I Made 3D Trees and Bushes Look Like 2D Anime Drawing in Blender
Вставка
- Опубліковано 25 сер 2023
- Anime Style Bushes were never easier to achieve ! With this single setup you can unleash your creativity and create an Anime Scene you always wanted !
If you manage to make something out of this, share it with us !
Discord: / discord
Twitter: / simon_3_d
Reddit: / simon_3d
If you don't feel like following the tutorial, it's ok. Life is Pay to Win kinda game so you can grab the project file here:
Gumroad: simon3d.gumroad.com/
Learn how to Animate like a PRO from one of the Best in the industry:
www.p2design-academy.com/p/al...
Learn Geometry Nodes from the Best in the game:
www.nodegroup.xyz/a/214758544...
*It's an affiliate links, so if you get it through this, I earn a commission - Фільми й анімація
Holy moley! Just finish your tutorial! so awesome! thanks so much!!!! Learn a lot how powerful geometry nodes are!!!
Such a fantastic tutorial! I learned a lot about how these things work. thank you
This is awsome !!! good job mate
Thank you! That is so powerfull you dont need to have textures uv maps and stuff to put into just the nodes.
love you Thank you for this work❣
This is the greatest Blender video I have ever seen.
Great video! Very helpful:)
loved it
thx for the tutorial
Best tutorials for blender on UA-cam. 👍
SPREAD THE WORD !! ^~^
Herr Simon, boolean works only in two values: 0 (completely smooth) and 1 (completely noisy). In the intermediate values there is a monstrous distortion of geometry.
very nice tutorial
love your video! Can you make one for tree bark? Like for trunks, logs, etc
Thanks a lot for the great tutorial. Please consider doing a course(paid or free) on geometry nodes.
This is awesome! I love your tutorials!!!
Keep up the good work :D
If this one does well, anime grass and anime clouds are next in line ^~^
@@Simon3D 🤩
Yes please!!! would love to see the anime clouds and grass! tutorial! Thanks for making this tutorial!@@Simon3D
Great tutorial! Very easy to follow! Only have one question, how can i use these bushes/trees in a different project i am working on? Is it as simple as copying and pasting them as needed or does the entire node system need to be there as well?
Duuuuuude :D
I was looking into this for work and started watching this video and then realised it was you! Good to see you former colleague :D
Noellie
Lol cheers ^^
I subbed because you like bush just as much as me!
Nice
So i copied the steps until 13:57 where my leaves are sharp like grass. It expands in a certain axis and not circular. I cant get it to shape like the video. Using Blender 4.0.2 so can anyone help me??
thanksss
is there a good way to do this, and then reduce the poly count and make these into game assets with normal maps and stuff to keep the detail
🔥🔥🔥
This is amazing, im gonna try to make it into an addon!
"This geometry node be scary" *tales crocs out of spotts mode* good call
but can this work in say, unreal engine, in a video game? or is this for blender use only?
What gpu do you have
Input geometry has unsupported type :(
Man, would love to try this out but im currently sick🥶
Get better soon and I'd love to see your results ^^
Hi, great tutorial, but I encounter an issue. Using the scale node I don't get the same distorsion as you do. Yours is pretty uniform in each direction, while mine gets completely squashed. That's something I've been fighting with a lot when using noise texture in geo nodes and still did not find a solution
After scaling, try CTRL + A and apply scale, hope that helps
İs it possible to do that shape with displacement map
Not wirh the default textures no
Looks like some skunky kush lol but for real cant wait to give this a go
🤣
Hey, I'm new to blender and tried to copy from this video 1 by 1, BUT somehow the shaders won't show om my objects, the object is still white. do you know how to fix it?
Do you assign material like at 3:50? Do you set to render view like 4:03?
Still white? In blender or engine?
great tuto!!! one question, are these types of trees optimal to use in unity?
pls another question, did u model individualy each trunk and branch to match the bush of the tree?
I didnt model anything in there. Its all generated with geo nodes. As for unity, im not sure. Best try yourself and see whether it will work well :))
Can you tell me which processor you are using in your pc😁?
A weak one
@@Simon3D name??
Promo sm