Hey guys. This is just the beginning. I will cover tons of lore from tons of franchises. But this is a trial of the merger and experimenting with new content. Nothing that can't be undone if it doesn't work out!
Been looking forwards to this endeavor from you! The intro is EPIC! Also....Since it's been a personal thorn for over a year, I'd LOVE for you to tackle (Unless I've missed it someplace else) the subject of the Sub-light speed capabilities of The BSG (RIS) universe's ships especially the Galactica. Yes I know the games aren't that big...But still. 😅
Maybe consider a different thumbnail theme for each series/universe ? Or at least add the game title somewhere. It will ruin your video metrics if ppl click on it and quickly leave often (thinking it was a halo video, but then leave 15 seconds in seeing it’s not).
@@ALLMINDmercenarysupportsystem when I'm going to a channel page that I'm subscribed to, i rarely look at the title when i open a video in a new tab (which is how i view videos normally).
12:32 "The CBT violently slaps aside incoming force...shooting CBT is like shooting a rapidly spinning ball" remember: CBT keeps shepherd and his crew alive.
To me it's either how great the original was,how the second game screwed everything up by demolishing everything the first game established or how the third game had no idea what it was doing because nothing was done in ME2.
@@spartanq7781 'scuse you? 2 is what took it from a neat game to a series. It improved the gameplay (aside from ditching infinite ammo), had the best climax and finale of the franchise, and was generally more accessible. Then we've got the fan favorites introduced. Thane, Grunt, and Dr. Mordin Solus. We substantially improve things for the setting.
@@bthsr7113 The climax is actually pretty stupid. The end is just you either destroying the one chance to stop the Reapers or give it to the incompetent evil Cerberus. Neither choice ultimately matters either. The ending is just as Mass Effect 3s. Look I know people like the loyalty missions but honestly they don't compare to the missions from the first game. Mass Effect 1 is a quest for knowledge. The game is about finding out what Saren is up to and following in his footsteps to learn what is really going on. All of that was lost in Mass Effect 2 where the plot is kill these bugs,work with terrorists against your will and the baffling choice at the end. Mass Effect 2 fundamentally destroyed everything great about Mass Effect 1's story then told a do nithing story that stonewalled the series. Remember Shepard was supposed to find a way to stop the Reapers but it never gets done. That was what Mass Effect 2 should have been about. Then Mass Effect 3 has to clean up the mess of Mass Effect 2,find a way to stop the Reapers,resolve conflicts and character arcs and end the series in a satisfying way but Mass Effect 2 only made it significantly harder to do so. Hell there's more complaining I could do but I need to reign myself in.
@@uoriwoh I'm not a physicist, but from propulsion standpoint all that matters is kinetic energy. Speculative stuff is element zero and resulting negative mass, as well as FTL, but these are in many sci-fi franchises for lore and gameplay reasons. Other than that, any charged particle can be accelerated in electric field and can provide thrust, and naturally stuff bound by gluons like protons will provide much more charged particles in tight package than electrons or positrons alone could. Electron-positron collision is basically clean and provides radiation, photons, and this means that it can be utilized with mirrors and stuff in theory. Protons and anti-protons are different, these produce lots of charged particles in collision, and then you can use magnetic propulsion to push them out, and this stuff is much more dense to store than electrons maybe. Altough here we get to quantum mechanics and in theory you can push massive amounts of electrons together as you can photons, but how do you contain it? Protons will form neutron star sort of mess and meet degenerate pressure in extreme conditions. Mass Effect however doesn't push things this far, and stays kind of in speculative limits what can be achieved.
Glad to see any lore from you, no matter what its from. Your attention to detail and the sciences behind everything have made you by far and away my favorite lore channel
Great video! One minor correction I noticed. The blue shift limitation of the stealth system only applies to the SR1. The SR2's heat sinks are improved to be able to catch those emissions, thus allowing the SR2 to maintain stealth while entering/exiting FTL. This is not explained in the codex at all. The only mention of this in the games is when you ask Adams how the SR2 compares to the original Normandy at the beginning of ME3. I'm currently in the middle of a multi playthrough marathon of the trilogy, so these videos are great supplemental material!
As someone who played the second game first, it was quite the sweet ship, and you could really tell even from the get go before all the upgrades we gave our home.
"I give you, the SSV Normandy SR2" I don't know how you did it, but you gave me the feeling that I had when I saw the scene unveiling the SR2 all over again.
2 weeks ago I asked in a mass effect Facebook group if there was anyone that did a installation 00 style deep breakdown and here I am finding out the man himself has done one, fantastic video hopefully we get to see a lot more
I accidently broke my Normandy SR2-collectible model when I last moved. The one that was made around the release of ME3. In lots of pieces. I am still in mourning over that, and it stopped being sold since a very long time ago so i cant replace it! Also a welcome suprise that you are branching out, nice
ME lore from Installation 00! Hell yeah baby!!! Whenever I think this channel can not get any better I get smacked over the head with a new video! This is may favorite lore channel on the planet!
Realistically, if you're accelerating a projectile to relativistic speed, it doesn't matter if it's solid, liquid, gas, or what have you. It's like wondering whether you should put a tungsten tip on your Tsar Bomba so it does more damage on impact.
That intro to the ship with the music... Literally choked me up holding back tears, this ship and the stories tied to it will be forever cherished by all of us fans
Gotta at least go all moralities, genders and each class for full playthroughs. Fun fact, letting the Council die by focusing on Sovereign is actually the most beneficial ME1 ending
When I first subscribed to your channel a few years back these break downs were something you were already experimenting with, you would often compare different armor sets from various universes to the Halo armors, I'm glad your doing this again. So back then I asked in the comments if you could do a halo armor vs vanquish armor vs crysis armor break down, and im still looking forward to it lol 😁
Your most detailed breakdowns are my favorite things to listen to while I work. I don't have a big science oriented super brain like yours so I understand about 15% of the whole thing. Maybe even 40% on my second listen lol but I enjoy them all the same. Thank you!
The Normandy is in my top three scifi vessels, only beaten by the original Battlestar Galactica, and tied with the Defiant class from ds9. It just slightly beats the Whitestar due to the way Normandy looks.
Love that ship. It feels much more grounded than other flaghip sci-fi vessels. It took some L’s, got beaten down a few times, had to be built again yet managed to complete its mission.
I never knew this kinda stuff was done by you I saw that you was going to start uploading new games into the channel but genuinely hyped for ME most detailed...
Mass Effect is a series that definitely has some cool equipment that could be explored. Another series worth exploring would be Gears of War, things like the Raven, Lancer, and the Silverback just to name a few
Mass Effect is my favorite series of all time with the legend of Zelda coming in second place and Halo coming in third. Amazing that you are potentially branching out to my all-time favorite.
Love your Halo vids and breakdowns! And I absolutely love your back to multivese breakdowns again! The best merger in history I reckon 🤣 Keep up the great work! Without breaking yourself, of course. This is my favorite channel on the Citidal!
I believe that in the Mass Effect universe, Normandy-class frigates are coated in multiple synergistic layers of self-healing smart gelatins, as well as related substances such as sol-gels. These layers have microelectromechanical systems suspended inside. In this application, the exuded layers are analogous to mucin - a substance that some sea creatures exude from their skins. The interrelated coatings are in the category of substances that, in the Mass Effect universe, are colloquially known as omnigels. Omnigel strata are maintained by automated systems within hull plating, which constantly monitor and adjust their layers, continually providing the best possible special properties - for example, maximum sensor stealth. In most situations, the self-healing coatings are indispensable for reducing the cost and time of both hull maintenance and hull damage control, which means that they increase the lifespan of the frigate hulls. A considerable percentage of damage can be repaired automatically. The use of microelectromechanical systems within the coatings would allow for these vessels, and some other objects to have their structural integrity and performance closely monitored in real time. This would enable crews to detect any potential issues before they become serious problems.
It is notable that the SR-1, and later the SR-2, represented a revolution in space warfare that began with the First Contact War. For centuries, the Council races were relatively stagnant in terms of military technology. The turians' experience fighting the Alliance, while brief, was a huge shock. Humanity had woefully obsolete technology and a small navy, but nevertheless demonstrated exceptional innovation. The N7 special forces had considerable success, but most notable were the Alliance carriers. The performance of the carriers and their fighters and bombers, stunned the Council races. They already had fighters and bombers, but only in small numbers, crammed into cruisers and dreadnoughts. Very quickly, the asari, turians and salarians began building their own carriers. The SR-1's stealth technology, developed in a joint endeavour by the humans and turians, was another huge shakeup. After reviewing the Normandy's performance at the Battle of the Citadel, the Alliance accelerated construction of the Normandy-class stealth frigates. In a surprising move, the quarians somehow built their own stealth frigates, although it's unclear if they developed the technology independently or stealing it from the Alliance and Hierarchy. The biggest shock, however, was the salarians, who rapidly built an entire fleet with stealth technology, even dreadnoughts. The fleet did not see major action against the Reapers, but likely would've been devastating.
Love you, 00. Don't know much if anything about mass effect or the other games you mentioned (Halo is my bread and butter) but totally look forward to learning about all these different gaming universes vicariously through you :D
I see you are transferring the multiverse videos between channels. Akin to a prior statement, the SSV Normandy SR-2 is a very detailed and well thought out hero ship. Capable where it counts. It'd be interesting to know if ME4 reveals the Normandy's whereabouts.
I think a cool lore discussion would be what are the 'pawns' the catalyst used to kill the Leviathans and where are they now. They are presumably even more powerful then reapers as they were used to kill the Leviathans which can mentally dominate even Sovereign-class reapers. If this is the case why does the catalyst no longer use them? In addition, another cool theory is if the Leviathans even used Eezo based tech or rather used alternative tech in addition to eezo based tech as we know the reapers made the relays and yet prior to that the Leviathans were able to control and travel the whole galaxy seemingly with no problem.
Im sure i speak for alot of people when i say that for any halo fan ME is a close second purely because of the depth of lore available I would love to see you do a breakdown on the small arms of ME and how they use a solid block that is shaved then launched by mass effect fields
Lol I had an epic music playlist going on in the backround and didnt realize it, it fit really with with the video for first 3 mins or so and I was like "why does he have music playing?"
In the intro you mentioned SR meaning Stealth Reconnaissance. While i'm not sure if it is specifically stated to be Stealth in the ME universe, in the real world the SR designation, such as the SR-71 Blackbird, means Strategic Reconnaissance. I always thought it was Stealth until i found out the real meaning a few years ago. Useless little bit of trivia but there ya go :) thanks for the vid, bud!
Hey guys. This is just the beginning. I will cover tons of lore from tons of franchises. But this is a trial of the merger and experimenting with new content. Nothing that can't be undone if it doesn't work out!
Been looking forwards to this endeavor from you!
The intro is EPIC! Also....Since it's been a personal thorn for over a year, I'd LOVE for you to tackle (Unless I've missed it someplace else) the subject of the Sub-light speed capabilities of The BSG (RIS) universe's ships especially the Galactica. Yes I know the games aren't that big...But still. 😅
Maybe consider a different thumbnail theme for each series/universe ? Or at least add the game title somewhere.
It will ruin your video metrics if ppl click on it and quickly leave often (thinking it was a halo video, but then leave 15 seconds in seeing it’s not).
I'm all for it!
@carsonhunt4642 Considering that the subject of the video is in the title, it's pretty obvious if something's Halo or not.
@@ALLMINDmercenarysupportsystem when I'm going to a channel page that I'm subscribed to, i rarely look at the title when i open a video in a new tab (which is how i view videos normally).
I'm Commander Shepard, and this is my favorite breakdown on the Citadel.
I came here to make this exact comment and you beat me by 4 minutes lol
Best comment here
Beat me to it, dang work
Shepard.
No, I am the real Commander Shepard, and I approve this comment.
Sr2 has several key differences...
Yes, it finally came with toilets!
The crew wasn't forced to literally shit the beds anymore😂
No they had to shit out the airlock
SR2 = Sh*t Responsibly Too
12:32 "The CBT violently slaps aside incoming force...shooting CBT is like shooting a rapidly spinning ball" remember: CBT keeps shepherd and his crew alive.
LMAO
The Normandy Reborn, is one of the best uses of the main theme i've heard, eclipsed only by the Suicide Mission track.
I always get goosebumps and a tear in my eye whenever the SR2 reveal cinematic plays. Absolutely one of my favourite sci-fi ship designs.
i prefer sr1 design tbh
@@ilikecats6169 proves both designs are incredible
A branch out into Mass Effect would be great, considering Halo is sort of dry right now
To me it's either how great the original was,how the second game screwed everything up by demolishing everything the first game established or how the third game had no idea what it was doing because nothing was done in ME2.
@@spartanq7781 'scuse you? 2 is what took it from a neat game to a series. It improved the gameplay (aside from ditching infinite ammo), had the best climax and finale of the franchise, and was generally more accessible.
Then we've got the fan favorites introduced. Thane, Grunt, and Dr. Mordin Solus. We substantially improve things for the setting.
@@bthsr7113 The climax is actually pretty stupid. The end is just you either destroying the one chance to stop the Reapers or give it to the incompetent evil Cerberus. Neither choice ultimately matters either. The ending is just as Mass Effect 3s. Look I know people like the loyalty missions but honestly they don't compare to the missions from the first game. Mass Effect 1 is a quest for knowledge. The game is about finding out what Saren is up to and following in his footsteps to learn what is really going on. All of that was lost in Mass Effect 2 where the plot is kill these bugs,work with terrorists against your will and the baffling choice at the end. Mass Effect 2 fundamentally destroyed everything great about Mass Effect 1's story then told a do nithing story that stonewalled the series. Remember Shepard was supposed to find a way to stop the Reapers but it never gets done. That was what Mass Effect 2 should have been about. Then Mass Effect 3 has to clean up the mess of Mass Effect 2,find a way to stop the Reapers,resolve conflicts and character arcs and end the series in a satisfying way but Mass Effect 2 only made it significantly harder to do so. Hell there's more complaining I could do but I need to reign myself in.
@@spartanq77812 and 3 are great games.
@@spartanq7781 yeah no thx, I dnt think anyone wants another ME2 hate essay
As a physicist, I always appreciate your breakdowns…but this! This is my favorite ship!!
The talk about the thrusters technology was pretty crazy. Out of curiosity, was any of it relative to reality?
@@uoriwoh I'm not a physicist, but from propulsion standpoint all that matters is kinetic energy. Speculative stuff is element zero and resulting negative mass, as well as FTL, but these are in many sci-fi franchises for lore and gameplay reasons. Other than that, any charged particle can be accelerated in electric field and can provide thrust, and naturally stuff bound by gluons like protons will provide much more charged particles in tight package than electrons or positrons alone could. Electron-positron collision is basically clean and provides radiation, photons, and this means that it can be utilized with mirrors and stuff in theory. Protons and anti-protons are different, these produce lots of charged particles in collision, and then you can use magnetic propulsion to push them out, and this stuff is much more dense to store than electrons maybe. Altough here we get to quantum mechanics and in theory you can push massive amounts of electrons together as you can photons, but how do you contain it? Protons will form neutron star sort of mess and meet degenerate pressure in extreme conditions. Mass Effect however doesn't push things this far, and stays kind of in speculative limits what can be achieved.
Glad to see any lore from you, no matter what its from. Your attention to detail and the sciences behind everything have made you by far and away my favorite lore channel
Our home, our wings, our revenge, our vessel of hope.
Lot of strong memories for a lot of people with this space frame.
You know the reveal was iconic. When this game came out in 2010 and I saw the reveal my jaw dropped I was so giddy
I saw the thumbnail, the title, and then the channel name. And then I did a double-take. Glad to see 00’s branching out.
Mass Effect is awesome!!❤
bro rvery time I hear the mass effect music I almost cry, one of the best game series i've ever played fr
@BengalaFraca fr fr one hell of a roller coaster
As good as the main Mass Effect theme is, my personal fav track from the ME trilogy was "An End, Once and for All" by Clint Mansell.
Great video! One minor correction I noticed. The blue shift limitation of the stealth system only applies to the SR1. The SR2's heat sinks are improved to be able to catch those emissions, thus allowing the SR2 to maintain stealth while entering/exiting FTL. This is not explained in the codex at all. The only mention of this in the games is when you ask Adams how the SR2 compares to the original Normandy at the beginning of ME3.
I'm currently in the middle of a multi playthrough marathon of the trilogy, so these videos are great supplemental material!
The Normandy is such a goddamn beautiful ship. Its a work of art, and that first time seeing it in Mass Effect 2 will always make me giddy.
As someone who played the second game first, it was quite the sweet ship, and you could really tell even from the get go before all the upgrades we gave our home.
For a game that really never has space combat there is so much thought put into the design.
I’m the *REAL* Commander Shepard, and this is my favorite breakdown on the Citadel
"I give you, the SSV Normandy SR2"
I don't know how you did it, but you gave me the feeling that I had when I saw the scene unveiling the SR2 all over again.
For real! I got chills!
For real! I got chills!
Gosh, I forgot how glorious series Mass Effect is, thank you for refreshing my memory
My guy... not only have you covered Halo my number 1 franchise, now you're hitting Mass Effect my number 2 franchise. 😍😍
IES Systems fails*
EDI: hold up, let them cook.
2 weeks ago I asked in a mass effect Facebook group if there was anyone that did a installation 00 style deep breakdown and here I am finding out the man himself has done one, fantastic video hopefully we get to see a lot more
I accidently broke my Normandy SR2-collectible model when I last moved. The one that was made around the release of ME3. In lots of pieces. I am still in mourning over that, and it stopped being sold since a very long time ago so i cant replace it!
Also a welcome suprise that you are branching out, nice
ME lore from Installation 00! Hell yeah baby!!!
Whenever I think this channel can not get any better I get smacked over the head with a new video!
This is may favorite lore channel on the planet!
I'm not Commander Shephard, but this was still the best breakdown on the Citadel.
Ooooohhh MASS EFFECT stuff? Now this is a welcome surprise 👌 love this series.
Realistically, if you're accelerating a projectile to relativistic speed, it doesn't matter if it's solid, liquid, gas, or what have you. It's like wondering whether you should put a tungsten tip on your Tsar Bomba so it does more damage on impact.
To be fair a hardened tip on a nuclear device would help its ground penetration.
OMG OMG OMG 00 is breaking down Mass Effect!!!! What a great day to be alive!
I’m commander Shepard, and I didn’t know I needed this.
I absolutely love the Normandy reveal cutscene in ME2!
I really wish you would do breakdowns of ships and factions and weapons from some of my favorite franchises like Star Trek Stargate, and Babylon 5
Looking forward to you expanding on the codex entries
I was not expecting this but i love mass effect, so you explaining some series lore sounds awesome, more content baby!
That intro to the ship with the music... Literally choked me up holding back tears, this ship and the stories tied to it will be forever cherished by all of us fans
Quite literally, every time the SR2 is unveiled for the first time in ME2, I always get a little emotional and teary-eyed.
I miss the Lore Core Multiverse videos. Glad to see this revived like you said.
The normandy scene in ME2 was the absolute peak presentation, including it leaving the space dock.
Mass effect is such a goated series, I would 100% be down to see you cover more of the universe
I'm Commander Shepard and this is my favorite game on the Citadel.
I played tons of mass effect the past few months it was a blast been playing lots of games since halo is in the shadows.
Lovely breakdown of one of the most iconic ships in science fiction and easily my personal favourite.
The timing with the music and intro to the SR2 was perfect. Keep up the amazing work
I love mass effect and love that you covered this. Please do more!
please don't tempt me to start another playthrough of the trilogy. 😅
Just love that series soo much.
Gotta at least go all moralities, genders and each class for full playthroughs.
Fun fact, letting the Council die by focusing on Sovereign is actually the most beneficial ME1 ending
That intro, short but cool. Just like the ship Rocinante, the SR-2 gives me chills.
When I first subscribed to your channel a few years back these break downs were something you were already experimenting with, you would often compare different armor sets from various universes to the Halo armors, I'm glad your doing this again. So back then I asked in the comments if you could do a halo armor vs vanquish armor vs crysis armor break down, and im still looking forward to it lol 😁
I'm glad to see that the main channel is expanding on the lore of multiple sci-fi universes. That said I still hope we get a lot of Halo Lore
Love this one. Thanks for covering Normandy.
Over never played any of the Mass Effect games, but hearing about the lore has me interested. Thanks for this additional content.
One UA-camr creating lore content on two of my favorite science fiction games a surprise to be sure but a welcome one
Your most detailed breakdowns are my favorite things to listen to while I work. I don't have a big science oriented super brain like yours so I understand about 15% of the whole thing. Maybe even 40% on my second listen lol but I enjoy them all the same. Thank you!
Glad to see you trying out the merger, I’m here for it!
Thanks for this one. I love Mass Effect even Andromeda. The Mass Effect games are special.😀
The Normandy is in my top three scifi vessels, only beaten by the original Battlestar Galactica, and tied with the Defiant class from ds9. It just slightly beats the Whitestar due to the way Normandy looks.
Love that ship. It feels much more grounded than other flaghip sci-fi vessels. It took some L’s, got beaten down a few times, had to be built again yet managed to complete its mission.
Why can't like this a thousand times? Another Goldie from 00 everybody
I'm just glad to hear, Also I'll be excited for a Reboot info lore on Mass Effect BIotic's and Anthem's Javelins
*Claps his hands* Ohh... this will rock so much!!!
I feel like I just sat through a marketing presentation to buy a Normandy with the promise of Disney tickets just for showing up. Well done!
That iconic Mass Effect music in the background
More mass effect, please! As a loyal member of the Lore Corps , it would benefit us greatly
Just started playing mass effect legendary edition so this was well needed
MASS EFFECT LET'S GOOOOO!!!!!
Love this ship and the game's, thanks for the breakdown 👍
I never knew this kinda stuff was done by you I saw that you was going to start uploading new games into the channel but genuinely hyped for ME most detailed...
This is solid. Would love breakdowns of Battlestar Galactica ships, including fighters. Your lore breakdowns would be awesome in that regard
As a big mass effect fan, thank you Mr. 00!
i like the breakdown on the ships. there interesting to hear more about.
Mass Effect is a series that definitely has some cool equipment that could be explored. Another series worth exploring would be Gears of War, things like the Raven, Lancer, and the Silverback just to name a few
Mass Effect is my favorite series of all time with the legend of Zelda coming in second place and Halo coming in third. Amazing that you are potentially branching out to my all-time favorite.
Love your Halo vids and breakdowns! And I absolutely love your back to multivese breakdowns again! The best merger in history I reckon 🤣
Keep up the great work! Without breaking yourself, of course.
This is my favorite channel on the Citidal!
Please please please, if you do any TV shows, do The Expanse! Hands down the best Sci fi show in the last 10 years
I believe that in the Mass Effect universe, Normandy-class frigates are coated in multiple synergistic layers of self-healing smart gelatins, as well as related substances such as sol-gels. These layers have microelectromechanical systems suspended inside. In this application, the exuded layers are analogous to mucin - a substance that some sea creatures exude from their skins. The interrelated coatings are in the category of substances that, in the Mass Effect universe, are colloquially known as omnigels. Omnigel strata are maintained by automated systems within hull plating, which constantly monitor and adjust their layers, continually providing the best possible special properties - for example, maximum sensor stealth.
In most situations, the self-healing coatings are indispensable for reducing the cost and time of both hull maintenance and hull damage control, which means that they increase the lifespan of the frigate hulls. A considerable percentage of damage can be repaired automatically.
The use of microelectromechanical systems within the coatings would allow for these vessels, and some other objects to have their structural integrity and performance closely monitored in real time. This would enable crews to detect any potential issues before they become serious problems.
Yoooooooo I didn’t know you started doing Mass Effect! Keep ‘em coming!
It is notable that the SR-1, and later the SR-2, represented a revolution in space warfare that began with the First Contact War. For centuries, the Council races were relatively stagnant in terms of military technology. The turians' experience fighting the Alliance, while brief, was a huge shock. Humanity had woefully obsolete technology and a small navy, but nevertheless demonstrated exceptional innovation. The N7 special forces had considerable success, but most notable were the Alliance carriers. The performance of the carriers and their fighters and bombers, stunned the Council races. They already had fighters and bombers, but only in small numbers, crammed into cruisers and dreadnoughts. Very quickly, the asari, turians and salarians began building their own carriers.
The SR-1's stealth technology, developed in a joint endeavour by the humans and turians, was another huge shakeup. After reviewing the Normandy's performance at the Battle of the Citadel, the Alliance accelerated construction of the Normandy-class stealth frigates. In a surprising move, the quarians somehow built their own stealth frigates, although it's unclear if they developed the technology independently or stealing it from the Alliance and Hierarchy.
The biggest shock, however, was the salarians, who rapidly built an entire fleet with stealth technology, even dreadnoughts. The fleet did not see major action against the Reapers, but likely would've been devastating.
Hey hey! Nice! Awesome to see you doing branching out!
I've loved the detailed breakdowns for Halo, so getting that but for one of my other favorite sci-fi settings just makes me giddy.
Installation00 I hope you keep doing more videos like this one.😊
Love you, 00. Don't know much if anything about mass effect or the other games you mentioned (Halo is my bread and butter) but totally look forward to learning about all these different gaming universes vicariously through you :D
Yes. I like this very much. Hell yes Installation.
I have been wishing for this one!!!
I can't wait to see more Mass Effect content!
I see you are transferring the multiverse videos between channels. Akin to a prior statement, the SSV Normandy SR-2 is a very detailed and well thought out hero ship. Capable where it counts. It'd be interesting to know if ME4 reveals the Normandy's whereabouts.
I think a cool lore discussion would be what are the 'pawns' the catalyst used to kill the Leviathans and where are they now. They are presumably even more powerful then reapers as they were used to kill the Leviathans which can mentally dominate even Sovereign-class reapers. If this is the case why does the catalyst no longer use them? In addition, another cool theory is if the Leviathans even used Eezo based tech or rather used alternative tech in addition to eezo based tech as we know the reapers made the relays and yet prior to that the Leviathans were able to control and travel the whole galaxy seemingly with no problem.
Im sure i speak for alot of people when i say that for any halo fan ME is a close second purely because of the depth of lore available
I would love to see you do a breakdown on the small arms of ME and how they use a solid block that is shaved then launched by mass effect fields
This video: Plays the Mass Effect music
Me: Okay I'll play Mass Effect again
Damn, the music in Mass Effect was bloody AMAZING!
The Normandy is probably one of the coolest ships in Si-Fi.
Normandy will forever be eternal. Her death only reborn her immortal.
Oh man this is the that game, the game that I lost how many times I played this is childhood
Yes!!!!!! I´ve been wanting this for so long!!!!
Always was disappointed didn't actually get to fight with the Normandy
3:40 That scene just perfect.
I got the notification and came as fast as I could
Lol I had an epic music playlist going on in the backround and didnt realize it, it fit really with with the video for first 3 mins or so and I was like "why does he have music playing?"
And so it begins...
In the intro you mentioned SR meaning Stealth Reconnaissance. While i'm not sure if it is specifically stated to be Stealth in the ME universe, in the real world the SR designation, such as the SR-71 Blackbird, means Strategic Reconnaissance. I always thought it was Stealth until i found out the real meaning a few years ago. Useless little bit of trivia but there ya go :) thanks for the vid, bud!
The SSV Normandy SR-1's official full name is "Systems Alliance Space Vehicle Normandy Stealth Reconnaissance 1."
Finally....... Breakdown was amazing ....."Shephard out...."
I support lore breakdowns on all these cool series even tho I might not watch all of them if they don't keep my interest
Glad to see Mass Effect lore! My other favorite sci-fi franchise alongside Halo
YES! Welcome to Mass Effect MDB!!!
Loving your content and mostly dont say much, but i love your breakdowns, and details