Seems very strange not to make them craftable, since Duality featured two reissued weapons which were both craftable.
Not a bug, likely due to the already overwhelming amount of craftables this season
We ran it today. Pretty fun, but no Duality.
Under level guys got rocked by sups in boss room until voud/concussion mods used. Love the scout!
Solo guide that's what we need now
Ah yes... the dungeon equivalent to untangling Xmas lights
I don't even need a guide, it's just tradition at this point
Most Guides: 30 minutes of twitch clips spliced together with a Raid Shadow Legends ad
Dattos Guides: actually explains the fight and shows node locations
Even though I already have 6 clears I'm still going to watch it
Who else already cleared the dungeon but watched this for the music and nostalgia??
ITS BACK
When I hear the raid music all my sadness goes away, my skin clears, and my taxes are done for me
I've cleared the dungeon and know where everything is. I came for the "Datto explains a raid/dungeon" music.
Here for the music!
I have no plans to do this dungeon. I’m just here for the music.
Thanks for including a section about damage phase that is not just "yeah you're gona need a lot of damage lul"
What is the arc scout that he is holding at 13:52?
What is the name of you guide music because it is a literal bop
I just come for the music
Final boss is just putting a giant robot chicken into a air fryer
Behemoth titan super is nasty too. If you start spamming crystals when the boss is in the doorway.
My team uses Chill clip fusion, 2 Anarchy/1 tractor. Chill clip stagger final boss and fusion do not need precision hit. do it in like 3-ish phase.
The music is back boys
I found that Xenophage also does good damage. My buddy was using a linear fusion and I did more damage to the final boss using Xeno
Pretty sure LFR’s have a higher damage output, your buddy just wasn’t landing crits lol which isn’t easy on the final boss
Come for the guide, stay for the music.
Watching this dungeon with the datto raid music over it hits different🥜🥜🥜
Got to the boss last night, now waiting on my clan mates to get home from work. We all got garbo seraph weapons. We are sad pandas. Hope the boss is more generous.
Honestly i would love to see a mechanic like these wires and or egragore doors in a pvp map, would make them more interesting :>
Followed this guide and got the bow on my first try lmaooo
Love the music
cool video!
Thanks for the video glhf
Will just about always watch these raid/dungeon guides. Sometimes literally just because of the literacy and background music.
Its odd how the destiny 2 companion app miraculously went down for "maintenance" just as the dungeon came out, and is still down. Guess I gotta run it solo
🎶Bing bing bang, bing bong. Bing bing bang, bing bong🎶
@ 15:40 Who puts their logo in the bg of a map like that? 🤣 If I knew it was you asking permission Datto I'd have cleaned it up and made adjustments if you wanted. Thanks for the all the guides over the years! 🖤
oh guide music how i’ve missed u
What’s like two best support Titan builds for this place? I switched to Titan this season bc my friends are hunter and lock. Arc thunder rash is obviously ridiculous dmg but not much support. Was thinking void captain America or Dawn bubble.
Which encounter is your favorite?
can someone please tell me the name of the techno song playing at the beginning of the video?