BeamNG - How to import Mickey Mouse as a .fbx from Blender to BeamNG

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  • Опубліковано 7 січ 2023
  • I import a Mickey Mouse .fbx from Blender and zip that .fbx file and import it to Mixamo.com and then export that animated Mickey Mouse to the BeamNG level West Coast USA...Please Like & Subscribe!
    Mickey Mouse .fbx download link: drive.google.com/file/d/1-7zx...
    Mixamo web site: www.mixamo.com/#/
    Game Info: As an open world vehicle simulator, BeamNG.drive will cover a large array of vehicular disciplines - everything from a delivery mission in a box truck to a high speed rally race or a destruction derby. The vehicle customization and detail will allow you to make your car or truck all your own - fix it up, upgrade it, or strip away body panels to reduce weight. There are a lot of different types of gameplay we want to implement beyond just racing and crashing, such as police chases, stunt challenges, and other specialized minigames.
    You can find the game here : www.beamng.com/
    My PC info:
    Intel i7-8700 4.60GHz (Liquid Cooled)
    Memory: 32 gigs T-Force
    Graphics: Zotec RTX 3070TI
    HD: 500 Solid State (OS & Beam NG) / 2 Terabyte HD
    Power Supply: 1000 watt
    Video Capture: Shadow Play
    Monitor: Dell S2716DGR
    Thrustmaster TMX Pro Steering Wheel
    Thrustmaster T Flight Joystick
    Video Editing: Filmora Wondershare
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КОМЕНТАРІ • 23

  • @beamstudioplus
    @beamstudioplus Рік тому +1

    love your videos, keep it up!❤

  • @mordekai4182
    @mordekai4182 Рік тому +1

    Just wanted to thank you for your work and ideas. You are amazing & deserve more subs.

    • @havocng
      @havocng  Рік тому +1

      Thank You so much for the kind words...

  • @BeamNGPal-
    @BeamNGPal- Рік тому +2

    Thank You so much Man 🙏 I learned in this video How to add objects to beamng levels. In starting I am adding objects the wrong way specially in BeamNG Levels but in this video I understand I need to open the BeamNG level zip folder with RAR and then drop any objects folder. once again thank u so much, man! Love from India 🙏 keep it up!

  • @beamngdrivepr
    @beamngdrivepr 11 місяців тому

    Thank you brother for share this video.

  • @livemobizenwau
    @livemobizenwau 5 місяців тому +1

    TY now I can play beamng with mickey mouse chasing me around!

  • @Kitapodo
    @Kitapodo 6 місяців тому +2

    I have put dae models and textures in the map, but in the game the models have no textures

  • @wecrashgames
    @wecrashgames Рік тому +1

    Yesterday i was trying to make a kicking video like this but i couldn,t do it, Thanks sir now i found how can i hidden the objects like that canon.
    Huge help 😍😍
    Is there any way than we can make mixamo objects solid in the game? Cause they're are hollow

    • @havocng
      @havocng  Рік тому

      No, it is impossible to make a Mixamo animation a solid object.

  • @worldpov01
    @worldpov01 4 місяці тому +1

    Hello everything is fine? I've been trying to follow what I watch in your videos, but I haven't been successful. Even the blender is fine, I learned how to add color/texture, when the image "rises" it turns gray...ok...but, when I export it and put it in Mixamo, the image comes back gray. I've tried everything, I've seen a lot of tutorials. Please, I'm trying to work with this, help me please?? Thanks

    • @havocng
      @havocng  4 місяці тому +1

      I will make a video to explain what may be happening, I'm working right now, I can work on it tomorrow...send me a email at wskz1560@gmail.com

    • @worldpov01
      @worldpov01 4 місяці тому

      @@havocng Thank you for your feedback and I will send you an email

  • @pivitron
    @pivitron Рік тому +1

    when i upload the fbx i got the results wiothout textures.. but in the export i did... how can solve that?

    • @havocng
      @havocng  Рік тому +1

      That is most likely a Mixamo web site issue, I have encountered that same problem...

    • @pivitron
      @pivitron Рік тому

      @@havocng Ah ok, thnx man

  • @malayarb
    @malayarb 7 місяців тому +1

    How did your Mickey achieve collision? I directly downloaded the dae animation file and imported it into beamng, but I couldn't make the animation collide.

    • @havocng
      @havocng  7 місяців тому

      No animated charecter can have collision, I have an invisible cannon and fire it, it looks like the animated charecter is kicking the vehicle. You have to watch the entire video, it's explained in the video.

    • @malayarb
      @malayarb 7 місяців тому

      I didn’t understand how to achieve Mickey collision in your video

    • @malayarb
      @malayarb 7 місяців тому

      I see. Thank you. Is there no way to solve this?

    • @malayarb
      @malayarb 7 місяців тому

      Where to download adjustable metal ramp?

  • @pivitron
    @pivitron Рік тому +1

    how i can add collision to the model?

    • @havocng
      @havocng  Рік тому

      You can not add collision to an animated model...

    • @pivitron
      @pivitron Рік тому

      @@havocng Ouch...